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    TWW3 with zlefins debugged xml

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    • ubernautU Offline
      ubernaut Moderators @Nothingtoseehere
      last edited by

      @nothingtoseehere headed to lobby

      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

      N 1 Reply Last reply Reply Quote 0
      • N Offline
        Nothingtoseehere
        last edited by

        TripleA Turn Summary: Thailand round 1

        TripleA Turn Summary for game: Total World War: December 1941 3.0

        Game History

        Round: 1
        
            Training Troops - Manchuria
                Manchuria collect 0 PUs; end with 11 PUs
        
            Consolidating - Thailand
                Thailand collect 0 PUs; end with 8 PUs
        
            Research Technology - Japan
                Trigger Starttechtokens: Japan met a national objective for an additional 5 techTokens; end with 5 techTokens
                Trigger japaneseaTAD: Japan gains access to AdvancedDestroyers
                    Japan roll 9,3,7,4,1 and gets 0 hits
        
            Combat Move - Japan
                Trigger japaneseAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to japaneseAirTransport
                Trigger japaneseTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseTank
                Trigger japaneseMecht3: Setting isLandTransportable to false for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseHvyTank1: Setting isLandTransportable to false for unitAttachment attached to japaneseHeavyTank
                Trigger Thailand2: has removed 2 thaiInfantrys owned by Thailand in Southern Thailand
                Trigger Thailand2: has removed 1 thaiAntiAirGun, 1 thaiArtillery and 3 thaiInfantrys owned by Thailand in Thailand
                Trigger Thailand3: Japan has 2 japaneseInfantrys placed in Southern Thailand
                Trigger Thailand3: Japan has 1 japaneseAntiAirGun, 1 japaneseCombatEngineer and 2 japaneseInfantrys placed in Thailand
                    Some non-combat units are destroyed: 
                Trigger japaneseTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseTank
                Trigger japaneseHvyTank2: Setting isLandTransportable to true for unitAttachment attached to japaneseHeavyTank
                Trigger japaneseMecht4: Setting isLandTransportable to true for unitAttachment attached to japaneseMech.Infantry
                1 japaneseInfantry moved from Northern Manchuria to Khabarovskiy Kray
                      Manchuria take Khabarovskiy Kray from Russia
                1 japaneseSubmarine moved from 117 Sea Zone to 115 Sea Zone
                1 japaneseSubmarine moved from 125 Sea Zone to 115 Sea Zone
                4 japaneseNavalFighters moved from 120 Sea Zone to 115 Sea Zone
                2 japaneseNavalFighters moved from 126 Sea Zone to 115 Sea Zone
                1 japaneseMarine moved from Marianas Island to 123 Sea Zone
                1 japaneseMarine and 1 japaneseTransport moved from 123 Sea Zone to 121 Sea Zone
                1 japaneseMarine moved from Iwo Jima to 121 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 121 Sea Zone to 120 Sea Zone
                2 japaneseMarines moved from 120 Sea Zone to Wake Island
                1 japaneseTransport moved from 99 Sea Zone to 119 Sea Zone
                1 japaneseInfantry and 1 japaneseMarine moved from Bonin Island to 119 Sea Zone
                1 japaneseInfantry, 1 japaneseMarine and 1 japaneseTransport moved from 119 Sea Zone to 120 Sea Zone
                1 japaneseMarine moved from 120 Sea Zone to Wake Island
                1 japaneseDestroyer moved from 128 Sea Zone to 148 Sea Zone
                1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 2 japaneseNavalFighters moved from 91 Sea Zone to 148 Sea Zone
                1 japaneseMarine moved from Caroline Islands to 131 Sea Zone
                1 japaneseDestroyer, 1 japaneseMarine and 1 japaneseTransport moved from 131 Sea Zone to 130 Sea Zone
                1 japaneseMarine moved from Palau Island to 130 Sea Zone
                1 japaneseDestroyer, 2 japaneseMarines and 1 japaneseTransport moved from 130 Sea Zone to 127 Sea Zone
                2 japaneseMarines moved from 127 Sea Zone to Luzon
                1 japaneseMarine moved from Japan to 98 Sea Zone
                1 japaneseMarine moved from Korea to 98 Sea Zone
                1 japaneseBattleship, 2 japaneseMarines and 1 japaneseTransport moved from 98 Sea Zone to 127 Sea Zone
                2 japaneseMarines moved from 127 Sea Zone to Luzon
                2 japaneseMarines moved from Hainan to 95 Sea Zone
                1 japaneseCruiser, 2 japaneseMarines and 1 japaneseTransport moved from 95 Sea Zone to 93 Sea Zone
                2 japaneseMarines moved from 93 Sea Zone to Borneo
                1 japaneseTransport moved from 91 Sea Zone to 94 Sea Zone
                1 japaneseMarine moved from French Indochina to 94 Sea Zone
                1 japaneseMarine moved from Saigon to 94 Sea Zone
                2 japaneseMarines and 1 japaneseTransport moved from 94 Sea Zone to 93 Sea Zone
                2 japaneseMarines moved from 93 Sea Zone to Borneo
                1 japaneseCruiser moved from 99 Sea Zone to 127 Sea Zone
                1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Suiyuan to Inner Mongolia
                1 japaneseAlpineInfantry and 1 japaneseArtillery moved from Shansi to Inner Mongolia
                1 japaneseArtillery and 2 japaneseInfantrys moved from Shanghai to Fo Kien
                1 japaneseMech.Infantry and 1 japaneseTank moved from French Indochina to Kwangtung
                1 japaneseAirTransport and 1 japaneseParatrooper moved from French Indochina to Vladivostok
                1 japaneseFighter and 1 japaneseStrategicBomber moved from Japan to Vladivostok
                1 japaneseTacticalBomber moved from Shansi to Vladivostok
                1 japaneseTank moved from Korea to Vladivostok
                1 japaneseAlpineInfantry, 1 japaneseArtillery and 2 japaneseInfantrys moved from Eastern Manchuria to Vladivostok
                1 japaneseFighter, 1 japaneseMech.Infantry and 1 japaneseTank moved from Manchuria to Vladivostok
                1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer and 2 japaneseInfantrys moved from French Indochina to Burma
                1 japaneseAntiTankGun and 1 japaneseInfantry moved from French Indochina to Kwangtung
                1 japaneseTank moved from Shanghai to Fo Kien
                2 japaneseInfantrys moved from Shantung to Anhwei
                1 japaneseArtillery moved from Shantung to Shensi
                1 japaneseMech.Infantry moved from Shantung to Shensi
                1 japaneseAntiTankGun, 1 japaneseArtillery, 2 japaneseInfantrys, 1 japaneseMech.Infantry and 1 japaneseTank moved from Shansi to Shensi
                1 japaneseFighter moved from Shansi to Anhwei
                1 japaneseNavalFighter moved from Saigon to Burma
                1 japaneseFighter moved from French Indochina to Burma
                1 japaneseFighter moved from Shanghai to Anhwei
                1 japaneseDestroyer moved from 123 Sea Zone to 115 Sea Zone
        
