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    EXP crockett Victory Panzer beelee

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0 @VictoryFirst
      last edited by

      @victoryfirst said in EXP crockett Victory Panzer beelee:

      @Panzerstahl-Helm-0 @beelee

      Scramble in SZ 97 and SZ 33?

      @VictoryFirst No scramble in SZ97

      1 Reply Last reply Reply Quote 1
      • VictoryFirstV Offline
        VictoryFirst
        last edited by

        TripleA Turn Summary: British round 8

        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 8
        
            Purchase Units - Americans
                Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships !      The USA may now purchase Heavy Transports.
                Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body>
                Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans
                Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans
                Americans buy 1 Escort, 1 Heavy_Transport, 1 Repair_BB, 1 USA_Hvy_Bomber, 2 artilleries, 1 carrier, 1 infantry, 2 submarines and 2 usa_fighters; Remaining resources: 0 PUs; 
        
            Place Units - Americans
                1 Repair_BB placed in 94 Sea Zone
        
            Combat Move - Americans
                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                1 unit repaired.
                Trigger Americans RemoveRepair BB: has removed 1 Repair_BB owned by Americans in 94 Sea Zone
                1 Heavy_BB and 1 cruiser moved from 94 Sea Zone to 97 Sea Zone
                6 destroyers moved from 94 Sea Zone to 97 Sea Zone
                2 submarines moved from 94 Sea Zone to 97 Sea Zone
                8 usa_fighters moved from 94 Sea Zone to 97 Sea Zone
                3 bombers moved from Gibraltar to 97 Sea Zone
                4 carriers moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from Tunisia to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                10 artilleries, 1 elite, 1 infantry and 8 marines moved from Tunisia to 94 Sea Zone
                10 artilleries, 1 elite, 1 infantry, 8 marines and 10 transports moved from 94 Sea Zone to 97 Sea Zone
                10 artilleries and 8 marines moved from 97 Sea Zone to Greece
                1 elite moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Greece
                1 submarine moved from 31 Sea Zone to 33 Sea Zone
                3 usa_fighters and 1 usa_tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                2 usa_fighters moved from Midway to 33 Sea Zone
                2 bombers moved from Gibraltar to 97 Sea Zone
                1 bomber moved from Gibraltar to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone
        
