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    Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by

      @beelee

      Game History

      Round: 3
      
          Research Technology - Germans
      
          Purchase Units - Germans
              triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
              triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
              triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
              Germans buy 5 G_air_transports, 2 GermanUBoats, 1 Panzer_General, 1 Panzer_Grndrs, 1 Waffen_Oberst, 1 elite, 2 infantry and 10 mine_unarmeds; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 1 waffen_infantry
              1 Waffen_Oberst placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
              1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
              2 infantry moved from Northern Italy to Southern France
              2 bombers and 2 fighters moved from Normandy Bordeaux to Southern France
              1 tactical_bomber moved from Northern Italy to Southern France
              1 tactical_bomber moved from Southern Italy to Southern France
      
          Combat - Germans
              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
              Battle in Gibraltar
                  Germans attack with 1 artillery and 3 infantry
                  British defend with 1 aaGun, 1 harbour and 1 infantry
                  Germans win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 aaGun and 1 infantry
              Battle in Southern France
                  Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 1 factory_minor, 1 harbour, 1 uk_para and 1 uk_paraBoost
                  Germans win, taking Southern France from British with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                  Casualties for Germans: 1 infantry
                  Casualties for British: 1 uk_para and 1 uk_paraBoost
              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
      
          Non Combat Move - Germans
              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
              Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              2 bombers moved from Southern France to Western Germany
              2 fighters moved from Southern France to Southern Italy
              2 tactical_bombers moved from Southern France to Western Germany
              1 fighter moved from 110 Sea Zone to Southern Italy
              2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
              1 tactical_bomber moved from Western Germany to 91 Sea Zone
              1 armour and 1 artillery moved from Holland Belgium to Western Germany
              3 infantry moved from Holland Belgium to France
              1 armour and 2 mech_infantrys moved from Northern Italy to Western Germany
              1 armour moved from Slovakia Hungary to Western Germany
              6 German_LCVs moved from Germany to Western Germany
              10 mine_unarmeds moved from Germany to Slovakia Hungary
              4 GermanUBoats moved from 110 Sea Zone to 91 Sea Zone
              1 GermanUBoat moved from 110 Sea Zone to 109 Sea Zone
              1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
              1 Wolfpack moved from 110 Sea Zone to 91 Sea Zone
              1 Waffen_Oberst moved from Germany to Western Germany
              1 artillery moved from Germany to Western Germany
      
          Place Units - Germans
              1 G_air_transport, 1 Panzer_General, 1 elite and 10 mine_unarmeds placed in Germany
              4 G_air_transports, 1 Panzer_Grndrs and 2 infantry placed in Western Germany
              2 GermanUBoats placed in 112 Sea Zone
      
          Turn Complete - Germans
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Germans collect 40 PUs; end with 40 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 52 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
      

      exp-game-7-stahl-G3.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0

        The bloke Fleet is trapped lol

        B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
        • B Online
          beelee @beelee
          last edited by

          @Panzerstahl-Helm-0

          Forgot it was my turn lol

          Game History

          Round: 3
          
              Purchase Units - Russians
                  Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                  Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                  Trigger TankGeneral: buyTank_General added to productionRussians
                  Russians buy 1 Tank_General, 4 armour, 1 elite and 2 infantry; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
          
              Combat - Russians
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
          
              Non Combat Move - Russians
                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                  Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Karelia
                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Novgorod
                  1 aaGun, 1 armour, 3 artilleries and 10 infantry moved from Novgorod to Karelia
                  4 mine_unarmeds moved from Bryansk to Western Ukraine
                  6 mine_unarmeds moved from Belarus to Bryansk
                  8 mine_unarmeds moved from Russia to Bryansk
                  2 Russian_Engineers moved from Belarus to Russia
                  2 russian_paras moved from Russia to Caucasus
                  1 armour moved from Caucasus to Bryansk
                  1 Russian_Rail and 1 Soviet_Commisar moved from Russia to Karelia
                  1 Russian_Rail moved from Russia to Urals
                  1 Russian_Rail and 1 armour moved from Urals to Novgorod
                  1 R_Europe_Rail and 1 elite moved from Russia to Karelia
                  1 mine_unarmed moved from Russia to Bryansk
          
              Place Units - Russians
                  3 armour placed in Novgorod
                  1 Tank_General and 1 elite placed in Russia
                  1 armour and 2 infantry placed in Ukraine
          
              Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs
          

          Combat Hit Differential Summary :

          EXP Game 7 Panzer R3.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @beelee
            last edited by beelee

            @Panzerstahl-Helm-0

            The JPN Engnieer needs improvement. The yanks and jerry's look good, Elk did those, but ... I can erase the roundel, maybe change the color.

            Idk, you have some skills. You're raising a familie though. @VictoryFirst might be able to do it. He's got 15 games going though lol

            Well I'll give it a shot. I'm not very good at the graphic stuff lol

            Edit
            Maybe I'll try using the Paratrooper. Erase his parachute. I'm not confident I can draw the wrench though 🙂

            Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0
              last edited by

              @beelee

              Game History

              Round: 3
              
                  Purchase Units - Japanese
                      Japanese buy 1 artillery, 1 elite, 2 factory_minors and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                      1 artillery and 1 infantry moved from Suiyuyan to Kansu
                      1 bomber moved from Anhwe to Kansu
                      2 infantry moved from Hopei to Shensi
                      1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                      2 infantry moved from Kweichow to Szechwan
                      1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
                      2 fighters, 6 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                      1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                      1 bomber moved from Anhwe to Kansu
              
