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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Offline
      beelee @VictoryFirst
      last edited by beelee

      @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

      Man A&A site is really slow today lol.

      yea glad we switched to here 🙂

      Forgot bloke tanks are LL

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee @VictoryFirst
        last edited by beelee

        @victoryfirst

        :beaming_face_with_smiling_eyes:

        Screenshot from 2024-10-14 14-50-33.png

        Edit
        Awesome ! worked like a champ !

        Idk how you do it but one other thing I think that would look better is to give the canals a black border on both sides.

        Screenshot from 2024-10-14 14-52-16.png

        The Jordan side would look better i think. Same with Panama.

        Anyway, if you ever up for it, would be sweet 🙂

        Edit
        I'm looking at the map 🙂

        Edit2
        Maybe i just put the relief tiles that need changed in gimp and do the black lines ?

        I'll try it. Been struggling with gimp. Sucked big time last time I tried to use it

        1 Reply Last reply Reply Quote 1
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          @beelee

          The A&A forum now doesn't even load anymore. And it takes forever to post to the forum lol

          96ae34f3-fe18-4f37-add0-aae163a71b13-image.png

          1 Reply Last reply Reply Quote 1
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            ec7f9906-0f00-4297-86c3-8a0ea60ed91b-image.png

            Lol there are 504 errors now here also 😂

            1 Reply Last reply Reply Quote 1
            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              The whole site is messed up now 😥

              1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                TripleA Turn Summary: Italians round 4

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 4
                
                    Purchase Units - Italians
                        Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                        Turning on Edit Mode
                        EDIT: Adding units owned by Italians to Rostov: 1 italian_paraBoost
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        EDIT: 2 italian_paras moved from Greece to Rostov
                        2 infantry moved from Bulgaria to Albania
                        1 bomber moved from Greece to Albania
                        1 artillery and 1 infantry moved from Bessarabia to Ukraine
                        1 armour moved from Romania to Western Ukraine
                        1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                
                    Combat - Italians
                        Battle in Ukraine
                            Italians attack with 1 artillery and 1 infantry
                            Russians defend with 1 infantry
                                Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                                Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Italians lost in Ukraine
                                1 infantry owned by the Russians lost in Ukraine
                            Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                            Casualties for Italians: 1 infantry
                            Casualties for Russians: 1 infantry
                        Battle in Western Ukraine
                            Italians attack with 1 armour, 1 artillery and 2 infantry
                            Russians defend with 1 elite and 1 infantry
                                Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                                Russians roll dice for 1 elite and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                                1 infantry owned by the Russians lost in Western Ukraine
                                Italians roll dice for 1 armour, 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                                Russians roll dice for 1 elite in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the Italians lost in Western Ukraine
                                1 elite owned by the Russians lost in Western Ukraine
                            Italians win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Russians: 1 elite and 1 infantry
                            Casualties for Italians: 1 infantry
                        Battle in Rostov
                            Italians attack with 2 italian_paras and 1 italian_paraBoost
                            Russians defend with 1 infantry
                                Italians roll dice for 2 italian_paras and 1 italian_paraBoost in Rostov, round 2 : 1/2 hits, 1.00 expected hits
                                Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                                1 italian_para owned by the Italians lost in Rostov
                                1 infantry owned by the Russians lost in Rostov
                                1 italian_paraBoost owned by the Italians lost in Rostov
                            Italians win, taking Rostov from Russians with 1 italian_para remaining. Battle score for attacker is -1
                            Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                            Casualties for Russians: 1 infantry
                        Battle in Albania
                            Italians attack with 1 bomber and 2 infantry
                            British defend with 1 infantry
                                Italians roll dice for 1 bomber and 2 infantry in Albania, round 2 : 1/3 hits, 1.00 expected hits
                                British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the British lost in Albania
                            Italians win, taking Albania from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                            Casualties for British: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Italians
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                        1 bomber moved from Albania to Greece
                        EDIT: 1 italian_para moved from Southern Italy to Greece
                        1 armour moved from Northern Italy to Romania
                        1 armour moved from Romania to Bessarabia
                        1 Rail and 1 infantry moved from Southern Italy to Bessarabia
                        1 infantry moved from Northern Italy to Southern Italy
                        1 infantry moved from Northern Italy to Southern Italy
                        1 infantry moved from Bulgaria to Romania
                
                    Place Units - Italians
                        1 fighter placed in Southern Italy
                        5 infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                        Total Cost from Convoy Blockades: 8
                            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,5,3,1
                        Italians collect 12 PUs (8 lost to blockades); end with 12 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 15 PUs
                

                Combat Hit Differential Summary :

                Italians regular : -0.33
                Russians regular : 0.67
                British regular : -0.33
                

                Savegame

                B 2 Replies Last reply Reply Quote 1
                • B Offline
                  beelee @VictoryFirst
                  last edited by

                  @victoryfirst

                  pretty quiet at the A&A site. I still need to finish my game report.

