TWW 3.0.9? ubernaut (ax) v NTSH (al)
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@nothingtoseehere I looked over the battles and there is nothing tricky I think. No scramble and OOL according to combat values. I doubt You'll have to retreat in Hong Kong before I lose the AA and AT. So I don't mind if you roll the combats as PBF game.
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@nothingtoseehere still some loss decisions no rush over here am up if u are around
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@ubernaut I'm here now.
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TripleA Turn Summary: Thailand round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Training Troops - Manchuria Manchuria collect 0 PUs; end with 9 PUs Consolidating - Thailand Thailand collect 0 PUs; end with 9 PUs Research Technology - Japan Trigger japaneseaTISW: Japan gains access to ImprovedSpecialWarfare Japan spend 0 on tech rolls Japan roll 8,8,9 and gets 0 hits Combat Move - Japan Trigger japaneseSW4: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Hills Trigger japaneseSW5: Setting combatOffenseEffect to 2:japaneseCombatEngineer for territoryEffectAttachment attached to Urban Trigger japaneseSW6: Setting combatOffenseEffect to 2:japaneseAlpineInfantry for territoryEffectAttachment attached to Mountain Trigger japaneseAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting attack to 1 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry 1 japaneseFighter and 1 japaneseTacticalBomber moved from Suiyuan to Kansu 3 japaneseFighters moved from Shansi to Kansu 1 japaneseStrategicBomber moved from Shanghai to Brunei 1 japaneseNavalFighter moved from Thailand to Brunei 2 japaneseNavalFighters moved from 148 Sea Zone to Brunei 2 japaneseNavalFighters moved from 120 Sea Zone to Phillippines Islands 4 japaneseNavalFighters moved from 126 Sea Zone to Phillippines 2 japaneseSubmarines moved from 115 Sea Zone to 156 Sea Zone 1 japaneseInfantry moved from Hokkaido to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 100 Sea Zone 1 japaneseInfantry moved from Sakhalin to 100 Sea Zone 2 japaneseInfantrys moved from 100 Sea Zone to Soviet Far East 1 japaneseBattleship moved from 148 Sea Zone to 93 Sea Zone 1 japaneseInfantry moved from French Indochina to 95 Sea Zone 2 japaneseMarines moved from Kwangtung to 95 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 95 Sea Zone to 128 Sea Zone 1 japaneseInfantry moved from Luzon to 128 Sea Zone 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 128 Sea Zone to 93 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 93 Sea Zone to Brunei 1 japaneseMarine moved from Fo Kien to 96 Sea Zone 1 japaneseInfantry moved from Formosa to 96 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 93 Sea Zone to Borneo 1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone 1 japaneseInfantry moved from Formosa to 96 Sea Zone 1 japaneseMarine moved from Fo Kien to 96 Sea Zone 1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 96 Sea Zone to 127 Sea Zone 1 japaneseInfantry and 1 japaneseMarine moved from 127 Sea Zone to Phillippines Islands 2 japaneseMarines moved from Wake Island to 120 Sea Zone 1 japaneseInfantry, 2 japaneseMarines and 2 japaneseTransports moved from 120 Sea Zone to 123 Sea Zone 1 japaneseInfantry moved from Marianas Island to 123 Sea Zone 2 japaneseInfantrys, 2 japaneseMarines and 2 japaneseTransports moved from 123 Sea Zone to 127 Sea Zone 2 japaneseInfantrys and 2 japaneseMarines moved from 127 Sea Zone to Phillippines 1 japaneseBattleship-damaged and 2 japaneseCruisers moved from 127 Sea Zone to 96 Sea Zone 1 japaneseAlpineInfantry and 1 japaneseMarine moved from Luzon to 127 Sea Zone 1 japaneseAlpineInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 127 Sea Zone to 96 Sea Zone 1 japaneseTransport moved from 96 Sea Zone to 98 Sea Zone 2 japaneseAlpineInfantrys moved from Eastern Manchuria to 98 Sea Zone 1 japaneseAlpineInfantry and 2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 122 Sea Zone 1 japaneseInfantry moved from Okinawa to 122 Sea Zone 2 japaneseInfantrys and 1 japaneseTransport moved from 122 Sea Zone to 96 Sea Zone 3 japaneseAlpineInfantrys, 1 japaneseInfantry and 2 japaneseTransports moved from 98 Sea Zone to 96 Sea Zone 4 japaneseAlpineInfantrys, 3 japaneseInfantrys and 1 japaneseMarine moved from 96 Sea Zone to Hong Kong 1 japaneseArtillery and 1 japaneseInfantry moved from Kwangtung to Hong Kong 1 japaneseInfantry moved from Fo Kien to Hong Kong 1 japaneseInfantry moved from Inner Mongolia to Kansu Combat - Japan Battle in Soviet Far East Battle in Brunei Japan attack with 2 japaneseInfantrys, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber Britain defend with 1 Flagpole and 2 britishInfantrys Japan roll dice for 1 japaneseBattleship in Brunei, round 2 : 1/2 hits, 0.83 expected hits Japan roll dice for 2 japaneseInfantrys, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Brunei, round 2 : 0/8 hits, 