EXP crockett Victory Panzer beelee
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 3 carriers moved from 38 Sea Zone to 42 Sea Zone 1 fighter moved from Western Australia to 42 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 Escort moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to New South Wales 1 carrier moved from 25 Sea Zone to 7 Sea Zone Combat - ANZAC Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Loses NewGuinea: ANZAC met a national objective for an additional -2 PUs; end with 14 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@beelee insanely complicated
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when the boogey man goes to sleep at night, he looks under his bed
to make sure Chuck Norris isn't there
ha ha ha
sorry
totally off topic 
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Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 German_LCV, 1 King_Tiger, 12 TotalWarMechInfs, 1 Type_XXI_UBoat, 1 elite, 2 german_paras and 4 infantry; Remaining resources: 0 PUs; Politics - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General3 and 5 armour EDIT: Adding units owned by Germans to Belarus: 1 Panzer_General and 5 armour Combat Move - Germans EDIT: Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany EDIT: Resetting and Giving Bonus Movement to Units EDIT: Cleaning up during movement phase EDIT: Adding units owned by Germans to Romania: 1 Waffen_Arty, 1 Waffen_Oberst_4 and 2 waffen_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 2nd Waffen: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Tambov from Russians EDIT: Germans takes Volgograd from Russians EDIT: Some non-combat units are destroyed: EDIT: Germans takes Rostov from Russians EDIT: Germans takes Caucasus from Russians EDIT: Changing ownership of Tambov from Germans to Russians EDIT: Changing ownership of Rostov from Germans to Russians EDIT: Turning off Edit Mode EDIT: 1 2ndPanzerArmy moved from Army Group Centre to 2nd Panzer EDIT: 1 2ndWaffenArmy moved from Romania to 2nd Waffen EDIT: Germans undo move 2. EDIT: 1 2ndWaffenArmy moved from Romania to 2nd Waffen 1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 Waffen_Arty, 1 Waffen_Oberst_4 and 2 waffen_infantrys moved from Romania to Ukraine 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States 1 infantry moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Germany to Poland 1 armour moved from Belarus to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Belarus 1 armour moved from Belarus to Bryansk 1 elite moved from Belarus to Smolensk 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Poland to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine 1 LuftwaffeAce and 1 fighter moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Baltic States 1 LuftwaffeAce moved from Belarus to Novgorod 1 LuftwaffeAce moved from Belarus to Smolensk 1 LuftwaffeAce moved from Novgorod to Smolensk 1 German_Hvy_Bmbr moved from Belarus to Karelia 3 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 infantry moved from Western Germany to Northern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy EDIT: 1 German_LCV and 2 infantry moved from Western Germany to Norway EDIT: 1 German_LCV, 1 artillery and 1 mech_infantry moved from Western Germany to Norway EDIT: 1 elite moved from Finland to Norway EDIT: 1 German_LCV and 2 mech_infantrys moved from Western Germany to Norway EDIT: 1 fighter and 1 tactical_bomber moved from Western Germany to Norway EDIT: 1 infantry moved from Finland to Norway EDIT: 1 Waffen_Para moved from Belarus to Volgograd EDIT: 1 Waffen_Para moved from Belarus to Caucasus 1 LuftwaffeAce moved from Smolensk to Bryansk 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Germans creates battle in territory 113 Sea Zone Strategic bombing raid in Karelia Russians roll AA dice in Karelia : 0/1 hits, 0,17 expected hits Bombing raid in Karelia rolls: 3,3 and causes: 6 damage to unit: russian_minor Bombing raid in Karelia causes 6 damage total. Battle in Novgorod Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Italy Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 marine Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Northern Italy, round 2 : 3/5 hits, 1,67 expected hits Americans roll dice for 1 marine in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Italy 1 marine owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 marine Battle in Normandy Bordeaux Germans attack with 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Americans