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    EXP crockett Victory Panzer beelee

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by

      @crockett36

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
              Trigger FrenchUK: buyFrenchUK added to productionBritish
              Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
              triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
              triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
              triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
              Germans buy 1 German_LCV, 2 WaffenPnzrGrndrs, 2 armour, 1 elite, 13 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Place Units - Germans
              Units in Germany being upgraded or consumed: 2 Panzer_Grndrss
              2 WaffenPnzrGrndrs placed in Germany
      
          Combat Move - Germans
              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
              Turning on Edit Mode
                  EDIT: Germans takes Bryansk from Russians
              EDIT: Turning off Edit Mode
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              EDIT: 1 armour moved from Army Group Centre to Western Ukraine
              EDIT: 1 armour moved from Western Ukraine to Bryansk
              EDIT: 1 armour moved from Bryansk to Belarus
              EDIT: 1 German_LCV, 1 artillery and 1 infantry moved from Romania to Rostov
              EDIT: 1 german_para moved from Romania to Rostov
              1 tactical_bomber moved from 96 Sea Zone to Rostov
              1 infantry moved from Western Germany to Holland Belgium
              1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
              2 bombers moved from Southern France to Holland Belgium
              1 infantry moved from Western Germany to Holland Belgium
              2 fighters moved from Normandy Bordeaux to Holland Belgium
              2 infantry and 1 tactical_bomber moved from Poland to Baltic States
              1 elite moved from Poland to Baltic States
      
          Combat - Germans
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Battle in Holland Belgium
                  Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                  British defend with 1 uk_para and 1 uk_paraBoost
                      Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3,83 expected hits
                      British roll dice for 1 uk_para and 1 uk_paraBoost in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                      1 uk_para owned by the British lost in Holland Belgium
                      1 uk_paraBoost owned by the British lost in Holland Belgium
                  Germans win, taking Holland Belgium from British with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 uk_para and 1 uk_paraBoost
              Battle in Rostov
                  Germans attack with 1 German_LCV, 1 artillery, 1 german_para, 1 infantry and 1 tactical_bomber
                  Russians defend with 2 armour
                      Germans roll dice for 1 German_LCV, 1 artillery, 1 german_para, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                      Russians roll dice for 2 armour in Rostov, round 2 : 0/2 hits, 1,00 expected hits
                      1 armour owned by the Russians lost in Rostov
                      Germans roll dice for 1 German_LCV, 1 artillery, 1 german_para, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/4 hits, 1,33 expected hits
                      Russians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0,50 expected hits
                      1 German_LCV owned by the Germans lost in Rostov
                      1 armour owned by the Russians lost in Rostov
                  Germans win, taking Rostov from Russians with 1 artillery, 1 german_para, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                  Casualties for Russians: 2 armour
                  Casualties for Germans: 1 German_LCV
              Battle in Baltic States
                  Germans attack with 1 elite, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 artillery
                      Germans roll dice for 1 elite, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits, 1,17 expected hits
                      Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                      Germans roll dice for 1 elite, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1,00 expected hits
                      Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Baltic States
                      1 artillery owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 elite and 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 1 artillery
      
          Non Combat Move - Germans
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Southern France
              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 92 Sea Zone
              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
              1 tactical_bomber moved from Baltic States to Belarus
              1 German_Engineer, 2 Waffen_Obersts, 3 aaGuns, 3 artilleries, 1 elite, 13 infantry, 3 mine_unarmeds and 2 waffen_infantrys moved from Eastern Poland to Belarus
              2 WaffenPnzrGrndrs moved from Germany to Eastern Poland
              1 elite moved from Germany to Poland
              1 german_para moved from Germany to Romania
              1 ArmyGroupCentre moved from Western Ukraine to Belarus
              EDIT: 1 armour moved from Belarus to Army Group Centre
              3 fighters moved from Holland Belgium to Western Germany
              2 bombers moved from Holland Belgium to Southern France
              1 tactical_bomber moved from Normandy Bordeaux to Norway
              1 tactical_bomber moved from Holland Belgium to Western Germany
              3 infantry moved from Normandy Bordeaux to Southern France
              1 Me_109T and 1 carrier moved from 96 Sea Zone to 93 Sea Zone
              1 fighter moved from Southern Italy to 93 Sea Zone
              2 G_Rails moved from Germany to Denmark
              2 G_Rails and 2 infantry moved from Denmark to Southern France
              1 german_para moved from Germany to Northern Italy
              1 GermanUBoat moved from 109 Sea Zone to 112 Sea Zone
              1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone
              1 tactical_bomber moved from Western Germany to Norway
              1 tactical_bomber moved from Rostov to Caucasus
      
          Place Units - Germans
              1 German_LCV, 2 armour, 1 elite and 1 infantry placed in Germany
              3 transports placed in 93 Sea Zone
              3 infantry placed in France
              4 infantry placed in Western Germany
              2 infantry placed in Normandy Bordeaux
              1 infantry placed in Western Germany
              2 infantry placed in Western Germany
              Turning on Edit Mode
              EDIT: Removing units owned by Germans from Poland: 2 mine_unarmeds
              EDIT: Adding units owned by Germans to Eastern Poland: 2 mine_unarmeds
              EDIT: Turning off Edit Mode
      