            Combat - Japan
                Usa scrambles 1 units out of Luzon to defend against the attack in 127 Sea Zone
                Battle in 148 Sea Zone
                    Japan attack with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters
                    Britain defend with 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport
                        Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters in 148 Sea Zone, round 2 : 3/7 hits, 2,58 expected hits
                        Britain roll dice for 1 britishCarrier, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport in 148 Sea Zone, round 2 : 0/4 hits, 1,08 expected hits
                    1 britishCarrier owned by the Britain transformed into 1 britishCarrier-damaged owned by the Britain in 148 Sea Zone
                        1 britishTransport owned by the Britain and 1 britishDestroyer owned by the Britain lost in 148 Sea Zone
                        Japan roll dice for 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters in 148 Sea Zone, round 3 : 5/7 hits, 2,58 expected hits
                        Britain roll dice for 1 britishCarrier-damaged and 1 britishCruiser in 148 Sea Zone, round 3 : 0/2 hits, 0,58 expected hits
                        1 britishCruiser owned by the Britain and 1 britishCarrier-damaged owned by the Britain lost in 148 Sea Zone
                    Japan win, taking 148 Sea Zone from Neutral with 1 japaneseBattleship, 1 japaneseCarrier, 2 japaneseDestroyers and 2 japaneseNavalFighters remaining. Battle score for attacker is 63
                    Casualties for Britain: 1 britishCarrier, 1 britishCarrier-damaged, 1 britishCruiser, 1 britishDestroyer and 1 britishTransport
                Battle in 127 Sea Zone
                    Japan attack with 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports
                    Usa defend with 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                        Japan roll dice for 1 japaneseBattleship, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports in 127 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
                        Usa roll dice for 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport in 127 Sea Zone, round 2 : 1/3 hits, 0,92 expected hits
                    Units damaged: 1 japaneseBattleship owned by the Japan
                    1 japaneseBattleship owned by the Japan transformed into 1 japaneseBattleship-damaged owned by the Japan in 127 Sea Zone
                        1 americanTacticalBomber owned by the Usa, 1 americanCruiser owned by the Usa and 1 americanTransport owned by the Usa lost in 127 Sea Zone
                    Japan win, taking 127 Sea Zone from Neutral with 1 japaneseBattleship-damaged, 1 japaneseCruiser, 1 japaneseDestroyer and 2 japaneseTransports remaining. Battle score for attacker is 9
                    Casualties for Japan: 1 japaneseBattleship
                    Casualties for Usa: 1 americanCruiser, 1 americanTacticalBomber and 1 americanTransport
                Battle in 115 Sea Zone
                    Japan attack with 1 japaneseDestroyer, 6 japaneseNavalFighters and 2 japaneseSubmarines
                    Usa defend with 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                        Japan roll dice for 2 japaneseSubmarines in 115 Sea Zone, round 2 : 0/2 hits, 0,50 expected hits
                        Japan roll dice for 1 japaneseDestroyer and 6 japaneseNavalFighters in 115 Sea Zone, round 2 : 4/7 hits, 3,25 expected hits
                        Usa roll dice for 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer in 115 Sea Zone, round 2 : 3/5 hits, 2,08 expected hits
                        2 japaneseSubmarines owned by the Japan and 1 japaneseDestroyer owned by the Japan lost in 115 Sea Zone
                        1 americanDestroyer owned by the Usa, 1 americanCruiser owned by the Usa and 1 americanBattleship owned by the Usa lost in 115 Sea Zone
                        Japan roll dice for 6 japaneseNavalFighters in 115 Sea Zone, round 3 : 1/6 hits, 3,00 expected hits
                        Usa roll dice for 1 americanCruiser in 115 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                        1 japaneseNavalFighter owned by the Japan lost in 115 Sea Zone
                        1 americanCruiser owned by the Usa lost in 115 Sea Zone
                    Japan win with 5 japaneseNavalFighters remaining. Battle score for attacker is 21
                    Casualties for Japan: 1 japaneseDestroyer, 1 japaneseNavalFighter and 2 japaneseSubmarines
                    Casualties for Usa: 1 americanBattleship, 2 americanCruisers and 1 americanDestroyer
                Battle in Borneo
                    Japan attack with 4 japaneseMarines
