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    EXP crockett Victory Panzer beelee

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    • C Offline
      crockett36 @crockett36
      last edited by

      @crockett36 lol, the panzers were on the allies side.

      B 2 Replies Last reply Reply Quote 0
      • B Offline
        beelee @crockett36
        last edited by beelee

        @crockett36

        Hi crockett

        I recreated your attacks EXP Multi 1 R 14 Combat test.tsvg

        When moving units in edit from Boxes, all the defending units moving to the TTy they need to before any attackers move into the TTy.
        Otherwise the defending units that move in edit won't fire. I have clarified that in latest update. I thought I already had done that but ... ๐Ÿ™‚

        The battle calc won't be exact but close. I gave the Germans an inactive AG Flag to match the HP for SSR AG flag.

        Screenshot from 2025-06-19 05-28-02.png

        So odds against you. I will fight the battle just so you can see how it plays out in edit for learning purposes.

        Coming up

        Edit
        So SSR has 14 Inf outside the AG that they can afford to lose before the AG is inactive. It's Active Corps has a commisar3, Tank, Mech and Arty that need to all be alive to stay active.

        For G they needd to keep all of there Panzers to keep the Panzer Army Active.

        Screenshot from 2025-06-19 05-41-16.png

        15 hits for R pretty good.

        G selects 15 hits

        Screenshot from 2025-06-19 05-42-51.png

        Screenshot from 2025-06-19 05-43-52.png

        11 hits for G not so good

        R takes 11 Inf as hits and the AG remains intact for another rd

        Screenshot from 2025-06-19 05-44-59.png

        Screenshot from 2025-06-19 05-46-40.png

        12 hits another good roll

        G selects 12 hits

        Screenshot from 2025-06-19 05-47-52.png

        Note the enire Panzer Army was destroyed, however if one or more of the Panzers had survived, you would had to have taken the PG as a hit before a regular Panzer in order to deactivate it.

        Screenshot from 2025-06-19 05-50-50.png

        G has a pretty good roll with 12 hits.

        R selects 12 hits

        Screenshot from 2025-06-19 05-53-54.png

        So the AG is no longer active they take the 12 hits on their Inf and the AG is also hit but Importantly doesn't count as one of the 12 hits.

        Screenshot from 2025-06-19 05-55-57.png

        Screenshot from 2025-06-19 05-56-21.png

        Screenshot from 2025-06-19 05-56-43.png

        Screenshot from 2025-06-19 05-58-23.png

        In this case I took the Inf and a Arty as hits but you can always take the Mech and reorganize the Corps after NCM which since you have a surviving Tank from the AG you will probably want to do anyway.

        So the soviets pull off the upset and the reich suffers a major defeat.

        Anyway, you just need to be very deliberate when doing battle in edit and if you are unsure what to take for casualties post a shot and ask your opponent.

        I usually just post out the battle the way i did above just so it's easy to see how it went.

        Edit
        If need be you can save during battle but you have to use the mouse and not ctrl s and not when the selection window is open just the hits window.

        And if you attack with the Engineer by himself you need to switch to "Russian_EngineerAttack" Russian_EngineerAttack.png

        1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @crockett36
          last edited by

          @crockett36

          Hi crockett

          Been a while so thought I'd check in. Hope all is well.

          ๐Ÿ™‚

          C 1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36 @beelee
            last edited by

            @beelee We're back. Sorry, since Father's Day, it's been weather and family and UPS and family.

            B 1 Reply Last reply Reply Quote 1
            • B Offline
              beelee @crockett36
              last edited by

              @crockett36

              No worries Brother. Glad you got some Family time ๐Ÿ™‚

              1 Reply Last reply Reply Quote 0
              • C Offline
                crockett36
                last edited by

                TripleA Turn Summary: Russians round 14

                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                Game History

                Round: 14
                
                    Purchase Units - Russians
                        Russians buy 3 Mass_Tankss, 1 Tank_General and 3 TotalWar_Tank_2s; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease; 
                
                    Combat Move - Russians
                        Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                        1 1stSovietAG and 14 infantry moved from Karelia to Novgorod
                        1 armour moved from Russia to Archangel
                              Russians take Archangel from Germans
                        1 armour moved from Timguska to Kansu
                              Chinese take Kansu from Japanese
                        1 artillery moved from Kazakhstan to Tsinghai
                        1 infantry moved from Novosibirsk to Tsinghai
                        1 armour moved from Urals to Yenisey
                        1 infantry moved from Timguska to Yenisey
                        1 elite moved from Russia to Smolensk
                        4 infantry moved from Russia to Bryansk
                        1 infantry moved from Timguska to Evenkiyskiy
                        1 bomber moved from Urals to Evenkiyskiy
                        1 tactical_bomber moved from Urals to Smolensk
                        1 armour moved from Kansu to Tsinghai
                        1 infantry moved from Kazakhstan to Volgograd
                        1 armour moved from Russia to Volgograd
                        2 armour moved from Sikang to Yunnan
                              Chinese take Szechwan from Japanese
                        2 armour moved from Sikang to Yunnan
                        1 armour moved from Sikang to Shensi
                        1 elite moved from Sikang to Shensi
                        1 Russian_Engineer moved from Urals to Evenkiyskiy
                        1 artillery moved from Russia to Smolensk
                
