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    EXP crockett Victory Panzer beelee

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    • C Offline
      crockett36 @crockett36
      last edited by

      @crockett36 Japan is up! Do your worst! I mean, do really pathetically, incompetently, late at night when you should be in bed!

      B 2 Replies Last reply Reply Quote 0
      • B Online
        beelee @crockett36
        last edited by

        @crockett36

        heh heh I'm slowly cycling back to a regular sleep pattern. Being basically retired messes all sorts of ones schedule up 🙂

        Although I might have to join the workforce again before too long.

        If I don't expire first 🙂

        1 Reply Last reply Reply Quote 1
        • B Online
          beelee @crockett36
          last edited by beelee

          @crockett36

          Game History

          Round: 13
          
              Purchase Units - Japanese
                  Japanese buy 1 Escort, 1 Japan_destroyer, 4 TotalWarFighters, 4 armour, 1 carrier, 1 elite, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Combat Move - Japanese
                  Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan
                  Trigger Banzai: Japanese has 1 Banzai placed in Japan
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  1 elite moved from Japan to 6 Sea Zone
                  1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 31 Sea Zone
                  1 elite moved from 31 Sea Zone to Wake Island
                  1 Japan_destroyer and 1 NavyFighter moved from 6 Sea Zone to 16 Sea Zone
                  1 fighter moved from Japan to 16 Sea Zone
                  2 fighters moved from Caroline Islands to 16 Sea Zone
                  1 Japan_destroyer moved from 33 Sea Zone to 46 Sea Zone
                  1 NavyFighter moved from 45 Sea Zone to 46 Sea Zone
                  1 NavyFighter moved from 45 Sea Zone to 42 Sea Zone
                  2 NavyFighters moved from 44 Sea Zone to 42 Sea Zone
                  1 Escort moved from 35 Sea Zone to 42 Sea Zone
                  2 infantry moved from Celebes to 44 Sea Zone
                  2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                  1 infantry moved from Philippines to 35 Sea Zone
                  1 Japan_destroyer and 1 infantry moved from 35 Sea Zone to 37 Sea Zone
                        Japanese take 37 Sea Zone from ANZAC
                  3 infantry moved from 37 Sea Zone to Malaya
                  1 Banzai moved from Japan to Malaya
                  1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
                  3 fighters and 1 infantry moved from Kwangsi to Yunnan
                  4 armour, 4 artilleries, 1 bomber, 3 fighters, 15 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Kweichow to Yunnan
          
