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    #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain

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    • Panzerstahl-Helm 0P Online
      Panzerstahl-Helm 0
      last edited by

      @VictoryFirst

      Ciao,

      here J3.
      I added the 1 German infantry, that went crazy and tried to invade London.
      Thanks again for bringing him back to live. πŸ™‚

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Note to players Japanese: The Godless Communists Attack Japan! Japan May Immediately Place the Amount of PUs it Cost Russia to Declare War in Units in any Non Combat Japanese Controlled Territory Or Add to their Trea....
              Japanese buy 1 Japan_destroyer, 1 artillery, 1 carrier, 1 elite, 2 factory_minors and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Anhwe to Chahar
              1 fighter and 1 tactical_bomber moved from Hunan to Chahar
              3 infantry moved from Anhwe to Kweichow
              1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
              3 infantry moved from Kwangsi to Kwangtung
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
              1 bomber moved from Kwangsi to 41 Sea Zone
              1 bomber moved from Kwangsi to 42 Sea Zone
              1 fighter moved from 36 Sea Zone to 44 Sea Zone
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
              1 Japan_destroyer moved from 36 Sea Zone to 45 Sea Zone
              1 Japan_destroyer moved from 36 Sea Zone to 45 Sea Zone
              1 submarine moved from 36 Sea Zone to 37 Sea Zone
              1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
              1 fighter moved from Kwangsi to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
              1 tactical_bomber moved from Kwangsi to Kweichow
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 fighter moved from Caroline Islands to Dutch New Guinea
      
          Combat - Japanese
              Battle in 44 Sea Zone
                  Japanese attack with 1 fighter
                  ANZAC defend with 1 transport
                      Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      Japanese roll dice for 1 fighter in 44 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                      ANZAC roll dice for 1 transport in 44 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the ANZAC lost in 44 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in 41 Sea Zone
                  Japanese attack with 1 bomber
                  British defend with 1 transport
                      Japanese roll dice for 1 bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                      British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the British lost in 41 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 transport
              Battle in 42 Sea Zone
                  Japanese attack with 1 bomber
                  French defend; ANZAC defend with 1 transport
                      Japanese roll dice for 1 bomber in 42 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                      ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits
                      Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                      ANZAC roll dice for 1 transport in 42 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits
                      1 transport owned by the ANZAC lost in 42 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 transport
              Battle in Kweichow
                  Japanese attack with 1 fighter, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits, 2,17 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                      2 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Kwangtung
                  Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits, 2,83 expected hits
                      British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Kwangtung
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 2 infantry
              Battle in Chahar
                  Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 russian_para and 1 russian_paraBoost
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/4 hits, 1,50 expected hits
                      Chinese roll dice for 1 russian_para and 1 russian_paraBoost in Chahar, round 2 : 0/1 hits, 0,50 expected hits
                      1 russian_paraBoost owned by the Russians lost in Chahar
                      Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 3 : 2/4 hits, 1,50 expected hits
                      Chinese roll dice for 1 russian_para in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                      1 russian_para owned by the Russians lost in Chahar
                  Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 russian_para and 1 russian_paraBoost
              Battle in 37 Sea Zone
                  Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 destroyer
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the British lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for British: 1 destroyer
              Battle in Dutch New Guinea
                  Changer loiter and taunt; Japanese attack with 1 artillery, 1 fighter and 1 infantry
                  Changer defend; ANZAC defend with 1 infantry
                      Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 0/2 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits, 1,17 expected hits
                      ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the ANZAC lost in Dutch New Guinea
                  Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
      
