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    Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0 @beelee
      last edited by

      @beelee

      Ah, ok. Now I understand. πŸ‘
      Could be the lack of beer that I didn't in the first place.

      The HD button worked like a charme by the way.

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @Panzerstahl-Helm 0
        last edited by beelee

        @panzerstahl-helm-0

        Well only 2 left. Just did Ivan's test turn so ... it's coming up lol

        Edit
        An entire row of 3 left !!! F Yea !!!

        Well i better go to bed after russia anyway πŸ™‚

        Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 2
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0 @beelee
          last edited by

          @beelee

          Only 3 left? :S I couldn't sleep well with such a low stock! πŸ™‚
          I got only a few left as well and need to go to get some more for the weekend
          .
          Current stock:
          20241025_121512.jpg

          B 1 Reply Last reply Reply Quote 2
          • B Online
            beelee @Panzerstahl-Helm 0
            last edited by beelee

            @panzerstahl-helm-0

            Game History

            Round: 5
            
                Purchase Units - Russians
                    Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                    Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                    Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                    Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                    Russians buy 25 Army_Conscripts, 1 Russian_Rockets and 3 guard_infantrys; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    EDIT: 1 2ndCorps moved from Finland to 2nd Corps
                    EDIT: 1 Soviet_Commisar_3, 1 armour and 2 infantry moved from 2nd Corps to Norway
                    3 artilleries, 1 elite and 8 infantry moved from Finland to Norway
                    3 infantry moved from Belarus to Baltic States
                    2 fighters and 1 tactical_bomber moved from Belarus to Baltic States
                    1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                    1 artillery, 1 elite and 1 infantry moved from Belarus to Eastern Poland
                    2 infantry moved from Western Ukraine to Eastern Poland
            
                Combat - Russians
                    Battle in Eastern Poland
                        Russians attack with 2 artilleries, 1 elite and 9 infantry
                        Germans defend with 1 infantry
                            Russians roll dice for 2 artilleries, 1 elite and 9 infantry in Eastern Poland, round 2 : 0/13 hits, 3.00 expected hits
                            Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                            Russians roll dice for 2 artilleries, 1 elite and 9 infantry in Eastern Poland, round 3 : 4/13 hits, 3.00 expected hits
                            Germans roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Russians lost in Eastern Poland
                            1 infantry owned by the Germans lost in Eastern Poland
                        Russians win, taking Eastern Poland from Germans with 2 artilleries, 1 elite and 8 infantry remaining. Battle score for attacker is 0
                        Casualties for Russians: 1 infantry
                        Casualties for Germans: 1 infantry
                    Battle in Baltic States
                        Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                        Germans defend with 1 armour
                            Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits, 2.17 expected hits
                            Germans roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits
                            1 infantry owned by the Russians lost in Baltic States
                            1 armour owned by the Germans lost in Baltic States
                        Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                        Casualties for Russians: 1 infantry
                        Casualties for Germans: 1 armour
                    Battle in Norway
                        Russians attack with 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 10 infantry
                        Germans defend with 2 infantry
                            Russians roll dice for 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 10 infantry in Norway, round 2 : 6/19 hits, 5.33 expected hits
                            Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                            2 infantry owned by the Germans lost in Norway
                        Russians win, taking Norway from Germans with 1 Soviet_Commisar_3, 1 armour, 3 artilleries, 1 elite and 10 infantry remaining. Battle score for attacker is 6
                        Casualties for Germans: 2 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 1 Russian_Rail owned by Russians in Western Ukraine
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Belarus
                    1 aaGun moved from Finland to Norway
                    1 infantry moved from Karelia to Finland
                    1 1stCorps moved from Novgorod to Eastern Poland
                    1 1stTankArmy moved from Belarus to Eastern Poland
                    2 Russian_Engineers and 6 mine_unarmeds moved from Belarus to Eastern Poland
                    3 mine_unarmeds moved from Belarus to Eastern Poland
                    2 fighters and 1 tactical_bomber moved from Baltic States to Russia
                    3 armour moved from Novgorod to Eastern Poland
                    1 aaGun moved from Belarus to Eastern Poland
                    1 aaGun moved from Western Ukraine to Eastern Poland
                    9 mine_unarmeds moved from Western Ukraine to Bessarabia
                    1 infantry moved from Bessarabia to Eastern Poland
                    1 elite moved from Western Ukraine to Bessarabia
                    2 infantry moved from Rostov to Ukraine
                    1 mine_unarmed moved from Western Ukraine to Bessarabia
                    3 russian_paras moved from Iraq to Caucasus
                    1 mech_infantry moved from Iraq to 80 Sea Zone
                    1 Soviet_Commisar and 3 guard_infantrys moved from Russia to Belarus
                    4 Russian_Rocketss moved from Russia to Bryansk
                    1 R_Europe_Rail and 1 elite moved from Russia to Western Ukraine
                    1 Russian_Rail moved from Russia to Buryatia
                    1 Russian_Rail and 1 infantry moved from Buryatia to Western Ukraine
                    1 Russian_Rail moved from Russia to Urals
                    1 Russian_Rail and 1 armour moved from Urals to Belarus
                    EDIT: 1 1stCorps, 1 1stTankArmy, 1 elite and 9 infantry moved from Eastern Poland to 1st Army Group
                    EDIT: 1 1stSovietAG moved from 1st Army Group to Eastern Poland
                    EDIT: Russians undo move 25.
                    EDIT: 3 armour, 1 elite and 6 infantry moved from Eastern Poland to 1st Army Group
                    EDIT: 1 1stCorps moved from Eastern Poland to 1st Army Group
                    EDIT: 1 1stTankArmy moved from Eastern Poland to 1st Army Group
                    1 infantry moved from Archangel to Novgorod
            
