TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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TripleA Move Summary: China round 5
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 5 Research Technology - China China spend 0 on tech rolls China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank 1 chineseFighter moved from Eastern Szechwan to Northern China 2 chineseFighters and 3 chineseInfantrys moved from Kansu to Northern China 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Chungking to Kweichow -
@nothingtoseehere quickie scramble 4 whenever
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@ubernaut No scramble. You can roll it in PBF mode if you want to. Have you thought through the British cm yet?
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@nothingtoseehere cool still gotta look at uk little bit was pretty busy this last week. curious did u get my mart roll the same time as the notification from here or was there a delay compared to when you roll them yourself?
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@ubernaut Hey, still up?
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@nothingtoseehere yeah hi going to lobby if u want to battle wont be up much longer tho
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@nothingtoseehere maybe we will have to do it tomorrow
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@ubernaut Sorry didn't notice your first post. Going to lobby
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TripleA Turn Summary: China round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 5 Research Technology - China China spend 0 on tech rolls China roll 12,7,10,5,7,6,8,11,12 and gets 2 hits China removing all Technology Tokens after successful research. China discover ImprovedAntiTank Combat Move - China Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry 1 chineseFighter moved from Eastern Szechwan to Northern China 2 chineseFighters and 3 chineseInfantrys moved from Kansu to Northern China 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry moved from Chungking to Kweichow Combat - China Battle in Kweichow China attack with 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry Japan defend with 1 Flagpole and 1 japaneseInfantry China roll dice for 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry in Kweichow, round 2 : 1/3 hits, 0.75 expected hits Japan roll dice for 1 japaneseInfantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 japaneseInfantry owned by the Japan lost in Kweichow China win, taking Kweichow from Japan with 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry remaining. Battle score for attacker is 3 Casualties for Japan: 1 japaneseInfantry Battle in Northern China China attack with 3 chineseFighters and 3 chineseInfantrys Japan defend with 1 Flagpole, 1 Material and 1 japaneseInfantry China roll dice for 3 chineseFighters and 3 chineseInfantrys in Northern China, round 2 : 1/6 hits, 1.00 expected hits Japan roll dice for 1 japaneseInfantry in Northern China, round 2 : 1/1 hits, 0.33 expected hits 1 chineseInfantry owned by the China lost in Northern China 1 japaneseInfantry owned by the Japan lost in Northern China China win, taking Northern China from Japan with 3 chineseFighters and 2 chineseInfantrys remaining. Battle score for attacker is 0 Casualties for China: 1 chineseInfantry Casualties for Japan: 1 japaneseInfantry Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry 2 chineseFighters moved from Northern China to Chungking 1 chineseFighter moved from Northern China to Kansu 1 Train moved from Ningsia to Singkiang 1 Train and 2 chineseInfantrys moved from Singkiang to Kansu 1 Train moved from Kansu to Singkiang 1 Truck and 1 chineseInfantry moved from Singkiang to Kansu 1 Truck moved from Kansu to Singkiang 1 Truck and 1 chineseMech.Infantry moved from Chungking to Eastern Szechwan 1 Truck, 2 chineseAntiAirGuns, 2 chineseInfantrys and 1 chineseMech.Infantry moved from Eastern Szechwan to Chungking 1 chineseCombatEngineer and 1 chineseInfantry moved from Chungking to Kansu Purchase Units - China Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter China buy 1 chineseAlpineInfantry, 1 chineseArtillery and 4 chineseInfantrys; Remaining resources: 5 PUs; 0 techTokens; Place Units - China 1 chineseAlpineInfantry, 1 chineseArtillery and 1 chineseInfantry placed in Chungking 3 chineseInfantrys placed in Singkiang Activate Technology - China China activating ImprovedAntiTank Trigger chineseImpAT: Setting defense to 2 for unitAttachment attached to chineseAntiTankGun Trigger chineseImpAT: Setting attackAA to 3 for unitAttachment attached to chineseAntiTankGun Turn Complete - China China collect 20 PUs; end with 25 PUs Units generate 3 techTokens; China end with 3 techTokensCombat Hit Differential Summary :
Japan regular : 0.33 China regular : 0.25 -
@nothingtoseehere :spain: is up
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TripleA Turn Summary: Spain round 5
TripleA Turn Summary for game: Total World War: December 1941 3.0
Game History
Round: 5 Combat Move - Spain Non Combat Move - Spain 1 Truck and 1 spanishAntiAirGun moved from Madrid to Southern Spain 2 spanishInfantrys moved from Madrid to Southern Spain 1 Material and 1 Truck moved from Madrid to Southern Spain Purchase Units - Spain Spain buy 1 spanishEntrenchment and 2 spanishInfantrys; Remaining resources: 1 PUs; Place Units - Spain 2 spanishInfantrys placed in Madrid Units in Southern Spain being upgraded or consumed: 1 Material 1 spanishEntrenchment placed in Southern Spain Turn Complete - Spain Spain collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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@ubernaut go for

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TripleA Move Summary: Britain round 5
TripleA Move Summary for game: Total World War: December 1941 3.0
Game History
Round: 5 Research Technology - Britain Trigger britishaTAD: Britain gains access to AdvancedDestroyers Britain spend 0 on tech rolls Politics - Britain Combat Move - Britain Trigger britishMecht3: Setting isLandTransportable to false for unitAttachment attached to britishMech.Infantry Trigger britishTank1: Setting isLandTransportable to false for unitAttachment attached to britishTank Trigger britishHvyTank1: Setting isLandTransportable to false for unitAttachment attached to britishHeavyTank Trigger britishAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting attack to 1 for unitAttachment attached to britishAirTransport Trigger britishAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to britishAirTransport Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel Trigger EasternIranLLBritain1: Britain takes ownership of territory Eastern Iran Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East Trigger EasternSzechwanLLBritain1: Britain takes ownership of territory Eastern Szechwan 4 britishNavalFighters moved from Central Britain to Northern France 3 britishNavalFighters moved from Cairo to Crete 1 britishFighter and 1 britishStrategicBomber moved from Cairo to Tobruk 1 britishInfantry and 2 britishTacticalBombers moved from Western Egypt to Tobruk 1 britishInfantry moved from London to 23 Sea Zone 1 britishInfantry moved from London to 23 Sea Zone 1 britishInfantry and 4 britishNavalFighters moved from 23 Sea Zone to Northern France 1 britishInfantry moved from 23 Sea Zone to Low Countries 2 britishInfantrys moved from Syria to 53 Sea Zone 2 britishInfantrys moved from 53 Sea Zone to Crete -
@nothingtoseehere quickie scramble/ool for wenever
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@ubernaut I'm up, you too?
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@nothingtoseehere hey man somehow i lost the after combat save i only have one after i have made some moves do u still have it?
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@nothingtoseehere nm i found a backup copy
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@nothingtoseehere sorry man havent had much time to look this week weeknd not lookin good either hopefully will have some time next week tho
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@ubernaut It's fine. EoM will be over soon.
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