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    EXP crockett Victory Panzer beelee

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    • B
      beelee @crockett36 last edited by beelee

      @crockett36

      Nice turn. Two minor issues. When attacking with a Engnr in a Combat only role, you need to switch to "...EngineerAttack" or it won't have a attack value. Engineer can only attack by itself or blitz with a Tank. It can be used for fodder when transporting another unit into combat.

      No biggie as it didn't affect the battle. 🙂

      The other is the Partisan will always conquer, so have to edit back to enemy control and correct the PU level. I will do this on JPN.

      Edit
      Also I assume you want the Karelia Fctry destroyed ? I will do that as well.
      Actually, Soviet Fctrys can be destroyed at any time during any phase no matter who's turn it is. So I'll leave as is for now.

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      • B
        beelee last edited by beelee

        @crockett36

        Game History

        Round: 14
        
            Purchase Units - Japanese
                Japanese buy 1 Japan_destroyer, 4 TotalWarNavyFtrs, 1 airfield_Hvy, 2 armour, 2 carriers, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
        
            Place Units - Japanese
                Units in Japan being upgraded or consumed: 1 airfield
                1 airfield_Hvy placed in Japan
        
            Combat Move - Japanese
                Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                Trigger Banzai: Japanese has 1 Banzai placed in Japan
                Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                      Japanese take Szechwan from Chinese
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 armour, 1 fighter and 1 mech_infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Jehol to Shensi
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from British
                1 Japan_destroyer and 6 fighters moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
        
            Combat - Japanese
                Battle in French Indo China
                Battle in Shensi
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.33 expected hits
                        Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Shensi
                    Japanese win, taking French Indo China from British, taking Shensi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 armour
                Battle in Sikang
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 3 armour
                        Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.67 expected hits
                        Chinese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                        3 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 3 armour
                Battle in 16 Sea Zone
                    Japanese attack with 1 Japan_destroyer and 9 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 Japan_destroyer and 9 fighters in 16 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 Japan_destroyer and 9 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 destroyer and 1 submarine
        
            Non Combat Move - Japanese
                Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan
                Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Dzavhan
                4 fighters moved from 16 Sea Zone to Japan
                5 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 NavyFighter moved from 35 Sea Zone to 6 Sea Zone
                1 pacific_BB moved from 35 Sea Zone to 6 Sea Zone
                1 Japan_destroyer moved from 46 Sea Zone to 35 Sea Zone
                2 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 fighter moved from Shensi to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
                1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 bomber moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 J_Rail and 1 infantry moved from Kiangsu to Suiyuyan
                EDIT: 2 Japanese_LCVs moved from Korea to Japan
                1 infantry moved from Korea to Amur
                2 artilleries and 1 infantry moved from Korea to Manchuria
                1 J_Rail and 1 infantry moved from Kiangsu to Dzavhan
                1 air_transport and 1 infantry moved from Kiangsu to Kweichow
                1 air_transport and 1 elite moved from Japan to Philippines
                2 air_transports and 2 infantry moved from Japan to Kweichow
                1 air_transport moved from Philippines to Kiangsu
                1 infantry moved from Kiangsi to Kwangsi
        
            Place Units - Japanese
                1 Japan_destroyer, 4 TotalWarNavyFtrs and 2 carriers placed in 6 Sea Zone
                2 armour and 1 infantry placed in Kweichow
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                1 elite and 1 infantry placed in Japan
                Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone
                Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone
        
            Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
                Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
                Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs
                Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs
                Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs
                Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs
                Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 71 PUs
        

        Combat Hit Differential Summary :

        Chinese regular : -0.33
        Americans regular : -0.50
        Japanese regular : -0.67
        

        EXP Game 1 Multi J 14.tsvg

        Reminder if you attack with the Marines they need to be paired with a Arty otherwise you need to switch to "MarineA1"

        The bloodbath continues 🙂

        Edit
        Another reminder. In Naval battles you have to take a hit on a CV before you can on a BB. Then you alternate if needed.

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