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    Tournament of Champions (Season 4) for AA 50 Anniversary '41 version

    Scheduled Pinned Locked Moved V341 - 42 (AA 50 Anniversary)
    209 Posts 32 Posters 225.5k Views 31 Watching
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    • prastleP Offline
      prastle Moderators Admin @Deltium
      last edited by

      @deltium GLHF in your next game @Pherman1215. @prastle wins vs @Pherman1215

      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

      1 Reply Last reply Reply Quote 1
      • A Offline
        a432
        last edited by

        I have won. Riverrat conceded with the allies on japan turn round 8. @a432 wins vs @riverrat

        1 Reply Last reply Reply Quote 1
        • C Offline
          Cernel Moderators @Deltium
          last edited by

          @deltium I'm strongly downvoting this, with all due respect to the fact that the organisers have the right to decide the rules, and, anyways, I'm out of this.

          I'm not involved in this tournament but, just to let you know, if someone would want to play a game with me with that Bayder's rule, I would tell him that the game is saved and we can continue it anytime he agrees to play it normally. If it is a multi, someone would need to substitute me.

          That rule doesn't make any sense, on multiple levels:

          1: You cannot enforce it, because on big battle you may not be able to know if it is a 0% or something slightly above it.

          2: It's a game-changer, practically rewriting the rules, because, in dice you can attack past 10 destroyers if you send 1 destroyer to attack them, assuming that the 1 destroyer might beat the 10 destroyers, but, then, low luck would not allow you to perform a move that would be totally legal, under the normal rules, practically playing a different game.

          3: It's absolutely self inconsistent, as you are applying LL to only part of the rulebook, in a totally arbitrary manner, as, for example, if you say that in this occurrence you have to apply LL calculations on the basic rules, then you should rather do it consistently, and, in such a case, you would end up with that, then, sending 1 fighter to battle 3 destroyers, with no possibility to land, would be surely legal, as low luck assures you that the fighter will die, thus you are not unable to land it.
          Meaning that it is inconsistent and wholly arbitrary that you say that you use LL calculation to determine if carrier movement is kamikaze or not, while you, instead, keep using dice calculations to determine if the movement of the fighters is kamikaze.

          I suggest you not using that Bayder's rule, but simply sticking with this clear principle:

          "A move illegal using regular luck (dice) is illegal under low luck too. A move legal using regular luck (dice) is legal under low luck too."

          In the specific case, the rule should be that you can always assume to be able to move through a hostile sea zone if you send a combat unit to do combat in it, both in dice and in low luck all the same (no matter if in low luck you may be sure to lose the battle).

          Anything else makes no sense, to me, at least, but, again, not involved in any ToC, so this is just a suggestion.

          This matter has been discussed extensively in the old WarClub, with Bayder pretty much saying that this is the rule because this is what he prefers.

          1 Reply Last reply Reply Quote -1
          • C Offline
            Cernel Moderators
            last edited by

            I mean, great to see this nice tournament going on with so many people in it. Was just talking about the rule and rewriting what I already told Bayder in the past.

            I mean, the downvoting is for that particular rule only, of course not for the ToC.

            B 1 Reply Last reply Reply Quote 0
            • B Offline
              Beck Moderators @Cernel
              last edited by Beck

              @cernel IF ya want those rules i guess the last 5-7 tocs are invalid

              1 Reply Last reply Reply Quote 1
              • B Offline
                Beck Moderators
                last edited by

                ll is the TOC basics,with option if 2 players agree on dice before hand pre normal period

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                • DeltiumD Offline
                  Deltium Moderators
                  last edited by

                  Deltium (Allies) defeats Chewbaluba (Axis), bid 22 to Allies. Allies caught a decent 22 bid to start the game with good momentum, using the traditional US Pacific coupled with the slow but steady Russian / UK resistance to Germany. However, early in the game, Axis caught the Allies napping in SZ 12 with a well-planned Axis double tap with Italy leading the charge by capturing Gibraltar, thereby allowing German air to hit the UK navy very hard and landing in Gibraltar thereafter, giving the Axis a huge IPC boost and eliminating any threats from the UK for several rounds until it could rebuild its navy. However, the Russian swarm continued to advance in the Eastern Front, while the US countered with some big gains in the Pacific, culminating in the ultimate capture of Tokyo in US 7. Thanks Chewbaluba for your very good sportsmanship and speed of gameplay.

                  0_1516368852645_triplea_Ame7.tsvg

                  TripleA Tournament Director

                  1 Reply Last reply Reply Quote 1
                  • A Offline
                    a432
                    last edited by

                    a432 (axis) defeats tulkas (allies). Allies conceded turn 10 on Germans turn.

                    1 Reply Last reply Reply Quote 1
                    • E Offline
                      Empiricist
                      last edited by

                      Empiricist (Axis) defeats Froin (Allies), Froin conceding on Japan's turn round 8. A well fought match, but a mistake with Caucasus at the start made it an uphill battle for Allies which ultimately proved too much. Thanks to Froin - a skilled and very affable opponent.