              Combat - Japanese
                  Battle in Wake Island
                  Battle in 46 Sea Zone
                      Japanese attack with 1 Japan_destroyer and 1 NavyFighter
                      ANZAC defend with 1 submarine
                          Japanese roll dice for 1 Japan_destroyer and 1 NavyFighter in 46 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                          ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the ANZAC lost in 46 Sea Zone
                      Japanese win, taking Wake Island from Americans with 1 Japan_destroyer and 1 NavyFighter remaining. Battle score for attacker is 6
                      Casualties for ANZAC: 1 submarine
                  Battle in 42 Sea Zone
                      Japanese attack with 1 Escort and 3 NavyFighters
                      Americans defend with 1 pacific_cruiser
                          Japanese roll dice for 1 Escort and 3 NavyFighters in 42 Sea Zone, round 2 : 4/4 hits, 1.67 expected hits
                          Americans roll dice for 1 pacific_cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          1 pacific_cruiser owned by the Americans lost in 42 Sea Zone
                      Japanese win, taking 42 Sea Zone from Americans with 1 Escort and 3 NavyFighters remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 pacific_cruiser
                  Battle in Malaya
                      Japanese attack with 1 Banzai and 3 infantry
                      British defend with 1 uk_armour
                          Japanese roll dice for 1 Banzai and 3 infantry in Malaya, round 2 : 0/3 hits, 1.00 expected hits
                          British roll dice for 1 uk_armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits
                          Japanese roll dice for 1 Banzai and 3 infantry in Malaya, round 3 : 1/3 hits, 1.00 expected hits
                          British roll dice for 1 uk_armour in Malaya, round 3 : 0/1 hits, 0.50 expected hits
                          1 uk_armour owned by the British lost in Malaya
                      Japanese win, taking Malaya from British with 1 Banzai and 3 infantry remaining. Battle score for attacker is 5
                      Casualties for British: 1 uk_armour
                  Battle in Yunnan
                      Japanese attack with 4 armour, 4 artilleries, 1 bomber, 7 fighters, 16 infantry, 2 mech_infantrys and 4 tactical_bombers
                      British defend with 2 aaGuns and 36 infantry
                          British roll AA dice in Yunnan : 0/6 hits, 1.00 expected hits
                          Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 7 fighters, 16 infantry, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 17/38 hits, 13.83 expected hits
                          Chinese roll dice for 2 aaGuns and 36 infantry in Yunnan, round 2 : 9/36 hits, 12.00 expected hits
                          9 infantry owned by the Japanese lost in Yunnan
                          2 aaGuns owned by the British and 15 infantry owned by the British lost in Yunnan
                          Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 7 fighters, 7 infantry, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 3 : 10/29 hits, 12.33 expected hits
                          Chinese roll dice for 21 infantry in Yunnan, round 3 : 5/21 hits, 7.00 expected hits
                          5 infantry owned by the Japanese lost in Yunnan
                          10 infantry owned by the British lost in Yunnan
                          Japanese roll dice for 4 armour, 4 artilleries, 1 bomber, 7 fighters, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 4 : 12/24 hits, 11.50 expected hits
                          Chinese roll dice for 11 infantry in Yunnan, round 4 : 6/11 hits, 3.67 expected hits
                          2 infantry owned by the Japanese and 4 artilleries owned by the Japanese lost in Yunnan
                          11 infantry owned by the British lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 4 armour, 1 bomber, 7 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 54
                      Casualties for Japanese: 4 artilleries and 16 infantry
                      Casualties for British: 2 aaGuns and 36 infantry
                  Battle in 16 Sea Zone
                      Japanese attack with 1 Japan_destroyer, 1 NavyFighter and 3 fighters
                      Americans defend with 1 pacific_destroyer and 1 submarine
                          Japanese roll dice for 1 Japan_destroyer, 1 NavyFighter and 3 fighters in 16 Sea Zone, round 2 : 0/5 hits, 2.33 expected hits
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          Americans roll dice for 1 pacific_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 NavyFighter owned by the Japanese lost in 16 Sea Zone
                          Japanese roll dice for 1 Japan_destroyer and 3 fighters in 16 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                          Americans roll dice for 1 pacific_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          1 submarine owned by the Americans and 1 pacific_destroyer owned by the Americans lost in 16 Sea Zone
                      Japanese win with 1 Japan_destroyer and 3 fighters remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 NavyFighter
                      Casualties for Americans: 1 pacific_destroyer and 1 submarine
          
              Non Combat Move - Japanese
                  Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan
                  Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Malaya
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Shensi
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                  3 fighters moved from 16 Sea Zone to 6 Sea Zone
                  2 fighters moved from Hawaiian Islands to 6 Sea Zone
                  2 air_transports moved from Hawaiian Islands to Japan
                  1 air_transport and 1 infantry moved from Japan to Philippines
                  1 infantry moved from Dutch New Guinea to 45 Sea Zone
                  1 Heavy_BB, 1 carrier, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                  1 NavyFighter moved from 46 Sea Zone to 35 Sea Zone
                  3 NavyFighters moved from 42 Sea Zone to 35 Sea Zone
                  1 pacific_BB and 1 pacific_carrier moved from 44 Sea Zone to 35 Sea Zone
                  1 infantry moved from 35 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                  2 battleships and 1 carrier moved from 35 Sea Zone to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Yunnan to Jehol
                  1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                  1 bomber, 5 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
                  1 J_Rail and 1 infantry moved from Kiangsu to Kwangsi
                  1 J_Rail and 1 infantry moved from Kiangsu to Shensi
                  1 infantry moved from Kiangsu to Kiangsi
                  1 air_transport moved from Kweichow to Kiangsu
                  1 air_transport moved from Kweichow to Japan
          
              Place Units - Japanese
                  1 Escort, 1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
                  1 TotalWarFighter placed in 6 Sea Zone
                  3 TotalWarFighters, 1 elite and 2 infantry placed in Japan
                  3 infantry placed in Kiangsu
                  2 armour and 1 mech_infantry placed in Shantung
                  2 armour and 1 mech_infantry placed in Kweichow
          
              Turn Complete - Japanese
                  Japanese collect 62 PUs; end with 62 PUs
                  Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 64 PUs
                  Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 66 PUs
                  Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 67 PUs
                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                  Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 71 PUs
                  Trigger Japanese Controls HawaiianIslands Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 82 PUs
                  Trigger Japanese Controls WakeIsland Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 84 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
          

          Combat Hit Differential Summary :

          Chinese regular : -2.67
          Americans regular : -0.50
          Japanese regular : 1.67
          British AA : -1.00
          ANZAC regular : -0.17
          British regular : -1.00
          

          Little bit of tough duty in Yunnan for the blokes but they had a nice hit at the end.