                    ExiledAllies defend with 1 Flagpole, 1 Protectorate and 1 britishAirfield; Britain defend with 1 britishAntiAirGun and 1 britishInfantry
                        Japan roll dice for 1 japaneseCruiser in Borneo, round 2 : 0/1 hits, 0,25 expected hits
                        Japan roll dice for 4 japaneseMarines in Borneo, round 2 : 0/4 hits, 0,67 expected hits
                        ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 2 : 1/2 hits, 0,50 expected hits
                        1 japaneseMarine owned by the Japan lost in Borneo
                        Japan roll dice for 3 japaneseMarines in Borneo, round 3 : 0/3 hits, 0,50 expected hits
                        ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 3 : 0/2 hits, 0,50 expected hits
                        Japan roll dice for 3 japaneseMarines in Borneo, round 4 : 1/3 hits, 0,50 expected hits
                        ExiledAllies roll dice for 1 britishAntiAirGun and 1 britishInfantry in Borneo, round 4 : 0/2 hits, 0,50 expected hits
                        1 britishAntiAirGun owned by the Britain lost in Borneo
                        Japan roll dice for 3 japaneseMarines in Borneo, round 5 : 0/3 hits, 0,50 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Borneo, round 5 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 3 japaneseMarines in Borneo, round 6 : 0/3 hits, 0,50 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Borneo, round 6 : 0/1 hits, 0,33 expected hits
                        Japan roll dice for 3 japaneseMarines in Borneo, round 7 : 1/3 hits, 0,50 expected hits
                        ExiledAllies roll dice for 1 britishInfantry in Borneo, round 7 : 1/1 hits, 0,33 expected hits
                        1 japaneseMarine owned by the Japan lost in Borneo
                        1 britishInfantry owned by the Britain lost in Borneo
                    Some non-combat units are destroyed: 
                    Japan win, taking Borneo from ExiledAllies with 2 japaneseMarines remaining. Battle score for attacker is -1
                    Casualties for Japan: 2 japaneseMarines
                    Casualties for Britain: 1 britishAntiAirGun and 1 britishInfantry
                Battle in Luzon
                    Japan attack with 4 japaneseMarines
                    Usa defend with 1 Flagpole, 1 americanAirfield, 1 americanBarracks and 1 americanInfantry
                        Japan roll dice for 4 japaneseMarines in Luzon, round 2 : 0/4 hits, 1,00 expected hits
                        Usa roll dice for 1 americanInfantry in Luzon, round 2 : 1/1 hits, 0,50 expected hits
                        1 japaneseMarine owned by the Japan lost in Luzon
                        Japan roll dice for 3 japaneseMarines in Luzon, round 3 : 1/3 hits, 0,75 expected hits
                        Usa roll dice for 1 americanInfantry in Luzon, round 3 : 0/1 hits, 0,50 expected hits
                        1 americanInfantry owned by the Usa lost in Luzon
                    Some non-combat units are destroyed: 
                    Japan converts americanBarracks into different units
                    Japan win, taking Luzon from Usa with 3 japaneseMarines remaining. Battle score for attacker is -1
                    Casualties for Japan: 1 japaneseMarine
                    Casualties for Usa: 1 americanInfantry
                Battle in Burma
                    Japan attack with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter
                    Britain defend with 1 Flagpole, 1 Rail and 2 britishInfantrys
                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 2 japaneseInfantrys and 1 japaneseNavalFighter in Burma, round 2 : 0/8 hits, 1,00 expected hits
                        Britain roll dice for 2 britishInfantrys in Burma, round 2 : 1/2 hits, 0,83 expected hits
                        1 japaneseInfantry owned by the Japan lost in Burma
                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter, 1 japaneseInfantry and 1 japaneseNavalFighter in Burma, round 3 : 1/7 hits, 0,92 expected hits
                        Britain roll dice for 2 britishInfantrys in Burma, round 3 : 1/2 hits, 0,83 expected hits
                        1 japaneseInfantry owned by the Japan lost in Burma
                        1 britishInfantry owned by the Britain lost in Burma
                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter and 1 japaneseNavalFighter in Burma, round 4 : 0/6 hits, 0,83 expected hits
                        Britain roll dice for 1 britishInfantry in Burma, round 4 : 0/1 hits, 0,42 expected hits
                        Japan roll dice for 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseCombatEngineer, 1 japaneseFighter and 1 japaneseNavalFighter in Burma, round 5 : 2/6 hits, 0,83 expected hits
