EXP crockett Victory Panzer beelee
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In that case I had better recaptured Egypt instead of letting it stay Italian since it didn't prevent the take over anyway... sigh.
Good move Panzer
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@victoryfirst said in EXP crockett Victory Panzer beelee:
In that case I had better recaptured Egypt instead of letting it stay Italian since it didn't prevent the take over anyway... sigh.
Good move Panzer
Yes, it belongs to Asia. I made the same mistake in the past as well.
Asia is all of the Soviet Union, as well as Trans-
Jordan & Syria and everything east of these
territories â all the way to Malaya and up to Soviet
Far East.Do you want to adjust your UK turn? I am fine with that.
B$
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@panzerstahl-helm-0 Nah it's fine. Mistakes are to be made
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You sure ? It's cool if you wanna redo it. It's gonna have a signifigant impact on the game.
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@beelee So Italy is so beset by problems that it's going to be taken over BUT it can do military exercises and then go again under German control!? That is not a compelling narrative. I would think the lack of coherency would cause miscommunication, lack of unity, delays, etc that prevent effective military aggression. That is the play tester in me. Are there any analogs of that on the Allied side?
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@beelee Alright, if you insist... I think I could get away with it, with a couple small changes.
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US super heavy from SZ 91 moves to SZ 96
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UK attacks Egypt with 1 inf, 1 art and 1 tank
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UK transport from SZ 99 moves to SZ 96, picks up an infantry, moves to SZ 98 and the infantry offloads in Alexandria
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3 tanks move to Syria, 1 inf to Iraq
Of course, Panzer may/should redo his turn also.
Let me know what changes you agree/not agree on.
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well i don't insist
but yes @Panzerstahl-Helm-0 Panzer will need to redo his turn. We will leave it with him for now.
@crockett36
yes Takeover of Italy is a powerfull event in EXP. It's very hard to prepare for. Once you ride out the storm, it swings to the Allies favor with no more Italy imo.
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@VictoryFirst @Panzerstahl-Helm-0 @crockett36
Here are the results of the Egypt battle. I will now update the map and post a revised save.
Here's updated save.
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@victoryfirst said in EXP crockett Victory Panzer beelee:
@beelee Alright, if you insist... I think I could get away with it, with a couple small changes.
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US super heavy from SZ 91 moves to SZ 96
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UK attacks Egypt with 1 inf, 1 art and 1 tank
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UK transport from SZ 99 moves to SZ 96, picks up an infantry, moves to SZ 98 and the infantry offloads in Alexandria
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3 tanks move to Syria, 1 inf to Iraq
Of course, Panzer may/should redo his turn also.
Let me know what changes you agree/not agree on.
Fair enough for me. I will send out my new Italy turn soon.
BR
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Howdy,
here we go again.
Italy hands over 10 IPC to Germany.BR
Game History
Round: 8 Purchase Units - Italians Italians buy 1 TakeOverItaly and 4 submarines; Remaining resources: 2 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 artillery and 3 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bryansk Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 2 infantry Casualties for Russians: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Western Germany 3 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to France 2 Italian_LCVs, 1 Rail, 2 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy 2 air_transports and 2 infantry moved from Southern Italy to Western Germany 1 Rail moved from Northern Italy to Bessarabia 1 Rail and 1 artillery moved from Bessarabia to Western Germany Place Units - Italians 4 submarines placed in 95 Sea Zone 1 TakeOverItaly placed in Southern Italy Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians Trigger ConquerItaly: Germans takes ownership of territory Tobruk Trigger ConquerItaly: Germans takes ownership of territory Albania Trigger ConquerItaly: Germans takes ownership of territory Northern Italy Trigger ConquerItaly: Germans takes ownership of territory Libya Trigger ConquerItaly: Germans takes ownership of territory Sicily Trigger ConquerItaly: Germans takes ownership of territory Southern Italy Trigger ConquerItaly: Germans takes ownership of territory Sardinia Trigger ConquerItaly: Germans takes ownership of territory Belarus Trigger ConquerItaly: Germans takes ownership of territory Bryansk Trigger ConquerItaly: Germans takes ownership of territory Bessarabia Trigger ConquerItaly: Germans takes ownership of territory Ukraine Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy Turn Complete - Italians Units Change Ownership Some Units in Normandy Bordeaux change ownership: 1 aaGun and 2 infantry Some Units in France change ownership: 1 aaGun Some Units in Western Germany change ownership: 2 air_transports, 1 artillery and 5 infantry Some Units in Northern Italy change ownership: 2 Italian_LCVs, 3 aaGuns, 1 artillery and 6 infantry Some Units in Belarus change ownership: 2 armour Some Units in Bryansk change ownership: 1 artillery and 1 infantry Some Units in 95 Sea Zone change ownership: 1 Escort and 4 submarines
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 1,33
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@beelee said in EXP crockett Victory Panzer beelee:
well i don't insist
but yes @Panzerstahl-Helm-0 Panzer will need to redo his turn. We will leave it with him for now.
