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    EXP crockett Victory Panzer beelee

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    • Panzerstahl-Helm 0P Online
      Panzerstahl-Helm 0
      last edited by

      @crockett36

      Buongiorno e saluti di Thailand (Shan State on the map 😉 )

      BR

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 1 Escort, 1 carrier and 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              1 infantry moved from Bessarabia to Ukraine
                    Italians take Ukraine from Russians
              3 infantry moved from Tobruk to Alexandria
              1 bomber and 2 fighters moved from Southern Italy to Alexandria
      
          Combat - Italians
              Battle in Alexandria
                  Italians attack with 1 bomber, 2 fighters and 3 infantry
                  British defend with 2 infantry
                      Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Alexandria, round 2 : 4/6 hits, 2,17 expected hits
                      British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the British lost in Alexandria
                  Italians win, taking Alexandria from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
              Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
              Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
              Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bessarabia
              1 bomber and 2 fighters moved from Alexandria to Tobruk
              1 air_transport moved from Tobruk to Northern Italy
              1 air_transport and 1 infantry moved from Northern Italy to Tobruk
              1 mech_infantry moved from Algeria to Libya
              1 Italian_LCV, 1 artillery and 1 infantry moved from Greece to Bulgaria
              2 italian_paras moved from Greece to Bulgaria
              1 infantry moved from Northern Italy to Southern Italy
              1 infantry moved from Northern Italy to France
              2 infantry moved from France to Normandy Bordeaux
              2 infantry moved from France to Holland Belgium
              1 Rail moved from Southern Italy to Yugoslavia
              1 Rail and 1 infantry moved from Yugoslavia to Bessarabia
              1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
              1 aaGun moved from Northern Italy to Southern France
              1 aaGun moved from Northern Italy to France
              1 aaGun moved from Southern Italy to Northern Italy
      
          Place Units - Italians
              1 Escort and 1 carrier placed in 95 Sea Zone
              3 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone
              Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone
              Italians collect 19 PUs; end with 21 PUs
              Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 24 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
              Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1,83
      British regular : -0,67
      

      triplea_4020_5ita.tsvg

      B 1 Reply Last reply Reply Quote 1
      • B Offline
        beelee @Panzerstahl-Helm 0
        last edited by

        Hi @crockett36

        Panzer and his family kicking it in Thialand 🙂

        Hope all is well 🙂

        ANZAC up 🙂

        C 1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36 @beelee
          last edited by

          @beelee Sorry, weather, work and car issues.

          1 Reply Last reply Reply Quote 2
          • C Offline
            crockett36
            last edited by

            TripleA Manual Gamesave Post: ANZAC round 5

            TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

            Game History

            Round: 5
            
                Purchase Units - ANZAC
                    ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
            
                Combat Move - ANZAC
                    1 artillery moved from Queensland to New South Wales
                    3 infantry moved from Queensland to New South Wales
                    1 submarine moved from 58 Sea Zone to 37 Sea Zone
                    1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                    3 fighters moved from Sumatra to 37 Sea Zone
                    1 submarine moved from 57 Sea Zone to 37 Sea Zone
                    1 submarine moved from 56 Sea Zone to 37 Sea Zone
                    1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                    1 fighter moved from Northern Territory to 37 Sea Zone
                    1 infantry moved from New Zealand to 63 Sea Zone
                    1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            
                Combat - ANZAC
                    Battle in 37 Sea Zone
                        ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
                        Japanese defend with 2 Japan_destroyers, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                            ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
            

            Combat Hit Differential Summary :

            ANZAC regular : 0.00
            

            Savegame

            C 1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36 @crockett36
              last edited by

              @crockett36 Got a sub hit. Where would you like to place it? Is there anything special about this battle?

              B 1 Reply Last reply Reply Quote 0
              • B Offline
                beelee @crockett36
                last edited by

                @crockett36

                Hi crockett
                Hope that cold spell snaps soon. Supposed to warm up here next week 🙂

                OOL
                1st CV 1 hit
                2nd CV 1 hit
                SS
                1st DD
                Keep 2nd DD alive as long as there are Subs attacking so either CA or 2nd DD
                Sink 1 CV then start taking out the Tacs
                if it comes to it, sink 2nd CV then kill the 2 Ftrs
                last is BB

                1 Reply Last reply Reply Quote 1
                • C Offline
                  crockett36
                  last edited by