                        Britain roll dice for 1 britishInfantry in Burma, round 5 : 1/1 hits, 0,42 expected hits
                        1 japaneseCombatEngineer owned by the Japan lost in Burma
                        1 britishInfantry owned by the Britain lost in Burma
                    Japan win, taking Burma from Britain with 1 japaneseAlpineInfantry, 2 japaneseArtillerys, 1 japaneseFighter and 1 japaneseNavalFighter remaining. Battle score for attacker is -4
                    Casualties for Japan: 1 japaneseCombatEngineer and 2 japaneseInfantrys
                    Casualties for Britain: 2 britishInfantrys
                Battle in Vladivostok
                    Japan attack with 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks
                    Russia defend with 1 Flagpole, 1 Rail, 1 russianAirfield, 1 russianAntiTankGun, 1 russianBarracks, 1 russianEntrenchment and 4 russianInfantrys
                        Russia roll AntiTankGun dice in Vladivostok : 0/1 hits, 0,17 expected hits
                        Japan roll dice for 1 japaneseAirTransport, 1 japaneseAlpineInfantry, 1 japaneseArtillery, 2 japaneseFighters, 2 japaneseInfantrys, 1 japaneseMech.Infantry, 1 japaneseParatrooper, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks in Vladivostok, round 2 : 6/12 hits, 3,00 expected hits
                        Russia roll dice for 1 russianAntiTankGun, 1 russianEntrenchment and 4 russianInfantrys in Vladivostok, round 2 : 3/6 hits, 2,75 expected hits
                        1 japaneseParatrooper owned by the Japan, 1 japaneseAlpineInfantry owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Vladivostok
                        4 russianInfantrys owned by the Russia, 1 russianAntiTankGun owned by the Russia and 1 russianEntrenchment owned by the Russia lost in Vladivostok
                    Some non-combat units are destroyed: 
                    Japan win, taking Vladivostok from Russia with 1 japaneseAirTransport, 1 japaneseArtillery, 2 japaneseFighters, 1 japaneseInfantry, 1 japaneseMech.Infantry, 1 japaneseStrategicBomber, 1 japaneseTacticalBomber and 2 japaneseTanks remaining. Battle score for attacker is 11
                    Casualties for Japan: 1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseParatrooper
                    Casualties for Russia: 1 russianAntiTankGun, 1 russianEntrenchment and 4 russianInfantrys
                Battle in Shensi
                    Japan attack with 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 1 japaneseTank
                    China defend with 1 Flagpole, 1 Rail, 1 chineseAirfield, 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                        China roll AntiTankGun dice in Shensi : 0/1 hits, 0,17 expected hits
                        Japan roll dice for 1 japaneseAntiTankGun, 2 japaneseArtillerys, 2 japaneseInfantrys, 2 japaneseMech.Infantrys and 1 japaneseTank in Shensi, round 2 : 4/8 hits, 2,08 expected hits
                        China roll dice for 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry in Shensi, round 2 : 2/4 hits, 0,67 expected hits
                        1 japaneseAntiTankGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Shensi
                        1 chineseArtillery owned by the China, 1 chineseInfantry owned by the China, 1 chineseAntiAirGun owned by the China and 1 chineseAntiTankGun owned by the China lost in Shensi
                    Some non-combat units are destroyed: 
                    Japan win, taking Shensi from China with 2 japaneseArtillerys, 1 japaneseInfantry, 2 japaneseMech.Infantrys and 1 japaneseTank remaining. Battle score for attacker is 8
                    Casualties for Japan: 1 japaneseAntiTankGun and 1 japaneseInfantry
                    Casualties for China: 1 chineseAntiAirGun, 1 chineseAntiTankGun, 1 chineseArtillery and 1 chineseInfantry
                Battle in Fo Kien
                    Japan attack with 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTank
                    China defend with 1 Flagpole, 1 chineseAirfield and 2 chineseInfantrys
                        Japan roll dice for 1 japaneseArtillery, 2 japaneseInfantrys and 1 japaneseTank in Fo Kien, round 2 : 2/4 hits, 1,17 expected hits
                        China roll dice for 2 chineseInfantrys in Fo Kien, round 2 : 2/2 hits, 0,50 expected hits
                        2 japaneseInfantrys owned by the Japan lost in Fo Kien
                        2 chineseInfantrys owned by the China lost in Fo Kien
                    Some non-combat units are destroyed: 
                    Japan win, taking Fo Kien from China with 1 japaneseArtillery and 1 japaneseTank remaining. Battle score for attacker is 0
                    Casualties for Japan: 2 japaneseInfantrys
                    Casualties for China: 2 chineseInfantrys
                Battle in Kwangtung