@crockett36
yes Takeover of Italy is a powerfull event in EXP. It's very hard to prepare for. Once you ride out the storm, it swings to the Allies favor with no more Italy imo.
More realistic rules: Role dice for armies on the board. If 1, these units are attacked by the German units in the same territory. If any units remain, they are become allied and the territory becomes allied. If 2, and the units are in any territory that directly touches Italy, the units go awol and attempt to blend in with the civilian population or hide out in the mountains. If 3, 4, they are immobile for this turn, being unclear about their orders or the order of command. If 5, 6, they instantly are folded into the German ranks. Planes within flying distance to Allied territory and who roll a 1, 2, make a run for it. German air in the same territory will pursue and engage in battle. Italian ships in the Med without a German contingent, make a run for it to join the Allies.
I believe this better represents the reality and confusion of the war.
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from New Guinea to 55 Sea Zone 1 fighter moved from 62 Sea Zone to 56 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 56 Sea Zone 1 fighter moved from 62 Sea Zone to 56 Sea Zone 1 infantry moved from New South Wales to Queensland 2 NavyFighters and 1 carrier moved from 31 Sea Zone to 46 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 56 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 56 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in 55 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 Japan_destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to Dutch New Guinea 1 carrier moved from 62 Sea Zone to 60 Sea Zone 2 fighters moved from 56 Sea Zone to 60 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 8 PUs; end with 10 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 1.33
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yea you'd have to ask The Captain about how they decided on the TakeOver rule.
I did something similar to what you propose with Oztea's 1939 for the Vichy. Was based mainly on Xeno Games WaW and the BM mod along with my own twist.
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No scramble
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Hello,
the Wehrmacht got a bloddy nose from the Russian Bear in Novgorod...
BR
Game History
Round: 9 Research Technology - Germans Actions And Operations - Germans Germans spend 5 PUs on User Action: Action Germans TakeOverItaly Action Germans TakeOverItaly activates a trigger called: Trigger GermansAtWarWithItaly Trigger GermansAtWarWithItaly: Changing Relationship for Germans and Italians from Allied to War Purchase Units - Germans Note to players Germans: It is Early 1944 and the Abwehr is Predicting an Imminent Allied Invasion ! The United States and Britain may Attack at Any Time ! Note to players Germans: It is Early 1944 and the Fuhrer has Unveiled Another Wonder Weapon ! Type XXI U-boats are Now in Production ! Note to players Germans: It is Early 1944 and Our Factories are Now Producing King Tiger Tanks ! You may only build 3 per turn. This is Player Enforced. Note to players Germans: <body><b>It is Early 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Early 1944 and with the Strong Encouragement of Albert Speer, the Me 262 is Now in Production !<br><br><img src="Me262.png"/><br><br><img src="262.png"/><b></body> Trigger ItalianLCVsGermanControlled: Setting maxBuiltPerPlayer to 10 for unitAttachment attached to German_LCV Trigger ItalianParasGermanControlled: Setting maxBuiltPerPlayer to 14 for unitAttachment attached to german_para Trigger Me 262: buyMe_262 added to productionGermans Trigger Type XXI UBoat: buyType_XXI_UBoat added to productionGermans Trigger GermansTotalWarMe 262: buyTotalWarMe_262 added to productionGermans Trigger King Tiger: buyKing_Tiger added to productionGermans Trigger King Tiger: buyRepair_Tiger added to productionGermans triggerAttachmenLate1943: has removed 1 Late1943_red owned by Changer in Late 1943 Trigger GermansTakeOverItalyDestruct: has removed 1 TakeOverItaly owned by Italians in Southern Italy triggerAttachmenEarly1944Red: has removed 1 Early1944 owned by Changer in Early 1944 triggerAttachmenLate1943: Changer has 1 Late1943 placed in Late 1943 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone triggerAttachmenEarly1944Red: Changer has 1 Early1944_red placed in Early 