Global 40 Expansion UHD Boxes
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Changed place for S FRA. Harbor in Toulon now.
Before
After
It'll be in next update but if you want to change it now, here is place.txt. Just swap them out or go to place/Southern France and swap 1st and 2nd place.
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Update to Version 2.27
Change Log UHD Boxes:
Version 2.27
12/16/24
Version 2.27 Will Not Work with 2.22 or Earlier Version Saves.Update Game Notes.
Adjust Home Defense.
Fix 4 Sea Zone Escorts Not Changing Correctly.
Allow German Total War Units to be Built in Northern and Southern Italy.
Add Tank Destroyers.Edit
Thanks for the upvote Dog but I jumped the gun lolUpdate to 2.28
Change Log UHD Boxes:
Version 2.28
12/16/24
Fix WaffenPnzrJagerFS to replace a PanzerJagerFS.Edit 2
Forgot to update the TimeTable lol. Well I'm not gonna spam a third one todayIt's done for the next one though
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Change Log UHD Boxes:
Version 2.29
12/19/24
Add Tank Destroyers to Desert Armies.
Add Waffen Pioneers.Version 2.281
12/16/24
Add Tank Destroyers to TimeTable.Pioneers are explained here:
https://www.axisandallies.org/forums/assets/uploads/files/1734535997273-19.g40-waffen-ss-assault-pioneer-unit.pdf -
Update on 1-5-25
Update to Version 2.292
Change Log UHD Boxes:
Version 2.292
1/5/25
Adjust DOW Notifications.
Add βWaffen PGβ to TimeTable.
Add βFrenchUKβ to TimeTable.
Fix Timguska and Yenisey Map Borders. -
Update on 2-6-25
Change Log UHD Boxes:
Version 2.293
2/6/25
Allow Minor Factorys to be Placed in Western Germany and Germany.
Make "aaGunNO" able to Rail and Air Transport.
Fix Place 18 Conscripts to Change to Infantry and add 17 Conscripts to Change as well.Change Box Units to Move Through Germany.
Fix USA TotalWar Infantry Overplacing.
Fix Elite Being able to Place in Capital when Elite is Already Present.New Update @VictoryFirst @Panzerstahl-Helm-0
@crockett36 @Trout @SirSilas
Uninstall or remove manually from downloadedMaps and reinstall. It takes like 3 times for it to hit 100% on the DL before it's done.Won't affect current saves.
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@Panzerstahl-Helm-0 @crockett36 @SirSilas @Trout in case you guys let triplea brainwash you like I did
Air Transports can transport allied units. They work same as naval transports in that regard.
Triplea doesn't allow that, so will need to edit and player enforce correct movement. I added a token for information purposes. It basically works the same as the lendlease tokens.
Obviously don't need to use it but it's there as a player aid for those that do
Will be in next update.
I woulda mentioned @VictoryFirst well I guess I just did
but I know he already knows the rule. He brought it to my attention somewhat indirectly
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Update to Version 2.294
Change Log UHD Boxes:
Version 2.294
2/26/25
Add "AirTrprtAllied".
Fix "FrenchUK" Token Showing up in Purchase Window After Early 1942.
Make Total War Fighters Change Correctly when Placed in Sea Zones.
Allow Only 1 Build per Turn for "MassTanks".
Change Russian Total War Tanks to Only Place in Moscow.New Update @VictoryFirst @Panzerstahl-Helm-0
@crockett36 @Trout @SirSilas
Uninstall or remove manually from downloadedMaps and reinstall. It takes like 3 times for it to hit 100% on the DL before it's done.Won't affect current saves.
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Update to Version 2.296
@crockett36 @SirSilas @Panzerstahl-Helm-0 @VictoryFirst this an important one as I messed up last one and Mass tanks won't place.
I already told @Trout about it. At least he's not russia in our game
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@VictoryFirst we need your graphic skills lol
heh heh I know you busy brother. Hope you back soonI never asked @SirSilas you got any graphic skills ? You can see mine aren't very good
Oh I never asked @crockett36 either. Randy you got any graphic talent ? Almost got The Captain's Air Commander done.
https://www.axisandallies.org/forums/assets/uploads/files/1742398334531-16.g40-air-fleet-commander-rules.pdfheh heh you probably oiling up your iron to go Turkey hunting
I think you guys got Turkeys don't you ? Bear season in Alaska. Another monthToo much work. I just go to the grocery store
But if the store's closed ... I know how to do it
Sorry guys been up all night working on this lol
Rock On
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All right will show the godless commies too -
Update to Version 2.3
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Update to Version 2.31
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Update to Version 2.32
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I didn't add the switches in yet. Also i have a lot of triggers that give income as well but yea if you want to
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@beelee said in Global 40 Expansion UHD Boxes:
Also i have a lot of triggers that give income as well
If the triggers are tied to a "when" then they should not be a problem. I will look at it.
Should these have value set?
<!-- Neutral_Navy --> <attachment name="unitAttachment" attachTo="Neutral_Navy" javaClass="games.strategy.triplea.attachments.UnitAttachment" type="unitType"> <option name="movement" value="0"/> <option name="attack" value="0"/> <option name="defense" value="0"/> <option name="createsResourcesList" value="0:PUs"/> <option name="canBeGivenByTerritoryTo" value="Americans:French:British:ANZAC:Chinese:Russians:Germans:Italians:Japanese:Neutral_True"/> </attachment>
Cheers...
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yea that's just kind of a information type unit that doesn't really do anything. When it activates you hover on it and it tells you what type of units you need to add.
The TimeTable units and LMs don't really do anything either.
Edit
I haven't looked to closely at what you have for the switches yet.
I've got some chores I'm tending too -
Thank you, I just saw "createsResourcesList". That can cause problems with endTurn/endTurnNoPU.
Thanks for the information.
Cheers...
P.S Will post xml/zip in a bit, after some testing.
Cheers...
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Global 40 Expansion UHD Boxes 2.32.1.zip
endTurnNoPU add to all players expect Changer and Chinese
Objectives and National Objectives should now skip endTurnNoPU and only be counted on endTurn.What is Changer purpose?
Can Dutch, Mongolians, Neutral_Axis\Allies\True be assigned "DoesNothing" and be hidden?Cheers...
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yea Changer is allied to all players so LM's can be placed there and not create a battle. LM battles have to be hand rolled.
Also, I think the above "Neutral_Navy" was for Game Notes doc/images I think.
Idk if that's necessary or not. The unitAttachment. Maybe just needs the image.Anyway, there's a buncha stuff that activates besides just objectives that may or may not be affected by the noPUendTurn.
I was just gonna search endTurn and see how often it comes up
At any rate I will see what you did. Thanks for that. My chores wore me out and needed a afternoon nap.
And then the Hockey game of course
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Yea i don't understand the does Nothing to know or not. Mongols can change to other units, Dutch can be taken over, so, IdkEdit 2
Yea there's a buncha units that consume other ones but I'd have to check the create resources. I don't remeber which ones do that.