EXP crockett Victory Panzer beelee
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Nice turn. Two minor issues. When attacking with a Engnr in a Combat only role, you need to switch to "...EngineerAttack" or it won't have a attack value. Engineer can only attack by itself or blitz with a Tank. It can be used for fodder when transporting another unit into combat.
No biggie as it didn't affect the battle.
The other is the Partisan will always conquer, so have to edit back to enemy control and correct the PU level. I will do this on JPN.
Edit
Also I assume you want the Karelia Fctry destroyed ? I will do that as well.
Actually, Soviet Fctrys can be destroyed at any time during any phase no matter who's turn it is. So I'll leave as is for now. -
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 4 TotalWarNavyFtrs, 1 airfield_Hvy, 2 armour, 2 carriers, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Japan Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 armour and 1 mech_infantry moved from Kweichow to Sikang Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kweichow to Yunnan 1 armour, 1 fighter and 1 mech_infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Jehol to Shensi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Malaya to Shan State Japanese take Shan State from British 1 Japan_destroyer and 6 fighters moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in French Indo China Battle in Shensi Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Shensi Japanese win, taking French Indo China from British, taking Shensi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Sikang Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 armour Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 armour owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Russians: 3 armour Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer and 9 fighters Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 Japan_destroyer and 9 fighters in 16 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer and 9 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Dzavhan 4 fighters moved from 16 Sea Zone to Japan 5 fighters moved from 16 Sea Zone to 6 Sea Zone 1 NavyFighter moved from 35 Sea Zone to 6 Sea Zone 1 pacific_BB moved from 35 Sea Zone to 6 Sea Zone 1 Japan_destroyer moved from 46 Sea Zone to 35 Sea Zone 2 armour and 1 mech_infantry moved from Shantung to Kweichow 1 fighter moved from Shensi to Anhwe 1 fighter moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Suiyuyan EDIT: 2 Japanese_LCVs moved from Korea to Japan 1 infantry moved from Korea to Amur 2 artilleries and 1 infantry moved from Korea to Manchuria 1 J_Rail and 1 infantry moved from Kiangsu to Dzavhan 1 air_transport and 1 infantry moved from Kiangsu to Kweichow 1 air_transport and 1 elite moved from Japan to Philippines 2 air_transports and 2 infantry moved from Japan to Kweichow 1 air_transport moved from Philippines to Kiangsu 1 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 Japan_destroyer, 4 TotalWarNavyFtrs and 2 carriers placed in 6 Sea Zone 2 armour and 1 infantry placed in Kweichow 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Japanese regular : -0.67
Reminder if you attack with the Marines they need to be paired with a Arty otherwise you need to switch to "MarineA1"
The bloodbath continues
Edit
Another reminder. In Naval battles you have to take a hit on a CV before you can on a BB. Then you alternate if needed. -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 14 Purchase Units - Americans Americans buy 4 ArmoredInfantrys, 6 TotalWarMechInfs, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 usa_para; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 2 infantry 2 marines placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 usa_fighters moved from Southern Italy to Northern Italy 3 ArmoredInfantrys moved from Southern Italy to Northern Italy 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 USA_TankGeneral moved from Portugal to Southern France Americans take Southern France from Germans 2 infantry moved from Spain to Normandy Bordeaux 1 ArmoredInfantry moved from Spain to Normandy Bordeaux 4 bombers moved from Portugal to Normandy Bordeaux 6 usa_fighters moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 91 Sea Zone to 102 Sea Zone 1 usa_armour moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 2 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 102 Sea Zone to 101 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 42 Sea Zone to 37 Sea Zone 1 NavyFighter and 3 usa_fighters moved from 42 Sea Zone to Shan State 1 infantry moved from Sakha to Buryatia 1 artillery moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 marine moved from Siberia to Amur 1 artillery moved from Sakha to Amur 2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 marines moved from 5 Sea Zone to Amur 2 NavyFighters moved from 7 Sea Zone to 16 Sea Zone 5 usa_fighters moved from 7 Sea Zone to 16 Sea Zone 1 submarine moved from 31 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 4 NavyFighters and 2 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 artillery, 1 marine and 1 transport moved from 31 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_Transport, 2 artilleries and 2 marines moved from 26 Sea Zone to 50 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 3 ArmoredInfantrys and 2 usa_fighters Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 3 ArmoredInfantrys and 2 usa_fighters in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredInfantry owned by the Americans lost in Northern Italy 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 ArmoredInfantrys and 2 usa_fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 ArmoredInfantry Casualties for Germans: 2 infantry Battle in New Guinea Changer loiter and taunt; Americans attack with 1 artillery and 1 marine Changer defend; Japanese defend with 1 elite Americans roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Normandy Bordeaux Americans attack with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters Germans defend with 1 SubPen, 1 harbour, 2 infantry and 3 mech_infantrys Americans roll dice for 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters in Normandy Bordeaux, round 2 : 8/13 hits, 6.33 expected hits