                    Japan attack with 1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank
                    China defend with 1 Flagpole, 1 Rail, 1 chineseArtillery and 1 chineseInfantry
                        Japan roll dice for 1 japaneseAntiTankGun, 1 japaneseInfantry, 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 2 : 1/4 hits, 1,00 expected hits
                        China roll dice for 1 chineseArtillery and 1 chineseInfantry in Kwangtung, round 2 : 2/2 hits, 0,58 expected hits
                        1 japaneseAntiTankGun owned by the Japan and 1 japaneseInfantry owned by the Japan lost in Kwangtung
                        1 chineseInfantry owned by the China lost in Kwangtung
                        Japan roll dice for 1 japaneseMech.Infantry and 1 japaneseTank in Kwangtung, round 3 : 1/2 hits, 0,75 expected hits
                        China roll dice for 1 chineseArtillery in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                    1 japaneseMech.Infantry owned by the Japan lost in Kwangtung
                        1 chineseArtillery owned by the China lost in Kwangtung
                    Japan win, taking Kwangtung from China with 1 japaneseTank remaining. Battle score for attacker is -5
                    Casualties for Japan: 1 japaneseAntiTankGun, 1 japaneseInfantry and 1 japaneseMech.Infantry
                    Casualties for China: 1 chineseArtillery and 1 chineseInfantry
                Battle in Anhwei
                    Japan attack with 2 japaneseFighters and 2 japaneseInfantrys
                    China defend with 1 Flagpole, 1 chineseAntiTankGun and 1 chineseInfantry
                        Japan roll dice for 2 japaneseFighters and 2 japaneseInfantrys in Anhwei, round 2 : 2/4 hits, 1,17 expected hits
                        China roll dice for 1 chineseAntiTankGun and 1 chineseInfantry in Anhwei, round 2 : 1/2 hits, 0,33 expected hits
                        1 japaneseInfantry owned by the Japan lost in Anhwei
                        1 chineseInfantry owned by the China and 1 chineseAntiTankGun owned by the China lost in Anhwei
                    Japan win, taking Anhwei from China with 2 japaneseFighters and 1 japaneseInfantry remaining. Battle score for attacker is 4
                    Casualties for Japan: 1 japaneseInfantry
                    Casualties for China: 1 chineseAntiTankGun and 1 chineseInfantry
                Battle in Inner Mongolia
                    Japan attack with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys
                    China defend with 1 Flagpole, 1 Rail, 1 chineseAlpineInfantry and 1 chineseInfantry
                        Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys in Inner Mongolia, round 2 : 1/6 hits, 1,17 expected hits
                        China roll dice for 1 chineseAlpineInfantry and 1 chineseInfantry in Inner Mongolia, round 2 : 0/2 hits, 0,75 expected hits
                        1 chineseInfantry owned by the China lost in Inner Mongolia
                        Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys in Inner Mongolia, round 3 : 0/6 hits, 1,17 expected hits
                        China roll dice for 1 chineseAlpineInfantry in Inner Mongolia, round 3 : 0/1 hits, 0,42 expected hits
                        Japan roll dice for 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 2 japaneseInfantrys in Inner Mongolia, round 4 : 3/6 hits, 1,17 expected hits
                        China roll dice for 1 chineseAlpineInfantry in Inner Mongolia, round 4 : 1/1 hits, 0,42 expected hits
                        1 japaneseInfantry owned by the Japan lost in Inner Mongolia
                        1 chineseAlpineInfantry owned by the China lost in Inner Mongolia
                    Japan win, taking Inner Mongolia from China with 2 japaneseAlpineInfantrys, 2 japaneseArtillerys and 1 japaneseInfantry remaining. Battle score for attacker is 4
                    Casualties for China: 1 chineseAlpineInfantry and 1 chineseInfantry
                    Casualties for Japan: 1 japaneseInfantry
                Battle in Wake Island
                    Japan attack with 3 japaneseMarines
                    Usa defend with 1 Flagpole, 1 americanAirfield and 1 americanMarine
                        Japan roll dice for 3 japaneseMarines in Wake Island, round 2 : 2/3 hits, 0,75 expected hits
                        Usa roll dice for 1 americanMarine in Wake Island, round 2 : 0/1 hits, 0,42 expected hits
                        1 americanMarine owned by the Usa lost in Wake Island
                    Some non-combat units are destroyed: 
                    Japan win, taking Wake Island from Usa with 3 japaneseMarines remaining. Battle score for attacker is 4
                    Casualties for Usa: 1 americanMarine
        