                  Combat - Japanese
                      Battle in Kansu
                          Japanese attack with 1 artillery, 2 bombers and 1 infantry
                          Chinese defend with 1 infantry
                              Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kansu, round 2 : 3/4 hits, 2,00 expected hits
                              Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Japanese lost in Kansu
                              1 infantry owned by the Chinese lost in Kansu
                          Japanese win, taking Kansu from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 infantry
                          Casualties for Chinese: 1 infantry
                      Battle in Szechwan
                          Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                          Chinese defend with 1 infantry
                              Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,50 expected hits
                              Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                              1 infantry owned by the Japanese lost in Szechwan
                              1 infantry owned by the Chinese lost in Szechwan
                          Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 infantry
                          Casualties for Chinese: 1 infantry
                      Battle in Yunnan
                          Japanese attack with 3 fighters, 6 infantry and 3 tactical_bombers
                          Chinese defend with 5 infantry
                              Japanese roll dice for 3 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 8/12 hits, 4,50 expected hits
                              Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits, 1,67 expected hits
                              5 infantry owned by the Chinese lost in Yunnan
                          Japanese win, taking Yunnan from Chinese with 3 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
                          Casualties for Chinese: 5 infantry
                      Battle in Shensi
                          Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                          Chinese defend with 1 infantry
                              Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,50 expected hits
                              Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                              1 infantry owned by the Chinese lost in Shensi
                          Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                          Casualties for Chinese: 1 infantry
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              
                  Non Combat Move - Japanese
                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Korea
                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan
                      3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                      1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                      1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                      2 bombers moved from Kansu to Kweichow
                      1 artillery and 4 infantry moved from Anhwe to Kweichow
                      1 aaGun moved from Anhwe to Kweichow
                      EDIT: 2 Japan_Engineers and 1 factory_minor moved from Kiangsu to Kweichow
                      1 J_Rail and 1 Japanese_LCV moved from Kiangsu to Korea
                      1 J_Rail and 1 infantry moved from Kiangsu to Hunan
                      1 infantry moved from Kiangsu to Anhwe
                      1 Japanese_LCV moved from Kiangsu to 19 Sea Zone
                      1 Japan_destroyer, 1 Japanese_LCV, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                      1 Japanese_LCV moved from 6 Sea Zone to Japan
                      1 air_transport moved from Hunan to Japan
                      2 artilleries and 2 infantry moved from Korea to Manchuria
                      4 infantry moved from Manchuria to Jehol
                      1 armour, 1 elite and 2 infantry moved from Japan to 6 Sea Zone
                      1 armour, 1 elite and 2 infantry moved from 6 Sea Zone to Korea
                      3 infantry moved from Hunan to Kwangsi
                      1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                      1 battleship and 1 transport moved from 36 Sea Zone to 19 Sea Zone
              
                  Place Units - Japanese
                      1 factory_minor placed in Shantung
                      1 factory_minor placed in Kiangsu
                      1 artillery, 1 elite and 8 infantry placed in Japan
              
                  Turn Complete - Japanese
                      Japanese collect 36 PUs; end with 36 PUs
                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 44 PUs
                      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
              

              Combat Hit Differential Summary :

              Chinese regular : -0,67
              Japanese regular : 4,50
              

              exp-game-7-panzer-J3.tsvg

              1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P Offline
                Panzerstahl-Helm 0 @beelee
                last edited by

                @beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

                @Panzerstahl-Helm-0

                The JPN Engnieer needs improvement. The yanks and jerry's look good, Elk did those, but ... I can erase the roundel, maybe change the color.

                Idk, you have some skills. You're raising a familie though. @VictoryFirst might be able to do it. He's got 15 games going though lol

                Well I'll give it a shot. I'm not very good at the graphic stuff lol

                Edit
                Maybe I'll try using the Paratrooper. Erase his parachute. I'm not confident I can draw the wrench though 🙂

                I am afraid I am a complete free of talent, when it comes to this. Although I would like to know how to do things like that, so I could do my own map and design.
                May be one day I will find time to learn it... but currently hard to find some spare time. :S

                B 1 Reply Last reply Reply Quote 2
                • B Online
                  beelee @Panzerstahl-Helm 0
                  last edited by beelee

                  @panzerstahl-helm-0

                  Game History

                  Round: 3
                  
                      Purchase Units - Americans
                          Americans buy 1 Fortification, 1 carrier, 3 destroyers, 1 elite, 1 submarine and 1 usa_fighter; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  
                      Combat - Americans
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Western United States
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                          1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                          1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                          1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                          1 transport moved from 26 Sea Zone to 10 Sea Zone
                          1 usa_tactical_bomber moved from 26 Sea Zone to Western United States
                          1 usa_fighter moved from Hawaiian Islands to Western United States
                          1 Rail and 1 elite moved from Eastern United States to Western United States
                          1 artillery moved from Eastern United States to Central United States
                          1 Rail and 1 infantry moved from Eastern United States to Western United States
                  
                      Place Units - Americans
                          1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                          2 destroyers placed in 101 Sea Zone
                          1 usa_fighter placed in Western United States
                          1 elite placed in Eastern United States
                          1 Fortification placed in Aleutian Islands
                  
                      Turn Complete - Americans
                          Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                          Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                          Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                          Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                          Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                          Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                          Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                          Americans collect 52 PUs; end with 52 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                          Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Chinese
                          1 fighter and 3 infantry moved from Sikang to Shensi
                          3 infantry moved from Tsinghai to Kansu
                  
                      Combat - Chinese
                          Battle in Shensi
                              Chinese attack with 1 fighter and 3 infantry
                              Japanese defend with 2 infantry
                                  Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 3/4 hits, 1.00 expected hits
                                  Japanese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                                  2 infantry owned by the Japanese lost in Shensi
                              Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                              Casualties for Japanese: 2 infantry
                          Battle in Kansu
                              Chinese attack with 3 infantry
                              Japanese defend with 1 artillery
                                  Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0.50 expected hits
                                  Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                                  1 artillery owned by the Japanese lost in Kansu
                              Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 4
                              Casualties for Japanese: 1 artillery
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                          1 fighter moved from Shensi to Tsinghai
                  
                      Place Units - Chinese
                          1 infantry placed in Sikang
                          4 infantry placed in Tsinghai
                  
                      Turn Complete - Chinese
                          Chinese collect 4 PUs; end with 4 PUs
                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
                  
                      Purchase Units - British
                          British buy 2 destroyers, 9 infantry, 2 uk_armours and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          2 infantry moved from Kenya to 72 Sea Zone
                          1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                          2 infantry moved from 80 Sea Zone to Iraq
                          2 uk_armours moved from Egypt to Syria
                          1 uk_fighter moved from Egypt to Syria
                          1 bomber moved from Belgian Congo to Syria
                          1 artillery and 1 infantry moved from Egypt to Alexandria
                          1 uk_fighter moved from Egypt to Alexandria
                  
