EXP crockett Victory Panzer beelee
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Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 Escort, 1 Fortification, 1 Heavy_BB, 1 Japan_destroyer, 1 air_transport, 3 armour, 1 artillery, 1 elite, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu Turning on Edit Mode EDIT: Adding units owned by Japanese to Shensi: 1 Japan_EngineerAttack EDIT: Removing units owned by Japanese from Shensi: 1 Japan_Engineer EDIT: Turning off Edit Mode 1 armour moved from French Indo China to 36 Sea Zone 1 armour, 2 battleships, 1 carrier, 1 pacific_transport and 3 transports moved from 36 Sea Zone to 38 Sea Zone 3 armour, 2 artilleries and 2 infantry moved from Shan State to 38 Sea Zone 4 armour, 2 artilleries, 2 battleships, 1 carrier, 2 infantry, 1 pacific_transport and 3 transports moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Yunnan to India 2 tactical_bombers moved from Kweichow to India 4 armour, 2 artilleries and 2 infantry moved from 39 Sea Zone to India 1 bomber moved from Anhwe to Sikang 1 bomber moved from Anhwe to Tsinghai 1 tactical_bomber moved from Kweichow to Kansu 1 fighter moved from Yunnan to Tsinghai 1 fighter moved from Shensi to Kansu 1 Japan_EngineerAttack, 3 armour and 1 infantry moved from Shensi to Kansu 2 armour moved from Shensi to Tsinghai 1 infantry moved from Shensi to Sikang 1 armour and 1 mech_infantry moved from Kweichow to Sikang 1 Japan_Engineer and 1 infantry moved from Kweichow to Tsinghai 1 armour moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Japan to 6 Sea Zone 1 JPN_Pacific_DD and 1 infantry moved from 6 Sea Zone to 33 Sea Zone 3 fighters moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Japan to 33 Sea Zone Combat - Japanese Battle in India Japanese attack with 4 armour, 2 artilleries, 2 infantry and 3 tactical_bombers British defend with 1 UndrgroundFctry, 1 airfield, 1 artillery, 1 harbour, 5 infantry and 2 uk_armours Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 4 armour, 2 artilleries, 2 infantry and 3 tactical_bombers in India, round 2 : 7/11 hits, 5.33 expected hits British roll dice for 1 artillery, 5 infantry and 2 uk_armours in India, round 2 : 3/8 hits, 3.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India 1 artillery owned by the British, 5 infantry owned by the British and 2 uk_armours owned by the British lost in India Japanese converts UndrgroundFctry into different units Japanese win, taking India from British with 4 armour, 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 artillery and 2 infantry Casualties for British: 1 artillery, 5 infantry and 2 uk_armours Battle in Sikang Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 guard_infantry Japanese roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 guard_infantry in Sikang, round 2 : 0/1 hits, 0.50 expected hits 1 guard_infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 guard_infantry Battle in Tsinghai Japanese attack with 1 Japan_Engineer, 2 armour, 1 bomber, 1 fighter and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 Japan_Engineer, 2 armour, 1 bomber, 1 fighter and 1 infantry in Tsinghai, round 2 : 4/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 Japan_Engineer, 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 Japan_EngineerAttack, 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 guard_infantrys Japanese roll dice for 1 Japan_EngineerAttack, 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 5/7 hits, 3.00 expected hits Chinese roll dice for 2 guard_infantrys in Kansu, round 2 : 0/2 hits, 1.00 expected hits 2 guard_infantrys owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 1 Japan_EngineerAttack, 3 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 guard_infantrys Battle in 33 Sea Zone Japanese attack with 1 JPN_Pacific_DD, 6 fighters and 1 infantry Americans defend with 1 submarine Japanese roll dice for 1 JPN_Pacific_DD and 6 fighters in 33 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 33 Sea Zone Japanese win with 1 JPN_Pacific_DD and 6 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Siberia Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kweichow 6 fighters and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser moved from 36 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 aaGun and 2 armour moved from Yunnan to French Indo China 4 infantry moved from Yunnan to French Indo China 2 aaGuns, 1 armour and 3 infantry moved from Yunnan to Kweichow 1 tactical_bomber moved from India to Yunnan 2 tactical_bombers moved from India to 39 Sea Zone 1 infantry moved from Yunnan to Shan State 1 bomber moved from Sikang to Anhwe 1 bomber moved from Tsinghai to Anhwe 1 fighter moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from Kansu to Kweichow 1 armour and 2 mech_infantrys moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 J_Rail and 1 infantry moved from Kiangsu to Siberia 1 armour moved from Siberia to Buryatia 1 artillery and 1 elite moved from Amur to Buryatia 1 J_Rail moved from Kiangsu to Korea 1 J_Rail and 1 armour moved from Korea to Kweichow 1 Escort_Convoy moved from 5 Sea Zone to 16 Sea Zone 2 air_transports and 2 infantry moved from Japan to French Indo China 1 air_transport and 1 infantry moved from Japan to Philippines 1 armour moved from Japan to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 Escort_Convoy, 1 armour, 1 elite and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 elite moved from 36 Sea Zone to French Indo China 1 infantry moved from Japan to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour moved from 6 Sea Zone to Korea 1 JPN_Pacific_DD moved from 6 Sea Zone to 34 Sea Zone 1 Heavy_BB, 1 Japan_destroyer, 5 NavyFighters, 2 carriers, 1 infantry, 1 pacific_BB, 1 pacific_carrier, 1 pacific_cruiser, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone 3 armour placed in Kiangsu 3 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in Kweichow 1 air_transport, 1 elite and 3 infantry placed in Japan 1 Fortification placed in Caroline Islands Turn Complete - Japanese Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 Japanese collect 70 PUs (4 lost to blockades); end with 70 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.17 Japanese regular : 5.17 British regular : 0.00 -
Can I change my mind and leave my Sub in 39 instead of moving it to 80 ?
No biggie either way

Edit
Also forgot to move my LCV to AmurUggh so LCV to Amur and then the Arty to Buryatia
Edit 2

lol
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@beelee Yeah sure, please edit the stuff you want!
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I've been checkin on you
and you were just on, so ... Uncle Sam is up 
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@beelee Ah thanks for the reminder. I didn't know it has been 5 days lol. I'm starting to get pretty busy the upcoming weeks so feel free to send me reminders so that I don't forget

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What do you think? I know only the basics, but this looks interesting. Communicate in the chat please.
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You still up brother. Don't leave us hangin

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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 Repair_BBs, 2 Repair_Carriers, 1 artillery, 3 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States 2 Repair_BBs and 2 Repair_Carriers placed in 97 Sea Zone Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 3 units repaired. Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Spain: 1 armour, 1 artillery and 1 fighter EDIT: Turning off Edit Mode Trigger Americans RemoveRepair Carrier: has removed 2 Repair_Carriers owned by Americans in 97 Sea Zone Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 97 Sea Zone 5 infantry, 4 mech_infantrys and 1 usa_armour moved from Gibraltar to Spain 1 marine moved from Greece to 97 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 8 artilleries, 1 elite and 5 marines moved from Greece to 97 Sea Zone 6 artilleries, 1 elite, 5 marines and 6 transports moved from 97 Sea Zone to 93 Sea Zone 2 marines moved from 93 Sea Zone to Southern France 6 artilleries, 1 elite and 3 marines moved from 93 Sea Zone to Spain 1 marine moved from 97 Sea Zone to Yugoslavia 4 usa_fighters moved from 97 Sea Zone to Yugoslavia 6 bombers moved from Syria to Yugoslavia 2 artilleries and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 artilleries moved from 93 Sea Zone to Spain 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone 1 Heavy_Transport, 2 artilleries and 1 marine moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 Heavy_Transport, 2 artilleries, 1 infantry and 1 marine moved from 1 Sea Zone to 3 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East 1 Escort moved from 10 Sea Zone to 3 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from 42 Sea Zone to Java 1 battleship, 2 cruisers and 1 pacific_cruiser moved from 46 Sea Zone to 42 Sea Zone 2 carriers, 4 destroyers and 1 pacific_carrier moved from 46 Sea Zone to 42 Sea Zone 2 NavyFighters moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 5 usa_fighters and 1 usa_tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 Heavy_BB, 4 carriers, 1 cruiser and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 destroyers moved from 97 Sea Zone to 93 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Hi, scramble?