1.50 expected hits Britain roll dice for 2 britishInfantrys in Brunei, round 2 : 1/2 hits, 0.83 expected hits 1 japaneseInfantry owned by the Japan lost in Brunei 1 britishInfantry owned by the Britain lost in Brunei Japan roll dice for 1 japaneseInfantry, 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber in Brunei, round 3 : 2/7 hits, 1.33 expected hits Britain roll dice for 1 britishInfantry in Brunei, round 3 : 1/1 hits, 0.42 expected hits 1 japaneseInfantry owned by the Japan lost in Brunei 1 britishInfantry owned by the Britain lost in Brunei Japan win, taking Soviet Far East from Russia, taking Brunei from Britain with 2 japaneseMarines, 3 japaneseNavalFighters and 1 japaneseStrategicBomber remaining. Battle score for attacker is 0 Casualties for Japan: 2 japaneseInfantrys Casualties for Britain: 2 britishInfantrys Battle in Borneo Japan attack with 1 japaneseInfantry and 1 japaneseMarine ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Borneo, round 2 : 0/2 hits, 0.42 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 2 : 0/1 hits, 0.17 expected hits Japan roll dice for 1 japaneseInfantry and 1 japaneseMarine in Borneo, round 3 : 0/2 hits, 0.42 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 3 : 1/1 hits, 0.17 expected hits 1 japaneseInfantry owned by the Japan lost in Borneo Japan roll dice for 1 japaneseMarine in Borneo, round 4 : 1/1 hits, 0.25 expected hits ExiledAllies roll dice for 1 britishAntiAirGun in Borneo, round 4 : 0/1 hits, 0.17 expected hits 1 britishAntiAirGun owned by the Britain lost in Borneo Some non-combat units are destroyed: Japan win, taking Borneo from ExiledAllies with 1 japaneseMarine remaining. Battle score for attacker is 1 Casualties for Japan: 1 japaneseInfantry Casualties for Britain: 1 britishAntiAirGun Battle in Kansu Japan attack with 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield and 1 chineseInfantry Japan roll dice for 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber in Kansu, round 2 : 2/6 hits, 1.92 expected hits China roll dice for 1 chineseInfantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Kansu Some non-combat units are destroyed: Japan win, taking Kansu from China with 4 japaneseFighters, 1 japaneseInfantry and 1 japaneseTacticalBomber remaining. Battle score for attacker is 3 Casualties for China: 1 chineseInfantry Battle in 156 Sea Zone Japan attack with 2 japaneseSubmarines Usa defend with 1 americanDestroyer and 1 americanTransport Japan roll dice for 2 japaneseSubmarines in 156 Sea Zone, round 2 : 2/2 hits, 0.50 expected hits 1 americanDestroyer owned by the Usa and 1 americanTransport owned by the Usa lost in 156 Sea Zone Japan win with 2 japaneseSubmarines remaining. Battle score for attacker is 15 Casualties for Usa: 1 americanDestroyer and 1 americanTransport Battle in Hong Kong Japan attack with 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseInfantrys and 1 japaneseMarine Britain defend with 1 Flagpole, 1 Rail, 1 britishAirfield, 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishDocks, 1 britishEntrenchment and 1 britishInfantry Japan roll dice for 1 japaneseBattleship-damaged and 2 japaneseCruisers in Hong Kong, round 2 : 2/3 hits, 0.92 expected hits Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 5 japaneseInfantrys and 1 japaneseMarine in Hong Kong, round 2 : 0/11 hits, 3.25 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 2 : 3/4 hits, 1.67 expected hits 3 japaneseInfantrys owned by the Japan lost in Hong Kong 1 britishAntiAirGun owned by the Britain and 1 britishAntiTankGun owned by the Britain lost in Hong Kong Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseMarine in Hong Kong, round 3 : 1/8 hits, 2.50 expected hits Britain roll dice for 1 britishEntrenchment and 1 britishInfantry in Hong Kong, round 3 : 2/2 hits, 1.17 expected hits 2 japaneseInfantrys owned by the Japan lost in Hong Kong 1 britishInfantry owned by the Britain lost in Hong Kong Japan roll dice for 4 japaneseAlpineInfantrys, 1 japaneseArtillery and 1 japaneseMarine in Hong Kong, round 4 : 3/6 hits, 2.00 expected hits Britain roll dice for 1 britishEntrenchment in Hong Kong, round 4 : 1/1 hits, 0.67 expected hits 1 japaneseMarine owned by the Japan lost in Hong Kong 1 britishEntrenchment owned by the Britain lost in Hong Kong Some non-combat units are destroyed: Japan converts britishDocks into different units Japan win, taking Hong Kong from Britain with 4 japaneseAlpineInfantrys and 1 japaneseArtillery remaining. Battle score for attacker is -2 Casualties for Japan: 5 japaneseInfantrys and 1 japaneseMarine Casualties for Britain: 1 britishAntiAirGun, 1 britishAntiTankGun, 1 britishEntrenchment and 1 britishInfantry Battle in Phillippines Islands Japan attack with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanInfantry Japan roll dice for 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters in Phillippines Islands, round 2 : 1/4 hits, 1.25 expected hits Usa roll dice for 1 americanInfantry in