                Place Units - Russians
                    3 Army_Conscripts placed in Novgorod
                    3 Army_Conscripts placed in Ukraine
                    3 Army_Conscripts placed in Volgograd
                    16 Army_Conscripts, 1 Russian_Rockets and 3 guard_infantrys placed in Russia
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Eastern Poland: 6 mine_unarmeds
                    EDIT: Adding units owned by Changer to Eastern Poland: 3 russian_mines
                    EDIT: Adding units owned by Changer to Eastern Poland: 3 russian_mine_Greens
                    EDIT: Removing units owned by Russians from Bessarabia: 10 mine_unarmeds
                    EDIT: Adding units owned by Changer to Bessarabia: 10 russian_mines
                    EDIT: Turning off Edit Mode
                    Trigger RussiansReplaceConscriptsUkraine: has removed 3 Army_Conscripts owned by Russians in Ukraine
                    Trigger RussiansReplaceConscriptsNovgorod: has removed 3 Army_Conscripts owned by Russians in Novgorod
                    Trigger RussiansReplaceConscriptsUkraine: Russians has 3 infantry placed in Ukraine
                    Trigger RussiansReplaceConscriptsNovgorod: Russians has 3 infantry placed in Novgorod
            
                Turn Complete - Russians
                    Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                    Russians collect 44 PUs; end with 44 PUs
                    Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                    Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
            

            Combat Hit Differential Summary :

            Germans regular : 0.17
            Russians regular : -0.50
            

            EXP Game 7 Stahl R5.tsvg

            Edit
            It was a struggle lol

            B 1 Reply Last reply Reply Quote 1
            • B Online
              beelee @beelee
              last edited by

              @Panzerstahl-Helm-0

              Kids got tired of moose meat, so Dick, that's his name, made 10 gallons of soup.

              Halibut, Sockeye and Dungeness crab lol

              Little fckrs eat pretty good up there πŸ™‚

              1 Reply Last reply Reply Quote 1
              • Panzerstahl-Helm 0P Offline
                Panzerstahl-Helm 0
                last edited by

                @beelee

                Game History

                Round: 5
                
                    Purchase Units - Japanese
                        Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                        Japanese buy 1 Heavy_BB, 1 elite and 8 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
                
                    Politics - Japanese
                        Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                        Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                        Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                        Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                        Japanese spend 6 PUs on Political Action: Political Action Japanese To War With RussiansTurn5
                            Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Japanese and Russians from Neutrality to War
                            Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Chinese from Neutrality to Allied
                            Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                
                    Combat Move - Japanese
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        Turning on Edit Mode
                            EDIT: Japanese takes Soviet Far East from Russians
                            EDIT: Turning off Edit Mode
                        4 infantry moved from Chahar to Suiyuyan
                        1 elite and 4 infantry moved from Kweichow to Shensi
                        1 mech_infantry moved from Yunnan to Sikang
                        2 bombers moved from Yunnan to Suiyuyan
                        1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                        3 fighters and 3 tactical_bombers moved from Yunnan to Shensi
                        1 artillery, 1 elite and 5 infantry moved from Korea to Amur
                        1 armour, 1 artillery and 5 infantry moved from Manchuria to Amur
                        EDIT: 1 Japanese_LCV and 2 infantry moved from Japan to Soviet Far East
                
                    Combat - Japanese
                        Battle in Suiyuyan
                            Japanese attack with 2 bombers and 4 infantry
                            Chinese defend with 1 infantry
                                Japanese roll dice for 2 bombers and 4 infantry in Suiyuyan, round 2 : 6/6 hits, 2,00 expected hits
                                Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                                1 infantry owned by the Chinese lost in Suiyuyan
                            Japanese win, taking Suiyuyan from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Battle in Amur
                            Japanese attack with 1 armour, 2 artilleries, 1 elite and 10 infantry
                            Russians defend with 1 aaGun and 2 infantry
                                Japanese roll dice for 1 armour, 2 artilleries, 1 elite and 10 infantry in Amur, round 2 : 1/15 hits, 3,67 expected hits
                                Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                                1 infantry owned by the Japanese lost in Amur
                                1 aaGun owned by the Russians lost in Amur
                                Japanese roll dice for 1 armour, 2 artilleries, 1 elite and 9 infantry in Amur, round 3 : 3/14 hits, 3,50 expected hits
                                Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0,67 expected hits
                                1 infantry owned by the Japanese lost in Amur
                                2 infantry owned by the Russians lost in Amur
                            Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 1 elite and 8 infantry remaining. Battle score for attacker is 5
                            Casualties for Japanese: 2 infantry
                            Casualties for Russians: 1 aaGun and 2 infantry
                        Battle in Sikang
                            Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                            Chinese defend with 1 infantry
                                Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,33 expected hits
                                Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                                1 infantry owned by the Chinese lost in Sikang
                            Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for Chinese: 1 infantry
                        Battle in Shensi
                            Japanese attack with 1 elite, 3 fighters, 4 infantry and 3 tactical_bombers
                            Chinese defend with 5 infantry
                                Japanese roll dice for 1 elite, 3 fighters, 4 infantry and 3 tactical_bombers in Shensi, round 2 : 5/12 hits, 4,50 expected hits
                                Chinese roll dice for 5 infantry in Shensi, round 2 : 1/5 hits, 1,67 expected hits
                                1 infantry owned by the Japanese lost in Shensi
                                5 infantry owned by the Chinese lost in Shensi
                            Japanese win, taking Shensi from Chinese with 1 elite, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                            Casualties for Japanese: 1 infantry
                            Casualties for Chinese: 5 infantry
                        Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                        Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                        1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                        3 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                        2 bombers moved from Suiyuyan to Yunnan
                        1 artillery and 1 infantry moved from Jehol to Chahar
                        EDIT: 2 Japan_Engineers and 1 factory_minor moved from Shantung to Hopei
                        3 infantry moved from Shantung to Anhwe
                        2 J_Rails and 2 infantry moved from Kiangsu to Yunnan
                        1 infantry moved from Kiangsu to Kiangsi
                        2 infantry moved from Paulau Island to 34 Sea Zone
                        1 Japan_destroyer, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                        2 infantry moved from 33 Sea Zone to Caroline Islands
                        1 elite and 3 infantry moved from Japan to 6 Sea Zone
                        1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                        1 elite and 3 infantry moved from 33 Sea Zone to Caroline Islands
                        1 carrier moved from 6 Sea Zone to 33 Sea Zone
                        1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                        2 infantry moved from Japan to 6 Sea Zone
                        2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                        2 infantry moved from 36 Sea Zone to Kwangsi
                        2 infantry moved from Kwangsi to Yunnan
                        1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                        1 Heavy_BB and 1 battleship moved from 6 Sea Zone to 33 Sea Zone
                        1 air_transport moved from Kweichow to Japan
                        EDIT: 1 Japanese_LCV moved from Korea to Japan
                