          Turn Complete - Germans
              Trigger Germans RemoveConvoySZ93Invert: has removed 1 Escort owned by Germans in 93 Sea Zone
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
              Trigger Germans RemoveConvoySZ93Invert: Germans has 1 Escort_Convoy placed in 93 Sea Zone
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,4
              Germans collect 51 PUs; end with 51 PUs
              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
      

      Combat Hit Differential Summary :

      Russians regular : 0,83
      Germans regular : 0,33
      British regular : -0,50
      

      triplea_4020_5Ger.tsvg

      1 Reply Last reply Reply Quote 0
      • B Offline
        beelee
        last edited by

        @crockett36

        Hi crockett
        Just a heads up on the Conscripts. You can place up to 20 in Moscow and 6 in Stalingrad.

        You can also place up to 3 in any other Factories, so lenningrad can have 3.

        They have same power as INF, but usually they will auto change to INF after your turn. It opens up a extra placement spot that way.

        1 Reply Last reply Reply Quote 1
        • C Offline
          crockett36
          last edited by

          TripleA Manual Gamesave Post: Russians round 5

          TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

          Game History

          Round: 5
          
              Purchase Units - Russians
                  Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                  Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                  Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
          
              Combat Move - Russians
                  Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 Soviet_Commisar moved from Yakut S.S.R. to Buryatia
                  10 infantry moved from Buryatia to Amur
                  1 Soviet_Commisar moved from Buryatia to Amur
                  2 infantry moved from Buryatia to Amur
                  1 armour moved from Buryatia to Amur
                  EDIT: 1 Soviet_Commisar_3 moved from 1st Corps to Norway
                  EDIT: 1 artillery moved from 1st Corps to Norway
                  EDIT: 1 infantry moved from Finland to Norway
                  EDIT: 2 bombers moved from Russia to Norway
                  1 artillery and 1 infantry moved from Ukraine to Rostov
                  1 elite moved from Tambov to Rostov
                  4 infantry moved from Novgorod to Belarus
                  2 infantry moved from Novgorod to Belarus
                  1 mech_infantry moved from Novgorod to Belarus
                  1 elite moved from Novgorod to Belarus
                  13 infantry moved from Russia to Tambov
                  2 infantry moved from Russia to Tambov
                  1 elite moved from Russia to Tambov
                  2 fighters and 1 tactical_bomber moved from Russia to Belarus
                  EDIT: 1 Soviet_Commisar_3, 1 armour, 1 artillery and 1 infantry moved from 2nd Corps to Belarus
                  EDIT: Russians undo move 6.
                  EDIT: Russians undo move 6.
                  EDIT: Russians undo move 6.
                  EDIT: Russians undo move 6.
                  EDIT: Russians undo move 6.
                  EDIT: Russians undo move 6.
                  EDIT: 2 bombers moved from Russia to Belarus
                  3 armour moved from Russia to Belarus
                  1 Russian_Engineer moved from Russia to Belarus
                  1 Tank_General moved from Russia to Belarus
                  1 armour moved from Urals to Russia
                  3 infantry moved from Russia to Tambov
                  1 infantry moved from Russia to Tambov
                  2 fighters moved from Belarus to Bryansk
                  2 fighters moved from Bryansk to Belarus
                  1 infantry moved from Russia to Bryansk
                        Russians take Bryansk from Germans
                  1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                  1 elite moved from Tambov to Volgograd
          

          Combat Hit Differential Summary :

          Savegame

          C 1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36 @crockett36
            last edited by

            @crockett36 This is not my move. Only showing my partner an option and seeing about how special units are used and if I'm using them correctly. I believe this is every unit that can reach.

            C 1 Reply Last reply Reply Quote 1
            • C Offline
              crockett36 @crockett36
              last edited by

              @crockett36 how do regular italian soldiers keep getting into cau? Can they walk on water?

              B 1 Reply Last reply Reply Quote 0
              • Panzerstahl-Helm 0P Offline
                Panzerstahl-Helm 0
                last edited by Panzerstahl-Helm 0

                @crockett36 said in EXP crockett Victory Panzer beelee:

                @crockett36 how do regular italian soldiers keep getting into cau? Can they walk on water?

                Hi. They use landing crafts to cross the Black Sea and land into Caucasus starting in Greece. Pretty effective and an easy and cheap way.

                Screenshot_20250109_152845_All PDF Reader.jpg

                1 Reply Last reply Reply Quote 2
                • B Offline
                  beelee @crockett36
                  last edited by beelee

                  @crockett36

                  Hi crockett

                  I just looked at your turn. Everything looks pretty good except that you need to add Army Group Center to Belarus before you send any soviets in to attack.

                  The reason is, triplea won't count the Defenders in battle if they aren't edited in to the TTy before any Attackers.

                  I will post a local save for you to look at, so you can follow the moves in History.

                  You will most likely want to change your attack, as AG Center is going to add 20 units to the Germans. But this will still be useful helping you learn the game. 🙂

                  Back in a few

                  @crockett36 here is a save with AG Center deployed to Belarus

                  crockett R 5 test.tsvg

                  Screenshot from 2025-01-09 18-06-35.png

                  As you can see, the soviets would most likely be overmatched. If I may suggest. you might consider moving 1st Corps to Novgorod and moving 3 INF via Rail along with your 3 Conscripts to harden it's defense.

