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    #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain

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    • B Online
      beelee @VictoryFirst
      last edited by

      @victoryfirst

      thought you might do that 🙂 I'll check it out now

      1 Reply Last reply Reply Quote 0
      • B Online
        beelee @VictoryFirst
        last edited by

        @victoryfirst

        Game History

        Round: 3
        
            Purchase Units - Russians
                Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                Note to players Russians: Unprovoked German Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Italy has Already Attacked
                Trigger TankGeneral: buyTank_General added to productionRussians
                Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                Russians buy 1 Tank_General, 4 armour, 1 elite and 2 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 1stCorps moved from Bryansk to 1st Corps
                EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 mech_infantry moved from 1st Corps to Bryansk
                EDIT: 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Bryansk to Bessarabia
                2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
                1 armour moved from Bryansk to Bessarabia
                1 artillery and 5 infantry moved from Western Ukraine to Bessarabia
                2 russian_paras moved from Russia to Bessarabia
                EDIT: 2 russian_paras moved from Caucasus to Bessarabia
                1 submarine moved from 123 Sea Zone to 125 Sea Zone
                1 artillery and 4 infantry moved from Belarus to Eastern Poland
                1 elite and 1 infantry moved from Bryansk to Ukraine
                EDIT: 1 artillery moved from Bryansk to Ukraine
        
            Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 3/5 hits, 1.17 expected hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 elite and 1 infantry
                    Germans defend with 1 german_para and 1 german_paraBoost
                        Russians roll dice for 1 artillery, 1 elite and 1 infantry in Ukraine, round 2 : 0/4 hits, 1.17 expected hits
                        Germans roll dice for 1 german_para and 1 german_paraBoost in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                        1 german_paraBoost owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery and 1 elite in Ukraine, round 3 : 1/3 hits, 1.00 expected hits
                        Germans roll dice for 1 german_para in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Ukraine
                        1 german_para owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 elite remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Germans: 1 german_para and 1 german_paraBoost
                Battle in Bessarabia
                    Russians attack with 1 Soviet_Commisar_3, 3 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry, 4 russian_paras and 1 tactical_bomber
                    Germans defend with 3 armour, 2 artilleries and 11 infantry
                        Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry, 4 russian_paras and 1 tactical_bomber in Bessarabia, round 2 : 7/20 hits, 6.50 expected hits
                        Germans roll dice for 3 armour, 2 artilleries and 11 infantry in Bessarabia, round 2 : 9/16 hits, 5.83 expected hits
                        4 russian_paras owned by the Russians and 5 infantry owned by the Russians lost in Bessarabia
                        7 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 Soviet_Commisar_3, 3 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/11 hits, 5.00 expected hits
                        Germans roll dice for 3 armour, 2 artilleries and 4 infantry in Bessarabia, round 3 : 4/9 hits, 3.50 expected hits
                        1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                        3 infantry owned by the Germans lost in Bessarabia
                    1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                    1 Soviet_Commisar_3 owned by the Russians and 1 armour owned by the Russians retreated to Western Ukraine
                    Germans win with 3 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is -19
                    Casualties for Russians: 2 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 russian_paras
                    Casualties for Germans: 10 infantry
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
        
            Non Combat Move - Russians
                Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Western Ukraine
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Caucasus
                2 fighters moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 R_Europe_Rail moved from Russia to Buryatia
                1 R_Europe_Rail and 1 infantry moved from Buryatia to Western Ukraine
                1 Russian_Rail moved from Russia to Buryatia
                1 Russian_Rail and 1 infantry moved from Buryatia to Western Ukraine
                4 mine_unarmeds moved from Bryansk to Belarus
                2 Russian_Engineers, 1 aaGun and 5 infantry moved from Belarus to Bryansk
                1 artillery moved from Volgograd to Tambov
                1 Russian_Rail and 1 mech_infantry moved from Russia to Caucasus
                1 armour moved from Urals to Russia
                3 infantry moved from Archangel to Smolensk
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Archangel
                1 aaGun and 2 infantry moved from Novgorod to Belarus
                1 elite moved from Russia to Bryansk
                1 Soviet_Commisar moved from Russia to Bryansk
                10 mine_unarmeds moved from Russia to Bryansk
        
