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    Map Missing

    Map Making
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    • VictoryFirst
      VictoryFirst last edited by

      I am creating a map with someone and even though it is in its development stage, I wanted to load the map to see how it looks. However I get this message every time
      5799a33c-db6d-4acb-85ea-527f47a81366-image.png

      I checked the map.yml file and the XML file and made sure the spelling of the names are correct. I searched through the forums and found that I had to add this:

      <property name="mapName" value="north_africa" editable="false"/>
      

      But that still didn't solve the issue. Does anyone know what is going on?

      Panther 1 Reply Last reply Reply Quote 1
      • Panther
        Panther Admin Moderators @VictoryFirst last edited by

        @victoryfirst
        Usually you get this message when you try to load a savegame (*.tsvg) that has been created with a map that isn't installed inside your downloadedMaps folder.

        Alternatively you might get this message when you use the "Choose Game" dialogue and the map appears to be present in the installed games list but is not installed as required.

        I see that this map is not part of the TripleA-maps repository. So how did you install it manually?

        VictoryFirst 1 Reply Last reply Reply Quote 2
        • VictoryFirst
          VictoryFirst @Panther last edited by

          @panther

          It is a new game we are creating from scratch so perhaps something went wrong with the map-making process. The game is still in its development stage so it does not have a centers.txt, polygons.txt or place.txt yet but it does have a working XML, map.yml file and a bunch of other stuff.

          Panther 1 Reply Last reply Reply Quote 1
          • Panther
            Panther Admin Moderators @VictoryFirst last edited by Panther

            @victoryfirst There are some minimum requirements for a map to load. Unfortunately I don't remember exactly which. But I think additionally at least these files are required:
            map.properties
            polygons.txt
            and of course all the baseTiles

            Maybe look here for further information:
            https://github.com/triplea-game/triplea/blob/master/docs/map-making/tutorial/map-and-map-skin-making.md
            and
            https://github.com/triplea-game/triplea/blob/master/docs/map-making/tutorial/creating-custom-map-xml.md

            1 Reply Last reply Reply Quote 3
            • VictoryFirst
              VictoryFirst last edited by

              Ah I see. So the maps needs some of the .txt files to load. I didn't know about the minimum requirements, thanks! 🙂

              1 Reply Last reply Reply Quote 3
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