                    Combat - Russians
                        Russians creates battle in territory Yakut S.S.R.
                        Russians creates battle in territory 113 Sea Zone
                        Battle in Novgorod
                            Russians attack with 1 1stSovietAG and 14 infantry
                            Germans defend with 1 airfield, 1 harbour and 1 infantry
                                Russians roll dice for 1 1stSovietAG and 14 infantry in Novgorod, round 2 : 2/14 hits, 2.33 expected hits
                                Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Germans lost in Novgorod
                            Russians win, taking Yakut S.S.R. from Japanese, taking Novgorod from Germans with 1 1stSovietAG and 14 infantry remaining. Battle score for attacker is 3
                            Casualties for Germans: 1 infantry
                        Battle in Yenisey
                            Russians attack with 1 armour and 1 infantry
                            Japanese defend with 1 artillery
                                Russians roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits
                                Japanese roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                                1 artillery owned by the Japanese lost in Yenisey
                            Russians win, taking Yenisey from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                            Casualties for Japanese: 1 artillery
                        Battle in Bryansk
                            Russians attack with 4 infantry
                            Germans defend with 1 armour
                                Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits
                                Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits
                                1 infantry owned by the Russians lost in Bryansk
                                Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 0.50 expected hits
                                Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                                1 armour owned by the Germans lost in Bryansk
                            Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 2
                            Casualties for Russians: 1 infantry
                            Casualties for Germans: 1 armour
                        Battle in Tsinghai
                            Russians attack with 1 armour, 1 artillery and 1 infantry
                            Japanese defend with 1 infantry
                                Russians roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
                                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese lost in Tsinghai
                            Russians win, taking Tsinghai from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                        Battle in Volgograd
                            Russians attack with 1 armour and 1 infantry
                            Germans defend with 1 Waffen_Para
                                Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                                Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 0/1 hits, 0.67 expected hits
                                1 Waffen_Para owned by the Germans lost in Volgograd
                            Russians win, taking Volgograd from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                            Casualties for Germans: 1 Waffen_Para
                        Battle in Yunnan
                            Russians attack with 4 armour
                            Japanese defend with 2 armour
                                Russians roll dice for 4 armour in Yunnan, round 2 : 1/4 hits, 2.00 expected hits
                                Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                                1 armour owned by the Japanese lost in Yunnan
                                Russians roll dice for 4 armour in Yunnan, round 3 : 1/4 hits, 2.00 expected hits
                                Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                                1 armour owned by the Russians lost in Yunnan
                                1 armour owned by the Japanese lost in Yunnan
                            Russians win, taking Yunnan from Japanese with 3 armour remaining. Battle score for attacker is 5
                            Casualties for Japanese: 2 armour
                            Casualties for Russians: 1 armour
                        Battle in Smolensk
                            Russians attack with 1 artillery, 1 elite and 1 tactical_bomber
                            Germans defend with 1 elite and 1 infantry
                                Russians roll dice for 1 artillery, 1 elite and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                                Germans roll dice for 1 elite and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                                1 tactical_bomber owned by the Russians and 1 elite owned by the Russians lost in Smolensk
                                1 elite owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                            Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -7
                            Casualties for Russians: 1 elite and 1 tactical_bomber
                            Casualties for Germans: 1 elite and 1 infantry
                        Battle in Evenkiyskiy
                            Russians attack with 1 Russian_Engineer, 1 bomber and 1 infantry
                            Japanese defend with 1 infantry
                                Russians roll dice for 1 Russian_Engineer, 1 bomber and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.83 expected hits
                                Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Japanese lost in Evenkiyskiy
                            Russians win, taking Evenkiyskiy from Japanese with 1 Russian_Engineer, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 1 infantry
                        Battle in Shensi
                            Russians attack with 1 armour and 1 elite
                            Japanese defend with 1 infantry
                                Russians roll dice for 1 armour and 1 elite in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                                Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                                1 elite owned by the Russians lost in Shensi
                                1 infantry owned by the Japanese lost in Shensi
                            Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 0
                            Casualties for Russians: 1 elite
                            Casualties for Japanese: 1 infantry
                
                    Non Combat Move - Russians
                        Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                        2 aaGuns moved from Karelia to Novgorod
                        1 bomber moved from Evenkiyskiy to Urals
                
                    Place Units - Russians
                        3 Mass_Tankss, 1 Tank_General and 3 TotalWar_Tank_2s placed in Russia
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Removing units owned by Russians from Russia: 6 armour
                        EDIT: Removing units owned by Russians from Russia: 1 Tank_General
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General and 6 armour
                        EDIT: Removing units owned by Russians from 1st Tank: 1 armour
                        EDIT: Adding units owned by Russians to Russia: 1 armour
                        EDIT: Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia
                        EDIT: Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia
                        EDIT: Trigger MassTanksPlace3: Russians has 3 armour placed in Russia
                        EDIT: Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia
                
                    Turn Complete - Russians
                        EDIT: Russians collect 28 PUs; end with 28 PUs
                        EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy
                        EDIT: Adding units owned by Russians to Russia: 1 1stTankArmy
                

                Combat Hit Differential Summary :

                Japanese regular : -0.83
                Germans regular : 0.00
                Russians regular : 0.83
                

                Savegame

                C 1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36 @crockett36
                  last edited by

                  @crockett36 Japan is up.

                  B 1 Reply Last reply Reply Quote 1
                  • B Offline
                    beelee @crockett36
                    last edited by beelee

                    @crockett36

                    Nice turn. Two minor issues. When attacking with a Engnr in a Combat only role, you need to switch to "...EngineerAttack" or it won't have a attack value. Engineer can only attack by itself or blitz with a Tank. It can be used for fodder when transporting another unit into combat.

                    No biggie as it didn't affect the battle. ๐Ÿ™‚

                    The other is the Partisan will always conquer, so have to edit back to enemy control and correct the PU level. I will do this on JPN.

                    Edit
                    Also I assume you want the Karelia Fctry destroyed ? I will do that as well.
                    Actually, Soviet Fctrys can be destroyed at any time during any phase no matter who's turn it is. So I'll leave as is for now.

