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    TWW 3.0.9? ubernaut (ax) v NTSH (al)

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    • N Offline
      Nothingtoseehere @Nothingtoseehere
      last edited by

      @ubernaut: Well Russias cm is here. Not much to decide though. Because I intend to submerge the sub in the North Sea the only decision you have is if the Japanese subs in Pearl Harbor want to submerge and I strongly suspect they do.

      ubernautU 1 Reply Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere im around if u want to battle heading to lobby now

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut I'm there

          ubernautU 1 Reply Last reply Reply Quote 0
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere weird i cant see you

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere
              last edited by

              TripleA Manual Gamesave Post: Russia round 2

              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

              Game History

              Round: 2
              
                  Research Technology - Russia
                          Russia roll 8,1,5,11,12,11,6,6,11,12,9 and gets 2 hits
                      Russia removing all Technology Tokens after successful research.
                      Russia discover Production
              
                  Combat Move - Russia
                      Trigger russianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting attack to 1 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to russianAirTransport
                      Trigger russianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to russianHeavyTank
                      Trigger russianTank1: Setting isLandTransportable to false for unitAttachment attached to russianTank
                      Trigger russianL4: Setting movement to 6 for unitAttachment attached to Train
                      Trigger russianMecht3: Setting isLandTransportable to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL2: Setting movement to 3 for unitAttachment attached to Truck
                      Trigger AltayLLRussia1: Russia takes ownership of territory Altay
                      Trigger russianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to russianHeavyTank
                      Trigger russianTank2: Setting isLandTransportable to true for unitAttachment attached to russianTank
                      Trigger russianMecht4: Setting isLandTransportable to true for unitAttachment attached to russianMech.Infantry
                      1 russianInfantry moved from Leningrad to Lativa Estonia
                            Russia take Lativa Estonia from Germany
                      1 russianInfantry moved from Murmansk to Western Karelia
                            Russia take Western Karelia from Finland
                      1 russianInfantry moved from Novgorod to Pskov
                            Russia take Pskov from Germany
                      1 russianInfantry moved from Moscow to Smolensk
                            Russia take Smolensk from Germany
                      2 russianInfantrys moved from Voronezh to Orel Kursk
                      2 russianFighters moved from Voronezh to Orel Kursk
                      1 russianFighter moved from Leningrad to Orel Kursk
                      1 russianStrategicBomber moved from Leningrad to Finland
                      1 russianSubmarine moved from 27 Sea Zone to 25 Sea Zone
                      1 russianDestroyer and 1 russianSubmarine moved from 108 Sea Zone to 115 Sea Zone
                      1 russianMarine moved from Caucasus to 56 Sea Zone
                      2 russianDestroyers, 1 russianMarine and 1 russianTransport moved from 56 Sea Zone to 55 Sea Zone
                      1 russianFighter and 1 russianTacticalBomber moved from Caucasus to 55 Sea Zone
                      1 russianInfantry moved from Crimea to Southern Ukraine
                            Russia take Southern Ukraine from Germany
                      1 russianInfantry moved from Caucasus to Eastern Ukraine
                            Russia take Eastern Ukraine from Germany
                      1 russianInfantry moved from Yakut to Khabarovskiy Kray
                      2 russianInfantrys moved from Vladivostok to Khabarovskiy Kray
                      1 russianMarine moved from 55 Sea Zone to Bulgaria
              
