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    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

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    • N Offline
      Nothingtoseehere @ubernaut
      last edited by

      @ubernaut Ok ready now

      ubernautU 2 Replies Last reply Reply Quote 1
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @nothingtoseehere yo

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 0
        • ubernautU Offline
          ubernaut Lobby Moderators @Nothingtoseehere
          last edited by

          @nothingtoseehere new flagsScreenshot 2026-04-30 at 9.14.46 AM.png

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 0
          • N Offline
            Nothingtoseehere
            last edited by

            TripleA Turn Summary: Italy round 10

            TripleA Turn Summary for game: Total World War: December 1941 3.0

            Game History

            Round: 10
            
                Research Technology - Italy
                    Trigger italianaTIM: Italy gains access to ImprovedMechanization
                        Italy roll 4,9,4,3,8,9 and gets 0 hits
            
                Combat Move - Italy
                    Trigger italianTank1: Setting isLandTransportable to false for unitAttachment attached to italianTank
                    Trigger italianHvyTank1: Setting isLandTransportable to false for unitAttachment attached to italianHeavyTank
                    Trigger italianAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting attack to 1 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to italianAirTransport
                    Trigger italianMecht3: Setting isLandTransportable to false for unitAttachment attached to italianMech.Infantry
                    2 units repaired.
                        2 italianBattleship-damageds owned by the Italy removed in 50 Sea Zone
                        2 italianBattleships owned by the Italy added in 50 Sea Zone
                    Trigger italianMecht4: Setting isLandTransportable to true for unitAttachment attached to italianMech.Infantry
                    Trigger italianTank2: Setting isLandTransportable to true for unitAttachment attached to italianTank
                    Trigger italianHvyTank2: Setting isLandTransportable to true for unitAttachment attached to italianHeavyTank
                    1 italianArtillery moved from Cyrenaica to Tobruk
                    1 italianInfantry moved from Cyrenaica to Al Kufrah
                    2 italianFighters moved from Morrocco to Al Kufrah
                    1 italianTacticalBomber moved from Cyrenaica to Tobruk
                    1 italianNavalFighter moved from Southern Italy to Tobruk
                    1 italianNavalFighter moved from Algeria to Tobruk
                    1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianTank moved from Smolensk to Novgorod
            
                Combat - Italy
                    Battle in Tobruk
                        Italy attack with 1 italianArtillery, 2 italianNavalFighters and 1 italianTacticalBomber
                        Britain defend with 1 Flagpole and 1 britishInfantry
                            Italy roll dice for 1 italianArtillery, 2 italianNavalFighters and 1 italianTacticalBomber in Tobruk, round 2 : 1/4 hits, 1,58 expected hits
                            Britain roll dice for 1 britishInfantry in Tobruk, round 2 : 0/1 hits, 0,25 expected hits
                            1 britishInfantry owned by the Britain lost in Tobruk
                        Italy win, taking Tobruk from Britain with 1 italianArtillery, 2 italianNavalFighters and 1 italianTacticalBomber remaining. Battle score for attacker is 3
                        Casualties for Britain: 1 britishInfantry
                    Battle in Al Kufrah
                        Italy attack with 2 italianFighters and 1 italianInfantry
                        Egypt defend with 1 Flagpole; Britain defend with 1 britishInfantry
                            Italy roll dice for 2 italianFighters and 1 italianInfantry in Al Kufrah, round 2 : 2/3 hits, 1,17 expected hits
                            Egypt roll dice for 1 britishInfantry in Al Kufrah, round 2 : 0/1 hits, 0,25 expected hits
                            1 britishInfantry owned by the Britain lost in Al Kufrah
                        Italy win, taking Al Kufrah from Egypt with 2 italianFighters and 1 italianInfantry remaining. Battle score for attacker is 3
                        Casualties for Britain: 1 britishInfantry
                    Battle in Novgorod
                        Italy attack with 1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianTank
                        Russia defend with 1 Flagpole and 1 russianInfantry
                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianTank in Novgorod, round 2 : 0/5 hits, 1,17 expected hits
                            Russia roll dice for 1 russianInfantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
                            Italy roll dice for 1 italianArtillery, 1 italianCombatEngineer, 2 italianInfantrys and 1 italianTank in Novgorod, round 3 : 1/5 hits, 1,17 expected hits
                            Russia roll dice for 1 russianInfantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                            1 italianInfantry owned by the Italy lost in Novgorod
                            1 russianInfantry owned by the Russia lost in Novgorod
                        Italy win, taking Novgorod from Russia with 1 italianArtillery, 1 italianCombatEngineer, 1 italianInfantry and 1 italianTank remaining. Battle score for attacker is 0
                        Casualties for Italy: 1 italianInfantry
                        Casualties for Russia: 1 russianInfantry
            