                    1 Reply Last reply Reply Quote 1
                    • B Offline
                      beelee
                      last edited by beelee

                      @crockett36

                      Game History

                      Round: 14
                      
                          Purchase Units - Japanese
                              Japanese buy 1 Japan_destroyer, 4 TotalWarNavyFtrs, 1 airfield_Hvy, 2 armour, 2 carriers, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                      
                          Place Units - Japanese
                              Units in Japan being upgraded or consumed: 1 airfield
                              1 airfield_Hvy placed in Japan
                      
                          Combat Move - Japanese
                              Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                              Trigger Banzai: Japanese has 1 Banzai placed in Japan
                              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                              1 armour and 1 mech_infantry moved from Kweichow to Sikang
                                    Japanese take Szechwan from Chinese
                              1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                              1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                              1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                              1 infantry moved from Kwangsi to Yunnan
                              1 fighter moved from Kweichow to Yunnan
                              1 armour, 1 fighter and 1 mech_infantry moved from Kweichow to Shensi
                              1 fighter and 1 tactical_bomber moved from Jehol to Shensi
                              1 infantry moved from Philippines to 35 Sea Zone
                              1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                              1 infantry moved from 36 Sea Zone to French Indo China
                              1 infantry moved from Malaya to Shan State
                                    Japanese take Shan State from British
                              1 Japan_destroyer and 6 fighters moved from 6 Sea Zone to 16 Sea Zone
                              3 fighters moved from Japan to 16 Sea Zone
                      
                          Combat - Japanese
                              Battle in French Indo China
                              Battle in Shensi
                                  Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                                  Russians defend with 1 armour
                                      Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.33 expected hits
                                      Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the Russians lost in Shensi
                                  Japanese win, taking French Indo China from British, taking Shensi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                                  Casualties for Russians: 1 armour
                              Battle in Sikang
                                  Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                                  Chinese defend with 1 infantry
                                      Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.83 expected hits
                                      Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Japanese lost in Sikang
                                      1 infantry owned by the Chinese lost in Sikang
                                  Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                                  Casualties for Japanese: 1 mech_infantry
                                  Casualties for Chinese: 1 infantry
                              Battle in Yunnan
                                  Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                                  Russians defend with 3 armour
                                      Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.67 expected hits
                                      Chinese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                                      1 infantry owned by the Japanese lost in Yunnan
                                      3 armour owned by the Russians lost in Yunnan
                                  Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                                  Casualties for Japanese: 1 infantry
                                  Casualties for Russians: 3 armour
                              Battle in 16 Sea Zone
                                  Japanese attack with 1 Japan_destroyer and 9 fighters
                                  Americans defend with 1 destroyer and 1 submarine
                                      Japanese roll dice for 1 Japan_destroyer and 9 fighters in 16 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
                                      Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                      Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                      1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                                  Japanese win with 1 Japan_destroyer and 9 fighters remaining. Battle score for attacker is 13
                                  Casualties for Americans: 1 destroyer and 1 submarine
                      
                          Non Combat Move - Japanese
                              Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                              Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
                              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Dzavhan
                              4 fighters moved from 16 Sea Zone to Japan
                              5 fighters moved from 16 Sea Zone to 6 Sea Zone
                              1 NavyFighter moved from 35 Sea Zone to 6 Sea Zone
                              1 pacific_BB moved from 35 Sea Zone to 6 Sea Zone
                              1 Japan_destroyer moved from 46 Sea Zone to 35 Sea Zone
                              2 armour and 1 mech_infantry moved from Shantung to Kweichow
                              1 fighter moved from Shensi to Anhwe
                              1 fighter moved from Yunnan to Anhwe
                              1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                              1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                              1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                              1 bomber moved from Yunnan to Kweichow
                              1 fighter moved from Yunnan to Kweichow
                              1 J_Rail and 1 infantry moved from Kiangsu to Suiyuyan
                              EDIT: 2 Japanese_LCVs moved from Korea to Japan
                              1 infantry moved from Korea to Amur
                              2 artilleries and 1 infantry moved from Korea to Manchuria
                              1 J_Rail and 1 infantry moved from Kiangsu to Dzavhan
                              1 air_transport and 1 infantry moved from Kiangsu to Kweichow
                              1 air_transport and 1 elite moved from Japan to Philippines
                              2 air_transports and 2 infantry moved from Japan to Kweichow
                              1 air_transport moved from Philippines to Kiangsu
                              1 infantry moved from Kiangsi to Kwangsi
                      
                          Place Units - Japanese
                              1 Japan_destroyer, 4 TotalWarNavyFtrs and 2 carriers placed in 6 Sea Zone
                              2 armour and 1 infantry placed in Kweichow
                              3 infantry placed in Shantung
                              3 infantry placed in Kiangsu
                              1 elite and 1 infantry placed in Japan
                              Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
                              Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
                      
                          Turn Complete - Japanese
                              Total Cost from Convoy Blockades: 2
                                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
                              Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
                              Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs
                              Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs
                              Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs
                              Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                              Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs
                              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 71 PUs
                      

                      Combat Hit Differential Summary :

                      Chinese regular : -0.33
                      Americans regular : -0.50
                      Japanese regular : -0.67
                      

                      EXP Game 1 Multi J 14.tsvg

                      Reminder if you attack with the Marines they need to be paired with a Arty otherwise you need to switch to "MarineA1"

                      The bloodbath continues ๐Ÿ™‚

                      Edit
                      Another reminder. In Naval battles you have to take a hit on a CV before you can on a BB. Then you alternate if needed.