                  They will most likely be defeated but it's too large a Force for them to ignore and will weaken the push on Moscow.

                  Or, you could withdraw to Karelia and harden up on Moscow.
                  Moscow will get 20 conscripts and can rail an additional 3 form the Far East. A blocker in Smolensk most likely doesn't stop the Italian canopener, although 3 INF and an Elite might do it.

                  Even if you don't block, Moscow should remain too strong to fall. I would suggest in this course to move one of the Tanks out of a Corps via Rail and combine with the Urals Tank in Moscow and form a Tank Army.

                  Take as much back in the South as you can and be wary of that German Para.
                  UK Rail can also move to Russia, if Churchill allows it 🙂

                  There are other options as well. You could still go after Norway and land your Bmbrs in Karelia if you move out of Novgorod.

                  Anyway, this is a learning game. Getting used to the game mechanics and how triplea does it. 🙂

                  1 Reply Last reply Reply Quote 1
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    @crockett36

                    As @beelee said. Well done, I can't do it much better 😂. Feel free to play around, as this is a learning game it doesn't really matter if we play competitively or not. Do what feels most fun, good or interesting to you.

                    1 Reply Last reply Reply Quote 1
                    • C Offline
                      crockett36
                      last edited by

                      TripleA Turn Summary: Russians round 5

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 5
                      
                          Purchase Units - Russians
                              Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                              Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                              Russians buy 26 Army_Conscripts; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              1 Tank_General moved from Russia to Belarus
                              3 infantry moved from Russia to Tambov
                              1 infantry moved from Russia to Tambov
                              2 fighters moved from Bryansk to Belarus
                              1 infantry moved from Russia to Bryansk
                                    Russians take Bryansk from Germans
                              1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                              EDIT: 1 infantry moved from Finland to Norway
                              EDIT: 1 artillery and 1 infantry moved from Ukraine to Rostov
                              1 Soviet_Commisar moved from Yakut S.S.R. to Amur
                              1 armour moved from Russia to Bryansk
                                    Russians take Bryansk from Germans
                              1 armour moved from Bryansk to Russia
                              1 2ndCorps moved from Novgorod to Finland
                              1 1stCorps moved from Finland to Norway
                              1 submarine moved from 123 Sea Zone to 109 Sea Zone
                              1 2ndCorps, 1 elite, 24 infantry and 1 mech_infantry moved from Novgorod to Karelia
                              2 fighters and 1 tactical_bomber moved from Russia to Caucasus
                              1 armour moved from Russia to Rostov
                              1 armour moved from Urals to Novosibirsk
                              1 armour moved from Urals to Russia
                              1 2ndCorps moved from Novgorod to Archangel
                              1 2ndCorps, 1 elite, 24 infantry and 1 mech_infantry moved from Novgorod to Karelia
                              1 bomber moved from Russia to Caucasus
                              1 bomber moved from Russia to Rostov
                              EDIT: 1 armour moved from 2nd Corps to Russia
                              EDIT: 1 Soviet_Commisar_3, 1 artillery and 1 infantry moved from 2nd Corps to Karelia
                              EDIT: 1 2ndCorps, 1 airfield, 1 elite, 1 harbour, 24 infantry and 1 mech_infantry moved from Novgorod to Karelia
                              EDIT: 1 mech_infantry moved from Karelia to Finland
                      
                          Combat - Russians
                              Battle in Rostov
                                  Russians attack with 1 artillery, 1 bomber, 1 elite and 1 infantry
                                  Germans defend with 1 artillery, 1 german_para and 1 infantry
                                      Russians roll dice for 1 artillery, 1 bomber, 1 elite and 1 infantry in Rostov, round 2 : 3/5 hits, 1.83 expected hits
                                      Germans roll dice for 1 artillery, 1 german_para and 1 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                                      1 infantry owned by the Russians lost in Rostov
                                      1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 german_para owned by the Germans lost in Rostov
                                  Russians win, taking Rostov from Germans with 1 artillery, 1 bomber and 1 elite remaining. Battle score for attacker is 8
                                  Casualties for Russians: 1 infantry
                                  Casualties for Germans: 1 artillery, 1 german_para and 1 infantry
                              Battle in Caucasus
                                  Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
                                  Germans defend with 1 tactical_bomber; Italians defend with 2 infantry
                                      Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 0/4 hits, 2.33 expected hits
                                      Italians roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.17 expected hits
                                      2 fighters owned by the Russians lost in Caucasus
                                  1 tactical_bomber owned by the Russians and 1 bomber owned by the Russians retreated
                                  Italians win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is -18
                                  Casualties for Russians: 2 fighters
                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                              Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                              1 bomber moved from Caucasus to Russia
                              1 tactical_bomber moved from Caucasus to Kazakhstan
                              1 bomber moved from Rostov to Russia
                              4 aaGuns moved from Novgorod to Karelia
                              1 aaGun moved from Buryatia to Amur
                      
