EXP crockett Victory Panzer beelee
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Can I change my mind and leave my Sub in 39 instead of moving it to 80 ?
No biggie either way

Edit
Also forgot to move my LCV to AmurUggh so LCV to Amur and then the Arty to Buryatia
Edit 2

lol
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@beelee Yeah sure, please edit the stuff you want!
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I've been checkin on you
and you were just on, so ... Uncle Sam is up 
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@beelee Ah thanks for the reminder. I didn't know it has been 5 days lol. I'm starting to get pretty busy the upcoming weeks so feel free to send me reminders so that I don't forget

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What do you think? I know only the basics, but this looks interesting. Communicate in the chat please.
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You still up brother. Don't leave us hangin

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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 Repair_BBs, 2 Repair_Carriers, 1 artillery, 3 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States 2 Repair_BBs and 2 Repair_Carriers placed in 97 Sea Zone Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 3 units repaired. Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Spain: 1 armour, 1 artillery and 1 fighter EDIT: Turning off Edit Mode Trigger Americans RemoveRepair Carrier: has removed 2 Repair_Carriers owned by Americans in 97 Sea Zone Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 97 Sea Zone 5 infantry, 4 mech_infantrys and 1 usa_armour moved from Gibraltar to Spain 1 marine moved from Greece to 97 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 8 artilleries, 1 elite and 5 marines moved from Greece to 97 Sea Zone 6 artilleries, 1 elite, 5 marines and 6 transports moved from 97 Sea Zone to 93 Sea Zone 2 marines moved from 93 Sea Zone to Southern France 6 artilleries, 1 elite and 3 marines moved from 93 Sea Zone to Spain 1 marine moved from 97 Sea Zone to Yugoslavia 4 usa_fighters moved from 97 Sea Zone to Yugoslavia 6 bombers moved from Syria to Yugoslavia 2 artilleries and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 artilleries moved from 93 Sea Zone to Spain 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone 1 Heavy_Transport, 2 artilleries and 1 marine moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 Heavy_Transport, 2 artilleries, 1 infantry and 1 marine moved from 1 Sea Zone to 3 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East 1 Escort moved from 10 Sea Zone to 3 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from 42 Sea Zone to Java 1 battleship, 2 cruisers and 1 pacific_cruiser moved from 46 Sea Zone to 42 Sea Zone 2 carriers, 4 destroyers and 1 pacific_carrier moved from 46 Sea Zone to 42 Sea Zone 2 NavyFighters moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 5 usa_fighters and 1 usa_tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 Heavy_BB, 4 carriers, 1 cruiser and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 destroyers moved from 97 Sea Zone to 93 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Hi, scramble?
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 Repair_BBs, 2 Repair_Carriers, 1 artillery, 3 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States 2 Repair_BBs and 2 Repair_Carriers placed in 97 Sea Zone Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 3 units repaired. Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Spain: 1 armour, 1 artillery and 1 fighter EDIT: Turning off Edit Mode Trigger Americans RemoveRepair Carrier: has removed 2 Repair_Carriers owned by Americans in 97 Sea Zone Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 97 Sea Zone 5 infantry, 4 mech_infantrys and 1 usa_armour moved from Gibraltar to Spain 1 marine moved from Greece to 97 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 8 artilleries, 1 elite and 5 marines moved from Greece to 97 Sea Zone 6 artilleries, 1 elite, 5 marines and 6 transports moved from 97 Sea Zone to 93 Sea Zone 2 marines moved from 93 Sea Zone to Southern France 6 artilleries, 1 elite and 3 marines moved from 93 Sea Zone to Spain 1 marine moved from 97 Sea Zone to Yugoslavia 4 usa_fighters moved from 97 Sea Zone to Yugoslavia 6 bombers moved from Syria to Yugoslavia 2 artilleries and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 artilleries moved from 93 Sea Zone to Spain 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone 1 Heavy_Transport, 2 artilleries and 1 marine moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 Heavy_Transport, 2 artilleries, 1 infantry and 1 marine moved from 1 Sea Zone to 3 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East 1 Escort moved from 10 Sea Zone to 3 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from 42 Sea Zone to Java 1 battleship, 2 cruisers and 1 pacific_cruiser moved from 46 Sea Zone to 42 Sea Zone 2 carriers, 4 destroyers and 1 pacific_carrier moved from 46 Sea Zone to 42 Sea Zone 2 NavyFighters moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 5 usa_fighters and 1 usa_tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 Heavy_BB, 4 carriers, 1 cruiser and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 destroyers moved from 97 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern France Battle in Southern Italy Battle in Java Americans attack with 1 artillery and 5 infantry Japanese defend with 1 Fortification and 1 infantry Americans roll dice for 1 battleship, 2 cruisers and 1 pacific_cruiser in Java, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 artillery and 5 infantry in Java, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Java, round 2 : 0/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Java Americans win, taking Southern France from Germans, taking Southern Italy from Germans, taking Java from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Fortification and 1 infantry Battle in Yugoslavia Americans attack with 1 artillery, 6 bombers, 1 marine and 4 usa_fighters Germans defend with 1 armour and 5 infantry Americans roll dice for 1 artillery, 6 bombers, 1 marine and 4 usa_fighters in Yugoslavia, round 2 : 10/12 hits, 6,83 expected hits Germans roll dice for 1 armour and 5 infantry in Yugoslavia, round 2 : 2/6 hits, 2,17 expected hits 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Yugoslavia 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Yugoslavia Americans win with 6 bombers and 4 usa_fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 artillery and 1 marine Casualties for Germans: 1 armour and 5 infantry Battle in Soviet Far East Americans attack with 2 artilleries, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Soviet Far East, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 USA_Hvy_Bomber and 1 destroyer Japanese defend with 1 Escort Americans roll dice for 1 USA_Hvy_Bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 1 USA_Hvy_Bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 33 Sea Zone Americans attack with 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 JPN_Pacific_DD Americans roll dice for 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber in 33 Sea Zone, round 2 : 7/7 hits, 3,50 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 JPN_Pacific_DD owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 JPN_Pacific_DD Battle in Spain Americans attack with 8 artilleries, 1 elite, 5 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour Neutral_True defend with 6 infantry Americans roll dice for 1 Heavy_BB and 1 cruiser in Spain, round 2 : 3/3 hits, 2,17 expected hits Americans roll dice for 8 artilleries, 1 elite, 5 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour in Spain, round 2 : 10/23 hits, 7,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 8 artilleries, 1 elite, 3 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 usa_fighters moved from Yugoslavia to 93 Sea Zone 4 usa_fighters moved from Syria to 93 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 2 usa_fighters moved from 33 Sea Zone to 46 Sea Zone 1 USA_Hvy_Bomber moved from 16 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone 6 bombers moved from Yugoslavia to Malta 2 NavyFighters, 1 artillery, 1 carrier, 1 infantry, 1 pacific_BB and 1 pacific_transport moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 2 pacific_destroyers, 2 submarines and 2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 3 destroyers and 1 submarine placed in 10 Sea Zone Americans undo move 1. 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 83 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 3 uk_armours and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium EDIT: 2 UK_LCVs, 1 artillery, 1 elite and 2 infantry moved from United Kingdom to Holland Belgium 4 uk_fighters moved from United Kingdom to Holland Belgium 1 bomber moved from Syria to 91 Sea Zone 2 uk_fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Burma to Yunnan 35 infantry and 2 uk_armours moved from Burma to India 1 uk_armour moved from Egypt to Tobruk British take Tobruk from Germans Combat - British Battle in Holland Belgium British attack with 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras Germans defend with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys British roll dice for 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 4/11 hits, 3,67 expected hits Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/8 hits, 2,83 expected hits 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Holland Belgium British roll dice for 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 3 : 1/11 hits, 3,67 expected hits Germans roll dice for 1 armour and 3 artilleries in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits 2 UK_LCVs owned by the British lost in Holland Belgium 1 artillery owned by the Germans lost in Holland Belgium British roll dice for 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 4 : 4/11 hits, 3,67 expected hits Germans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits 2 infantry owned by the British lost in Holland Belgium 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 