                    Place Units - Japanese
                        1 Heavy_BB placed in 6 Sea Zone
                        3 infantry placed in Kweichow
                        3 infantry placed in Kiangsu
                        1 elite and 2 infantry placed in Japan
                
                    Turn Complete - Japanese
                        Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                        Japanese collect 38 PUs; end with 38 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 46 PUs
                        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : -1,33
                Japanese regular : 1,00
                Russians regular : 0,67
                

                exp-game-7-stahl-J5).tsvg

                B 1 Reply Last reply Reply Quote 0
                • B Online
                  beelee @Panzerstahl-Helm 0
                  last edited by beelee

                  @panzerstahl-helm-0

                  Hallo

                  Finally recovered from that massive jag to get this out. Not looking good for the Allies.

                  1 INF Sakha 1 INF Siberia for the cowardly sneak attack by Nippon πŸ™‚

                  Rail didn't show for UK, so had to edit to Syria and forgot to move out of Singapore. Think that's it.

                  Game History

                  Round: 5
                  
                      Purchase Units - Americans
                          Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
                          Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                          Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                          Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                          Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                          Americans buy 2 ArmoredInfantrys, 3 Escorts, 3 artilleries, 1 carrier, 1 elite, 1 marine, 3 transports, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
                  
                      Place Units - Americans
                          Units in Western United States being upgraded or consumed: 1 infantry
                          1 marine placed in Western United States
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          1 ArmoredInfantry and 2 artilleries moved from Central United States to 101 Sea Zone
                          1 elite moved from Eastern United States to 101 Sea Zone
                          1 submarine moved from 101 Sea Zone to 104 Sea Zone
                          1 ArmoredInfantry, 1 Escort_Convoy, 2 artilleries, 1 carrier, 1 elite and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                          1 usa_fighter and 1 usa_tactical_bomber moved from Eastern United States to 104 Sea Zone
                          1 submarine moved from 91 Sea Zone to 92 Sea Zone
                          1 usa_fighter and 1 usa_tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                          1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone
                          1 usa_fighter moved from 91 Sea Zone to 104 Sea Zone
                          2 usa_fighters moved from 91 Sea Zone to Gibraltar
                          1 ArmoredInfantry, 2 artilleries and 1 elite moved from 91 Sea Zone to Gibraltar
                  
                      Combat - Americans
                          Battle in 104 Sea Zone
                              Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
                              Germans defend with 1 cruiser
                                  Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                  Americans roll dice for 2 usa_fighters and 1 usa_tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                                  Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                                  1 submarine owned by the Americans lost in 104 Sea Zone
                                  1 cruiser owned by the Germans lost in 104 Sea Zone
                              Americans win with 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 3
                              Casualties for Americans: 1 submarine
                              Casualties for Germans: 1 cruiser
                          Battle in 92 Sea Zone
                              Americans attack with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber
                              Italians defend with 1 transport
                                  Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  1 transport owned by the Italians lost in 92 Sea Zone
                              Americans win with 1 submarine, 2 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                              Casualties for Italians: 1 transport
                          Battle in Gibraltar
                              Americans attack with 1 ArmoredInfantry, 2 artilleries, 1 elite and 2 usa_fighters
                              Italians defend with 1 Italian_LCV, 1 artillery, 1 harbour and 2 infantry
                                  Americans roll dice for 1 Heavy_BB and 1 cruiser in Gibraltar, round 2 : 3/3 hits, 2.17 expected hits
                                  Americans roll dice for 1 ArmoredInfantry, 2 artilleries, 1 elite and 2 usa_fighters in Gibraltar, round 2 : 5/7 hits, 2.83 expected hits
                                  Italians roll dice for 1 Italian_LCV, 1 artillery and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.00 expected hits
                                  2 artilleries owned by the Americans lost in Gibraltar
                                  1 artillery owned by the Italians, 1 Italian_LCV owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
                              Americans win, taking Gibraltar from Italians with 1 ArmoredInfantry, 1 elite and 2 usa_fighters remaining. Battle score for attacker is 5
                              Casualties for Americans: 2 artilleries
                              Casualties for Italians: 1 Italian_LCV, 1 artillery and 2 infantry
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 4 Rails owned by Americans in Eastern United States
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Southeast Mexico
                          2 usa_fighters and 1 usa_tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                          2 usa_fighters and 1 usa_tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                          1 transport moved from 91 Sea Zone to 89 Sea Zone
                          1 artillery and 1 marine moved from Western United States to 10 Sea Zone
                          1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                          1 artillery and 1 marine moved from 89 Sea Zone to Central America
                          2 Rails moved from Eastern United States to Alaska
                          2 Rails, 1 mech_infantry and 1 usa_armour moved from Alaska to Southeast Mexico
                          1 carrier moved from 10 Sea Zone to 26 Sea Zone
                          1 submarine moved from 54 Sea Zone to 30 Sea Zone
                          2 usa_fighters moved from Gibraltar to 91 Sea Zone
                  