                Non Combat Move - Italy
                    Trigger italianMecht1: Setting isLandTransport to true for unitAttachment attached to italianMech.Infantry
                    Trigger IncomeRegulationEA2: Setting switch to false for conditionAttachmentYesEA attached to ExiledAllies
                    Trigger italianAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting attack to 0 for unitAttachment attached to italianAirTransport
                    Trigger italianAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Italy for unitAttachment attached to italianAirTransport
                    Trigger italianMecht2: Setting isLandTransport to false for unitAttachment attached to italianMech.Infantry
                    Trigger italianProd: Italy has 1 Material placed in Rome
                    1 italianTacticalBomber moved from Tobruk to Southern Ukraine
                    2 italianFighters moved from Al Kufrah to Cyrenaica
                    1 Material and 2 italianMech.Infantrys moved from Smolensk to Novgorod
                    1 italianMech.Infantry moved from Smolensk to Kharkov
                    2 italianInfantrys and 1 italianMech.Infantry moved from Algeria to Morrocco
                    1 italianTank moved from Algeria to Tripolitania
                    1 italianAlpineInfantry and 1 italianAntiTankGun moved from Tripolitania to Algeria
                    1 italianAlpineInfantry, 1 italianCombatEngineer and 1 italianInfantry moved from Tripolitania to Cyrenaica
                    1 Material, 1 Train and 1 italianCombatEngineer moved from Rome to Kharkov
                    1 italianInfantry moved from Northern Spain to Southern Spain
                    1 Truck moved from Northern Spain to Northern Italy
                    1 Truck and 1 italianAntiAirGun moved from Northern Italy to Northern Spain
                    1 italianTank moved from Southern Italy to Northern Italy
                    1 Truck moved from Cyrenaica to Algeria
                    2 italianNavalFighters moved from Tobruk to Cyrenaica
                    1 italianAirTransport moved from Morrocco to Rome
                    1 italianNavalFighter moved from Sicily to Morrocco
                    2 italianBattleships and 1 italianCruiser moved from 50 Sea Zone to 46 Sea Zone
                    1 italianNavalFighter moved from Northern Italy to Southern Ukraine
                    1 italianAlpineInfantry and 1 italianInfantry moved from Rome to Southern Italy
                    1 Truck, 1 italianAntiAirGun and 1 italianInfantry moved from Rome to Southern Italy
                    1 Truck moved from Southern Italy to Rome
            
                Purchase Units - Italy
                    Italy buy 1 italianCombatEngineer, 1 italianHull and 2 italianTransports; Remaining resources: 1 PUs; 6 techTokens; 
            
                Place Units - Italy
                    1 italianHull placed in 49 Sea Zone
                    2 italianTransports placed in 46 Sea Zone
                    1 italianCombatEngineer placed in Rome
            
                Turn Complete - Italy
                    Italy collect 33 PUs; end with 34 PUs
                    Units generate 6 techTokens; Italy end with 12 techTokens
            

            Combat Hit Differential Summary :

            Italy regular : -1,08
            Egypt regular : -0,25
            Russia regular : 0,33
            Britain regular : -0,25
            

            Savegame

            N ubernautU 2 Replies Last reply Reply Quote 0
            • N Offline
              Nothingtoseehere @Nothingtoseehere
              last edited by

              @ubernaut : go for :united_states:

              ubernautU 1 Reply Last reply Reply Quote 1
              • ubernautU Offline
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @nothingtoseehere prolly wont be able to look at it for a day or 2 fyi

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                1 Reply Last reply Reply Quote 0
                • ubernautU Offline
                  ubernaut Lobby Moderators @Nothingtoseehere
                  last edited by

                  @nothingtoseehere lol how was russia the only positive results here? lmfao

                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                  N 1 Reply Last reply Reply Quote 0
                  • N Offline
                    Nothingtoseehere @ubernaut
                    last edited by

                    @ubernaut You mean it's playing against type?

                    ubernautU 2 Replies Last reply Reply Quote 1
                    • ubernautU Offline
                      ubernaut Lobby Moderators @Nothingtoseehere
                      last edited by