                          Place Units - Russians
                              20 Army_Conscripts placed in Russia
                              3 Army_Conscripts placed in Volgograd
                              3 Army_Conscripts placed in Volgograd
                              Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd
                              Trigger RussiansReplaceConscripts: has removed 20 Army_Conscripts owned by Russians in Russia
                              Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd
                              Trigger RussiansReplaceConscripts: Russians has 20 infantry placed in Russia
                      
                          Turn Complete - Russians
                              Russians collect 32 PUs; end with 32 PUs
                              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                      

                      Combat Hit Differential Summary :

                      Italians regular : 0.83
                      Germans regular : 0.00
                      Russians regular : -1.17
                      

                      Savegame

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36 @crockett36
                        last edited by

                        @crockett36 I put the diver in Kaz as a placeholder. I'd like to rail out of Moscow to Kaz. One infantry. Will that work? The diver should go to Iraq if so. An army can be formed for the tank general and an army out east, I think.

                        And I'd like to place all the units in Scandinavia in Karelia.

                        B 1 Reply Last reply Reply Quote 1
                        • B Offline
                          beelee @crockett36
                          last edited by

                          @crockett36

                          right on will check after the game. Reminder, soviet rail can only move in russia, except for there one Europe Rail. So have to move to iraq by the unit's movement.

                          C 1 Reply Last reply Reply Quote 0
                          • C Offline
                            crockett36 @beelee
                            last edited by

                            @beelee The diver goes to Kaz by its movement.

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @crockett36
                              last edited by beelee

                              @crockett36

                              ahh ... ok Tac in Kaz goes to Iraq and 1 INF from moscow goes to Kaz.

                              Game was a blowout, so I turned it off. Can play the real game now. 🙂

                              Just went through your turn. Just a couple things to correct. The Airfield and Harbor can't move or well they're not supposed too.

                              I checked the xml real quick but I'll need to take a deepr dive to see if I can fix it. I might not be able to, as I had to turn on some game properties so the Factories can move.

                              Anyway, no biggie, We'll just move them back. Also, russia can kill any of it's Facilities at any time. The Minor Fctrys will all auto destroy on capture but you don't have to kill them if you don't want too. For example, you plan on taking it back next turn.
                              You have to use edit to kill the Airfield and Harbor.

                              Also, 2nd Corps sent it's Tank to moscow, so it needs to reform with the Arty and now 2 INF. That uses a "Commisar_2".

                              What I'm gonna do, is redo your turn with a local save for you to look at, so you can see how it'd go. Click on History and just go through step by step. You hit on next at the bottom of History it'll crank you right on through.

                              Screenshot from 2025-01-12 14-56-30.png

                              Note
                              when Edit comes up in History you have to click on History top right or it'll skip over it. Little bit of hassle but not too bad.

                              Screenshot from 2025-01-12 14-58-52.png

                              So I'll be back in a few with the update. 🙂

                              P

                              Edit
                              OK here is new local save for you to look at.
                              EXP Game 1 R5 redo.tsvg

                              I will edit accordingly on JPN turn, so you don't need to redo anything.

                              I activated 3rd Corps in Amur, 1st Tank in Moscow and reformed 2nd Corps in Karelia. Moved a Tac to Iraq and Rail 1 INF to Kaz. Think that was it. Oh yea, had to use a Rail to move the Tank from 2nd Corps to Moscow. Had to use edit because I already moved him out of his Box.

                              Just a reminder, only 1 Corps or Army can be active in the same TTy. Also, Elites can't be part of a Corps but they can be part of a Army Group.

                              Let me know if anything isn't clear. Nippon coming up 🙂

                              1 Reply Last reply Reply Quote 1
                              • B Offline
                                beelee
                                last edited by beelee

                                @VictoryFirst

                                Nippon Sneak Attack !!! The World is at War !