                  Combat - Russia
                      Germany scrambles 3 units out of Northern Germany to defend against the attack in 25 Sea Zone
                      Strategic bombing raid in Finland
                              Germany roll AntiAircraftGun dice in Finland : 0/1 hits, 0,08 expected hits
                          Bombing raid in Finland rolls: 6 and causes: 6 damage to unit: germanBarracks
                          Bombing raid in Finland causes 6 damage total. 
                      Battle in 25 Sea Zone
                          Russia attack with 1 russianSubmarine
                          Germany defend with 1 germanBattleship, 2 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTransport
                          1 russianSubmarine owned by the Russia submerged
                      Battle in 115 Sea Zone
                          Usa loiter and taunt; Russia attack with 1 russianDestroyer and 1 russianSubmarine
                          Japan defend with 2 japaneseSubmarines
                              Russia roll DepthChargeAttack dice in 115 Sea Zone : 0/1 hits, 0,08 expected hits
                          2 japaneseSubmarines owned by the Japan submerged
                      Battle in Khabarovskiy Kray
                          Russia attack with 3 russianInfantrys
                          Manchuria defend with 1 Flagpole; Japan defend with 1 japaneseInfantry
                              Russia roll dice for 3 russianInfantrys in Khabarovskiy Kray, round 2 : 1/3 hits, 0,50 expected hits
                              Manchuria roll dice for 1 japaneseInfantry in Khabarovskiy Kray, round 2 : 0/1 hits, 0,42 expected hits
                              1 japaneseInfantry owned by the Japan lost in Khabarovskiy Kray
                          Russia winRussia winRussia winGermany winGermany win with 1 germanBattleship, 2 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTransport remaining with 1 germanBattleship, 2 germanDestroyers, 3 germanFighters, 1 germanSubmarine and 1 germanTransport remaining with 1 russianDestroyer and 1 russianSubmarine remaining with 1 russianDestroyer and 1 russianSubmarine remaining, taking Khabarovskiy Kray from Manchuria with 3 russianInfantrys remaining. Battle score for attacker is 3
                          Casualties for Japan: 1 japaneseInfantry
                      Battle in 55 Sea Zone
                          Russia attack with 2 russianDestroyers, 1 russianFighter, 1 russianTacticalBomber and 1 russianTransport
                          Germany defend with 1 germanDestroyer
                              Russia roll dice for 2 russianDestroyers, 1 russianFighter, 1 russianTacticalBomber and 1 russianTransport in 55 Sea Zone, round 2 : 1/4 hits, 1,00 expected hits
                              Germany roll dice for 1 germanDestroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits
                              1 germanDestroyer owned by the Germany lost in 55 Sea Zone
                          Russia win, taking 55 Sea Zone from Neutral with 2 russianDestroyers, 1 russianFighter, 1 russianTacticalBomber and 1 russianTransport remaining. Battle score for attacker is 8
                          Casualties for Germany: 1 germanDestroyer
                      Battle in Bulgaria
                      Battle in Orel Kursk
                          Russia attack with 3 russianFighters and 2 russianInfantrys
                          Germany defend with 1 Flagpole and 1 germanAntiTankGun
                              Russia roll dice for 3 russianFighters and 2 russianInfantrys in Orel Kursk, round 2 : 0/5 hits, 1,58 expected hits
                              Germany roll dice for 1 germanAntiTankGun in Orel Kursk, round 2 : 0/1 hits, 0,17 expected hits
                              Russia roll dice for 3 russianFighters and 2 russianInfantrys in Orel Kursk, round 3 : 0/5 hits, 1,58 expected hits
                              Germany roll dice for 1 germanAntiTankGun in Orel Kursk, round 3 : 1/1 hits, 0,17 expected hits
                              1 russianInfantry owned by the Russia lost in Orel Kursk
                              Russia roll dice for 3 russianFighters and 1 russianInfantry in Orel Kursk, round 4 : 3/4 hits, 1,42 expected hits
                              Germany roll dice for 1 germanAntiTankGun in Orel Kursk, round 4 : 0/1 hits, 0,17 expected hits
                              1 germanAntiTankGun owned by the Germany lost in Orel Kursk
                          Russia win, taking Bulgaria from DanubeAxis, taking Orel Kursk from Germany with 3 russianFighters and 1 russianInfantry remaining. Battle score for attacker is 1
                          Casualties for Russia: 1 russianInfantry
                          Casualties for Germany: 1 germanAntiTankGun
                      Moving scrambled unit from 25 Sea Zone  back to originating territory: Northern Germany
                      Moving scrambled unit from 25 Sea Zone  back to originating territory: Northern Germany
                      Moving scrambled unit from 25 Sea Zone  back to originating territory: Northern Germany
              