          Non Combat Move - Japanese
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kiangsu
              1 fighter moved from Dutch New Guinea to 45 Sea Zone
              1 bomber moved from 42 Sea Zone to Paulau Island
              1 fighter moved from 44 Sea Zone to 45 Sea Zone
              1 tactical_bomber moved from 37 Sea Zone to Hunan
              1 fighter moved from 37 Sea Zone to Hainan
              1 bomber moved from 41 Sea Zone to Hainan
              1 aaGun, 2 artilleries and 4 infantry moved from Anhwe to Hunan
              1 armour, 1 infantry and 1 mech_infantry moved from Kwangsi to Hunan
              1 fighter and 2 tactical_bombers moved from Kweichow to Hunan
              2 fighters moved from Kwangtung to Hunan
              1 tactical_bomber moved from Kwangtung to Hunan
              1 fighter and 1 tactical_bomber moved from Chahar to Hunan
              1 tactical_bomber moved from Kwangtung to Hainan
              EDIT: 2 Japan_Engineers and 1 factory_minor moved from Kiangsu to Hunan
              2 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Manchuria to Jehol
              1 artillery and 3 infantry moved from Korea to 6 Sea Zone
              1 elite and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 elite, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
              1 Japan_destroyer moved from 6 Sea Zone to 16 Sea Zone
              2 transports moved from 19 Sea Zone to 6 Sea Zone
              1 air_transport moved from Hunan to Japan
              1 Heavy_BB, 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 26 Sea Zone
      
          Place Units - Japanese
              1 Japan_destroyer, 1 carrier and 1 transport placed in 6 Sea Zone
              1 factory_minor placed in Shantung
              1 factory_minor placed in Kiangsu
              1 artillery and 1 elite placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 35 PUs; end with 35 PUs
              Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 37 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 45 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 55 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0,50
      Japanese regular : -1,17
      ANZAC regular : -0,33
      British regular : -0,33
      

      triplea_3951_3JAP.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Panzerstahl-Helm 0
        last edited by

        @panzerstahl-helm-0 said in #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain:

        I added the 1 German infantry, that went crazy and tried to invade London.

        The Fuhrer is gonna award him the Iron Cross lol

        1 Reply Last reply Reply Quote 2
        • VictoryFirstV Offline
          VictoryFirst
          last edited by

          Hi, I am afraid the IJN cannot move to SZ 26 since it's two spaces away from the West Coast πŸ™‚
          9b06e522-8cba-46bb-a213-f7a7ae871233-image.png

          Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 0
          • Panzerstahl-Helm 0P Online
            Panzerstahl-Helm 0 @VictoryFirst
            last edited by

            @victoryfirst

            Howdy.

            To my understanding this is a legal move, but there are plenty of discussions about it wether it is allowed or not.

            See here:

            https://www.axisandallies.org/forums/topic/37625/sz26/7?_=1729513562370

            Perhaps we ask barnee what his oppinion is.
            @beelee Question: Can Japan move its fleet into SZ26 (Hawaii) without beeing at war with the US?

            I once did a similar move and moved my Japanese fleet into SZ26 withou DOW.

            BR

            Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
            • Panzerstahl-Helm 0P Online
              Panzerstahl-Helm 0 @Panzerstahl-Helm 0
              last edited by

              @VictoryFirst

              Here is what I found from Kriegshund on the A&A site:

              218d8ab0-1082-4b43-bba5-3bee298dd8e5-image.png

              1 Reply Last reply Reply Quote 3
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                TripleA Turn Summary: British round 3

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 3
                
                    Purchase Units - Americans
                        Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
                        Americans buy 1 carrier, 2 destroyers, 1 marine, 1 submarine and 2 usa_fighters; Remaining resources: 1 PUs; 
                
                    Place Units - Americans
                        Units in Western United States being upgraded or consumed: 1 infantry
                        1 marine placed in Western United States
                
                    Combat Move - Americans
                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                        Turning on Edit Mode
                        EDIT: Removing units owned by Americans from Western United States: 2 usa_fighters
                        EDIT: Removing units owned by Americans from Western United States: 6 infantry
                        EDIT: Turning off Edit Mode
                