                                Game History

                                Round: 5
                                
                                    Purchase Units - Japanese
                                        Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                                        Japanese buy 1 Heavy_BB, 1 air_transport, 1 artillery, 1 carrier, 1 elite and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                
                                    Politics - Japanese
                                        Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                                        Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                                        Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                                        Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                                        Japanese takes Political Action: Political Action Japanese To War With Allies
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                                
                                    Combat Move - Japanese
                                        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by Japanese from Kweichow: 2 Japan_Engineers
                                        EDIT: Adding units owned by Japanese to Kweichow: 2 Japan_EngineerAttacks
                                        EDIT: Turning off Edit Mode
                                        Turning on Edit Mode
                                        EDIT: Turning off Edit Mode
                                        Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                        2 fighters and 2 tactical_bombers moved from Shensi to Kansu
                                        2 infantry moved from Suiyuyan to Kansu
                                        2 armour, 2 artilleries and 1 mech_infantry moved from Tsinghai to Kansu
                                        1 armour and 1 mech_infantry moved from Sikang to Kansu
                                        1 infantry moved from Shensi to Kansu
                                        1 infantry moved from Shensi to Kansu
                                        EDIT: 2 Japan_EngineerAttacks moved from Kweichow to Kansu
                                        1 elite moved from Yunnan to Burma
                                              Japanese take Burma from British
                                        1 infantry moved from Yunnan to Shan State
                                              Japanese take Shan State from British
                                        1 armour moved from Hunan to French Indo China
                                              Japanese take French Indo China from French
                                        1 tactical_bomber moved from 36 Sea Zone to Borneo
                                        EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Kwangsi to Borneo
                                        1 battleship, 1 cruiser and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                                        1 infantry moved from Kwangsi to 36 Sea Zone
                                        1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 37 Sea Zone
                                        1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                                        2 infantry moved from Kwangsi to 36 Sea Zone
                                        1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                                        1 fighter moved from 36 Sea Zone to Malaya
                                        1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                                        1 tactical_bomber moved from Kweichow to Malaya
                                        1 artillery and 4 infantry moved from 37 Sea Zone to Malaya
                                        1 infantry moved from Kwangsi to 36 Sea Zone
                                        1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 37 Sea Zone
                                        1 infantry moved from 37 Sea Zone to Malaya
                                        1 artillery moved from Kwangsi to 36 Sea Zone
                                        2 bombers moved from Kwangsi to Philippines
                                        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                                        1 battleship and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                                        1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                                        1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                                        1 elite moved from Kiangsi to 20 Sea Zone
                                        1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                                        1 artillery and 1 elite moved from 35 Sea Zone to Philippines
                                        1 fighter moved from Kwangsi to Kwangtung
                                        2 armour and 1 japanese_para moved from Kiangsu to Kwangtung
                                        1 infantry moved from Kiangsi to Kwangtung
                                        1 armour moved from Hunan to Kwangtung
                                        1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                                        1 infantry moved from Korea to 6 Sea Zone
                                        1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                                        1 Japan_destroyer, 1 artillery, 4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                        1 artillery and 4 infantry moved from 35 Sea Zone to Philippines
                                
                                    Combat - Japanese
                                        Battle in 35 Sea Zone
                                            Japanese attack with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 3 transports
                                            Americans defend with 1 destroyer
                                                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                Japanese roll dice for 1 Japan_destroyer, 1 battleship, 1 cruiser and 3 transports in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                                Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Americans lost in 35 Sea Zone
                                            Japanese win with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 3 transports remaining. Battle score for attacker is 7
                                            Casualties for Americans: 1 destroyer
                                        Battle in 37 Sea Zone
                                            Japanese attack with 2 Japan_destroyers, 1 battleship, 1 cruiser, 1 submarine and 2 transports
                                            ANZAC defend with 1 destroyer
                                                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                            Units damaged: 1 battleship owned by the Japanese
                                                1 destroyer owned by the ANZAC lost in 37 Sea Zone
                                            Japanese win, taking 37 Sea Zone from Neutral with 2 Japan_destroyers, 1 battleship, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                                            Casualties for ANZAC: 1 destroyer
                                        Battle in Malaya
                                            Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                                            British defend with 3 infantry
                                                Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Malaya, round 2 : 3/10 hits, 3.67 expected hits
                                                British roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                                                1 infantry owned by the Japanese lost in Malaya
                                                3 infantry owned by the British lost in Malaya
                                            Japanese win, taking Malaya from British with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                                            Casualties for Japanese: 1 infantry
                                            Casualties for British: 3 infantry
                                        Battle in Philippines
                                            Changer loiter and taunt; Japanese attack with 2 artilleries, 2 bombers, 1 elite, 1 fighter, 4 infantry and 1 tactical_bomber
                                            Changer defend; Americans defend with 4 Fortifications, 1 aaGun and 4 infantry
                                                Americans roll AA dice in Philippines : 1/3 hits, 0.50 expected hits
                                                1 fighter owned by the Japanese lost in Philippines
                                                Japanese roll dice for 2 artilleries, 2 bombers, 1 elite, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 3/11 hits, 4.00 expected hits
                                                Americans roll dice for 4 Fortifications, 1 aaGun and 4 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits
                                                2 infantry owned by the Japanese lost in Philippines
                                                1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                                                Japanese roll dice for 2 artilleries, 2 bombers, 1 elite, 2 infantry and 1 tactical_bomber in Philippines, round 3 : 3/9 hits, 3.67 expected hits
                                                Americans roll dice for 4 Fortifications and 2 infantry in Philippines, round 3 : 1/2 hits, 1.00 expected hits
                                                1 infantry owned by the Japanese lost in Philippines
                                                1 Fortification owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                                                Japanese roll dice for 2 artilleries, 2 bombers, 1 elite, 1 infantry and 1 tactical_bomber in Philippines, round 4 : 4/8 hits, 3.50 expected hits
                                                Americans roll dice for 3 Fortifications in Philippines, round 4 : 0/0 hits, 0.00 expected hits
                                                3 Fortifications owned by the Americans lost in Philippines
                                            Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 1 elite, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                            Casualties for Japanese: 1 fighter and 3 infantry
                                            Casualties for Americans: 4 Fortifications, 1 aaGun and 4 infantry
                                        Battle in Borneo
                                            Japanese attack with 1 Japanese_LCV, 1 artillery, 1 elite and 1 tactical_bomber
                                            British defend with 1 Fortification and 1 infantry
                                                Japanese roll dice for 1 Japanese_LCV, 1 artillery, 1 elite and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.50 expected hits
                                                British roll dice for 1 Fortification and 1 infantry in Borneo, round 2 : 0/1 hits, 0.50 expected hits
                                                1 Fortification owned by the British and 1 infantry owned by the British lost in Borneo
                                            Japanese win, taking Borneo from British with 1 Japanese_LCV, 1 artillery, 1 elite and 1 tactical_bomber remaining. Battle score for attacker is 4
                                            Casualties for British: 1 Fortification and 1 infantry
                                        Battle in Kansu
                                            Japanese attack with 2 Japan_EngineerAttacks, 3 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
                                            Chinese defend with 4 infantry
                                                Japanese roll dice for 2 Japan_EngineerAttacks, 3 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 5/17 hits, 6.17 expected hits
                                                Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
                                                4 infantry owned by the Chinese lost in Kansu
                                            Japanese win, taking Kansu from Chinese with 2 Japan_EngineerAttacks, 3 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                                            Casualties for Chinese: 4 infantry
                                        Battle in Kwangtung
                                            Japanese attack with 3 armour, 1 fighter, 1 infantry, 1 japanese_para and 1 tactical_bomber
                                            British defend with 1 harbour and 2 infantry
                                                Japanese roll dice for 3 armour, 1 fighter, 1 infantry, 1 japanese_para and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.00 expected hits
                                                British roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                                                1 infantry owned by the Japanese and 1 japanese_para owned by the Japanese lost in Kwangtung
                                                2 infantry owned by the British lost in Kwangtung
                                            Japanese win, taking Kwangtung from British with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                                            Casualties for Japanese: 1 infantry and 1 japanese_para
                                            Casualties for British: 2 infantry
                                        Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                        Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                
                                    Non Combat Move - Japanese
                                        Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                        Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                        Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                        2 bombers moved from Philippines to Kwangsi
                                        1 tactical_bomber moved from Kwangtung to Kwangsi
                                        1 fighter moved from Kwangtung to 35 Sea Zone
                                        1 tactical_bomber moved from Philippines to 35 Sea Zone
                                        2 carriers moved from 36 Sea Zone to 37 Sea Zone
                                        1 tactical_bomber moved from Borneo to 37 Sea Zone
                                        1 tactical_bomber moved from Malaya to Yunnan
                                        1 tactical_bomber moved from Malaya to 37 Sea Zone
                                        2 fighters moved from Malaya to 37 Sea Zone
                                        2 fighters and 1 tactical_bomber moved from Chahar to Japan
                                        1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
                                        1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                                        2 air_transports, 1 elite and 1 infantry moved from Japan to Caroline Islands
                                        1 infantry moved from Manchuria to Jehol
                                        2 infantry moved from Anhwe to Jehol
                                        2 fighters and 2 tactical_bombers moved from Kansu to Kweichow
                                        2 J_Rails moved from Kiangsu to Korea
                                        2 J_Rails, 1 aaGun and 1 infantry moved from Korea to Yunnan
                                        3 armour moved from Hunan to Kweichow
                                        2 infantry moved from Kiangsu to Anhwe
                                        1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                
                                    Place Units - Japanese
                                        1 Heavy_BB and 1 carrier placed in 6 Sea Zone
                                        1 air_transport, 1 elite and 1 infantry placed in Japan
                                        1 artillery and 2 infantry placed in Kweichow
                                        1 infantry placed in Kiangsu
                                        Japanese undo move 4.
                                        1 infantry placed in Japan
                                