                      1 Reply Last reply Reply Quote 1
                      • M Offline
                        Mogwai
                        last edited by

                        Mogwai (Axis) defeats MasterCam (Allies), with MasterCam conceding in Round 13 after concluding that every possible counter move would not lead to victory. Moscow was taken in round 6, but a hide and run strategy was employed by the Allies leading a long hunt to cut down stragglers. 0_1516742647353_Tournament.tsvg

                        1 Reply Last reply Reply Quote 2
                        • redrumR Offline
                          redrum Admin
                          last edited by

                          redrum (Axis) defeats max333 (Allies), with him conceding in Round 2 after a rough start.

                          TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                          1 Reply Last reply Reply Quote 1
                          • DeltiumD Offline
                            Deltium Moderators
                            last edited by Deltium

                            ** News Alert **

                            A432 jumps out to an early lead into Round 3.
                            ToC3 champ Riverrat hit early, but vows to overcome adversity and come back strong.
                            Top 3 seeds LeeMorrison, Icelander, and Stroid waiting anxiously to battle! Watch out for these guys --- all strong players!
                            Everyone is still in, and anybody can still win this.

                            TripleA Tournament Director

                            redrumR 1 Reply Last reply Reply Quote 2
                            • redrumR Offline
                              redrum Admin @Deltium
                              last edited by

                              @deltium I believe @max333 decided to resign from the tournament as well based on him feeling a bit too new to the map.

                              TripleA Developer with a Passion for AI: https://forums.triplea-game.org/topic/105/ai-development-discussion-and-feedback

                              HeppsH 1 Reply Last reply Reply Quote 0
                              • HeppsH Offline
                                Hepps Moderators @redrum
                                last edited by

                                @redrum 0_1516938806891_de461fdb-e458-4889-8397-9013d1f57484-image.png

                                Just another unmarked soldiers grave. 😉

                                "A joyous heart sours with the burden of expectation"
                                Hepster

                                1 Reply Last reply Reply Quote 3
                                • DeltiumD Offline
                                  Deltium Moderators
                                  last edited by

                                  OK, a couple players have finished their games, and sent me emails directly. Just a friendly reminder to post your result here at the Forum. Updated bracket here:

                                  http://challonge.com/ToC_Season4

                                  TripleA Tournament Director

                                  prastleP 1 Reply Last reply Reply Quote 0
                                  • prastleP Offline
                                    prastle Moderators Admin @Deltium
                                    last edited by prastle

                                    @deltium we finished our game and it was Excellent! Ty you for the game @Stroid
                                    here is the save file
                                    0_1517322430842_pras axis vs stroid allies.tsvg

                                    If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                    prastleP 1 Reply Last reply Reply Quote 1
                                    • prastleP Offline
                                      prastle Moderators Admin @prastle
                                      last edited by prastle

                                      @prastle as axis japs overrun Moscow to save Berlin is the short story gn gents excellent game @Stroid

                                      If we open a quarrel between past and present, we shall find that we have lost the future! Sir Winston Churchill

                                      1 Reply Last reply Reply Quote 1
                                      • DeltiumD Offline
                                        Deltium Moderators
                                        last edited by Deltium

                                        Deltium (Axis) defeats Beck (Allies, with bid of 14) in Round 11. First, Beck is a professional and swift player. Allies opted for a KGF and made good initial progress, along with its bombers causing incredibly painful damage , with 4 Allied bombers surviving intact through Round 7, without any losses, and huge IPC damage to Germany. Then, if that wasn't bad enough, Beck masterly utilized the UK to thin Germany in key territories like Poland, where it had a defensively solid position, but the consistent thinning of unit count allowed the Allies to ultimately stack NWE and trade France repeatedly. However, the Japanese war machine patiently advanced to Persia, which along with some German air support secured a pivotal position in Kazakh. Shortly thereafter, Japan captured Moscow, and the Allies graciously resigned. Good game Beck!

                                        Game file attached:

                                        0_1517514621019_triplea_Jap11.tsvg

                                        TripleA Tournament Director

                                        1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          TimeLord
                                          last edited by

                                          Reporting game "hope this is the right spot

                                          TimeLord vs andrewthree

                                          TimeLord 1-0

                                          Win by honorable surrender by andrewthree

                                          Happy hunting all

                                          1 Reply Last reply Reply Quote 1
                                          • W Offline
                                            Wasp
                                            last edited by

                                            Wasp(axis) wins vs. Mogwai(allies). Stalin gets his way as the western allies employ a break germany by attrition strategy. Stalin sips on vodka as yanks and tommies die by the 10's of thousands across the beaches of europe. It turns out, the Italians do have the will to fight! Later...the red army reaches the gates of the reich itslef! However, japan lays siege to the caucasus and raids moscows' backyard. The end comes soon after as the imperial air wing destroys the british fleet reinforcing the red army in poland. The only job left is to round up all the allied war criminals and sentence them to our justice!

                                            1 Reply Last reply Reply Quote 2

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