            Combat - Americans
                Battle in 97 Sea Zone
                    Americans attack with 1 Heavy_BB, 6 bombers, 4 carriers, 1 cruiser, 7 destroyers, 2 submarines, 11 transports and 8 usa_fighters
                    Germans defend with 2 GermanUBoats, 1 LuftwaffeAce, 1 Me_109T, 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 5 transports
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 Heavy_BB, 6 bombers, 4 carriers, 1 cruiser, 7 destroyers, 11 transports and 8 usa_fighters in 97 Sea Zone, round 2 : 7/24 hits, 12,50 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 2 GermanUBoats in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                        Germans roll dice for 1 LuftwaffeAce, 1 Me_109T and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits
                    Units damaged: 1 Heavy_BB owned by the Americans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 5 transports in 97 Sea Zone, round 2 : 3/9 hits, 2,67 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        1 submarine owned by the Americans lost in 97 Sea Zone
                        2 carriers owned by the Germans, 2 GermanUBoats owned by the Germans and 1 cruiser owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 battleship owned by the Germans lost in 97 Sea Zone
                        Americans roll dice for 1 Heavy_BB, 6 bombers, 4 carriers, 1 cruiser, 7 destroyers, 11 transports and 8 usa_fighters in 97 Sea Zone, round 3 : 11/24 hits, 12,50 expected hits
                        Germans roll dice for 1 LuftwaffeAce, 1 Me_109T and 2 fighters in 97 Sea Zone, round 3 : 4/5 hits, 3,33 expected hits
                        Germans roll dice for 5 transports in 97 Sea Zone, round 3 : 1/5 hits, 0,83 expected hits
                        5 destroyers owned by the Americans lost in 97 Sea Zone
                        2 fighters owned by the Germans, 1 LuftwaffeAce owned by the Germans, 5 transports owned by the Germans and 1 Me_109T owned by the Germans lost in 97 Sea Zone
                    Americans win, taking 97 Sea Zone from Italians with 1 Heavy_BB, 6 bombers, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine, 11 transports and 8 usa_fighters remaining. Battle score for attacker is 80
                    Casualties for Americans: 5 destroyers and 1 submarine
                    Casualties for Germans: 2 GermanUBoats, 1 LuftwaffeAce, 1 Me_109T, 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 5 transports
                Battle in Greece
                    Americans attack with 10 artilleries, 1 elite, 1 infantry and 8 marines
                    Germans defend with 1 tactical_bomber; Italians defend with 1 artillery, 2 infantry and 1 italian_para
                        Americans roll dice for 10 artilleries, 1 elite, 1 infantry and 8 marines in Greece, round 2 : 6/21 hits, 8,33 expected hits
                        Italians roll dice for 1 artillery, 2 infantry, 1 italian_para and 1 tactical_bomber in Greece, round 2 : 3/5 hits, 1,83 expected hits
                        1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Greece
                        1 italian_para owned by the Italians, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece
                    Americans win, taking Greece from Italians with 9 artilleries, 1 elite and 7 marines remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 artillery, 1 infantry and 1 marine
                    Casualties for Italians: 1 artillery, 2 infantry and 1 italian_para
                    Casualties for Germans: 1 tactical_bomber
                Battle in Yugoslavia
                Battle in 33 Sea Zone
                    Americans attack with 1 submarine, 5 usa_fighters and 1 usa_tactical_bomber
                    Japanese defend with 1 Japan_destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 5 usa_fighters and 1 usa_tactical_bomber in 33 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                        Japanese roll dice for 1 Japan_destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 Japan_destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win, taking Yugoslavia from Italians with 1 submarine, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 Japan_destroyer
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Americans
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                1 artillery and 5 infantry moved from Wake Island to 31 Sea Zone
                1 pacific_carrier moved from 31 Sea Zone to 46 Sea Zone
                2 carriers moved from 31 Sea Zone to 46 Sea Zone
                5 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 31 Sea Zone to 46 Sea Zone
                1 battleship, 2 cruisers, 5 destroyers and 1 pacific_cruiser moved from 31 Sea Zone to 46 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                2 NavyFighters, 1 artillery, 1 carrier, 1 pacific_BB and 1 pacific_transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 5 infantry moved from 46 Sea Zone to New Guinea
                5 infantry, 4 mech_infantrys and 1 usa_armour moved from Eastern United States to 101 Sea Zone
                5 infantry, 4 mech_infantrys, 5 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
                5 infantry, 4 mech_infantrys and 1 usa_armour moved from 91 Sea Zone to Gibraltar
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                4 usa_fighters moved from 97 Sea Zone to Syria
                6 bombers moved from 97 Sea Zone to Syria
        
            Place Units - Americans
                1 Escort, 1 Heavy_Transport, 1 carrier and 2 submarines placed in 10 Sea Zone
                2 usa_fighters placed in 10 Sea Zone
                1 USA_Hvy_Bomber placed in Eastern United States
                2 artilleries and 1 infantry placed in Western United States
        
            Turn Complete - Americans
                Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body>
                Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone
                Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,3,2
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
        
            Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - Chinese
        
            Combat - Chinese
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Chinese
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
        
            Place Units - Chinese
                2 infantry placed in Tsinghai
        
            Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU
                Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 4 PUs
        
            Purchase Units - British
                Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body>
                Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish
                British buy 2 UK_LCVs, 1 artillery, 1 elite, 8 infantry, 1 uk_armour and 2 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
        
