TWW3 with zlefins debugged xml
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@nothingtoseehere going to lobby now
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TripleA Turn Summary: Italy round 1
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 1 Research Technology - Italy Trigger Starttechtokens: Italy met a national objective for an additional 5 techTokens; end with 5 techTokens Trigger italianaTIC: Italy gains access to ImprovedCarriers Trigger italianaTAH: Italy gains access to AdvancedHulls Italy roll 4,12,5,12,2 and gets 2 hits Italy removing all Technology Tokens after successful research. Italy discover SpecialWarfare Combat Move - Italy Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank 1 italianMarine moved from Southern Italy to 46 Sea Zone 1 italianInfantry moved from Rome to 46 Sea Zone 1 italianBattleship, 1 italianDestroyer, 1 italianInfantry, 1 italianMarine and 1 italianTransport moved from 46 Sea Zone to 48 Sea Zone 1 italianMarine moved from 48 Sea Zone to Malta Combat - Italy Battle in Malta Italy attack with 1 italianMarine Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishNavalFighter Italy roll dice for 1 italianBattleship in Malta, round 2 : 1/2 hits, 0,83 expected hits Italy roll dice for 1 italianMarine in Malta, round 2 : 0/1 hits, 0,25 expected hits Britain roll dice for 1 britishAntiAirGun, 1 britishEntrenchment, 1 britishFortification and 1 britishNavalFighter in Malta, round 2 : 2/4 hits, 2,50 expected hits 1 italianMarine owned by the Italy lost in Malta 1 britishAntiAirGun owned by the Britain lost in Malta Britain win with 1 britishEntrenchment, 1 britishFortification and 1 britishNavalFighter remaining. Battle score for attacker is 0 Casualties for Italy: 1 italianMarine Casualties for Britain: 1 britishAntiAirGun Non Combat Move - Italy Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry 2 italianArtillerys moved from Rome to 49 Sea Zone 2 italianArtillerys, 1 italianDestroyer and 1 italianTransport moved from 49 Sea Zone to 51 Sea Zone 1 italianTank moved from Northern Italy to Romania 1 italianMech.Infantry moved from Northern Yugoslavia to Western Ukraine 1 italianArtillery and 1 italianInfantry moved from Romania to Western Ukraine 2 italianArtillerys moved from 51 Sea Zone to Tobruk 1 italianNavalFighter moved from Greece to Tripolitania 1 italianTacticalBomber moved from Rome to Cyrenaica 1 italianArtillery moved from Greece to 50 Sea Zone 1 italianInfantry moved from Sicily to 50 Sea Zone 1 italianArtillery, 1 italianCruiser, 1 italianDestroyer, 1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone 1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Tobruk 1 italianInfantry and 1 italianMech.Infantry moved from Northern Italy to Romania 1 Material and 1 Truck moved from Northern Italy to Southern Italy 1 italianAlpineInfantry moved from Southern Yugoslavia to Greece 1 italianSubmarine moved from 39 Sea Zone to 61 Sea Zone 1 italianSubmarine moved from 59 Sea Zone to 42 Sea Zone 1 italianInfantry moved from Western Ukraine to Kharkov 1 italianInfantry and 1 italianMarine moved from Cyrenaica to Al Kufrah 1 italianFighter moved from Southern Italy to Greece 1 italianSubmarine moved from 47 Sea Zone to 48 Sea Zone 1 Truck and 1 italianAntiAirGun moved from Tripolitania to Al Kufrah 1 italianInfantry moved from Tripolitania to Algeria 1 italianAntiTankGun, 1 italianArtillery and 1 italianCombatEngineer moved from Tripolitania to Cyrenaica 1 italianAirTransport and 1 italianParatrooper moved from Northern Italy to Crete 1 italianTank moved from Rome to Northern Yugoslavia 1 italianStrategicBomber moved from Sicily to Cyrenaica 1 Truck and 1 italianAntiAirGun moved from Southern Italy to Northern Italy 1 Train and 2 italianAntiAirGuns moved from Rome to Western Ukraine 1 Train moved from Western Ukraine to Romania 1 italianInfantry moved from Southern Yugoslavia to Romania 2 italianInfantrys moved from Rome to Southern Italy 1 Truck and 1 italianAntiAirGun moved from Western Ukraine to Orel Kursk 1 italianInfantry and 1 italianMech.Infantry moved from Kharkov to Orel Kursk Purchase Units - Italy Italy buy 1 ResearchCenter, 1 italianMarine, 1 italianTacticalBomber and 1 italianTransport; Remaining resources: 1 PUs; 0 techTokens; Place Units - Italy Units in Southern Italy being upgraded or consumed: 2 Materials 1 ResearchCenter placed in Southern Italy 1 italianMarine placed in Rome 1 italianTransport placed in 49 Sea Zone 1 italianTacticalBomber placed in Northern Italy Activate Technology - Italy Italy activating SpecialWarfare Trigger italianIH1: Setting isAAforBombingThisUnitOnly to false for unitAttachment attached to italianCruiser Trigger italianIH1: Setting isAAforFlyOverOnly to false for unitAttachment attached to italianCruiser Trigger italianIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to italianCruiser Trigger italianSW1: Setting isMarine to true for unitAttachment attached to italianMarine Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianAlpineInfantry Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianParatrooper Trigger italianSW2: Setting canInvadeOnlyFrom to all for unitAttachment attached to italianCombatEngineer Trigger italianSW3: Italy is added to UnitSupportAttachment attached to: UnitType{name=italianAirTransport} with name: supportAttachmentAirtranitalian Italy giving technology to Germany: SpecialWarfare and ImprovedHulls Turn Complete - Italy Italy collect 26 PUs; end with 27 PUs Units generate 6 techTokens; Italy end with 6 techTokensCombat Hit Differential Summary :
Italy regular : -0,08 Britain regular : -0,50 -
@nothingtoseehere :united_states: is up
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@ubernaut Do you have some time this weekend?
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@nothingtoseehere prolly tomorrow haven't had a chance to look at it yet
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@nothingtoseehere had a chance to look at it today i think i know what im doing but didnt have time to look at nc at all yet hopefully tomorrow
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@nothingtoseehere still working on it i think should be good by tomorrow
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@nothingtoseehere hey sorry thought i would have some time to look at it again today but the debate kinda torpedoed my plan
anywho i expect i will have a no real decision combat move but will prolly still ask to do it live because i would like to chat with u abt something anyway will let u know prolly tomorrow 
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@nothingtoseehere yeah ok let me know when u r around should go quick

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@ubernaut I'm up.
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@nothingtoseehere cool heading got lobby now
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@nothingtoseehere ug we ggotta problem somehow this game still has the carrier bug in it
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@ubernaut Hmm strange. I didn't realize at the time.
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@nothingtoseehere not sure how this happened i thought u restarted with the new file
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@ubernaut That's really weird. When I test it with edited units in G1 in a local game I don't see the bug.
Maybe we should test it in a Play online game. -
@nothingtoseehere sure going to lobby now
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@nothingtoseehere i guess u left lol i def got it wen i tested ur german turn
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@ubernaut Sorry didn't expect you to react so quickly.
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@ubernaut This is a battle in local for me:

Carrier is lost not transformed.
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