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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B
      beelee @VictoryFirst last edited by beelee

      @victoryfirst

      hmm place got fckd up.

      Screenshot from 2024-10-03 08-41-03.png

      Screenshot from 2024-10-03 08-41-39.png

      Screenshot from 2024-10-03 08-42-28.png

      Egypt too. Everything else seems ok. GD it. Spent a lot of time trying to make those as geographically correct as I could 😞

      Guess I'll have to manually move them. How's it look for you ?

      Edit
      That doesn't really make any sense. I haven't updated triplea. I did add Elks fix but that doesn't affect place. Tweaked S Italy a CH because it's PU number was covered up.

      Don't recall that till recently either.

      Well, I'll fix for next update. I'm gonna shit can the LM box and move the soviet AGs over. Guess we'll just leave that space blank for now

      Edit2
      I guess I should remove the Victory Cities too, since EXP doesn't use them. Make some more room

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      • B
        beelee @VictoryFirst last edited by beelee

        @victoryfirst

        I think I found what happened. When you added the varaibles for take over of Italy, you have minor Fctry listed first. I will change the order and see if it fixes itself 🙂

        Pretty sure unitList is the order they show up for place. I think some of it is hardwired. Goes AB, NB, Fctry, Inf, Arty, Mech, Armor, Ftr, Tac, Bmbr

        Trprt, SS, DD, CA, BB, CV

        Edit
        Well that didn't work. Idk wtf is going on. I'll just fix it manually, but not knowing what caused it, means it might happen again.

        W/e F it

        Edit2
        Minor Factories have nutted up somehow. Screwing everything up. Trying to track it down.

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        • VictoryFirst
          VictoryFirst last edited by

          Oh, I don't understand why that happened. I accidentally did the Japanese turn on 2.6 version thought, might that have caused problems?

          Yeah in another game I also noticed that the units got pushed out of the first place, when you have units of different nationalities. I am not sure if that already was like that or if something fckd up.

          B 1 Reply Last reply Reply Quote 1
          • VictoryFirst
            VictoryFirst last edited by

            TripleA Turn Summary: Italians round 3

            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 3
            
                Purchase Units - Italians
                    Italians buy 1 armour, 4 infantry and 1 italian_para; Remaining resources: 1 PUs; 
            
                Combat Move - Italians
                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                    1 artillery and 3 infantry moved from Tobruk to Alexandria
                    1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                    1 bomber moved from Southern Italy to Alexandria
            
                Combat - Italians
                    Battle in Morocco
                        Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                        French defend with 1 infantry
                            Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits
                            French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                            1 mech_infantry owned by the Italians lost in Morocco
                            1 infantry owned by the French lost in Morocco
                        Italians win, taking Morocco from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                        Casualties for Italians: 1 mech_infantry
                        Casualties for French: 1 infantry
                        Turning on Edit Mode
                        EDIT: Removing units owned by Italians from Morocco: 1 artillery
                        EDIT: Adding units owned by Italians to Morocco: 1 mech_infantry
                        EDIT: Turning off Edit Mode
                    Battle in Alexandria
                        Italians attack with 1 artillery, 1 bomber and 3 infantry
                        British defend with 1 infantry
                            Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.67 expected hits
                            British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                            1 infantry owned by the British lost in Alexandria
                        Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                        Casualties for British: 1 infantry
                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
            
                Non Combat Move - Italians
                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                    Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                    1 bomber moved from Alexandria to Greece
                    2 armour moved from Greece to Romania
                    4 infantry moved from Greece to Bulgaria
                    1 Rail moved from Southern Italy to Northern Italy
                    1 Rail and 1 infantry moved from Northern Italy to Bessarabia
                    2 artilleries and 3 infantry moved from Romania to Bessarabia
                    1 infantry moved from Northern Italy to 97 Sea Zone
                    1 infantry moved from 97 Sea Zone to Greece
                    EDIT: 3 italian_paras moved from Southern Italy to Greece
            
                Place Units - Italians
                    2 infantry and 1 italian_para placed in Southern Italy
                    1 armour and 2 infantry placed in Northern Italy
            