            Combat Move - British
                Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 4 uk_paras moved from United Kingdom to Holland Belgium
                EDIT: 2 UK_LCVs, 1 elite and 3 infantry moved from United Kingdom to Holland Belgium
                4 uk_fighters moved from United Kingdom to Holland Belgium
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 uk_fighter moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 uk_fighter and 1 uk_tactical_bomber moved from Malta to 99 Sea Zone
                1 artillery, 37 infantry and 2 uk_armours moved from India to Burma
                1 bomber moved from Kazakhstan to 99 Sea Zone
                1 artillery, 2 infantry and 1 uk_armour moved from Gibraltar to 91 Sea Zone
                1 artillery, 2 infantry, 2 transports and 1 uk_armour moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 4 infantry and 1 uk_armour moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 uk_fighter moved from Gibraltar to 93 Sea Zone
                3 uk_fighters moved from Gibraltar to 99 Sea Zone
                1 mech_infantry and 1 uk_armour moved from Kazakhstan to Timguska
                1 uk_armour moved from Kazakhstan to Timguska
        
            Combat - British
                Battle in Timguska
                    British attack with 1 mech_infantry and 2 uk_armours
                    Japanese defend with 1 infantry
                        British roll dice for 1 mech_infantry and 2 uk_armours in Timguska, round 2 : 1/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Timguska
                    British win, taking Timguska from Japanese with 1 mech_infantry and 2 uk_armours remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 99 Sea Zone
                    British attack with 1 bomber, 1 submarine, 4 uk_fighters and 1 uk_tactical_bomber
                    Italians defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber, 4 uk_fighters and 1 uk_tactical_bomber in 99 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 2 : 1/6 hits, 2,17 expected hits
                        1 submarine owned by the British lost in 99 Sea Zone
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 bomber, 4 uk_fighters and 1 uk_tactical_bomber in 99 Sea Zone, round 3 : 1/6 hits, 3,33 expected hits
                        Italians roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 3 : 3/5 hits, 1,83 expected hits
                        3 uk_fighters owned by the British lost in 99 Sea Zone
                        1 carrier owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 bomber, 1 uk_fighter and 1 uk_tactical_bomber in 99 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
                        Italians roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 99 Sea Zone, round 4 : 1/4 hits, 1,50 expected hits
                        1 uk_fighter owned by the British lost in 99 Sea Zone
                        1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 bomber and 1 uk_tactical_bomber in 99 Sea Zone, round 5 : 1/2 hits, 1,17 expected hits
                        Italians roll dice for 2 transports in 99 Sea Zone, round 5 : 1/2 hits, 0,33 expected hits
                        1 uk_tactical_bomber owned by the British lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 bomber in 99 Sea Zone, round 6 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 transport in 99 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine, 4 uk_fighters and 1 uk_tactical_bomber
                    Casualties for Italians: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                Battle in Holland Belgium
                    British attack with 2 UK_LCVs, 1 artillery, 1 elite, 7 infantry, 1 uk_armour, 4 uk_fighters and 4 uk_paras
                    Germans defend with 4 Atlantic_Walls, 10 infantry and 1 tactical_bomber; Italians defend with 2 infantry
                        British roll dice for 2 UK_LCVs, 1 artillery, 1 elite, 7 infantry, 1 uk_armour, 4 uk_fighters and 4 uk_paras in Holland Belgium, round 2 : 7/19 hits, 5,33 expected hits
                        Germans roll dice for 4 Atlantic_Walls, 12 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/13 hits, 5,17 expected hits
                        2 UK_LCVs owned by the British and 3 infantry owned by the British lost in Holland Belgium
                        5 infantry owned by the Germans and 2 infantry owned by the Italians lost in Holland Belgium
                        British roll dice for 1 artillery, 1 elite, 4 infantry, 1 uk_armour, 4 uk_fighters and 4 uk_paras in Holland Belgium, round 3 : 6/16 hits, 4,83 expected hits
                        Germans roll dice for 4 Atlantic_Walls, 5 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 2/6 hits, 2,83 expected hits
                        2 infantry owned by the British lost in Holland Belgium
                        5 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery, 1 elite, 2 infantry, 1 uk_armour, 4 uk_fighters and 4 uk_paras in Holland Belgium, round 4 : 4/14 hits, 4,50 expected hits
                        Germans roll dice for 4 Atlantic_Walls in Holland Belgium, round 4 : 0/0 hits, 0,00 expected hits
                        4 Atlantic_Walls owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 elite, 2 infantry, 1 uk_armour, 4 uk_fighters and 4 uk_paras remaining. Battle score for attacker is 29
                    Casualties for British: 2 UK_LCVs and 5 infantry
                    Casualties for Germans: 4 Atlantic_Walls, 10 infantry and 1 tactical_bomber
                    Casualties for Italians: 2 infantry
                Battle in 93 Sea Zone
                    British attack with 1 destroyer and 2 uk_fighters
                    Germans defend with 1 GermanUBoat
                        British roll dice for 1 destroyer and 2 uk_fighters in 93 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                        Germans roll dice for 1 GermanUBoat in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        British roll dice for 1 destroyer and 2 uk_fighters in 93 Sea Zone, round 3 : 2/3 hits, 1,33 expected hits
                        Germans roll dice for 1 GermanUBoat in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 GermanUBoat owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Germans with 1 destroyer and 2 uk_fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 GermanUBoat
                Battle in Burma
                    British attack with 1 artillery, 37 infantry and 2 uk_armours
                    Japanese defend with 1 elite
                        British roll dice for 1 artillery, 37 infantry and 2 uk_armours in Burma, round 2 : 8/40 hits, 7,67 expected hits
                        Japanese roll dice for 1 elite in Burma, round 2 : 0/2 hits, 0,67 expected hits
                        1 elite owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 37 infantry and 2 uk_armours remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 elite
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                2 aaGuns moved from India to Burma
                2 uk_fighters moved from 93 Sea Zone to Gibraltar
                1 bomber moved from 99 Sea Zone to Syria
                EDIT: 1 artillery and 1 uk_armour moved from Persia to India
                1 infantry moved from Bryansk to Russia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 infantry and 1 uk_armour moved from Persia to Iraq
                4 uk_fighters moved from Holland Belgium to United Kingdom
                EDIT: 1 transport moved from 96 Sea Zone to 97 Sea Zone
        
