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    EXP crockett Victory Panzer beelee

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    • VictoryFirstV Offline
      VictoryFirst
      last edited by

      TripleA Turn Summary: British round 5

      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

      Game History

      Round: 5
      
          Purchase Units - Americans
              Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
              Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
              Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
              Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
              Americans buy 6 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 marines and 6 transports; Remaining resources: 0 PUs; 
      
          Place Units - Americans
              Units in Eastern United States being upgraded or consumed: 2 infantry
              2 marines placed in Eastern United States
      
          Combat Move - Americans
              Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              1 submarine moved from 26 Sea Zone to 16 Sea Zone
              3 usa_fighters and 1 usa_tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
              2 usa_fighters moved from Hawaiian Islands to 16 Sea Zone
              1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
              3 artilleries, 1 elite and 2 marines moved from Eastern United States to 101 Sea Zone
              3 artilleries, 1 elite, 2 marines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              3 artilleries, 1 elite and 2 marines moved from 91 Sea Zone to Gibraltar
              1 Heavy_BB, 1 artillery, 2 carriers, 1 cruiser, 4 destroyers, 3 infantry, 2 submarines, 2 transports and 4 usa_fighters moved from 86 Sea Zone to 91 Sea Zone
              1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
              1 bomber moved from United Kingdom to Southern France
      
          Combat - Americans
              Strategic bombing raid in Southern France
                      Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                  Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
                  Bombing raid in Southern France causes 6 damage total. 
              Battle in Gibraltar
              Battle in 16 Sea Zone
                  Americans attack with 1 submarine, 5 usa_fighters and 1 usa_tactical_bomber
                  Japanese defend with 1 Escort
                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      1 Escort owned by the Japanese lost in 16 Sea Zone
                  Americans win, taking Gibraltar from Germans with 1 submarine, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 Escort
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
      
          Non Combat Move - Americans
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
              5 usa_fighters and 1 usa_tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
              1 carrier, 1 destroyer, 2 submarines and 2 usa_fighters moved from 101 Sea Zone to 91 Sea Zone
              1 destroyer moved from 121 Sea Zone to 106 Sea Zone
              1 bomber moved from Southern France to United Kingdom
              1 bomber moved from Eastern United States to 109 Sea Zone
              1 bomber moved from 109 Sea Zone to United Kingdom
              2 usa_fighters moved from Western United States to 101 Sea Zone
              6 Rails moved from Eastern United States to Western United States
              6 Rails and 6 infantry moved from Western United States to Eastern United States
              1 submarine moved from 54 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 carrier, 1 destroyer and 6 transports placed in 101 Sea Zone
              6 artilleries and 1 bomber placed in Eastern United States
      
          Turn Complete - Americans
              Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
              Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
              Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
              Americans collect 52 PUs; end with 52 PUs
              Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
              Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 63 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy nothing; Remaining resources: 6 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
      
          Non Combat Move - Chinese
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 UK_LCV, 1 airfield, 9 infantry and 2 transports; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
      
          Combat Move - British
              Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              2 infantry moved from Egypt to Alexandria
              4 uk_fighters and 2 uk_tactical_bombers moved from Egypt to Alexandria
              2 destroyers moved from 82 Sea Zone to 87 Sea Zone
              1 uk_armour moved from Nigeria to French West Africa
                    British take French West Africa from Germans
              1 uk_armour moved from French West Africa to Gold Coast
              1 uk_armour moved from Nigeria to Gold Coast
              1 infantry moved from French Equatorial Africa to 82 Sea Zone
              1 infantry moved from 82 Sea Zone to Gold Coast
      
          Combat - British
              Battle in Gold Coast
                  British attack with 1 infantry and 2 uk_armours
                  Germans defend with 1 infantry
                      British roll dice for 1 infantry and 2 uk_armours in Gold Coast, round 2 : 2/3 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Gold Coast, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Gold Coast
                      1 infantry owned by the Germans lost in Gold Coast
                  British win, taking Gold Coast from Germans with 2 uk_armours remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Alexandria
                  British attack with 2 infantry, 4 uk_fighters and 2 uk_tactical_bombers
                  Italians defend with 1 artillery
                      British roll dice for 2 infantry, 4 uk_fighters and 2 uk_tactical_bombers in Alexandria, round 2 : 3/8 hits, 3,67 expected hits
                      Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Italians lost in Alexandria
                  British win, taking Alexandria from Italians with 2 infantry, 4 uk_fighters and 2 uk_tactical_bombers remaining. Battle score for attacker is 4
                  Casualties for Italians: 1 artillery
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
      