                  Non Combat Move - Russia
                      Trigger russianMecht1: Setting isLandTransport to true for unitAttachment attached to russianMech.Infantry
                      Trigger IncomeRegulationVichy2: Setting switch to false for conditionAttachmentYesVichy attached to VichyFrance
                      Trigger russianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting attack to 0 for unitAttachment attached to russianAirTransport
                      Trigger russianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Russia for unitAttachment attached to russianAirTransport
                      Trigger russianL5: Setting movement to 5 for unitAttachment attached to Train
                      Trigger russianMecht2: Setting isLandTransport to false for unitAttachment attached to russianMech.Infantry
                      Trigger russianL3: Setting movement to 2 for unitAttachment attached to Truck
                      Trigger AltayLLRussia2: China takes ownership of territory Altay
                      1 russianStrategicBomber moved from Finland to Leningrad
                      1 Truck and 1 russianMarine moved from Murmansk to Leningrad
                      1 Material and 1 russianAlpineInfantry moved from Murmansk to 14 Sea Zone
                      1 Material and 1 russianAlpineInfantry moved from 14 Sea Zone to Eastern Karelia
                      1 Truck moved from Leningrad to Eastern Karelia
                      1 Material, 1 Train and 1 russianAntiAirGun moved from Omsk to Moscow
                      1 Train moved from Eastern Karelia to Archangel
                      1 Material, 1 Train and 1 russianArtillery moved from Archangel to Moscow
                      1 russianAntiAirGun and 1 russianMech.Infantry moved from Omsk to Stalingrad
                      1 russianInfantry moved from Caucasus to Eastern Ukraine
                      1 russianAlpineInfantry moved from Far Eastern Republic to Yakut
                      1 russianArtillery moved from Soviet Far East to Eastern Evenki
                      1 russianInfantry moved from Irkutsk to Yakut
                      1 Truck and 1 russianInfantry moved from Irkutsk to Omsk
                      1 Truck and 1 russianInfantry moved from Kansk to Western Kazahk
                      1 russianInfantry moved from Astrakhan to Caucasus
                      1 russianArtillery moved from Caucasus to Voronezh
                      2 russianArtillerys and 3 russianInfantrys moved from Stalingrad to Voronezh
                      1 Truck and 1 russianAntiAirGun moved from Stalingrad to Voronezh
                      1 Truck moved from Voronezh to Volgarod
                      1 russianInfantry moved from Tula to Voronezh
                      1 russianCombatEngineer moved from Stalingrad to Voronezh
                      1 russianFighter moved from 55 Sea Zone to Caucasus
                      1 russianTacticalBomber moved from 55 Sea Zone to Voronezh
                      1 russianFighter moved from Orel Kursk to Voronezh
                      2 russianFighters moved from Orel Kursk to Leningrad
                      1 russianDestroyer moved from 28 Sea Zone to 29 Sea Zone
                      1 russianAntiTankGun moved from Archangel to Eastern Karelia
                      1 russianInfantry and 1 russianMarine moved from Eastern Karelia to Leningrad
                      2 russianInfantrys moved from Western Kazahk to Stalingrad
                      1 russianAlpineInfantry moved from Sverdlovsk to Stalingrad
                      1 russianCombatEngineer and 4 russianInfantrys moved from Leningrad to Pskov
                      2 Trucks, 1 russianArtillery and 1 russianInfantry moved from Novgorod to Voronezh
                      1 russianArtillery and 2 russianTanks moved from Moscow to Smolensk
                      3 russianTanks moved from Voronezh to Smolensk
                      1 russianAirTransport and 1 russianParatrooper moved from Moscow to Voronezh
                      1 russianAirTransport moved from Voronezh to Eastern Karelia
                      1 russianParatrooper moved from Novgorod to Eastern Karelia
                      1 russianArtillery and 1 russianInfantry moved from Novgorod to Pskov
                      1 russianInfantry moved from Voronezh to Eastern Ukraine
                      1 russianAlpineInfantry and 1 russianAntiTankGun moved from Caucasus to Voronezh
                      1 Truck and 1 russianAntiAirGun moved from Caucasus to Voronezh
                      1 Truck moved from Voronezh to Volgarod
                      1 russianTank moved from Yakut to Kansk
                      1 britishAntiAirGun, 1 britishInfantry and 1 russianTransport moved from 104 Sea Zone to 101 Sea Zone
                      1 Train moved from Moscow to Vologda
                      1 Train and 1 russianAntiAirGun moved from Vologda to Moscow
                      1 Train moved from Moscow to Urals
                      1 Train moved from Moscow to Vologda
              
                  Purchase Units - Russia
                      Russia buy 1 ResearchCenter, 1 russianArtillery, 15 russianInfantrys, 2 russianMech.Infantrys and 1 russianTank; Remaining resources: 0 PUs; 0 techTokens; 
              
