TWW 3.0.9? NTSH (ax) v (al) ubernaut Game 4
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@malmessi Sorry, that's not correct. You get +1 def for every Inf, that the defensive structure supports. So 3 supported Inf per Fortress, and 2 supported Inf per Entrenchment get +1 on top of the +1 for Entrenchments and +2 for Fortification, they already get before ADS.
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ok, but the total does not change, 242 with or without tech....
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@malmessi Did you check after the tech was activated? That step happens after placement and before income.
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yes, finished german turn, played a singel russian CM just to check....
PS Dunno if this can help but... I first decided for another tech, then I edited adding ADV DEF STRUCT and removing the old one during Russian purchase step (was not able to remove the old one before, was discovered but not active during german turn).
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@malmessi post the save here maybe we can provide additional insight
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@Nothingtoseehere got a bit of a dodgy scramble for ya here

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@ubernaut I slept in. So I guess you're already passed out.
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@Nothingtoseehere up now

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@ubernaut nice. We can do it now.
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@Nothingtoseehere cool going to lobby
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@ubernaut I'm going to try via lobby next time
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