                      Place Units - Americans
                          1 Escort placed in 10 Sea Zone
                          2 Escorts, 1 carrier and 3 transports placed in 101 Sea Zone
                          1 elite, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
                          2 ArmoredInfantrys and 3 artilleries placed in Central United States
                  
                      Turn Complete - Americans
                          Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                          Trigger Americans RemoveUSAConvoySZ101Invert: has removed 1 Escort owned by Americans in 101 Sea Zone
                          Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                          Trigger Americans RemoveUSAConvoySZ101Invert: Americans has 1 Escort_Convoy placed in 101 Sea Zone
                          Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                          Americans collect 52 PUs; end with 52 PUs
                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                          Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 3 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Chinese
                          1 fighter and 1 infantry moved from Tsinghai to Sikang
                  
                      Combat - Chinese
                          Battle in Sikang
                              Chinese attack with 1 fighter and 1 infantry
                              Japanese defend with 1 mech_infantry
                                  Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                                  Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 2/2 hits, 0.67 expected hits
                                  Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                                  1 mech_infantry owned by the Japanese lost in Sikang
                              Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                              Casualties for Japanese: 1 mech_infantry
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                          1 fighter moved from Sikang to Tsinghai
                  
                      Place Units - Chinese
                          2 infantry placed in Tsinghai
                          1 infantry placed in Kansu
                  
                      Turn Complete - Chinese
                          Chinese collect 3 PUs; end with 3 PUs
                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
                  
                      Purchase Units - British
                  
                      Combat Move - British
                  
                      Combat - British
                          Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                  
                      Non Combat Move - British
                          Turning on Edit Mode
                          EDIT: Turning off Edit Mode
                          COMMENT: 1 INF SRM Egypt to Syria
                          2 uk_armours moved from Syria to Iraq
                          EDIT: 1 infantry moved from Egypt to Syria
                          3 infantry and 1 uk_armour moved from Brazil to 86 Sea Zone
                          1 infantry moved from Brazil to British Guiana
                          3 infantry, 2 transports and 1 uk_armour moved from 86 Sea Zone to 91 Sea Zone
                          3 infantry and 1 uk_armour moved from 91 Sea Zone to Gibraltar
                          1 bomber moved from Egypt to Gibraltar
                          1 artillery and 1 infantry moved from Quebec to Eastern United States
                  
                      Place Units - British
                          Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                          Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                  
                      Turn Complete - British
                  

                  Combat Hit Differential Summary :

                  Chinese regular : 0.67
                  Americans regular : 2.67
                  Japanese regular : -0.67
                  Italians regular : 1.00
                  Germans regular : 0.50
                  

                  EXP Game7 Stahl UK5.tsvg

                  Edit
                  Just realized I forgot to move the Ships off Iraq If you don't mind πŸ™‚

                  EXP Game7 Stahl UK5edit.tsvg

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                  • Panzerstahl-Helm 0P Offline
                    Panzerstahl-Helm 0
                    last edited by

                    @beelee

                    Game History

                    Round: 5
                    
                        Purchase Units - Italians
                            Italians buy 2 Escorts, 1 Italian_LCV, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
                    
                        Combat Move - Italians
                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                            1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                            1 battleship moved from 97 Sea Zone to 98 Sea Zone
                            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                            1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                            1 fighter moved from 97 Sea Zone to Alexandria
                            1 bomber moved from Southern Italy to Trans-Jordan
                            1 bomber moved from Tunisia to 76 Sea Zone
                            1 carrier moved from 97 Sea Zone to 98 Sea Zone
                    
                        Combat - Italians
                            Battle in Alexandria
                                Italians attack with 1 artillery, 1 fighter and 1 infantry
                                British defend with 1 infantry
                                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 : 3/3 hits, 1,17 expected hits
                                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                                    1 infantry owned by the British lost in Alexandria
                                Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                                Casualties for British: 1 infantry
                            Battle in Trans-Jordan
                                Italians attack with 1 artillery, 1 bomber and 1 infantry
                                French defend with 1 infantry
                                    Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0,67 expected hits
                                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
                                    1 infantry owned by the Italians lost in Trans-Jordan
                                    1 infantry owned by the French lost in Trans-Jordan
                                Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                                Casualties for Italians: 1 infantry
                                Casualties for French: 1 infantry
                            Battle in 76 Sea Zone
                                Italians attack with 1 bomber
                                British defend with 1 transport; Russians defend with 1 mech_infantry
                                    Italians roll dice for 1 bomber in 76 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                                    British roll dice for 1 transport in 76 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                                    1 mech_infantry owned by the Russians and 1 transport owned by the British lost in 76 Sea Zone
                                Italians win with 1 bomber remaining. Battle score for attacker is 10
                                Casualties for British: 1 transport
                                Casualties for Russians: 1 mech_infantry
                            Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                    
                        Non Combat Move - Italians
                            Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                            Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                            1 bomber moved from 76 Sea Zone to Italian Somaliland
                            1 bomber moved from Trans-Jordan to Greece
                            1 fighter moved from Alexandria to 98 Sea Zone
                            1 Escort_Convoy moved from 97 Sea Zone to 92 Sea Zone
                            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                            2 infantry moved from Libya to Tobruk
                            1 Italian_LCV, 1 artillery and 1 infantry moved from Algeria to Tunisia
                            2 infantry moved from Southern France to Northern Italy
                            EDIT: 1 Italian_LCV, 1 artillery and 1 infantry moved from Southern Italy to Greece
                            1 armour and 1 artillery moved from Scotland to United Kingdom
                    
