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    #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain

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    • Panzerstahl-Helm 0P Online
      Panzerstahl-Helm 0
      last edited by

      @VictoryFirst

      Howdy,

      I missed to move my 7 inf from Finland to Norway.
      I will donso on my J3 turn, if that is ok for you.

      BR

      1 Reply Last reply Reply Quote 0
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        TripleA Turn Summary: Russians round 3

        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 3
        
            Purchase Units - Russians
                Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                Trigger TankGeneral: buyTank_General added to productionRussians
                Russians buy 1 Tank_General, 4 air_transports, 1 armour, 1 elite and 2 infantry; Remaining resources: 2 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                Turning on Edit Mode
                    EDIT: Chinese takes Chahar from Japanese
                    EDIT: Turning off Edit Mode
                EDIT: 1 russian_para moved from Kansu to Chahar
                1 russian_para moved from Kansu to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Russia to Suiyuyan
        
            Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 1 fighter, 1 russian_para and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 russian_para and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 russian_para owned by the Russians lost in Suiyuyan
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 russian_para
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Amur
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
                2 armour and 2 mech_infantrys moved from Shensi to Yunnan
                2 infantry moved from Tsinghai to Shensi
                1 elite moved from Novosibirsk to Kansu
                1 Soviet_Commisar moved from Kazakhstan to Sikang
                1 1stCorps, 1 Soviet_Commisar, 2 aaGuns, 1 artillery and 17 infantry moved from Buryatia to Amur
                1 R_Europe_Rail moved from Russia to Belarus
                1 R_Europe_Rail and 1 Soviet_Commisar moved from Belarus to Amur
                1 Russian_Rail moved from Russia to Urals
                1 Russian_Rail and 1 armour moved from Urals to Amur
                1 Russian_Rail and 1 elite moved from Russia to Amur
                3 armour moved from Volgograd to Sikang
                EDIT: 7 infantry moved from Finland to Norway
                5 infantry moved from Novgorod to Karelia
                2 russian_paras moved from Novgorod to Novosibirsk
                2 infantry moved from Belarus to Novgorod
        
            Place Units - Russians
                1 Tank_General, 4 air_transports, 1 elite and 2 infantry placed in Russia
                1 armour placed in Volgograd
        
            Turn Complete - Russians
                Trigger RussiansParaBoost atChahar: Russians has 1 russian_paraBoost placed in Chahar
                Russians collect 37 PUs; end with 39 PUs
        

        Combat Hit Differential Summary :

        Japanese regular : 0.67
        Russians regular : 0.67
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Online
          Panzerstahl-Helm 0
          last edited by

          @VictoryFirst

          Ciao,

          here J3.
          I added the 1 German infantry, that went crazy and tried to invade London.
          Thanks again for bringing him back to live. πŸ™‚

          Game History

          Round: 3
          
              Purchase Units - Japanese
                  Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
                  Japanese buy 1 Japan_destroyer, 1 artillery, 1 carrier, 1 elite, 2 factory_minors and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                  1 infantry moved from Jehol to Chahar
                  1 infantry moved from Anhwe to Chahar
                  1 fighter and 1 tactical_bomber moved from Hunan to Chahar
                  3 infantry moved from Anhwe to Kweichow
                  1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
                  3 infantry moved from Kwangsi to Kwangtung
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                  1 bomber moved from Kwangsi to 41 Sea Zone
                  1 bomber moved from Kwangsi to 42 Sea Zone
                  1 fighter moved from 36 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                  1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
                  1 Japan_destroyer moved from 36 Sea Zone to 45 Sea Zone
                  1 Japan_destroyer moved from 36 Sea Zone to 45 Sea Zone
                  1 submarine moved from 36 Sea Zone to 37 Sea Zone
                  1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter moved from Kwangsi to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                  1 tactical_bomber moved from Kwangsi to Kweichow
                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  1 fighter moved from Caroline Islands to Dutch New Guinea
          