                  I guess late in the game and the export map becomes too big and it won't post.

                  Just a heads up 🙂

                  1 Reply Last reply Reply Quote 0
                  • B Offline
                    beelee @VictoryFirst
                    last edited by beelee

                    @victoryfirst

                    Game History

                    Round: 4
                    
                        Purchase Units - ANZAC
                            ANZAC buy 2 Fortifications, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - ANZAC
                    
                        Combat - ANZAC
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            1 transport moved from 42 Sea Zone to 55 Sea Zone
                            2 infantry moved from Northern Territory to 55 Sea Zone
                            2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                            2 infantry moved from 42 Sea Zone to Java
                            1 transport moved from 44 Sea Zone to 55 Sea Zone
                            2 infantry moved from Queensland to Northern Territory
                            1 fighter moved from New South Wales to Queensland
                            1 air_transport moved from New South Wales to Queensland
                            1 artillery moved from New South Wales to Queensland
                            1 fighter moved from Queensland to Java
                            1 fighter moved from Java to India
                    
                        Place Units - ANZAC
                            2 Fortifications placed in Java
                            1 factory_minor placed in Queensland
                            1 fighter and 2 infantry placed in New South Wales
                    
                        Turn Complete - ANZAC
                            ANZAC collect 21 PUs; end with 21 PUs
                            Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
                    
                        Combat Move - French
                    
                        Combat - French
                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    
                        Non Combat Move - French
                            Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            1 infantry moved from Anglo Egyptian Sudan to Egypt
                            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                            1 infantry moved from Trans-Jordan to Egypt
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    EXP game 6 Victory F4.tsvg

                    Edit
                    Forgot to move ANZAC INF to Shan ST

                    EXP game 6 Victory F4edit.tsvg

                    1 Reply Last reply Reply Quote 0
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      @beelee

                      Yeah so what I did with the export map was upload it to google drive and then create a download link for it using a plugin called Create Download Link or something. Then people can simply download the map. Posting it is indeed not possible because it is so big 🙂

                      1 Reply Last reply Reply Quote 1
                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        Direct Link Creator it's called 🙂

                        1 Reply Last reply Reply Quote 1
                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          G5 combat.tsvg

                          1 Reply Last reply Reply Quote 1
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            G5 combat moves.PNG

                            Gonna make these combat moves. The Engineers from Romania are going to join the Belarus attack, little bit off screen.

                            1 Reply Last reply Reply Quote 1
                            • VictoryFirstV Offline
                              VictoryFirst
                              last edited by

                              Going to roll for the mines

                              NOVGOROD border, 4 mines
                              [dice 4d6<=2]

                              EASTERN POLAND border, 6 mines
                              [dice 6d6<=2]

                              BALTIC STATES border, 4 mines
                              [dice 3d6<=2]

                              1 Reply Last reply Reply Quote 1
                              • VictoryFirstV Offline
                                VictoryFirst
                                last edited by

                                Lol stupid me, no dice bot here. Going to do it in our old thread

                                1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  OK here are the results:
                                  4d6<=2: 3, 2, 4, 3; Hits: 1
                                  6d6<=2: 5, 1, 2, 4, 6, 1; Hits: 3
                                  3d6<=2: 1, 6, 1; Hits: 2

                                  All hits are applied to infantry

                                  1 Reply Last reply Reply Quote 1
                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    Made a mistake actually. The removed mines by engineers actually do not defend
                                    68f20475-79eb-4eab-aa55-d14701101660-image.png

                                    This means EPOL should have only 4 rolls...

                                    Are we OK if we just ignore the last two rolls, the 6 and the 1? That means you have one hit less in EPOL...