            Place Units - British
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                5 infantry and 1 uk_armour placed in India
                2 UK_LCVs, 1 artillery, 1 elite, 3 infantry and 2 uk_paras placed in United Kingdom
        
            Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                British collect 38 PUs (3 lost to blockades); end with 38 PUs
                Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by British to India: 2 aaGuns and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 2 aaGuns and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 aaGuns, 2 infantry and 1 uk_armour
                EDIT: Adding units owned by British to Burma: 2 aaGuns and 2 infantry
                EDIT: Adding units owned by British to India: 1 uk_armour
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
        

        Combat Hit Differential Summary :

        Americans regular : -8,83
        Japanese regular : -1,33
        Italians regular : 1,17
        Germans regular : -1,83
        British regular : -1,83
        

        Savegame

        1 Reply Last reply Reply Quote 0
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0
          last edited by Panzerstahl-Helm 0

          @crockett36

          Take Over Italy:
          Italy has the following income after turn 8:
          2 IPC saved + 3 IPC Adv. Prod. Capacity + 16 IPC for the TTs - 8IPC convoy disruption = 13 IPC

          Germany will get 13 IPC from Italy Take Over.
          I added them already to Germanys bank and did some clean up on the not converted units (LCVs and ATs)

          BR

          Game History

          Round: 8
          
              Purchase Units - Italians
                  Italians buy 1 Escort, 1 TakeOverItaly and 3 transports; Remaining resources: 2 PUs; 
          
              Combat Move - Italians
                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                  1 infantry moved from Ukraine to Bryansk
                  1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                  1 mech_infantry moved from Egypt to Trans-Jordan
                        Italians take Trans-Jordan from British
          
