TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4

    Scheduled Pinned Locked Moved Play By Forum
    933 Posts 8 Posters 500.3k Views 5 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • N Offline
      Nothingtoseehere @Nothingtoseehere
      last edited by

      @ubernaut : Ok Japan finished. Go for China.

      ubernautU 4 Replies Last reply Reply Quote 0
      • ubernautU Offline
        ubernaut Lobby Moderators @Nothingtoseehere
        last edited by

        @Nothingtoseehere def just noticed figured i’d mention it b4 ur nc passing out now will check it out tomorrow… wait i can prolly roll my tech hang on, prolly we need to update our clients tomorrow tho

        "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

        1 Reply Last reply Reply Quote 1
        • ubernautU Offline
          ubernaut Lobby Moderators @Nothingtoseehere
          last edited by

          @Nothingtoseehere wow defending it huh? def did not expect that

          "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

          1 Reply Last reply Reply Quote 1
          • ubernautU Offline
            ubernaut Lobby Moderators @Nothingtoseehere
            last edited by

            @Nothingtoseehere looks like i hit my tech was expecting china to be quick but i think you must have made it a bit of a thinker 😉

            "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

            1 Reply Last reply Reply Quote 1
            • ubernautU Offline
              ubernaut Lobby Moderators @Nothingtoseehere
              last edited by

              @Nothingtoseehere idk if you’re still up but prolly gonna go for the big one

              "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

              1 Reply Last reply Reply Quote 0
              • ubernautU Offline
                ubernaut Lobby Moderators @Nothingtoseehere
                last edited by

                @Nothingtoseehere for whenever autosaveBeforeBattle.tsvg

                "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                N 1 Reply Last reply Reply Quote 1
                • N Offline
                  Nothingtoseehere @ubernaut
                  last edited by

                  @ubernaut I'm up

                  ubernautU 1 Reply Last reply Reply Quote 1
                  • ubernautU Offline
                    ubernaut Lobby Moderators @Nothingtoseehere
                    last edited by

                    @Nothingtoseehere firing it up now

                    "You should never have told me horses sleep standing up, it gave me a mental block." - Mister Ed

                    N 1 Reply Last reply Reply Quote 0
                    • N Offline
                      Nothingtoseehere @ubernaut
                      last edited by

                      @ubernaut I downloaded the most recent release and tried posting in the client, but got an error.

                      B N 2 Replies Last reply Reply Quote 0
                      • B Online
                        beelee @Nothingtoseehere
                        last edited by

                        @Nothingtoseehere

                        Hi Guys

                        I just got a msg from Panther

                        "I have just tested it. When you load a savegame the next step as always is to hit the "Play By Forum" button. Now the new dice-server is addressed. As long as the email-addresses, that are taken over from the savegame are already registered with the new dice-server it should be fine. But registering first is vital! "

                        I haven't tried it yet myself. Fixin to here in a bit.

                        1 Reply Last reply Reply Quote 0
                        • N Offline
                          Nothingtoseehere @Nothingtoseehere
                          last edited by

                          There seems to be this open issue that prevents posting from the client or even entering the game in PBF mode, related to the recent update of the Triplea forum software.

                          1 Reply Last reply Reply Quote 0
                          • B beelee referenced this topic
                          • N Offline
                            Nothingtoseehere
                            last edited by

                            @ubernaut :

                            I clicked through the rest of Chinas turn in PBEM mode to get those dice stats you always seem interested in:

                            Game History

                            Round: 12
                            
                                Research Technology - China
                                    China spend 0 on tech rolls
                                        China roll 11,3,12,3,8,4,7,1,6,1,6,1 and gets 1 hit
                                    China removing all Technology Tokens after successful research.
                                    China discover Production
                            