            Non Combat Move - Japan
                Trigger japaneseMecht1: Setting isLandTransport to true for unitAttachment attached to japaneseMech.Infantry
                Trigger japaneseAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting attack to 0 for unitAttachment attached to japaneseAirTransport
                Trigger japaneseAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Japan for unitAttachment attached to japaneseAirTransport
                Trigger japaneseMecht2: Setting isLandTransport to false for unitAttachment attached to japaneseMech.Infantry
                1 japaneseFighter and 1 japaneseNavalFighter moved from Burma to French Indochina
                1 japaneseInfantry moved from Saigon to French Indochina
                1 japaneseAirTransport moved from Vladivostok to Eastern Manchuria
                1 japaneseTacticalBomber moved from Vladivostok to Eastern Manchuria
                2 japaneseFighters moved from Vladivostok to Northern Manchuria
                1 japaneseStrategicBomber moved from Vladivostok to Shanghai
                1 japaneseCarrier moved from 120 Sea Zone to 126 Sea Zone
                2 japaneseNavalFighters moved from 115 Sea Zone to 120 Sea Zone
                3 japaneseNavalFighters moved from 115 Sea Zone to 126 Sea Zone
                2 japaneseFighters moved from Anhwei to Shansi
                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Chahar to Shansi
                1 japaneseArtillery and 1 japaneseInfantry moved from Peking to Shansi
                2 japaneseInfantrys moved from Formosa to 96 Sea Zone
                2 japaneseInfantrys and 1 japaneseTransport moved from 96 Sea Zone to 93 Sea Zone
                2 japaneseInfantrys moved from 93 Sea Zone to Borneo
                1 japaneseTransport moved from 97 Sea Zone to 98 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
                1 japaneseAlpineInfantry, 1 japaneseInfantry and 1 japaneseTransport moved from 98 Sea Zone to 96 Sea Zone
                1 japaneseAlpineInfantry and 1 japaneseInfantry moved from 96 Sea Zone to Fo Kien
                1 Train, 1 japaneseAntiAirGun, 1 japaneseArtillery and 1 japaneseInfantry moved from Tokyo to Japan
                1 Material and 1 Truck moved from Korea to Peking
                1 Material and 1 Truck moved from Shanghai to Shansi
                1 japaneseArtillery and 1 japaneseInfantry moved from Manchuria to Northern Manchuria
                1 japaneseCombatEngineer and 1 japaneseInfantry moved from Manchuria to Peking
                1 japaneseArtillery and 1 japaneseInfantry moved from Korea to Manchuria
                1 Truck moved from Shansi to Manchuria
                1 Truck moved from Saigon to French Indochina
                1 Truck and 1 japaneseAntiAirGun moved from French Indochina to Burma
                1 Train moved from Saigon to French Indochina
        