          Uncle Sam up

          Edit
          oops forgot to move the dudes to Korea. Almost a clean turn 🙂

          EXP Multi Game 1 J 13edit.tsvg

          Edit 2
          oh yea once you leave a Fortification it dies. They have to be continously manned. So the Aleutians are done.

          Edit 3
          uggh forgot to move a escort to PHI too. I went ahead and removed the Bunkers. If you wanted to leave your guys there instead you can put them back if you want.

          EXP Multi Game 1 J 13edit 2.tsvg

          C 1 Reply Last reply Reply Quote 0
          • C Offline
            crockett36 @beelee
            last edited by

            @beelee Well, you can have the best strategy in the world and if you roll like I did you Yunnan, you can't win.

            C 1 Reply Last reply Reply Quote 0
            • C Offline
              crockett36 @crockett36
              last edited by

              @crockett36 Going to be a few days probably. Big turn.

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @crockett36
                last edited by

                @crockett36

                No worries Brother. Take your time.

                You got a lot going on 🙂 It's all for fun and learning a new mod to boot 🙂

                1 Reply Last reply Reply Quote 0
                • C Offline
                  crockett36
                  last edited by

                  TripleA Manual Gamesave Post: Americans round 13

                  TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 13
                  
                      Purchase Units - Americans
                          Americans buy 10 ArmoredInfantrys, 4 TotalWarNavyFtrs, 1 carrier, 4 infantry, 8 marines, 2 mine_unarmeds and 1 submarine; Remaining resources: 0 PUs; 
                  
                      Place Units - Americans
                          Units in Western United States being upgraded or consumed: 6 infantry
                          6 marines placed in Western United States
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                          COMMENT: I must take fighter in 26 as first casualty!
                          2 artilleries moved from Western United States to 10 Sea Zone
                          2 marines moved from Western United States to 10 Sea Zone
                          1 Heavy_Transport, 2 artilleries and 2 marines moved from 10 Sea Zone to 26 Sea Zone
                          2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                          2 marines moved from 26 Sea Zone to Hawaiian Islands
                          1 Heavy_Transport and 3 infantry moved from 14 Sea Zone to 25 Sea Zone
                          1 infantry moved from Midway to 25 Sea Zone
                          1 Heavy_Transport and 4 infantry moved from 25 Sea Zone to 26 Sea Zone
                          4 infantry moved from 26 Sea Zone to Hawaiian Islands
                          1 submarine moved from 24 Sea Zone to 31 Sea Zone
                          1 usa_fighter moved from Midway to Hawaiian Islands
                          1 usa_fighter moved from Midway to 31 Sea Zone
                          1 Escort_Convoy moved from 10 Sea Zone to 31 Sea Zone
                          2 submarines moved from 7 Sea Zone to 16 Sea Zone
                          2 NavyFighters moved from 5 Sea Zone to Amur
                          2 artilleries and 3 infantry moved from Siberia to Sakha
                          1 Heavy_BB moved from 14 Sea Zone to 7 Sea Zone
                          1 carrier moved from 5 Sea Zone to 7 Sea Zone
                          2 infantry moved from Midway to 25 Sea Zone
                          2 infantry and 1 pacific_transport moved from 25 Sea Zone to 31 Sea Zone
                          2 infantry moved from 31 Sea Zone to Wake Island
                          1 artillery moved from Western United States to 10 Sea Zone
                          1 marine moved from Western United States to 10 Sea Zone
                          1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                          1 artillery moved from 31 Sea Zone to Wake Island
                          1 marine moved from 31 Sea Zone to Wake Island
                          2 carriers, 1 cruiser and 4 usa_fighters moved from 10 Sea Zone to 7 Sea Zone
                          1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                          1 pacific_destroyer moved from 25 Sea Zone to 7 Sea Zone
                          2 Heavy_Transports moved from 95 Sea Zone to 92 Sea Zone
                          1 marine moved from Portugal to 91 Sea Zone
                          1 infantry moved from Portugal to 91 Sea Zone
                          1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                          1 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
                          1 marine moved from Southern Italy to Northern Italy
                          2 usa_armours moved from Portugal to Normandy Bordeaux
                          1 infantry moved from Portugal to 91 Sea Zone
                          1 infantry moved from Portugal to 91 Sea Zone
                          2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                          2 infantry moved from 112 Sea Zone to Norway
                          2 Escorts moved from 110 Sea Zone to 112 Sea Zone
                          1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                          1 submarine moved from 105 Sea Zone to 110 Sea Zone
                          1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                          1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                          1 destroyer moved from 96 Sea Zone to 93 Sea Zone
                          2 Heavy_Transports moved from 92 Sea Zone to 91 Sea Zone
                          5 bombers moved from United Kingdom to Northern Italy
                          1 Heavy_BB, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                          1 usa_fighter moved from 110 Sea Zone to 112 Sea Zone
                          4 usa_fighters moved from 110 Sea Zone to Normandy Bordeaux
                          1 usa_fighter moved from 110 Sea Zone to Normandy Bordeaux
                          2 usa_fighters moved from 110 Sea Zone to 112 Sea Zone
                          1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                          1 elite moved from Spain to 91 Sea Zone
                          1 infantry moved from Portugal to 91 Sea Zone
                          1 elite, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                          1 elite and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                          1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                          5 usa_fighters moved from Western Australia to 42 Sea Zone
                          1 transport moved from 91 Sea Zone to 92 Sea Zone
                          4 marines moved from Western United States to 10 Sea Zone
                          1 usa_armour moved from Western United States to Central United States
                          4 marines and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                          5 usa_fighters moved from 42 Sea Zone to Java
                          1 NavyFighter moved from 38 Sea Zone to 37 Sea Zone
                          1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                          1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 38 Sea Zone to 42 Sea Zone
                  