                  Place Units - Russia
                      Units in Moscow being upgraded or consumed: 2 Materials
                      1 ResearchCenter and 4 russianInfantrys placed in Moscow
                      2 russianMech.Infantrys and 1 russianTank placed in Stalingrad
                      1 russianArtillery placed in Novosibirsk
                      2 russianInfantrys placed in Vladivostok
                      2 russianInfantrys placed in Irkutsk
                      2 russianInfantrys placed in Urals
                      2 russianInfantrys placed in Vologda
                      2 russianInfantrys placed in Leningrad
                      Russia undo move 1.
                      2 russianInfantrys placed in Volgarod
                      Units in Moscow being upgraded or consumed: 2 Materials
                      1 ResearchCenter and 3 russianInfantrys placed in Moscow
                      Russia undo move 9.
                      Russia undo move 8.
                      3 russianInfantrys placed in Volgarod
                      Units in Moscow being upgraded or consumed: 2 Materials
                      1 ResearchCenter and 2 russianInfantrys placed in Moscow
              
                  Activate Technology - Russia
                      Russia activating Production
              
                  Turn Complete - Russia
                      Russia collect 78 PUs; end with 78 PUs
                      Units generate 9 techTokens; Russia end with 9 techTokens
              

              Combat Hit Differential Summary :

              Russia DepthChargeAttack : -0,08
              Manchuria regular : -0,42
              Germany AntiAircraftGun : -0,08
              Germany regular : 0,25
              Russia regular : -1,08
              

              Savegame

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @Nothingtoseehere
                last edited by

                @ubernaut: go for 🇯🇵

                ubernautU 3 Replies Last reply Reply Quote 1
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere had a little bit of chance to look at it today lot to consider might be a while depending on how busy i am this week

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 0
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere got a chance to look at it agn today i think i know what im doing but i haven't been able to double-check anything yet

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators
                      last edited by

                      TripleA Move Summary: Japan round 2

                      TripleA Move Summary for game: Total World War: December 1941 3.0

                      Game History

                      Round: 2
                      
                          Research Technology - Japan
                              Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                              Japan spend 0 on tech rolls
                      
                          Combat Move - Japan
                              Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                              Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                              Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                              Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                              Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                              Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                              Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                              1 japaneseFighter and 1 japaneseTacticalBomber moved from Suiyuan to Kansu
                              3 japaneseFighters moved from Shansi to Kansu
                              1 japaneseStrategicBomber moved from Shanghai to Brunei
                              1 japaneseNavalFighter moved from Thailand to Brunei
                              2 japaneseNavalFighters moved from 148 Sea Zone to Brunei
                              2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                              4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                              2 japaneseSubmarines moved from 115 Sea Zone to 156 Sea Zone
                              1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                              1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                              2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                              1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                              1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                              2 japaneseMarines moved from Kwangtung to 95 Sea Zone
                              1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 95 Sea Zone to 128 Sea Zone
                              1 japaneseInfantry moved from Luzon to 128 Sea Zone
                              2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                              2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                              1 japaneseMarine moved from Fo Kien to 96 Sea Zone
                              1 japaneseInfantry moved from Formosa to 96 Sea Zone
                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                              1 japaneseInfantry and 1 japaneseMarine moved from 93 Sea Zone to Borneo
                              1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                              1 japaneseInfantry moved from Formosa to 96 Sea Zone
                              1 japaneseMarine moved from Fo Kien to 96 Sea Zone
                              1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
                              1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands
                              2 japaneseMarines moved from Wake Island to 120 Sea Zone
                              1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 120 Sea Zone to 123 Sea Zone
                              1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                              2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 123 Sea Zone to 127 Sea Zone
                              2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                              1 japaneseBattleship-damaged and 2 japaneseCruisers moved from 127 Sea Zone to 96 Sea Zone
                              1 japaneseAlpineInfantry and 1 japaneseMarine moved from Luzon to 127 Sea Zone
                              1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                              1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                              2 japaneseAlpineInfantrys moved from Eastern Manchuria to 98 Sea Zone
                              1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                              1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 122 Sea Zone
                              1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                              2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 96 Sea Zone
                              3 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                              4 japaneseAlpineInfantrys, 3 japaneseInfantrys and 1 japaneseMarine moved from 96 Sea Zone to Hong Kong
                              1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Hong Kong
                              1 japaneseInfantry moved from Fo Kien to Hong Kong
                              1 japaneseInfantry moved from Inner Mongolia to Kansu
                      

                      Savegame

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere some battles on deck wenever u r around

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        N 1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @ubernaut
                          last edited by

                          @ubernaut I guess you are already asleep.