            Place Units - Russians
                1 Tank_General, 4 armour, 1 elite and 2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 4 mine_unarmeds
                EDIT: Adding units owned by Changer to Belarus: 4 R_mine_Belarus_BALTs
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 1 Soviet_Commisar_3, 1 armour and 2 infantry
                EDIT: Adding units owned by Russians to Western Ukraine: 1 1stCorps
                EDIT: Adding units owned by Russians to 1st Corps: 1 Soviet_Commisar_3, 1 armour and 2 infantry
                EDIT: Removing units owned by Russians from 1st Corps: 1 1stCorps
                EDIT: Removing units owned by Russians from Bryansk: 1 Soviet_Commisar and 2 infantry
                EDIT: Adding units owned by Russians to Bryansk: 1 2ndCorps
                EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps
                EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_1 and 3 infantry
                EDIT: Removing units owned by Russians from Russia: 1 Tank_General and 5 armour
                EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy
                EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy
                EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General3 and 5 armour
                EDIT: Turning off Edit Mode
        
            Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
        

        Combat Hit Differential Summary :

        Germans regular : 4.17
        Russians regular : -0.83
        

        EXP game 6 Victory R3.tsvg

        B 1 Reply Last reply Reply Quote 0
        • B Online
          beelee @beelee
          last edited by

          @VictoryFirst

          Well that sucked lol Had 87% in Bess. Got my ass kicked lol

          1 Reply Last reply Reply Quote 0
          • B Online
            beelee @VictoryFirst
            last edited by

            @victoryfirst

            Hallo

            🙂

            1 Reply Last reply Reply Quote 0
            • B Online
              beelee @VictoryFirst
              last edited by

              @victoryfirst

              How's J3 coming ?

              1 Reply Last reply Reply Quote 0
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                TripleA Turn Summary: Japanese round 3

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 3
                
                    Purchase Units - Japanese
                        Japanese buy 2 Japan_destroyers, 3 armour, 1 artillery, 1 elite and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        2 infantry moved from Chahar to Suiyuyan
                        1 bomber moved from Anhwe to Suiyuyan
                        2 infantry moved from Hopei to Shensi
                        1 bomber moved from Anhwe to Shensi
                        2 infantry moved from Anhwe to Kweichow
                        3 armour moved from Shantung to Kweichow
                        1 armour and 1 mech_infantry moved from Yunnan to Szechwan
                        1 artillery and 4 infantry moved from Yunnan to Szechwan
                        5 fighters and 4 tactical_bombers moved from Kwangsi to Kweichow
                        1 tactical_bomber moved from Anhwe to Suiyuyan
                        1 fighter moved from Anhwe to Shensi
                
                    Combat - Japanese
                        Battle in Kweichow
                            Japanese attack with 3 armour, 5 fighters, 2 infantry and 4 tactical_bombers
                            Chinese defend with 3 infantry
                                Japanese roll dice for 3 armour, 5 fighters, 2 infantry and 4 tactical_bombers in Kweichow, round 2 : 6/14 hits, 7.00 expected hits
                                Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                                1 infantry owned by the Japanese lost in Kweichow
                                3 infantry owned by the Chinese lost in Kweichow
                            Japanese win, taking Kweichow from Chinese with 3 armour, 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                            Casualties for Japanese: 1 infantry
                            Casualties for Chinese: 3 infantry
                        Battle in Suiyuyan
                            Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                            Chinese defend with 1 infantry
                                Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/4 hits, 1.50 expected hits
                                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Suiyuyan
                            Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Battle in Szechwan
                            Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                            Chinese defend with 1 infantry
                                Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Szechwan, round 2 : 2/7 hits, 1.83 expected hits
                                Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Szechwan
                            Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Battle in Shensi
                            Japanese attack with 1 bomber, 1 fighter and 2 infantry
                            Chinese defend with 1 infantry
                                Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                                Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Shensi
                            Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hopei
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                        5 fighters and 4 tactical_bombers moved from Kweichow to Kwangsi
                        1 tactical_bomber moved from Suiyuyan to Anhwe
                        1 fighter moved from Shensi to Anhwe
                        1 bomber moved from Shensi to Kwangsi
                        1 bomber moved from Suiyuyan to Kwangsi
                        1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                        1 artillery and 1 elite moved from Japan to 6 Sea Zone
                        2 infantry moved from Japan to 6 Sea Zone
                        1 elite moved from Kwangsi to Yunnan
                        4 infantry moved from Kwangsi to Yunnan
                        4 transports moved from 36 Sea Zone to 6 Sea Zone
                        1 artillery, 1 elite, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                        1 artillery, 1 elite and 2 infantry moved from 36 Sea Zone to Kwangsi
                        1 Japan_destroyer moved from 19 Sea Zone to 34 Sea Zone
                        1 aaGun moved from Anhwe to Kweichow
                        1 infantry moved from Jehol to Chahar
                        1 J_Rail moved from Kiangsu to Korea
                        1 J_Rail and 1 infantry moved from Korea to Hopei
                        2 artilleries moved from Hopei to Suiyuyan
                        2 infantry moved from Japan to 6 Sea Zone
                        2 infantry moved from 6 Sea Zone to Korea
                        1 J_Rail moved from Kiangsu to Manchuria
                        1 J_Rail and 1 infantry moved from Manchuria to Yunnan
                