                      @nothingtoseehere yeah lol should have sometime to look at it today had enough to look at your move but not mine yesterday

                      "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                      1 Reply Last reply Reply Quote 0
                      • ubernautU Offline
                        ubernaut Lobby Moderators
                        last edited by

                        TripleA Move Summary: Usa round 10

                        TripleA Move Summary for game: Total World War: December 1941 3.0

                        Game History

                        Round: 10
                        
                            Research Technology - Usa
                                Trigger americanaTAH: Usa gains access to AdvancedHulls
                                Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                Usa spend 0 on tech rolls
                                Usa removing all Technology Tokens after successful research.
                                Usa discover AdvancedGunLaying
                        
                            Politics - Usa
                                Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                    Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                                    Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                        
                            Combat Move - Usa
                                Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                                1 americanInfantry moved from Azores to 40 Sea Zone
                                1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                1 americanInfantry moved from 61 Sea Zone to Morrocco
                                1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                        

                        Savegame

                        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                        1 Reply Last reply Reply Quote 0
                        • ubernautU Offline
                          ubernaut Lobby Moderators @Nothingtoseehere
                          last edited by

                          @nothingtoseehere quickie potential ool for whenever

                          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                          N 1 Reply Last reply Reply Quote 0
                          • N Offline
                            Nothingtoseehere @ubernaut
                            last edited by

                            @ubernaut I'm still up randomly. So we could do it now.

                            ubernautU 2 Replies Last reply Reply Quote 0
                            • ubernautU Offline
                              ubernaut Lobby Moderators @Nothingtoseehere
                              last edited by

                              @nothingtoseehere cool firing it up now

                              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                              1 Reply Last reply Reply Quote 0
                              • ubernautU Offline
                                ubernaut Lobby Moderators
                                last edited by

                                TripleA Turn Summary: Usa round 10

                                TripleA Turn Summary for game: Total World War: December 1941 3.0

                                Game History

                                Round: 10
                                
                                    Research Technology - Usa
                                        Trigger americanaTAH: Usa gains access to AdvancedHulls
                                        Trigger americanaTIC: Usa gains access to ImprovedCarriers
                                        Usa spend 0 on tech rolls
                                            Usa roll 3,6,1,12,7,12,12,12,1,12,5,2,9,2,1,11,6,6 and gets 5 hits
                                        Usa removing all Technology Tokens after successful research.
                                        Usa discover AdvancedGunLaying
                                
                                    Politics - Usa
                                        Usa spend 5 PUs on Political Action: Political Action AlliesProposeAlliancewithBrazil
                                            Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
                                            Usa fails on action: Political Action AlliesProposeAlliancewithBrazil
                                
                                    Combat Move - Usa
                                        Trigger americanMecht3: Setting isLandTransportable to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank1: Setting isLandTransportable to false for unitAttachment attached to americanHeavyTank
                                        Trigger americanL4: Setting movement to 6 for unitAttachment attached to Train
                                        Trigger americanL2: Setting movement to 3 for unitAttachment attached to Truck
                                        Trigger americanTank1: Setting isLandTransportable to false for unitAttachment attached to americanTank
                                        Trigger americanAirtraninfra1: Setting isInfrastructure to false for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting attack to 1 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra1: Setting destroyedWhenCapturedBy cleared for unitAttachment attached to americanAirTransport
                                        Trigger EasternSzechwanLLUsa1: Usa takes ownership of territory Eastern Szechwan
                                        Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
                                        Trigger americanMecht4: Setting isLandTransportable to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanHvyTank2: Setting isLandTransportable to true for unitAttachment attached to americanHeavyTank
                                        Trigger americanTank2: Setting isLandTransportable to true for unitAttachment attached to americanTank
                                        1 americanTransport moved from 61 Sea Zone to 40 Sea Zone
                                        1 americanInfantry moved from Azores to 40 Sea Zone
                                        1 americanInfantry and 1 americanTransport moved from 40 Sea Zone to 61 Sea Zone
                                        1 americanInfantry moved from 61 Sea Zone to Morrocco
                                        1 americanNavalFighter moved from Western Sahara to 61 Sea Zone
                                