                      Combat - British
                          Battle in Syria
                              British attack with 1 bomber, 2 uk_armours and 1 uk_fighter
                              Italians defend with 1 italian_para and 1 italian_paraBoost
                                  British roll dice for 1 bomber, 2 uk_armours and 1 uk_fighter in Syria, round 2 : 2/4 hits, 2.17 expected hits
                                  Italians roll dice for 1 italian_para and 1 italian_paraBoost in Syria, round 2 : 0/1 hits, 0.50 expected hits
                                  1 italian_para owned by the Italians lost in Syria
                                  1 italian_paraBoost owned by the Italians lost in Syria
                              British win, taking Syria from Italians with 1 bomber, 2 uk_armours and 1 uk_fighter remaining. Battle score for attacker is 4
                              Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                          Battle in Alexandria
                              British attack with 1 artillery, 1 infantry and 1 uk_fighter
                              Italians defend with 1 artillery
                                  British roll dice for 1 artillery, 1 infantry and 1 uk_fighter in Alexandria, round 2 : 2/3 hits, 1.17 expected hits
                                  Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                                  1 artillery owned by the Italians lost in Alexandria
                              British win, taking Alexandria from Italians with 1 artillery, 1 infantry and 1 uk_fighter remaining. Battle score for attacker is 4
                              Casualties for Italians: 1 artillery
                          Battle in Iraq
                              British attack with 2 infantry
                              Neutral_Axis defend with 3 infantry
                                  British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
                                  British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.33 expected hits
                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                                  2 infantry owned by the British lost in Iraq
                                  2 infantry owned by the Neutral_Axis lost in Iraq
                              Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
                              Casualties for British: 2 infantry
                              Casualties for Neutral_Axis: 2 infantry
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                          1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
                          1 uk_tactical_bomber moved from 96 Sea Zone to Egypt
                          1 uk_fighter moved from Alexandria to 96 Sea Zone
                          1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                          1 mech_infantry and 1 uk_armour moved from Kenya to Egypt
                          1 bomber and 1 uk_fighter moved from Syria to Egypt
                          1 artillery moved from Kenya to 72 Sea Zone
                          1 artillery and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                          1 artillery moved from 81 Sea Zone to Egypt
                          3 infantry moved from India to Burma
                          2 transports moved from 86 Sea Zone to 66 Sea Zone
                  
                      Place Units - British
                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                          2 destroyers placed in 110 Sea Zone
                          5 infantry and 1 uk_armour placed in India
                          2 infantry and 1 uk_armour placed in Egypt
                          2 infantry and 3 uk_paras placed in United Kingdom
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 3
                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,1,5
                          British collect 47 PUs (3 lost to blockades); end with 47 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
                  

                  Combat Hit Differential Summary :

                  Chinese regular : 2.50
                  Italians regular : -0.83
                  Japanese regular : -1.00
                  Neutral_Axis regular : 1.00
                  British regular : 1.17
                  

                  EXP Game 7 Stahl UK3.tsvg

                  Edit
                  Right arm. When the wee one gets older, Elk has several map making guides that explain in detail how to do stuff. I'm just still not very good at it but I'll give it a shot 🙂

                  1 Reply Last reply Reply Quote 0
                  • Panzerstahl-Helm 0P Offline
                    Panzerstahl-Helm 0
                    last edited by

                    @beelee

                    Game History

                    Round: 3
                    
                        Purchase Units - Italians
                            Italians buy 1 Italian_LCV, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            EDIT: 1 Italian_LCV and 1 artillery moved from Western Germany to Scotland
                            EDIT: Italians undo move 1.
                            EDIT: 1 Italian_LCV, 1 armour and 1 artillery moved from Western Germany to Scotland
                            EDIT: 1 bomber moved from Western Germany to Scotland
                            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines moved from 97 Sea Zone to 96 Sea Zone
                            1 fighter moved from Libya to 96 Sea Zone
                            1 bomber and 1 fighter moved from France to 96 Sea Zone
                            1 Italian_LCV, 1 artillery and 1 infantry moved from Algeria to Morocco
                    
                        Combat - Italians
                            Battle in 96 Sea Zone
                                Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines
                                British defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 uk_fighters
                                    Italians roll dice for 2 submarines in 96 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 3/7 hits, 3,67 expected hits
                                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                                    British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 uk_fighters in 96 Sea Zone, round 2 : 7/9 hits, 4,50 expected hits
                                Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                                    1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 2 submarines owned by the Italians lost in 96 Sea Zone
                                    1 destroyer owned by the British lost in 96 Sea Zone
                                1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                                1 battleship owned by the Italians and 1 carrier owned by the Italians retreated to 97 Sea Zone
                                British win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is -30
                                Casualties for Italians: 2 cruisers, 1 destroyer and 2 submarines
                                Casualties for British: 1 destroyer
                            Battle in Morocco
                                Italians attack with 1 Italian_LCV, 1 artillery and 1 infantry
                                French defend with 1 infantry
                                    Italians roll dice for 1 Italian_LCV, 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                                    French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                                    1 infantry owned by the Italians lost in Morocco
                                    1 infantry owned by the French lost in Morocco
                                Italians win, taking Morocco from French with 1 Italian_LCV and 1 artillery remaining. Battle score for attacker is 0
                                Casualties for Italians: 1 infantry
                                Casualties for French: 1 infantry
                            Battle in Scotland
                                Italians attack with 1 Italian_LCV, 1 armour, 1 artillery and 1 bomber
                                British defend with 1 airfield and 1 elite
                                    Italians roll dice for 1 Italian_LCV, 1 armour, 1 artillery and 1 bomber in Scotland, round 2 : 3/3 hits, 1,50 expected hits
                                    British roll dice for 1 elite in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                                    1 Italian_LCV owned by the Italians lost in Scotland
                                    1 elite owned by the British lost in Scotland
                                Italians win, taking Scotland from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                                Casualties for Italians: 1 Italian_LCV
                                Casualties for British: 1 elite
                                2 uk_fighters owned by the British forced to land in Malta
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                    
                        Non Combat Move - Italians
                            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                            1 bomber moved from Scotland to Western Germany
                            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                            2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                            1 bomber moved from 96 Sea Zone to Southern Italy
                            2 fighters moved from 96 Sea Zone to Southern Italy
                            2 infantry moved from Tobruk to Libya
                    
                        Place Units - Italians
                            1 transport placed in 97 Sea Zone
                            1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy
                            2 infantry placed in Northern Italy
                    
                        Turn Complete - Italians
                            Italians collect 21 PUs; end with 21 PUs
                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                    

                    Combat Hit Differential Summary :

                    French regular : 0,67
                    Italians regular : 0,50
                    British regular : 2,83
                    

                    exp-game-7-stahl-IT3.tsvg

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                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0 @beelee
                      last edited by

                      @beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

                      @panzerstahl-helm-0

                      The bloke Fleet is trapped lol

                      Jep, and it sems they are very angry about it. The Italians got a bloody nose from them 🙂

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                        beelee @Panzerstahl-Helm 0
                        last edited by beelee

                        @panzerstahl-helm-0

                        Hallo

                        Game History

                        Round: 3
                        
                            Purchase Units - ANZAC
                                ANZAC buy 2 Fortifications, 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
                        