                    Place Units - Japanese
                        2 Japan_destroyers placed in 6 Sea Zone
                        1 artillery, 1 elite and 5 infantry placed in Japan
                        3 armour placed in Shantung
                
                    Turn Complete - Japanese
                        Japanese collect 35 PUs; end with 37 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
                        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : -1.00
                Japanese regular : 0.17
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  So sorry for the long delay, I was too caught up with some other stuff 😞

                  B 1 Reply Last reply Reply Quote 1
                  • B Online
                    beelee @VictoryFirst
                    last edited by

                    @victoryfirst

                    no worries

                    hope i didn't come off too strong. I enjoy gaming with you

                    1 Reply Last reply Reply Quote 1
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      I am a king of procrastination so I need a kick in my ass from time to time 🙂

                      B 3 Replies Last reply Reply Quote 1
                      • B Online
                        beelee @VictoryFirst
                        last edited by

                        @victoryfirst

                        heh heh

                        U got 15 games going 🙂

                        1 Reply Last reply Reply Quote 1
                        • B Online
                          beelee @VictoryFirst
                          last edited by beelee

                          @victoryfirst

                          Hallo

                          Game History

                          Round: 3
                          
                              Purchase Units - Americans
                                  Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 elite, 1 marine, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
                          
                              Place Units - Americans
                                  Units in Western United States being upgraded or consumed: 1 infantry
                                  1 marine placed in Western United States
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          
                              Combat - Americans
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                          
                              Non Combat Move - Americans
                                  Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                  1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                                  1 artillery, 1 carrier, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                                  1 artillery moved from 25 Sea Zone to Midway
                                  1 marine moved from 25 Sea Zone to Midway
                                  2 usa_fighters moved from Hawaiian Islands to Midway
                                  1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                                  2 Heavy_BBs, 1 artillery, 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
                                  1 Rail and 1 elite moved from Eastern United States to Western United States
                          
                              Place Units - Americans
                                  1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                                  1 submarine placed in 101 Sea Zone
                                  1 elite placed in Eastern United States
                                  Americans undo move 1.
                                  1 carrier placed in 101 Sea Zone
                                  1 destroyer and 1 transport placed in 101 Sea Zone
                                  1 artillery placed in Central United States
                                  1 destroyer and 1 submarine placed in 10 Sea Zone
                          
                              Turn Complete - Americans
                                  Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                                  Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                                  Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                                  Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                                  Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                                  Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                                  Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                                  Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                                  Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                  Americans collect 52 PUs; end with 52 PUs
                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                                  Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 3 infantry; Remaining resources: 1 PUs; 
                          
                              Combat Move - Chinese
                                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                  1 fighter moved from Tsinghai to Shensi
                                  1 infantry moved from Kansu to Shensi
                                  3 infantry moved from Tsinghai to Shensi
                          
                              Combat - Chinese
                                  Battle in Shensi
                                      Chinese attack with 1 fighter and 4 infantry
                                      Japanese defend with 2 infantry
                                          Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits
                                          Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                                          2 infantry owned by the Japanese lost in Shensi
                                      Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                                      Casualties for Japanese: 2 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                          
                              Non Combat Move - Chinese
                                  Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                  1 fighter moved from Shensi to Tsinghai
                          