                                Combat Move - China
                                    Trigger chineseMecht3: Setting isLandTransportable to false for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseTank1: Setting isLandTransportable to false for unitAttachment attached to chineseTank
                                    Trigger chineseTank2: Setting isLandTransportable to true for unitAttachment attached to chineseTank
                                    Trigger chineseMecht4: Setting isLandTransportable to true for unitAttachment attached to chineseMech.Infantry
                                    Japan scrambles 2 units out of Shensi to defend against the attack in Hupeh
                                    Battle in Hupeh
                                        China attack with 8 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 8 chineseFighters, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks
                                        Japan defend with 1 Flagpole, 2 Trucks, 1 japaneseAirfield, 8 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 1 japaneseBarracks, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 4 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank
                                            Japan roll AntiAircraftGun dice in Hupeh : 0/3 hits, 0,25 expected hits
                                            China roll dice for 8 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 8 chineseFighters, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 2 : 11/63 hits, 11,42 expected hits
                                            Japan roll dice for 8 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 4 japaneseNavalFighters, 1 japaneseParatrooper and 1 japaneseTank in Hupeh, round 2 : 17/46 hits, 17,50 expected hits
                                            16 chineseInfantrys owned by the China and 1 chineseAntiTankGun owned by the China lost in Hupeh
                                            1 japaneseAntiAirGun owned by the Japan, 3 japaneseMech.Infantrys owned by the Japan, 1 japaneseTank owned by the Japan and 6 japaneseInfantrys owned by the Japan lost in Hupeh
                                            Japan roll AntiAircraftGun dice in Hupeh : 1/2 hits, 0,17 expected hits
                                            1 chineseFighter owned by the China lost in Hupeh
                                            China roll dice for 8 chineseAlpineInfantrys, 4 chineseAntiTankGuns, 17 chineseArtillerys, 2 chineseCombatEngineers, 7 chineseFighters, 7 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 3 : 10/46 hits, 9,83 expected hits
                                            Japan roll dice for 8 japaneseAlpineInfantrys, 2 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 1 japaneseEntrenchment, 4 japaneseFighters, 4 japaneseNavalFighters and 1 japaneseParatrooper in Hupeh, round 3 : 13/35 hits, 14,42 expected hits
                                            2 chineseCombatEngineers owned by the China, 7 chineseInfantrys owned by the China and 4 chineseAntiTankGuns owned by the China lost in Hupeh
                                            4 japaneseArtillerys owned by the Japan, 3 japaneseCombatEngineers owned by the Japan, 2 japaneseAntiAirGuns owned by the Japan and 1 japaneseParatrooper owned by the Japan lost in Hupeh
                                            China roll dice for 8 chineseAlpineInfantrys, 17 chineseArtillerys, 7 chineseFighters, 1 chineseMech.Infantry and 4 chineseTanks in Hupeh, round 4 : 5/37 hits, 8,33 expected hits
                                            Japan roll dice for 8 japaneseAlpineInfantrys, 8 japaneseArtillerys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 4 : 13/25 hits, 11,08 expected hits
                                        1 chineseMech.Infantry owned by the China, 10 chineseArtillerys owned by the China, 1 chineseTank owned by the China and 1 chineseAlpineInfantry owned by the China lost in Hupeh
                                            5 japaneseArtillerys owned by the Japan lost in Hupeh
                                            China roll dice for 7 chineseAlpineInfantrys, 7 chineseArtillerys, 7 chineseFighters and 3 chineseTanks in Hupeh, round 5 : 6/24 hits, 6,00 expected hits
                                            Japan roll dice for 8 japaneseAlpineInfantrys, 3 japaneseArtillerys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 5 : 8/20 hits, 9,00 expected hits
                                            5 chineseArtillerys owned by the China and 3 chineseTanks owned by the China lost in Hupeh
                                            3 japaneseArtillerys owned by the Japan and 3 japaneseAlpineInfantrys owned by the Japan lost in Hupeh
                                            China roll dice for 7 chineseAlpineInfantrys, 2 chineseArtillerys and 7 chineseFighters in Hupeh, round 6 : 2/16 hits, 4,00 expected hits
                                            Japan roll dice for 5 japaneseAlpineInfantrys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters in Hupeh, round 6 : 5/14 hits, 6,50 expected hits
                                            5 chineseAlpineInfantrys owned by the China lost in Hupeh
                                            2 japaneseAlpineInfantrys owned by the Japan lost in Hupeh
                                        7 chineseFighters owned by the China retreated
                                        2 chineseArtillerys owned by the China and 2 chineseAlpineInfantrys owned by the China retreated to Chungking
                                        Japan win with 3 japaneseAlpineInfantrys, 1 japaneseEntrenchment, 4 japaneseFighters and 4 japaneseNavalFighters remaining. Battle score for attacker is -86
                                        Casualties for China: 6 chineseAlpineInfantrys, 5 chineseAntiTankGuns, 15 chineseArtillerys, 2 chineseCombatEngineers, 1 chineseFighter, 23 chineseInfantrys, 1 chineseMech.Infantry and 4 chineseTanks
                                        Casualties for Japan: 5 japaneseAlpineInfantrys, 3 japaneseAntiAirGuns, 12 japaneseArtillerys, 3 japaneseCombatEngineers, 6 japaneseInfantrys, 3 japaneseMech.Infantrys, 1 japaneseParatrooper and 1 japaneseTank
                                    Moving scrambled unit from Hupeh  back to originating territory: Shensi
                                    Moving scrambled unit from Hupeh  back to originating territory: Shensi
                                    3 chineseAlpineInfantrys, 2 chineseAntiTankGuns, 7 chineseArtillerys, 1 chineseCombatEngineer, 8 chineseFighters, 10 chineseInfantrys and 1 chineseMech.Infantry moved from Chungking to Hupeh
                                    5 chineseAlpineInfantrys, 3 chineseAntiTankGuns, 10 chineseArtillerys, 1 chineseCombatEngineer, 12 chineseInfantrys and 4 chineseTanks moved from Kansu to Hupeh
                                    1 chineseInfantry moved from Kweichow to Hupeh
                            
                                Non Combat Move - China
                                    Trigger chineseMecht1: Setting isLandTransport to true for unitAttachment attached to chineseMech.Infantry
                                    Trigger chineseMecht2: Setting isLandTransport to false for unitAttachment attached to chineseMech.Infantry
                                    7 chineseFighters moved from Hupeh to Chungking
                            
                                Purchase Units - China
                                    Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttachment attached to ResearchCenter
                                    China buy nothing; Remaining resources: 23 PUs; 0 techTokens; 
                            
                                Activate Technology - China
                                    China activating Production
                            
                                Turn Complete - China
                                    China collect 20 PUs; end with 43 PUs
                                    Units generate 3 techTokens; China end with 3 techTokens
                            

                            Combat Hit Differential Summary :

                            Japan regular : -2,50
                            China regular : -5,58
                            Japan AntiAircraftGun : 0,58
                            

                            And as you can see, China rolled way under compared to Japan.

                            1 Reply Last reply Reply Quote 0

                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                            With your input, this post could be even better 💗

                            Register Login
                            • 1
                            • 2
                            • 43
                            • 44
                            • 45
                            • 46
                            • 47
                            • 47 / 47
                            • First post
                              Last post
                            Powered by NodeBB Forums