                        Place Units - Italians
                            1 Italian_LCV, 1 artillery and 1 infantry placed in Southern Italy
                            2 Escorts and 1 transport placed in 97 Sea Zone
                            3 infantry placed in Northern Italy
                            Turning on Edit Mode
                            EDIT: Removing units owned by Italians from France: 1 aaGun
                            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
                            EDIT: Turning off Edit Mode
                    
                        Turn Complete - Italians
                            Trigger Italians RemoveItalyConvoySZ92: has removed 1 Escort_Convoy owned by Italians in 92 Sea Zone
                            Trigger Italians RemoveItalyConvoySZ97Invert: has removed 1 Escort owned by Italians in 97 Sea Zone
                            Trigger Italians RemoveItalyConvoySZ92: Italians has 1 Escort placed in 92 Sea Zone
                            Trigger Italians RemoveItalyConvoySZ97Invert: Italians has 1 Escort_Convoy placed in 97 Sea Zone
                            Italians collect 25 PUs; end with 25 PUs
                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 28 PUs
                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                    

                    Combat Hit Differential Summary :

                    Italians regular : 2,50
                    British regular : 0,17
                    

                    exp-game7-stahl-it5.tsvg

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                    • B Online
                      beelee @Panzerstahl-Helm 0
                      last edited by beelee

                      @panzerstahl-helm-0

                      Guten Morgen

                      Game History

                      Round: 5
                      
                          Purchase Units - ANZAC
                              ANZAC buy 1 Escort, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
                      
                          Combat Move - ANZAC
                      
                          Combat - ANZAC
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                      
                          Non Combat Move - ANZAC
                              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                              1 Escort moved from 62 Sea Zone to 49 Sea Zone
                              2 artilleries moved from Northern Territory to Queensland
                              1 transport moved from 56 Sea Zone to 54 Sea Zone
                              1 transport moved from 42 Sea Zone to 54 Sea Zone
                              1 armour moved from New South Wales to Queensland
                              1 infantry moved from New South Wales to Queensland
                              1 air_transport moved from Java to Queensland
                      
                          Place Units - ANZAC
                              1 Escort and 2 submarines placed in 54 Sea Zone
                              2 infantry placed in New South Wales
                      
                          Turn Complete - ANZAC
                              Trigger ANZAC RemoveANZACConvoySZ54Invert: has removed 1 Escort owned by ANZAC in 54 Sea Zone
                              Trigger ANZAC RemoveANZACConvoySZ54Invert: ANZAC has 1 Escort_Convoy placed in 54 Sea Zone
                              ANZAC collect 21 PUs; end with 21 PUs
                              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 22 PUs
                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 24 PUs
                      
                          Combat Move - French
                      
                          Combat - French
                              Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                      
                          Non Combat Move - French
                              Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                              Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                      
                          Turn Complete - French
                      

                      Combat Hit Differential Summary :

                      EXP Game 7 Stahl F5.tsvg

                      Double D dam. Shoulda left that Brit BB with the trprt lol

                      Got a new update adds the Waffen Panzer General. It won't work with saves though.

                      Anyway, the Reich gets stronger lol.

                      https://www.axisandallies.org/forums/assets/uploads/files/1729790116957-15.waffen-ss-panzer-general.pdf

                      Doing update now. 2.23 Have to put it in a separate folder somewhere and then use it for new games. Just you and Victory, so shouldn't be too big of deal πŸ™‚

                      I'll ping ya on the update thread. I have to add to the Notes that it won't work with saves and then it]ll be up πŸ™‚

                      Edit
                      Just noticed 1st Corps is Active in the AG. I don't think you'd attack, but ... πŸ™‚

                      EXP Game 7 Stahl F5edit.tsvg

                      You have 112 PUs with the Reich. Victory has 116. I think I will fire my Chief of Staff lol

                      Edit 2
                      Oh yea, so the FlakTower gets captured. Go ahead and add it and give it 5 damage.

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                      • Panzerstahl-Helm 0P Offline
                        Panzerstahl-Helm 0
                        last edited by

                        @beelee

                        Hallo,

                        Germany is back at 50 IPCs... :fearful_face:
                        The Russian bear has some big teeth.
                        Do you want to continue with the game? London has not been re-taken, but the Allies can still become a pain in the arm....

