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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut Got a few scramble decisions for you.

      ubernautU 1 Reply Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere i am up

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        N 1 Reply Last reply Reply Quote 0
        • N Offline
          Nothingtoseehere @ubernaut
          last edited by

          @ubernaut Ok ready now

          ubernautU 2 Replies Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Moderators @Nothingtoseehere
            last edited by

            @nothingtoseehere yo

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 0
            • ubernautU Offline
              ubernaut Moderators @Nothingtoseehere
              last edited by

              @nothingtoseehere new flagsScreenshot 2026-04-30 at 9.14.46 AM.png

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • N Offline
                Nothingtoseehere
                last edited by

                TripleA Turn Summary: Italy round 10

                TripleA Turn Summary for game: Total World War: December 1941 3.0

                Game History

                Round: 10
                
                    Research Technology - Italy
                        Trigger italianaTIM: Italy gains access to ImprovedMechanization
                            Italy roll 4,9,4,3,8,9 and gets 0 hits
                
                    Combat Move - Italy
                        Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                        Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                        Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                        Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                        2 units repaired.
                            2 italianBattleship-damageds owned by the Italy removed in 50 Sea Zone
                            2 italianBattleships owned by the Italy added in 50 Sea Zone
                        Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                        Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                        Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                        1 italianArtillery moved from Cyrenaica to Tobruk
                        1 italianInfantry moved from Cyrenaica to Al Kufrah
                        2 italianFighters moved from Morrocco to Al Kufrah
                        1 italianTacticalBomber moved from Cyrenaica to Tobruk
                        1 italianNavalFighter moved from Southern Italy to Tobruk
                        1 italianNavalFighter moved from Algeria to Tobruk
                        1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianTank moved from Smolensk to Novgorod
                
                    Combat - Italy
                        Battle in Tobruk
                            Italy attack with 1 italianArtillery, 2 italianNavalFighters and 1 italianTacticalBomber
                            Britain defend with 1 Flagpole and 1 britishInfantry
                                Italy roll dice for 1 italianArtillery, 2 italianNavalFighters and 1 italianTacticalBomber in Tobruk, round 2 : 1/4 hits, 1,58 expected hits
                                Britain roll dice for 1 britishInfantry in Tobruk, round 2 : 0/1 hits, 0,25 expected hits
                                1 britishInfantry owned by the Britain lost in Tobruk
                            Italy win, taking Tobruk from Britain with 1 italianArtillery, 2 italianNavalFighters and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                            Casualties for Britain: 1 britishInfantry
                        Battle in Al Kufrah
                            Italy attack with 2 italianFighters and 1 italianInfantry
                            Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                                Italy roll dice for 2 italianFighters and 1 italianInfantry in Al Kufrah, round 2 : 2/3 hits, 1,17 expected hits
                                Egypt roll dice for 1 britishInfantry in Al Kufrah, round 2 : 0/1 hits, 0,25 expected hits
                                1 britishInfantry owned by the Britain lost in Al Kufrah
                            Italy win, taking Al Kufrah from Egypt with 2 italianFighters and 1 italianInfantry remaining. Battle score for attacker is 3
                            Casualties for Britain: 1 britishInfantry
                        Battle in Novgorod
                            Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianTank
                            Russia defend with 1 Flagpole and 1 russianInfantry
                                Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianTank in Novgorod, round 2 : 0/5 hits, 1,17 expected hits
                                Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                                Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianTank in Novgorod, round 3 : 1/5 hits, 1,17 expected hits
                                Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                                1 italianInfantry owned by the Italy lost in Novgorod
                                1 russianInfantry owned by the Russia lost in Novgorod
                            Italy win, taking Novgorod from Russia with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 1 italianTank remaining. Battle score for attacker is 0
                            Casualties for Italy: 1 italianInfantry
                            Casualties for Russia: 1 russianInfantry
                
                    Non Combat Move - Italy
                        Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                        Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                        Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                        Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                        Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                        Trigger italianProd: Italy has 1 Material placed in Rome
                        1 italianTacticalBomber moved from Tobruk to Southern Ukraine
                        2 italianFighters moved from Al Kufrah to Cyrenaica
                        1 Material and 2 italianMech.Infantrys moved from Smolensk to Novgorod
                        1 italianMech.Infantry moved from Smolensk to Kharkov
                        2 italianInfantrys and 1 italianMech.Infantry moved from Algeria to Morrocco
                        1 italianTank moved from Algeria to Tripolitania
                        1 italianAlpineInfantry and 1 italianAntiTankGun moved from Tripolitania to Algeria
                        1 italianAlpineInfantry, 1 italianCombatEngineer and 1 italianInfantry moved from Tripolitania to Cyrenaica
                        1 Material, 1 Train and 1 italianCombatEngineer moved from Rome to Kharkov
                        1 italianInfantry moved from Northern Spain to Southern Spain
                        1 Truck moved from Northern Spain to Northern Italy
                        1 Truck and 1 italianAntiAirGun moved from Northern Italy to Northern Spain
                        1 italianTank moved from Southern Italy to Northern Italy
                        1 Truck moved from Cyrenaica to Algeria
                        2 italianNavalFighters moved from Tobruk to Cyrenaica
                        1 italianAirTransport moved from Morrocco to Rome
                        1 italianNavalFighter moved from Sicily to Morrocco
                        2 italianBattleships and 1 italianCruiser moved from 50 Sea Zone to 46 Sea Zone
                        1 italianNavalFighter moved from Northern Italy to Southern Ukraine
                        1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Southern Italy
                        1 Truck, 1 italianAntiAirGun and 1 italianInfantry moved from Rome to Southern Italy
                        1 Truck moved from Southern Italy to Rome
                