              Combat - Japanese
                  Battle in 44 Sea Zone
                      Japanese attack with 1 fighter
                      ANZAC defend with 1 transport
                          Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                          ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                          Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                          ANZAC roll dice for 1 transport in 44 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                          1 transport owned by the ANZAC lost in 44 Sea Zone
                      Japanese win with 1 fighter remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 transport
                  Battle in 41 Sea Zone
                      Japanese attack with 1 bomber
                      British defend with 1 transport
                          Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                          British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                          1 transport owned by the British lost in 41 Sea Zone
                      Japanese win with 1 bomber remaining. Battle score for attacker is 6
                      Casualties for British: 1 transport
                  Battle in 42 Sea Zone
                      Japanese attack with 1 bomber
                      French defend; ANZAC defend with 1 transport
                          Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                          ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                          Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                          ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                          1 transport owned by the ANZAC lost in 42 Sea Zone
                      Japanese win with 1 bomber remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 transport
                  Battle in Kweichow
                      Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                      Chinese defend with 2 infantry
                          Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2,17 expected hits
                          Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Japanese lost in Kweichow
                          2 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry
                  Battle in Kwangtung
                      Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                      British defend with 2 infantry
                          Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2,83 expected hits
                          British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                          1 infantry owned by the Japanese lost in Kwangtung
                          2 infantry owned by the British lost in Kwangtung
                      Japanese win, taking Kwangtung from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 2 infantry
                  Battle in Chahar
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Russians defend with 1 russian_para and 1 russian_paraBoost
                          Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/4 hits, 1,50 expected hits
                          Chinese roll dice for 1 russian_para and 1 russian_paraBoost in Chahar, round 2 : 0/1 hits, 0,50 expected hits
                          1 russian_paraBoost owned by the Russians lost in Chahar
                          Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits, 1,50 expected hits
                          Chinese roll dice for 1 russian_para in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                          1 russian_para owned by the Russians lost in Chahar
                      Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 russian_para and 1 russian_paraBoost
                  Battle in 37 Sea Zone
                      Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      British defend with 1 destroyer
                          Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                          British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                          Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                          British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                          1 destroyer owned by the British lost in 37 Sea Zone
                      Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 destroyer
                  Battle in Dutch New Guinea
                      Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter and 1 infantry
                      Changer defend; ANZAC defend with 1 infantry
                          Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1,17 expected hits
                          Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,17 expected hits
                          ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the ANZAC lost in Dutch New Guinea
                      Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
                  1 fighter moved from Dutch New Guinea to 45 Sea Zone
                  1 bomber moved from 42 Sea Zone to Paulau Island
                  1 fighter moved from 44 Sea Zone to 45 Sea Zone
                  1 tactical_bomber moved from 37 Sea Zone to Hunan
                  1 fighter moved from 37 Sea Zone to Hainan
                  1 bomber moved from 41 Sea Zone to Hainan
                  1 aaGun, 2 artilleries and 4 infantry moved from Anhwe to Hunan
                  1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to Hunan
                  1 fighter and 2 tactical_bombers moved from Kweichow to Hunan
                  2 fighters moved from Kwangtung to Hunan
                  1 tactical_bomber moved from Kwangtung to Hunan
                  1 fighter and 1 tactical_bomber moved from Chahar to Hunan
                  1 tactical_bomber moved from Kwangtung to Hainan
                  EDIT: 2 Japan_Engineers and 1 factory_minor moved from Kiangsu to Hunan
                  2 infantry moved from Kiangsu to Anhwe
                  1 infantry moved from Manchuria to Jehol
                  1 artillery and 3 infantry moved from Korea to 6 Sea Zone
                  1 elite and 1 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 1 elite, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
                  1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
                  2 transports moved from 19 Sea Zone to 6 Sea Zone
                  1 air_transport moved from Hunan to Japan
                  1 Heavy_BB, 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
          
              Place Units - Japanese
                  1 Japan_destroyer, 1 carrier and 1 transport placed in 6 Sea Zone
                  1 factory_minor placed in Shantung
                  1 factory_minor placed in Kiangsu
                  1 artillery and 1 elite placed in Japan
          
              Turn Complete - Japanese
                  Japanese collect 35 PUs; end with 35 PUs
                  Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 37 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : -0,50
          Japanese regular : -1,17
          ANZAC regular : -0,33
          British regular : -0,33
          

          triplea_3951_3JAP.tsvg

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @Panzerstahl-Helm 0
            last edited by

            @panzerstahl-helm-0 said in #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain:

            I added the 1 German infantry, that went crazy and tried to invade London.

            The Fuhrer is gonna award him the Iron Cross lol

            1 Reply Last reply Reply Quote 2
            • VictoryFirstV Offline
              VictoryFirst
              last edited by

              Hi, I am afraid the IJN cannot move to SZ 26 since it's two spaces away from the West Coast πŸ™‚
              9b06e522-8cba-46bb-a213-f7a7ae871233-image.png

              Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P Online
                Panzerstahl-Helm 0 @VictoryFirst
                last edited by

                @victoryfirst

                Howdy.