                              Place Units - Chinese
                                  1 infantry placed in Sikang
                                  2 infantry placed in Tsinghai
                          
                              Turn Complete - Chinese
                                  Chinese collect 4 PUs; end with 5 PUs
                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
                          
                              Purchase Units - British
                                  British buy 1 UK_LCV, 1 carrier, 7 infantry, 2 uk_armours and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  1 bomber and 1 uk_fighter moved from United Kingdom to Holland Belgium
                                  EDIT: 3 uk_paras moved from United Kingdom to Holland Belgium
                                  1 artillery moved from British Somaliland to 76 Sea Zone
                                  1 artillery, 1 battleship and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                                  1 artillery moved from 80 Sea Zone to Iraq
                                  1 infantry moved from Northwest Persia to Iraq
                          
                              Combat - British
                                  Battle in Iraq
                                      British attack with 1 artillery and 1 infantry
                                      Neutral_Axis defend with 3 infantry
                                          British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
                                          British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                                          Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                                          1 artillery owned by the British lost in Iraq
                                          2 infantry owned by the Neutral_Axis lost in Iraq
                                      1 infantry owned by the British retreated to Northwest Persia
                                      Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 2
                                      Casualties for British: 1 artillery
                                      Casualties for Neutral_Axis: 2 infantry
                                  Battle in Holland Belgium
                                      British attack with 1 bomber, 1 uk_fighter and 3 uk_paras
                                      Germans defend with 2 infantry
                                          British roll dice for 1 bomber, 1 uk_fighter and 3 uk_paras in Holland Belgium, round 2 : 1/5 hits, 1.67 expected hits
                                          Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                                          1 infantry owned by the Germans lost in Holland Belgium
                                          British roll dice for 1 bomber, 1 uk_fighter and 3 uk_paras in Holland Belgium, round 3 : 2/5 hits, 1.67 expected hits
                                          Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Germans lost in Holland Belgium
                                      British win, taking Holland Belgium from Germans with 1 bomber, 1 uk_fighter and 3 uk_paras remaining. Battle score for attacker is 6
                                      Casualties for Germans: 2 infantry
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                          
                              Non Combat Move - British
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Trans-Jordan
                                  1 bomber and 1 uk_fighter moved from Holland Belgium to United Kingdom
                                  1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Caucasus
                                  1 infantry moved from British Somaliland to 76 Sea Zone
                                  1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                                  1 infantry moved from 98 Sea Zone to Trans-Jordan
                                  1 uk_armour moved from Belgian Congo to Egypt
                                  1 mech_infantry and 1 uk_armour moved from Kenya to Egypt
                                  1 infantry moved from Kenya to Anglo Egyptian Sudan
                                  1 uk_armour moved from Union of South Africa to Belgian Congo
                                  2 Rails and 2 infantry moved from Union of South Africa to Trans-Jordan
                                  1 artillery moved from Egypt to Trans-Jordan
                                  1 infantry moved from Egypt to Trans-Jordan
                                  1 infantry moved from Shan State to French Indo China
                                  1 infantry moved from Burma to Shan State
                                  1 infantry moved from India to Burma
                                  1 uk_tactical_bomber moved from India to Caucasus
                          
                              Place Units - British
                                  Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  5 infantry and 1 uk_armour placed in India
                                  2 infantry placed in Union of South Africa
                                  1 uk_armour placed in Egypt
                                  1 carrier placed in 98 Sea Zone
                                  1 uk_fighter placed in 98 Sea Zone
                                  1 UK_LCV placed in United Kingdom
                          
                              Turn Complete - British
                                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                  Total Cost from Convoy Blockades: 6
                                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,2,1,1,4,6,1
                                  British collect 44 PUs (6 lost to blockades); end with 44 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
                          

                          Combat Hit Differential Summary :

                          Chinese regular : 0.83
                          Japanese regular : -0.67
                          Germans regular : -1.00
                          Neutral_Axis regular : 0.00
                          British regular : 0.33
                          

                          EXP Game 6 Victory UK3edit.tsvg

                          Hey we can edit here lol

                          Forgot UK Air is LL

                          Edit
                          Hmm ... wonder if the powers that be should change that. Most people are honest. Not any fun to win by cheating 🙂

                          1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee @VictoryFirst
                            last edited by beelee

                            @victoryfirst

                            hmm place got fckd up.