              Combat - Italians
                  Battle in Bryansk
                      Italians attack with 1 artillery and 3 infantry
                      Russians defend with 1 infantry
                          Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
                          Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                          1 infantry owned by the Russians lost in Bryansk
                      Italians win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Italians
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Western Germany
                  1 Rail moved from Southern Italy to Bessarabia
                  1 Rail and 1 artillery moved from Bessarabia to Western Germany
                  3 infantry moved from Northern Italy to Western Germany
                  2 Italian_LCVs, 1 aaGun, 1 air_transport, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
                  1 air_transport moved from Northern Italy to Western Germany
                  1 air_transport moved from Southern Italy to Western Germany
                  1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
                  1 aaGun moved from Northern Italy to France
          
              Place Units - Italians
                  1 Escort and 3 transports placed in 95 Sea Zone
                  1 TakeOverItaly placed in Southern Italy
                  Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
                  Trigger ConquerItaly: Germans takes ownership of territory Trans-Jordan
                  Trigger ConquerItaly: Germans takes ownership of territory Alexandria
                  Trigger ConquerItaly: Germans takes ownership of territory Egypt
                  Trigger ConquerItaly: Germans takes ownership of territory Tobruk
                  Trigger ConquerItaly: Germans takes ownership of territory Albania
                  Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
                  Trigger ConquerItaly: Germans takes ownership of territory Libya
                  Trigger ConquerItaly: Germans takes ownership of territory Sicily
                  Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
                  Trigger ConquerItaly: Germans takes ownership of territory Sardinia
                  Trigger ConquerItaly: Germans takes ownership of territory Belarus
                  Trigger ConquerItaly: Germans takes ownership of territory Bryansk
                  Trigger ConquerItaly: Germans takes ownership of territory Bessarabia
                  Trigger ConquerItaly: Germans takes ownership of territory Ukraine
                  Trigger RemoveItalianharbourInEgypt: has removed 1 harbour owned by Italians in Egypt
                  Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy
                  Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy
                  Trigger RemoveItalianfactory minorInEgypt: has removed 1 factory_minor owned by Italians in Egypt
                  Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy
                  Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy
                  Trigger RemoveItalianairfieldInEgypt: has removed 1 airfield owned by Italians in Egypt
                  Trigger PlaceGermanharbourInEgypt: Germans has 1 harbour placed in Egypt
                  Trigger PlaceGermanfactory minorInEgypt: Germans has 1 factory_minor placed in Egypt
                  Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy
                  Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy
                  Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy
                  Trigger PlaceGermanairfieldInEgypt: Germans has 1 airfield placed in Egypt
                  Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy
          
              Turn Complete - Italians
                  Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone
                  Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone
                  Units Change Ownership
                      Some Units in Trans-Jordan change ownership: 1 mech_infantry
                      Some Units in Normandy Bordeaux change ownership: 1 aaGun and 2 infantry
                      Some Units in France change ownership: 1 aaGun
                      Some Units in Western Germany change ownership: 2 air_transports, 1 artillery and 3 infantry
                      Some Units in Northern Italy change ownership: 2 Italian_LCVs, 3 aaGuns, 1 artillery and 8 infantry
                      Some Units in Belarus change ownership: 2 armour
                      Some Units in Bryansk change ownership: 1 artillery and 3 infantry
                      Some Units in 95 Sea Zone change ownership: 1 Escort, 1 Escort_Convoy and 3 transports
          

          Combat Hit Differential Summary :

          Italians regular : 1,00
          Russians regular : -0,33
          

          triplea_4020_8ITA.tsvg

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @Panzerstahl-Helm 0
            last edited by beelee

            @panzerstahl-helm-0

            you forgot save 🙂

            oops my bad you weren't done yet 😊

            1 Reply Last reply Reply Quote 1
            • Panzerstahl-Helm 0P Offline
              Panzerstahl-Helm 0
              last edited by

              d155292a-4eb0-4e73-bdc9-269c17fa9041-{BC222A3A-C63A-4A38-9F3D-D5B001D6D57E}.png

              convoy disruption total: 12 IPC
              convoy disruption deducted: 8 IPC (max. convoy disruption possible)

              1 Reply Last reply Reply Quote 0
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                Oh my... Trans-Jordan doesn't belong to Africa...