defend with 1 SubPen, 1 elite, 1 harbour, 1 infantry and 2 usa_armours Germans roll dice for 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 2,33 expected hits Americans roll dice for 1 elite, 1 infantry and 2 usa_armours in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 2 usa_armours owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/7 hits, 2,00 expected hits Americans roll dice for 1 elite in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits 1 elite owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Americans: 1 elite, 1 infantry and 2 usa_armours Battle in Bryansk Germans attack with 1 LuftwaffeAce, 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 LuftwaffeAce, 1 armour and 1 infantry in Bryansk, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 LuftwaffeAce and 1 armour in Bryansk, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 LuftwaffeAce and 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Norway Germans attack with 3 German_LCVs, 1 artillery, 1 elite, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry and 2 uk_armours; Americans defend with 2 infantry Germans roll dice for 3 German_LCVs, 1 artillery, 1 elite, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 3/11 hits, 3,17 expected hits Americans roll dice for 4 infantry and 2 uk_armours in Norway, round 2 : 2/6 hits, 2,33 expected hits 2 German_LCVs owned by the Germans lost in Norway 1 infantry owned by the Americans and 2 infantry owned by the British lost in Norway Germans roll dice for 1 German_LCV, 1 artillery, 1 elite, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 6/11 hits, 3,17 expected hits Americans roll dice for 1 infantry and 2 uk_armours in Norway, round 3 : 1/3 hits, 1,33 expected hits 1 German_LCV owned by the Germans lost in Norway 1 infantry owned by the Americans and 2 uk_armours owned by the British lost in Norway Germans win, taking Norway from Americans with 1 artillery, 1 elite, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 3 German_LCVs Casualties for British: 2 infantry and 2 uk_armours Casualties for Americans: 2 infantry Battle in Ukraine Germans attack with 1 Waffen_Arty, 1 Waffen_Oberst_4 and 2 waffen_infantrys Russians defend with 1 infantry Germans roll dice for 1 Waffen_Arty, 1 Waffen_Oberst_4 and 2 waffen_infantrys in Ukraine, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Waffen_Arty, 1 Waffen_Oberst_4 and 2 waffen_infantrys in Ukraine, round 3 : 0/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 Waffen_Arty, 1 Waffen_Oberst_4 and 2 waffen_infantrys in Ukraine, round 4 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 Waffen_Arty, 1 Waffen_Oberst_4 and 2 waffen_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 elite Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 1 elite in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 elite owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 elite Battle in Baltic States Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 Soviet_Partisan Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 Soviet_Partisan in Baltic States, round 2 : 0/1 hits, 0,17 expected hits 1 Soviet_Partisan owned by the Russians lost in Baltic States Germans win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 Soviet_Partisan Battle in Smolensk Germans attack with 1 LuftwaffeAce, 1 elite and 1 infantry British defend with 1 uk_armour Germans roll dice for 1 LuftwaffeAce, 1 elite and 1 infantry in Smolensk, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 uk_armour in Smolensk, round 2 : 0/1 hits, 0,50 expected hits 1 uk_armour owned by the British lost in Smolensk Germans win, taking Smolensk from Russians with 1 LuftwaffeAce, 1 elite and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 uk_armour Battle in Eastern Poland Germans attack with 1 LuftwaffeAce, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 Soviet_Partisan Germans roll dice for 1 LuftwaffeAce, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 Soviet_Partisan in Eastern Poland, round 2 : 1/1 hits, 0,17 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 Soviet_Partisan owned by the Russians lost in Eastern Poland Germans win with 1 LuftwaffeAce, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 infantry Casualties for Russians: 1 Soviet_Partisan Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Belarus Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 G_Rail moved from Germany to Yugoslavia 1 G_Rail and 1 armour moved from Yugoslavia