1944 Germans buy 1 King_Tiger, 1 LuftwaffeAce, 6 TotalWar_Tanks, 1 Type_XXI_UBoat, 2 WaffenPnzrGrndrs, 1 elite, 1 german_para and 7 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 2 Panzer_Grndrss 2 WaffenPnzrGrndrs placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Trigger RailMovementAutoPlaceGermansItalyTakeover: Germans has 1 Europe_Rail placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 3rd Waffen: 1 Waffen_Oberst EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_3 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 GermanUBoats moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 LuftwaffeAce moved from Germany to 110 Sea Zone 1 tactical_bomber moved from Denmark to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 3 GermanUBoats and 1 Wolfpack moved from 95 Sea Zone to 91 Sea Zone 1 Escort and 1 GermanUBoat moved from 95 Sea Zone to 96 Sea Zone 1 LuftwaffeAce, 2 bombers and 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour moved from Western Germany to Yugoslavia 1 artillery and 1 infantry moved from Bryansk to Tambov 9 infantry moved from Belarus to Novgorod 1 elite moved from Baltic States to Novgorod 2 armour moved from Eastern Poland to Novgorod 2 artilleries moved from Belarus to Novgorod EDIT: 1 3rdWaffenArmy moved from Belarus to 3rd Waffen EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from 3rd Waffen to Belarus EDIT: Germans undo move 19. EDIT: Germans undo move 18. EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from 3rd Waffen to Rostov EDIT: Germans undo move 12. EDIT: 1 tactical_bomber moved from Belarus to Tambov EDIT: 2 mech_infantrys moved from Army Group Centre to Belarus EDIT: Germans undo move 20. EDIT: 1 mech_infantry moved from Belarus to Rostov EDIT: 1 mech_infantry moved from Belarus to Tambov EDIT: 1 3rdWaffenArmy moved from Belarus to 3rd Waffen 1 armour moved from Belarus to Novgorod 1 armour moved from Belarus to Rostov EDIT: 1 Waffen_Para moved from Southern Italy to Rostov 1 artillery moved from Northern Italy to Yugoslavia 2 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium 1 artillery and 5 infantry moved from Western Germany to Holland Belgium 1 armour and 2 mech_infantrys moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Southern Italy to 96 Sea Zone 1 tactical_bomber moved from Southern Italy to Yugoslavia 8 infantry moved from Belarus to Novgorod 4 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 Wolfpack moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Battle in Novgorod Germans attack with 3 armour, 2 artilleries, 1 elite and 8 infantry Russians defend with 2 aaGuns, 1 airfield, 1 harbour and 10 infantry Germans roll dice for 3 armour, 2 artilleries, 1 elite and 8 infantry in Novgorod, round 2 : 2/15 hits, 4,33 expected hits Russians roll dice for 2 aaGuns and 10 infantry in Novgorod, round 2 : 4/10 hits, 3,33 expected hits 4 infantry owned by the Germans lost in Novgorod 2 aaGuns owned by the Russians lost in Novgorod Germans roll dice for 3 armour, 2 artilleries, 1 elite and 4 infantry in Novgorod, round 3 : 3/11 hits, 3,67 expected hits Russians roll dice for 10 infantry in Novgorod, round 3 : 8/10 hits, 3,33 expected hits 1 elite owned by the Germans, 2 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Novgorod 3 infantry owned by the Russians lost in Novgorod 2 armour owned by the Germans retreated to Belarus Russians win with 7 infantry remaining. Battle score for attacker is -21 Casualties for Germans: 1 armour, 2 artilleries, 1 elite and 8 infantry Casualties for Russians: 2 aaGuns and 3 infantry Battle in 96 Sea Zone Germans attack with 1 Escort, 1 GermanUBoat, 1 LuftwaffeAce, 2 bombers, 2 fighters and 2 tactical_bombers Americans defend with 1 Heavy_BB Germans roll dice for 1 GermanUBoat in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 Heavy_BB owned by the Americans Germans roll dice for 1 Escort, 1 LuftwaffeAce, 2 bombers, 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 3/9 hits, 4,83 expected hits Americans roll dice for 1 Heavy_BB in 96 Sea Zone, round 2 : 2/2 hits, 1,67 expected hits 1 GermanUBoat owned by the Germans and 1 Escort owned by the Germans lost in 96 Sea Zone 1 Heavy_BB owned by the Americans lost in 96 Sea Zone Germans win with 1 LuftwaffeAce, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 Escort and 1 GermanUBoat Casualties for Americans: 1 Heavy_BB Battle in Yugoslavia Germans attack with 1 armour, 5 