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36
                        last edited by

                        TripleA Turn Summary: Americans round 14

                        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                        Game History

                        Round: 14
                        
                            Purchase Units - Americans
                                Americans buy 4 ArmoredInfantrys, 6 TotalWarMechInfs, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 usa_para; Remaining resources: 0 PUs; 
                        
                            Place Units - Americans
                                Units in Eastern United States being upgraded or consumed: 2 infantry
                                2 marines placed in Eastern United States
                        
                            Combat Move - Americans
                                Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                2 usa_fighters moved from Southern Italy to Northern Italy
                                3 ArmoredInfantrys moved from Southern Italy to Northern Italy
                                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                                1 USA_TankGeneral moved from Portugal to Southern France
                                      Americans take Southern France from Germans
                                2 infantry moved from Spain to Normandy Bordeaux
                                1 ArmoredInfantry moved from Spain to Normandy Bordeaux
                                4 bombers moved from Portugal to Normandy Bordeaux
                                6 usa_fighters moved from 112 Sea Zone to Normandy Bordeaux
                                1 transport moved from 110 Sea Zone to 104 Sea Zone
                                1 transport moved from 92 Sea Zone to 98 Sea Zone
                                1 transport moved from 95 Sea Zone to 91 Sea Zone
                                2 Heavy_Transports moved from 91 Sea Zone to 102 Sea Zone
                                1 usa_armour moved from Central United States to 101 Sea Zone
                                2 ArmoredInfantrys moved from Eastern United States to 101 Sea Zone
                                1 marine moved from Eastern United States to 101 Sea Zone
                                2 infantry moved from Eastern United States to 101 Sea Zone
                                1 ArmoredInfantry, 2 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
                                1 ArmoredInfantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                2 Heavy_Transports moved from 102 Sea Zone to 101 Sea Zone
                                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                                1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 42 Sea Zone to 37 Sea Zone
                                1 NavyFighter and 3 usa_fighters moved from 42 Sea Zone to Shan State
                                1 infantry moved from Sakha to Buryatia
                                1 artillery moved from Sakha to Buryatia
                                1 infantry moved from Sakha to Buryatia
                                1 marine moved from Siberia to Amur
                                1 artillery moved from Sakha to Amur
                                2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                                2 marines moved from 5 Sea Zone to Amur
                                2 NavyFighters moved from 7 Sea Zone to 16 Sea Zone
                                5 usa_fighters moved from 7 Sea Zone to 16 Sea Zone
                                1 submarine moved from 31 Sea Zone to 17 Sea Zone
                                      Americans take 17 Sea Zone from Japanese
                                1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                                4 NavyFighters and 2 carriers moved from 10 Sea Zone to 7 Sea Zone
                                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                                1 artillery moved from Wake Island to 31 Sea Zone
                                1 marine moved from Wake Island to 31 Sea Zone
                                1 artillery, 1 marine and 1 transport moved from 31 Sea Zone to 46 Sea Zone
                                1 marine moved from 46 Sea Zone to New Guinea
                                1 artillery moved from 46 Sea Zone to New Guinea
                                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                                2 marines moved from Hawaiian Islands to 26 Sea Zone
                                1 Heavy_Transport, 2 artilleries and 2 marines moved from 26 Sea Zone to 50 Sea Zone
                        
                            Combat - Americans
                                Battle in Northern Italy
                                    Americans attack with 3 ArmoredInfantrys and 2 usa_fighters
                                    Germans defend with 1 factory_minor and 2 infantry
                                        Americans roll dice for 3 ArmoredInfantrys and 2 usa_fighters in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
                                        Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                                        1 ArmoredInfantry owned by the Americans lost in Northern Italy
                                        2 infantry owned by the Germans lost in Northern Italy
                                    Americans win, taking Northern Italy from Germans with 2 ArmoredInfantrys and 2 usa_fighters remaining. Battle score for attacker is 2
                                    Casualties for Americans: 1 ArmoredInfantry
                                    Casualties for Germans: 2 infantry
                                Battle in New Guinea
                                    Changer loiter and taunt; Americans attack with 1 artillery and 1 marine
                                    Changer defend; Japanese defend with 1 elite
                                        Americans roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 2/2 hits, 0.83 expected hits
                                        Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                        1 elite owned by the Japanese lost in New Guinea
                                    Americans win, taking New Guinea from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 elite
                                Battle in Normandy Bordeaux
                                    Americans attack with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters
                                    Germans defend with 1 SubPen, 1 harbour, 2 infantry and 3 mech_infantrys
                                        Americans roll dice for 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters in Normandy Bordeaux, round 2 : 8/13 hits, 6.33 expected hits
                                        Germans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
                                        2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                                    Americans win, taking Normandy Bordeaux from Germans with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters remaining. Battle score for attacker is 18
                                    Casualties for Germans: 2 infantry and 3 mech_infantrys
                                Battle in Buryatia
                                    Americans attack with 1 artillery and 2 infantry
                                    Japanese defend with 1 mech_infantry
                                        Americans roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
                                        Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                        1 mech_infantry owned by the Japanese lost in Buryatia
                                    Americans win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                                    Casualties for Japanese: 1 mech_infantry
                                Battle in 16 Sea Zone
                                    Americans attack with 2 NavyFighters, 1 destroyer and 5 usa_fighters
                                    Japanese defend with 1 Japan_destroyer
                                        Americans roll dice for 2 NavyFighters, 1 destroyer and 5 usa_fighters in 16 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                                        Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                        1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                    Americans win with 2 NavyFighters, 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 7
                                    Casualties for Japanese: 1 Japan_destroyer
                                Battle in Amur
                                    Americans attack with 1 artillery and 3 marines
                                    Japanese defend with 1 infantry
                                        Americans roll dice for 1 artillery and 3 marines in Amur, round 2 : 2/4 hits, 1.50 expected hits
                                        Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese lost in Amur
                                    Americans win, taking Amur from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 infantry
                                Battle in Shan State
                                    Americans attack with 1 NavyFighter and 3 usa_fighters
                                    Japanese defend with 1 infantry
                                        Americans roll dice for 1 NavyFighter and 3 usa_fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits
                                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                        1 infantry owned by the Japanese lost in Shan State
                                    Americans win with 1 NavyFighter and 3 usa_fighters remaining. Battle score for attacker is 3
                                    Casualties for Japanese: 1 infantry
                        