to Belarus 1 LuftwaffeAce moved from Bryansk to Belarus 1 LuftwaffeAce moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Norway to Finland 1 German_Hvy_Bmbr moved from Karelia to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter and 1 tactical_bomber moved from Northern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter and 1 tactical_bomber moved from Novgorod to Finland 1 LuftwaffeAce moved from Eastern Poland to Finland 1 fighter moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 1 armour moved from Yugoslavia to Bulgaria 1 Waffen_Hvy_Tank moved from Romania to Bulgaria 2 mech_infantrys moved from Germany to Romania 1 G_Rail and 1 elite moved from Germany to Belarus 1 german_para moved from Germany to Romania 1 german_para moved from Germany to Western Germany 1 G_air_transport and 1 mech_infantry moved from Germany to Belarus 4 G_air_transports moved from Belarus to Western Germany 1 G_air_transport moved from Belarus to Germany 1 G_air_transport moved from Western Germany to Germany EDIT: 1 Type_XXI_UBoat moved from 113 Sea Zone to 112 Sea Zone EDIT: Germans undo move 24. EDIT: 1 Type_XXI_UBoat moved from 113 Sea Zone to 112 Sea Zone Place Units - Germans 1 German_LCV, 6 TotalWarMechInfs, 1 elite and 2 german_paras placed in Germany 1 King_Tiger and 6 TotalWarMechInfs placed in Western Germany 3 infantry placed in France 1 infantry placed in Western Germany 1 Type_XXI_UBoat placed in 113 Sea Zone Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: has removed 6 TotalWarMechInfs owned by Germans in Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Trigger GermansTotalWarMechInfPlaceGermany6: Germans has 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3 Germans collect 63 PUs (7 lost to blockades); end with 63 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans regular : -0,67 Russians regular : -1,17 Germans regular : -3,17 Russians AA : -0,17 -
@panzerstahl-helm-0 Just taking a look today! Hope all is well.
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@crockett36 Needing advice from my rules partner?! 22 Germans plus tank army=28 units? Three or four extra dice? 32 Russians in Karelia plus planes in Urals? Three or four extra dice?
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@crockett36 triplea_4020_14gerA.tsvg
I am 100 percent sure that this battle would have to be edited and that I will get it wrong.
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@crockett36 lol, the panzers were on the allies side.
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Hi crockett
I recreated your attacks EXP Multi 1 R 14 Combat test.tsvg
When moving units in edit from Boxes, all the defending units moving to the TTy they need to before any attackers move into the TTy.
Otherwise the defending units that move in edit won't fire. I have clarified that in latest update. I thought I already had done that but ...
The battle calc won't be exact but close. I gave the Germans an inactive AG Flag to match the HP for SSR AG flag.

So odds against you. I will fight the battle just so you can see how it plays out in edit for learning purposes.
Coming up
Edit
So SSR has 14 Inf outside the AG that they can afford to lose before the AG is inactive. It's Active Corps has a commisar3, Tank, Mech and Arty that need to all be alive to stay active.For G they needd to keep all of there Panzers to keep the Panzer Army Active.

15 hits for R pretty good.
G selects 15 hits


11 hits for G not so good
R takes 11 Inf as hits and the AG remains intact for another rd


12 hits another good roll
G selects 12 hits

Note the enire Panzer Army was destroyed, however if one or more of the Panzers had survived, you would had to have taken the PG as a hit before a regular Panzer in order to deactivate it.

G has a pretty good roll with 12 hits.
R selects 12 hits

So the AG is no longer active they take the 12 hits on their Inf and the AG is also hit but Importantly doesn't count as one of the 12 hits.




In this case I took the Inf and a Arty as hits but you can always take the Mech and reorganize the Corps after NCM which since you have a surviving Tank from the AG you will probably want to do anyway.
So the soviets pull off the upset and the reich suffers a major defeat.
Anyway, you just need to be very deliberate when doing battle in edit and if you are unsure what to take for casualties post a shot and ask your opponent.
I usually just post out the battle the way i did above just so it's easy to see how it went.