                                    Turn Complete - Japanese
                                        Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                        Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
                                        Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
                                        Japanese collect 54 PUs; end with 54 PUs
                                        Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
                                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 65 PUs
                                        Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                                

                                Combat Hit Differential Summary :

                                Chinese regular : -1.33
                                Americans regular : -0.33
                                Japanese regular : -2.67
                                Americans AA : 0.50
                                ANZAC regular : 0.67
                                British regular : 0.83
                                

                                EXP Multi J 5.tsvg

                                @crockett36
                                Foreign Minister Tojo wants to remind Foreign Minister Molotov of the Non Agression Pact there two peaceful loving countries have signed.

                                Tojo and other Higher ups in Japanese Leadership are concerned with the large Soviet build up across from the Manchuko Territory.

                                🙂

                                Edit
                                oops ! Didn't have 1st Tank in Moscow 😊

                                EXP Multi J 5edit.tsvg

                                Nice looking ANZAC picket line of Subs 🙂

                                Screenshot from 2025-01-12 17-50-25.png

                                1 Reply Last reply Reply Quote 2
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  TripleA Turn Summary: British round 5

                                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                  Game History

                                  Round: 5
                                  
                                      Purchase Units - Americans
                                          Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                                          Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                                          Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                                          Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                                          Americans buy 6 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 marines and 6 transports; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Americans
                                          Units in Eastern United States being upgraded or consumed: 2 infantry
                                          2 marines placed in Eastern United States
                                  
                                      Combat Move - Americans
                                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                          1 submarine moved from 26 Sea Zone to 16 Sea Zone
                                          3 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                                          2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone
                                          1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                                          3 artilleries, 1 elite and 2 marines moved from Eastern United States to 101 Sea Zone
                                          3 artilleries, 1 elite, 2 marines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                                          3 artilleries, 1 elite and 2 marines moved from 91 Sea Zone to Gibraltar
                                          1 Heavy_BB, 1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 3 infantry, 2 submarines, 2 transports and 4 usa_fighters moved from 86 Sea Zone to 91 Sea Zone
                                          1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                                          1 bomber moved from United Kingdom to Southern France
                                  