                To my understanding this is a legal move, but there are plenty of discussions about it wether it is allowed or not.

                See here:

                https://www.axisandallies.org/forums/topic/37625/sz26/7?_=1729513562370

                Perhaps we ask barnee what his oppinion is.
                @beelee Question: Can Japan move its fleet into SZ26 (Hawaii) without beeing at war with the US?

                I once did a similar move and moved my Japanese fleet into SZ26 withou DOW.

                BR

                Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
                • Panzerstahl-Helm 0P Online
                  Panzerstahl-Helm 0 @Panzerstahl-Helm 0
                  last edited by

                  @VictoryFirst

                  Here is what I found from Kriegshund on the A&A site:

                  218d8ab0-1082-4b43-bba5-3bee298dd8e5-image.png

                  1 Reply Last reply Reply Quote 3
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    TripleA Turn Summary: British round 3

                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 3
                    
                        Purchase Units - Americans
                            Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
                            Americans buy 1 carrier, 2 destroyers, 1 marine, 1 submarine and 2 usa_fighters; Remaining resources: 1 PUs; 
                    
                        Place Units - Americans
                            Units in Western United States being upgraded or consumed: 1 infantry
                            1 marine placed in Western United States
                    
                        Combat Move - Americans
                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                            Turning on Edit Mode
                            EDIT: Removing units owned by Americans from Western United States: 2 usa_fighters
                            EDIT: Removing units owned by Americans from Western United States: 6 infantry
                            EDIT: Turning off Edit Mode
                    
                        Combat - Americans
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                    
                        Non Combat Move - Americans
                            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                            1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                            2 marines moved from Western United States to 10 Sea Zone
                            2 artilleries moved from Western United States to 10 Sea Zone
                            2 infantry moved from Western United States to 10 Sea Zone
                            2 artilleries, 1 carrier, 2 infantry, 2 marines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                            2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
                            2 usa_fighters moved from Guam to 26 Sea Zone
                            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                            1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                    
                        Place Units - Americans
                            1 carrier placed in 101 Sea Zone
                            2 usa_fighters placed in 101 Sea Zone
                            2 destroyers and 1 submarine placed in 10 Sea Zone
                            Turning on Edit Mode
                            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
                            EDIT: Changing PUs for Americans from 1 to 0
                            EDIT: Turning off Edit Mode
                    
                        Turn Complete - Americans
                            Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                            Americans collect 52 PUs; end with 52 PUs
                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                    
                        Purchase Units - Chinese
                            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
                    
                        Combat Move - Chinese
                            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                            1 infantry moved from Yunnan to Kwangsi
                                  Chinese take Kwangsi from Japanese
                            2 infantry moved from Yunnan to Kweichow
                            1 fighter moved from Yunnan to Kweichow
                            1 infantry moved from Yunnan to Kweichow
                    
                        Combat - Chinese
                            Battle in Kweichow
                                Chinese attack with 1 fighter and 3 infantry
                                Japanese defend with 2 infantry
                                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                                    Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                                    1 infantry owned by the Chinese lost in Kweichow
                                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                                    Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                                    1 infantry owned by the Chinese lost in Kweichow
                                    1 infantry owned by the Japanese lost in Kweichow
                                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
                                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                                    1 infantry owned by the Chinese lost in Kweichow
                                    1 infantry owned by the Japanese lost in Kweichow
                                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                                Casualties for Chinese: 3 infantry
                                Casualties for Japanese: 2 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                    
                        Non Combat Move - Chinese
                            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                            1 fighter moved from Kweichow to Yunnan
                    
                        Place Units - Chinese
                            3 infantry placed in Yunnan
                            1 artillery and 1 infantry placed in Shensi
                            Chinese undo move 1.
                            1 infantry placed in Yunnan
                            2 infantry placed in Shensi
                    
                        Turn Complete - Chinese
                            Chinese collect 7 PUs; end with 7 PUs
                            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
                    