                            Combat Move - ANZAC
                        
                            Combat - ANZAC
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                                      ANZAC take Sumatra from Dutch
                                1 fighter moved from Java to India
                                2 infantry moved from Queensland to Northern Territory
                                1 transport moved from 44 Sea Zone to 55 Sea Zone
                                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                1 air_transport moved from New South Wales to New Zealand
                                1 artillery moved from New South Wales to Queensland
                        
                            Place Units - ANZAC
                                1 Fortification placed in Java
                                1 Fortification placed in Celebes
                                1 fighter and 2 infantry placed in New South Wales
                        
                            Turn Complete - ANZAC
                                ANZAC collect 21 PUs; end with 24 PUs
                                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 25 PUs
                                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 27 PUs
                        
                            Combat Move - French
                        
                            Combat - French
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                        
                            Non Combat Move - French
                                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                EDIT: 1 infantry moved from French Equatorial Africa to Egypt
                                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        EXP Game 7 Stahl F3.tsvg

                        Oh boy howdy they did. Brits musta ran out of rum and were on their A game 🙂

                        Moved F INF with UK Rail

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                        • Panzerstahl-Helm 0P Offline
                          Panzerstahl-Helm 0
                          last edited by

                          @beelee

                          Guten Abend,

                          scramble in SZ110.

                          Bild_2024-10-23_002023297.png

                          exp-game-7-stahl-g4_scramble.tsvg

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                          • B Online
                            beelee @Panzerstahl-Helm 0
                            last edited by beelee

                            @panzerstahl-helm-0

                            No Thanks

                            Edit
                            Here's a small Changer Flag Victory made. You can rename and use it for your large ones too if you use those.

                            The TimeTable will show better for you.

                            Changer_small.png

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                            • Panzerstahl-Helm 0P Offline
                              Panzerstahl-Helm 0
                              last edited by

                              @beelee

                              Oh man, the Brits are truly on their A game.....were on their A game.

                              Game History

                              Round: 4
                              
                                  Research Technology - Germans
                              
                                  Purchase Units - Germans
                                      Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                                      Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                                      Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                                      Trigger FrenchEscortsA3: buyEscort added to productionFrench
                                      Trigger BritishEscortsA3: buyEscort added to productionBritish
                                      Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                                      Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                                      Trigger RussiansEscortsA3: buyEscort added to productionRussians
                                      Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                                      Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                                      Trigger GermansEscortsA3: buyEscort added to productionGermans
                                      triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                                      triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                                      triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                                      triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                      Germans buy 1 GermanUBoat, 1 German_Heavy_BB, 1 Panzer_Grndrs, 2 artilleries, 1 elite, 3 infantry, 2 transports and 2 waffen_infantrys; Remaining resources: 0 PUs; 
                              
                                  Place Units - Germans
                                      Units in Germany being upgraded or consumed: 2 infantry
                                      2 waffen_infantrys placed in Germany
                              
                                  Combat Move - Germans
                                      Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                      2 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone
                                      2 GermanUBoats moved from 109 Sea Zone to 110 Sea Zone
                                      2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                                      4 GermanUBoats and 1 Wolfpack moved from 91 Sea Zone to 96 Sea Zone
                                      3 fighters moved from Southern Italy to 96 Sea Zone
                                      3 tactical_bombers moved from Western Germany to 96 Sea Zone
                                      1 bomber moved from Western Germany to 96 Sea Zone
                                      1 bomber moved from Western Germany to 110 Sea Zone
                              
                                  Combat - Germans
                                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                      Trigger Wolfpack at96 SeaZones: Germans has 1 Wolfpack placed in 96 Sea Zone
                                      Battle in 96 Sea Zone
                                          Germans attack with 4 GermanUBoats, 2 Wolfpacks, 1 bomber, 3 fighters and 3 tactical_bombers
                                          British defend with 1 battleship, 1 carrier, 3 cruisers and 1 destroyer
                                          Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
                                          Casualties for Germans: 4 GermanUBoats, 2 Wolfpacks and 1 fighter
                                          Casualties for British: 1 battleship, 1 carrier, 3 cruisers and 1 destroyer
                                      Battle in 110 Sea Zone
                                          Germans attack with 4 GermanUBoats, 1 Wolfpack, 1 bomber, 2 fighters and 2 tactical_bombers
                                          British defend with 2 destroyers
                                          Germans win with 4 GermanUBoats, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                                          Casualties for British: 2 destroyers
                                          Casualties for Germans: 1 Wolfpack
                              
                                  Non Combat Move - Germans
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 111 Sea Zone
                                      Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                      1 bomber moved from 96 Sea Zone to Western Germany
                                      1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                                      EDIT: 6 German_LCVs, 6 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Western Germany to Scotland
                                      4 G_air_transports, 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Western Germany to Scotland
                                      1 Panzer_Grndrs moved from Western Germany to Holland Belgium
                                      1 infantry moved from Southern France to France
                                      1 waffen_infantry moved from Germany to Holland Belgium
                                      1 G_air_transport and 1 Panzer_General moved from Germany to Scotland
                                      5 infantry moved from Finland to Norway
                                      1 Wolfpack, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 111 Sea Zone
                                      1 artillery and 2 infantry moved from 111 Sea Zone to Scotland
                                      2 fighters moved from 110 Sea Zone to Scotland
                                      1 tactical_bomber moved from 110 Sea Zone to Scotland
                                      1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                                      2 waffen_infantrys moved from Germany to Holland Belgium
                                      1 elite moved from Germany to Slovakia Hungary
                                      10 mine_unarmeds moved from Germany to Slovakia Hungary
                                      2 fighters moved from 96 Sea Zone to Western Germany
                                      3 tactical_bombers moved from 96 Sea Zone to Southern Italy
                                      1 bomber moved from 110 Sea Zone to Western Germany
                              
                                  Place Units - Germans
                                      1 elite placed in Germany
                                      1 GermanUBoat, 1 German_Heavy_BB and 2 transports placed in 112 Sea Zone
                                      1 Panzer_Grndrs and 3 infantry placed in Western Germany
                                      1 artillery placed in Germany
                                      Germans undo move 3.
                                      1 Panzer_Grndrs placed in Germany
                                      1 artillery and 3 infantry placed in Western Germany
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Germans from Holland Belgium: 1 waffen_infantry
                                      EDIT: Adding units owned by Germans to Germany: 1 waffen_infantry
                                      EDIT: Turning off Edit Mode
                              
                                  Turn Complete - Germans
                                      Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                      Germans collect 40 PUs; end with 40 PUs
                                      Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 52 PUs
                                      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                                      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                              

                              exp-game-7-stahl-g4..tsvg

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                                beelee @Panzerstahl-Helm 0
                                last edited by

                                @panzerstahl-helm-0

                                hmm ... guess the tommies are gonna have to start taking Home Defense seriously.