Edit
If need be you can save during battle but you have to use the mouse and not ctrl s and not when the selection window is open just the hits window.And if you attack with the Engineer by himself you need to switch to "Russian_EngineerAttack"

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@beelee We're back. Sorry, since Father's Day, it's been weather and family and UPS and family.
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No worries Brother. Glad you got some Family time

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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 14 Purchase Units - Russians Russians buy 3 Mass_Tankss, 1 Tank_General and 3 TotalWar_Tank_2s; Remaining resources: 0 PUs; 3 AirLendLease; 0 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 1 1stSovietAG and 14 infantry moved from Karelia to Novgorod 1 armour moved from Russia to Archangel Russians take Archangel from Germans 1 armour moved from Timguska to Kansu Chinese take Kansu from Japanese 1 artillery moved from Kazakhstan to Tsinghai 1 infantry moved from Novosibirsk to Tsinghai 1 armour moved from Urals to Yenisey 1 infantry moved from Timguska to Yenisey 1 elite moved from Russia to Smolensk 4 infantry moved from Russia to Bryansk 1 infantry moved from Timguska to Evenkiyskiy 1 bomber moved from Urals to Evenkiyskiy 1 tactical_bomber moved from Urals to Smolensk 1 armour moved from Kansu to Tsinghai 1 infantry moved from Kazakhstan to Volgograd 1 armour moved from Russia to Volgograd 2 armour moved from Sikang to Yunnan Chinese take Szechwan from Japanese 2 armour moved from Sikang to Yunnan 1 armour moved from Sikang to Shensi 1 elite moved from Sikang to Shensi 1 Russian_Engineer moved from Urals to Evenkiyskiy 1 artillery moved from Russia to Smolensk Combat - Russians Russians creates battle in territory Yakut S.S.R. Russians creates battle in territory 113 Sea Zone Battle in Novgorod Russians attack with 1 1stSovietAG and 14 infantry Germans defend with 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 1stSovietAG and 14 infantry in Novgorod, round 2 : 2/14 hits, 2.33 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Yakut S.S.R. from Japanese, taking Novgorod from Germans with 1 1stSovietAG and 14 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yenisey Russians attack with 1 armour and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Bryansk Russians attack with 4 infantry Germans defend with 1 armour Russians roll dice for 4 infantry in Bryansk, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 3 infantry in Bryansk, round 3 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Tsinghai Russians attack with 1 armour, 1 artillery and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Russians win, taking Tsinghai from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 armour and 1 infantry Germans defend with 1 Waffen_Para Russians roll dice for 1 armour and 1 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 Waffen_Para in Volgograd, round 2 : 0/1 hits, 0.67 expected hits 1 Waffen_Para owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 Waffen_Para Battle in Yunnan Russians attack with 4 armour Japanese defend with 2 armour Russians roll dice for 4 armour in Yunnan, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 2 armour in Yunnan, round 2 : 0/2 hits, 1.00 expected hits 1 armour owned by the Japanese lost in Yunnan Russians roll dice for 4 armour in Yunnan, round 3 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Yunnan 1 armour owned by the Japanese lost in Yunnan Russians win, taking Yunnan from Japanese with 3 armour remaining. Battle score for attacker is 5 Casualties for Japanese: 2 armour Casualties for Russians: 1 armour Battle in Smolensk Russians attack with 1 artillery, 1 elite and 1 tactical_bomber Germans defend with 1 elite and 1 infantry Russians roll dice for 1 artillery, 1 elite and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 elite and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Russians and 1 elite owned by the Russians lost in Smolensk 1 elite owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is -7 Casualties for Russians: 1 elite and 1 tactical_bomber Casualties for Germans: 1 elite and 1 infantry Battle in Evenkiyskiy Russians attack with 1 Russian_Engineer, 1 bomber and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 Russian_Engineer, 1 bomber and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 Russian_Engineer, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Russians attack with 1 armour and 1 elite Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 elite in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 elite owned by the Russians lost in Shensi 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is 0 Casualties for Russians: 1 elite Casualties for Japanese: 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia 2 aaGuns moved from Karelia to Novgorod 1 bomber moved from Evenkiyskiy to Urals Place Units - Russians 3 Mass_Tankss, 1 Tank_General and 3 TotalWar_Tank_2s placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 6 armour EDIT: Removing units owned by Russians from Russia: 1 Tank_General EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to 1st Tank: 1 Tank_General and 6 armour EDIT: Removing units owned by Russians from 1st Tank: 1 armour EDIT: Adding units owned by Russians to Russia: 1 armour EDIT: Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia EDIT: Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia EDIT: Trigger MassTanksPlace3: Russians has 3 armour placed in Russia EDIT: Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians EDIT: Russians collect 28 PUs; end with 28 PUs EDIT: Removing units owned by Russians from 1st Tank: 1 1stTankArmy EDIT: Adding units owned by Russians to Russia: 1 1stTankArmyCombat Hit Differential Summary :
Japanese regular : -0.83 Germans regular : 0.00 Russians regular : 0.83 -
@crockett36 Japan is up.