                                      Combat - Americans
                                          Strategic bombing raid in Southern France
                                                  Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                                              Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                                              Bombing raid in Southern France causes 6 damage total. 
                                          Battle in Gibraltar
                                          Battle in 16 Sea Zone
                                              Americans attack with 1 submarine, 5 usa_fighters and 1 usa_tactical_bomber
                                              Japanese defend with 1 Escort
                                                  Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                  Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                  1 Escort owned by the Japanese lost in 16 Sea Zone
                                              Americans win, taking Gibraltar from Germans with 1 submarine, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                                              Casualties for Japanese: 1 Escort
                                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                  
                                      Non Combat Move - Americans
                                          Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                          Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                          Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                          5 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                                          1 carrier, 1 destroyer, 2 submarines and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
                                          1 destroyer moved from 121 Sea Zone to 106 Sea Zone
                                          1 bomber moved from Southern France to United Kingdom
                                          1 bomber moved from Eastern United States to 109 Sea Zone
                                          1 bomber moved from 109 Sea Zone to United Kingdom
                                          2 usa_fighters moved from Western United States to 101 Sea Zone
                                          6 Rails moved from Eastern United States to Western United States
                                          6 Rails and 6 infantry moved from Western United States to Eastern United States
                                          1 submarine moved from 54 Sea Zone to 26 Sea Zone
                                  
                                      Place Units - Americans
                                          1 carrier, 1 destroyer and 6 transports placed in 101 Sea Zone
                                          6 artilleries and 1 bomber placed in Eastern United States
                                  
                                      Turn Complete - Americans
                                          Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                          Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                                          Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                                          Americans collect 52 PUs; end with 52 PUs
                                          Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                                          Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
                                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                          Chinese buy nothing; Remaining resources: 6 PUs; 
                                  
                                      Combat Move - Chinese
                                  
                                      Combat - Chinese
                                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                  
                                      Non Combat Move - Chinese
                                          Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                          Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                          Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                  
                                      Turn Complete - Chinese
                                          Chinese collect 0 PUs; end with 6 PUs
                                  
                                      Purchase Units - British
                                          British buy 1 UK_LCV, 1 airfield, 9 infantry and 2 transports; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                  
                                      Combat Move - British
                                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                          2 infantry moved from Egypt to Alexandria
                                          4 uk_fighters and 2 uk_tactical_bombers moved from Egypt to Alexandria
                                          2 destroyers moved from 82 Sea Zone to 87 Sea Zone
                                          1 uk_armour moved from Nigeria to French West Africa
                                                British take French West Africa from Germans
                                          1 uk_armour moved from French West Africa to Gold Coast
                                          1 uk_armour moved from Nigeria to Gold Coast
                                          1 infantry moved from French Equatorial Africa to 82 Sea Zone
                                          1 infantry moved from 82 Sea Zone to Gold Coast
                                  
                                      Combat - British
                                          Battle in Gold Coast
                                              British attack with 1 infantry and 2 uk_armours
                                              Germans defend with 1 infantry
                                                  British roll dice for 1 infantry and 2 uk_armours in Gold Coast, round 2 : 2/3 hits, 1,17 expected hits
                                                  Germans roll dice for 1 infantry in Gold Coast, round 2 : 1/1 hits, 0,33 expected hits
                                                  1 infantry owned by the British lost in Gold Coast
                                                  1 infantry owned by the Germans lost in Gold Coast
                                              British win, taking Gold Coast from Germans with 2 uk_armours remaining. Battle score for attacker is 0
                                              Casualties for British: 1 infantry
                                              Casualties for Germans: 1 infantry
                                          Battle in Alexandria
                                              British attack with 2 infantry, 4 uk_fighters and 2 uk_tactical_bombers
                                              Italians defend with 1 artillery
                                                  British roll dice for 2 infantry, 4 uk_fighters and 2 uk_tactical_bombers in Alexandria, round 2 : 3/8 hits, 3,67 expected hits
                                                  Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                                                  1 artillery owned by the Italians lost in Alexandria
                                              British win, taking Alexandria from Italians with 2 infantry, 4 uk_fighters and 2 uk_tactical_bombers remaining. Battle score for attacker is 4
                                              Casualties for Italians: 1 artillery
                                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                          Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                  
                                      Non Combat Move - British
                                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                          4 uk_fighters and 2 uk_tactical_bombers moved from Alexandria to Egypt
                                          1 bomber moved from Egypt to Gibraltar
                                          5 uk_fighters moved from United Kingdom to Gibraltar
                                          2 destroyers moved from 106 Sea Zone to 91 Sea Zone
                                          5 uk_armours moved from Egypt to Iraq
                                          1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
                                          1 artillery and 2 infantry moved from Iraq to Northwest Persia
                                          1 destroyer moved from 40 Sea Zone to 77 Sea Zone
                                          1 battleship, 2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                                          1 transport moved from 79 Sea Zone to 80 Sea Zone
                                          1 mech_infantry moved from Egypt to Iraq
                                  