                  Combat Hit Differential Summary :

                  Savegame

                  C 1 Reply Last reply Reply Quote 0
                  • C Offline
                    crockett36 @crockett36
                    last edited by

                    @crockett36 Beelee, just confirming there's no rules that I am not exploiting? For instance, form an army group here, a convoy there?

                    So this is asking my advisor about the rules?

                    B 2 Replies Last reply Reply Quote 1
                    • B Online
                      beelee @crockett36
                      last edited by

                      @crockett36

                      I'll take a look in a bit

                      1 Reply Last reply Reply Quote 0
                      • B Online
                        beelee @crockett36
                        last edited by beelee

                        @crockett36

                        Looks pretty good. Only one thing. The Marines need to be paired with a Arty to get their bonus attack. So when attacking without a Arty you have to switch to "marineA1" marineA1.png so it will only attack at 1.

                        This is only for attack as they both defend correctly at 2.

                        Screenshot from 2025-06-12 23-48-55.png

                        So you may want to adjust your build. As a general rule for myself, I tend to pair them with Arty as I buy them.

                        Everything else looks good. I'll go over it again.

                        Edit
                        One other thing. The Naval Ftrs have to place directly on to CVs. I think this version may not be updated for it and you can place only on the land Fctry. That is incorrect.

                        Screenshot from 2025-06-13 02-35-27.png

                        So you will need to leave a CV behind to go along with the new construction for them to place.

                        I have updated to where you can place on CVs but I don't think I can I force it to not place on land with triplea without a massive hack.
                        So it will have to be a Player Enforce.

                        At any rate, it's on the list for next update and I will hilight in the Notes as well.

                        Edit 2
                        I just tested and it has been updated to only place on the CVs and not land. You will have to PE the correct number of CVs present in order to place them though.

                        I will add that to Notes on next update.

                        Edit 3
                        On a side note. If you ever find yourself in a situation where you didn't change the Marines to A1, you can just fight the battle in edit without having to undo your CM.

                        Just select tthe correct number of casualties. In this example, you can see one Marine hit at 2, so you'd just ignore it.

                        Screenshot from 2025-06-13 03-11-15.png

                        There are other situations where fighting in edit comes in handy as well. Usually LMs or large battles, especially those with AGs. Large Naval battles sometimes are best played in edit as well.

                        Edit 4
                        Another reminder. You don't want to move your CVs into the attack unless needed, as you need to hit them before BBs.

                        Not a biggie, as we're a friendly group here at triplea EXP 🙂 so if it's obvious, the hit can just be taken on the BB anyway.

                        It's still something we forget from time to time 🙂

                        Edit 5
                        so regarding Edit 4, it is good to have a empty CV if your Ftrs can't fly one space to land if hit. The Type XXIs can't be defended unless you conquer there Subpen TTy.

                        So, good idea to have a empty CV, then you can take a CV, BB hit before you have take Escorts.

                        This is what Victory should have been telling you as it's your first game 🙂

                        C 1 Reply Last reply Reply Quote 0
                        • C Offline
                          crockett36 @beelee
                          last edited by

                          @beelee But I can just take the escorts and destroyers, right?
                          I'm going to get rid of the marines as worthless, going to drop the 2 lms and change two mechs for infantry so I can buy another carrier. I'd like to do this in edit so i don't have to redo the whole very complicated turn.

                          If that is acceptable, then I ask my enemy, would you like to scramble? in 112?

                          B 1 Reply Last reply Reply Quote 1
                          • B Online
                            beelee @crockett36
                            last edited by beelee

                            @crockett36

                            heh heh yea that cool Brother

                            I'm gonna speak for @Panzerstahl-Helm-0 and say no scramble

                            Edit
                            Yea I don't think Marines are worthless but Armored Inf and Arty a better mix but you only allowed a limited number of them.