Phillippines Islands, round 2 : 0/1 hits, 0.42 expected hits 1 americanInfantry owned by the Usa lost in Phillippines Islands Some non-combat units are destroyed: Japan win, taking Phillippines Islands from Usa with 1 japaneseInfantry, 1 japaneseMarine and 2 japaneseNavalFighters remaining. Battle score for attacker is 3 Casualties for Usa: 1 americanInfantry Battle in Phillippines Japan attack with 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanArtillery and 1 americanInfantry Japan roll dice for 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters in Phillippines, round 2 : 3/8 hits, 2.17 expected hits Usa roll dice for 1 americanArtillery and 1 americanInfantry in Phillippines, round 2 : 0/2 hits, 0.92 expected hits 1 americanInfantry owned by the Usa and 1 americanArtillery owned by the Usa lost in Phillippines Some non-combat units are destroyed: Japan win, taking Phillippines from Usa with 2 japaneseInfantrys, 2 japaneseMarines and 4 japaneseNavalFighters remaining. Battle score for attacker is 7 Casualties for Usa: 1 americanArtillery and 1 americanInfantry Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry 2 japaneseFighters moved from Kansu to Suiyuan 2 japaneseFighters and 1 japaneseTacticalBomber moved from Kansu to Shansi 1 japaneseNavalFighter moved from Brunei to Saigon 2 japaneseNavalFighters moved from Brunei to 93 Sea Zone 1 japaneseStrategicBomber moved from Brunei to Shanghai 2 japaneseNavalFighters moved from Phillippines Islands to 127 Sea Zone 4 japaneseNavalFighters moved from Phillippines to 129 Sea Zone 1 Material and 1 japaneseAirTransport moved from Shanghai to Korea 1 japaneseAirTransport moved from Korea to Shanghai 1 japaneseFighter moved from Shanghai to Shansi 1 japaneseCarrier moved from 120 Sea Zone to 127 Sea Zone 2 japaneseCarriers moved from 126 Sea Zone to 129 Sea Zone 1 japaneseDestroyer moved from 148 Sea Zone to 129 Sea Zone 1 japaneseCarrier and 1 japaneseDestroyer moved from 148 Sea Zone to 93 Sea Zone 1 Train moved from Thailand to French Indochina 1 Truck and 1 japaneseArtillery moved from Peking to Inner Mongolia 1 Truck moved from Shensi to Peking 1 Truck moved from Shansi to Manchuria 1 Truck and 1 japaneseCombatEngineer moved from Burma to Kwangtung 1 japaneseTank moved from Peking to Inner Mongolia 3 japaneseMech.Infantrys and 1 japaneseTank moved from Shansi to Inner Mongolia 1 japaneseTank moved from Shensi to Inner Mongolia 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank moved from Anhwei to Inner Mongolia 1 japaneseInfantry moved from Manchuria to Northern Manchuria 1 japaneseArtillery moved from Manchuria to Eastern Manchuria 1 japaneseCombatEngineer moved from Eastern Manchuria to Korea 1 japaneseInfantry moved from Manchuria to Peking 1 japaneseAlpineInfantry, 2 japaneseArtillerys and 2 japaneseInfantrys moved from Shansi to Inner Mongolia 1 japaneseAntiTankGun, 4 japaneseArtillerys and 4 japaneseInfantrys moved from Shensi to Inner Mongolia 1 japaneseParatrooper moved from Anhwei to Shanghai 1 japaneseInfantry moved from Thailand to Southern Thailand 2 japaneseInfantrys moved from Thailand to Burma 1 japaneseCombatEngineer and 1 japaneseInfantry moved from Thailand to French Indochina 1 japaneseInfantry moved from Tokyo to Japan Purchase Units - Japan Japan repair damage of 1x Rail, 1x Rail; Remaining resources: 50 PUs; 3 techTokens; Japan buy 1 ResearchCenter, 1 japaneseAirTransport, 7 japaneseInfantrys, 2 japaneseSubmarines and 1 japaneseTransport; Remaining resources: 0 PUs; 3 techTokens; Place Units - Japan Units in Korea being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Korea 1 japaneseAirTransport placed in Japan 1 japaneseSubmarine placed in 96 Sea Zone 4 japaneseInfantrys placed in Tokyo 3 japaneseInfantrys placed in Kyushu Shikoku 1 japaneseSubmarine and 1 japaneseTransport placed in 99 Sea Zone Turn Complete - Japan Japan collect 65 PUs; end with 65 PUs Units generate 6 techTokens; Japan end with 9 techTokens Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Manchuria Manchuria buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Manchuria 3 japaneseInfantrys placed in Manchuria Turn Complete - Manchuria Manchuria collect 7 PUs; end with 7 PUs Units Change Ownership Some Units in Manchuria change ownership: 3 japaneseInfantrys Some Units in Northern Manchuria change ownership: 1 japaneseFortification Purchase Units - Thailand Thailand buy 3 japaneseInfantrys; Remaining resources: 0 PUs; Place Units - Thailand 3 japaneseInfantrys placed in Thailand Turn Complete - Thailand Thailand collect 7 PUs; end with 7 PUs Some Units in Thailand change ownership: 3 japaneseInfantrysCombat Hit Differential Summary :
Japan regular : -1.25 China regular : -0.33 ExiledAllies regular : 0.50 Usa regular : -1.33 Britain regular : 3.25 -
@nothingtoseehere go for :china:
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@ubernaut Sorry for taking so long. Me and my family moved to another town last weekend, so I'm quite busy atm.