                                Put the Louisville Slugger away and break out the Winchester Defender lol

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                                  beelee @Panzerstahl-Helm 0
                                  last edited by beelee

                                  @panzerstahl-helm-0

                                  Game History

                                  Round: 4
                                  
                                      Purchase Units - Russians
                                          Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                                          Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                                          Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                                          Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                                          Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                                          Russians buy 4 Russian_Rocketss, 1 Soviet_Commisar, 3 armour, 1 elite and 3 guard_infantrys; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                  
                                      Politics - Russians
                                          Russians takes Political Action: Political Action Russians To War With Germans
                                              Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                                              Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                                              Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                              Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                                              Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                                              Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                                          Russians takes Political Action: Political Action Russians To War With Italians
                                              Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                                  
                                      Combat Move - Russians
                                          Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                          Turning on Edit Mode
                                          EDIT: Adding units owned by Russians to Caucasus: 1 russian_paraBoost
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                              EDIT: Russians takes Bulgaria from Germans
                                              EDIT: Turning off Edit Mode
                                          3 russian_paras and 1 russian_paraBoost moved from Caucasus to Iraq
                                          EDIT: 1 russian_para moved from Caucasus to Bulgaria
                                          1 elite moved from Karelia to Finland
                                                Russians take Finland from Germans
                                          2 fighters and 1 tactical_bomber moved from Novgorod to Poland
                                          1 armour moved from Novgorod to Poland
                                          1 infantry moved from Eastern Poland to Poland
                                          1 infantry moved from Baltic States to Poland
                                  
                                      Combat - Russians
                                          Battle in Iraq
                                              Russians attack with 3 russian_paras and 1 russian_paraBoost
                                              Neutral_Axis defend with 1 infantry
                                                  Russians roll dice for 3 russian_paras and 1 russian_paraBoost in Iraq, round 2 : 2/3 hits, 1.50 expected hits
                                                  Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Neutral_Axis lost in Iraq
                                                  1 russian_paraBoost owned by the Russians lost in Iraq
                                              Russians win, taking Iraq from Neutral_Axis with 3 russian_paras remaining. Battle score for attacker is 3
                                              Casualties for Neutral_Axis: 1 infantry
                                              Casualties for Russians: 1 russian_paraBoost
                                          Battle in Poland
                                              Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                                              Germans defend with 1 infantry
                                                  Russians roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits, 2.50 expected hits
                                                  Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Germans lost in Poland
                                              Russians win, taking Poland from Germans with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                              Casualties for Germans: 1 infantry
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                  
                                      Non Combat Move - Russians
                                          Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Russia
                                          Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus
                                          2 fighters and 1 tactical_bomber moved from Poland to Belarus
                                          1 aaGun moved from Belarus to Novgorod
                                          1 Soviet_Commisar, 1 aaGun, 1 armour, 3 artilleries and 10 infantry moved from Karelia to Finland
                                          6 mine_unarmeds moved from Bryansk to Western Ukraine
                                          2 armour moved from Bryansk to Novgorod
                                          1 armour moved from Ukraine to Belarus
                                          1 mech_infantry moved from Caucasus to Iraq
                                          2 infantry moved from Caucasus to Rostov
                                          9 mine_unarmeds moved from Bryansk to Belarus
                                          1 Russian_Engineer and 1 elite moved from Russia to Belarus
                                          1 Tank_General moved from Russia to Belarus
                                          1 Russian_Rail moved from Russia to Urals
                                          3 armour moved from Novgorod to Belarus
                                          1 Russian_Rail and 1 armour moved from Urals to Belarus
                                          1 Soviet_Commisar and 1 mech_infantry moved from Bryansk to Novgorod
                                          EDIT: 1 Soviet_Commisar, 2 armour and 1 mech_infantry moved from Novgorod to 1st Corps
                                          EDIT: 1 1stCorps moved from 1st Corps to Novgorod
                                          EDIT: 1 1stTankArmy moved from 1st Tank to Belarus
                                          EDIT: 1 Tank_General and 5 armour moved from Belarus to 1st Tank
                                          EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Finland to 2nd Corps
                                          EDIT: 1 2ndCorps moved from 2nd Corps to Finland
                                          1 Russian_Engineer moved from Russia to Belarus
                                          1 artillery and 1 infantry moved from Bryansk to Belarus
                                          1 aaGun moved from Bryansk to Belarus
                                          1 aaGun moved from Bryansk to Western Ukraine
                                  
                                      Place Units - Russians
                                          3 armour placed in Novgorod
                                          4 Russian_Rocketss, 1 Soviet_Commisar, 1 elite and 3 guard_infantrys placed in Russia
                                  
                                      Turn Complete - Russians
                                          Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                          Russians collect 44 PUs; end with 44 PUs
                                          Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                                          Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 61 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Germans regular : -0.33
                                  Russians regular : 0.00
                                  Neutral_Axis regular : -0.33
                                  

                                  EXP Game 7 Stahl R4.tsvg

                                  got a jag on. Think edits are all good 🙂

                                  Edit
                                  Forgot to activate the Armies 🙂
                                  EXP Game 7 Stahl R4edit.tsvg

                                  Edit2
                                  Forgot to move the Ukrainians lol

                                  EXP Game 7 Stahl R4edit2.tsvg

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                                  • Panzerstahl-Helm 0P Offline
                                    Panzerstahl-Helm 0
                                    last edited by

                                    @beelee

                                    Game History

                                    Round: 4
                                    
                                        Purchase Units - Japanese
                                            Japanese buy 1 elite, 15 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                    
                                        Politics - Japanese
                                            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                                    
                                        Combat Move - Japanese
                                            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                            4 infantry moved from Kweichow to Shensi
                                            1 infantry moved from Szechwan to Sikang
                                            2 fighters and 2 tactical_bombers moved from Kweichow to Sikang
                                            2 fighters and 2 tactical_bombers moved from Hunan to Shensi
                                            2 bombers moved from Kweichow to Shensi
                                    
