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    EXP crockett Victory Panzer beelee

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    • Panzerstahl-Helm 0P Offline
      Panzerstahl-Helm 0
      last edited by Panzerstahl-Helm 0

      @crockett36

      Take Over Italy:
      Italy has the following income after turn 8:
      2 IPC saved + 3 IPC Adv. Prod. Capacity + 16 IPC for the TTs - 8IPC convoy disruption = 13 IPC

      Germany will get 13 IPC from Italy Take Over.
      I added them already to Germanys bank and did some clean up on the not converted units (LCVs and ATs)

      BR

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy 1 Escort, 1 TakeOverItaly and 3 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
              1 infantry moved from Ukraine to Bryansk
              1 artillery and 2 infantry moved from Western Ukraine to Bryansk
              1 mech_infantry moved from Egypt to Trans-Jordan
                    Italians take Trans-Jordan from British
      
          Combat - Italians
              Battle in Bryansk
                  Italians attack with 1 artillery and 3 infantry
                  Russians defend with 1 infantry
                      Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Italians win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Italians
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Western Germany
              1 Rail moved from Southern Italy to Bessarabia
              1 Rail and 1 artillery moved from Bessarabia to Western Germany
              3 infantry moved from Northern Italy to Western Germany
              2 Italian_LCVs, 1 aaGun, 1 air_transport, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
              1 air_transport moved from Northern Italy to Western Germany
              1 air_transport moved from Southern Italy to Western Germany
              1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
              1 aaGun moved from Northern Italy to France
      
          Place Units - Italians
              1 Escort and 3 transports placed in 95 Sea Zone
              1 TakeOverItaly placed in Southern Italy
              Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
              Trigger ConquerItaly: Germans takes ownership of territory Trans-Jordan
              Trigger ConquerItaly: Germans takes ownership of territory Alexandria
              Trigger ConquerItaly: Germans takes ownership of territory Egypt
              Trigger ConquerItaly: Germans takes ownership of territory Tobruk
              Trigger ConquerItaly: Germans takes ownership of territory Albania
              Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
              Trigger ConquerItaly: Germans takes ownership of territory Libya
              Trigger ConquerItaly: Germans takes ownership of territory Sicily
              Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
              Trigger ConquerItaly: Germans takes ownership of territory Sardinia
              Trigger ConquerItaly: Germans takes ownership of territory Belarus
              Trigger ConquerItaly: Germans takes ownership of territory Bryansk
              Trigger ConquerItaly: Germans takes ownership of territory Bessarabia
              Trigger ConquerItaly: Germans takes ownership of territory Ukraine
              Trigger RemoveItalianharbourInEgypt: has removed 1 harbour owned by Italians in Egypt
              Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy
              Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy
              Trigger RemoveItalianfactory minorInEgypt: has removed 1 factory_minor owned by Italians in Egypt
              Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy
              Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy
              Trigger RemoveItalianairfieldInEgypt: has removed 1 airfield owned by Italians in Egypt
              Trigger PlaceGermanharbourInEgypt: Germans has 1 harbour placed in Egypt
              Trigger PlaceGermanfactory minorInEgypt: Germans has 1 factory_minor placed in Egypt
              Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy
              Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy
              Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy
              Trigger PlaceGermanairfieldInEgypt: Germans has 1 airfield placed in Egypt
              Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy
      
          Turn Complete - Italians
              Trigger Italians RemoveItalyConvoySZ95Invert: has removed 1 Escort owned by Italians in 95 Sea Zone
              Trigger Italians RemoveItalyConvoySZ95Invert: Italians has 1 Escort_Convoy placed in 95 Sea Zone
              Units Change Ownership
                  Some Units in Trans-Jordan change ownership: 1 mech_infantry
                  Some Units in Normandy Bordeaux change ownership: 1 aaGun and 2 infantry
                  Some Units in France change ownership: 1 aaGun
                  Some Units in Western Germany change ownership: 2 air_transports, 1 artillery and 3 infantry
                  Some Units in Northern Italy change ownership: 2 Italian_LCVs, 3 aaGuns, 1 artillery and 8 infantry
                  Some Units in Belarus change ownership: 2 armour
                  Some Units in Bryansk change ownership: 1 artillery and 3 infantry
                  Some Units in 95 Sea Zone change ownership: 1 Escort, 1 Escort_Convoy and 3 transports
      