                            Non Combat Move - Americans
                                Turning on Edit Mode
                                EDIT: Turning off Edit Mode
                                Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone
                                2 NavyFighters moved from 16 Sea Zone to 7 Sea Zone
                                1 infantry moved from Wake Island to 31 Sea Zone
                                1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone
                                1 aaGun moved from Midway to 25 Sea Zone
                                1 aaGun, 1 infantry and 1 pacific_transport moved from 25 Sea Zone to 7 Sea Zone
                                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                                1 Heavy_Transport and 4 infantry moved from 26 Sea Zone to 10 Sea Zone
                                1 NavyFighter moved from Shan State to 37 Sea Zone
                                3 usa_fighters moved from Shan State to 37 Sea Zone
                                1 marine moved from 91 Sea Zone to Spain
                                1 usa_armour moved from 91 Sea Zone to Spain
                                2 infantry moved from 91 Sea Zone to Spain
                                2 ArmoredInfantrys moved from 91 Sea Zone to Spain
                                1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                                2 usa_fighters moved from Normandy Bordeaux to United Kingdom
                                2 usa_fighters moved from Northern Italy to 109 Sea Zone
                                2 usa_fighters moved from Normandy Bordeaux to 109 Sea Zone
                                1 usa_fighter moved from Normandy Bordeaux to 109 Sea Zone
                                1 usa_fighter moved from Normandy Bordeaux to United Kingdom
                                4 bombers moved from Normandy Bordeaux to Southern Italy
                                EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone
                                1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone
                                1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                1 aaGun moved from 91 Sea Zone to Spain
                                1 marine moved from 91 Sea Zone to Spain
                                2 transports moved from 101 Sea Zone to 11 Sea Zone
                        
                            Place Units - Americans
                                2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                                4 TotalWarNavyFtrs placed in 10 Sea Zone
                                6 TotalWarMechInfs placed in Eastern United States
                                2 ArmoredInfantrys and 1 infantry placed in Southern Italy
                                2 ArmoredInfantrys placed in Spain
                                1 usa_para placed in Eastern United States
                                Americans undo move 4.
                                1 submarine placed in 97 Sea Zone
                                2 ArmoredInfantrys placed in Southern Italy
                                1 infantry placed in Spain
                                Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States
                                Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
                                Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States
                                Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
                        
                            Turn Complete - Americans
                                Americans collect 74 PUs; end with 74 PUs
                                Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs
                                Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs
                                Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs
                                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
                                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                        

                        Combat Hit Differential Summary :

                        Americans regular : 2.67
                        Japanese regular : -2.00
                        Germans regular : -1.33
                        

                        Savegame

                        B 1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36
                          last edited by

                          TripleA Turn Summary: British round 14

                          TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                          Game History

                          Round: 14
                          
                              Purchase Units - Americans
                                  Americans buy 4 ArmoredInfantrys, 6 TotalWarMechInfs, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 usa_para; Remaining resources: 0 PUs; 
                          
                              Place Units - Americans
                                  Units in Eastern United States being upgraded or consumed: 2 infantry
                                  2 marines placed in Eastern United States
                          
                              Combat Move - Americans
                                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                  2 usa_fighters moved from Southern Italy to Northern Italy
                                  3 ArmoredInfantrys moved from Southern Italy to Northern Italy
                                  1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                                  1 USA_TankGeneral moved from Portugal to Southern France
                                        Americans take Southern France from Germans
                                  2 infantry moved from Spain to Normandy Bordeaux
                                  1 ArmoredInfantry moved from Spain to Normandy Bordeaux
                                  4 bombers moved from Portugal to Normandy Bordeaux
                                  6 usa_fighters moved from 112 Sea Zone to Normandy Bordeaux
                                  1 transport moved from 110 Sea Zone to 104 Sea Zone
                                  1 transport moved from 92 Sea Zone to 98 Sea Zone
                                  1 transport moved from 95 Sea Zone to 91 Sea Zone
                                  2 Heavy_Transports moved from 91 Sea Zone to 102 Sea Zone
                                  1 usa_armour moved from Central United States to 101 Sea Zone
                                  2 ArmoredInfantrys moved from Eastern United States to 101 Sea Zone
                                  1 marine moved from Eastern United States to 101 Sea Zone
                                  2 infantry moved from Eastern United States to 101 Sea Zone
                                  1 ArmoredInfantry, 2 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone
                                  1 ArmoredInfantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                  2 Heavy_Transports moved from 102 Sea Zone to 101 Sea Zone
                                  1 submarine moved from 112 Sea Zone to 125 Sea Zone
                                  1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 42 Sea Zone to 37 Sea Zone
                                  1 NavyFighter and 3 usa_fighters moved from 42 Sea Zone to Shan State
                                  1 infantry moved from Sakha to Buryatia
                                  1 artillery moved from Sakha to Buryatia
                                  1 infantry moved from Sakha to Buryatia
                                  1 marine moved from Siberia to Amur
                                  1 artillery moved from Sakha to Amur
                                  2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone
                                  2 marines moved from 5 Sea Zone to Amur
                                  2 NavyFighters moved from 7 Sea Zone to 16 Sea Zone
                                  5 usa_fighters moved from 7 Sea Zone to 16 Sea Zone
                                  1 submarine moved from 31 Sea Zone to 17 Sea Zone
                                        Americans take 17 Sea Zone from Japanese
                                  1 destroyer moved from 7 Sea Zone to 16 Sea Zone
                                  4 NavyFighters and 2 carriers moved from 10 Sea Zone to 7 Sea Zone
                                  1 submarine moved from 10 Sea Zone to 31 Sea Zone
                                  1 artillery moved from Wake Island to 31 Sea Zone
                                  1 marine moved from Wake Island to 31 Sea Zone
                                  1 artillery, 1 marine and 1 transport moved from 31 Sea Zone to 46 Sea Zone
                                  1 marine moved from 46 Sea Zone to New Guinea
                                  1 artillery moved from 46 Sea Zone to New Guinea
                                  2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                                  2 marines moved from Hawaiian Islands to 26 Sea Zone
                                  1 Heavy_Transport, 2 artilleries and 2 marines moved from 26 Sea Zone to 50 Sea Zone
                          