                B 1 Reply Last reply Reply Quote 1
                • B Online
                  beelee @VictoryFirst
                  last edited by

                  @victoryfirst

                  :astonished_face:

                  1 Reply Last reply Reply Quote 1
                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    In that case I had better recaptured Egypt instead of letting it stay Italian since it didn't prevent the take over anyway... sigh.

                    Good move Panzer 🙂

                    Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
                    • Panzerstahl-Helm 0P Offline
                      Panzerstahl-Helm 0 @VictoryFirst
                      last edited by

                      @victoryfirst said in EXP crockett Victory Panzer beelee:

                      In that case I had better recaptured Egypt instead of letting it stay Italian since it didn't prevent the take over anyway... sigh.

                      Good move Panzer 🙂

                      Yes, it belongs to Asia. I made the same mistake in the past as well. ðŸĪŠ

                      Asia is all of the Soviet Union, as well as Trans-
                      Jordan & Syria
                      and everything east of these
                      territories – all the way to Malaya and up to Soviet
                      Far East.

                      Do you want to adjust your UK turn? I am fine with that.

                      B$

                      VictoryFirstV 1 Reply Last reply Reply Quote 2
                      • VictoryFirstV Offline
                        VictoryFirst @Panzerstahl-Helm 0
                        last edited by

                        @panzerstahl-helm-0 Nah it's fine. Mistakes are to be made 🙂

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                        • B Online
                          beelee @VictoryFirst
                          last edited by

                          @victoryfirst

                          You sure ? It's cool if you wanna redo it. It's gonna have a signifigant impact on the game.

                          C VictoryFirstV 2 Replies Last reply Reply Quote 0
                          • C Offline
                            crockett36 @beelee
                            last edited by

                            @beelee So Italy is so beset by problems that it's going to be taken over BUT it can do military exercises and then go again under German control!? That is not a compelling narrative. I would think the lack of coherency would cause miscommunication, lack of unity, delays, etc that prevent effective military aggression. That is the play tester in me. Are there any analogs of that on the Allied side?

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                            • VictoryFirstV Offline
                              VictoryFirst @beelee
                              last edited by

                              @beelee Alright, if you insist... I think I could get away with it, with a couple small changes.

                              • US super heavy from SZ 91 moves to SZ 96

                              • UK attacks Egypt with 1 inf, 1 art and 1 tank

                              • UK transport from SZ 99 moves to SZ 96, picks up an infantry, moves to SZ 98 and the infantry offloads in Alexandria

                              • 3 tanks move to Syria, 1 inf to Iraq

                              Of course, Panzer may/should redo his turn also.

                              Let me know what changes you agree/not agree on.

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                              • B Online
                                beelee @VictoryFirst
                                last edited by

                                @victoryfirst

                                well i don't insist 🙂 but yes @Panzerstahl-Helm-0 Panzer will need to redo his turn. We will leave it with him for now.

                                @crockett36
                                yes Takeover of Italy is a powerfull event in EXP. It's very hard to prepare for. Once you ride out the storm, it swings to the Allies favor with no more Italy imo.

                                Screenshot from 2025-02-20 05-59-59.png
                                Screenshot from 2025-02-20 06-01-08.png
                                Screenshot from 2025-02-20 06-02-00.png

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                                • B Online
                                  beelee
                                  last edited by beelee

                                  @VictoryFirst @Panzerstahl-Helm-0 @crockett36

                                  Here are the results of the Egypt battle. I will now update the map and post a revised save.

                                  Screenshot from 2025-02-20 07-11-56.png

                                  Here's updated save.

                                  triplea_4020_8briRevised.tsvg

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                                  • Panzerstahl-Helm 0P Offline
                                    Panzerstahl-Helm 0 @VictoryFirst
                                    last edited by

                                    @victoryfirst said in EXP crockett Victory Panzer beelee:

                                    @beelee Alright, if you insist... I think I could get away with it, with a couple small changes.

                                    • US super heavy from SZ 91 moves to SZ 96

                                    • UK attacks Egypt with 1 inf, 1 art and 1 tank

                                    • UK transport from SZ 99 moves to SZ 96, picks up an infantry, moves to SZ 98 and the infantry offloads in Alexandria

                                    • 3 tanks move to Syria, 1 inf to Iraq

                                    Of course, Panzer may/should redo his turn also.