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @Nothingtoseehere
                            last edited by

                            @nothingtoseehere I looked over the battles and there is nothing tricky I think. No scramble and OOL according to combat values. I doubt You'll have to retreat in Hong Kong before I lose the AA and AT. So I don't mind if you roll the combats as PBF game.

                            ubernautU 1 Reply Last reply Reply Quote 1
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere still some loss decisions no rush over here am up if u are around

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut I'm here now.

                                ubernautU 1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators
                                  last edited by

                                  TripleA Turn Summary: Thailand round 2

                                  TripleA Turn Summary for game: Total World War: December 1941 3.0

                                  Game History

                                  Round: 2
                                  
                                      Training Troops - Manchuria
                                          Manchuria collect 0 PUs; end with 9 PUs
                                  
                                      Consolidating - Thailand
                                          Thailand collect 0 PUs; end with 9 PUs
                                  
                                      Research Technology - Japan
                                          Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare
                                          Japan spend 0 on tech rolls
                                              Japan roll 8,8,9 and gets 0 hits
                                  
                                      Combat Move - Japan
                                          Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills
                                          Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban
                                          Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain
                                          Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                                          Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                                          Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                                          Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                                          1 japaneseFighter and 1 japaneseTacticalBomber moved from Suiyuan to Kansu
                                          3 japaneseFighters moved from Shansi to Kansu
                                          1 japaneseStrategicBomber moved from Shanghai to Brunei
                                          1 japaneseNavalFighter moved from Thailand to Brunei
                                          2 japaneseNavalFighters moved from 148 Sea Zone to Brunei
                                          2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands
                                          4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines
                                          2 japaneseSubmarines moved from 115 Sea Zone to 156 Sea Zone
                                          1 japaneseInfantry moved from Hokkaido to 98 Sea Zone
                                          1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone
                                          1 japaneseInfantry moved from Sakhalin to 100 Sea Zone
                                          2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East
                                          1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone
                                          1 japaneseInfantry moved from French Indochina to 95 Sea Zone
                                          2 japaneseMarines moved from Kwangtung to 95 Sea Zone
                                          1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 95 Sea Zone to 128 Sea Zone
                                          1 japaneseInfantry moved from Luzon to 128 Sea Zone
                                          2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone
                                          2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei
                                          1 japaneseMarine moved from Fo Kien to 96 Sea Zone
                                          1 japaneseInfantry moved from Formosa to 96 Sea Zone
                                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                                          1 japaneseInfantry and 1 japaneseMarine moved from 93 Sea Zone to Borneo
                                          1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                                          1 japaneseInfantry moved from Formosa to 96 Sea Zone
                                          1 japaneseMarine moved from Fo Kien to 96 Sea Zone
                                          1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone
                                          1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands
                                          2 japaneseMarines moved from Wake Island to 120 Sea Zone
                                          1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 120 Sea Zone to 123 Sea Zone
                                          1 japaneseInfantry moved from Marianas Island to 123 Sea Zone
                                          2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 123 Sea Zone to 127 Sea Zone
                                          2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines
                                          1 japaneseBattleship-damaged and 2 japaneseCruisers moved from 127 Sea Zone to 96 Sea Zone
                                          1 japaneseAlpineInfantry and 1 japaneseMarine moved from Luzon to 127 Sea Zone
                                          1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone
                                          1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone
                                          2 japaneseAlpineInfantrys moved from Eastern Manchuria to 98 Sea Zone
                                          1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
                                          1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 122 Sea Zone
                                          1 japaneseInfantry moved from Okinawa to 122 Sea Zone
                                          2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 96 Sea Zone
                                          3 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone
                                          4 japaneseAlpineInfantrys, 3 japaneseInfantrys and 1 japaneseMarine moved from 96 Sea Zone to Hong Kong
                                          1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Hong Kong
                                          1 japaneseInfantry moved from Fo Kien to Hong Kong
                                          1 japaneseInfantry moved from Inner Mongolia to Kansu
                                  