          Non Combat Move - British
              Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
              4 uk_fighters and 2 uk_tactical_bombers moved from Alexandria to Egypt
              1 bomber moved from Egypt to Gibraltar
              5 uk_fighters moved from United Kingdom to Gibraltar
              2 destroyers moved from 106 Sea Zone to 91 Sea Zone
              5 uk_armours moved from Egypt to Iraq
              1 mech_infantry moved from Nigeria to Anglo Egyptian Sudan
              1 artillery and 2 infantry moved from Iraq to Northwest Persia
              1 destroyer moved from 40 Sea Zone to 77 Sea Zone
              1 battleship, 2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 transport moved from 79 Sea Zone to 80 Sea Zone
              1 mech_infantry moved from Egypt to Iraq
      
          Place Units - British
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              1 UK_LCV placed in United Kingdom
              1 airfield and 3 infantry placed in Egypt
              6 infantry placed in India
              2 transports placed in 106 Sea Zone
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
              British collect 40 PUs (3 lost to blockades); end with 40 PUs
              Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs
              Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0,67
      Italians regular : -0,33
      Japanese regular : -0,33
      Germans AA : -0,17
      Germans regular : 0,67
      British regular : 0,17
      

      Savegame

      1 Reply Last reply Reply Quote 0
      • Panzerstahl-Helm 0P Offline
        Panzerstahl-Helm 0
        last edited by

        @crockett36

        Buongiorno e saluti di Thailand (Shan State on the map 😉 )

        BR

        Game History

        Round: 5
        
            Purchase Units - Italians
                Italians buy 1 Escort, 1 carrier and 5 infantry; Remaining resources: 2 PUs; 
        
            Combat Move - Italians
                Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                3 infantry moved from Tobruk to Alexandria
                1 bomber and 2 fighters moved from Southern Italy to Alexandria
        
            Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 bomber, 2 fighters and 3 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Alexandria, round 2 : 4/6 hits, 2,17 expected hits
                        British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
        
            Non Combat Move - Italians
                Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
                1 bomber and 2 fighters moved from Alexandria to Tobruk
                1 air_transport moved from Tobruk to Northern Italy
                1 air_transport and 1 infantry moved from Northern Italy to Tobruk
                1 mech_infantry moved from Algeria to Libya
                1 Italian_LCV, 1 artillery and 1 infantry moved from Greece to Bulgaria
                2 italian_paras moved from Greece to Bulgaria
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to France
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from France to Holland Belgium
                1 Rail moved from Southern Italy to Yugoslavia
                1 Rail and 1 infantry moved from Yugoslavia to Bessarabia
                1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to France
                1 aaGun moved from Southern Italy to Northern Italy
        
            Place Units - Italians
                1 Escort and 1 carrier placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy
        
            Turn Complete - Italians
                Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone
                Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone
                Italians collect 19 PUs; end with 21 PUs
                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
        

        Combat Hit Differential Summary :

        Italians regular : 1,83
        British regular : -0,67
        

        triplea_4020_5ita.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Panzerstahl-Helm 0
          last edited by

          Hi @crockett36

          Panzer and his family kicking it in Thialand 🙂

          Hope all is well 🙂

          ANZAC up 🙂

          C 1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36 @beelee
            last edited by

            @beelee Sorry, weather, work and car issues.

            1 Reply Last reply Reply Quote 2
            • C Offline
              crockett36
              last edited by

              TripleA Manual Gamesave Post: ANZAC round 5

              TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

              Game History

              Round: 5
              
                  Purchase Units - ANZAC
                      ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
              
                  Combat Move - ANZAC
                      1 artillery moved from Queensland to New South Wales
                      3 infantry moved from Queensland to New South Wales
                      1 submarine moved from 58 Sea Zone to 37 Sea Zone
                      1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                      3 fighters moved from Sumatra to 37 Sea Zone
                      1 submarine moved from 57 Sea Zone to 37 Sea Zone
                      1 submarine moved from 56 Sea Zone to 37 Sea Zone
                      1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      1 fighter moved from Northern Territory to 37 Sea Zone
                      1 infantry moved from New Zealand to 63 Sea Zone
                      1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
              
                  Combat - ANZAC
                      Battle in 37 Sea Zone
                          ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
                          Japanese defend with 2 Japan_destroyers, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                              ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
              

              Combat Hit Differential Summary :

              ANZAC regular : 0.00
              

              Savegame

              C 1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36 @crockett36
                last edited by

                @crockett36 Got a sub hit. Where would you like to place it? Is there anything special about this battle?