                                    Let me know what changes you agree/not agree on.

                                    Fair enough for me. I will send out my new Italy turn soon.

                                    BR

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                                    • Panzerstahl-Helm 0P Offline
                                      Panzerstahl-Helm 0
                                      last edited by

                                      @crockett36

                                      Howdy,

                                      here we go again.
                                      Italy hands over 10 IPC to Germany.

                                      BR

                                      Game History

                                      Round: 8
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 TakeOverItaly and 4 submarines; Remaining resources: 2 PUs; 
                                      
                                          Combat Move - Italians
                                              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                              1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                                              1 infantry moved from Ukraine to Bryansk
                                      
                                          Combat - Italians
                                              Battle in Bryansk
                                                  Italians attack with 1 artillery and 3 infantry
                                                  Russians defend with 1 infantry
                                                      Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
                                                      Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                                                      1 infantry owned by the Italians lost in Bryansk
                                                      Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits
                                                      Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                                                      1 infantry owned by the Italians lost in Bryansk
                                                      1 infantry owned by the Russians lost in Bryansk
                                                  Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                                                  Casualties for Italians: 2 infantry
                                                  Casualties for Russians: 1 infantry
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - Italians
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Western Germany
                                              3 infantry moved from Northern Italy to Western Germany
                                              1 aaGun moved from Northern Italy to France
                                              2 Italian_LCVs, 1 Rail, 2 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy
                                              2 air_transports and 2 infantry moved from Southern Italy to Western Germany
                                              1 Rail moved from Northern Italy to Bessarabia
                                              1 Rail and 1 artillery moved from Bessarabia to Western Germany
                                      
                                          Place Units - Italians
                                              4 submarines placed in 95 Sea Zone
                                              1 TakeOverItaly placed in Southern Italy
                                              Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
                                              Trigger ConquerItaly: Germans takes ownership of territory Tobruk
                                              Trigger ConquerItaly: Germans takes ownership of territory Albania
                                              Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
                                              Trigger ConquerItaly: Germans takes ownership of territory Libya
                                              Trigger ConquerItaly: Germans takes ownership of territory Sicily
                                              Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
                                              Trigger ConquerItaly: Germans takes ownership of territory Sardinia
                                              Trigger ConquerItaly: Germans takes ownership of territory Belarus
                                              Trigger ConquerItaly: Germans takes ownership of territory Bryansk
                                              Trigger ConquerItaly: Germans takes ownership of territory Bessarabia
                                              Trigger ConquerItaly: Germans takes ownership of territory Ukraine
                                              Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy
                                              Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy
                                              Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy
                                              Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy
                                              Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy
                                              Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy
                                              Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy
                                              Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy
                                      
                                          Turn Complete - Italians
                                              Units Change Ownership
                                                  Some Units in Normandy Bordeaux change ownership: 1 aaGun and 2 infantry
                                                  Some Units in France change ownership: 1 aaGun
                                                  Some Units in Western Germany change ownership: 2 air_transports, 1 artillery and 5 infantry
                                                  Some Units in Northern Italy change ownership: 2 Italian_LCVs, 3 aaGuns, 1 artillery and 6 infantry
                                                  Some Units in Belarus change ownership: 2 armour
                                                  Some Units in Bryansk change ownership: 1 artillery and 1 infantry
                                                  Some Units in 95 Sea Zone change ownership: 1 Escort and 4 submarines
                                      

                                      Combat Hit Differential Summary :

                                      Italians regular : 0,17
                                      Russians regular : 1,33
                                      

                                      triplea_4020_8ITA_revised.tsvg

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                                      • C Offline
                                        crockett36 @beelee
                                        last edited by

                                        @beelee said in EXP crockett Victory Panzer beelee:

                                        @victoryfirst

                                        well i don't insist 🙂 but yes @Panzerstahl-Helm-0 Panzer will need to redo his turn. We will leave it with him for now.

