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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • ubernaut
      ubernaut Moderators @Nothingtoseehere last edited by 3 months ago

      @nothingtoseehere cool

      1 Reply Last reply Reply Quote 0
      • ubernaut
        ubernaut Moderators @Nothingtoseehere last edited by 3 months ago

        @nothingtoseehere should we replace the file or just leave as is for this game? it's just a display issue doesn't effect gameplay

        N 1 Reply Last reply 3 months ago Reply Quote 0
        • N
          Nothingtoseehere @ubernaut last edited by 3 months ago

          @ubernaut I don't mind. Honestly, I don't pay much attention to the little tech icons.

          ubernaut 1 Reply Last reply 3 months ago Reply Quote 1
          • ubernaut
            ubernaut Moderators @Nothingtoseehere last edited by 3 months ago

            @nothingtoseehere still might be good to test it at least for the next game

            N 1 Reply Last reply 3 months ago Reply Quote 0
            • N
              Nothingtoseehere @ubernaut last edited by 3 months ago

              @ubernaut At our current speed that might be quite a while.

              ubernaut 2 Replies Last reply 3 months ago Reply Quote 1
              • ubernaut
                ubernaut Moderators @Nothingtoseehere last edited by 3 months ago

                @nothingtoseehere had a few moments today to test the bombing raid die throw i was talking abt it turns out it those battles sort of go automatically and the miss throw only really stays visible if it happens on the last throw they flash if you see them before and just show up as rolls a 0 in history so sorry for any confusion abt that.

                Screenshot 2025-02-14 at 9.40.25 PM.png

                1 Reply Last reply Reply Quote 0
                • ubernaut
                  ubernaut Moderators @Nothingtoseehere last edited by 3 months ago

                  @nothingtoseehere still working on it?

                  N 1 Reply Last reply 3 months ago Reply Quote 0
                  • N
                    Nothingtoseehere @ubernaut last edited by 3 months ago

                    @ubernaut yeah sometimes. Currently I'm on a short vacation over the weekend. I was also kind of distracted from looking more than a few minutes at a time. I only found out about a few places whether they are easy, hard or impossible to hold and that all the bigger attacks are probably a bad idea.

                    ubernaut 1 Reply Last reply 3 months ago Reply Quote 1
                    • ubernaut
                      ubernaut Moderators @Nothingtoseehere last edited by 3 months ago

                      @nothingtoseehere no worries and no rush gonna be busy this week and travelling the week after so i wouldnt be able to do much on my end anyway

                      N 2 Replies Last reply 2 months ago Reply Quote 0
                      • N
                        Nothingtoseehere @ubernaut last edited by 2 months ago

                        @ubernaut: I noticed that transports don't seem to be giving negative support to subs. At least when I look at the power in the Battle Calculator and add subs above 2 times non-transport-surface ships, defense power goes up regardless of transports.
                        I looked into the section of the XML dealing with the Mixed fleet penalty and can't see a difference between transports and non-transports

                        1 Reply Last reply Reply Quote 1
                        • N
                          Nothingtoseehere @ubernaut last edited by 2 months ago

                          @ubernaut It looks even weirder when I also look at improved subs tech. Just looked at American and German fleets and added and removed subs, non-transport-ships, and transports, and after a bit of fiddling, it looks like every surface ship can reduce only the combat value of a sub by up to 2 but if you have more subs than surface ships even nonimproved subs add 1 defense for every sub exceeding the number of surface ships. same happens with improved subs but you get 2 defense for every surplus sub.
                          What confused me about transports nontransports is that it looks especially weird in the battle calc when you have more nonimproved subs than surface ships and then add transports because until you surpass surface ships defense power stays the same because transports add 1 defense but the negative support reduces the defense of 1 sub by one.
                          As I understand the 3.x descriptions this isn't how it's supossed to work. surface ships should reduce up to 2 times their number of nonimproved subs. I know at the start there was a bug that made subs hit even if they are accompanied by surface ships in defense. But that's been taken care of. I didn't test if it's just a battle calc display problem or if subs actually would shoot if they are more numerous than surface ships in an actuall battle.