                    Purchase Units - Italy
                        Italy buy 1 italianCombatEngineer, 1 italianHull and 2 italianTransports; Remaining resources: 1 PUs; 6 techTokens; 
                
                    Place Units - Italy
                        1 italianHull placed in 49 Sea Zone
                        2 italianTransports placed in 46 Sea Zone
                        1 italianCombatEngineer placed in Rome
                
                    Turn Complete - Italy
                        Italy collect 33 PUs; end with 34 PUs
                        Units generate 6 techTokens; Italy end with 12 techTokens
                

                Combat Hit Differential Summary :

                Italy regular : -1,08
                Egypt regular : -0,25
                Russia regular : 0,33
                Britain regular : -0,25
                

                Savegame

                N ubernautU 2 Replies Last reply Reply Quote 0
                • N Offline
                  Nothingtoseehere @Nothingtoseehere
                  last edited by

                  @ubernaut : go for :united_states:

                  ubernautU 1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Moderators @Nothingtoseehere
                    last edited by

                    @nothingtoseehere prolly wont be able to look at it for a day or 2 fyi

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    1 Reply Last reply Reply Quote 0
                    • ubernautU Offline
                      ubernaut Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere lol how was russia the only positive results here? lmfao

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      N 1 Reply Last reply Reply Quote 0
                      • N Offline
                        Nothingtoseehere @ubernaut
                        last edited by

                        @ubernaut You mean it's playing against type?

                        ubernautU 2 Replies Last reply Reply Quote 1
                        • ubernautU Offline
                          ubernaut Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere yeah lol should have sometime to look at it today had enough to look at your move but not mine yesterday

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          1 Reply Last reply Reply Quote 0
                          • ubernautU Offline
                            ubernaut Moderators
                            last edited by

                            TripleA Move Summary: Usa round 10

                            TripleA Move Summary for game: Total World War: December 1941 3.0

                            Game History

                            Round: 10
                            
                                Research Technology - Usa
                                    Trigger americanaTAH: Usa gains access to AdvancedHulls
                                    Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                    Usa spend 0 on tech rolls
                                    Usa removing all Technology Tokens after successful research.
                                    Usa discover AdvancedGunLaying
                            
                                Politics - Usa
                                    Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                        Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                                        Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                            
                                Combat Move - Usa
                                    Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                    Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                    Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                    Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                    Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                    Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                    Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                    Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                    Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                    Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                    1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                                    1 americanInfantry moved from Azores to 40 Sea Zone
                                    1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                    1 americanInfantry moved from 61 Sea Zone to Morrocco
                                    1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                            

                            Savegame

                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                            1 Reply Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere quickie potential ool for whenever

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              N 1 Reply Last reply Reply Quote 0
                              • N Offline
                                Nothingtoseehere @ubernaut
                                last edited by

                                @ubernaut I'm still up randomly. So we could do it now.

                                ubernautU 2 Replies Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere cool firing it up now

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  1 Reply Last reply Reply Quote 0
                                  • ubernautU Offline
                                    ubernaut Moderators
                                    last edited by

                                    TripleA Turn Summary: Usa round 10

                                    TripleA Turn Summary for game: Total World War: December 1941 3.0

                                    Game History

                                    Round: 10
                                    
                                        Research Technology - Usa
                                            Trigger americanaTAH: Usa gains access to AdvancedHulls
                                            Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                            Usa spend 0 on tech rolls
                                                Usa roll 3,6,1,12,7,12,12,12,1,12,5,2,9,2,1,11,6,6 and gets 5 hits
                                            Usa removing all Technology Tokens after successful research.
                                            Usa discover AdvancedGunLaying
                                    