elite, 4 uk_fighters and 2 uk_paras remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys Casualties for British: 2 UK_LCVs and 2 infantry Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer and 2 uk_fighters Germans defend with 2 GermanUBoats British roll dice for 1 bomber, 1 destroyer and 2 uk_fighters in 91 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 2 GermanUBoats in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone 1 GermanUBoat owned by the Germans lost in 91 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -3 Casualties for British: 1 destroyer Casualties for Germans: 1 GermanUBoat Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 1 tactical_bomber British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Yunnan 1 tactical_bomber owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in India British attack with 35 infantry and 2 uk_armours Japanese defend with 1 UndergroundMinr, 1 airfield, 4 armour, 1 artillery and 1 harbour British roll dice for 35 infantry and 2 uk_armours in India, round 2 : 5/37 hits, 6,83 expected hits Japanese roll dice for 4 armour and 1 artillery in India, round 2 : 2/5 hits, 2,33 expected hits 2 infantry owned by the British lost in India 1 artillery owned by the Japanese and 4 armour owned by the Japanese lost in India British win, taking India from Japanese with 33 infantry and 2 uk_armours remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Japanese: 4 armour and 1 artillery Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus 2 aaGuns moved from Burma to India 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 uk_armours moved from Syria to Persia 1 bomber and 2 uk_fighters moved from 91 Sea Zone to Spain 2 uk_fighters moved from Holland Belgium to Spain 2 uk_fighters moved from Holland Belgium to Spain 2 Rails moved from Union of South Africa to Syria 1 Rail and 1 uk_armour moved from Syria to Caucasus 1 Rail moved from Syria to Iraq 1 Rail and 1 infantry moved from Iraq to Caucasus 1 mech_infantry and 2 uk_armours moved from Timguska to Kazakhstan Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry and 3 uk_paras placed in United Kingdom 3 uk_armours placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,1,2,1,3,3 British collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : 7,33 Japanese regular : -1,33 Germans regular : -1,00 Neutral_True regular : 0,00 British regular : -3,67 -
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@beelee oH dIDn't see that!
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to 45 Sea Zone 2 fighters moved from 60 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 60 Sea Zone to 42 Sea Zone 1 Escort_Convoy moved from 60 Sea Zone to 42 Sea Zone 1 carrier and 2 usa_fighters moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from South Australia to Western Australia 2 infantry moved from Queensland to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from 45 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Western Australia ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 elite ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 elite in Western Australia, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 elite in Western Australia, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Western Australia ANZAC win, taking Sumatra from Japanese, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Northern Territory ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 elite ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 elite in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Northern Territory 1 elite owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 elite Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -18 Casualties for ANZAC: 2 fighters Battle in 34 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 JPN_Pacific_DD ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone 1 JPN_Pacific_DD owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 JPN_Pacific_DD Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from Northern Territory to 42 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ42: has removed 1 Escort_Convoy owned by ANZAC in 42 Sea Zone Trigger ANZAC RemoveANZACConvoySZ42: ANZAC has 1 Escort placed in 42 Sea Zone ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -1.50 -
Wow that Cruiser Captain in 45 is getting a bottle of saki from Yamamoto himself

What a fun and challenging game this is. Your presence has added yet more variations to this great mod

@Panzerstahl-Helm-0 @VictoryFirst and I have played each other multiple times and know each other's tendencies. The Multi aspect really enhances it as well

Once again, thanks for playing

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@Panzerstahl-Helm-0 don't forget to edit those 2 bucks from italia to the reich -
@beelee glad to do it! Lots of fun!
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:beaming_face_with_smiling_eyes:
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Here we go. The Eastern Front becomes a hot spot!
I changed some of the Neutral units manually in Sweden and Turkey.