                                    1 Reply Last reply Reply Quote 1
                                    • VictoryFirstV Offline
                                      VictoryFirst
                                      last edited by

                                      TripleA Turn Summary: Germans round 5

                                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                      Game History

                                      Round: 5
                                      
                                          Research Technology - Germans
                                      
                                          Purchase Units - Germans
                                              Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                                              Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                                              triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                                              triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                                              triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                                              Germans buy 1 GermanUBoat, 2 Panzer_Grndrss, 2 Waffen_Obersts, 1 elite, 3 fighters, 2 german_paras, 5 infantry and 3 waffen_infantrys; Remaining resources: 0 PUs; 
                                      
                                          Place Units - Germans
                                              Units in Germany being upgraded or consumed: 3 infantry and 2 waffen_infantrys
                                              2 Waffen_Obersts and 3 waffen_infantrys placed in Germany
                                      
                                          Combat Move - Germans
                                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                              COMMENT: Going to apply the losses for the land mines
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                                              EDIT: Removing units owned by Changer from Belarus: 1 R_mine_Belarus_NOVGO
                                              EDIT: Removing units owned by Changer from Belarus: 2 R_mine_Belarus_EPOLs
                                              EDIT: Removing units owned by Changer from Belarus: 2 R_mine_Belarus_EPOLs
                                              EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
                                              EDIT: Removing units owned by Changer from Belarus: 2 R_mine_Belarus_BALTs
                                              EDIT: Removing units owned by Germans from Baltic States: 2 infantry
                                              EDIT: Turning off Edit Mode
                                              5 infantry moved from Normandy Bordeaux to Holland Belgium
                                              1 infantry moved from Western Germany to Holland Belgium
                                              2 bombers and 1 fighter moved from Western Germany to 97 Sea Zone
                                              2 fighters and 2 tactical_bombers moved from Romania to 97 Sea Zone
                                              1 fighter and 2 tactical_bombers moved from Poland to 97 Sea Zone
                                              1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 3 waffen_infantrys moved from Novgorod to Belarus
                                              2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 german_para and 3 infantry moved from Eastern Poland to Belarus
                                              2 German_Engineers moved from Romania to Belarus
                                      