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - Americans Trigger DDayTokenEXP: buyDDayEurope added to productionAmericans Americans buy 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 Repair_BBs, 2 Repair_Carriers, 1 artillery, 3 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States 2 Repair_BBs and 2 Repair_Carriers placed in 97 Sea Zone Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 3 units repaired. Turning on Edit Mode EDIT: Removing units owned by Neutral_True from Spain: 1 armour, 1 artillery and 1 fighter EDIT: Turning off Edit Mode Trigger Americans RemoveRepair Carrier: has removed 2 Repair_Carriers owned by Americans in 97 Sea Zone Trigger Americans RemoveRepair BB: has removed 2 Repair_BBs owned by Americans in 97 Sea Zone 5 infantry, 4 mech_infantrys and 1 usa_armour moved from Gibraltar to Spain 1 marine moved from Greece to 97 Sea Zone 1 marine moved from Greece to 97 Sea Zone 1 marine moved from 97 Sea Zone to Southern Italy 1 artillery moved from Greece to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 8 artilleries, 1 elite and 5 marines moved from Greece to 97 Sea Zone 6 artilleries, 1 elite, 5 marines and 6 transports moved from 97 Sea Zone to 93 Sea Zone 2 marines moved from 93 Sea Zone to Southern France 6 artilleries, 1 elite and 3 marines moved from 93 Sea Zone to Spain 1 marine moved from 97 Sea Zone to Yugoslavia 4 usa_fighters moved from 97 Sea Zone to Yugoslavia 6 bombers moved from Syria to Yugoslavia 2 artilleries and 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 artilleries moved from 93 Sea Zone to Spain 1 transport moved from 97 Sea Zone to 93 Sea Zone 1 transport moved from 97 Sea Zone to 93 Sea Zone 2 artilleries and 1 marine moved from Western United States to 10 Sea Zone 1 Heavy_Transport, 2 artilleries and 1 marine moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Alaska to 1 Sea Zone 1 Heavy_Transport, 2 artilleries, 1 infantry and 1 marine moved from 1 Sea Zone to 3 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 3 Sea Zone to Soviet Far East 1 Escort moved from 10 Sea Zone to 3 Sea Zone 1 USA_Hvy_Bomber moved from Eastern United States to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from 42 Sea Zone to Java 1 battleship, 2 cruisers and 1 pacific_cruiser moved from 46 Sea Zone to 42 Sea Zone 2 carriers, 4 destroyers and 1 pacific_carrier moved from 46 Sea Zone to 42 Sea Zone 2 NavyFighters moved from 46 Sea Zone to 42 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 5 usa_fighters and 1 usa_tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 Heavy_BB, 4 carriers, 1 cruiser and 1 submarine moved from 97 Sea Zone to 93 Sea Zone 2 destroyers moved from 97 Sea Zone to 93 Sea Zone Combat - Americans Battle in Southern France Battle in Southern Italy Battle in Java Americans attack with 1 artillery and 5 infantry Japanese defend with 1 Fortification and 1 infantry Americans roll dice for 1 battleship, 2 cruisers and 1 pacific_cruiser in Java, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 artillery and 5 infantry in Java, round 2 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Java, round 2 : 0/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Java Americans win, taking Southern France from Germans, taking Southern Italy from Germans, taking Java from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Fortification and 1 infantry Battle in Yugoslavia Americans attack with 1 artillery, 6 bombers, 1 marine and 4 usa_fighters Germans defend with 1 armour and 5 infantry Americans roll dice for 1 artillery, 6 bombers, 1 marine and 4 usa_fighters in Yugoslavia, round 2 : 10/12 hits, 6,83 expected hits Germans roll dice for 1 armour and 5 infantry in Yugoslavia, round 2 : 2/6 hits, 2,17 expected hits 1 artillery owned by the Americans and 1 marine owned by the Americans lost in Yugoslavia 5 infantry owned by the Germans and 1 armour owned by the Germans lost in Yugoslavia Americans win with 6 bombers and 4 usa_fighters remaining. Battle score for attacker is 12 Casualties for Americans: 1 artillery and 1 marine Casualties for Germans: 1 armour and 5 infantry Battle in Soviet Far East Americans attack with 2 artilleries, 1 infantry and 1 marine Japanese defend with 1 infantry Americans roll dice for 2 artilleries, 1 infantry and 1 marine in Soviet Far East, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 1 USA_Hvy_Bomber and 1 destroyer Japanese defend with 1 Escort Americans roll dice for 1 USA_Hvy_Bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 Escort in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 16 Sea Zone Americans win with 1 USA_Hvy_Bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 33 Sea Zone Americans attack with 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber Japanese defend with 1 JPN_Pacific_DD Americans roll dice for 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber in 33 Sea Zone, round 2 : 7/7 hits, 3,50 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 33 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 JPN_Pacific_DD owned by the Japanese lost in 33 Sea Zone Americans win with 1 destroyer, 5 usa_fighters and 1 usa_tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 JPN_Pacific_DD Battle in Spain Americans attack with 8 artilleries, 1 elite, 5 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour Neutral_True defend with 6 infantry Americans roll dice for 1 Heavy_BB and 1 cruiser in Spain, round 2 : 3/3 hits, 2,17 expected hits Americans roll dice for 8 artilleries, 1 elite, 5 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour in Spain, round 2 : 10/23 hits, 7,50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 8 artilleries, 1 elite, 3 infantry, 3 marines, 4 mech_infantrys and 1 usa_armour remaining. Battle score for attacker is 12 Casualties for Americans: 2 infantry Casualties for Neutral_True: 6 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Americans Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 4 usa_fighters moved from Yugoslavia to 93 Sea Zone 4 usa_fighters moved from Syria to 93 Sea Zone 3 usa_fighters and 1 usa_tactical_bomber moved from 33 Sea Zone to 42 Sea Zone 2 usa_fighters moved from 33 Sea Zone to 46 Sea Zone 1 USA_Hvy_Bomber moved from 16 Sea Zone to Midway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone 6 bombers moved from Yugoslavia to Malta 2 NavyFighters, 1 artillery, 1 carrier, 1 infantry, 1 pacific_BB and 1 pacific_transport moved from 26 Sea Zone to 31 Sea Zone 1 carrier, 2 pacific_destroyers, 2 submarines and 2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island Place Units - Americans 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 3 destroyers and 1 submarine placed in 10 Sea Zone Americans undo move 1. 1 Escort, 1 Heavy_BB, 1 Heavy_Transport, 2 destroyers and 1 submarine placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 83 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 3 uk_armours and 3 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium EDIT: 2 UK_LCVs, 1 artillery, 1 elite and 2 infantry moved from United Kingdom to Holland Belgium 4 uk_fighters moved from United Kingdom to Holland Belgium 1 bomber moved from Syria to 91 Sea Zone 2 uk_fighters moved from Gibraltar to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Burma to Yunnan 35 infantry and 2 uk_armours moved from Burma to India 1 uk_armour moved from Egypt to Tobruk British take Tobruk from Germans Combat - British Battle in Holland Belgium British attack with 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras Germans defend with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys British roll dice for 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 4/11 hits, 3,67 expected hits Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Holland Belgium, round 2 : 0/8 hits, 2,83 expected hits 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Holland Belgium British roll dice for 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 3 : 1/11 hits, 3,67 expected hits Germans roll dice for 1 armour and 3 artilleries in Holland Belgium, round 3 : 2/4 hits, 1,50 expected hits 2 UK_LCVs owned by the British lost in Holland Belgium 1 artillery owned by the Germans lost in Holland Belgium British roll dice for 1 artillery, 1 elite, 2 infantry, 4 uk_fighters and 2 uk_paras in Holland Belgium, round 4 : 4/11 hits, 3,67 expected hits Germans roll dice for 1 armour and 2 artilleries in Holland Belgium, round 4 : 2/3 hits, 1,17 expected hits 2 infantry owned by the British lost in Holland Belgium 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 1 elite, 4 uk_fighters and 2 uk_paras remaining. Battle score for attacker is 19 Casualties for Germans: 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys Casualties for British: 2 UK_LCVs and 2 infantry Battle in 91 Sea Zone British attack with 1 bomber, 1 destroyer and 2 uk_fighters Germans defend with 2 GermanUBoats British roll dice for 1 bomber, 1 destroyer and 2 uk_fighters in 91 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Germans roll dice for 2 GermanUBoats in 91 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone 1 GermanUBoat owned by the Germans lost in 91 Sea Zone Germans and British reach a stalemate . Battle score for attacker is -3 Casualties for British: 1 destroyer Casualties for Germans: 1 GermanUBoat Battle in Yunnan British attack with 1 artillery and 2 infantry Japanese defend with 1 tactical_bomber British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Yunnan 1 