                                    Combat - Usa
                                        VichyFrance scrambles 1 units out of Algeria to defend against the attack in Morrocco
                                        Battle in Morrocco
                                            Usa attack with 1 americanInfantry
                                            VichyFrance defend with 1 Flagpole, 1 Protectorate, 1 Rail and 1 germanAirfield; Italy defend with 2 italianInfantrys, 1 italianMech.Infantry and 1 italianNavalFighter; Germany defend with 1 Truck, 1 UnitsForExiledAllies, 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper and 2 germanTanks; Spain defend with 1 spanishFighter
                                                Usa roll dice for 1 americanBattleship in Morrocco, round 2 : 2/2 hits, 1.00 expected hits
                                                Usa roll dice for 1 americanInfantry in Morrocco, round 2 : 0/1 hits, 0.17 expected hits
                                                VichyFrance roll dice for 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanInfantry, 1 germanParatrooper, 2 germanTanks, 2 italianInfantrys, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter in Morrocco, round 2 : 7/13 hits, 5.42 expected hits
                                                1 americanInfantry owned by the Usa lost in Morrocco
                                                1 germanInfantry owned by the Germany and 1 italianInfantry owned by the Italy lost in Morrocco
                                            VichyFrance win with 1 germanAirTransport, 1 germanCombatEngineer, 3 germanEntrenchments, 1 germanParatrooper, 2 germanTanks, 1 italianInfantry, 1 italianMech.Infantry, 1 italianNavalFighter and 1 spanishFighter remaining. Battle score for attacker is 3
                                            Casualties for Usa: 1 americanInfantry
                                            Casualties for Germany: 1 germanInfantry
                                            Casualties for Italy: 1 italianInfantry
                                        Moving scrambled unit from Morrocco  back to originating territory: Algeria
                                        Trigger americanMecht1: Setting isLandTransport to true for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL5: Setting movement to 5 for unitAttachment attached to Train
                                        Trigger americanMecht2: Setting isLandTransport to false for unitAttachment attached to americanMech.Infantry
                                        Trigger americanL3: Setting movement to 2 for unitAttachment attached to Truck
                                        Trigger americanAirtraninfra2: Setting isInfrastructure to true for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting attack to 0 for unitAttachment attached to americanAirTransport
                                        Trigger americanAirtraninfra2: Setting destroyedWhenCapturedBy to FROM:Usa for unitAttachment attached to americanAirTransport
                                        Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
                                        Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
                                        Trigger americanProd1: Usa has 1 Material placed in Washington
                                        1 americanNavalFighter moved from 61 Sea Zone to Azores
                                        1 americanAirTransport moved from Azores to Washington
                                        2 americanNavalFighters moved from Alaska to 109 Sea Zone
                                        2 americanNavalFighters moved from Hawaiian Islands to 109 Sea Zone
                                        1 americanNavalFighter moved from Hawaiian Islands to Johnston Island
                                        4 americanInfantrys moved from Washington to 30 Sea Zone
                                        1 americanArtillery moved from New York to 30 Sea Zone
                                        3 americanInfantrys moved from Northeastern US to 30 Sea Zone
                                        1 americanArtillery, 7 americanInfantrys and 4 americanTransports moved from 30 Sea Zone to 39 Sea Zone
                                        1 americanArtillery and 7 americanInfantrys moved from 39 Sea Zone to Azores
                                        1 americanArtillery and 1 americanInfantry moved from Azores to 39 Sea Zone
                                        1 americanArtillery, 1 americanInfantry and 1 americanTransport moved from 39 Sea Zone to 61 Sea Zone
                                        3 americanTransports moved from 61 Sea Zone to 40 Sea Zone
                                        1 americanInfantry and 5 americanMarines moved from Azores to 40 Sea Zone
                                        1 americanInfantry, 5 americanMarines and 3 americanTransports moved from 40 Sea Zone to 61 Sea Zone
                                        1 americanArtillery, 2 americanInfantrys and 5 americanMarines moved from 61 Sea Zone to Western Sahara
                                        1 americanInfantry and 1 americanMarine moved from Dutch New Guinea to 146 Sea Zone
                                        1 americanCombatEngineer and 1 americanInfantry moved from Dutch New Guinea to 146 Sea Zone
                                        4 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                                        2 americanInfantrys moved from Dutch New Guinea to 146 Sea Zone
                                        1 americanAdvancedSubmarine, 4 americanCarriers, 1 americanCombatEngineer, 1 americanCruiser, 5 americanDestroyers, 8 americanInfantrys, 1 americanMarine, 8 americanNavalFighters, 2 americanSubmarines and 6 americanTransports moved from 146 Sea Zone to 127 Sea Zone
                                        4 americanTransports moved from 39 Sea Zone to 30 Sea Zone
                                        1 americanSubmarine moved from 126 Sea Zone to 127 Sea Zone
                                        2 americanAdvancedSubmarines and 2 americanSubmarines moved from 131 Sea Zone to 127 Sea Zone
                                        1 americanSubmarine moved from 124 Sea Zone to 127 Sea Zone
                                        1 americanDestroyer moved from 111 Sea Zone to 108 Sea Zone
                                        2 americanCarriers and 1 americanDestroyer moved from 156 Sea Zone to 109 Sea Zone
                                        1 Train moved from Central US to Los Angeles
                                        1 Train and 1 americanCombatEngineer moved from Los Angeles to Washington
                                        1 Train moved from Central US to Washington
                                        1 Truck moved from West Africa to Western Sahara
                                