                Turn Complete - Italians
                    Italians collect 15 PUs; end with 16 PUs
                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                    Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            

            Combat Hit Differential Summary :

            French regular : 0.67
            Italians regular : 0.17
            British regular : -0.33
            

            Savegame

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            • VictoryFirst
              VictoryFirst last edited by

              hehe that was Italy in 5, never did a turn so fast 😂

              B 2 Replies Last reply Reply Quote 1
              • B
                beelee @VictoryFirst last edited by beelee

                @victoryfirst

                Yea I haven't tracked it down yet. Panzer and my game is correct. I did mess with the minors so they could move allowing the Engnrs to move them. Maybe something happened there.

                Idky it would though. Anyway, it doesn't affect gameplay. I just like the look better. 🙂 We'll get it sorted 🙂

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                • B
                  beelee @VictoryFirst last edited by

                  @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                  Yeah in another game I also noticed that the units got pushed out of the first place, when you have units of different nationalities.

                  yea,if you control the TTy your dudes will place first. Some SZs can be controlled, but most can't

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                  • B
                    beelee @VictoryFirst last edited by

                    @victoryfirst

                    Game History

                    Round: 3
                    
                        Purchase Units - ANZAC
                            ANZAC buy 1 air_transport, 1 artillery and 1 fighter; Remaining resources: 3 PUs; 
                    
                        Combat Move - ANZAC
                    
                        Combat - ANZAC
                            Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                    
                        Non Combat Move - ANZAC
                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                            Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            1 infantry moved from Sumatra to 41 Sea Zone
                            1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                            1 infantry moved from 44 Sea Zone to Celebes
                                  ANZAC take Celebes from Dutch
                            1 transport moved from 42 Sea Zone to 41 Sea Zone
                            1 aaGun moved from Sumatra to 41 Sea Zone
                            1 aaGun and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                            1 aaGun moved from 42 Sea Zone to Java
                            1 fighter moved from Java to India
                            1 fighter moved from Queensland to Java
                            1 fighter and 2 infantry moved from New South Wales to Queensland
                            2 infantry moved from Queensland to Northern Territory
                    
                        Place Units - ANZAC
                            1 air_transport, 1 artillery and 1 fighter placed in New South Wales
                    
                        Turn Complete - ANZAC
                            ANZAC collect 21 PUs; end with 24 PUs
                            Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs
                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 27 PUs
                    
                        Combat Move - French
                    
                        Combat - French
                            Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                    
                        Non Combat Move - French
                            Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                            Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                            1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                    
                        Turn Complete - French
                    

                    Combat Hit Differential Summary :

                    EXP Game 6 Victory F3.tsvg

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                    • B
                      beelee @beelee last edited by

                      @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                      I did mess with the minors so they could move allowing the Engnrs to move them. Maybe something happened there.
                      Idky it would though.

                      @VictoryFirst

                      wow who woulda thunk it ? lol That's what screwed everything up.

                      Anyway, I reverted it, so will have to use edit, delete and place, when moving with Engnrs. Russia's still move.

                      I'll try and fix in the future, but I dislike place being messed up more than not being able to move the Fctrys

                      Also, if you need to recover something on git, hit commits, select the one you want and hit the commit # and you can restore branch.

                      Then switch to that branch and DL zip and you get the full package.

                      Took a while to figure that out. 😠 lol

                      B 1 Reply Last reply Reply Quote 2
                      • B
                        beelee last edited by beelee

                        @VictoryFirst

                        Hmm ... maybe I'll try and make them Nation specific like russia. It's kinda nice not needing edit to move them but having a Naval Base in the middle of land is kinda fckd

                        well, I'll dick with it some more

                        Edit
                        I can tweak place but then it screws up when they change to majors or undg, hvy. Probably just do the update and continue to work on it

                        1 Reply Last reply Reply Quote 2
                        • VictoryFirst
                          VictoryFirst last edited by

                          I am playing too many games lol. I am ping-ponging between threads. Need to get my head wrapped around the german turn here 😀