                B 1 Reply Last reply Reply Quote 0
                • B Offline
                  beelee @crockett36
                  last edited by

                  @crockett36

                  Hi crockett
                  Hope that cold spell snaps soon. Supposed to warm up here next week 🙂

                  OOL
                  1st CV 1 hit
                  2nd CV 1 hit
                  SS
                  1st DD
                  Keep 2nd DD alive as long as there are Subs attacking so either CA or 2nd DD
                  Sink 1 CV then start taking out the Tacs
                  if it comes to it, sink 2nd CV then kill the 2 Ftrs
                  last is BB

                  1 Reply Last reply Reply Quote 1
                  • C Offline
                    crockett36
                    last edited by

                    TripleA Manual Gamesave Post: ANZAC round 5

                    TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                    Game History

                    Round: 5
                    
                        Purchase Units - ANZAC
                            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
                    
                        Combat Move - ANZAC
                            1 artillery moved from Queensland to New South Wales
                            3 infantry moved from Queensland to New South Wales
                            1 submarine moved from 58 Sea Zone to 37 Sea Zone
                            1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                            3 fighters moved from Sumatra to 37 Sea Zone
                            1 submarine moved from 57 Sea Zone to 37 Sea Zone
                            1 submarine moved from 56 Sea Zone to 37 Sea Zone
                            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                            1 fighter moved from Northern Territory to 37 Sea Zone
                            1 infantry moved from New Zealand to 63 Sea Zone
                            1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                    
                        Combat - ANZAC
                            Battle in 37 Sea Zone
                                ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
                                Japanese defend with 2 Japan_destroyers, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                                    ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                                Units damaged: 1 carrier owned by the Japanese
                                    ANZAC roll dice for 1 cruiser, 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                                Units damaged: 1 carrier owned by the Japanese
                                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                    Japanese roll dice for 2 Japan_destroyers, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/12 hits, 5.17 expected hits
                                    1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                                    1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    

                    Combat Hit Differential Summary :

                    Japanese regular : -2.33
                    ANZAC regular : 0.17
                    

                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36
                      last edited by

                      tripleA did something weird. I got four hits (1 sub, 3 others). It only took two casualties. I must have assigned two to one carrier, but didn't do it knowingly. So I think I will reload turn, edit the results of rd 1 and continue the fight.

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36
                        last edited by

                        rd one survivors: 2 subs, 4 fighters vs 2 dam carriers, 1 dam bb, 1 dest, 1 cruiser, 2 figs, 2 tacs, 2 transports.

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @crockett36
                          last edited by

                          @crockett36

                          yea just use above OOL

                          1 Reply Last reply Reply Quote 1
                          • C Offline
                            crockett36
                            last edited by

                            wrong again. casualty's 1st rd: 4 for you: 1 sub, dented 2 carriers and cruiser. 3 for me: 1 sub, destroyer, cruiser.

                            survivors 2 subs, four fighters vs 2 transports, 1 dented bb, 2 dented cvs, 1 destroyer, 2 tacs, 2 figs.

                            C 1 Reply Last reply Reply Quote 1
                            • C Offline
                              crockett36 @crockett36
                              last edited by

                              @crockett36 in the dice coming your way, I hope your cruiser misses, because it isn't really there.

                              B 1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee @crockett36
                                last edited by

                                @crockett36

                                uggh horrible dice for me. Hope the lads wake up rd 2 🙂

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36 @beelee
                                  last edited by

                                  @beelee boy, I just had the best battle ever--in local! crap! about to roll in the real world.

                                  C 1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    crockett36 @crockett36
                                    last edited by

                                    @crockett36 exact same result. you have a surviving dam bb and transports.