                                      Place Units - British
                                          Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                          Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                          Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                          1 UK_LCV placed in United Kingdom
                                          1 airfield and 3 infantry placed in Egypt
                                          6 infantry placed in India
                                          2 transports placed in 106 Sea Zone
                                  
                                      Turn Complete - British
                                          Total Cost from Convoy Blockades: 3
                                              Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                                              Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                                          British collect 40 PUs (3 lost to blockades); end with 40 PUs
                                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
                                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Americans regular : 0,67
                                  Italians regular : -0,33
                                  Japanese regular : -0,33
                                  Germans AA : -0,17
                                  Germans regular : 0,67
                                  British regular : 0,17
                                  

                                  Savegame

                                  1 Reply Last reply Reply Quote 0
                                  • Panzerstahl-Helm 0P Offline
                                    Panzerstahl-Helm 0
                                    last edited by

                                    @crockett36

                                    Buongiorno e saluti di Thailand (Shan State on the map 😉 )

                                    BR

                                    Game History

                                    Round: 5
                                    
                                        Purchase Units - Italians
                                            Italians buy 1 Escort, 1 carrier and 5 infantry; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - Italians
                                            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                            1 infantry moved from Bessarabia to Ukraine
                                                  Italians take Ukraine from Russians
                                            3 infantry moved from Tobruk to Alexandria
                                            1 bomber and 2 fighters moved from Southern Italy to Alexandria
                                    
                                        Combat - Italians
                                            Battle in Alexandria
                                                Italians attack with 1 bomber, 2 fighters and 3 infantry
                                                British defend with 2 infantry
                                                    Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Alexandria, round 2 : 4/6 hits, 2,17 expected hits
                                                    British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                                                    2 infantry owned by the British lost in Alexandria
                                                Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                                                Casualties for British: 2 infantry
                                            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                    
                                        Non Combat Move - Italians
                                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                            Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                                            1 bomber and 2 fighters moved from Alexandria to Tobruk
                                            1 air_transport moved from Tobruk to Northern Italy
                                            1 air_transport and 1 infantry moved from Northern Italy to Tobruk
                                            1 mech_infantry moved from Algeria to Libya
                                            1 Italian_LCV, 1 artillery and 1 infantry moved from Greece to Bulgaria
                                            2 italian_paras moved from Greece to Bulgaria
                                            1 infantry moved from Northern Italy to Southern Italy
                                            1 infantry moved from Northern Italy to France
                                            2 infantry moved from France to Normandy Bordeaux
                                            2 infantry moved from France to Holland Belgium
                                            1 Rail moved from Southern Italy to Yugoslavia
                                            1 Rail and 1 infantry moved from Yugoslavia to Bessarabia
                                            1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                                            1 aaGun moved from Northern Italy to Southern France
                                            1 aaGun moved from Northern Italy to France
                                            1 aaGun moved from Southern Italy to Northern Italy
                                    
                                        Place Units - Italians
                                            1 Escort and 1 carrier placed in 95 Sea Zone
                                            3 infantry placed in Southern Italy
                                            2 infantry placed in Northern Italy
                                    
                                        Turn Complete - Italians
                                            Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone
                                            Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone
                                            Italians collect 19 PUs; end with 21 PUs
                                            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                                            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                                            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                                    

                                    Combat Hit Differential Summary :

                                    Italians regular : 1,83
                                    British regular : -0,67
                                    

                                    triplea_4020_5ita.tsvg

                                    B 1 Reply Last reply Reply Quote 1
                                    • B Offline
                                      beelee @Panzerstahl-Helm 0
                                      last edited by

                                      Hi @crockett36

                                      Panzer and his family kicking it in Thialand 🙂

                                      Hope all is well 🙂

                                      ANZAC up 🙂

                                      C 1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36 @beelee
                                        last edited by

                                        @beelee Sorry, weather, work and car issues.

                                        1 Reply Last reply Reply Quote 2
                                        • C Offline
                                          crockett36
                                          last edited by

                                          TripleA Manual Gamesave Post: ANZAC round 5

                                          TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                          Game History

                                          Round: 5
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  1 artillery moved from Queensland to New South Wales
                                                  3 infantry moved from Queensland to New South Wales
                                                  1 submarine moved from 58 Sea Zone to 37 Sea Zone
                                                  1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                                                  3 fighters moved from Sumatra to 37 Sea Zone
                                                  1 submarine moved from 57 Sea Zone to 37 Sea Zone
                                                  1 submarine moved from 56 Sea Zone to 37 Sea Zone
                                                  1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                                                  1 fighter moved from Northern Territory to 37 Sea Zone
                                                  1 infantry moved from New Zealand to 63 Sea Zone
                                                  1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                                          
                                              Combat - ANZAC
                                                  Battle in 37 Sea Zone
                                                      ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
                                                      Japanese defend with 2 Japan_destroyers, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                                                          ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                          

                                          Combat Hit Differential Summary :

                                          ANZAC regular : 0.00
                                          

                                          Savegame

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                                            crockett36 @crockett36
                                            last edited by

                                            @crockett36 Got a sub hit. Where would you like to place it? Is there anything special about this battle?

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