                    Combat - Americans
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                
                    Non Combat Move - Americans
                        Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                        1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                        2 marines moved from Western United States to 10 Sea Zone
                        2 artilleries moved from Western United States to 10 Sea Zone
                        2 infantry moved from Western United States to 10 Sea Zone
                        2 artilleries, 1 carrier, 2 infantry, 2 marines and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                        2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
                        2 usa_fighters moved from Guam to 26 Sea Zone
                        1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                        1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                        1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                
                    Place Units - Americans
                        1 carrier placed in 101 Sea Zone
                        2 usa_fighters placed in 101 Sea Zone
                        2 destroyers and 1 submarine placed in 10 Sea Zone
                        Turning on Edit Mode
                        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
                        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
                        EDIT: Changing PUs for Americans from 1 to 0
                        EDIT: Turning off Edit Mode
                
                    Turn Complete - Americans
                        Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                        Americans collect 52 PUs; end with 52 PUs
                        Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                
                    Purchase Units - Chinese
                        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                        Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
                
                    Combat Move - Chinese
                        Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                        1 infantry moved from Yunnan to Kwangsi
                              Chinese take Kwangsi from Japanese
                        2 infantry moved from Yunnan to Kweichow
                        1 fighter moved from Yunnan to Kweichow
                        1 infantry moved from Yunnan to Kweichow
                
                    Combat - Chinese
                        Battle in Kweichow
                            Chinese attack with 1 fighter and 3 infantry
                            Japanese defend with 2 infantry
                                Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                                Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the Chinese lost in Kweichow
                                Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                                Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the Chinese lost in Kweichow
                                1 infantry owned by the Japanese lost in Kweichow
                                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits
                                Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                                Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0.67 expected hits
                                Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                                1 infantry owned by the Chinese lost in Kweichow
                                1 infantry owned by the Japanese lost in Kweichow
                            Chinese win with 1 fighter remaining. Battle score for attacker is -3
                            Casualties for Chinese: 3 infantry
                            Casualties for Japanese: 2 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                
                    Non Combat Move - Chinese
                        Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                        1 fighter moved from Kweichow to Yunnan
                
                    Place Units - Chinese
                        3 infantry placed in Yunnan
                        1 artillery and 1 infantry placed in Shensi
                        Chinese undo move 1.
                        1 infantry placed in Yunnan
                        2 infantry placed in Shensi
                
                    Turn Complete - Chinese
                        Chinese collect 7 PUs; end with 7 PUs
                        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
                
                    Purchase Units - British
                        British buy 3 infantry, 3 submarines, 7 uk_armours and 1 uk_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                
                    Combat Move - British
                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                        Turning on Edit Mode
                            EDIT: British takes Normandy Bordeaux from Germans
                            EDIT: Turning off Edit Mode
                        EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux
                        2 infantry moved from Scotland to United Kingdom
                        3 infantry moved from Persia to Iraq
                        2 infantry moved from Egypt to Trans-Jordan
                        1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Trans-Jordan
                        1 uk_fighter moved from Egypt to Alexandria
                        1 mech_infantry moved from Egypt to Alexandria
                        1 artillery and 1 infantry moved from Egypt to Alexandria
                        1 infantry and 1 uk_armour moved from Egypt to 81 Sea Zone
                        1 carrier, 2 cruisers, 1 infantry, 1 transport and 1 uk_armour moved from 81 Sea Zone to 80 Sea Zone
                        1 infantry and 1 uk_armour moved from 80 Sea Zone to Iraq
                        1 battleship moved from 76 Sea Zone to 80 Sea Zone
                        1 infantry moved from Shan State to Siam
                              British take Siam from Japanese
                        1 infantry moved from Yunnan to French Indo China
                        1 infantry moved from Yunnan to Kweichow
                              Chinese take Kweichow from Japanese
                