                        BR

                        dca4282f-d572-494f-9469-2d89c041fe58-image.png

                        Game History

                        Round: 6
                        
                            Research Technology - Germans
                        
                            Purchase Units - Germans
                                Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                                Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                                Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                                Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                                Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                                Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                                triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                                triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                                triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                                Germans buy 1 Escort, 2 GermanUBoats, 1 LuftwaffeAce, 1 Me_109T, 1 Panzer_General, 4 Panzer_Grndrss, 1 Repair_BB, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 armour, 1 elite, 2 german_paras, 4 infantry, 10 mine_unarmeds, 2 transports and 3 waffen_infantrys; Remaining resources: 0 PUs; 
                        
                            Place Units - Germans
                                Units in Germany being upgraded or consumed: 1 Panzer_Grndrs, 3 infantry and 1 waffen_infantry
                                1 WaffenPnzrGrndr, 1 Waffen_Oberst and 3 waffen_infantrys placed in Germany
                                1 Repair_BB placed in 110 Sea Zone
                        
                            Combat Move - Germans
                                Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                1 unit repaired.
                                Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 110 Sea Zone
                        
                            Combat - Germans
                                Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone
                                Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                        
                            Non Combat Move - Germans
                                Trigger RussiansParaBoost atCaucasus: Russians has 1 russian_paraBoost placed in Caucasus
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Germany
                                Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone
                                Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                EDIT: 1 1stPanzerArmy moved from United Kingdom to 1st Panzer
                                EDIT: 1 armour moved from 1st Panzer to United Kingdom
                                EDIT: 1 Panzer_General3 moved from 1st Panzer to United Kingdom
                                EDIT: 4 armour moved from 1st Panzer to United Kingdom
                                EDIT: 1 Panzer_General3 and 1 armour moved from United Kingdom to 109 Sea Zone
                                EDIT: 1 Panzer_General3, 1 armour and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                                EDIT: 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                                EDIT: 2 armour moved from United Kingdom to 110 Sea Zone
                                EDIT: 1 Panzer_General3, 3 armour, 2 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                                EDIT: 1 Panzer_General3, 3 armour and 2 infantry moved from 112 Sea Zone to Western Germany
                                1 G_Rail moved from Germany to Bulgaria
                                1 G_Rail and 1 armour moved from Bulgaria to Western Germany
                                EDIT: 1 Panzer_General3 and 5 armour moved from Western Germany to 1st Panzer
                                EDIT: 1 1stPanzerArmy moved from 1st Panzer to Western Germany
                                2 GermanUBoats and 1 German_Heavy_BB moved from 109 Sea Zone to 112 Sea Zone
                                2 tactical_bombers moved from 112 Sea Zone to Slovakia Hungary
                                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Slovakia Hungary
                                1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from United Kingdom to Scotland
                                1 G_air_transport moved from Scotland to Western Germany
                                1 fighter and 2 tactical_bombers moved from Scotland to Western Germany
                                1 Panzer_Grndrs moved from Western Germany to Slovakia Hungary
                                1 WaffenPnzrGrndr moved from Germany to Slovakia Hungary
                                1 elite moved from Slovakia Hungary to Romania
                                1 aaGun, 1 artillery and 3 infantry moved from Romania to Slovakia Hungary
                                1 infantry moved from Bulgaria to Romania
                                2 infantry moved from Western Germany to France
                                1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Slovakia Hungary
                                1 waffen_infantry moved from Germany to Slovakia Hungary
                                1 infantry moved from Germany to Slovakia Hungary
                                1 elite moved from Germany to Slovakia Hungary
                                1 Panzer_Grndrs and 3 artilleries moved from Germany to Slovakia Hungary
                                1 artillery and 2 infantry moved from Poland to Slovakia Hungary
                                3 GermanUBoats, 2 Wolfpacks, 1 battleship and 1 carrier moved from 110 Sea Zone to 112 Sea Zone
                                EDIT: 3 armour moved from United Kingdom to Scotland
                                EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Slovakia Hungary to 2nd Waffen
                                EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Scotland to 1st Waffen
                                EDIT: 1 1stWaffenArmy moved from 1st Waffen to United Kingdom
                                EDIT: 1 2ndWaffenArmy moved from 2nd Waffen to Slovakia Hungary
                                EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Slovakia Hungary to 3rd Waffen
                                EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Slovakia Hungary
                                EDIT: 1 2ndWaffenArmy and 1 3rdWaffenArmy moved from Slovakia Hungary to Army Group Centre
                                EDIT: 2 Panzer_Grndrss, 5 artilleries, 1 elite and 2 infantry moved from Slovakia Hungary to Army Group Centre
                                EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Slovakia Hungary
                                10 mine_unarmeds moved from Slovakia Hungary to Poland
                                1 G_Rail moved from Germany to Western Germany
                                1 G_Rail moved from Western Germany to Slovakia Hungary
                                2 tactical_bombers moved from Western Germany to Slovakia Hungary
                                1 fighter moved from Western Germany to Slovakia Hungary
                        
                            Place Units - Germans
                                1 Escort placed in 110 Sea Zone
                                1 Me_109T and 2 transports placed in 112 Sea Zone
                                1 LuftwaffeAce, 1 Panzer_General, 1 armour, 1 elite, 2 german_paras and 10 mine_unarmeds placed in Germany
                                4 infantry placed in Germany
                                4 Panzer_Grndrss placed in Western Germany
                                2 GermanUBoats placed in 112 Sea Zone
                                Turning on Edit Mode
                                EDIT: Removing units owned by Germans from Poland: 10 mine_unarmeds
                                EDIT: Adding units owned by Changer to Poland: 10 mine_armeds
                                EDIT: Removing units owned by Germans from Slovakia Hungary: 10 mine_unarmeds
                                EDIT: Adding units owned by Changer to Slovakia Hungary: 10 german_mine_Oranges
                                EDIT: Turning off Edit Mode
                                Turning on Edit Mode
                                EDIT: Removing units owned by Germans from United Kingdom: 1 1stWaffenArmy
                                EDIT: Adding units owned by Germans to Scotland: 1 1stWaffenArmy
                                EDIT: Turning off Edit Mode
                        