Germans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry and 3 mech_infantrys Battle in Buryatia Americans attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Americans win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 2 NavyFighters, 1 destroyer and 5 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 2 NavyFighters, 1 destroyer and 5 usa_fighters in 16 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 NavyFighters, 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Amur Americans attack with 1 artillery and 3 marines Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 marines in Amur, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 NavyFighter and 3 usa_fighters Japanese defend with 1 infantry Americans roll dice for 1 NavyFighter and 3 usa_fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 1 NavyFighter and 3 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone 2 NavyFighters moved from 16 Sea Zone to 7 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 infantry and 1 pacific_transport moved from 25 Sea Zone to 7 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_Transport and 4 infantry moved from 26 Sea Zone to 10 Sea Zone 1 NavyFighter moved from Shan State to 37 Sea Zone 3 usa_fighters moved from Shan State to 37 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 usa_armour moved from 91 Sea Zone to Spain 2 infantry moved from 91 Sea Zone to Spain 2 ArmoredInfantrys moved from 91 Sea Zone to Spain 1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to United Kingdom 2 usa_fighters moved from Northern Italy to 109 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to 109 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to 109 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to United Kingdom 4 bombers moved from Normandy Bordeaux to Southern Italy EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain 1 marine moved from 91 Sea Zone to Spain 2 transports moved from 101 Sea Zone to 11 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 4 TotalWarNavyFtrs placed in 10 Sea Zone 6 TotalWarMechInfs placed in Eastern United States 2 ArmoredInfantrys and 1 infantry placed in Southern Italy 2 ArmoredInfantrys placed in Spain 1 usa_para placed in Eastern United States Americans undo move 4. 1 submarine placed in 97 Sea Zone 2 ArmoredInfantrys placed in Southern Italy 1 infantry placed in Spain Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -2.00 Germans regular : -1.33
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 14 Purchase Units - Americans Americans buy 4 ArmoredInfantrys, 6 TotalWarMechInfs, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 usa_para; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 2 infantry 2 marines placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 usa_fighters moved from Southern Italy to Northern Italy 3 ArmoredInfantrys moved from Southern Italy to Northern Italy 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 USA_TankGeneral moved from Portugal to Southern France Americans take Southern France from Germans 2 infantry moved from Spain to Normandy Bordeaux 1 ArmoredInfantry moved from Spain to Normandy Bordeaux 4 bombers moved from Portugal to Normandy Bordeaux 6 usa_fighters moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 91 Sea Zone to 102 Sea Zone 1 usa_armour moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 2 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 102 Sea Zone to 101 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 42 Sea Zone to 37 Sea Zone 1 NavyFighter and 3 usa_fighters moved from 42 Sea Zone to Shan State 1 infantry moved from Sakha to Buryatia 1 artillery moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 marine moved from Siberia to Amur 1 artillery moved from Sakha to Amur 2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 marines moved from 5 Sea Zone to Amur 2 NavyFighters moved from 7 Sea Zone to 16 Sea Zone 5 usa_fighters moved from 7 Sea Zone to 16 Sea Zone 1 submarine moved from 31 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 4 NavyFighters and 2 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 artillery, 1 marine and 1 transport moved from 31 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_Transport, 2 artilleries and 2 marines moved from 26 Sea Zone to 50 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 3 ArmoredInfantrys and 2 usa_fighters Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 3 ArmoredInfantrys and 2 usa_fighters in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredInfantry owned by the Americans lost in Northern Italy 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 ArmoredInfantrys and 2 usa_fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 ArmoredInfantry Casualties for Germans: 2 infantry Battle in New Guinea Changer loiter and taunt; Americans attack with 1 artillery and 1 marine Changer defend; Japanese defend with 1 elite Americans roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Normandy Bordeaux Americans attack with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters Germans defend with 1 SubPen, 1 harbour, 2 infantry and 3 mech_infantrys Americans roll dice for 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters in Normandy Bordeaux, round 2 : 8/13 hits, 6.33 expected hits Germans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry and 3 mech_infantrys Battle in Buryatia Americans attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Americans win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 2 NavyFighters, 1 destroyer and 5 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 2 NavyFighters, 1 destroyer and 5 usa_fighters in 16 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 NavyFighters, 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Amur Americans attack with 1 artillery and 3 marines Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 marines in Amur, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 NavyFighter and 3 usa_fighters Japanese defend with 1 infantry Americans roll dice for 1 NavyFighter and 3 usa_fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 1 NavyFighter and 3 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone 2 NavyFighters moved from 16 Sea Zone to 7 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 