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      crockett36
                                      last edited by

                                      TripleA Turn Summary: French round 5

                                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                      Game History

                                      Round: 5
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 air_transport and 2 artilleries; Remaining resources: 10 PUs; 
                                      
                                          Combat Move - ANZAC
                                              Turning on Edit Mode
                                              EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                                              EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                                              EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
                                              EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 Japan_destroyer
                                              EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                                              EDIT: Turning off Edit Mode
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 cruiser
                                              EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 submarine
                                              EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                                              EDIT: Turning off Edit Mode
                                              1 fighter moved from Northern Territory to 37 Sea Zone
                                              3 fighters moved from Sumatra to 37 Sea Zone
                                              1 submarine moved from 57 Sea Zone to 37 Sea Zone
                                              1 submarine moved from 58 Sea Zone to 37 Sea Zone
                                      
                                          Combat - ANZAC
                                              Battle in 37 Sea Zone
                                                  ANZAC attack with 4 fighters and 2 submarines
                                                  Japanese defend with 1 Japan_destroyer, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
                                                      ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                      ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                                                      Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 2/10 hits, 4.33 expected hits
                                                      2 submarines owned by the ANZAC lost in 37 Sea Zone
                                                      2 tactical_bombers owned by the Japanese, 1 Japan_destroyer owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
                                                      ANZAC roll dice for 4 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                                                      Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 37 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits
                                                      4 fighters owned by the ANZAC lost in 37 Sea Zone
                                                      2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
                                                  Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 21
                                                  Casualties for ANZAC: 4 fighters and 2 submarines
                                                  Casualties for Japanese: 1 Japan_destroyer, 2 carriers, 2 fighters and 2 tactical_bombers
                                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                      
                                          Non Combat Move - ANZAC
                                              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                              Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                              1 infantry moved from New Zealand to 63 Sea Zone
                                              1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                                              1 infantry moved from Solomon Islands to 49 Sea Zone
                                              2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                                              2 infantry moved from 54 Sea Zone to Queensland
                                              1 artillery moved from Queensland to New South Wales
                                              3 infantry moved from Queensland to New South Wales
                                              1 infantry moved from Dutch New Guinea to New Guinea
                                      
                                          Place Units - ANZAC
                                              1 air_transport and 2 artilleries placed in New South Wales
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 17 PUs; end with 27 PUs
                                              Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 28 PUs
                                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 30 PUs
                                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
                                              Turning on Edit Mode
                                              EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort and 1 carrier
                                              EDIT: Adding units owned by ANZAC to 52 Sea Zone: 1 Escort and 1 carrier
                                              EDIT: Turning off Edit Mode
                                      
                                          Combat Move - French
                                              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                              1 infantry moved from Anglo Egyptian Sudan to Egypt
                                      
                                          Combat - French
                                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                      
                                          Non Combat Move - French
                                              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                              Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                      
                                          Turn Complete - French
                                      

                                      Combat Hit Differential Summary :

                                      Japanese regular : -1.00
                                      ANZAC regular : 2.33
                                      

                                      Savegame

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @crockett36
                                        last edited by

                                        @crockett36

                                        Double D A M The boys took a beating lol

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          crockett36
                                          last edited by

                                          Can someone please match up the dice in the email to the starting board? The sub rolls are missing. Then three hits. The Japanese sub misses. Then the fleet rolls. And it looks like the transports rolled. Sorry to bother. trying to be conscientious.

                                          3,2,3,5,4,5,3,3,6,4,5,6.
                                          possibly
                                          trans 3
                                          trans 2
                                          car 3
                                          car 5
                                          dest 4
                                          dest 5
                                          crui 3 hit
                                          battleship 3 hit
                                          fig 6
                                          fig 4 hit
                                          diver 5
                                          diver 6

                                          And then when I edited the battle and started from there, no dice emails?

                                          finally when i edited and started over I left one more than I should have (the cruiser) but I was wiped out and couldn't distinguish the cruiser from the divers.

                                          My apologies. I was tired, but excited to take a swing at the IJN.

                                          1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee
                                            last edited by

                                            @crockett36

                                            Hi crockett

                                            Will do. Late in the day here but thought maybe the triplea auto hit the trprts first rd threw you off ?

                                            Idk, dice looked fine in game after edit adjust. Nippon boys all drunk on saki idk 🙂

                                            But yea, I saw those dice numbers as well and they had to be from Nippon with that many. Perhaps edit messed some things up ?

                                            When in doubt, I screenshot rd by rd the hits.
                                            Although I wish Hirohito's boys would have done better, I'm good with where were at. 🙂

                                            Mr suntan from Thailand is up 🙂 @Panzerstahl-Helm-0

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