                            So when they're not available, Marines still have a use imo

                            C 1 Reply Last reply Reply Quote 2
                            • C Offline
                              crockett36
                              last edited by

                              TripleA Turn Summary: Americans round 13

                              TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                              Game History

                              Round: 13
                              
                                  Purchase Units - Americans
                                      Americans buy 10 ArmoredInfantrys, 4 TotalWarNavyFtrs, 1 carrier, 4 infantry, 8 marines, 2 mine_unarmeds and 1 submarine; Remaining resources: 0 PUs; 
                              
                                  Place Units - Americans
                                      Units in Western United States being upgraded or consumed: 6 infantry
                                      6 marines placed in Western United States
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      COMMENT: I must take fighter in 26 as first casualty!
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      2 artilleries moved from Western United States to 10 Sea Zone
                                      2 marines moved from Western United States to 10 Sea Zone
                                      1 Heavy_Transport, 2 artilleries and 2 marines moved from 10 Sea Zone to 26 Sea Zone
                                      2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                                      2 marines moved from 26 Sea Zone to Hawaiian Islands
                                      1 Heavy_Transport and 3 infantry moved from 14 Sea Zone to 25 Sea Zone
                                      1 infantry moved from Midway to 25 Sea Zone
                                      1 Heavy_Transport and 4 infantry moved from 25 Sea Zone to 26 Sea Zone
                                      4 infantry moved from 26 Sea Zone to Hawaiian Islands
                                      1 submarine moved from 24 Sea Zone to 31 Sea Zone
                                      1 usa_fighter moved from Midway to Hawaiian Islands
                                      1 usa_fighter moved from Midway to 31 Sea Zone
                                      1 Escort_Convoy moved from 10 Sea Zone to 31 Sea Zone
                                      2 submarines moved from 7 Sea Zone to 16 Sea Zone
                                      2 NavyFighters moved from 5 Sea Zone to Amur
                                      2 artilleries and 3 infantry moved from Siberia to Sakha
                                      1 Heavy_BB moved from 14 Sea Zone to 7 Sea Zone
                                      1 carrier moved from 5 Sea Zone to 7 Sea Zone
                                      2 infantry moved from Midway to 25 Sea Zone
                                      2 infantry and 1 pacific_transport moved from 25 Sea Zone to 31 Sea Zone
                                      2 infantry moved from 31 Sea Zone to Wake Island
                                      1 artillery moved from Western United States to 10 Sea Zone
                                      1 marine moved from Western United States to 10 Sea Zone
                                      1 artillery, 1 marine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
                                      1 artillery moved from 31 Sea Zone to Wake Island
                                      1 marine moved from 31 Sea Zone to Wake Island
                                      1 destroyer moved from 24 Sea Zone to 16 Sea Zone
                                      1 pacific_destroyer moved from 25 Sea Zone to 7 Sea Zone
                                      2 Heavy_Transports moved from 95 Sea Zone to 92 Sea Zone
                                      1 marine moved from Portugal to 91 Sea Zone
                                      1 infantry moved from Portugal to 91 Sea Zone
                                      1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                                      1 infantry and 1 marine moved from 95 Sea Zone to Northern Italy
                                      1 marine moved from Southern Italy to Northern Italy
                                      2 usa_armours moved from Portugal to Normandy Bordeaux
                                      1 infantry moved from Portugal to 91 Sea Zone
                                      1 infantry moved from Portugal to 91 Sea Zone
                                      2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                                      2 infantry moved from 112 Sea Zone to Norway
                                      2 Escorts moved from 110 Sea Zone to 112 Sea Zone
                                      1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                                      1 submarine moved from 105 Sea Zone to 110 Sea Zone
                                      1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                                      1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                                      1 destroyer moved from 96 Sea Zone to 93 Sea Zone
                                      2 Heavy_Transports moved from 92 Sea Zone to 91 Sea Zone
                                      5 bombers moved from United Kingdom to Northern Italy
                                      1 Heavy_BB, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
                                      1 usa_fighter moved from 110 Sea Zone to 112 Sea Zone
                                      4 usa_fighters moved from 110 Sea Zone to Normandy Bordeaux
                                      1 usa_fighter moved from 110 Sea Zone to Normandy Bordeaux
                                      2 usa_fighters moved from 110 Sea Zone to 112 Sea Zone
                                      1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                                      1 elite moved from Spain to 91 Sea Zone
                                      1 infantry moved from Portugal to 91 Sea Zone
                                      1 elite, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                                      1 elite and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                                      1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                                      5 usa_fighters moved from Western Australia to 42 Sea Zone
                                      1 transport moved from 91 Sea Zone to 92 Sea Zone
                                      4 marines moved from Western United States to 10 Sea Zone
                                      1 usa_armour moved from Western United States to Central United States
                                      4 marines and 2 transports moved from 10 Sea Zone to 7 Sea Zone
                                      5 usa_fighters moved from 42 Sea Zone to Java
                                      1 NavyFighter moved from 38 Sea Zone to 37 Sea Zone
                                      1 cruiser moved from 38 Sea Zone to 37 Sea Zone
                                      1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 38 Sea Zone to 42 Sea Zone
                                      1 carrier moved from 10 Sea Zone to 7 Sea Zone
                                      4 usa_fighters moved from 10 Sea Zone to 7 Sea Zone
                                      1 cruiser moved from 10 Sea Zone to 7 Sea Zone
                              