                  TripleA Manual Gamesave Post: ANZAC round 5

                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 5
                  
                      Purchase Units - ANZAC
                          ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 5 PUs; 
                  
                      Combat Move - ANZAC
                          1 artillery moved from Queensland to New South Wales
                          3 infantry moved from Queensland to New South Wales
                          1 submarine moved from 58 Sea Zone to 37 Sea Zone
                          1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                          3 fighters moved from Sumatra to 37 Sea Zone
                          1 submarine moved from 57 Sea Zone to 37 Sea Zone
                          1 submarine moved from 56 Sea Zone to 37 Sea Zone
                          1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                          1 fighter moved from Northern Territory to 37 Sea Zone
                          1 infantry moved from New Zealand to 63 Sea Zone
                          1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                  
                      Combat - ANZAC
                          Battle in 37 Sea Zone
                              ANZAC attack with 1 cruiser, 1 destroyer, 4 fighters and 3 submarines
                              Japanese defend with 2 Japan_destroyers, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                                  ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                              Units damaged: 1 carrier owned by the Japanese
                                  ANZAC roll dice for 1 cruiser, 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                              Units damaged: 1 carrier owned by the Japanese
                                  Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                  Japanese roll dice for 2 Japan_destroyers, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 3/12 hits, 5.17 expected hits
                                  1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                                  1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                  

                  Combat Hit Differential Summary :

                  Japanese regular : -2.33
                  ANZAC regular : 0.17
                  

                  Savegame

                  1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36
                    last edited by

                    tripleA did something weird. I got four hits (1 sub, 3 others). It only took two casualties. I must have assigned two to one carrier, but didn't do it knowingly. So I think I will reload turn, edit the results of rd 1 and continue the fight.

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36
                      last edited by

                      rd one survivors: 2 subs, 4 fighters vs 2 dam carriers, 1 dam bb, 1 dest, 1 cruiser, 2 figs, 2 tacs, 2 transports.

                      B 1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @crockett36
                        last edited by

                        @crockett36

                        yea just use above OOL

                        1 Reply Last reply Reply Quote 1
                        • C Offline
                          crockett36
                          last edited by

                          wrong again. casualty's 1st rd: 4 for you: 1 sub, dented 2 carriers and cruiser. 3 for me: 1 sub, destroyer, cruiser.

                          survivors 2 subs, four fighters vs 2 transports, 1 dented bb, 2 dented cvs, 1 destroyer, 2 tacs, 2 figs.

                          C 1 Reply Last reply Reply Quote 1
                          • C Offline
                            crockett36 @crockett36
                            last edited by

                            @crockett36 in the dice coming your way, I hope your cruiser misses, because it isn't really there.

                            B 1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee @crockett36
                              last edited by

                              @crockett36

                              uggh horrible dice for me. Hope the lads wake up rd 2 🙂

                              C 1 Reply Last reply Reply Quote 0
                              • C Offline
                                crockett36 @beelee
                                last edited by

                                @beelee boy, I just had the best battle ever--in local! crap! about to roll in the real world.

                                C 1 Reply Last reply Reply Quote 0
                                • C Offline
                                  crockett36 @crockett36
                                  last edited by

                                  @crockett36 exact same result. you have a surviving dam bb and transports.

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    crockett36
                                    last edited by

                                    TripleA Turn Summary: French round 5

                                    TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                    Game History

                                    Round: 5
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 air_transport and 2 artilleries; Remaining resources: 10 PUs; 
                                    
                                        Combat Move - ANZAC
                                            Turning on Edit Mode
                                            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                                            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
                                            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
                                            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 Japan_destroyer
                                            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                                            EDIT: Turning off Edit Mode
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 cruiser
                                            EDIT: Removing units owned by ANZAC from 56 Sea Zone: 1 submarine
                                            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                                            EDIT: Turning off Edit Mode
                                            1 fighter moved from Northern Territory to 37 Sea Zone
                                            3 fighters moved from Sumatra to 37 Sea Zone
                                            1 submarine moved from 57 Sea Zone to 37 Sea Zone
                                            1 submarine moved from 58 Sea Zone to 37 Sea Zone
                                    