                        Purchase Units - British
                            British buy 3 infantry, 3 submarines, 7 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                    
                        Combat Move - British
                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                            Turning on Edit Mode
                                EDIT: British takes Normandy Bordeaux from Germans
                                EDIT: Turning off Edit Mode
                            EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                            2 infantry moved from Scotland to United Kingdom
                            3 infantry moved from Persia to Iraq
                            2 infantry moved from Egypt to Trans-Jordan
                            1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Trans-Jordan
                            1 uk_fighter moved from Egypt to Alexandria
                            1 mech_infantry moved from Egypt to Alexandria
                            1 artillery and 1 infantry moved from Egypt to Alexandria
                            1 infantry and 1 uk_armour moved from Egypt to 81 Sea Zone
                            1 carrier, 2 cruisers, 1 infantry, 1 transport and 1 uk_armour moved from 81 Sea Zone to 80 Sea Zone
                            1 infantry and 1 uk_armour moved from 80 Sea Zone to Iraq
                            1 battleship moved from 76 Sea Zone to 80 Sea Zone
                            1 infantry moved from Shan State to Siam
                                  British take Siam from Japanese
                            1 infantry moved from Yunnan to French Indo China
                            1 infantry moved from Yunnan to Kweichow
                                  Chinese take Kweichow from Japanese
                    
                        Combat - British
                            Battle in Iraq
                                British attack with 4 infantry and 1 uk_armour
                                Neutral_Axis defend with 3 infantry
                                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                                    British roll dice for 4 infantry and 1 uk_armour in Iraq, round 2 : 2/5 hits, 1.17 expected hits
                                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                                    2 infantry owned by the Neutral_Axis lost in Iraq
                                    British roll dice for 4 infantry and 1 uk_armour in Iraq, round 3 : 1/5 hits, 1.17 expected hits
                                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Neutral_Axis lost in Iraq
                                British win, taking Iraq from Neutral_Axis with 4 infantry and 1 uk_armour remaining. Battle score for attacker is 9
                                Casualties for Neutral_Axis: 3 infantry
                            Battle in Alexandria
                                British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 uk_fighter
                                Italians defend with 2 infantry
                                    British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 uk_fighter in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                                    2 infantry owned by the Italians lost in Alexandria
                                British win, taking Alexandria from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 uk_fighter remaining. Battle score for attacker is 6
                                Casualties for Italians: 2 infantry
                            Battle in Trans-Jordan
                                British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                                Italians defend with 2 infantry
                                    British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
                                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                                    1 infantry owned by the British lost in Trans-Jordan
                                    1 infantry owned by the Italians lost in Trans-Jordan
                                    British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Trans-Jordan, round 3 : 1/3 hits, 1.33 expected hits
                                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                                    1 infantry owned by the Italians lost in Trans-Jordan
                                British win, taking Trans-Jordan from Italians with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                                Casualties for British: 1 infantry
                                Casualties for Italians: 2 infantry
                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                    
                        Non Combat Move - British
                            Turning on Edit Mode
                            EDIT: Turning off Edit Mode
                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Yunnan
                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                            1 uk_fighter and 1 uk_tactical_bomber moved from Trans-Jordan to Egypt
                            1 uk_fighter moved from Alexandria to Egypt
                            2 uk_fighters moved from French West Africa to Egypt
                            1 Rail moved from Union of South Africa to Kenya
                            1 destroyer moved from 86 Sea Zone to 87 Sea Zone
                            1 Rail and 1 artillery moved from Kenya to Egypt
                            2 uk_armours moved from India to Yunnan
                            2 infantry moved from Burma to Yunnan
                            1 infantry moved from India to Burma
                            1 cruiser and 3 destroyers moved from 106 Sea Zone to 101 Sea Zone
                            2 transports moved from 106 Sea Zone to 101 Sea Zone
                            1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
                            EDIT: 1 Rail moved from Union of South Africa to India
                            1 Rail and 1 infantry moved from India to Yunnan
                    
                        Place Units - British
                            Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                            3 submarines placed in 106 Sea Zone
                            1 uk_para placed in United Kingdom
                            3 uk_armours placed in Egypt
                            2 uk_armours placed in Union of South Africa
                            3 infantry and 2 uk_armours placed in India
                    
                        Turn Complete - British
                            Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                            Total Cost from Convoy Blockades: 10
                                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1
                            British collect 44 PUs (10 lost to blockades); end with 44 PUs
                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
                    

                    Combat Hit Differential Summary :

                    Chinese regular : -1.17
                    Italians regular : -0.67
                    Japanese regular : 1.00
                    Neutral_Axis regular : -1.33
                    British regular : -0.67
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • VictoryFirstV Offline
                      VictoryFirst
                      last edited by