      Combat Hit Differential Summary :

      Italians regular : 1,00
      Russians regular : -0,33
      

      triplea_4020_8ITA.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @Panzerstahl-Helm 0
        last edited by beelee

        @panzerstahl-helm-0

        you forgot save 🙂

        oops my bad you weren't done yet 😊

        1 Reply Last reply Reply Quote 1
        • Panzerstahl-Helm 0P Offline
          Panzerstahl-Helm 0
          last edited by

          d155292a-4eb0-4e73-bdc9-269c17fa9041-{BC222A3A-C63A-4A38-9F3D-D5B001D6D57E}.png

          convoy disruption total: 12 IPC
          convoy disruption deducted: 8 IPC (max. convoy disruption possible)

          1 Reply Last reply Reply Quote 0
          • VictoryFirstV Offline
            VictoryFirst
            last edited by

            Oh my... Trans-Jordan doesn't belong to Africa...

            B 1 Reply Last reply Reply Quote 1
            • B Online
              beelee @VictoryFirst
              last edited by

              @victoryfirst

              :astonished_face:

              1 Reply Last reply Reply Quote 1
              • VictoryFirstV Offline
                VictoryFirst
                last edited by

                In that case I had better recaptured Egypt instead of letting it stay Italian since it didn't prevent the take over anyway... sigh.

                Good move Panzer 🙂

                Panzerstahl-Helm 0P 1 Reply Last reply Reply Quote 1
                • Panzerstahl-Helm 0P Offline
                  Panzerstahl-Helm 0 @VictoryFirst
                  last edited by

                  @victoryfirst said in EXP crockett Victory Panzer beelee:

                  In that case I had better recaptured Egypt instead of letting it stay Italian since it didn't prevent the take over anyway... sigh.

                  Good move Panzer 🙂

                  Yes, it belongs to Asia. I made the same mistake in the past as well. ðŸĪŠ

                  Asia is all of the Soviet Union, as well as Trans-
                  Jordan & Syria
                  and everything east of these
                  territories – all the way to Malaya and up to Soviet
                  Far East.

                  Do you want to adjust your UK turn? I am fine with that.

                  B$

                  VictoryFirstV 1 Reply Last reply Reply Quote 2
                  • VictoryFirstV Offline
                    VictoryFirst @Panzerstahl-Helm 0
                    last edited by

                    @panzerstahl-helm-0 Nah it's fine. Mistakes are to be made 🙂

                    B 1 Reply Last reply Reply Quote 1
                    • B Online
                      beelee @VictoryFirst
                      last edited by

                      @victoryfirst

                      You sure ? It's cool if you wanna redo it. It's gonna have a signifigant impact on the game.

                      C VictoryFirstV 2 Replies Last reply Reply Quote 0
                      • C Offline
                        crockett36 @beelee
                        last edited by

                        @beelee So Italy is so beset by problems that it's going to be taken over BUT it can do military exercises and then go again under German control!? That is not a compelling narrative. I would think the lack of coherency would cause miscommunication, lack of unity, delays, etc that prevent effective military aggression. That is the play tester in me. Are there any analogs of that on the Allied side?

                        1 Reply Last reply Reply Quote 0
                        • VictoryFirstV Offline
                          VictoryFirst @beelee
                          last edited by

                          @beelee Alright, if you insist... I think I could get away with it, with a couple small changes.

                          • US super heavy from SZ 91 moves to SZ 96

                          • UK attacks Egypt with 1 inf, 1 art and 1 tank

                          • UK transport from SZ 99 moves to SZ 96, picks up an infantry, moves to SZ 98 and the infantry offloads in Alexandria

                          • 3 tanks move to Syria, 1 inf to Iraq

                          Of course, Panzer may/should redo his turn also.