                                        Combat - ANZAC
                                            Battle in 37 Sea Zone
                                                ANZAC attack with 4 fighters and 2 submarines
                                                Japanese defend with 1 Japan_destroyer, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
                                                    ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                                                    ANZAC roll dice for 4 fighters in 37 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                                                    Japanese roll dice for 1 Japan_destroyer, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 2/10 hits, 4.33 expected hits
                                                    2 submarines owned by the ANZAC lost in 37 Sea Zone
                                                    2 tactical_bombers owned by the Japanese, 1 Japan_destroyer owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
                                                    ANZAC roll dice for 4 fighters in 37 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                                                    Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 transports in 37 Sea Zone, round 3 : 4/6 hits, 2.67 expected hits
                                                    4 fighters owned by the ANZAC lost in 37 Sea Zone
                                                    2 fighters owned by the Japanese and 1 carrier owned by the Japanese lost in 37 Sea Zone
                                                Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 21
                                                Casualties for ANZAC: 4 fighters and 2 submarines
                                                Casualties for Japanese: 1 Japan_destroyer, 2 carriers, 2 fighters and 2 tactical_bombers
                                            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                    
                                        Non Combat Move - ANZAC
                                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                            Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                            1 infantry moved from New Zealand to 63 Sea Zone
                                            1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                                            1 infantry moved from Solomon Islands to 49 Sea Zone
                                            2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                                            2 infantry moved from 54 Sea Zone to Queensland
                                            1 artillery moved from Queensland to New South Wales
                                            3 infantry moved from Queensland to New South Wales
                                            1 infantry moved from Dutch New Guinea to New Guinea
                                    
                                        Place Units - ANZAC
                                            1 air_transport and 2 artilleries placed in New South Wales
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 17 PUs; end with 27 PUs
                                            Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 28 PUs
                                            Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 30 PUs
                                            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
                                            Turning on Edit Mode
                                            EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort and 1 carrier
                                            EDIT: Adding units owned by ANZAC to 52 Sea Zone: 1 Escort and 1 carrier
                                            EDIT: Turning off Edit Mode
                                    
                                        Combat Move - French
                                            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                                            1 infantry moved from Anglo Egyptian Sudan to Egypt
                                    
                                        Combat - French
                                            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Northern Italy
                                            Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 92 Sea Zone
                                    
                                        Non Combat Move - French
                                            Trigger Wolfpack at92 SeaZones: Germans has 1 Wolfpack placed in 92 Sea Zone
                                            Trigger ParaBoost atNorthern Italy: Germans has 1 german_paraBoost placed in Northern Italy
                                            Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania
                                    
                                        Turn Complete - French
                                    

                                    Combat Hit Differential Summary :

                                    Japanese regular : -1.00
                                    ANZAC regular : 2.33
                                    

                                    Savegame

                                    B 1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      beelee @crockett36
                                      last edited by

                                      @crockett36

                                      Double D A M The boys took a beating lol

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36
                                        last edited by

                                        Can someone please match up the dice in the email to the starting board? The sub rolls are missing. Then three hits. The Japanese sub misses. Then the fleet rolls. And it looks like the transports rolled. Sorry to bother. trying to be conscientious.

                                        3,2,3,5,4,5,3,3,6,4,5,6.
                                        possibly
                                        trans 3
                                        trans 2
                                        car 3
                                        car 5
                                        dest 4
                                        dest 5
                                        crui 3 hit
                                        battleship 3 hit
                                        fig 6
                                        fig 4 hit
                                        diver 5
                                        diver 6

                                        And then when I edited the battle and started from there, no dice emails?

                                        finally when i edited and started over I left one more than I should have (the cruiser) but I was wiped out and couldn't distinguish the cruiser from the divers.

                                        My apologies. I was tired, but excited to take a swing at the IJN.

                                        1 Reply Last reply Reply Quote 1
                                        • B Offline
                                          beelee
                                          last edited by

                                          @crockett36

                                          Hi crockett

                                          Will do. Late in the day here but thought maybe the triplea auto hit the trprts first rd threw you off ?

                                          Idk, dice looked fine in game after edit adjust. Nippon boys all drunk on saki idk 🙂

                                          But yea, I saw those dice numbers as well and they had to be from Nippon with that many. Perhaps edit messed some things up ?

                                          When in doubt, I screenshot rd by rd the hits.
                                          Although I wish Hirohito's boys would have done better, I'm good with where were at. 🙂

                                          Mr suntan from Thailand is up 🙂 @Panzerstahl-Helm-0

                                          1 Reply Last reply Reply Quote 1
                                          • C Offline
                                            crockett36
                                            last edited by

                                            Wait, do transports take hits?

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