infantry and 1 pacific_transport moved from 25 Sea Zone to 7 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_Transport and 4 infantry moved from 26 Sea Zone to 10 Sea Zone 1 NavyFighter moved from Shan State to 37 Sea Zone 3 usa_fighters moved from Shan State to 37 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 usa_armour moved from 91 Sea Zone to Spain 2 infantry moved from 91 Sea Zone to Spain 2 ArmoredInfantrys moved from 91 Sea Zone to Spain 1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to United Kingdom 2 usa_fighters moved from Northern Italy to 109 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to 109 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to 109 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to United Kingdom 4 bombers moved from Normandy Bordeaux to Southern Italy EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain 1 marine moved from 91 Sea Zone to Spain 2 transports moved from 101 Sea Zone to 11 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 4 TotalWarNavyFtrs placed in 10 Sea Zone 6 TotalWarMechInfs placed in Eastern United States 2 ArmoredInfantrys and 1 infantry placed in Southern Italy 2 ArmoredInfantrys placed in Spain 1 usa_para placed in Eastern United States Americans undo move 4. 1 submarine placed in 97 Sea Zone 2 ArmoredInfantrys placed in Southern Italy 1 infantry placed in Spain Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British Turning on Edit Mode EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians EDIT: Changing PUs for Russians from 27 to 28 EDIT: Changing PUs for Japanese from 71 to 70 EDIT: Turning off Edit Mode British buy 1 artillery, 2 infantry, 6 mech_infantrys, 2 transports and 2 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 transports moved from 112 Sea Zone to 109 Sea Zone 2 uk_armours moved from Samara to Sikang 1 uk_armour moved from Iraq to Greece 1 uk_armour moved from Turkey to Greece 2 uk_armours moved from Iraq to Caucasus 1 uk_armour moved from Persia to Caucasus 3 bombers moved from Egypt to Sikang 1 uk_armour moved from Burma to French Indo China British take Shan State from Japanese 4 uk_armours moved from India to Yunnan 1 uk_fighter moved from Spain to Southern Italy Combat - British Battle in Greece British attack with 2 uk_armours Germans defend with 1 armour British roll dice for 2 uk_armours in Greece, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Greece British win, taking Greece from Germans with 2 uk_armours remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Yunnan British attack with 4 uk_armours Japanese defend with 1 armour and 1 mech_infantry British roll dice for 4 uk_armours in Yunnan, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 uk_armours remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in French Indo China British attack with 1 uk_armour Japanese defend with 1 infantry British roll dice for 1 uk_armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 uk_armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 3 bombers and 2 uk_armours Japanese defend with 1 armour British roll dice for 3 bombers and 2 uk_armours in Sikang, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 3 bombers and 2 uk_armours remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Caucasus British attack with 3 uk_armours Germans defend with 1 Waffen_Para British roll dice for 3 uk_armours in Caucasus, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 Waffen_Para in Caucasus, round 2 : 1/1 hits, 0.67 expected hits 1 uk_armour owned by the British lost in Caucasus 1 Waffen_Para owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 uk_armours remaining. Battle score for attacker is 1 Casualties for British: 1 uk_armour Casualties for Germans: 1 Waffen_Para Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 3 bombers moved from Sikang to Kazakhstan Place Units - British 1 transport placed in 109 Sea Zone 1 artillery and 1 infantry placed in United Kingdom 1 mech_infantry and 2 uk_armours placed in Egypt 5 mech_infantrys placed in India British undo move 4. 4 mech_infantrys placed in India British undo move 4. 1 transport placed in 39 Sea Zone British undo move 4. 5 mech_infantrys placed in India British undo move 3. 2 uk_armours placed in Egypt 1 transport placed in 81 Sea Zone 1 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -3.67 Germans regular : -1.50 British regular : 2.00
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Hi crockett
Just going through your USA turn and a couple things. The Marines have to be paired with Arty on the attack otherwise you need to use "marineA1"
or they will attack at 2 instead of 1.
It didn't change the result of the Amur battle, as the Arty would have hit at 2. First two Marines miss at 1 Arty hits at 2 and supported Marine misses at 3 is how it would roll out.
More importantly though you can only have 8 Navy Ftrs total. You already had 7 so you can't buy Total War ones. Triplea will recognize the max build of 8 when building without Total War but not with Total War as it sees it as a different unit when purchased.
So you will need to redo your build. I guess you could whack a SS and a Inf giving you an extra 9 bucks for Total Ftr build or you have one spot left for a 6 PU Navy Ftr still.
Or whatever combination you decide on
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 3 carriers moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 Escort moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Borneo Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport ANZAC roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the ANZAC lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.00
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 3 carriers moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 Escort moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Borneo Battle in 36 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport ANZAC roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 fighter owned by the ANZAC lost in 36 Sea Zone 1 transport owned by the Japanese lost in 36 Sea Zone Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Combat Move - French 2 infantry moved from United Kingdom to 109 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.00
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