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TripleA Manual Gamesave Post: China round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - China China roll 4,2,11 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 2 chineseInfantrys moved from Chungking to Kansu 1 chineseFighter moved from Eastern Szechwan to Kansu 1 chineseFighter moved from Chungking to Kansu 1 chineseInfantry moved from Hupeh to Shensi China take Shensi from JapanCombat Hit Differential Summary :
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@nothingtoseehere No decisions for you just showing you the cm.
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TripleA Turn Summary: China round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - China China roll 4,2,11 and gets 0 hits Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 2 chineseInfantrys moved from Chungking to Kansu 1 chineseFighter moved from Eastern Szechwan to Kansu 1 chineseFighter moved from Chungking to Kansu 1 chineseInfantry moved from Hupeh to Shensi China take Shensi from Japan Combat - China Battle in Kansu China attack with 2 chineseFighters and 2 chineseInfantrys Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 2 chineseFighters and 2 chineseInfantrys in Kansu, round 2 : 1/4 hits, 1,00 expected hits Japan roll dice for 1 japaneseInfantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 chineseInfantry owned by the China lost in Kansu 1 japaneseInfantry owned by the Japan lost in Kansu China win, taking Kansu from Japan with 2 chineseFighters and 1 chineseInfantry remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Non Combat Move - China Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 1 Material and 1 Truck moved from Northern China to Chungking 2 chineseFighters moved from Kansu to Hunan 1 chineseInfantry moved from Kweichow to Hunan 1 chineseInfantry moved from Yunnan to Kwangsi 1 chineseInfantry moved from Eastern Szechwan to Yunnan 1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Chungking to Hunan 1 Truck and 1 chineseInfantry moved from Eastern Szechwan to Hunan 1 Truck and 1 chineseAntiAirGun moved from Northern China to Chungking 1 chineseInfantry moved from Chungking to Hupeh 1 chineseInfantry moved from Chungking to Kweichow 1 chineseTank moved from Chungking to Kweichow 1 chineseTank moved from Northern China to Chungking 3 chineseAlpineInfantrys, 1 chineseAntiTankGun, 1 chineseArtillery and 2 chineseInfantrys moved from Northern China to Ningsia 2 chineseAlpineInfantrys, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry moved from Chungking to Eastern Szechwan 1 chineseAntiTankGun moved from Chungking to Eastern Szechwan 1 chineseInfantry moved from Northern China to Ningsia Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 3 chineseAlpineInfantrys, 1 chineseCombatEngineer and 3 chineseInfantrys; Remaining resources: 0 PUs; 3 techTokens; Place Units - China 1 chineseInfantry placed in Northern China 2 chineseAlpineInfantrys and 1 chineseCombatEngineer placed in Chungking 1 chineseAlpineInfantry and 2 chineseInfantrys placed in Singkiang Turn Complete - China China collect 27 PUs; end with 27 PUs Units generate 3 techTokens; China end with 6 techTokensCombat Hit Differential Summary :
Japan regular : 0,67 China regular : 0,00 -
TripleA Turn Summary: Spain round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Combat Move - Spain Trigger SpainAllied10: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Spain Trigger SpainAxisWar: Changing Relationship for Spain and Finland from Neutral to War Trigger SpainAxisWar: Changing Relationship for Spain and DanubeAxis from Neutral to War Trigger SpainAxisWar: Changing Relationship for Spain and VichyFrance from Neutral to War Trigger SpainAxisWar: Changing Relationship for Spain and Manchuria from Neutral to War Trigger SpainAxisWar: Changing Relationship for Spain and Thailand from Neutral to War Trigger SpainAxisWar2: Changing Relationship for Spain and Canada from Neutral to Allied Trigger SpainAxisWar2: Changing Relationship for Spain and Australia from Neutral to Allied Trigger SpainAxisWar2: Changing