                              Combat - Americans
                                  Battle in Northern Italy
                                      Americans attack with 3 ArmoredInfantrys and 2 usa_fighters
                                      Germans defend with 1 factory_minor and 2 infantry
                                          Americans roll dice for 3 ArmoredInfantrys and 2 usa_fighters in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits
                                          Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                                          1 ArmoredInfantry owned by the Americans lost in Northern Italy
                                          2 infantry owned by the Germans lost in Northern Italy
                                      Americans win, taking Northern Italy from Germans with 2 ArmoredInfantrys and 2 usa_fighters remaining. Battle score for attacker is 2
                                      Casualties for Americans: 1 ArmoredInfantry
                                      Casualties for Germans: 2 infantry
                                  Battle in New Guinea
                                      Changer loiter and taunt; Americans attack with 1 artillery and 1 marine
                                      Changer defend; Japanese defend with 1 elite
                                          Americans roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 2/2 hits, 0.83 expected hits
                                          Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                          1 elite owned by the Japanese lost in New Guinea
                                      Americans win, taking New Guinea from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 elite
                                  Battle in Normandy Bordeaux
                                      Americans attack with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters
                                      Germans defend with 1 SubPen, 1 harbour, 2 infantry and 3 mech_infantrys
                                          Americans roll dice for 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters in Normandy Bordeaux, round 2 : 8/13 hits, 6.33 expected hits
                                          Germans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
                                          2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                                      Americans win, taking Normandy Bordeaux from Germans with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters remaining. Battle score for attacker is 18
                                      Casualties for Germans: 2 infantry and 3 mech_infantrys
                                  Battle in Buryatia
                                      Americans attack with 1 artillery and 2 infantry
                                      Japanese defend with 1 mech_infantry
                                          Americans roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits
                                          Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                                          1 mech_infantry owned by the Japanese lost in Buryatia
                                      Americans win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                                      Casualties for Japanese: 1 mech_infantry
                                  Battle in 16 Sea Zone
                                      Americans attack with 2 NavyFighters, 1 destroyer and 5 usa_fighters
                                      Japanese defend with 1 Japan_destroyer
                                          Americans roll dice for 2 NavyFighters, 1 destroyer and 5 usa_fighters in 16 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                                          Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                          1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                      Americans win with 2 NavyFighters, 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 7
                                      Casualties for Japanese: 1 Japan_destroyer
                                  Battle in Amur
                                      Americans attack with 1 artillery and 3 marines
                                      Japanese defend with 1 infantry
                                          Americans roll dice for 1 artillery and 3 marines in Amur, round 2 : 2/4 hits, 1.50 expected hits
                                          Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Amur
                                      Americans win, taking Amur from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                                  Battle in Shan State
                                      Americans attack with 1 NavyFighter and 3 usa_fighters
                                      Japanese defend with 1 infantry
                                          Americans roll dice for 1 NavyFighter and 3 usa_fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits
                                          Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in Shan State
                                      Americans win with 1 NavyFighter and 3 usa_fighters remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                          
                              Non Combat Move - Americans
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                  5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone
                                  2 NavyFighters moved from 16 Sea Zone to 7 Sea Zone
                                  1 infantry moved from Wake Island to 31 Sea Zone
                                  1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone
                                  1 aaGun moved from Midway to 25 Sea Zone
                                  1 aaGun, 1 infantry and 1 pacific_transport moved from 25 Sea Zone to 7 Sea Zone
                                  4 infantry moved from Hawaiian Islands to 26 Sea Zone
                                  1 Heavy_Transport and 4 infantry moved from 26 Sea Zone to 10 Sea Zone
                                  1 NavyFighter moved from Shan State to 37 Sea Zone
                                  3 usa_fighters moved from Shan State to 37 Sea Zone
                                  1 marine moved from 91 Sea Zone to Spain
                                  1 usa_armour moved from 91 Sea Zone to Spain
                                  2 infantry moved from 91 Sea Zone to Spain
                                  2 ArmoredInfantrys moved from 91 Sea Zone to Spain
                                  1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                                  2 usa_fighters moved from Normandy Bordeaux to United Kingdom
                                  2 usa_fighters moved from Northern Italy to 109 Sea Zone
                                  2 usa_fighters moved from Normandy Bordeaux to 109 Sea Zone
                                  1 usa_fighter moved from Normandy Bordeaux to 109 Sea Zone
                                  1 usa_fighter moved from Normandy Bordeaux to United Kingdom
                                  4 bombers moved from Normandy Bordeaux to Southern Italy
                                  EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone
                                  1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone
                                  1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                  1 aaGun moved from 91 Sea Zone to Spain
                                  1 marine moved from 91 Sea Zone to Spain
                                  2 transports moved from 101 Sea Zone to 11 Sea Zone
                          