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Nice turn. Two minor issues. When attacking with a Engnr in a Combat only role, you need to switch to "...EngineerAttack" or it won't have a attack value. Engineer can only attack by itself or blitz with a Tank. It can be used for fodder when transporting another unit into combat.
No biggie as it didn't affect the battle.

The other is the Partisan will always conquer, so have to edit back to enemy control and correct the PU level. I will do this on JPN.
Edit
Also I assume you want the Karelia Fctry destroyed ? I will do that as well.
Actually, Soviet Fctrys can be destroyed at any time during any phase no matter who's turn it is. So I'll leave as is for now. -
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 Japan_destroyer, 4 TotalWarNavyFtrs, 1 airfield_Hvy, 2 armour, 2 carriers, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese Units in Japan being upgraded or consumed: 1 airfield 1 airfield_Hvy placed in Japan Combat Move - Japanese Trigger Kamikaze: Japanese has 1 Kamikaze placed in Japan Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 armour and 1 mech_infantry moved from Kweichow to Sikang Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from Kweichow to Sikang 1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from Kweichow to Yunnan 1 armour, 1 fighter and 1 mech_infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Jehol to Shensi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Malaya to Shan State Japanese take Shan State from British 1 Japan_destroyer and 6 fighters moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone Combat - Japanese Battle in French Indo China Battle in Shensi Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Shensi Japanese win, taking French Indo China from British, taking Shensi from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Sikang Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 3 armour Japanese roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.67 expected hits Chinese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Japanese lost in Yunnan 3 armour owned by the Russians lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Russians: 3 armour Battle in 16 Sea Zone Japanese attack with 1 Japan_destroyer and 9 fighters Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 Japan_destroyer and 9 fighters in 16 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 Japan_destroyer and 9 fighters remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese Trigger RemoveKamikaze: has removed 1 Kamikaze owned by Japanese in Japan Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Suiyuyan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Dzavhan 4 fighters moved from 16 Sea Zone to Japan 5 fighters moved from 16 Sea Zone to 6 Sea Zone 1 NavyFighter moved from 35 Sea Zone to 6 Sea Zone 1 pacific_BB moved from 35 Sea Zone to 6 Sea Zone 1 Japan_destroyer moved from 46 Sea Zone to 35 Sea Zone 2 armour and 1 mech_infantry moved from Shantung to Kweichow 1 fighter moved from Shensi to Anhwe 1 fighter moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Sikang to Kweichow 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 J_Rail and 1 infantry moved from Kiangsu to Suiyuyan EDIT: 2 Japanese_LCVs moved from Korea to Japan 1 infantry moved from Korea to Amur 2 artilleries and 1 infantry moved from Korea to Manchuria 1 J_Rail and 1 infantry moved from Kiangsu to Dzavhan 1 air_transport and 1 infantry moved from Kiangsu to Kweichow 1 air_transport and 1 elite moved from Japan to Philippines 2 air_transports and 2 infantry moved from Japan to Kweichow 1 air_transport moved from Philippines to Kiangsu 1 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 Japan_destroyer, 4 TotalWarNavyFtrs and 2 carriers placed in 6 Sea Zone 2 armour and 1 infantry placed in Kweichow 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4 Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 56 PUs Trigger Japanese Controls NewGuinea Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 58 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 59 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 63 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.50 Japanese regular : -0.67Reminder if you attack with the Marines they need to be paired with a Arty otherwise you need to switch to "MarineA1"
The bloodbath continues

Edit