                    Combat - British
                        Battle in Iraq
                            British attack with 4 infantry and 1 uk_armour
                            Neutral_Axis defend with 3 infantry
                                British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
                                British roll dice for 4 infantry and 1 uk_armour in Iraq, round 2 : 2/5 hits, 1.17 expected hits
                                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                                2 infantry owned by the Neutral_Axis lost in Iraq
                                British roll dice for 4 infantry and 1 uk_armour in Iraq, round 3 : 1/5 hits, 1.17 expected hits
                                Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Neutral_Axis lost in Iraq
                            British win, taking Iraq from Neutral_Axis with 4 infantry and 1 uk_armour remaining. Battle score for attacker is 9
                            Casualties for Neutral_Axis: 3 infantry
                        Battle in Alexandria
                            British attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 uk_fighter
                            Italians defend with 2 infantry
                                British roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 uk_fighter in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                                Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0.67 expected hits
                                2 infantry owned by the Italians lost in Alexandria
                            British win, taking Alexandria from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 uk_fighter remaining. Battle score for attacker is 6
                            Casualties for Italians: 2 infantry
                        Battle in Trans-Jordan
                            British attack with 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber
                            Italians defend with 2 infantry
                                British roll dice for 2 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
                                Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                                1 infantry owned by the British lost in Trans-Jordan
                                1 infantry owned by the Italians lost in Trans-Jordan
                                British roll dice for 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Trans-Jordan, round 3 : 1/3 hits, 1.33 expected hits
                                Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Italians lost in Trans-Jordan
                            British win, taking Trans-Jordan from Italians with 1 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 3
                            Casualties for British: 1 infantry
                            Casualties for Italians: 2 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                
                    Non Combat Move - British
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Yunnan
                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                        1 uk_fighter and 1 uk_tactical_bomber moved from Trans-Jordan to Egypt
                        1 uk_fighter moved from Alexandria to Egypt
                        2 uk_fighters moved from French West Africa to Egypt
                        1 Rail moved from Union of South Africa to Kenya
                        1 destroyer moved from 86 Sea Zone to 87 Sea Zone
                        1 Rail and 1 artillery moved from Kenya to Egypt
                        2 uk_armours moved from India to Yunnan
                        2 infantry moved from Burma to Yunnan
                        1 infantry moved from India to Burma
                        1 cruiser and 3 destroyers moved from 106 Sea Zone to 101 Sea Zone
                        2 transports moved from 106 Sea Zone to 101 Sea Zone
                        1 artillery, 2 infantry and 1 uk_armour moved from Quebec to Eastern United States
                        EDIT: 1 Rail moved from Union of South Africa to India
                        1 Rail and 1 infantry moved from India to Yunnan
                
                    Place Units - British
                        Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        3 submarines placed in 106 Sea Zone
                        1 uk_para placed in United Kingdom
                        3 uk_armours placed in Egypt
                        2 uk_armours placed in Union of South Africa
                        3 infantry and 2 uk_armours placed in India
                
                    Turn Complete - British
                        Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                        Total Cost from Convoy Blockades: 10
                            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                            Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,1
                        British collect 44 PUs (10 lost to blockades); end with 44 PUs
                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 50 PUs
                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : -1.17
                Italians regular : -0.67
                Japanese regular : 1.00
                Neutral_Axis regular : -1.33
                British regular : -0.67
                

                Savegame

                1 Reply Last reply Reply Quote 0
                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  @Panzerstahl-Helm-0

                  You are right! I did not know that! πŸ™‚

                  1 Reply Last reply Reply Quote 1
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    Forgot to move US sub πŸ™‚

                    Allied3 edit.tsvg

                    1 Reply Last reply Reply Quote 1
                    • Panzerstahl-Helm 0P Online
                      Panzerstahl-Helm 0
                      last edited by

                      @VictoryFirst

                      Game History

                      Round: 3
                      
                          Purchase Units - Italians
                              Italians buy 1 Italian_LCV, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
                      
                          Combat Move - Italians
                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                              Turning on Edit Mode
                                  EDIT: Italians takes Scotland from British
                                  EDIT: Turning off Edit Mode
                              EDIT: 1 Italian_LCV and 2 artilleries moved from Western Germany to Scotland
                              1 infantry moved from Southern France to Normandy Bordeaux
                              1 bomber moved from France to Normandy Bordeaux
                              1 fighter moved from Southern Italy to Normandy Bordeaux
                      