                            Turn Complete - Germans
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Germans collect 38 PUs; end with 38 PUs
                                Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 50 PUs
                        

                        Combat Hit Differential Summary :

                        exp-game-7-stahl-G6.tsvg

                        1 Reply Last reply Reply Quote 1
                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          Shouldn't this game be over? The Axis have just achieved a military victory by controlling London for a full turn. Just wondering πŸ™‚

                          B 1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @VictoryFirst
                            last edited by beelee

                            @victoryfirst said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

                            Shouldn't this game be over? The Axis have just achieved a military victory by controlling London for a full turn.

                            oh ? I thought they had to have moscow to win military victory ? I'll go check

                            You are correct

                            Screenshot from 2024-10-30 19-18-47.png

                            Congratulations Panzer ! I believe that was the fastest win yet πŸ™‚

                            I was too complacent in my defense of London Town lol

                            Let me know when you want a rematch. I was gonna do another update. Probably take a day or two. The new update won't work with old saves, so, you either need to keep 2.2 version or earlier or wait until your game with Victory finishes so you don't have to swap back and forth.

                            Edit
                            I dressed up 1st Waffen Panzer a little lol Need a face for him now. I'll dig through what I got. Don't want anyone too homicidal lol

                            1stWaffenPnzrArmy.png

                            Was gonna add the new French rule and get rid of the rest of the LM boxes. Move the SSR AG's next to the Corps. Moving the boxes is what's make it incompatible, so I might as well do them all now.

                            Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                            • Panzerstahl-Helm 0P Offline
                              Panzerstahl-Helm 0 @beelee
                              last edited by

                              @beelee

                              Congratulations Panzer ! I believe that was the fastest win yet πŸ™‚

                              I was too complacent in my defense of London Town lol

                              Many thanks! That indeed was a Blitz(krieg)-win.

                              Let me know when you want a rematch. I was gonna do another update. Probably take a day or two. The new update won't work with old saves, so, you either need to keep 2.2 version or earlier or wait until your game with Victory finishes so you don't have to swap back and forth.

                              I am ready anytime, although we should wait until you have finished the update.
                              Meanwhile we can continue with our game and play after the OOB rules (8 VC on Europe or 6 VC on Pacific site for an Axis victory).

                              Edit
                              I dressed up 1st Waffen Panzer a little lol Need a face for him now. I'll dig through what I got. Don't want anyone too homicidal lol

                              1stWaffenPnzrArmy.png

                              I love the dress! πŸ™‚
                              Instead a face you could use their troop license plate. I found some from back in the days...

                              398px-10th_SS_Division_Logo_Frundsberg_klein.png

                              Division Frundsberg

                              398px-5th_SS_Division_Logo_Wiking_klein.png

                              Division Wiking

                              397px-SS-Panzer-Division_symbol_Das Reich_klein.png

                              Division Das Reich

                              Was gonna add the new French rule and get rid of the rest of the LM boxes. Move the SSR AG's next to the Corps. Moving the boxes is what's make it incompatible, so I might as well do them all now.

                              B 2 Replies Last reply Reply Quote 1
                              • B Online
                                beelee @Panzerstahl-Helm 0
                                last edited by

                                @panzerstahl-helm-0

                                ja

                                πŸ™‚

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                                • B Online
                                  beelee
                                  last edited by

                                  @panzerstahl-helm-0 said in Game 7: barnee (Allies) - Panzerstahl-Helm (Axis) = G40 House Rules Expansion by The Captain:

                                  Meanwhile we can continue with our game and play after the OOB rules

                                  Ok :grinning_face_with_smiling_eyes:

                                  Trying to sort this notification thing still but Idk what else to try. You're on windows and I'm linux, so it's not OS. I checked recent merges on git and don't see anything.

                                  Well, yea, why not. I didn't realize game was over and already did a maybe he does this test turn lol

                                  Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
                                  • Panzerstahl-Helm 0P Offline
                                    Panzerstahl-Helm 0 @beelee
                                    last edited by

                                    @beelee

                                    Hehe, then lets keep partying!
                                    The Allies still have a decent IPC advantage.

                                    I did the last EXP update on 12.10.2024, not sure which version it was and I can´t find it in the game neither. 😞

                                    B 2 Replies Last reply Reply Quote 1
                                    • B Online
                                      beelee @Panzerstahl-Helm 0
                                      last edited by

                                      @panzerstahl-helm-0

                                      heh heh we can make it a Game Option lol Unofficial πŸ™‚

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                                      • B Online
                                        beelee @Panzerstahl-Helm 0
                                        last edited by beelee

                                        @panzerstahl-helm-0

                                        Hmm ... the Reich has turned UK in to France lol

                                        Edit
                                        I need to do a new test turn lol

                                        too high. Did three test turns and firrst one was good. Was gonna roll with it. But I can't find it lol

                                        That's why i did three ha ha ha

                                        It looks like a fun game still. You probably win again .