                              Place Units - Americans
                                  2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone
                                  4 TotalWarNavyFtrs placed in 10 Sea Zone
                                  6 TotalWarMechInfs placed in Eastern United States
                                  2 ArmoredInfantrys and 1 infantry placed in Southern Italy
                                  2 ArmoredInfantrys placed in Spain
                                  1 usa_para placed in Eastern United States
                                  Americans undo move 4.
                                  1 submarine placed in 97 Sea Zone
                                  2 ArmoredInfantrys placed in Southern Italy
                                  1 infantry placed in Spain
                                  Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States
                                  Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
                                  Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States
                                  Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
                          
                              Turn Complete - Americans
                                  Americans collect 74 PUs; end with 74 PUs
                                  Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs
                                  Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs
                                  Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs
                                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
                                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                          
                              Purchase Units - Chinese
                                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  Chinese buy 1 infantry; Remaining resources: 2 PUs; 
                          
                              Combat Move - Chinese
                          
                              Non Combat Move - Chinese
                          
                              Place Units - Chinese
                                  1 infantry placed in Tsinghai
                          
                              Turn Complete - Chinese
                                  Chinese collect 2 PUs; end with 4 PUs
                                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
                          
                              Purchase Units - British
                                  Turning on Edit Mode
                                  EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians
                                  EDIT: Changing PUs for Russians from 27 to 28
                                  EDIT: Changing PUs for Japanese from 71 to 70
                                  EDIT: Turning off Edit Mode
                                  British buy 1 artillery, 2 infantry, 6 mech_infantrys, 2 transports and 2 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                          
                              Combat Move - British
                                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                  2 transports moved from 112 Sea Zone to 109 Sea Zone
                                  2 uk_armours moved from Samara to Sikang
                                  1 uk_armour moved from Iraq to Greece
                                  1 uk_armour moved from Turkey to Greece
                                  2 uk_armours moved from Iraq to Caucasus
                                  1 uk_armour moved from Persia to Caucasus
                                  3 bombers moved from Egypt to Sikang
                                  1 uk_armour moved from Burma to French Indo China
                                        British take Shan State from Japanese
                                  4 uk_armours moved from India to Yunnan
                                  1 uk_fighter moved from Spain to Southern Italy
                          
                              Combat - British
                                  Battle in Greece
                                      British attack with 2 uk_armours
                                      Germans defend with 1 armour
                                          British roll dice for 2 uk_armours in Greece, round 2 : 1/2 hits, 1.00 expected hits
                                          Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the Germans lost in Greece
                                      British win, taking Greece from Germans with 2 uk_armours remaining. Battle score for attacker is 5
                                      Casualties for Germans: 1 armour
                                  Battle in Yunnan
                                      British attack with 4 uk_armours
                                      Japanese defend with 1 armour and 1 mech_infantry
                                          British roll dice for 4 uk_armours in Yunnan, round 2 : 2/4 hits, 2.00 expected hits
                                          Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits
                                          1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
                                      British win, taking Yunnan from Japanese with 4 uk_armours remaining. Battle score for attacker is 9
                                      Casualties for Japanese: 1 armour and 1 mech_infantry
                                  Battle in French Indo China
                                      British attack with 1 uk_armour
                                      Japanese defend with 1 infantry
                                          British roll dice for 1 uk_armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits
                                          Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                                          1 infantry owned by the Japanese lost in French Indo China
                                      British win, taking French Indo China from Japanese with 1 uk_armour remaining. Battle score for attacker is 3
                                      Casualties for Japanese: 1 infantry
                                  Battle in Sikang
                                      British attack with 3 bombers and 2 uk_armours
                                      Japanese defend with 1 armour
                                          British roll dice for 3 bombers and 2 uk_armours in Sikang, round 2 : 3/5 hits, 3.00 expected hits
                                          Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                                          1 armour owned by the Japanese lost in Sikang
                                      British win, taking Sikang from Japanese with 3 bombers and 2 uk_armours remaining. Battle score for attacker is 5
                                      Casualties for Japanese: 1 armour
                                  Battle in Caucasus
                                      British attack with 3 uk_armours
                                      Germans defend with 1 Waffen_Para
                                          British roll dice for 3 uk_armours in Caucasus, round 2 : 3/3 hits, 1.50 expected hits
                                          Germans roll dice for 1 Waffen_Para in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                                          1 uk_armour owned by the British lost in Caucasus
                                          1 Waffen_Para owned by the Germans lost in Caucasus
                                      British win, taking Caucasus from Germans with 2 uk_armours remaining. Battle score for attacker is 1
                                      Casualties for British: 1 uk_armour
                                      Casualties for Germans: 1 Waffen_Para
                          
                              Non Combat Move - British
                                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
                                  3 bombers moved from Sikang to Kazakhstan
                          
                              Place Units - British
                                  1 transport placed in 109 Sea Zone
                                  1 artillery and 1 infantry placed in United Kingdom
                                  1 mech_infantry and 2 uk_armours placed in Egypt
                                  5 mech_infantrys placed in India
                                  British undo move 4.
                                  4 mech_infantrys placed in India
                                  British undo move 4.
                                  1 transport placed in 39 Sea Zone
                                  British undo move 4.
                                  5 mech_infantrys placed in India
                                  British undo move 3.
                                  2 uk_armours placed in Egypt
                                  1 transport placed in 81 Sea Zone
                                  1 infantry and 1 mech_infantry placed in United Kingdom
                          
                              Turn Complete - British
                                  British collect 47 PUs; end with 47 PUs
                                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs
                                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUs
                          

                          Combat Hit Differential Summary :

                          Americans regular : 2.67
                          Japanese regular : -3.67
                          Germans regular : -1.50
                          British regular : 2.00
                          

                          Savegame

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @crockett36
                            last edited by

                            @crockett36

                            Hi crockett

                            Just going through your USA turn and a couple things. The Marines have to be paired with Arty on the attack otherwise you need to use "marineA1" marineA1.png or they will attack at 2 instead of 1.