                          Combat - Italians
                              Battle in Normandy Bordeaux
                                  Italians attack with 1 bomber, 1 fighter and 1 infantry
                                  British defend with 1 factory_minor, 1 harbour, 1 uk_para and 1 uk_paraBoost
                                      Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,33 expected hits
                                      British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                                      1 infantry owned by the Italians lost in Normandy Bordeaux
                                      1 uk_paraBoost owned by the British lost in Normandy Bordeaux
                                      Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 3 : 0/2 hits, 1,17 expected hits
                                      British roll dice for 1 uk_para in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                                      1 fighter owned by the Italians lost in Normandy Bordeaux
                                  1 bomber owned by the Italians retreated
                                  British win with 1 uk_para remaining. Battle score for attacker is -12
                                  Casualties for Italians: 1 fighter and 1 infantry
                                  Casualties for British: 1 uk_paraBoost
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                      
                          Non Combat Move - Italians
                              Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                              1 bomber moved from Normandy Bordeaux to Western Germany
                              1 infantry moved from Gibraltar to 92 Sea Zone
                              1 artillery moved from Algeria to 92 Sea Zone
                              1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                              1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                              1 armour and 1 infantry moved from Syria to 98 Sea Zone
                              1 armour, 1 battleship, 2 cruisers, 1 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                              1 armour and 1 infantry moved from 97 Sea Zone to Greece
                              EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
                              1 armour moved from Southern Italy to 97 Sea Zone
                              1 infantry moved from Northern Italy to 97 Sea Zone
                              1 armour and 1 infantry moved from 97 Sea Zone to Greece
                              1 fighter moved from Tobruk to 97 Sea Zone
                              1 armour, 1 artillery and 1 infantry moved from Tobruk to Libya
                              1 infantry moved from Western Germany to France
                      
                          Place Units - Italians
                              1 carrier placed in 97 Sea Zone
                              1 Italian_LCV and 2 infantry placed in Southern Italy
                              1 fighter placed in 97 Sea Zone
                              Turning on Edit Mode
                              EDIT: Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                      
                          Turn Complete - Italians
                              Italians collect 18 PUs; end with 18 PUs
                              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 21 PUs
                              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                              Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                      

                      Combat Hit Differential Summary :

                      Italians regular : -2,50
                      British regular : 1,17
                      

                      Italia3.tsvg

                      1 Reply Last reply Reply Quote 0
                      • VictoryFirstV Offline
                        VictoryFirst
                        last edited by

                        TripleA Turn Summary: French round 3

                        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                        Game History

                        Round: 3
                        
                            Purchase Units - ANZAC
                                ANZAC buy 1 Fortification, 1 artillery, 3 infantry and 2 transports; Remaining resources: 8 PUs; 
                        
                            Combat Move - ANZAC
                        
                            Combat - ANZAC
                                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                        
                            Non Combat Move - ANZAC
                                Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                        
                            Place Units - ANZAC
                                1 artillery and 2 infantry placed in Queensland
                                1 infantry placed in New South Wales
                                2 transports placed in 62 Sea Zone
                                1 Fortification placed in Celebes
                        
                            Turn Complete - ANZAC
                                ANZAC collect 17 PUs; end with 25 PUs
                                Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 26 PUs
                                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                        
                            Combat Move - French
                                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                                1 fighter moved from French West Africa to Egypt
                        
                            Combat - French
                                Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                        
                            Non Combat Move - French
                                Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        
                            Turn Complete - French
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • VictoryFirstV Offline
                          VictoryFirst
                          last edited by

                          9c4f70a6-d270-4ce3-8a12-04c14bdd3366-image.png

                          Lol I think I have made some major mistakes this round. Only now I realized you have 6 LCVs in Western Germany πŸ˜‚

                          Well, I think it's safe to say GG at this point. Well played! Totally missed this move πŸ˜…

                          1 Reply Last reply Reply Quote 1
                          • Panzerstahl-Helm 0P Online
                            Panzerstahl-Helm 0
                            last edited by

                            @victoryfirst said in #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain:

                            9c4f70a6-d270-4ce3-8a12-04c14bdd3366-image.png

                            Lol I think I have made some major mistakes this round. Only now I realized you have 6 LCVs in Western Germany πŸ˜‚

                            Well, I think it's safe to say GG at this point. Well played! Totally missed this move πŸ˜…

                            Howdy. Indeed there is a huge chunk for the Brits coming up to swallow! You could block SZ110 by placking a DD. This would stop the LCV from landing into London....but not sure if that will prevent a future attack on London.