                      @Panzerstahl-Helm-0

                      You are right! I did not know that! πŸ™‚

                      1 Reply Last reply Reply Quote 1
                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        Forgot to move US sub πŸ™‚

                        Allied3 edit.tsvg

                        1 Reply Last reply Reply Quote 1
                        • Panzerstahl-Helm 0P Online
                          Panzerstahl-Helm 0
                          last edited by

                          @VictoryFirst

                          Game History

                          Round: 3
                          
                              Purchase Units - Italians
                                  Italians buy 1 Italian_LCV, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
                          
                              Combat Move - Italians
                                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                  Turning on Edit Mode
                                      EDIT: Italians takes Scotland from British
                                      EDIT: Turning off Edit Mode
                                  EDIT: 1 Italian_LCV and 2 artilleries moved from Western Germany to Scotland
                                  1 infantry moved from Southern France to Normandy Bordeaux
                                  1 bomber moved from France to Normandy Bordeaux
                                  1 fighter moved from Southern Italy to Normandy Bordeaux
                          
                              Combat - Italians
                                  Battle in Normandy Bordeaux
                                      Italians attack with 1 bomber, 1 fighter and 1 infantry
                                      British defend with 1 factory_minor, 1 harbour, 1 uk_para and 1 uk_paraBoost
                                          Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,33 expected hits
                                          British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                                          1 infantry owned by the Italians lost in Normandy Bordeaux
                                          1 uk_paraBoost owned by the British lost in Normandy Bordeaux
                                          Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 0/2 hits, 1,17 expected hits
                                          British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                                          1 fighter owned by the Italians lost in Normandy Bordeaux
                                      1 bomber owned by the Italians retreated
                                      British win with 1 uk_para remaining. Battle score for attacker is -12
                                      Casualties for Italians: 1 fighter and 1 infantry
                                      Casualties for British: 1 uk_paraBoost
                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                          
                              Non Combat Move - Italians
                                  Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                  Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                                  1 bomber moved from Normandy Bordeaux to Western Germany
                                  1 infantry moved from Gibraltar to 92 Sea Zone
                                  1 artillery moved from Algeria to 92 Sea Zone
                                  1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                                  1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                                  1 armour and 1 infantry moved from Syria to 98 Sea Zone
                                  1 armour, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                                  1 armour and 1 infantry moved from 97 Sea Zone to Greece
                                  EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
                                  1 armour moved from Southern Italy to 97 Sea Zone
                                  1 infantry moved from Northern Italy to 97 Sea Zone
                                  1 armour and 1 infantry moved from 97 Sea Zone to Greece
                                  1 fighter moved from Tobruk to 97 Sea Zone
                                  1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
                                  1 infantry moved from Western Germany to France
                          
                              Place Units - Italians
                                  1 carrier placed in 97 Sea Zone
                                  1 Italian_LCV and 2 infantry placed in Southern Italy
                                  1 fighter placed in 97 Sea Zone
                                  Turning on Edit Mode
                                  EDIT: Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                          
                              Turn Complete - Italians
                                  Italians collect 18 PUs; end with 18 PUs
                                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                          

                          Combat Hit Differential Summary :

                          Italians regular : -2,50
                          British regular : 1,17
                          

                          Italia3.tsvg

                          1 Reply Last reply Reply Quote 0
                          • VictoryFirstV Offline
                            VictoryFirst
                            last edited by

                            TripleA Turn Summary: French round 3

                            TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                            Game History

                            Round: 3
                            
                                Purchase Units - ANZAC
                                    ANZAC buy 1 Fortification, 1 artillery, 3 infantry and 2 transports; Remaining resources: 8 PUs; 
                            
                                Combat Move - ANZAC
                            
                                Combat - ANZAC
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                            
                                Non Combat Move - ANZAC
                                    Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                    Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                    1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                            
                                Place Units - ANZAC
                                    1 artillery and 2 infantry placed in Queensland
                                    1 infantry placed in New South Wales
                                    2 transports placed in 62 Sea Zone
                                    1 Fortification placed in Celebes
                            
                                Turn Complete - ANZAC
                                    ANZAC collect 17 PUs; end with 25 PUs
                                    Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 26 PUs
                                    Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                            
                                Combat Move - French
                                    1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                                    1 fighter moved from French West Africa to Egypt
                            
                                Combat - French
                                    Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                            
                                Non Combat Move - French
                                    Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                    Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                            
                                Turn Complete - French
                            