                            It didn't change the result of the Amur battle, as the Arty would have hit at 2. First two Marines miss at 1 Arty hits at 2 and supported Marine misses at 3 is how it would roll out.

                            Screenshot from 2025-07-03 14-14-26.png

                            More importantly though you can only have 8 Navy Ftrs total. You already had 7 so you can't buy Total War ones. Triplea will recognize the max build of 8 when building without Total War but not with Total War as it sees it as a different unit when purchased.

                            So you will need to redo your build. I guess you could whack a SS and a Inf giving you an extra 9 bucks for Total Ftr build or you have one spot left for a 6 PU Navy Ftr still.

                            Or whatever combination you decide on ๐Ÿ™‚

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              crockett36
                              last edited by

                              TripleA Turn Summary: ANZAC round 14

                              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                              Game History

                              Round: 14
                              
                                  Purchase Units - ANZAC
                                      ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
                              
                                  Combat Move - ANZAC
                                      3 carriers moved from 42 Sea Zone to 37 Sea Zone
                                      2 infantry moved from Java to 42 Sea Zone
                                      1 fighter moved from 42 Sea Zone to 36 Sea Zone
                                      2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                                      2 infantry moved from 43 Sea Zone to Borneo
                                      1 Escort moved from 54 Sea Zone to 37 Sea Zone
                              
                                  Combat - ANZAC
                                      Battle in Borneo
                                      Battle in 36 Sea Zone
                                          ANZAC attack with 1 fighter
                                          Japanese defend with 1 transport
                                              ANZAC roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                              Japanese roll dice for 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                              ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                              Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                              1 fighter owned by the ANZAC lost in 36 Sea Zone
                                              1 transport owned by the Japanese lost in 36 Sea Zone
                                          Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3
                                          Casualties for ANZAC: 1 fighter
                                          Casualties for Japanese: 1 transport
                              
                                  Non Combat Move - ANZAC
                              
                                  Place Units - ANZAC
                                      1 submarine and 1 transport placed in 62 Sea Zone
                              
                                  Turn Complete - ANZAC
                                      ANZAC collect 14 PUs; end with 16 PUs
                              

                              Combat Hit Differential Summary :

                              Japanese regular : 0.67
                              ANZAC regular : 0.00
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                crockett36
                                last edited by

                                TripleA Turn Summary: French round 14

                                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                Game History

                                Round: 14
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs; 
                                
                                    Combat Move - ANZAC
                                        3 carriers moved from 42 Sea Zone to 37 Sea Zone
                                        2 infantry moved from Java to 42 Sea Zone
                                        1 fighter moved from 42 Sea Zone to 36 Sea Zone
                                        2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                                        2 infantry moved from 43 Sea Zone to Borneo
                                        1 Escort moved from 54 Sea Zone to 37 Sea Zone
                                
                                    Combat - ANZAC
                                        Battle in Borneo
                                        Battle in 36 Sea Zone
                                            ANZAC attack with 1 fighter
                                            Japanese defend with 1 transport
                                                ANZAC roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                                                Japanese roll dice for 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                ANZAC roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                                                Japanese roll dice for 1 transport in 36 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                                                1 fighter owned by the ANZAC lost in 36 Sea Zone
                                                1 transport owned by the Japanese lost in 36 Sea Zone
                                            Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is -3
                                            Casualties for ANZAC: 1 fighter
                                            Casualties for Japanese: 1 transport
                                
                                    Non Combat Move - ANZAC
                                
                                    Place Units - ANZAC
                                        1 submarine and 1 transport placed in 62 Sea Zone
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 14 PUs; end with 16 PUs
                                
                                    Combat Move - French
                                        2 infantry moved from United Kingdom to 109 Sea Zone
                                
                                    Non Combat Move - French
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                Japanese regular : 0.67
                                ANZAC regular : 0.00
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • B Offline
                                  beelee
                                  last edited by

                                  @crockett36

                                  You need 2 Partisans before they can take control of a TTy

                                  Screenshot from 2025-07-03 14-56-29.png

                                  Screenshot from 2025-07-03 14-57-44.png

                                  1 Reply Last reply Reply Quote 1
                                  • C Offline
                                    crockett36
                                    last edited by

                                    Germany is up!

                                    1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      crockett36
                                      last edited by

                                      Tricky making gains that cause busy work skirmishes and making slow but steady gains that cannot be recaptured.

                                      1 Reply Last reply Reply Quote 1
                                      • B Offline
                                        beelee
                                        last edited by

                                        @crockett36

                                        It makes a guy think for sure ๐Ÿ™‚

                                        Panzer been busy with work. He got promoted to Gruppenfรผhrer ๐Ÿ™‚

                                        Thought he'd have some time soon ๐Ÿ™‚

                                        Hope you had a Great 4th ๐Ÿ™‚

                                        C 1 Reply Last reply Reply Quote 1
                                        • C Offline
                                          crockett36 @beelee
                                          last edited by

                                          @beelee thanks. I did. I put an idea into GitHub about France goes first.

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Offline
                                            beelee @crockett36
                                            last edited by

                                            @crockett36

                                            Right Arm RightArm.png

                                            Roger said he'd help. Won't take too much to do

                                            C 1 Reply Last reply Reply Quote 1

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