                                        Politics - Usa
                                            Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                                Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                                                Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                    
                                        Combat Move - Usa
                                            Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                            Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                            Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                            Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                            Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                            Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                            Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                            Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                            Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                            1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                                            1 americanInfantry moved from Azores to 40 Sea Zone
                                            1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                            1 americanInfantry moved from 61 Sea Zone to Morrocco
                                            1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                                    
                                        Combat - Usa
                                            VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco
                                            Battle in Morrocco
                                                Usa attack with 1 americanInfantry
                                                VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianNavalFighter; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper and 2 germanTanks; Spain defend with 1 spanishFighter
                                                    Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 2/2 hits, 1.00 expected hits
                                                    Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits
                                                    VichyFrance roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper, 2 germanTanks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter in Morrocco, round 2 : 7/13 hits, 5.42 expected hits
                                                    1 americanInfantry owned by the Usa lost in Morrocco
                                                    1 germanInfantry owned by the Germany and 1 italianInfantry owned by the Italy lost in Morrocco
                                                VichyFrance win with 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanParatrooper, 2 germanTanks, 1 italianInfantry, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter remaining. Battle score for attacker is 3
                                                Casualties for Usa: 1 americanInfantry
                                                Casualties for Germany: 1 germanInfantry
                                                Casualties for Italy: 1 italianInfantry
                                            Moving scrambled unit from Morrocco  back to originating territory: Algeria
                                            Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                            Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                            Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                            Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                            Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                            Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                            Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                            Trigger americanProd1: Usa has 1 Material placed in Washington
                                            1 americanNavalFighter moved from 61 Sea Zone to Azores
                                            1 americanAirTransport moved from Azores to Washington
                                            2 americanNavalFighters moved from Alaska to 109 Sea Zone
                                            2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone
                                            1 americanNavalFighter moved from Hawaiian Islands to Johnston Island
                                            4 americanInfantrys moved from Washington to 30 Sea Zone
                                            1 americanArtillery moved from New York to 30 Sea Zone
                                            3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                            1 americanArtillery, 7 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                            1 americanArtillery and 7 americanInfantrys moved from 39 Sea Zone to Azores
                                            1 americanArtillery and 1 americanInfantry moved from Azores to 39 Sea Zone
                                            1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
                                            3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                            1 americanInfantry and 5 americanMarines moved from Azores to 40 Sea Zone
                                            1 americanInfantry, 5 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                            1 americanArtillery, 2 americanInfantrys and 5 americanMarines moved from 61 Sea Zone to Western Sahara
                                            1 americanInfantry and 1 americanMarine moved from Dutch New Guinea to 146 Sea Zone
                                            1 americanCombatEngineer and 1 americanInfantry moved from Dutch New Guinea to 146 Sea Zone
                                            4 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                                            2 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                                            1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 8 americanInfantrys, 1 americanMarine, 8 americanNavalFighters, 2 americanSubmarines and 6 americanTransports moved from 146 Sea Zone to 127 Sea Zone
                                            4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                            1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone
                                            2 americanAdvancedSubmarines and 2 americanSubmarines moved from 131 Sea Zone to 127 Sea Zone
                                            1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                                            1 americanDestroyer moved from 111 Sea Zone to 108 Sea Zone
                                            2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 109 Sea Zone
                                            1 Train moved from Central US to Los Angeles
                                            1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington
                                            1 Train moved from Central US to Washington
                                            1 Truck moved from West Africa to Western Sahara
                                    
                                        Purchase Units - Usa
                                            Usa buy 1 americanDestroyer, 5 americanInfantrys, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
                                            Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                    
                                        Place Units - Usa
                                            2 americanNavalFighters placed in Hawaiian Islands
                                            1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone
                                            1 americanMech.Infantry and 1 americanTank placed in New York
                                            3 americanInfantrys and 1 americanParatrooper placed in Washington
                                            2 americanInfantrys placed in Northeastern US
                                    
                                        Activate Technology - Usa
                                            Usa activating AdvancedGunLaying
                                            Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                            Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                            Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                            Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                            Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged
                                            Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser
                                            Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship
                                    
                                        Turn Complete - Usa
                                            Usa collect 72 PUs; end with 72 PUs
                                            Units generate 9 techTokens; Usa end with 9 techTokens
                                    

                                    Combat Hit Differential Summary :

                                    VichyFrance regular : 1.58
                                    Usa regular : 0.83
                                    

                                    Savegame

                                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                    1 Reply Last reply Reply Quote 0
                                    • ubernautU Offline
                                      ubernaut Moderators @Nothingtoseehere
                                      last edited by

                                      @nothingtoseehere 🇹🇷 time

                                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                      N 2 Replies Last reply Reply Quote 0
                                      • N Offline
                                        Nothingtoseehere @ubernaut
                                        last edited by

                                        @ubernaut I'm having trouble posting from Tripea.

                                        1 Reply Last reply Reply Quote 1
                                        • LaFayetteL Offline
                                          LaFayette Admin
                                          last edited by

                                          There's a good chance the in-game posting is broken after we upgraded the forums.

                                          N 1 Reply Last reply Reply Quote 1
                                          • N Offline
                                            Nothingtoseehere @LaFayette
                                            last edited by

                                            @LaFayette Is there a workaround?

                                            1 Reply Last reply Reply Quote 1

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