            Purchase Units - Japan
                Japan buy 2 Materials, 2 japaneseInfantrys, 1 japaneseMarine and 2 japaneseTransports; Remaining resources: 0 PUs; 5 techTokens; 
        
            Place Units - Japan
                2 japaneseInfantrys and 1 japaneseMarine placed in Kyushu Shikoku
                2 Materials placed in Japan
                2 japaneseTransports placed in 98 Sea Zone
        
            Activate Technology - Japan
                Trigger japaneseImpD: Setting offensiveAttackAA to 3 for unitAttachment attached to japaneseDestroyer
        
            Turn Complete - Japan
                Japan collect 55 PUs; end with 55 PUs
                Units generate 3 techTokens; Japan end with 8 techTokens
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer
        
            Purchase Units - Manchuria
                Manchuria buy 1 Material and 2 japaneseInfantrys; Remaining resources: 0 PUs; 
        
            Place Units - Manchuria
                1 Material and 2 japaneseInfantrys placed in Manchuria
        
            Turn Complete - Manchuria
                Manchuria collect 10 PUs; end with 10 PUs
                Some Units in Manchuria change ownership: 1 Material and 2 japaneseInfantrys
        
            Purchase Units - Thailand
                Thailand buy 2 japaneseInfantrys; Remaining resources: 2 PUs; 
        
            Place Units - Thailand
                2 japaneseInfantrys placed in Thailand
        
            Turn Complete - Thailand
                Thailand collect 7 PUs; end with 9 PUs
                Some Units in Thailand change ownership: 1 japaneseCombatEngineer and 2 japaneseInfantrys
        

        Combat Hit Differential Summary :

        China AntiTankGun : -0,17
        Japan regular : 8,25
        China regular : 5,00
        ExiledAllies regular : -0,50
        Russia AntiTankGun : -0,17
        Russia regular : 0,25
        Usa regular : 1,08
        Britain regular : -1,17
        

        Savegame

        ubernautU 1 Reply Last reply Reply Quote 1
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut :china: : is up

          ubernautU 1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere gd those japan battle stats

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere only had abt 5 minutes to look at this so far things could have more time this weekend but not sure yet

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              N 1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere @ubernaut
                last edited by

                @ubernaut looks like another busy weekend.

                ubernautU 2 Replies Last reply Reply Quote 1
                • ubernautU Offline
                  ubernaut Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere yeah sorry still haven't had another chance to look at it yet 😛 next 3 weeks still likely to be bad but may have some time at some poiint

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere had a little more time to look at it today hopefully will be able to come up with some battles next time i look at it

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut I'm looking forward to it.

                      ubernautU 2 Replies Last reply Reply Quote 1
                      • ubernautU Offline
                        ubernaut Moderators @Nothingtoseehere
                        last edited by

                        @nothingtoseehere should get better next week sometime going out of town this weekend

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Moderators
                          last edited by