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                          • VictoryFirst
                            VictoryFirst last edited by

                            Lol that's new 😀

                            8049a839-c4a2-47dc-99df-26fb267a1a68-image.png

                            B 1 Reply Last reply Reply Quote 1
                            • B
                              beelee @VictoryFirst last edited by

                              @victoryfirst

                              Yea I like the Air Trprts more and more 🙂 Panzer had over 15 with the yanks lol

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                              • B
                                beelee @beelee last edited by beelee

                                @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                I'll try and fix in the future, but I dislike place being messed up more than not being able to move the Fctrys

                                All right, got brain working again. So, the xml still dictates place order, as far as i can tell, with Infrastructure going before non infra units.

                                For some reason, giving infra units movement, jumps them in the place order, even if they are listed behind others.
                                At least that's how it seems to me.

                                So, what I'm doing is moving All the factories to place first and then rearranging the place order. About a third of the way done.

                                There will still be some movement, like when GIB gets an AB the NB will move but at least we won't have a Harbor in the middle of Novgorod lol.

                                I tried to place them as historically correct as possible. NB in Nagasaki and San Diego. Fctry in Chicago etc ... Wasn't always able to do it but we want to get as close as we can 🙂

                                Anyway, The Engnrs will still be able to move the Fctrys 🙂

                                1 Reply Last reply Reply Quote 1
                                • VictoryFirst
                                  VictoryFirst last edited by

                                  TripleA Turn Summary: Germans round 4

                                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 4
                                  
                                      Research Technology - Germans
                                  
                                      Purchase Units - Germans
                                          Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                                          Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                                          Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                                          Trigger FrenchEscortsA3: buyEscort added to productionFrench
                                          Trigger BritishEscortsA3: buyEscort added to productionBritish
                                          Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                                          Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                                          Trigger RussiansEscortsA3: buyEscort added to productionRussians
                                          Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                                          Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                                          Trigger GermansEscortsA3: buyEscort added to productionGermans
                                          triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                                          triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                                          Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                                          triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                                          triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Germans buy 1 Panzer_General, 2 Panzer_Grndrss, 1 armour, 1 elite, 2 german_paras and 11 infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Germans
                                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          3 infantry moved from Western Germany to Holland Belgium
                                          2 bombers moved from Western Germany to Holland Belgium
                                          1 fighter moved from Western Germany to Holland Belgium
                                          1 artillery, 1 elite and 4 infantry moved from Finland to Karelia
                                          EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Baltic States
                                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Baltic States
                                          EDIT: 2 artilleries, 2 mech_infantrys and 1 waffen_infantry moved from Army Group North to Baltic States
                                          EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
                                          EDIT: 5 infantry moved from Army Group North to Baltic States
                                          EDIT: 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys moved from Baltic States to Novgorod
                                          1 battleship and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                                          1 artillery, 1 elite and 6 infantry moved from Poland to Eastern Poland
                                          1 Waffen_Arty moved from Poland to Eastern Poland
                                          1 german_para moved from Romania to Ukraine
                                          3 armour moved from Bessarabia to Eastern Poland
                                          1 armour moved from Romania to Eastern Poland
                                          1 fighter and 1 tactical_bomber moved from Romania to Ukraine
                                          2 Panzer_Grndrss moved from Germany to Eastern Poland
                                          1 fighter moved from Finland to Eastern Poland
                                          1 infantry moved from Western Germany to Holland Belgium
                                          EDIT: 1 1stCorps moved from Western Ukraine to 1st Corps
                                          EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from 1st Corps to Western Ukraine
                                          1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
                                          1 artillery moved from Bessarabia to Ukraine
                                          1 mech_infantry moved from Romania to Western Ukraine
                                          1 waffen_infantry moved from Romania to Western Ukraine
                                          1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                                          1 fighter and 2 tactical_bombers moved from Poland to Western Ukraine
                                  