                                        They were all same. Test turns. Just kept fckn up lol Not trying new stuff just can't do the original test because I'm hammered lol

                                        B 1 Reply Last reply Reply Quote 0
                                        • B Online
                                          beelee @beelee
                                          last edited by

                                          @Panzerstahl-Helm-0

                                          The jag continues lol

                                          Game History

                                          Round: 6
                                          
                                              Purchase Units - Russians
                                                  Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                                                  Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                                                  Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                                                  Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                                                  Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 2 armour, 1 elite, 3 guard_infantrys and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                          
                                              Combat Move - Russians
                                                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                                  Turning on Edit Mode
                                                      EDIT: Russians takes Bulgaria from Germans
                                                      EDIT: Turning off Edit Mode
                                                  1 Russian_Engineer and 1 artillery moved from Eastern Poland to Poland
                                                  2 infantry moved from Baltic States to Poland
                                                  EDIT: 1 russian_para moved from Caucasus to Bulgaria
                                                  3 infantry moved from Eastern Poland to Romania
                                                  1 artillery moved from Eastern Poland to Romania
                                                  1 elite moved from Bessarabia to Romania
                                                  1 armour moved from Belarus to Romania
                                          
                                              Combat - Russians
                                                  Battle in Poland
                                                      Changer loiter and taunt; Russians attack with 1 Russian_Engineer, 1 artillery and 2 infantry
                                                      Germans defend with 1 elite; Changer defend
                                                          Russians roll dice for 1 Russian_Engineer, 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits
                                                          Germans roll dice for 1 elite in Poland, round 2 : 0/2 hits, 0.67 expected hits
                                                          1 elite owned by the Germans lost in Poland
                                                      Russians win, taking Poland from Germans with 1 Russian_Engineer, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Germans: 1 elite
                                                  Battle in Romania
                                                      Russians attack with 1 armour, 1 artillery, 1 elite and 3 infantry
                                                      Germans defend with 1 elite and 1 infantry
                                                          Russians roll dice for 1 armour, 1 artillery, 1 elite and 3 infantry in Romania, round 2 : 3/7 hits, 2.00 expected hits
                                                          Germans roll dice for 1 elite and 1 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
                                                          1 infantry owned by the Russians lost in Romania
                                                          1 elite owned by the Germans and 1 infantry owned by the Germans lost in Romania
                                                      Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                                                      Casualties for Russians: 1 infantry
                                                      Casualties for Germans: 1 elite and 1 infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Russians
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Buryatia
                                                  Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Caucasus
                                                  1 1stSovietAG moved from Eastern Poland to Belarus
                                                  1 Russian_Engineer moved from Eastern Poland to Bryansk
                                                  4 Russian_Rocketss moved from Bryansk to Belarus
                                                  2 aaGuns moved from Eastern Poland to Belarus
                                                  1 infantry moved from Western Ukraine to Eastern Poland
                                                  1 elite moved from Western Ukraine to Bessarabia
                                                  1 infantry moved from Ukraine to Western Ukraine
                                                  4 infantry moved from Ukraine to Western Ukraine
                                                  1 R_Europe_Rail moved from Russia to Urals
                                                  1 R_Europe_Rail and 1 armour moved from Urals to Buryatia
                                                  1 Russian_Rail moved from Russia to Belarus
                                                  1 Russian_Rail and 1 Soviet_Commisar moved from Belarus to Buryatia
                                                  1 Russian_Rail and 1 infantry moved from Russia to Buryatia
                                                  3 guard_infantrys moved from Russia to Belarus
                                                  5 infantry moved from Russia to Vologda
                                                  5 infantry moved from Russia to Bryansk
                                                  5 infantry moved from Russia to Smolensk
                                                  1 Russian_Rockets moved from Russia to Bryansk
                                                  3 infantry moved from Volgograd to Caucasus
                                                  1 russian_para moved from Caucasus to Iraq
                                                  1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                                                  1 submarine moved from 125 Sea Zone to 127 Sea Zone
                                                  EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from Norway to 2nd Corps
                                                  EDIT: 1 2ndCorps moved from 2nd Corps to Norway
                                                  EDIT: 1 Soviet_Commisar, 1 armour and 2 infantry moved from Buryatia to 3rd Corps
                                                  EDIT: 1 3rdCorps moved from 3rd Corps to Buryatia
                                          
                                              Place Units - Russians
                                                  Turning on Edit Mode
                                                  EDIT: Removing units owned by Russians from Eastern Poland: 3 mine_unarmeds
                                                  EDIT: Adding units owned by Changer to Eastern Poland: 3 russian_mine_Oranges
                                                  EDIT: Turning off Edit Mode
                                                  COMMENT: 3 Orange LMs in E POL @ Slovakia
                                                  1 armour placed in Ukraine
                                                  1 armour placed in Volgograd
                                                  1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 1 elite, 3 guard_infantrys and 1 russian_para placed in Russia
                                                  Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                                                  Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                                          
                                              Turn Complete - Russians
                                                  Trigger RussiansParaBoost atBulgaria: Russians has 1 russian_paraBoost placed in Bulgaria
                                                  Trigger RussiansParaBoost atIraq: Russians has 1 russian_paraBoost placed in Iraq
                                                  Russians collect 48 PUs; end with 48 PUs
                                                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
                                                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 71 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Germans regular : -0.67
                                          Russians regular : 1.17
                                          

                                          EXP Game 7 Stahl R6.tsvg

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                                          • B Online
                                            beelee @Panzerstahl-Helm 0
                                            last edited by

                                            @panzerstahl-helm-0

                                            Das Reich lol πŸ™‚

                                            If you need more info for your AI, have it read Forgotten Soldier and Soldat πŸ™‚ if it hasn't already πŸ™‚

                                            Rock On !!!.png

                                            Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1

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