tactical_bomber owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in India British attack with 35 infantry and 2 uk_armours Japanese defend with 1 UndergroundMinr, 1 airfield, 4 armour, 1 artillery and 1 harbour British roll dice for 35 infantry and 2 uk_armours in India, round 2 : 5/37 hits, 6,83 expected hits Japanese roll dice for 4 armour and 1 artillery in India, round 2 : 2/5 hits, 2,33 expected hits 2 infantry owned by the British lost in India 1 artillery owned by the Japanese and 4 armour owned by the Japanese lost in India British win, taking India from Japanese with 33 infantry and 2 uk_armours remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Japanese: 4 armour and 1 artillery Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Caucasus 2 aaGuns moved from Burma to India 1 artillery moved from Egypt to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 2 uk_armours moved from Syria to Persia 1 bomber and 2 uk_fighters moved from 91 Sea Zone to Spain 2 uk_fighters moved from Holland Belgium to Spain 2 uk_fighters moved from Holland Belgium to Spain 2 Rails moved from Union of South Africa to Syria 1 Rail and 1 uk_armour moved from Syria to Caucasus 1 Rail moved from Syria to Iraq 1 Rail and 1 infantry moved from Iraq to Caucasus 1 mech_infantry and 2 uk_armours moved from Timguska to Kazakhstan Place Units - British Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 2 UK_LCVs, 1 artillery, 1 elite, 2 infantry and 3 uk_paras placed in United Kingdom 3 uk_armours placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,1,2,1,3,3 British collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
Americans regular : 7,33 Japanese regular : -1,33 Germans regular : -1,00 Neutral_True regular : 0,00 British regular : -3,67 -
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@beelee oH dIDn't see that!
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to 45 Sea Zone 2 fighters moved from 60 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 60 Sea Zone to 42 Sea Zone 1 Escort_Convoy moved from 60 Sea Zone to 42 Sea Zone 1 carrier and 2 usa_fighters moved from 46 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from South Australia to Western Australia 2 infantry moved from Queensland to Northern Territory 1 fighter moved from New South Wales to Northern Territory 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from 45 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in Sumatra Battle in Western Australia ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 elite ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 elite in Western Australia, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 elite in Western Australia, round 3 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in Western Australia ANZAC win, taking Sumatra from Japanese, taking Western Australia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Northern Territory ANZAC attack with 1 fighter and 2 infantry Japanese defend with 1 elite ANZAC roll dice for 1 fighter and 2 infantry in Northern Territory, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 elite in Northern Territory, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Northern Territory 1 elite owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 elite Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 45 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is -18 Casualties for ANZAC: 2 fighters Battle in 34 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 JPN_Pacific_DD ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 JPN_Pacific_DD in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 34 Sea Zone 1 JPN_Pacific_DD owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 JPN_Pacific_DD Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone 1 fighter moved from 34 Sea Zone to 42 Sea Zone 1 fighter moved from Northern Territory to 42 Sea Zone 1 artillery moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC Trigger ANZAC RemoveANZACConvoySZ42: has removed 1 Escort_Convoy owned by ANZAC in 42 Sea Zone Trigger ANZAC RemoveANZACConvoySZ42: ANZAC has 1 Escort placed in 42 Sea Zone ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.17 ANZAC regular : -1.50 -
Wow that Cruiser Captain in 45 is getting a bottle of saki from Yamamoto himself

What a fun and challenging game this is. Your presence has added yet more variations to this great mod

@Panzerstahl-Helm-0 @VictoryFirst and I have played each other multiple times and know each other's tendencies. The Multi aspect really enhances it as well

Once again, thanks for playing

Edit
@Panzerstahl-Helm-0 don't forget to edit those 2 bucks from italia to the reich -
@beelee glad to do it! Lots of fun!
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