                            Combat Hit Differential Summary :

                            Savegame

                            1 Reply Last reply Reply Quote 0
                            • VictoryFirstV Offline
                              VictoryFirst
                              last edited by

                              9c4f70a6-d270-4ce3-8a12-04c14bdd3366-image.png

                              Lol I think I have made some major mistakes this round. Only now I realized you have 6 LCVs in Western Germany πŸ˜‚

                              Well, I think it's safe to say GG at this point. Well played! Totally missed this move πŸ˜…

                              1 Reply Last reply Reply Quote 1
                              • Panzerstahl-Helm 0P Online
                                Panzerstahl-Helm 0
                                last edited by

                                @victoryfirst said in #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain:

                                9c4f70a6-d270-4ce3-8a12-04c14bdd3366-image.png

                                Lol I think I have made some major mistakes this round. Only now I realized you have 6 LCVs in Western Germany πŸ˜‚

                                Well, I think it's safe to say GG at this point. Well played! Totally missed this move πŸ˜…

                                Howdy. Indeed there is a huge chunk for the Brits coming up to swallow! You could block SZ110 by placking a DD. This would stop the LCV from landing into London....but not sure if that will prevent a future attack on London.

                                Screenshot_20241025_194345_All PDF Reader.jpg

                                BR

                                1 Reply Last reply Reply Quote 1
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  Hi, that would require making changes to my British turn, which in this case I wouldn't be a fan of as the Italian and ANZAC/France turns have already happened. I should have seen the danger earlier, so I think you deserve the well-earned victory. I suggest we start a new game with same sides and this time I will learn from my mistakes and not let London fall so easily again! πŸ™‚

                                  B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 2
                                  • B Offline
                                    beelee @VictoryFirst
                                    last edited by

                                    @victoryfirst

                                    oh no ! You were defeated as well πŸ™‚ Misery loves company πŸ™‚

                                    Do you guys want to wait a couple days for next update ? I posted in the other thread. If not, I would update to 2.3 You can use the Waffen Pnzr Army then

                                    1 Reply Last reply Reply Quote 1
                                    • Panzerstahl-Helm 0P Online
                                      Panzerstahl-Helm 0 @VictoryFirst
                                      last edited by Panzerstahl-Helm 0

                                      @victoryfirst said in #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain:

                                      Hi, that would require making changes to my British turn, which in this case I wouldn't be a fan of as the Italian and ANZAC/France turns have already happened. I should have seen the danger earlier, so I think you deserve the well-earned victory.

                                      Thanks! Fun game nevertheless and it shows the many options and different strategies you can use to win the game!

                                      I suggest we start a new game with same sides and this time I will learn from my mistakes and not let London fall so easily again! πŸ™‚

                                      I suggest we start a new game with same sides and this time I will learn from my mistakes and not let London fall so easily again! πŸ™‚

                                      Okidoki! Sounds good! LetΒ΄s wait for barnee to complete the update.

                                      Do you still have the list of our game for our tournament? πŸ™‚
                                      We both are 1:1 so far and with barnee I am at 3:4 for barnee.

                                      BR

                                      VictoryFirstV 1 Reply Last reply Reply Quote 2
                                      • VictoryFirstV Offline
                                        VictoryFirst @Panzerstahl-Helm 0
                                        last edited by

                                        @panzerstahl-helm-0

                                        Great! Congratulations on the victory! I suggest you write the game report, how you misleaded the British intelligence thinking Germany was just chilling, while they actually secretly built up a huge arsenal of landing craft, allowing all German people to land in the British homeland, catching the British by complete surprise and thus ensuring the victory. πŸ˜€

                                        @beelee So is the update ready? Could I perhaps work on the Takeover of Italy and add that to the latest update or maybe leave that for the next one? Wanted to see if I could make it happen on Germany's turn.

                                        Oh yeah, that tournament. Forgot about it lol. As of now, I have three victories, you have two and barnee has one. Going to update that tournament thread on the A&A.org so that Panther can unpin. Don't think anyone would care though except for us πŸ˜‚

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee @VictoryFirst
                                          last edited by

                                          @victoryfirst

                                          yea update is ready. just need todo the git thing. France didn't work quite how I wanted but it's good enough πŸ™‚

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee @beelee
                                            last edited by

                                            @VictoryFirst

                                            still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today.

                                            Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done

                                            1 Reply Last reply Reply Quote 2

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