                            Screenshot_20241025_194345_All PDF Reader.jpg

                            BR

                            1 Reply Last reply Reply Quote 1
                            • VictoryFirstV Offline
                              VictoryFirst
                              last edited by

                              Hi, that would require making changes to my British turn, which in this case I wouldn't be a fan of as the Italian and ANZAC/France turns have already happened. I should have seen the danger earlier, so I think you deserve the well-earned victory. I suggest we start a new game with same sides and this time I will learn from my mistakes and not let London fall so easily again! πŸ™‚

                              B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 2
                              • B Offline
                                beelee @VictoryFirst
                                last edited by

                                @victoryfirst

                                oh no ! You were defeated as well πŸ™‚ Misery loves company πŸ™‚

                                Do you guys want to wait a couple days for next update ? I posted in the other thread. If not, I would update to 2.3 You can use the Waffen Pnzr Army then

                                1 Reply Last reply Reply Quote 1
                                • Panzerstahl-Helm 0P Online
                                  Panzerstahl-Helm 0 @VictoryFirst
                                  last edited by Panzerstahl-Helm 0

                                  @victoryfirst said in #2: VictoryFirst (Allies) vs. Panzerstahl-Helm (Axis) | G40 House Rules Expansion by The Captain:

                                  Hi, that would require making changes to my British turn, which in this case I wouldn't be a fan of as the Italian and ANZAC/France turns have already happened. I should have seen the danger earlier, so I think you deserve the well-earned victory.

                                  Thanks! Fun game nevertheless and it shows the many options and different strategies you can use to win the game!

                                  I suggest we start a new game with same sides and this time I will learn from my mistakes and not let London fall so easily again! πŸ™‚

                                  I suggest we start a new game with same sides and this time I will learn from my mistakes and not let London fall so easily again! πŸ™‚

                                  Okidoki! Sounds good! LetΒ΄s wait for barnee to complete the update.

                                  Do you still have the list of our game for our tournament? πŸ™‚
                                  We both are 1:1 so far and with barnee I am at 3:4 for barnee.

                                  BR

                                  VictoryFirstV 1 Reply Last reply Reply Quote 2
                                  • VictoryFirstV Offline
                                    VictoryFirst @Panzerstahl-Helm 0
                                    last edited by

                                    @panzerstahl-helm-0

                                    Great! Congratulations on the victory! I suggest you write the game report, how you misleaded the British intelligence thinking Germany was just chilling, while they actually secretly built up a huge arsenal of landing craft, allowing all German people to land in the British homeland, catching the British by complete surprise and thus ensuring the victory. πŸ˜€

                                    @beelee So is the update ready? Could I perhaps work on the Takeover of Italy and add that to the latest update or maybe leave that for the next one? Wanted to see if I could make it happen on Germany's turn.

                                    Oh yeah, that tournament. Forgot about it lol. As of now, I have three victories, you have two and barnee has one. Going to update that tournament thread on the A&A.org so that Panther can unpin. Don't think anyone would care though except for us πŸ˜‚

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @VictoryFirst
                                      last edited by

                                      @victoryfirst

                                      yea update is ready. just need todo the git thing. France didn't work quite how I wanted but it's good enough πŸ™‚

                                      B 1 Reply Last reply Reply Quote 1
                                      • B Offline
                                        beelee @beelee
                                        last edited by

                                        @VictoryFirst

                                        still smoothing out. I'll test once more then upload. Hour or so in case you and Panzer want to start today.

                                        Heads up. It won't work with our save. You'll need 2.2 or earlier. So have to switch back and forth till our game done

                                        1 Reply Last reply Reply Quote 2

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