Another reminder. In Naval battles you have to take a hit on a CV before you can on a BB. Then you alternate if needed. -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 14 Purchase Units - Americans Americans buy 4 ArmoredInfantrys, 6 TotalWarMechInfs, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 usa_para; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 2 infantry 2 marines placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 usa_fighters moved from Southern Italy to Northern Italy 3 ArmoredInfantrys moved from Southern Italy to Northern Italy 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 USA_TankGeneral moved from Portugal to Southern France Americans take Southern France from Germans 2 infantry moved from Spain to Normandy Bordeaux 1 ArmoredInfantry moved from Spain to Normandy Bordeaux 4 bombers moved from Portugal to Normandy Bordeaux 6 usa_fighters moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 91 Sea Zone to 102 Sea Zone 1 usa_armour moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 2 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 102 Sea Zone to 101 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 42 Sea Zone to 37 Sea Zone 1 NavyFighter and 3 usa_fighters moved from 42 Sea Zone to Shan State 1 infantry moved from Sakha to Buryatia 1 artillery moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 marine moved from Siberia to Amur 1 artillery moved from Sakha to Amur 2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 marines moved from 5 Sea Zone to Amur 2 NavyFighters moved from 7 Sea Zone to 16 Sea Zone 5 usa_fighters moved from 7 Sea Zone to 16 Sea Zone 1 submarine moved from 31 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 4 NavyFighters and 2 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 artillery, 1 marine and 1 transport moved from 31 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_Transport, 2 artilleries and 2 marines moved from 26 Sea Zone to 50 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 3 ArmoredInfantrys and 2 usa_fighters Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 3 ArmoredInfantrys and 2 usa_fighters in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredInfantry owned by the Americans lost in Northern Italy 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 ArmoredInfantrys and 2 usa_fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 ArmoredInfantry Casualties for Germans: 2 infantry Battle in New Guinea Changer loiter and taunt; Americans attack with 1 artillery and 1 marine Changer defend; Japanese defend with 1 elite Americans roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Normandy Bordeaux Americans attack with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters Germans defend with 1 SubPen, 1 harbour, 2 infantry and 3 mech_infantrys Americans roll dice for 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters in Normandy Bordeaux, round 2 : 8/13 hits, 6.33 expected hits Germans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry and 3 mech_infantrys Battle in Buryatia Americans attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Americans win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 2 NavyFighters, 1 destroyer and 5 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 2 NavyFighters, 1 destroyer and 5 usa_fighters in 16 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 NavyFighters, 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Amur Americans attack with 1 artillery and 3 marines Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 marines in Amur, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 NavyFighter and 3 usa_fighters Japanese defend with 1 infantry Americans roll dice for 1 NavyFighter and 3 usa_fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 1 NavyFighter and 3 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone 2 NavyFighters moved from 16 Sea Zone to 7 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 infantry and 1 pacific_transport moved from 25 Sea Zone to 7 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_Transport and 4 infantry moved from 26 Sea Zone to 10 Sea Zone 1 NavyFighter moved from Shan State to 37 Sea Zone 3 usa_fighters moved from Shan State to 37 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 usa_armour moved from 91 Sea Zone to Spain 2 infantry moved from 91 Sea Zone to Spain 2 ArmoredInfantrys moved from 91 Sea Zone to Spain 1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to United Kingdom 2 usa_fighters moved from Northern Italy to 109 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to 109 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to 109 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to United Kingdom 4 bombers moved from Normandy Bordeaux to Southern Italy EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain 1 marine moved from 91 Sea Zone to Spain 2 transports moved from 101 Sea Zone to 11 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 4 TotalWarNavyFtrs placed in 10 Sea Zone 6 TotalWarMechInfs placed in Eastern United States 2 ArmoredInfantrys and 1 infantry placed in Southern Italy 2 ArmoredInfantrys placed in Spain 1 usa_para placed in Eastern United States Americans undo move 4. 1 submarine placed in 97 Sea Zone 2 ArmoredInfantrys placed in Southern Italy 1 infantry placed in Spain Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -2.00 Germans regular : -1.33 -