                                      Combat - Japan
                                          Battle in Soviet Far East
                                          Battle in Brunei
                                              Japan attack with 2 japaneseInfantrys, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber
                                              Britain defend with 1 Flagpole and 2 britishInfantrys
                                                  Japan roll dice for 1 japaneseBattleship in Brunei, round 2 : 1/2 hits, 0.83 expected hits
                                                  Japan roll dice for 2 japaneseInfantrys, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Brunei, round 2 : 0/8 hits, 1.50 expected hits
                                                  Britain roll dice for 2 britishInfantrys in Brunei, round 2 : 1/2 hits, 0.83 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Brunei
                                                  1 britishInfantry owned by the Britain lost in Brunei
                                                  Japan roll dice for 1 japaneseInfantry, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Brunei, round 3 : 2/7 hits, 1.33 expected hits
                                                  Britain roll dice for 1 britishInfantry in Brunei, round 3 : 1/1 hits, 0.42 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Brunei
                                                  1 britishInfantry owned by the Britain lost in Brunei
                                              Japan win, taking Soviet Far East from Russia, taking Brunei from Britain with 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber remaining. Battle score for attacker is 0
                                              Casualties for Japan: 2 japaneseInfantrys
                                              Casualties for Britain: 2 britishInfantrys
                                          Battle in Borneo
                                              Japan attack with 1 japaneseInfantry and 1 japaneseMarine
                                              ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun
                                                  Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Borneo, round 2 : 0/2 hits, 0.42 expected hits
                                                  ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 2 : 0/1 hits, 0.17 expected hits
                                                  Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Borneo, round 3 : 0/2 hits, 0.42 expected hits
                                                  ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 3 : 1/1 hits, 0.17 expected hits
                                                  1 japaneseInfantry owned by the Japan lost in Borneo
                                                  Japan roll dice for 1 japaneseMarine in Borneo, round 4 : 1/1 hits, 0.25 expected hits
                                                  ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 4 : 0/1 hits, 0.17 expected hits
                                                  1 britishAntiAirGun owned by the Britain lost in Borneo
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is 1
                                              Casualties for Japan: 1 japaneseInfantry
                                              Casualties for Britain: 1 britishAntiAirGun
                                          Battle in Kansu
                                              Japan attack with 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber
                                              China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry
                                                  Japan roll dice for 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 2 : 2/6 hits, 1.92 expected hits
                                                  China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 chineseInfantry owned by the China lost in Kansu
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Kansu from China with 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3
                                              Casualties for China: 1 chineseInfantry
                                          Battle in 156 Sea Zone
                                              Japan attack with 2 japaneseSubmarines
                                              Usa defend with 1 americanDestroyer and 1 americanTransport
                                                  Japan roll dice for 2 japaneseSubmarines in 156 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits
                                                  1 americanDestroyer owned by the Usa and 1 americanTransport owned by the Usa lost in 156 Sea Zone
                                              Japan win with 2 japaneseSubmarines remaining. Battle score for attacker is 15
                                              Casualties for Usa: 1 americanDestroyer and 1 americanTransport
                                          Battle in Hong Kong
                                              Japan attack with 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseInfantrys and 1 japaneseMarine
                                              Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry
                                                  Japan roll dice for 1 japaneseBattleship-damaged and 2 japaneseCruisers in Hong Kong, round 2 : 2/3 hits, 0.92 expected hits
                                                  Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseInfantrys and 1 japaneseMarine in Hong Kong, round 2 : 0/11 hits, 3.25 expected hits
                                                  Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 3/4 hits, 1.67 expected hits
                                                  3 japaneseInfantrys owned by the Japan lost in Hong Kong
                                                  1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong
                                                  Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMarine in Hong Kong, round 3 : 1/8 hits, 2.50 expected hits
                                                  Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 3 : 2/2 hits, 1.17 expected hits
                                                  2 japaneseInfantrys owned by the Japan lost in Hong Kong
                                                  1 britishInfantry owned by the Britain lost in Hong Kong
                                                  Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseMarine in Hong Kong, round 4 : 3/6 hits, 2.00 expected hits
                                                  Britain roll dice for 1 britishEntrenchment in Hong Kong, round 4 : 1/1 hits, 0.67 expected hits
                                                  1 japaneseMarine owned by the Japan lost in Hong Kong
                                                  1 britishEntrenchment owned by the Britain lost in Hong Kong
                                              Some non-combat units are destroyed: 
                                              Japan converts britishDocks into different units
                                              Japan win, taking Hong Kong from Britain with 4 japaneseAlpineInfantrys and 1 japaneseArtillery remaining. Battle score for attacker is -2
                                              Casualties for Japan: 5 japaneseInfantrys and 1 japaneseMarine
                                              Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry
                                          Battle in Phillippines Islands
                                              Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters
                                              Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry
                                                  Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1.25 expected hits
                                                  Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 0/1 hits, 0.42 expected hits
                                                  1 americanInfantry owned by the Usa lost in Phillippines Islands
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Phillippines Islands from Usa with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3
                                              Casualties for Usa: 1 americanInfantry
                                          Battle in Phillippines
                                              Japan attack with 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters
                                              Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry
                                                  Japan roll dice for 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 3/8 hits, 2.17 expected hits
                                                  Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits
                                                  1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines
                                              Some non-combat units are destroyed: 
                                              Japan win, taking Phillippines from Usa with 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 7
                                              Casualties for Usa: 1 americanArtillery and 1 americanInfantry
                                          Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                                          Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                                          Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                                          2 japaneseFighters moved from Kansu to Suiyuan
                                          2 japaneseFighters and 1 japaneseTacticalBomber moved from Kansu to Shansi
                                          1 japaneseNavalFighter moved from Brunei to Saigon
                                          2 japaneseNavalFighters moved from Brunei to 93 Sea Zone
                                          1 japaneseStrategicBomber moved from Brunei to Shanghai
                                          2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone
                                          4 japaneseNavalFighters moved from Phillippines to 129 Sea Zone
                                          1 Material and 1 japaneseAirTransport moved from Shanghai to Korea
                                          1 japaneseAirTransport moved from Korea to Shanghai
                                          1 japaneseFighter moved from Shanghai to Shansi
                                          1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone
                                          2 japaneseCarriers moved from 126 Sea Zone to 129 Sea Zone
                                          1 japaneseDestroyer moved from 148 Sea Zone to 129 Sea Zone
                                          1 japaneseCarrier and 1 japaneseDestroyer moved from 148 Sea Zone to 93 Sea Zone
                                          1 Train moved from Thailand to French Indochina
                                          1 Truck and 1 japaneseArtillery moved from Peking to Inner Mongolia
                                          1 Truck moved from Shensi to Peking
                                          1 Truck moved from Shansi to Manchuria
                                          1 Truck and 1 japaneseCombatEngineer moved from Burma to Kwangtung
                                          1 japaneseTank moved from Peking to Inner Mongolia
                                          3 japaneseMech.Infantrys and 1 japaneseTank moved from Shansi to Inner Mongolia
                                          1 japaneseTank moved from Shensi to Inner Mongolia
                                          1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Inner Mongolia
                                          1 japaneseInfantry moved from Manchuria to Northern Manchuria
                                          1 japaneseArtillery moved from Manchuria to Eastern Manchuria
                                          1 japaneseCombatEngineer moved from Eastern Manchuria to Korea
                                          1 japaneseInfantry moved from Manchuria to Peking
                                          1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia
                                          1 japaneseAntiTankGun, 4 japaneseArtillerys and 4 japaneseInfantrys moved from Shensi to Inner Mongolia
                                          1 japaneseParatrooper moved from Anhwei to Shanghai
                                          1 japaneseInfantry moved from Thailand to Southern Thailand
                                          2 japaneseInfantrys moved from Thailand to Burma
                                          1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to French Indochina
                                          1 japaneseInfantry moved from Tokyo to Japan
                                  