                                      Combat - Germans
                                          Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Battle in Novgorod
                                              Germans attack with 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys
                                              Russians defend with 1 airfield, 1 harbour, 1 infantry and 1 russian_minor
                                                  Germans roll dice for 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys in Novgorod, round 2 : 11/24 hits, 9.17 expected hits
                                                  Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Novgorod
                                              Some non-combat units are destroyed: 
                                              Germans win, taking Novgorod from Russians with 1 Panzer_General3, 1 Waffen_Arty, 1 Waffen_Oberst, 5 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Holland Belgium
                                              Germans attack with 2 bombers, 1 fighter and 4 infantry
                                              British defend with 3 uk_paras and 1 uk_paraBoost
                                                  Germans roll dice for 2 bombers, 1 fighter and 4 infantry in Holland Belgium, round 2 : 1/7 hits, 2.50 expected hits
                                                  British roll dice for 3 uk_paras and 1 uk_paraBoost in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits
                                                  1 infantry owned by the Germans lost in Holland Belgium
                                                  1 uk_para owned by the British lost in Holland Belgium
                                                  1 uk_paraBoost owned by the British lost in Holland Belgium
                                                  Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Holland Belgium, round 3 : 3/6 hits, 2.33 expected hits
                                                  British roll dice for 2 uk_paras in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                                                  1 infantry owned by the Germans lost in Holland Belgium
                                                  2 uk_paras owned by the British lost in Holland Belgium
                                              Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                                              Casualties for Germans: 2 infantry
                                              Casualties for British: 3 uk_paras and 1 uk_paraBoost
                                          Battle in Karelia
                                              Germans attack with 1 artillery, 1 elite and 4 infantry
                                              Russians defend with 1 infantry
                                                  Germans roll dice for 1 artillery, 1 elite and 4 infantry in Karelia, round 2 : 3/7 hits, 1.67 expected hits
                                                  Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Karelia
                                              Germans win, taking Karelia from Russians with 1 artillery, 1 elite and 4 infantry remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 infantry
                                          Battle in Ukraine
                                              Germans attack with 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber
                                              Russians defend with 1 elite
                                                  Germans roll dice for 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                                                  Russians roll dice for 1 elite in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                                                  1 elite owned by the Russians lost in Ukraine
                                              Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 german_para and 1 tactical_bomber remaining. Battle score for attacker is 3
                                              Casualties for Russians: 1 elite
                                          Battle in Western Ukraine
                                              Germans attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry
                                              Russians defend with 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry
                                                  Russians roll AA dice in Western Ukraine : 1/3 hits, 0.50 expected hits
                                                  1 fighter owned by the Germans lost in Western Ukraine
                                                  Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry in Western Ukraine, round 2 : 3/8 hits, 3.33 expected hits
                                                  Russians roll dice for 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry in Western Ukraine, round 2 : 0/6 hits, 2.67 expected hits
                                                  1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Western Ukraine
                                                  Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry in Western Ukraine, round 3 : 2/8 hits, 3.33 expected hits
                                                  Russians roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                                                  1 infantry owned by the Germans lost in Western Ukraine
                                                  1 infantry owned by the Russians and 1 armour owned by the Russians lost in Western Ukraine
                                              Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter, 1 mech_infantry, 3 tactical_bombers and 1 waffen_infantry remaining. Battle score for attacker is 4
                                              Casualties for Germans: 1 fighter and 1 infantry
                                              Casualties for Russians: 1 Soviet_Commisar_3, 1 aaGun, 1 armour and 2 infantry
                                          Battle in 115 Sea Zone
                                              Germans attack with 1 battleship and 1 destroyer
                                              Russians defend with 1 submarine
                                                  Germans roll dice for 1 battleship and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                                                  Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                  1 submarine owned by the Russians lost in 115 Sea Zone
                                              Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                                              Casualties for Russians: 1 submarine
                                          Battle in Eastern Poland
                                              Germans attack with 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 6 infantry
                                              Russians defend with 1 artillery and 4 infantry
                                                  Germans roll dice for 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 6 infantry in Eastern Poland, round 2 : 6/17 hits, 5.50 expected hits
                                                  Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/5 hits, 1.67 expected hits
                                                  1 infantry owned by the Germans lost in Eastern Poland
                                                  4 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                                              Germans win, taking Eastern Poland from Russians with 2 Panzer_Grndrss, 1 Waffen_Arty, 4 armour, 1 artillery, 1 elite, 1 fighter and 5 infantry remaining. Battle score for attacker is 13
                                              Casualties for Germans: 1 infantry
                                              Casualties for Russians: 1 artillery and 4 infantry
                                  