Both countries had fighters, which disappeared after my NCM, hence I edited them back in manually.BR
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1944 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: It is Late 1944 and Our Factories are Now Producing Our Largest Tanks Ever ! You may Now Purchase Waffen Heavy Tanks. Trigger Waffen Hvy Tank: buyWaffen_Hvy_Tank added to productionGermans Trigger Waffen Hvy Tank: buyRepair_Hvy_Tank added to productionGermans triggerAttachmenEarly1944: has removed 1 Early1944_red owned by Changer in Early 1944 triggerAttachmenLate1944Red: has removed 1 Late1944 owned by Changer in Late 1944 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenEarly1944: Changer has 1 Early1944 placed in Early 1944 triggerAttachmenLate1944Red: Changer has 1 Late1944_red placed in Late 1944 Germans buy 1 Demo_Hvy_Undg_1, 2 King_Tigers, 1 Panzer_Grndrs, 6 TotalWarMechInfs, 1 Waffen_Hvy_Tank, 1 elite and 7 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 King_Tiger 1 Waffen_Hvy_Tank placed in Germany Turning on Edit Mode Politics - Germans EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique EDIT: Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans EDIT: Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany EDIT: Resetting and Giving Bonus Movement to Units EDIT: Cleaning up during movement phase EDIT: Germans takes Turkey from Neutral_True EDIT: Germans takes Greece from Americans EDIT: Changing ownership of Turkey from Germans to Neutral_True EDIT: Germans takes Greece from Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Norway from Russians EDIT: Turning off Edit Mode EDIT: 1 4thWaffenArmy moved from Rostov to 4th Waffen EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 1 waffen_infantry moved from 4th Waffen to Rostov EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour and 1 waffen_infantry moved from Rostov to Caucasus EDIT: 1 Waffen_Para moved from Rostov to Greece EDIT: Germans undo move 4. EDIT: 1 Waffen_Para moved from Rostov to Bulgaria EDIT: 1 Waffen_Para moved from Bulgaria to Greece EDIT: 1 ArmyGroupSouth moved from Northern Italy to Army Group South EDIT: 1 1stWaffenPnzrArmy, 1 3rdWaffenArmy and 10 infantry moved from Army Group South to Northern Italy EDIT: 3 infantry moved from Northern Italy to Southern Italy EDIT: 4 infantry moved from Northern Italy to Southern France 2 bombers moved from Northern Italy to Caucasus 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern France 5 infantry moved from Normandy Bordeaux to Holland Belgium 1 LuftwaffeAce and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium EDIT: 1 german_para moved from Germany to Norway 1 elite moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 armour moved from Belarus to Bryansk 1 armour moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 1 tactical_bomber moved from Northern Italy to Southern France 1 LuftwaffeAce moved from Western Germany to Southern France 1 tactical_bomber moved from Western Germany to Holland Belgium 1 LuftwaffeAce moved from Germany to Holland Belgium Combat - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Battle in Holland Belgium Germans attack with 2 LuftwaffeAces, 1 fighter, 6 infantry and 2 tactical_bombers British defend with 1 artillery, 1 elite and 2 uk_paras Germans roll dice for 2 LuftwaffeAces, 1 fighter, 6 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/13 hits, 4,67 expected hits British roll dice for 1 artillery, 1 elite and 2 uk_paras in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 uk_paras owned by the British and 1 artillery owned by the British lost in Holland Belgium Germans roll dice for 2 LuftwaffeAces, 1 fighter, 4 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 5/11 hits, 4,33 expected hits British roll dice for 1 elite in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 LuftwaffeAces, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for British: 1 artillery, 1 elite and 2 uk_paras Battle in Bryansk Germans attack with 2 armour, 1 elite, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 2 armour, 1 elite, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2,33 expected hits Russians roll dice for 4 infantry in Bryansk, round 2 : 3/4 hits, 1,33 expected hits 1 elite owned by the Germans, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk 3 infantry owned by the Russians lost in Bryansk Germans roll dice for 2 armour and 1 tactical_bomber in Bryansk, round 3 : 1/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 armour owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour, 1 elite, 1 infantry and 1 mech_infantry Casualties for Russians: 4 infantry Battle in Southern France Germans attack with 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers Americans defend with 1 harbour and 2 marines Germans roll dice for 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers in Southern France, round 2 : 6/9 hits, 3,33 expected hits Americans roll dice for 2 marines in Southern