                                        Combat - Japanese
                                            Battle in Sikang
                                                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                                                Chinese defend with 1 infantry
                                                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Sikang, round 2 : 4/5 hits, 2,50 expected hits
                                                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                                                    1 infantry owned by the Japanese lost in Sikang
                                                    1 infantry owned by the Chinese lost in Sikang
                                                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                                                Casualties for Japanese: 1 infantry
                                                Casualties for Chinese: 1 infantry
                                            Battle in Shensi
                                                Japanese attack with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
                                                Chinese defend with 3 infantry
                                                    Japanese roll dice for 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Shensi, round 2 : 3/10 hits, 4,33 expected hits
                                                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1,00 expected hits
                                                    1 infantry owned by the Japanese lost in Shensi
                                                    3 infantry owned by the Chinese lost in Shensi
                                                Japanese win, taking Shensi from Chinese with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                                                Casualties for Japanese: 1 infantry
                                                Casualties for Chinese: 3 infantry
                                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                    
                                        Non Combat Move - Japanese
                                            Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                            Turning on Edit Mode
                                            EDIT: Turning off Edit Mode
                                            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                                            2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
                                            2 artilleries, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
                                            2 bombers, 2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                                            2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                                            1 infantry moved from Anhwe to Kweichow
                                            1 aaGun and 1 artillery moved from Kweichow to Yunnan
                                            2 Japan_Engineers moved from Kweichow to Shantung
                                            1 artillery and 1 infantry moved from Manchuria to Jehol
                                            4 infantry moved from Jehol to Chahar
                                            1 transport moved from 19 Sea Zone to 36 Sea Zone
                                            1 battleship moved from 19 Sea Zone to 6 Sea Zone
                                            1 Japan_destroyer, 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                                            EDIT: 1 Japanese_LCV moved from Korea to Japan
                                            EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Japan to Korea
                                            1 armour moved from Korea to Manchuria
                                            2 infantry moved from Korea to Manchuria
                                            1 air_transport and 1 elite moved from Japan to Kweichow
                                            6 infantry moved from Japan to 6 Sea Zone
                                            2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone
                                            2 infantry moved from 34 Sea Zone to Paulau Island
                                            4 infantry moved from 6 Sea Zone to Korea
                                    
                                        Place Units - Japanese
                                            1 transport placed in 6 Sea Zone
                                            3 infantry placed in Kweichow
                                            3 infantry placed in Shantung
                                            3 infantry placed in Kiangsu
                                            1 elite and 6 infantry placed in Japan
                                    
                                        Turn Complete - Japanese
                                            Japanese collect 35 PUs; end with 35 PUs
                                            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 43 PUs
                                            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Chinese regular : 0,67
                                    Japanese regular : 0,17
                                    

                                    exp-game-7-stahl-J4.tsvg

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                                    • Panzerstahl-Helm 0P Offline
                                      Panzerstahl-Helm 0
                                      last edited by

                                      @beelee

                                      Howdy. I noticed that the AT can move 6 fields while loaded + starting from an airbase, instead of only 5.
                                      Not sure this was always player enforced, or I just noticed that today.
                                      I moved the AT correctly 5 fields in our game.

                                      BR

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                                      • B Online
                                        beelee @Panzerstahl-Helm 0
                                        last edited by beelee

                                        @panzerstahl-helm-0

                                        Game History

                                        Round: 4
                                        
                                            Purchase Units - Americans
                                                Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                                Americans buy 1 ArmoredInfantry, 1 Escort, 2 Fortifications, 3 artilleries, 2 carriers, 1 elite, 1 infantry, 1 submarine, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                                        
                                            Politics - Americans
                                                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                        
                                            Combat Move - Americans
                                                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                1 elite moved from Eastern United States to 101 Sea Zone
                                                1 artillery moved from Central United States to 101 Sea Zone
                                                1 Heavy_BB, 1 artillery, 3 carriers, 1 cruiser, 5 destroyers, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                                1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar
                                        
                                            Combat - Americans
                                                Battle in Gibraltar
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                        
                                            Non Combat Move - Americans
                                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                                1 bomber moved from Eastern United States to United Kingdom
                                                3 usa_fighters moved from Eastern United States to 91 Sea Zone
                                                2 usa_fighters and 1 usa_tactical_bomber moved from Western United States to 91 Sea Zone
                                                4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                                                1 Rail and 1 aaGun moved from Eastern United States to Alaska
                                                1 elite and 1 infantry moved from Western United States to 10 Sea Zone
                                                1 elite, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                1 elite and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                                1 transport moved from 26 Sea Zone to 10 Sea Zone
                                        
                                            Place Units - Americans
                                                1 Fortification placed in Midway
                                                1 Fortification placed in Guam
                                                1 carrier placed in 10 Sea Zone
                                                1 artillery and 1 infantry placed in Western United States
                                                1 Escort, 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
                                                1 ArmoredInfantry, 2 artilleries, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                                                Americans undo move 6.
                                                1 ArmoredInfantry and 2 artilleries placed in Central United States
                                                1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                                        
                                            Turn Complete - Americans
                                                Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                                                Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                                                Americans collect 52 PUs; end with 52 PUs
                                                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                                                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                                        
                                            Purchase Units - Chinese
                                                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                Chinese buy 2 infantry; Remaining resources: 1 PUs; 
                                        
                                            Combat Move - Chinese
                                                Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                                1 infantry moved from Kansu to Suiyuyan
                                                      Chinese take Suiyuyan from Japanese
                                                1 fighter moved from Tsinghai to Shensi
                                                2 infantry moved from Kansu to Shensi
                                                4 infantry moved from Tsinghai to Shensi
                                        
                                            Combat - Chinese
                                                Battle in Shensi
                                                    Chinese attack with 1 fighter and 6 infantry
                                                    Japanese defend with 3 infantry
                                                        Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 4/7 hits, 1.50 expected hits
                                                        Japanese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                                                        1 infantry owned by the Chinese lost in Shensi
                                                        3 infantry owned by the Japanese lost in Shensi
                                                    Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                                                    Casualties for Chinese: 1 infantry
                                                    Casualties for Japanese: 3 infantry
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                        
                                            Non Combat Move - Chinese
                                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                                1 fighter moved from Shensi to Tsinghai
                                        
                                            Place Units - Chinese
                                                1 infantry placed in Sikang
                                                1 infantry placed in Tsinghai
                                        
                                            Turn Complete - Chinese
                                                Chinese collect 5 PUs; end with 6 PUs
                                                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                                        
                                            Purchase Units - British
                                                Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                                Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                                British buy 1 FlakTower, 1 Hvy_Undg_2, 1 destroyer, 9 infantry and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                        
                                            Place Units - British
                                                Units in United Kingdom being upgraded or consumed: 1 UndrgroundFctry
                                                1 Hvy_Undg_2 placed in United Kingdom
                                        