                          ubernaut 1 Reply Last reply 2 months ago Reply Quote 1
                          • ubernaut
                            ubernaut Moderators @Nothingtoseehere last edited by 2 months ago

                            @nothingtoseehere yeah that bug was fixed i noticed it like a game or two ago figured you already knew abt it

                            N 1 Reply Last reply 2 months ago Reply Quote 0
                            • N
                              Nothingtoseehere last edited by 2 months ago

                              TripleA Manual Gamesave Post: Germany round 4

                              TripleA Manual Gamesave Post for game: Total World War: December 1941 3.0

                              Game History

                              Round: 4
                              
                                  Research Technology - Germany
                                          Germany roll 1,9,9,1,10,1,10,7,9,4,3,8 and gets 0 hits
                              
                                  Combat Move - Germany
                                      Trigger germanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting attack to 1 for unitAttachment attached to germanAirTransport
                                      Trigger germanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to germanAirTransport
                                      Trigger germanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to germanHeavyTank
                                      Trigger germanTank1: Setting isLandTransportable to false for unitAttachment attached to germanTank
                                      Trigger germanMecht3: Setting isLandTransportable to false for unitAttachment attached to germanMech.Infantry
                                      2 germanSubmarines moved from 34 Sea Zone to 41 Sea Zone
                                      1 germanSubmarine moved from 10 Sea Zone to 25 Sea Zone
                                      1 germanSubmarine moved from 24 Sea Zone to 25 Sea Zone
                                      1 germanInfantry moved from Norway to Central Norway
                                            Germany take Central Norway from ExiledAllies
                                      1 germanStrategicBomber moved from Northern Germany to Murmansk
                                      1 germanAlpineInfantry moved from Northern Finland to Murmansk
                                      1 germanMech.Infantry moved from Finland to Murmansk
                                      1 germanFighter and 1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
                                      1 germanArtillery and 1 germanInfantry moved from Kharkov to Eastern Ukraine
                                      1 germanTacticalBomber moved from Belorussia to Smolensk
                                      1 germanInfantry moved from Pskov to Smolensk
                                      1 germanMech.Infantry and 1 germanTank moved from Kharkov to Smolensk
                                      1 germanStrategicBomber moved from Poland to Smolensk
                              

                              Combat Hit Differential Summary :

                              Savegame

                              N 1 Reply Last reply 2 months ago Reply Quote 0
                              • N
                                Nothingtoseehere @ubernaut last edited by 2 months ago

                                @ubernaut: I think I looked at it enough to at least do the battles now.

                                ubernaut 1 Reply Last reply 2 months ago Reply Quote 1
                                • ubernaut
                                  ubernaut Moderators @Nothingtoseehere last edited by 2 months ago

                                  @nothingtoseehere im traveling rn idk if we can play till i get back

                                  N 1 Reply Last reply 2 months ago Reply Quote 0
                                  • N
                                    Nothingtoseehere @ubernaut last edited by 2 months ago

                                    @ubernaut Oh then I might rethink my move.

                                    ubernaut 2 Replies Last reply 2 months ago Reply Quote 1
                                    • ubernaut
                                      ubernaut Moderators @Nothingtoseehere last edited by 2 months ago

                                      @nothingtoseehere no worries

                                      1 Reply Last reply Reply Quote 0
                                      • ubernaut
                                        ubernaut Moderators @Nothingtoseehere last edited by 2 months ago

                                        @nothingtoseehere hey i’m back now fyi

                                        N 1 Reply Last reply 2 months ago Reply Quote 0
                                        • N
                                          Nothingtoseehere @ubernaut last edited by 2 months ago

                                          @ubernaut: Still up for some battles? I'm probably not available in the afternoon.

                                          ubernaut 1 Reply Last reply 2 months ago Reply Quote 0
                                          • ubernaut
                                            ubernaut Moderators @Nothingtoseehere last edited by 2 months ago

                                            @nothingtoseehere i didnt see it until i got up go ahead and post ur move whenever

                                            1 Reply Last reply Reply Quote 0
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