                          Let me know what changes you agree/not agree on.

                          B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 1
                          • B Online
                            beelee @VictoryFirst
                            last edited by

                            @victoryfirst

                            well i don't insist 🙂 but yes @Panzerstahl-Helm-0 Panzer will need to redo his turn. We will leave it with him for now.

                            @crockett36
                            yes Takeover of Italy is a powerfull event in EXP. It's very hard to prepare for. Once you ride out the storm, it swings to the Allies favor with no more Italy imo.

                            Screenshot from 2025-02-20 05-59-59.png
                            Screenshot from 2025-02-20 06-01-08.png
                            Screenshot from 2025-02-20 06-02-00.png

                            C 1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee
                              last edited by beelee

                              @VictoryFirst @Panzerstahl-Helm-0 @crockett36

                              Here are the results of the Egypt battle. I will now update the map and post a revised save.

                              Screenshot from 2025-02-20 07-11-56.png

                              Here's updated save.

                              triplea_4020_8briRevised.tsvg

                              1 Reply Last reply Reply Quote 1
                              • Panzerstahl-Helm 0P Offline
                                Panzerstahl-Helm 0 @VictoryFirst
                                last edited by

                                @victoryfirst said in EXP crockett Victory Panzer beelee:

                                @beelee Alright, if you insist... I think I could get away with it, with a couple small changes.

                                • US super heavy from SZ 91 moves to SZ 96

                                • UK attacks Egypt with 1 inf, 1 art and 1 tank

                                • UK transport from SZ 99 moves to SZ 96, picks up an infantry, moves to SZ 98 and the infantry offloads in Alexandria

                                • 3 tanks move to Syria, 1 inf to Iraq

                                Of course, Panzer may/should redo his turn also.

                                Let me know what changes you agree/not agree on.

                                Fair enough for me. I will send out my new Italy turn soon.

                                BR

                                1 Reply Last reply Reply Quote 2
                                • Panzerstahl-Helm 0P Offline
                                  Panzerstahl-Helm 0
                                  last edited by

                                  @crockett36

                                  Howdy,

                                  here we go again.
                                  Italy hands over 10 IPC to Germany.

                                  BR

                                  Game History

                                  Round: 8
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 TakeOverItaly and 4 submarines; Remaining resources: 2 PUs; 
                                  
                                      Combat Move - Italians
                                          Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                          1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                                          1 infantry moved from Ukraine to Bryansk
                                  
                                      Combat - Italians
                                          Battle in Bryansk
                                              Italians attack with 1 artillery and 3 infantry
                                              Russians defend with 1 infantry
                                                  Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits
                                                  Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                                                  1 infantry owned by the Italians lost in Bryansk
                                                  Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits
                                                  Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
                                                  1 infantry owned by the Italians lost in Bryansk
                                                  1 infantry owned by the Russians lost in Bryansk
                                              Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                                              Casualties for Italians: 2 infantry
                                              Casualties for Russians: 1 infantry
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - Italians
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Western Germany
                                          3 infantry moved from Northern Italy to Western Germany
                                          1 aaGun moved from Northern Italy to France
                                          2 Italian_LCVs, 1 Rail, 2 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern Italy
                                          2 air_transports and 2 infantry moved from Southern Italy to Western Germany
                                          1 Rail moved from Northern Italy to Bessarabia
                                          1 Rail and 1 artillery moved from Bessarabia to Western Germany
                                  