France, round 2 : 0/2 hits, 0,67 expected hits 2 marines owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 LuftwaffeAce, 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 2 marines Battle in Caucasus Germans attack with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour, 2 bombers and 1 waffen_infantry British defend with 1 infantry and 1 uk_armour; Russians defend with 5 infantry Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 3 armour, 2 bombers and 1 waffen_infantry in Caucasus, round 2 : 5/11 hits, 5,33 expected hits Russians roll dice for 6 infantry and 1 uk_armour in Caucasus, round 2 : 3/7 hits, 2,50 expected hits 3 armour owned by the Germans lost in Caucasus 5 infantry owned by the Russians lost in Caucasus Germans roll dice for 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3, 2 bombers and 1 waffen_infantry in Caucasus, round 3 : 4/8 hits, 3,83 expected hits Russians roll dice for 1 infantry and 1 uk_armour in Caucasus, round 3 : 1/2 hits, 0,83 expected hits 1 waffen_infantry owned by the Germans lost in Caucasus 1 infantry owned by the British and 1 uk_armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 WaffenPnzrGrndrs, 1 Waffen_Oberst_3 and 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 3 armour and 1 waffen_infantry Casualties for Russians: 5 infantry Casualties for British: 1 infantry and 1 uk_armour Battle in Southern Italy Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber; Changer loiter and taunt Changer defend; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern Italy, round 2 : 1/5 hits, 1,67 expected hits Americans roll dice for 1 marine in Southern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Southern Italy Germans win, taking Southern Italy from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 marine Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Sweden from Neutral_True EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Sweden from Neutral_True EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Ukraine Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Rostov Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 110 Sea Zone Trigger SubPenLate44Place: Germans has 1 SubPen placed in Western Germany Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 fighters could not land in Turkey and were removed 2 fighters could not land in Sweden and were removed 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy 1 LuftwaffeAce, 1 fighter and 1 tactical_bomber moved from Southern France to Northern Italy 1 armour moved from Rostov to Turkey Germans take Turkey from Neutral_True 2 bombers moved from Caucasus to Romania 1 mech_infantry moved from Northern Italy to Romania EDIT: 1 TotalWar_Tank moved from Northern Italy to Romania 1 G_air_transport moved from Eastern Poland to Germany 1 mech_infantry moved from Poland to Western Ukraine 1 tactical_bomber moved from Bryansk to Belarus 1 G_Rail moved from Germany to Western Germany 1 armour moved from Belarus to Eastern Poland EDIT: 1 German_LCV and 1 elite moved from Germany to Sweden EDIT: Germans undo move 13. EDIT: Germans undo move 12. EDIT: Germans undo move 11. EDIT: Germans undo move 10. EDIT: 2 German_LCVs, 3 infantry and 1 mech_infantry moved from Western Germany to Sweden EDIT: 1 German_LCV, 1 armour and 1 artillery moved from Western Germany to Sweden 1 G_Rail moved from Germany to Normandy Bordeaux 1 G_Rail and 1 infantry moved from Normandy Bordeaux to Rostov 1 G_Rail moved from Germany to Northern Italy 1 G_Rail and 1 infantry moved from Northern Italy to Ukraine 1 fighter moved from Holland Belgium to Western Germany 1 LuftwaffeAce moved from Holland Belgium to Northern Italy 1 LuftwaffeAce and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 aaGun moved from Normandy Bordeaux to France 1 tactical_bomber moved from Southern France to Northern Italy 1 Waffen_Hvy_Tank moved from Germany to Slovakia Hungary EDIT: 1 German_LCV, 1 elite and 1 infantry moved from Germany to Sweden EDIT: 3 German_LCVs, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to Sweden Place Units - Germans 6 TotalWarMechInfs placed in Western Germany 1 King_Tiger, 1 Panzer_Grndrs and 1 elite placed in Germany 1 King_Tiger and 3 infantry placed in Western Germany 4 infantry placed in Northern Italy Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger ParaBoost atNorway: Germans has 1 german_paraBoost placed in Norway Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,2,5,1,1,2,3,3,1,4,1,5,6,4,3,5,6,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 64 PUs (6 lost to blockades); end with 64 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 76 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Germans ReceiveItaliansAdvancedProduction: Germans met a national objective for an additional 3 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Americans regular : -1,00 Russians regular : 3,00 Germans regular : 0,83 British regular : -0,33
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