                                      Non Combat Move - Germans
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Bessarabia
                                          Trigger Remove All Wolfpack: has removed 5 Wolfpacks owned by Germans in 109 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                          1 german_para moved from Germany to Eastern Poland
                                          1 waffen_infantry moved from Poland to Germany
                                          1 aaGun moved from Romania to Eastern Poland
                                          1 fighter and 1 tactical_bomber moved from Ukraine to Romania
                                          1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                                          2 tactical_bombers moved from Western Ukraine to Poland
                                          2 bombers moved from Holland Belgium to Western Germany
                                          1 fighter moved from Holland Belgium to Western Germany
                                          1 fighter moved from Eastern Poland to Poland
                                          2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                                          3 GermanUBoats and 2 Wolfpacks moved from 108 Sea Zone to 109 Sea Zone
                                          2 infantry moved from Germany to 113 Sea Zone
                                          2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                                          2 infantry moved from 115 Sea Zone to Baltic States
                                          1 G_Rail and 1 elite moved from Germany to Bessarabia
                                          1 G_Rail and 1 infantry moved from Germany to Bessarabia
                                          1 waffen_infantry moved from Romania to Germany
                                          3 infantry moved from Germany to Poland
                                          EDIT: 2 German_Engineers and 1 factory_minor moved from Greater Southern Germany to Romania
                                          1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                                  
                                      Place Units - Germans
                                          1 Panzer_General, 2 Panzer_Grndrss, 1 armour, 1 elite, 2 german_paras and 3 infantry placed in Germany
                                          8 infantry placed in Western Germany
                                          Germans undo move 1.
                                          Germans undo move 1.
                                          2 Panzer_Grndrss placed in Western Germany
                                          1 Panzer_General, 1 armour, 1 elite, 2 german_paras and 5 infantry placed in Germany
                                          6 infantry placed in Western Germany
                                  
                                      Turn Complete - Germans
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Total Cost from Convoy Blockades: 1
                                              Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                                          Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
                                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 64 PUs
                                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Russians regular : -4.67
                                  Germans regular : 1.33
                                  Russians AA : 0.50
                                  British regular : -0.17
                                  

                                  Savegame

                                  B 1 Reply Last reply Reply Quote 1
                                  • B
                                    beelee @VictoryFirst last edited by

                                    @victoryfirst

                                    those cockskrs in W UKR musta all been drinking the potato spirits lol

                                    At least the Flak boys were on it 🙂

                                    1 Reply Last reply Reply Quote 1
                                    • VictoryFirst
                                      VictoryFirst last edited by

                                      @barnee This game is already looking good for you lol. I always mess up the barb and let my combat units immediately get destroyed. Hope Japan can put some things right 😀

                                      B 1 Reply Last reply Reply Quote 1
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                                        beelee @VictoryFirst last edited by beelee

                                        @victoryfirst

                                        hmm ... not looking good for the rooskis imo 🙂

                                        We'll see how it urns out 🙂

                                        Had to reload some rail units on my test. Dickin with place fckd it up lol Still works with the generics but yea 🙂

                                        VictoryFirst 1 Reply Last reply Reply Quote 0
                                        • VictoryFirst
                                          VictoryFirst @beelee last edited by VictoryFirst

                                          @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                          We'll see how it urns out

                                          Lol I hope it's not time for the urn yet 😂

                                          Hehe I am always having trouble as the Germans. And I am allergic to land mines 😀

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                                            beelee @VictoryFirst last edited by

                                            @victoryfirst

                                            heh heh Panzer had 68 LMs last game lol

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