                                      Place Units - Italians
                                          4 submarines placed in 95 Sea Zone
                                          1 TakeOverItaly placed in Southern Italy
                                          Trigger TakeOverALLItalianUnitsGermanyDone: Setting giveUnitControlInAllTerritories to true for playerAttachment attached to Italians
                                          Trigger ConquerItaly: Germans takes ownership of territory Tobruk
                                          Trigger ConquerItaly: Germans takes ownership of territory Albania
                                          Trigger ConquerItaly: Germans takes ownership of territory Northern Italy
                                          Trigger ConquerItaly: Germans takes ownership of territory Libya
                                          Trigger ConquerItaly: Germans takes ownership of territory Sicily
                                          Trigger ConquerItaly: Germans takes ownership of territory Southern Italy
                                          Trigger ConquerItaly: Germans takes ownership of territory Sardinia
                                          Trigger ConquerItaly: Germans takes ownership of territory Belarus
                                          Trigger ConquerItaly: Germans takes ownership of territory Bryansk
                                          Trigger ConquerItaly: Germans takes ownership of territory Bessarabia
                                          Trigger ConquerItaly: Germans takes ownership of territory Ukraine
                                          Trigger RemoveItalianfactory majorInNorthern Italy: has removed 1 factory_major owned by Italians in Northern Italy
                                          Trigger RemoveItalianairfieldInSouthern Italy: has removed 1 airfield owned by Italians in Southern Italy
                                          Trigger RemoveItalianharbourInSouthern Italy: has removed 1 harbour owned by Italians in Southern Italy
                                          Trigger RemoveItalianfactory minorInSouthern Italy: has removed 1 factory_minor owned by Italians in Southern Italy
                                          Trigger PlaceGermanairfieldInSouthern Italy: Germans has 1 airfield placed in Southern Italy
                                          Trigger PlaceGermanfactory majorInNorthern Italy: Germans has 1 factory_major placed in Northern Italy
                                          Trigger PlaceGermanfactory minorInSouthern Italy: Germans has 1 factory_minor placed in Southern Italy
                                          Trigger PlaceGermanharbourInSouthern Italy: Germans has 1 harbour placed in Southern Italy
                                  
                                      Turn Complete - Italians
                                          Units Change Ownership
                                              Some Units in Normandy Bordeaux change ownership: 1 aaGun and 2 infantry
                                              Some Units in France change ownership: 1 aaGun
                                              Some Units in Western Germany change ownership: 2 air_transports, 1 artillery and 5 infantry
                                              Some Units in Northern Italy change ownership: 2 Italian_LCVs, 3 aaGuns, 1 artillery and 6 infantry
                                              Some Units in Belarus change ownership: 2 armour
                                              Some Units in Bryansk change ownership: 1 artillery and 1 infantry
                                              Some Units in 95 Sea Zone change ownership: 1 Escort and 4 submarines
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : 0,17
                                  Russians regular : 1,33
                                  

                                  triplea_4020_8ITA_revised.tsvg

                                  1 Reply Last reply Reply Quote 1
                                  • C Offline
                                    crockett36 @beelee
                                    last edited by

                                    @beelee said in EXP crockett Victory Panzer beelee:

                                    @victoryfirst

                                    well i don't insist 🙂 but yes @Panzerstahl-Helm-0 Panzer will need to redo his turn. We will leave it with him for now.

                                    @crockett36
                                    yes Takeover of Italy is a powerfull event in EXP. It's very hard to prepare for. Once you ride out the storm, it swings to the Allies favor with no more Italy imo.

                                    Screenshot from 2025-02-20 05-59-59.png
                                    Screenshot from 2025-02-20 06-01-08.png
                                    Screenshot from 2025-02-20 06-02-00.png

                                    More realistic rules: Role dice for armies on the board. If 1, these units are attacked by the German units in the same territory. If any units remain, they are become allied and the territory becomes allied. If 2, and the units are in any territory that directly touches Italy, the units go awol and attempt to blend in with the civilian population or hide out in the mountains. If 3, 4, they are immobile for this turn, being unclear about their orders or the order of command. If 5, 6, they instantly are folded into the German ranks. Planes within flying distance to Allied territory and who roll a 1, 2, make a run for it. German air in the same territory will pursue and engage in battle. Italian ships in the Med without a German contingent, make a run for it to join the Allies.

                                    I believe this better represents the reality and confusion of the war.