Relationship for Spain and India from Neutral to Allied Trigger SpainAxisWar2: Changing Relationship for Spain and Egypt from Neutral to Allied Trigger SpainAxisWar2: Changing Relationship for Spain and ExiledAllies from Neutral to Allied Trigger SpainAxisWar2: Changing Relationship for Spain and SouthAfrica from Neutral to Allied Trigger SpainAxisWar2: Changing Relationship for Spain and China from Neutral to Allied 1 spanishDestroyer moved from 43 Sea Zone to 42 Sea Zone Combat - Spain Battle in 42 Sea Zone Spain attack with 1 spanishDestroyer Italy defend with 1 italianSubmarine Spain roll DepthChargeAttack dice in 42 Sea Zone : 0/1 hits, 0,08 expected hits 1 italianSubmarine owned by the Italy submerged Non Combat Move - Spain 1 spanishFighter moved from Madrid to Gibraltar 1 spanishCombatEngineer moved from Madrid to Southern Spain 1 spanishArtillery, 2 spanishInfantrys and 1 spanishTank moved from Southern Spain to Gibraltar 1 Material and 1 Truck moved from Madrid to Gibraltar Purchase Units - Spain Trigger SpainAllied4: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishArtillery Trigger SpainAllied3: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishTank Trigger SpainAllied2: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishCombatEngineer Trigger SpainAllied1: Setting requiresUnits to spanishBarracks for unitAttachment attached to spanishInfantry Trigger SpainAllied8: Setting requiresUnits to spanishFactory for unitAttachment attached to spanishAntiAirGun Trigger SpainAllied7: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishDestroyer Trigger SpainAllied6: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishSubmarine Trigger SpainAllied5: Setting requiresUnits to spanishDocks for unitAttachment attached to spanishTransport Trigger SpainAllied9: Setting requiresUnits to spanishAircraftPlant for unitAttachment attached to spanishFighter Turn Complete - Spain Spain collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Spain DepthChargeAttack : -0,08 -
@ubernaut I forgot to move a Spanish sub. Would you mind, if I moved it via edit now before British combats?
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@nothingtoseehere havent been able to look at it yet but can't you just redo your noncombat move?
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@ubernaut Well, I already rolled the British tech roll. So if you don't mind a new roll, I could do it like that.
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@nothingtoseehere oh yeah hold on let me check it where did you want to move the sub to?
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@ubernaut I can do it myself. I just didn't want to do it without consulting you first.
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@nothingtoseehere yeah i just checked it i dont see a problem
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TripleA Manual Gamesave Post: Britain round 2
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 2 Research Technology - Britain Britain roll 5,3,4,3,3,6,5,2,3,10,5 and gets 0 hits Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Turning on Edit Mode EDIT: Turning off Edit Mode Some non-combat units are destroyed: EDIT: 1 spanishSubmarine moved from 41 Sea Zone to 21 Sea Zone 1 britishMarine moved from Abyssinia to 73 Sea Zone 1 britishMarine and 1 britishTransport moved from 73 Sea Zone to 53 Sea Zone 1 britishMarine moved from Western Egypt to 53 Sea Zone 2 britishMarines moved from 53 Sea Zone to Crete 1 britishFighter and 1 britishNavalFighter moved from Western Egypt to Crete 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance 1 britishMech.Infantry moved from Cameroon to French Central Africa Britain take French Central Africa from VichyFrance 2 britishDestroyers moved from 40 Sea Zone to 42 Sea Zone 1 britishStrategicBomber moved from Labrador to 24 Sea Zone 1 britishStrategicBomber moved from Sumatra to French Indochina 1 britishDestroyer moved from 109 Sea Zone to 156 Sea ZoneCombat Hit Differential Summary :
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@ubernaut ready for battle when you are.