                                  Combat - Americans
                                      Battle in Northern Italy
                                          Americans attack with 5 bombers, 1 infantry and 2 marines
                                          Germans defend with 1 factory_minor and 5 infantry
                                              Americans roll dice for 5 bombers, 1 infantry and 2 marines in Northern Italy, round 2 : 3/8 hits, 4.17 expected hits
                                              Germans roll dice for 5 infantry in Northern Italy, round 2 : 3/5 hits, 1.67 expected hits
                                              1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 marine owned by the Americans lost in Northern Italy
                                              3 infantry owned by the Germans lost in Northern Italy
                                              Americans roll dice for 4 bombers and 1 marine in Northern Italy, round 3 : 2/5 hits, 3.00 expected hits
                                              Germans roll dice for 2 infantry in Northern Italy, round 3 : 0/2 hits, 0.67 expected hits
                                              2 infantry owned by the Germans lost in Northern Italy
                                          Americans win, taking Northern Italy from Germans with 4 bombers and 1 marine remaining. Battle score for attacker is -4
                                          Casualties for Americans: 1 bomber, 1 infantry and 1 marine
                                          Casualties for Germans: 5 infantry
                                      Battle in Java
                                          Americans attack with 5 usa_fighters
                                          Japanese defend with 1 elite and 1 infantry
                                              Americans roll dice for 5 usa_fighters in Java, round 2 : 4/5 hits, 2.50 expected hits
                                              Japanese roll dice for 1 elite and 1 infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
                                              2 usa_fighters owned by the Americans lost in Java
                                              1 infantry owned by the Japanese and 1 elite owned by the Japanese lost in Java
                                          Americans win with 3 usa_fighters remaining. Battle score for attacker is -12
                                          Casualties for Americans: 2 usa_fighters
                                          Casualties for Japanese: 1 elite and 1 infantry
                                      Battle in Normandy Bordeaux
                                          Americans attack with 1 elite, 1 infantry, 2 usa_armours and 5 usa_fighters
                                          Germans defend with 1 SubPen, 1 harbour and 5 infantry
                                              Americans roll dice for 1 elite, 1 infantry, 2 usa_armours and 5 usa_fighters in Normandy Bordeaux, round 2 : 4/10 hits, 4.00 expected hits
                                              Germans roll dice for 5 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits
                                              4 infantry owned by the Germans lost in Normandy Bordeaux
                                              Americans roll dice for 1 elite, 1 infantry, 2 usa_armours and 5 usa_fighters in Normandy Bordeaux, round 3 : 4/10 hits, 4.00 expected hits
                                              Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Germans lost in Normandy Bordeaux
                                          Americans win, taking Normandy Bordeaux from Germans with 1 elite, 1 infantry, 2 usa_armours and 5 usa_fighters remaining. Battle score for attacker is 15
                                          Casualties for Germans: 5 infantry
                                      Battle in 16 Sea Zone
                                          Americans attack with 1 destroyer and 2 submarines
                                          Japanese defend with 1 Japan_destroyer
                                              Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                                              Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              1 submarine owned by the Americans lost in 16 Sea Zone
                                              Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                              1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone
                                          Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 1
                                          Casualties for Americans: 1 submarine
                                          Casualties for Japanese: 1 Japan_destroyer
                                      Battle in 112 Sea Zone
                                          Changer loiter and taunt; Americans attack with 2 Escorts, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine, 1 transport and 3 usa_fighters
                                          Germans defend with 1 Escort; Changer defend
                                              Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Americans roll dice for 2 Escorts, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers, 1 transport and 3 usa_fighters in 112 Sea Zone, round 2 : 4/10 hits, 4.67 expected hits
                                              Germans roll dice for 1 Escort in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Escort owned by the Germans lost in 112 Sea Zone
                                          Americans win with 2 Escorts, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine, 1 transport and 3 usa_fighters remaining. Battle score for attacker is 6
                                          Casualties for Germans: 1 Escort
                                      Battle in 37 Sea Zone
                                          Americans attack with 1 NavyFighter, 1 cruiser and 1 destroyer
                                          Japanese defend with 1 Japan_destroyer and 1 transport
                                              Americans roll dice for 1 NavyFighter, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                                              Japanese roll dice for 1 Japan_destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
                                              1 transport owned by the Japanese lost in 37 Sea Zone
                                              Americans roll dice for 1 NavyFighter, 1 cruiser and 1 destroyer in 37 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                                              Japanese roll dice for 1 Japan_destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                              1 Japan_destroyer owned by the Japanese lost in 37 Sea Zone