                                    1 Reply Last reply Reply Quote 1
                                    • C Offline
                                      crockett36
                                      last edited by

                                      TripleA Turn Summary: French round 8

                                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                      Game History

                                      Round: 8
                                      
                                          Purchase Units - ANZAC
                                              ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
                                      
                                          Combat Move - ANZAC
                                              1 fighter moved from New Guinea to 55 Sea Zone
                                              1 fighter moved from 62 Sea Zone to 56 Sea Zone
                                              1 artillery moved from New South Wales to South Australia
                                              1 infantry moved from New South Wales to Queensland
                                              1 infantry moved from New South Wales to South Australia
                                              1 submarine moved from 62 Sea Zone to 55 Sea Zone
                                              1 submarine moved from 62 Sea Zone to 56 Sea Zone
                                              1 fighter moved from 62 Sea Zone to 56 Sea Zone
                                              1 infantry moved from New South Wales to Queensland
                                              2 NavyFighters and 1 carrier moved from 31 Sea Zone to 46 Sea Zone
                                              1 artillery moved from Dutch New Guinea to New Guinea
                                      
                                          Combat - ANZAC
                                              Battle in 56 Sea Zone
                                                  ANZAC attack with 2 fighters and 1 submarine
                                                  Japanese defend with 1 Japan_destroyer
                                                      ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                      ANZAC roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                                                      Japanese roll dice for 1 Japan_destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 submarine owned by the ANZAC lost in 56 Sea Zone
                                                      1 Japan_destroyer owned by the Japanese lost in 56 Sea Zone
                                                  ANZAC win with 2 fighters remaining. Battle score for attacker is 1
                                                  Casualties for ANZAC: 1 submarine
                                                  Casualties for Japanese: 1 Japan_destroyer
                                              Battle in 55 Sea Zone
                                                  ANZAC attack with 1 fighter and 1 submarine
                                                  Japanese defend with 1 Japan_destroyer
                                                      ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                      Japanese roll dice for 1 Japan_destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                      1 Japan_destroyer owned by the Japanese lost in 55 Sea Zone
                                                  ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
                                                  Casualties for Japanese: 1 Japan_destroyer
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                      
                                          Non Combat Move - ANZAC
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                              1 submarine moved from 62 Sea Zone to 42 Sea Zone
                                              1 fighter moved from 55 Sea Zone to Dutch New Guinea
                                              1 carrier moved from 62 Sea Zone to 60 Sea Zone
                                              2 fighters moved from 56 Sea Zone to 60 Sea Zone
                                              1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                                              1 Escort_Convoy, 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
                                      
                                          Place Units - ANZAC
                                              1 fighter placed in New South Wales
                                              1 transport placed in 62 Sea Zone
                                      
                                          Turn Complete - ANZAC
                                              ANZAC collect 8 PUs; end with 10 PUs
                                              Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 12 PUs
                                              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                                      
                                          Combat Move - French
                                      
                                          Combat - French
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 95 Sea Zone
                                      
                                          Non Combat Move - French
                                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                              Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone
                                      
                                          Turn Complete - French
                                      

                                      Combat Hit Differential Summary :

                                      Japanese regular : 0.33
                                      ANZAC regular : 1.33
                                      

                                      Savegame

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee @crockett36
                                        last edited by

                                        @crockett36

                                        yea you'd have to ask The Captain about how they decided on the TakeOver rule.

                                        I did something similar to what you propose with Oztea's 1939 for the Vichy. Was based mainly on Xeno Games WaW and the BM mod along with my own twist.

                                        1 Reply Last reply Reply Quote 1
                                        • Panzerstahl-Helm 0P Offline
                                          Panzerstahl-Helm 0
                                          last edited by

                                          @VictoryFirst

                                          Howdy,

                                          scramble in SZ110?

                                          59bc73d1-d749-4d38-a4b5-3f04836fcce9-{AC87C0F1-F39A-419A-8D39-BA0676A197AC}.png

                                          triplea_4020_9Ger_scramble.tsvg

                                          1 Reply Last reply Reply Quote 1
                                          • VictoryFirstV Offline
                                            VictoryFirst
                                            last edited by

                                            No scramble

                                            1 Reply Last reply Reply Quote 0

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