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@nothingtoseehere going to lobby now
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TripleA Turn Summary: Australia round 2
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 2 Supporting Britain - Canada Canada collect 0 PUs; end with 24 PUs Organizing Partisan Operations - ExiledAllies ExiledAllies collect 0 PUs; end with 6 PUs Preparing Defense - Egypt Egypt collect 0 PUs; end with 9 PUs Marching Orders - SouthAfrica SouthAfrica collect 0 PUs; end with 8 PUs Preparing Ambushes - India India collect 0 PUs; end with 13 PUs Preparing Naval Operations - Australia Australia collect 0 PUs; end with 22 PUs Research Technology - Britain Britain roll 5,3,4,3,3,6,5,2,3,10,5 and gets 0 hits Politics - Britain Britain spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 15) result: 11 = Failure! Britain fails on action: Political Action AlliesProposeAlliancewithBrazil Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan Trigger LLabLL: Britain has 1 Pg placed in Labrador Turning on Edit Mode EDIT: Turning off Edit Mode Some non-combat units are destroyed: Trigger britishMecht4: Setting isLandTransportable to true for unitAttachment attached to britishMech.Infantry Trigger britishTank2: Setting isLandTransportable to true for unitAttachment attached to britishTank Trigger britishHvyTank2: Setting isLandTransportable to true for unitAttachment attached to britishHeavyTank EDIT: 1 spanishSubmarine moved from 41 Sea Zone to 21 Sea Zone 1 britishMarine moved from Abyssinia to 73 Sea Zone 1 britishMarine and 1 britishTransport moved from 73 Sea Zone to 53 Sea Zone 1 britishMarine moved from Western Egypt to 53 Sea Zone 2 britishMarines moved from 53 Sea Zone to Crete 1 britishFighter and 1 britishNavalFighter moved from Western Egypt to Crete 1 britishInfantry moved from Nigeria to Gold Coast ExiledAllies take Gold Coast from VichyFrance 1 britishMech.Infantry moved from Cameroon to French Central Africa Britain take French Central Africa from VichyFrance 2 britishDestroyers moved from 40 Sea Zone to 42 Sea Zone 1 britishStrategicBomber moved from Labrador to 24 Sea Zone 1 britishStrategicBomber moved from Sumatra to French Indochina 1 britishDestroyer moved from 109 Sea Zone to 156 Sea Zone 1 britishStrategicBomber moved from Central Britain to 24 Sea Zone Combat - Britain Strategic bombing raid in French Indochina Bombing raid in French Indochina rolls: 1 and causes: 1 damage to unit: Rail Bombing raid in French Indochina causes 1 damage total. Battle in Crete Britain attack with 1 britishFighter, 2 britishMarines and 1 britishNavalFighter Germany defend with 1 Flagpole, 1 Material, 1 germanAirTransport, 1 germanAirfield, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper Britain roll dice for 1 britishBattleship and 1 britishCruiser in Crete, round 2 : 0/3 hits, 1,08 expected hits Britain roll dice for 1 britishFighter, 2 britishMarines and 1 britishNavalFighter in Crete, round 2 : 2/4 hits, 1,25 expected hits Germany roll dice for 1 germanAirTransport, 1 germanArtillery, 1 germanInfantry and 1 germanParatrooper in Crete, round 2 : 2/3 hits, 1,08 expected hits 2 britishMarines owned by the Britain lost in Crete 1 germanInfantry owned by the Germany and 1 germanParatrooper owned by the Germany lost in Crete 1 britishNavalFighter owned by the Britain and 1 britishFighter owned by the Britain retreated Germany win with 1 germanAirTransport and 1 germanArtillery remaining. Battle score for attacker is -1 Casualties for Britain: 2 britishMarines Casualties for Germany: 1 germanInfantry and 1 germanParatrooper Battle in 156 Sea Zone Britain attack with 1 britishDestroyer Japan defend with 2 japaneseSubmarines Britain roll DepthChargeAttack dice in 156 Sea Zone : 0/1 hits, 0,08 expected hits Japan roll dice for 2 japaneseSubmarines in 156 Sea Zone, round 2 : 0/2 hits, 0,17 expected hits Britain roll dice for 1 britishDestroyer in 156 Sea Zone, round 2 : 0/1 hits, 0,25 expected hits 2 japaneseSubmarines owned by the Japan submerged Battle in 24 Sea Zone Britain attack with 2 britishStrategicBombers Germany defend with 1 germanSubmarine Britain roll DepthChargeAttack dice in 24 Sea Zone : 0/2 hits, 0,17 expected hits 1 germanSubmarine owned by the Germany submerged Battle in 42 Sea Zone Britain attack with 2 britishDestroyers; Spain loiter and taunt Italy defend with 1 italianSubmarine Britain roll DepthChargeAttack dice in 42 Sea Zone : 0/2 hits, 0,17 expected hits 1 italianSubmarine owned by the Italy submerged Non Combat Move - Britain Trigger britishMecht1: Setting isLandTransport to true for unitAttachment attached to britishMech.Infantry Japan roll AntiAircraftGun dice in Burma : 0/1 hits, 0,08 expected hits Trigger IncomeRegulationEA1: Setting switch to true for conditionAttachmentYesEA attached to ExiledAllies Trigger britishMecht2: Setting isLandTransport to false for unitAttachment attached to britishMech.Infantry Trigger britishAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting attack to 0 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Britain for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel Trigger EasternIranLLBritain2: Russia takes ownership of territory Eastern Iran Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk Trigger UnitsEAPoland: ExiledAllies has 1 britishInfantry placed in Gold Coast 2 britishStrategicBombers moved from 24 Sea Zone to Central Britain 1 britishFighter and 1 britishNavalFighter moved from Crete to Cairo 1 britishNavalFighter moved from Malta to Cairo 1 britishInfantry and 1 britishMarine moved from Azores to 40 Sea Zone 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 40 Sea Zone to 42 Sea Zone 1 britishInfantry and 1 britishMarine moved from 42 Sea Zone to Gibraltar 2 britishInfantrys moved from Azores to 40 Sea Zone 1 britishCruiser, 2 britishInfantrys and 1 britishTransport moved from 40 Sea Zone to 21 Sea Zone 2 britishMarines moved from London to Central Britain 1 britishAirTransport, 1 britishParatrooper and 1 britishTacticalBomber moved from Gibraltar to Western Egypt 1 Material and 1 britishMech.Infantry moved from Cape Town to Rhodesia 1 Material, 1 Truck, 1 britishAntiAirGun and 1 britishMech.Infantry moved from Eastern South Africa to Belgian Congo 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Eastern South Africa to Rhodesia 1 britishNavalFighter moved from Central Britain to Gibraltar 2 britishTransports moved from 53 Sea Zone to 72 Sea Zone 1 britishArtillery and 3 britishInfantrys moved from Abyssinia to 72 Sea Zone 1 britishArtillery, 3 britishInfantrys and 2 britishTransports moved from 72 Sea Zone to 53 Sea Zone 1 britishArtillery and 3 britishInfantrys moved from 53 Sea Zone to Western Egypt 3 britishInfantrys moved from Cairo to Western Egypt 1 britishInfantry moved from Central Egpyt to Western Egypt 1 britishSubmarine moved from 72 Sea Zone to 53 Sea Zone 1 britishDestroyer moved from 73 Sea Zone to 53 Sea Zone 2 britishInfantrys moved from 21 Sea Zone to Southern Britain 1 britishCombatEngineer moved from London to Central Britain 1 britishParatrooper moved from Exiled Allies to London 1 britishAlpineInfantry moved from Central Britain to Scotland 1 britishInfantry moved from Central Britain to Scotland 1 britishInfantry moved from Central Britain to London 2 britishInfantrys moved from Iraq to Trans Jordan 1 Train moved from Southern Iran to Bombay 2 Materials and 1 Train moved from Bombay to Eastern Iran 1 britishAntiTankGun and 1 britishArtillery moved from Southern Iran to Eastern Iran 1 britishMarine moved from Bombay to 75 Sea Zone 1 britishInfantry moved from Bombay to 75 Sea Zone 1 britishDestroyer, 1 britishInfantry, 1 britishMarine and 1 britishTransport moved from 75 Sea Zone to 72 Sea Zone 1 britishTransport moved from 72 Sea Zone to 75 Sea Zone 1 britishArtillery, 1 britishCombatEngineer and 1 britishInfantry moved from Bengal to Rangoon 3 britishInfantrys moved from Calcutta to Bengal 1 britishInfantry moved from Western Bengal to Bengal 1 britishAntiAirGun and 1 britishMech.Infantry moved from Western Madras to Calcutta 1 britishInfantry moved from Bengal to Rangoon 1 britishArtillery moved from Northern Central US to Northwestern US 1 britishBattleship and 3 britishDestroyers moved from 7 Sea Zone to 21 Sea Zone 1 Material and 1 Train moved from New South Wales to Southwestern Australia 1 Train moved from Southwestern Australia to New South Wales 1 Truck and 1 britishAntiAirGun moved from Northern Territory to Northwestern Australia 1 britishBattleship and 1 britishDestroyer moved from 162 Sea Zone to 149 Sea Zone 1 britishCruiser, 1 britishDestroyer, 1 britishSubmarine and 2 britishTransports moved from 145 Sea Zone to 149 Sea Zone 1 britishFighter and 1 britishNavalFighter moved from Dutch New Guinea to Northwestern Australia 1 britishNavalFighter moved from Sumatra to Southwestern Australia 1 britishMarine moved from Southwestern Australia to Northwestern Australia 1 britishArtillery and 1 britishInfantry moved from New Zealand to 159 Sea Zone 1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 159 Sea Zone to 161 Sea Zone 1 britishArtillery and 1 britishInfantry moved from 161 Sea Zone to New South Wales 1 britishTank moved from Southern Australia to Northwestern Australia 1 britishArtillery and 4 britishInfantrys moved from Dutch New Guinea to Papua 1 britishInfantry and 1 britishMarine moved from 72 Sea Zone to Cairo 1 Truck moved from Calcutta to New Dehli 1 britishCombatEngineer moved from Southern Australia to Southwestern Australia 1 Train moved from British Columbia to Ontario 1 britishAntiTankGun moved from Central Britain to London 1 Train moved from London to Central Britain 1 Train and 1 britishAntiAirGun moved from Central Britain to London 1 britishInfantry moved from London to Central Britain 1 Train moved from Eastern Iran to Bombay 1 britishStrategicBomber moved from French Indochina to Bengal Purchase Units - Britain Britain buy 1 britishDestroyer, 2 britishNavalFighters and 2 britishTransports; Remaining resources: 1 PUs; 11 techTokens; Trigger EasternSzechwanLLBritain2: China takes ownership of territory Eastern Szechwan Place Units - Britain 2 britishNavalFighters placed in Central Britain 1 britishDestroyer and 2 britishTransports placed in 21 Sea Zone Turn