                                            Combat Move - British
                                                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                Turning on Edit Mode
                                                    EDIT: British takes Normandy Bordeaux from Germans
                                                    EDIT: British takes Southern France from Germans
                                                    EDIT: Turning off Edit Mode
                                                EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                                                EDIT: 1 uk_para moved from United Kingdom to Southern France
                                        
                                            Combat - British
                                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                        
                                            Non Combat Move - British
                                                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                                2 aaGuns, 9 infantry and 1 uk_tactical_bomber moved from Burma to India
                                                1 artillery and 1 infantry moved from Persia to Iraq
                                                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                                                1 artillery moved from Alexandria to Egypt
                                                2 uk_fighters moved from Malta to Egypt
                                                2 transports moved from 66 Sea Zone to 86 Sea Zone
                                        
                                            Place Units - British
                                                Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                1 destroyer placed in 110 Sea Zone
                                                1 FlakTower, 9 infantry and 1 uk_fighter placed in United Kingdom
                                        
                                            Turn Complete - British
                                                Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                                                Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                                British collect 53 PUs; end with 53 PUs
                                                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Chinese regular : 2.50
                                        Japanese regular : 0.00
                                        

                                        EXP Game 7 Stahl UK4.tsvg

                                        Yea they have to be PE. Triplea can't do it exact.

                                        London town close to burning down 🙂 See if tommy can hang on. The yanks are on their way 🙂

                                        Edit
                                        hmm ... maybe they can give a negative movement that would work when loaded ? Idk I think the AirTrprt is kinda hardwired, so don't think it can.

                                        The units are land units and givesMovement won't work over water.

                                        I'll look again but pretty sure it won't work.

                                        Edit 2
                                        Forgot to deactivate the AA with the FlakTower present.

                                        It'll work correct for the Bmbrs, but have to hand roll for the Ftrs.
                                        Can use our old thread at A&A with dicebot or Victory's new roller.

                                        Also, I'll activate Home Defense if you go all out attack on London 🙂

                                        EXP Game 7 Stahl UK4edit.tsvg

                                        Oh, I guess italy still has to go lol 🙂

                                        Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                                        • Panzerstahl-Helm 0P Offline
                                          Panzerstahl-Helm 0
                                          last edited by

                                          @beelee

                                          Game History

                                          Round: 4
                                          
                                              Purchase Units - Italians
                                                  Italians buy 1 Escort, 1 Italian_LCV, 1 Repair_BB, 1 Repair_Carrier, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
                                          
                                              Place Units - Italians
                                                  1 Repair_BB and 1 Repair_Carrier placed in 97 Sea Zone
                                          
                                              Combat Move - Italians
                                                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                                  2 units repaired.
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger Italians RemoveRepair BB: has removed 1 Repair_BB owned by Italians in 97 Sea Zone
                                                  Trigger Italians RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Italians in 97 Sea Zone
                                                  2 fighters moved from Southern Italy to 98 Sea Zone
                                                  2 infantry moved from Northern Italy to Southern France
                                                  1 bomber moved from Western Germany to Southern France
                                                  2 infantry moved from Greece to 97 Sea Zone
                                                  2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                                                  EDIT: 1 Italian_LCV and 1 artillery moved from Morocco to Gibraltar
                                                  EDIT: 2 infantry moved from 92 Sea Zone to Gibraltar
                                                  1 bomber moved from Southern Italy to Gibraltar
                                          
                                              Combat - Italians
                                                  Battle in Gibraltar
                                                      Italians attack with 1 Italian_LCV, 1 artillery, 1 bomber and 2 infantry
                                                      British defend with 1 harbour; Americans defend with 1 artillery and 1 elite
                                                          Italians roll dice for 1 Italian_LCV, 1 artillery, 1 bomber and 2 infantry in Gibraltar, round 2 : 2/4 hits, 1,50 expected hits
                                                          British roll dice for 1 artillery and 1 elite in Gibraltar, round 2 : 0/3 hits, 1,00 expected hits
                                                          1 elite owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                                                      Italians win, taking Gibraltar from British with 1 Italian_LCV, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                                                      Casualties for Americans: 1 artillery and 1 elite
                                                  Battle in 98 Sea Zone
                                                      Italians attack with 2 fighters
                                                      French defend with 1 destroyer
                                                          Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                                                          French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                          1 fighter owned by the Italians lost in 98 Sea Zone
                                                          1 destroyer owned by the French lost in 98 Sea Zone
                                                      Italians win with 1 fighter remaining. Battle score for attacker is -2
                                                      Casualties for Italians: 1 fighter
                                                      Casualties for French: 1 destroyer
                                                  Battle in Southern France
                                                      Italians attack with 1 bomber and 2 infantry
                                                      British defend with 1 factory_minor, 1 harbour, 1 uk_para and 1 uk_paraBoost
                                                          Italians roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                                                          British roll dice for 1 uk_para and 1 uk_paraBoost in Southern France, round 2 : 0/1 hits, 0,50 expected hits
                                                          1 uk_para owned by the British lost in Southern France
                                                          1 uk_paraBoost owned by the British lost in Southern France
                                                      Italians win, taking Southern France from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                                                      Casualties for British: 1 uk_para and 1 uk_paraBoost
                                                  Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                          
                                              Non Combat Move - Italians
                                                  Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                  Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                                                  1 bomber moved from Southern France to Southern Italy
                                                  1 fighter moved from 98 Sea Zone to 97 Sea Zone
                                                  1 armour and 1 mech_infantry moved from Libya to Tunisia
                                                  1 bomber moved from Gibraltar to Tunisia
                                                  EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Algeria
                                          
                                              Place Units - Italians
                                                  1 Escort placed in 97 Sea Zone
                                                  1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy
                                                  1 artillery and 1 infantry placed in Northern Italy
                                          
                                              Turn Complete - Italians
                                                  Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
                                                  Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
                                                  Italians collect 24 PUs; end with 24 PUs
                                                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 27 PUs
                                                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                                                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                                          

                                          Combat Hit Differential Summary :

                                          French regular : 0,67
                                          Italians regular : 0,50
                                          British regular : -1,50
                                          

                                          exp-game-7-stahl-IT4.tsvg

                                          1 Reply Last reply Reply Quote 0
                                          • Panzerstahl-Helm 0P Offline
                                            Panzerstahl-Helm 0 @beelee
                                            last edited by