                                    Purchase Units - Usa
                                        Usa buy 1 americanDestroyer, 5 americanInfantrys, 1 americanMech.Infantry, 2 americanNavalFighters, 1 americanParatrooper, 1 americanSubmarine and 1 americanTank; Remaining resources: 0 PUs; 0 techTokens; 
                                        Trigger EasternSzechwanLLUsa2: China takes ownership of territory Eastern Szechwan
                                
                                    Place Units - Usa
                                        2 americanNavalFighters placed in Hawaiian Islands
                                        1 americanDestroyer and 1 americanSubmarine placed in 30 Sea Zone
                                        1 americanMech.Infantry and 1 americanTank placed in New York
                                        3 americanInfantrys and 1 americanParatrooper placed in Washington
                                        2 americanInfantrys placed in Northeastern US
                                
                                    Activate Technology - Usa
                                        Usa activating AdvancedGunLaying
                                        Trigger americanIH3: Setting attack to 7 for unitAttachment attached to americanBattleship-damaged
                                        Trigger americanIH2: Setting attack to 7 for unitAttachment attached to americanBattleship
                                        Trigger americanIH1: Setting attack to 6 for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting isAAforCombatOnly to true for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting mayOverStackAA to true for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting maxAAattacks to 1 for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting maxRoundsAA to -1 for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttachment attached to americanCruiser
                                        Trigger americanIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttachment attached to americanCruiser
                                        Trigger americanAGL3: Setting bombard to 7 for unitAttachment attached to americanBattleship-damaged
                                        Trigger americanAGL1: Setting bombard to 5 for unitAttachment attached to americanCruiser
                                        Trigger americanAGL2: Setting bombard to 7 for unitAttachment attached to americanBattleship
                                
                                    Turn Complete - Usa
                                        Usa collect 72 PUs; end with 72 PUs
                                        Units generate 9 techTokens; Usa end with 9 techTokens
                                

                                Combat Hit Differential Summary :

                                VichyFrance regular : 1.58
                                Usa regular : 0.83
                                

                                Savegame

                                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                1 Reply Last reply Reply Quote 0
                                • ubernautU Offline
                                  ubernaut Lobby Moderators @Nothingtoseehere
                                  last edited by

                                  @nothingtoseehere 🇹🇷 time

                                  "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                  N 2 Replies Last reply Reply Quote 0
                                  • N Offline
                                    Nothingtoseehere @ubernaut
                                    last edited by

                                    @ubernaut I'm having trouble posting from Tripea.

                                    1 Reply Last reply Reply Quote 1
                                    • LaFayetteL Offline
                                      LaFayette Admin
                                      last edited by

                                      There's a good chance the in-game posting is broken after we upgraded the forums.

                                      N 1 Reply Last reply Reply Quote 1
                                      • N Offline
                                        Nothingtoseehere @LaFayette
                                        last edited by

                                        @LaFayette Is there a workaround?

                                        1 Reply Last reply Reply Quote 1
                                        • N Offline
                                          Nothingtoseehere @ubernaut
                                          last edited by

                                          @ubernaut Hmm ok just posting by hand: triplea_3915_10tur_cm.tsvg

                                          ubernautU 1 Reply Last reply Reply Quote 0
                                          • ubernautU Offline
                                            ubernaut Lobby Moderators @Nothingtoseehere
                                            last edited by

                                            @Nothingtoseehere firing it up now

                                            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                                            N 1 Reply Last reply Reply Quote 0

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