Complete - Britain Trigger LLbMI: has removed 1 Material owned by Britain in Eastern Iran Trigger LLbGI: has removed 1 britishAntiTankGun owned by Britain in Eastern Iran Trigger LLbAI: has removed 1 britishArtillery owned by Britain in Eastern Iran Trigger LLbAI: Russia has 1 russianArtillery placed in Eastern Iran Trigger LLbGI: Russia has 1 russianAntiTankGun placed in Eastern Iran Trigger LLbMI: Russia has 1 Material placed in Eastern Iran Britain collect 40 PUs; end with 41 PUs Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 43 PUs Objective Syria2: Britain met a national objective for an additional 1 PU; end with 44 PUs Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 45 PUs Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 46 PUs Units generate 6 techTokens; Britain end with 17 techTokens Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material Some Units in Ceylon change ownership: 1 britishEntrenchment Some Units in Java change ownership: 1 britishCombatEngineer and 1 britishEntrenchment Some Units in Quebec change ownership: 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineer Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments Purchase Units - Canada Canada buy 2 britishMarines and 1 britishTransport; Remaining resources: 9 PUs; Place Units - Canada 2 britishMarines placed in British Columbia 1 britishTransport placed in 19 Sea Zone Turn Complete - Canada Canada collect 15 PUs; end with 24 PUs Units Change Ownership Some Units in 19 Sea Zone change ownership: 1 britishTransport Some Units in British Columbia change ownership: 2 britishMarines Some Units in Quebec change ownership: 1 britishCombatEngineer Trigger chineseLLftc2b: Setting isAir to true for unitAttachment attached to chineseFighter Trigger chineseLLftc22b: Setting isAir to true for unitAttachment attached to chineseTacticalBomber Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttachment attached to chineseTacticalBomber Purchase Units - ExiledAllies ExiledAllies buy 1 britishInfantry; Remaining resources: 3 PUs; Place Units - ExiledAllies 1 britishInfantry placed in Exiled Allies Turn Complete - ExiledAllies ExiledAllies collect 23 PUs; end with 26 PUs Objective Syria1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 23 PUs Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 20 PUs Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 19 PUs Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 18 PUs Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 16 PUs Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 14 PUs Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 12 PUs Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 10 PUs Units Change Ownership Some Units in Belgian Congo change ownership: 1 Material Some Units in Exiled Allies change ownership: 1 britishInfantry Some Units in Gold Coast change ownership: 1 britishInfantry Some Units in Java change ownership: 1 britishCombatEngineer and 1 britishEntrenchment Purchase Units - Egypt Egypt buy 1 britishDestroyer; Remaining resources: 1 PUs; Place Units - Egypt 1 britishDestroyer placed in 53 Sea Zone Turn Complete - Egypt Egypt collect 9 PUs; end with 10 PUs Units Change Ownership Some Units in 53 Sea Zone change ownership: 1 britishDestroyer Some Units in Western Egypt change ownership: 1 britishCombatEngineer and 2 britishEntrenchments Purchase Units - SouthAfrica SouthAfrica buy 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs; Place Units - SouthAfrica 1 britishInfantry and 1 britishMech.Infantry placed in Cape Town Turn Complete - SouthAfrica SouthAfrica collect 7 PUs; end with 7 PUs Some Units in Cape Town change ownership: 1 britishInfantry and 1 britishMech.Infantry Purchase Units - India Trigger DutchMaterialI: 1 Material gained by PlayerId named:India India buy 1 britishArtillery and 3 britishInfantrys; Remaining resources: 0 PUs; Place Units - India 2 britishInfantrys placed in Calcutta 1 Material, 1 britishArtillery and 1 britishInfantry placed in Bombay Turn Complete - India India collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in Bombay change ownership: 1 Material, 1 britishArtillery and 1 britishInfantry Some Units in Calcutta change ownership: 2 britishInfantrys Some Units in Ceylon change ownership: 1 britishEntrenchment Purchase Units - Australia Trigger DutchMaterialA: 1 Material gained by PlayerId named:Australia Australia buy 1 britishCombatEngineer and 2 britishDestroyers; Remaining resources: 2 PUs; Place Units - Australia 2 britishDestroyers placed in 149 Sea Zone 1 Material and 1 britishCombatEngineer placed in New South Wales Turn Complete - Australia Australia collect 17 PUs; end with 19 PUs Units Change Ownership Some Units in 149 Sea Zone change ownership: 2 britishDestroyers Some Units in New South Wales change ownership: 1 Material and 1 britishCombatEngineer Some Units in Southwestern Australia change ownership: 1 Material and 1 britishCombatEngineerCombat Hit Differential Summary :
Britain DepthChargeAttack : -0,42 Germany regular : 0,92 Japan regular : -0,17 Japan AntiAircraftGun : -0,08 Britain regular : -0,58
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