TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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TripleA Manual Gamesave Post: Germany round 1
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 1 Research Technology - Germany Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain Trigger germanaTAAT: Germany gains access to AdvancedAntiTank
Combat Hit Differential Summary :
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@Nothingtoseehere should be good here ran a test no bug present locally feel free to run a test on ur side before proceeding
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@Nothingtoseehere wasn't able to set neutrals to do nothing yet fyi
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I don't want to bug too much, but probably good to make sure you guys on the same release too.
Maybe just add that and xml number at game start thread.
Sucks to play for a few weeks and then start over
At least the opener should go faster
Sorry
Have fun. I like following your games
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@beelee thanks for all of that.
we were on same version as of last start but i neglected to update prior to starting this thread/game u think it makes sense to do so? currently on engine 2.7.14856
no apologies love all ur input big fan
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Idk
Was just thinking when you start game
TWW xml Version
Triplea VersionUbernaut vs Nothigtoseehere Game # ?
At start of game thread
Just a thought
I'm trying todo that with my games. So far it is hasn't happened lol
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@beelee yeah too late for this one i guess. i like the idea but i believe the map version number shouldn't change that often should it?
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@beelee TWW xml version on export just says 3.0.8 unless i'm missing something no indication of the patch
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@ubernaut I'm also on 2.7.14856, So if you ask me same version is good enough.
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@ubernaut : Sorry for the two tech roll mails. I got a computer crash after the first one before I could save after the roll. Sounds stupid i know. If you want I could reroll until I get no hits. Or if you're fine with it I'll continue with the second roll, that had hits.
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@ubernaut : Tested for bugs and didn't find any in a local game. I think I'll wait for your response, what to do about the tech rolls, before doing cm.
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@nothingtoseehere please go with the first roll
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@ubernaut first roll is impossible but I can redo and use a unsuccessful tech roll.
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@nothingtoseehere cool
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@ubernaut Not right now though. I'm not home atm.
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@nothingtoseehere no worries
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@ubernaut Ok overall it was 4 tech rolls. Frist and Fourth are misses Second and third are hits. I have save before cm after missed tech now.
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TripleA Manual Gamesave Post: Germany round 1
TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0
Game History
Round: 1 Research Technology - Germany Trigger ItalyShareTech: Setting shareTechnology to Germany for playerAttachment attached to Italy Trigger BritainShareTech: Setting shareTechnology to Usa for playerAttachment attached to Britain Trigger germanaTAAT: Germany gains access to AdvancedAntiTank Germany roll 2,2,6,11,1 and gets 0 hits Combat Move - Germany Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry Trigger GermanProduction: Germany has their production frontier changed to: germanProduction 1 germanSubmarine moved from 25 Sea Zone to 24 Sea Zone 1 germanDestroyer moved from 26 Sea Zone to 24 Sea Zone 1 germanBattleship moved from 12 Sea Zone to 24 Sea Zone 1 germanNavalFighter moved from Norway to 13 Sea Zone 1 germanFighter moved from Denmark to 24 Sea Zone 1 germanFighter moved from Northern Germany to 24 Sea Zone 1 germanSubmarine moved from 3 Sea Zone to 13 Sea Zone 1 germanSubmarine moved from 8 Sea Zone to 13 Sea Zone 1 germanNavalFighter moved from Western France to 21 Sea Zone 1 germanFighter moved from Northern France to 21 Sea Zone 1 germanSubmarine moved from 32 Sea Zone to 7 Sea Zone 1 germanSubmarine moved from 11 Sea Zone to 37 Sea Zone 1 germanFighter moved from Finland to 28 Sea Zone 1 germanSubmarine moved from 27 Sea Zone to 28 Sea Zone 1 germanStrategicBomber moved from Eastern Germany to 56 Sea Zone 1 germanFighter moved from Eastern Poland to 56 Sea Zone 1 germanTacticalBomber moved from Poland to 56 Sea Zone 1 germanDestroyer moved from 55 Sea Zone to 56 Sea Zone 1 germanAntiTankGun, 2 germanInfantrys and 1 germanTank moved from Al Kufrah to Tobruk 1 germanArtillery, 1 germanInfantry and 1 germanMech.Infantry moved from Cyrenaica to Tobruk 1 germanFighter, 1 germanMech.Infantry and 1 germanTank moved from Tripolitania to Tobruk 1 germanSubmarine moved from 34 Sea Zone to 7 Sea Zone 1 germanSubmarine moved from 20 Sea Zone to 21 Sea Zone
Combat Hit Differential Summary :