                                      Purchase Units - Japan
                                          Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 3 techTokens; 
                                          Japan buy 1 ResearchCenter, 1 japaneseAirTransport, 7 japaneseInfantrys, 2 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 3 techTokens; 
                                  
                                      Place Units - Japan
                                          Units in Korea being upgraded or consumed: 2 Materials
                                          1 ResearchCenter placed in Korea
                                          1 japaneseAirTransport placed in Japan
                                          1 japaneseSubmarine placed in 96 Sea Zone
                                          4 japaneseInfantrys placed in Tokyo
                                          3 japaneseInfantrys placed in Kyushu Shikoku
                                          1 japaneseSubmarine and 1 japaneseTransport placed in 99 Sea Zone
                                  
                                      Turn Complete - Japan
                                          Japan collect 65 PUs; end with 65 PUs
                                          Units generate 6 techTokens; Japan end with 9 techTokens
                                          Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                                  
                                      Purchase Units - Manchuria
                                          Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Manchuria
                                          3 japaneseInfantrys placed in Manchuria
                                  
                                      Turn Complete - Manchuria
                                          Manchuria collect 7 PUs; end with 7 PUs
                                          Units Change Ownership
                                              Some Units in Manchuria change ownership: 3 japaneseInfantrys
                                              Some Units in Northern Manchuria change ownership: 1 japaneseFortification
                                  
                                      Purchase Units - Thailand
                                          Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Thailand
                                          3 japaneseInfantrys placed in Thailand
                                  
                                      Turn Complete - Thailand
                                          Thailand collect 7 PUs; end with 7 PUs
                                          Some Units in Thailand change ownership: 3 japaneseInfantrys
                                  

                                  Combat Hit Differential Summary :

                                  Japan regular : -1.25
                                  China regular : -0.33
                                  ExiledAllies regular : 0.50
                                  Usa regular : -1.33
                                  Britain regular : 3.25
                                  

                                  Savegame

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere go for :china:

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut Sorry for taking so long. Me and my family moved to another town last weekend, so I'm quite busy atm.

