Make AI able to understand "bombardment" units
-
simple, just make it so that if a unit has 0 defense and costs 0 IPC, the AI will understand it is a temporary bombardment unit, and rather than fruitlessly positioning it in a defensive position to be deleted immediately on phase end, they will use it how its supposed to be used (i.e, suicide into the enemy)
(I noticed this is the only big thing stopping the Americans on the Invasion U.S.A map being playable by AI, because they don't use their Laser Strikes offensively)
Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login