                                          Combat - Germans
                                              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                              Battle in Holland Belgium
                                                  Germans attack with 6 infantry
                                                  British defend with 1 UK_LCV, 1 elite and 1 infantry
                                                      Germans roll dice for 6 infantry in Holland Belgium, round 2 : 1/6 hits, 1.00 expected hits
                                                      British roll dice for 1 UK_LCV, 1 elite and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
                                                      1 infantry owned by the Germans lost in Holland Belgium
                                                      1 infantry owned by the British lost in Holland Belgium
                                                      Germans roll dice for 5 infantry in Holland Belgium, round 3 : 2/5 hits, 0.83 expected hits
                                                      British roll dice for 1 UK_LCV and 1 elite in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                                                      1 infantry owned by the Germans lost in Holland Belgium
                                                      1 UK_LCV owned by the British and 1 elite owned by the British lost in Holland Belgium
                                                  Germans win, taking Holland Belgium from British with 4 infantry remaining. Battle score for attacker is 3
                                                  Casualties for Germans: 2 infantry
                                                  Casualties for British: 1 UK_LCV, 1 elite and 1 infantry
                                              Battle in 97 Sea Zone
                                                  Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                                                  British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters; French defend with 1 destroyer
                                                      Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits
                                                      British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 transport and 2 uk_fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits
                                                      2 fighters owned by the Germans lost in 97 Sea Zone
                                                      1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British, 2 uk_fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                                                      Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 97 Sea Zone, round 3 : 6/8 hits, 4.67 expected hits
                                                      British roll dice for 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                      1 transport owned by the British lost in 97 Sea Zone
                                                  Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41
                                                  Casualties for Germans: 2 fighters
                                                  Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 transport and 2 uk_fighters
                                                  Casualties for French: 1 destroyer
                                              Battle in Belarus
                                                  Germans attack with 2 German_Engineers, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 1 Waffen_Oberst, 9 armour, 3 artilleries, 1 elite, 1 german_para, 7 infantry, 2 mech_infantrys and 3 waffen_infantrys; Changer loiter and taunt
                                                  Changer defend; Russians defend with 1 aaGun and 2 infantry
                                                      Germans roll dice for 2 German_Engineers, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 1 Waffen_Oberst, 9 armour, 3 artilleries, 1 elite, 1 german_para, 7 infantry, 2 mech_infantrys and 3 waffen_infantrys in Belarus, round 2 : 17/37 hits, 14.00 expected hits
                                                      Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                                                      1 infantry owned by the Germans lost in Belarus
                                                      2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus
                                                  Germans win, taking Belarus from Russians with 2 German_Engineers, 1 Panzer_General3, 2 Panzer_Grndrss, 2 Waffen_Artys, 1 Waffen_Oberst, 9 armour, 3 artilleries, 1 elite, 1 german_para, 6 infantry, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 8
                                                  Casualties for Germans: 1 infantry
                                                  Casualties for Russians: 1 aaGun and 2 infantry
                                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                      
                                          Non Combat Move - Germans
                                              Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Baltic States
                                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Normandy Bordeaux
                                              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                              1 aaGun moved from Eastern Poland to Belarus
                                              1 elite moved from Bessarabia to Ukraine
                                              1 infantry moved from Bessarabia to Eastern Poland
                                              3 infantry moved from Poland to Eastern Poland
                                              2 infantry moved from Southern France to Normandy Bordeaux
                                              9 GermanUBoats and 2 Wolfpacks moved from 109 Sea Zone to 112 Sea Zone
                                              1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                                              1 battleship and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                                              1 transport moved from 115 Sea Zone to 114 Sea Zone
                                              2 infantry moved from Germany to 114 Sea Zone
                                              2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                                              2 infantry moved from 115 Sea Zone to Novgorod
                                              1 artillery, 1 elite and 3 infantry moved from Karelia to Novgorod
                                              1 Panzer_General and 1 armour moved from Germany to Eastern Poland
                                              1 fighter moved from 97 Sea Zone to Eastern Poland
                                              1 fighter moved from 97 Sea Zone to Romania
                                              1 tactical_bomber moved from 97 Sea Zone to Romania
                                              1 tactical_bomber moved from 97 Sea Zone to Romania
                                              1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                                              1 tactical_bomber moved from 97 Sea Zone to Southern Italy
                                              2 bombers moved from 97 Sea Zone to Western Germany
                                              2 Panzer_Grndrss moved from Western Germany to Poland
                                              1 Waffen_Oberst moved from Germany to Eastern Poland
                                              1 Waffen_Oberst moved from Germany to Eastern Poland
                                              2 german_paras moved from Germany to Romania
                                              2 G_Rails moved from Germany to Western Germany
                                              1 G_Rail and 1 infantry moved from Western Germany to Baltic States
                                              1 G_Rail and 1 infantry moved from Western Germany to Normandy Bordeaux
                                              3 infantry moved from Western Germany to France
                                              2 waffen_infantrys moved from Germany to Eastern Poland
                                              1 waffen_infantry moved from Germany to Eastern Poland
                                              1 elite moved from Germany to Poland
                                      
                                          Place Units - Germans
                                              2 infantry placed in Southern France
                                              1 GermanUBoat placed in 93 Sea Zone
                                              3 fighters placed in Western Germany
                                              2 Panzer_Grndrss and 1 infantry placed in Romania
                                              2 infantry placed in Western Germany
                                              1 elite and 2 german_paras placed in Germany
                                      
                                          Turn Complete - Germans
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Total Cost from Convoy Blockades: 0
                                                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
                                              Germans collect 50 PUs; end with 50 PUs
                                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs
                                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Russians regular : 0.33
                                      Germans regular : 6.50
                                      British regular : -0.83
                                      

                                      Savegame

                                      1 Reply Last reply Reply Quote 1
                                      • VictoryFirstV Offline
                                        VictoryFirst
                                        last edited by

                                        Btw an AG forms in Belarus but I didn't bother doing all the edit stuff with the armies 🙂 I find it a little time consuming lol.

                                        B 2 Replies Last reply Reply Quote 1
                                        • B Offline
                                          beelee @VictoryFirst
                                          last edited by beelee

                                          @victoryfirst

                                          Yea that's cool. Just when they do battle is when it matters. The AGs 🙂

                                          Yea any extra rolls I would delete the last ones as needed. Same as if you need to count what hit's what. I think History does a good job of it though.

                                          Edit
                                          Hmm ... maybe one of the Devs will make us a dicebot lol

                                          Actually, just need the dice roller to show up in history. Idk how much work that would take though. I did a feature request a couple years ago for it

                                          https://forums.triplea-game.org/topic/2750/improving-the-roll-dice-button

                                          1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee
                                            last edited by

                                            @VictoryFirst

                                            Royal navy deserved to be sunk lol

                                            1 Reply Last reply Reply Quote 0

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