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/7 hits, 2,00 expected hits Americans roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Holland Belgium Germans attack with 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys British defend with 1 artillery, 1 elite, 2 infantry, 1 uk_armour and 4 uk_paras Germans roll dice for 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 3/16 hits, 4,00 expected hits British roll dice for 1 artillery, 1 elite, 2 infantry, 1 uk_armour and 4 uk_paras in Holland Belgium, round 2 : 5/10 hits, 3,50 expected hits 5 infantry owned by the Germans lost in Holland Belgium 1 uk_para owned by the British and 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Holland Belgium, round 3 : 2/11 hits, 3,17 expected hits British roll dice for 1 artillery, 1 elite, 1 uk_armour and 3 uk_paras in Holland Belgium, round 3 : 0/7 hits, 2,50 expected hits 2 uk_paras owned by the British lost in Holland Belgium Germans roll dice for 1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in Holland Belgium, round 4 : 1/11 hits, 3,17 expected hits British roll dice for 1 artillery, 1 elite, 1 uk_armour and 1 uk_para in Holland Belgium, round 4 : 2/5 hits, 1,83 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 uk_para owned by the British lost in Holland Belgium Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Holland Belgium, round 5 : 4/9 hits, 2,83 expected hits British roll dice for 1 artillery, 1 elite and 1 uk_armour in Holland Belgium, round 5 : 1/4 hits, 1,50 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 artillery owned by the British, 1 uk_armour owned by the British and 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 8 infantry Casualties for British: 1 artillery, 1 elite, 2 infantry, 1 uk_armour and 4 uk_paras Battle in 91 Sea Zone Germans attack with 3 GermanUBoats and 2 Wolfpacks Americans defend with 5 transports Germans roll dice for 3 GermanUBoats in 91 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Germans roll dice for 2 Wolfpacks in 91 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits Americans roll dice for 5 transports in 91 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits 1 GermanUBoat owned by the Germans lost in 91 Sea Zone 2 Wolfpacks owned by the Germans lost in 91 Sea Zone Germans roll dice for 2 GermanUBoats in 91 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits 2 transports owned by the Americans lost in 91 Sea Zone Americans roll dice for 3 transports in 91 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits Germans roll dice for 2 GermanUBoats in 91 Sea Zone, round 4 : 2/2 hits, 0,67 expected hits 2 transports owned by the Americans lost in 91 Sea Zone Americans roll dice for 1 transport in 91 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Germans roll dice for 2 GermanUBoats in 91 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 2 GermanUBoats remaining. Battle score for attacker is 26 Casualties for Germans: 1 GermanUBoat and 2 Wolfpacks Casualties for Americans: 5 transports Battle in Tambov Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 4 GermanUBoats, 1 LuftwaffeAce, 2 Wolfpacks, 1 fighter and 2 tactical_bombers British defend with 1 destroyer and 3 transports Germans roll dice for 4 GermanUBoats in 110 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 LuftwaffeAce, 2 Wolfpacks, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits British roll dice for 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 0/4 hits, 0,83 expected hits 1 destroyer owned by the British and 3 transports owned by the British lost in 110 Sea Zone 2 Wolfpacks owned by the Germans lost in 110 Sea Zone Germans win with 4 GermanUBoats, 1 LuftwaffeAce, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for British: 1 destroyer and 3 transports Casualties for Germans: 2 Wolfpacks Battle in Rostov Germans attack with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 1 Waffen_Para, 1 armour, 1 mech_infantry and 1 waffen_infantry Russians defend with 1 infantry Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 1 Waffen_Para, 1 armour, 1 mech_infantry and 1 waffen_infantry in Rostov, round 2 : 3/9 hits, 3,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 1 Waffen_Para, 1 armour and 1 waffen_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Europe_Rail owned by Germans in Germany Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Western Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Ukraine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals Trigger SubPenEarly44Place: Germans has 1 SubPen placed in Western Germany 1 LuftwaffeAce, 2 bombers, 2 fighters and 2 tactical_bombers moved from 96 Sea Zone to Northern Italy 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 elite moved from Poland to Baltic States 1 Panzer_General moved from Germany to Northern Italy 2 WaffenPnzrGrndrs moved from Germany to Northern Italy 1 1stWaffenPnzrArmy, 1 Waffen_Oberst, 10 infantry and 1 waffen_infantry moved from Southern Italy to Northern Italy EDIT: 1 waffen_PG_Active and 3 waffen_panzers moved from 1st Waffen Panzer to Northern Italy EDIT: Germans undo move 7. EDIT: Germans undo move 6. 1 1stWaffenPnzrArmy, 1 Waffen_Oberst, 10 infantry and 1 waffen_infantry moved from Southern Italy to Northern Italy 1 LuftwaffeAce moved from Northern Italy to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 2 German_LCVs moved from Northern Italy to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 mech_infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Belarus to Bryansk 1 G_Rail and 1 infantry moved from Germany to Ukraine 1 G_Rail and 1 elite moved from Germany to Western Ukraine 1 G_air_transport and 1 mech_infantry moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Tambov to Belarus EDIT: 1 ArmyGroupCentre moved from Belarus to Army Group Centre EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy and 4 armour moved from Army Group Centre to Belarus EDIT: 3 armour moved from Belarus to Rostov EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Northern Italy to 3rd Waffen EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Northern Italy EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from Rostov to 4th Waffen EDIT: 1 4thWaffenArmy moved from 4th Waffen to Rostov 1 Wolfpack moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 6 TotalWar_Tanks placed in Northern Italy 1 Type_XXI_UBoat placed in 112 Sea Zone 1 King_Tiger placed in Western Germany Germans undo move 3. 1 King_Tiger, 1 LuftwaffeAce, 1 elite and 1 german_para placed in Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in Western Germany 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 SubPen EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 SubPen EDIT: Removing units owned by Germans from Southern France: 1 UndergroundMinr EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 1 Panzer_General and 5 TotalWar_Tanks EDIT: Adding units owned by Germans to 2nd Panzer: 1 Panzer_General and 5 armour EDIT: Removing units owned by Germans from 2nd Panzer: 1 2ndPanzerArmy EDIT: Adding units owned by Germans to Northern Italy: 1 2ndPanzerArmy Turn Complete - Germans EDIT: Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone EDIT: Total Cost from Convoy Blockades: 12 EDIT: Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4 EDIT: Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1,2,6,6,5,1,4,2,4,4,3 EDIT: Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3 EDIT: Germans collect 47 PUs (12 lost to blockades); end with 47 PUs EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 59 PUs EDIT: Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 62 PUs EDIT: Removing units owned by Germans from Northern Italy: 1 1stWaffenPnzrArmy EDIT: Removing units owned by Germans from Northern Italy: 1 3rdWaffenArmy EDIT: Removing units owned by Germans from Northern Italy: 10 infantry EDIT: Adding units owned by Germans to Army Group South: 1 1stWaffenPnzrArmy and 10 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Army Group South: 1 3rdWaffenArmy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Army Group South: 1 ArmyGroupSouth EDIT: Adding units owned by Germans to Northern Italy: 1 ArmyGroupSouth EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,83 Russians regular : 7,33 Germans regular : -4,67 British regular : -2,17
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uggh those lenningrad boys must be dug in hard. Brutal defeat for the Wehrmacht.
It's showing 2 bucks for Italia still. Did G collect those ?
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mmmhhh...strange! Italy saved 2 IPC on there turn. they had 26 IPCs and only purchased 24 IPC (4 subs)
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yea so i think reich would get the extra two bucks for takeover
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Every IPC is desperately needed in this epic Battle