                            Screenshot from 2024-10-03 08-41-03.png

                            Screenshot from 2024-10-03 08-41-39.png

                            Screenshot from 2024-10-03 08-42-28.png

                            Egypt too. Everything else seems ok. GD it. Spent a lot of time trying to make those as geographically correct as I could 😞

                            Guess I'll have to manually move them. How's it look for you ?

                            Edit
                            That doesn't really make any sense. I haven't updated triplea. I did add Elks fix but that doesn't affect place. Tweaked S Italy a CH because it's PU number was covered up.

                            Don't recall that till recently either.

                            Well, I'll fix for next update. I'm gonna shit can the LM box and move the soviet AGs over. Guess we'll just leave that space blank for now

                            Edit2
                            I guess I should remove the Victory Cities too, since EXP doesn't use them. Make some more room

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                            • B Online
                              beelee @VictoryFirst
                              last edited by beelee

                              @victoryfirst

                              I think I found what happened. When you added the varaibles for take over of Italy, you have minor Fctry listed first. I will change the order and see if it fixes itself 🙂

                              Pretty sure unitList is the order they show up for place. I think some of it is hardwired. Goes AB, NB, Fctry, Inf, Arty, Mech, Armor, Ftr, Tac, Bmbr

                              Trprt, SS, DD, CA, BB, CV

                              Edit
                              Well that didn't work. Idk wtf is going on. I'll just fix it manually, but not knowing what caused it, means it might happen again.

                              W/e F it

                              Edit2
                              Minor Factories have nutted up somehow. Screwing everything up. Trying to track it down.

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                              • VictoryFirstV Offline
                                VictoryFirst
                                last edited by

                                Oh, I don't understand why that happened. I accidentally did the Japanese turn on 2.6 version thought, might that have caused problems?

                                Yeah in another game I also noticed that the units got pushed out of the first place, when you have units of different nationalities. I am not sure if that already was like that or if something fckd up.

                                B 1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  TripleA Turn Summary: Italians round 3

                                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 3
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 armour, 4 infantry and 1 italian_para; Remaining resources: 1 PUs; 
                                  
                                      Combat Move - Italians
                                          Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                          1 artillery and 3 infantry moved from Tobruk to Alexandria
                                          1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco
                                          1 bomber moved from Southern Italy to Alexandria
                                  
                                      Combat - Italians
                                          Battle in Morocco
                                              Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                                              French defend with 1 infantry
                                                  Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/3 hits, 1.17 expected hits
                                                  French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                                                  1 mech_infantry owned by the Italians lost in Morocco
                                                  1 infantry owned by the French lost in Morocco
                                              Italians win, taking Morocco from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                                              Casualties for Italians: 1 mech_infantry
                                              Casualties for French: 1 infantry
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by Italians from Morocco: 1 artillery
                                              EDIT: Adding units owned by Italians to Morocco: 1 mech_infantry
                                              EDIT: Turning off Edit Mode
                                          Battle in Alexandria
                                              Italians attack with 1 artillery, 1 bomber and 3 infantry
                                              British defend with 1 infantry
                                                  Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Alexandria, round 2 : 1/5 hits, 1.67 expected hits
                                                  British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the British lost in Alexandria
                                              Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                                              Casualties for British: 1 infantry
                                          Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                                  
                                      Non Combat Move - Italians
                                          Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                          Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                                          1 bomber moved from Alexandria to Greece
                                          2 armour moved from Greece to Romania
                                          4 infantry moved from Greece to Bulgaria
                                          1 Rail moved from Southern Italy to Northern Italy
                                          1 Rail and 1 infantry moved from Northern Italy to Bessarabia
                                          2 artilleries and 3 infantry moved from Romania to Bessarabia
                                          1 infantry moved from Northern Italy to 97 Sea Zone
                                          1 infantry moved from 97 Sea Zone to Greece
                                          EDIT: 3 italian_paras moved from Southern Italy to Greece
                                  