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere
                                        last edited by

                                        TripleA Manual Gamesave Post: China round 2

                                        TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                                        Game History

                                        Round: 2
                                        
                                            Research Technology - China
                                                    China roll 4,2,11 and gets 0 hits
                                        
                                            Combat Move - China
                                                Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                2 chineseInfantrys moved from Chungking to Kansu
                                                1 chineseFighter moved from Eastern Szechwan to Kansu
                                                1 chineseFighter moved from Chungking to Kansu
                                                1 chineseInfantry moved from Hupeh to Shensi
                                                      China take Shensi from Japan
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        N 1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @Nothingtoseehere
                                          last edited by

                                          @nothingtoseehere No decisions for you just showing you the cm.

                                          1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere
                                            last edited by

                                            TripleA Turn Summary: China round 2

                                            TripleA Turn Summary for game: Total World War: December 1941 3.0

                                            Game History

                                            Round: 2
                                            
                                                Research Technology - China
                                                        China roll 4,2,11 and gets 0 hits
                                            
                                                Combat Move - China
                                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                                    2 chineseInfantrys moved from Chungking to Kansu
                                                    1 chineseFighter moved from Eastern Szechwan to Kansu
                                                    1 chineseFighter moved from Chungking to Kansu
                                                    1 chineseInfantry moved from Hupeh to Shensi
                                                          China take Shensi from Japan
                                            
                                                Combat - China
                                                    Battle in Kansu
                                                        China attack with 2 chineseFighters and 2 chineseInfantrys
                                                        Japan defend with 1 Flagpole and 1 japaneseInfantry
                                                            China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kansu, round 2 : 1/4 hits, 1,00 expected hits
                                                            Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                                                            1 chineseInfantry owned by the China lost in Kansu
                                                            1 japaneseInfantry owned by the Japan lost in Kansu
                                                        China win, taking Kansu from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0
                                                        Casualties for China: 1 chineseInfantry
                                                        Casualties for Japan: 1 japaneseInfantry
                                            
                                                Non Combat Move - China
                                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                                    1 Material and 1 Truck moved from Northern China to Chungking
                                                    2 chineseFighters moved from Kansu to Hunan
                                                    1 chineseInfantry moved from Kweichow to Hunan
                                                    1 chineseInfantry moved from Yunnan to Kwangsi
                                                    1 chineseInfantry moved from Eastern Szechwan to Yunnan
                                                    1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Chungking to Hunan
                                                    1 Truck and 1 chineseInfantry moved from Eastern Szechwan to Hunan
                                                    1 Truck and 1 chineseAntiAirGun moved from Northern China to Chungking
                                                    1 chineseInfantry moved from Chungking to Hupeh
                                                    1 chineseInfantry moved from Chungking to Kweichow
                                                    1 chineseTank moved from Chungking to Kweichow
                                                    1 chineseTank moved from Northern China to Chungking
                                                    3 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Ningsia
                                                    2 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry moved from Chungking to Eastern Szechwan
                                                    1 chineseAntiTankGun moved from Chungking to Eastern Szechwan
                                                    1 chineseInfantry moved from Northern China to Ningsia
                                            
                                                Purchase Units - China
                                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                                    China buy 3 chineseAlpineInfantrys, 1 chineseCombatEngineer and 3 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; 
                                            
                                                Place Units - China
                                                    1 chineseInfantry placed in Northern China
                                                    2 chineseAlpineInfantrys and 1 chineseCombatEngineer placed in Chungking
                                                    1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang
                                            
                                                Turn Complete - China
                                                    China collect 27 PUs; end with 27 PUs
                                                    Units generate 3 techTokens; China end with 6 techTokens
                                            

                                            Combat Hit Differential Summary :

                                            Japan regular : 0,67
                                            China regular : 0,00
                                            

                                            Savegame

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