                          TripleA Turn Summary: China round 1

                          TripleA Turn Summary for game: Total World War: December 1941 3.0

                          Game History

                          Round: 1
                          
                              Combat Move - China
                                  Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                  Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                  Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                          
                              Non Combat Move - China
                                  Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                  Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                  1 chineseFighter moved from Chungking to Kansu
                                  1 Material, 1 Train and 1 chineseAntiAirGun moved from Altay to Northern China
                                  1 Train moved from Northern China to Singkiang
                                  1 Material, 1 Train and 1 chineseAntiAirGun moved from Singkiang to Ningsia
                                  1 Truck and 1 chineseArtillery moved from Altay to Northern China
                                  1 Truck and 1 chineseCombatEngineer moved from Singkiang to Northern China
                                  1 Truck and 1 chineseAntiAirGun moved from Chungking to Eastern Szechwan
                                  1 Truck moved from Eastern Szechwan to Chungking
                                  1 Truck and 1 chineseArtillery moved from Eastern Szechwan to Kansu
                                  1 chineseTank moved from Singkiang to Kansu
                                  1 chineseAntiAirGun and 1 chineseMech.Infantry moved from Northern China to Kansu
                                  1 chineseMech.Infantry moved from Kansu to Hupeh
                                  1 chineseTank moved from Hupeh to Kansu
                                  1 chineseAntiTankGun moved from Altay to Ningsia
                                  2 chineseInfantrys moved from Ningsia to Kansu
                                  1 chineseInfantry moved from Tsinghai to Kansu
                                  1 chineseAlpineInfantry, 1 chineseAntiTankGun and 1 chineseArtillery moved from Northern China to Kansu
                                  1 chineseInfantry moved from Kansu to Hupeh
                                  1 chineseAntiTankGun, 1 chineseArtillery, 1 chineseCombatEngineer and 1 chineseInfantry moved from Chungking to Hupeh
                                  1 chineseInfantry moved from Western Szechwan to Eastern Szechwan
                                  2 chineseInfantrys moved from Hunan to Hupeh
                                  2 chineseInfantrys moved from Kweichow to Hupeh
                                  1 chineseInfantry moved from Yunnan to Eastern Szechwan
                                  1 chineseInfantry moved from Kwangsi to Kweichow
                          
                              Purchase Units - China
                                  Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                  China buy 3 chineseAlpineInfantrys, 1 chineseEntrenchment and 2 chineseInfantrys; Remaining resources: 0 PUs; 
                          
                              Place Units - China
                                  Units in Northern China being upgraded or consumed: 1 Material
                                  2 chineseAlpineInfantrys and 1 chineseEntrenchment placed in Northern China
                                  1 chineseAlpineInfantry and 2 chineseInfantrys placed in Chungking
                          
                              Turn Complete - China
                                  China collect 25 PUs; end with 25 PUs
                                  Units generate 3 techTokens; China end with 3 techTokens
                          

                          Combat Hit Differential Summary :

                          Savegame

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Britain round 1

                            TripleA Move Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 1
                            
                                Research Technology - Britain
                                    Trigger Starttechtokens: Britain met a national objective for an additional 5 techTokens; end with 5 techTokens
                                    Trigger britishaTAAA: Britain gains access to AdvancedAntiAircraft
                                    Britain spend 0 on tech rolls
                            
                                Combat Move - Britain
                                    Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry
                                    Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank
                                    Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank
                                    Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport
                                    Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
                                    Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran
                                    Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
                                    Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
                                    Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan
                                    Trigger LLquLL: Britain has 1 Pg placed in Queensland
                                    Trigger LLabLL: Britain has 1 Pg placed in Labrador
                                    1 britishStrategicBomber moved from London to 21 Sea Zone
                                    1 britishDestroyer moved from 7 Sea Zone to 24 Sea Zone
                                    1 britishDestroyer moved from 10 Sea Zone to 24 Sea Zone
                                    1 britishFighter moved from Malta to Al Kufrah
                                    1 britishNavalFighter and 1 britishTank moved from Cairo to Al Kufrah
                                    1 britishAntiTankGun, 1 britishArtillery and 2 britishInfantrys moved from Western Egypt to Al Kufrah
                                    1 britishInfantry moved from Nigeria to French Central Africa
                                          Britain take French Central Africa from VichyFrance
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere quick battle on deck

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut still up

                                ubernautU 2 Replies Last reply Reply Quote 1
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere yeah gotta go fast though

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators @Nothingtoseehere
                                    last edited by

                                    @nothingtoseehere lol i guess u weren't

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    N 4 Replies Last reply Reply Quote 0
                                    • N Offline
                                      Nothingtoseehere @ubernaut
                                      last edited by

                                      @ubernaut sorry I'm having a few holdups.

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut Now I'm there. Had to take care of a bit of family support as well as some difficulties with my computer.

                                        1 Reply Last reply Reply Quote 0
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut Do you also get disconnected from the lobby?

                                          N 1 Reply Last reply Reply Quote 0
                                          • N Offline
                                            Nothingtoseehere @Nothingtoseehere
                                            last edited by

                                            @nothingtoseehere Guess I'll see you later.

                                            1 Reply Last reply Reply Quote 0

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