                                      Place Units - Italians
                                          2 infantry and 1 italian_para placed in Southern Italy
                                          1 armour and 2 infantry placed in Northern Italy
                                  
                                      Turn Complete - Italians
                                          Italians collect 15 PUs; end with 16 PUs
                                          Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                                          Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                                  

                                  Combat Hit Differential Summary :

                                  French regular : 0.67
                                  Italians regular : 0.17
                                  British regular : -0.33
                                  

                                  Savegame

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                                  • VictoryFirstV Offline
                                    VictoryFirst
                                    last edited by

                                    hehe that was Italy in 5, never did a turn so fast 😂

                                    B 2 Replies Last reply Reply Quote 1
                                    • B Online
                                      beelee @VictoryFirst
                                      last edited by beelee

                                      @victoryfirst

                                      Yea I haven't tracked it down yet. Panzer and my game is correct. I did mess with the minors so they could move allowing the Engnrs to move them. Maybe something happened there.

                                      Idky it would though. Anyway, it doesn't affect gameplay. I just like the look better. 🙂 We'll get it sorted 🙂

                                      B 1 Reply Last reply Reply Quote 1
                                      • B Online
                                        beelee @VictoryFirst
                                        last edited by

                                        @victoryfirst said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                        Yeah in another game I also noticed that the units got pushed out of the first place, when you have units of different nationalities.

                                        yea,if you control the TTy your dudes will place first. Some SZs can be controlled, but most can't

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                                        • B Online
                                          beelee @VictoryFirst
                                          last edited by

                                          @victoryfirst

                                          Game History

                                          Round: 3
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 air_transport, 1 artillery and 1 fighter; Remaining resources: 3 PUs; 
                                          
                                              Combat Move - ANZAC
                                          
                                              Combat - ANZAC
                                                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                                          
                                              Non Combat Move - ANZAC
                                                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                                  Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  1 infantry moved from Sumatra to 41 Sea Zone
                                                  1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                                                  1 infantry moved from 44 Sea Zone to Celebes
                                                        ANZAC take Celebes from Dutch
                                                  1 transport moved from 42 Sea Zone to 41 Sea Zone
                                                  1 aaGun moved from Sumatra to 41 Sea Zone
                                                  1 aaGun and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                                                  1 aaGun moved from 42 Sea Zone to Java
                                                  1 fighter moved from Java to India
                                                  1 fighter moved from Queensland to Java
                                                  1 fighter and 2 infantry moved from New South Wales to Queensland
                                                  2 infantry moved from Queensland to Northern Territory
                                          
                                              Place Units - ANZAC
                                                  1 air_transport, 1 artillery and 1 fighter placed in New South Wales
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 21 PUs; end with 24 PUs
                                                  Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs
                                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 27 PUs
                                          
                                              Combat Move - French
                                          
                                              Combat - French
                                                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Holland Belgium
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 108 Sea Zone
                                          
                                              Non Combat Move - French
                                                  Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                                  Trigger Wolfpack at108 SeaZones: Germans has 1 Wolfpack placed in 108 Sea Zone
                                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                                                  1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                                          
                                              Turn Complete - French
                                          

                                          Combat Hit Differential Summary :

                                          EXP Game 6 Victory F3.tsvg

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                                          • B Online
                                            beelee @beelee
                                            last edited by

                                            @beelee said in #6: VictoryFirst (Axis) vs. barnee (Allies) | G40 House Rules Expansion by The Captain:

                                            I did mess with the minors so they could move allowing the Engnrs to move them. Maybe something happened there.
                                            Idky it would though.

                                            @VictoryFirst

                                            wow who woulda thunk it ? lol That's what screwed everything up.

                                            Anyway, I reverted it, so will have to use edit, delete and place, when moving with Engnrs. Russia's still move.

                                            I'll try and fix in the future, but I dislike place being messed up more than not being able to move the Fctrys

                                            Also, if you need to recover something on git, hit commits, select the one you want and hit the commit # and you can restore branch.

                                            Then switch to that branch and DL zip and you get the full package.

                                            Took a while to figure that out. :angry_face: lol

                                            B 1 Reply Last reply Reply Quote 2

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