                                          Americans win, taking 37 Sea Zone from Japanese with 1 NavyFighter, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                                          Casualties for Japanese: 1 Japan_destroyer and 1 transport
                                      Battle in 31 Sea Zone
                                          Americans attack with 1 Escort_Convoy, 1 pacific_transport, 1 submarine, 1 transport and 1 usa_fighter
                                          Japanese defend with 1 Japan_destroyer
                                              Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              Japanese roll dice for 1 Japan_destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              1 Escort_Convoy owned by the Americans lost in 31 Sea Zone
                                              1 Japan_destroyer owned by the Japanese lost in 31 Sea Zone
                                          Americans win with 1 pacific_transport, 1 submarine, 1 transport and 1 usa_fighter remaining. Battle score for attacker is 1
                                          Casualties for Americans: 1 Escort_Convoy
                                          Casualties for Japanese: 1 Japan_destroyer
                                      Battle in Wake Island
                                          Changer loiter and taunt; Americans attack with 1 artillery, 2 infantry and 1 marine
                                          Changer defend; Japanese defend with 1 airfield, 1 elite and 1 harbour
                                              Americans roll dice for 1 artillery, 2 infantry and 1 marine in Wake Island, round 2 : 1/4 hits, 1.17 expected hits
                                              Japanese roll dice for 1 elite in Wake Island, round 2 : 1/2 hits, 0.67 expected hits
                                              1 infantry owned by the Americans lost in Wake Island
                                              1 elite owned by the Japanese lost in Wake Island
                                          Americans win, taking Wake Island from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 0
                                          Casualties for Americans: 1 infantry
                                          Casualties for Japanese: 1 elite
                                      Battle in Hawaiian Islands
                                          Changer loiter and taunt; Americans attack with 2 artilleries, 4 infantry, 2 marines and 1 usa_fighter
                                          Changer defend; Japanese defend with 1 Fortification, 1 artillery, 1 elite and 1 infantry
                                              Americans roll dice for 2 artilleries, 4 infantry, 2 marines and 1 usa_fighter in Hawaiian Islands, round 2 : 5/9 hits, 2.83 expected hits
                                              Japanese roll dice for 1 Fortification, 1 artillery, 1 elite and 1 infantry in Hawaiian Islands, round 2 : 1/4 hits, 1.50 expected hits
                                              1 infantry owned by the Americans lost in Hawaiian Islands
                                              1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 elite owned by the Japanese and 1 Fortification owned by the Japanese lost in Hawaiian Islands
                                          Americans win, taking Hawaiian Islands from Japanese with 2 artilleries, 3 infantry, 2 marines and 1 usa_fighter remaining. Battle score for attacker is 8
                                          Casualties for Americans: 1 infantry
                                          Casualties for Japanese: 1 Fortification, 1 artillery, 1 elite and 1 infantry
                                      Battle in 42 Sea Zone
                                          Americans attack with 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier
                                          Japanese defend with 1 Escort
                                              Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                                              Japanese roll dice for 1 Escort in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier in 42 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                                              Japanese roll dice for 1 Escort in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                              Americans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier in 42 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                                              Japanese roll dice for 1 Escort in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                                          Units damaged: 1 pacific_carrier owned by the Americans
                                              1 Escort owned by the Japanese lost in 42 Sea Zone
                                          Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier remaining. Battle score for attacker is 6
                                          Casualties for Japanese: 1 Escort
                                      Battle in Sakha
                                          Americans attack with 2 artilleries and 3 infantry
                                          Japanese defend with 1 infantry
                                              Americans roll dice for 2 artilleries and 3 infantry in Sakha, round 2 : 4/5 hits, 1.50 expected hits
                                              Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Americans lost in Sakha
                                              1 infantry owned by the Japanese lost in Sakha
                                          Americans win, taking Sakha from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
                                          Casualties for Americans: 1 infantry
                                          Casualties for Japanese: 1 infantry
                                      Battle in Amur
                                          Americans attack with 2 NavyFighters
                                          Japanese defend with 1 infantry
                                              Americans roll dice for 2 NavyFighters in Amur, round 2 : 1/2 hits, 1.00 expected hits
                                              Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Amur
                                          Americans win with 2 NavyFighters remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                      Battle in Norway
                              