                                            @beelee said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

                                            @panzerstahl-helm-0

                                            Game History

                                            Round: 4
                                            
                                                Purchase Units - Americans
                                                    Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                                    Americans buy 1 ArmoredInfantry, 1 Escort, 2 Fortifications, 3 artilleries, 2 carriers, 1 elite, 1 infantry, 1 submarine, 2 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                                            
                                                Politics - Americans
                                                    Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                                    Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                                    Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                                    Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                                    Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                                    Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                            
                                                Combat Move - Americans
                                                    Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                                    1 elite moved from Eastern United States to 101 Sea Zone
                                                    1 artillery moved from Central United States to 101 Sea Zone
                                                    1 Heavy_BB, 1 artillery, 3 carriers, 1 cruiser, 5 destroyers, 1 elite, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                                    1 artillery and 1 elite moved from 91 Sea Zone to Gibraltar
                                            
                                                Combat - Americans
                                                    Battle in Gibraltar
                                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            
                                                Non Combat Move - Americans
                                                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                                    1 bomber moved from Eastern United States to United Kingdom
                                                    3 usa_fighters moved from Eastern United States to 91 Sea Zone
                                                    2 usa_fighters and 1 usa_tactical_bomber moved from Western United States to 91 Sea Zone
                                                    4 mech_infantrys and 1 usa_armour moved from Western United States to Alaska
                                                    1 Rail and 1 aaGun moved from Eastern United States to Alaska
                                                    1 elite and 1 infantry moved from Western United States to 10 Sea Zone
                                                    1 elite, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                                    1 elite and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                                    1 transport moved from 26 Sea Zone to 10 Sea Zone
                                            
                                                Place Units - Americans
                                                    1 Fortification placed in Midway
                                                    1 Fortification placed in Guam
                                                    1 carrier placed in 10 Sea Zone
                                                    1 artillery and 1 infantry placed in Western United States
                                                    1 Escort, 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
                                                    1 ArmoredInfantry, 2 artilleries, 1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                                                    Americans undo move 6.
                                                    1 ArmoredInfantry and 2 artilleries placed in Central United States
                                                    1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                                            
                                                Turn Complete - Americans
                                                    Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                                                    Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                                                    Americans collect 52 PUs; end with 52 PUs
                                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                                                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy 2 infantry; Remaining resources: 1 PUs; 
                                            
                                                Combat Move - Chinese
                                                    Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                                    1 infantry moved from Kansu to Suiyuyan
                                                          Chinese take Suiyuyan from Japanese
                                                    1 fighter moved from Tsinghai to Shensi
                                                    2 infantry moved from Kansu to Shensi
                                                    4 infantry moved from Tsinghai to Shensi
                                            
                                                Combat - Chinese
                                                    Battle in Shensi
                                                        Chinese attack with 1 fighter and 6 infantry
                                                        Japanese defend with 3 infantry
                                                            Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 2 : 4/7 hits, 1.50 expected hits
                                                            Japanese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                                                            1 infantry owned by the Chinese lost in Shensi
                                                            3 infantry owned by the Japanese lost in Shensi
                                                        Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
                                                        Casualties for Chinese: 1 infantry
                                                        Casualties for Japanese: 3 infantry
                                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            
                                                Non Combat Move - Chinese
                                                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                                    1 fighter moved from Shensi to Tsinghai
                                            
                                                Place Units - Chinese
                                                    1 infantry placed in Sikang
                                                    1 infantry placed in Tsinghai
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 5 PUs; end with 6 PUs
                                                    Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
                                            
                                                Purchase Units - British
                                                    Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                                    Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                                    British buy 1 FlakTower, 1 Hvy_Undg_2, 1 destroyer, 9 infantry and 1 uk_fighter; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                            
                                                Place Units - British
                                                    Units in United Kingdom being upgraded or consumed: 1 UndrgroundFctry
                                                    1 Hvy_Undg_2 placed in United Kingdom
                                            
                                                Combat Move - British
                                                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                    Turning on Edit Mode
                                                        EDIT: British takes Normandy Bordeaux from Germans
                                                        EDIT: British takes Southern France from Germans
                                                        EDIT: Turning off Edit Mode
                                                    EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                                                    EDIT: 1 uk_para moved from United Kingdom to Southern France
                                            
                                                Combat - British
                                                    Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Bulgaria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                            
                                                Non Combat Move - British
                                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                                    2 aaGuns, 9 infantry and 1 uk_tactical_bomber moved from Burma to India
                                                    1 artillery and 1 infantry moved from Persia to Iraq
                                                    1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                                                    1 artillery moved from Alexandria to Egypt
                                                    2 uk_fighters moved from Malta to Egypt
                                                    2 transports moved from 66 Sea Zone to 86 Sea Zone
                                            
                                                Place Units - British
                                                    Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                                    1 destroyer placed in 110 Sea Zone
                                                    1 FlakTower, 9 infantry and 1 uk_fighter placed in United Kingdom
                                            
                                                Turn Complete - British
                                                    Trigger BritishParaBoost atSouthern France: British has 1 uk_paraBoost placed in Southern France
                                                    Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                                    British collect 53 PUs; end with 53 PUs
                                                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Chinese regular : 2.50
                                            Japanese regular : 0.00
                                            

                                            EXP Game 7 Stahl UK4.tsvg

                                            Yea they have to be PE. Triplea can't do it exact.

                                            London town close to burning down 🙂 See if tommy can hang on. The yanks are on their way 🙂

                                            Edit
                                            hmm ... maybe they can give a negative movement that would work when loaded ? Idk I think the AirTrprt is kinda hardwired, so don't think it can.

                                            The units are land units and givesMovement won't work over water.

                                            I'll look again but pretty sure it won't work.

                                            Edit 2
                                            Forgot to deactivate the AA with the FlakTower present.

                                            It'll work correct for the Bmbrs, but have to hand roll for the Ftrs.
                                            Can use our old thread at A&A with dicebot or Victory's new roller.

                                            Also, I'll activate Home Defense if you go all out attack on London 🙂

                                            EXP Game 7 Stahl UK4edit.tsvg

                                            Oh, I guess italy still has to go lol 🙂

                                            I did a test run for the attack on London.
                                            With the AAAs being still active, I could use their hits as casualities for the "1" instead hand roll them for the fighters. Or would hat cause issues?
                                            I will do the battle in edit mode and take the casualities accordingly.
                                            Befor the first round I would only hand roll for the home defense (inf at "3" and fighters at "5"). That will be a hell of a ride for the Luftwaffe.

                                            BR

                                            B 2 Replies Last reply Reply Quote 1

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