                                        @crockett36
                                        yes Takeover of Italy is a powerfull event in EXP. It's very hard to prepare for. Once you ride out the storm, it swings to the Allies favor with no more Italy imo.

                                        Screenshot from 2025-02-20 05-59-59.png
                                        Screenshot from 2025-02-20 06-01-08.png
                                        Screenshot from 2025-02-20 06-02-00.png

                                        More realistic rules: Role dice for armies on the board. If 1, these units are attacked by the German units in the same territory. If any units remain, they are become allied and the territory becomes allied. If 2, and the units are in any territory that directly touches Italy, the units go awol and attempt to blend in with the civilian population or hide out in the mountains. If 3, 4, they are immobile for this turn, being unclear about their orders or the order of command. If 5, 6, they instantly are folded into the German ranks. Planes within flying distance to Allied territory and who roll a 1, 2, make a run for it. German air in the same territory will pursue and engage in battle. Italian ships in the Med without a German contingent, make a run for it to join the Allies.

                                        I believe this better represents the reality and confusion of the war.

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                                        • C Offline
                                          crockett36
                                          last edited by

                                          TripleA Turn Summary: French round 8

                                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                          Game History

                                          Round: 8
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  1 fighter moved from New Guinea to 55 Sea Zone
                                                  1 fighter moved from 62 Sea Zone to 56 Sea Zone
                                                  1 artillery moved from New South Wales to South Australia
                                                  1 infantry moved from New South Wales to Queensland
                                                  1 infantry moved from New South Wales to South Australia
                                                  1 submarine moved from 62 Sea Zone to 55 Sea Zone
                                                  1 submarine moved from 62 Sea Zone to 56 Sea Zone
                                                  1 fighter moved from 62 Sea Zone to 56 Sea Zone
                                                  1 infantry moved from New South Wales to Queensland
                                                  2 NavyFighters and 1 carrier moved from 31 Sea Zone to 46 Sea Zone
                                                  1 artillery moved from Dutch New Guinea to New Guinea
                                          
                                              Combat - ANZAC
                                                  Battle in 56 Sea Zone
                                                      ANZAC attack with 2 fighters and 1 submarine
                                                      Japanese defend with 1 Japan_destroyer
                                                          ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          ANZAC roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                                                          Japanese roll dice for 1 Japan_destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          1 submarine owned by the ANZAC lost in 56 Sea Zone
                                                          1 Japan_destroyer owned by the Japanese lost in 56 Sea Zone
                                                      ANZAC win with 2 fighters remaining. Battle score for attacker is 1
                                                      Casualties for ANZAC: 1 submarine
                                                      Casualties for Japanese: 1 Japan_destroyer
                                                  Battle in 55 Sea Zone
                                                      ANZAC attack with 1 fighter and 1 submarine
                                                      Japanese defend with 1 Japan_destroyer
                                                          ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                          Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                          1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                                                      ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
                                                      Casualties for Japanese: 1 Japan_destroyer
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - ANZAC
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                                                  1 fighter moved from 55 Sea Zone to Dutch New Guinea
                                                  1 carrier moved from 62 Sea Zone to 60 Sea Zone
                                                  2 fighters moved from 56 Sea Zone to 60 Sea Zone
                                                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                                                  1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
                                          
                                              Place Units - ANZAC
                                                  1 fighter placed in New South Wales
                                                  1 transport placed in 62 Sea Zone
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 8 PUs; end with 10 PUs
                                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
                                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                                          
                                              Combat Move - French
                                          
                                              Combat - French
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                                          
                                              Non Combat Move - French
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                          
                                              Turn Complete - French
                                          

                                          Combat Hit Differential Summary :

                                          Japanese regular : 0.33
                                          ANZAC regular : 1.33
                                          

                                          Savegame

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                                          • B Online
                                            beelee @crockett36
                                            last edited by

                                            @crockett36

                                            yea you'd have to ask The Captain about how they decided on the TakeOver rule.

                                            I did something similar to what you propose with Oztea's 1939 for the Vichy. Was based mainly on Xeno Games WaW and the BM mod along with my own twist.

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