                                  Non Combat Move - Americans
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Americans from Hawaiian Islands: 1 usa_fighter
                                      EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      1 carrier moved from 10 Sea Zone to 7 Sea Zone
                                      1 usa_fighter moved from 31 Sea Zone to 7 Sea Zone
                                      2 NavyFighters moved from Amur to 7 Sea Zone
                                      1 aaGun moved from Siberia to Sakha
                                      1 NavyFighter moved from 37 Sea Zone to 42 Sea Zone
                                      3 usa_fighters moved from Java to 42 Sea Zone
                                      3 usa_fighters moved from Normandy Bordeaux to 112 Sea Zone
                                      4 bombers moved from Northern Italy to Portugal
                                      2 usa_fighters moved from Normandy Bordeaux to Southern Italy
                              
                                  Place Units - Americans
                                      1 carrier and 1 submarine placed in 10 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
                                      EDIT: Turning off Edit Mode
                                      4 TotalWarNavyFtrs placed in 10 Sea Zone
                                      3 ArmoredInfantrys placed in Spain
                                      3 ArmoredInfantrys placed in Southern Italy
                                      4 ArmoredInfantrys, 4 infantry and 2 mine_unarmeds placed in Eastern United States
                                      Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone
                                      Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone
                              
                                  Turn Complete - Americans
                                      Trigger Americans RemoveUSAConvoySZ112Invert: has removed 1 Escort owned by Americans in 112 Sea Zone
                                      Trigger Americans RemoveUSAConvoySZ7Invert: has removed 1 Escort owned by Americans in 7 Sea Zone
                                      Trigger Americans RemoveUSAConvoySZ112Invert: Americans has 1 Escort_Convoy placed in 112 Sea Zone
                                      Trigger Americans RemoveUSAConvoySZ7Invert: Americans has 1 Escort_Convoy placed in 7 Sea Zone
                                      Americans collect 74 PUs; end with 74 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs
                                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Americans from Eastern United States: 2 mine_unarmeds
                                      EDIT: Removing units owned by Americans from Eastern United States: 2 ArmoredInfantrys
                                      EDIT: Adding units owned by Americans to Spain: 2 infantry
                                      EDIT: Removing units owned by Americans from Spain: 2 ArmoredInfantrys
                                      EDIT: Turning off Edit Mode
                              

                              Combat Hit Differential Summary :

                              Americans regular : 2.00
                              Japanese regular : 1.33
                              Germans regular : -1.67
                              

                              Savegame

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                crockett36 @beelee
                                last edited by

                                @beelee forgot to change the marines. So 12 ipcs comes from removing lms-2, 2 mechs-8, switiching 2 mechs to infantry-2=12.

                                B 2 Replies Last reply Reply Quote 1
                                • B Online
                                  beelee @crockett36
                                  last edited by

                                  @crockett36

                                  yep I mathed it earlier 🙂 when you said you wanted to change 🙂

                                  1 Reply Last reply Reply Quote 0
                                  • B Online
                                    beelee @crockett36
                                    last edited by

                                    @crockett36

                                    I'm gonna double check and see if any Bunker Busters are in the rules.

                                    I don't think there are

                                    C 1 Reply Last reply Reply Quote 0
                                    • C Offline
                                      crockett36 @beelee
                                      last edited by

                                      @beelee hey, I think I need a mulligan for the Russians--to put a blocker in smolensk. more than half of your units can move 2.

                                      C 1 Reply Last reply Reply Quote 0
                                      • B Online
                                        beelee
                                        last edited by

                                        @crockett36

                                        yea a blocker would be good there. Stick a Inf there or I can do on JPN. Haven't looked yet

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          crockett36 @crockett36
                                          last edited by

                                          @crockett36 Can a Brit tank take the rail to Smolensk?

                                          B 1 Reply Last reply Reply Quote 0
                                          • B Online
                                            beelee @crockett36
                                            last edited by beelee

                                            @crockett36

                                            I have to look but Brit Rail can go anywhere except Western Hemisphere.
                                            So unless it blocked it can. Pretty sure it can

                                            Edit
                                            yea just a reminder, you have to switch the Marine to a A1 if a Arty isn't present or it'll attack atack at 2 instead.
                                            It didn't affect the battle so all good. Just something to remember

                                            Edit 2
                                            lol 13 Battles ! Yanks were busy 🙂

                                            C 1 Reply Last reply Reply Quote 2

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