TripleA Turn Summary: British round 14
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 14 Purchase Units - Americans Americans buy 4 ArmoredInfantrys, 6 TotalWarMechInfs, 4 TotalWarNavyFtrs, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 usa_para; Remaining resources: 0 PUs; Place Units - Americans Units in Eastern United States being upgraded or consumed: 2 infantry 2 marines placed in Eastern United States Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 2 usa_fighters moved from Southern Italy to Northern Italy 3 ArmoredInfantrys moved from Southern Italy to Northern Italy 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 USA_TankGeneral moved from Portugal to Southern France Americans take Southern France from Germans 2 infantry moved from Spain to Normandy Bordeaux 1 ArmoredInfantry moved from Spain to Normandy Bordeaux 4 bombers moved from Portugal to Normandy Bordeaux 6 usa_fighters moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 95 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 91 Sea Zone to 102 Sea Zone 1 usa_armour moved from Central United States to 101 Sea Zone 2 ArmoredInfantrys moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 ArmoredInfantry, 2 infantry, 2 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 Heavy_Transports moved from 102 Sea Zone to 101 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 1 pacific_carrier moved from 42 Sea Zone to 37 Sea Zone 1 NavyFighter and 3 usa_fighters moved from 42 Sea Zone to Shan State 1 infantry moved from Sakha to Buryatia 1 artillery moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 marine moved from Siberia to Amur 1 artillery moved from Sakha to Amur 2 marines and 1 transport moved from 7 Sea Zone to 5 Sea Zone 2 marines moved from 5 Sea Zone to Amur 2 NavyFighters moved from 7 Sea Zone to 16 Sea Zone 5 usa_fighters moved from 7 Sea Zone to 16 Sea Zone 1 submarine moved from 31 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 destroyer moved from 7 Sea Zone to 16 Sea Zone 4 NavyFighters and 2 carriers moved from 10 Sea Zone to 7 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 marine moved from Wake Island to 31 Sea Zone 1 artillery, 1 marine and 1 transport moved from 31 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 1 artillery moved from 46 Sea Zone to New Guinea 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_Transport, 2 artilleries and 2 marines moved from 26 Sea Zone to 50 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 3 ArmoredInfantrys and 2 usa_fighters Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 3 ArmoredInfantrys and 2 usa_fighters in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredInfantry owned by the Americans lost in Northern Italy 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 2 ArmoredInfantrys and 2 usa_fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 ArmoredInfantry Casualties for Germans: 2 infantry Battle in New Guinea Changer loiter and taunt; Americans attack with 1 artillery and 1 marine Changer defend; Japanese defend with 1 elite Americans roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 elite in New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 elite owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 elite Battle in Normandy Bordeaux Americans attack with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters Germans defend with 1 SubPen, 1 harbour, 2 infantry and 3 mech_infantrys Americans roll dice for 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters in Normandy Bordeaux, round 2 : 8/13 hits, 6.33 expected hits Germans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.67 expected hits 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 ArmoredInfantry, 4 bombers, 2 infantry and 6 usa_fighters remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry and 3 mech_infantrys Battle in Buryatia Americans attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Americans roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Buryatia Americans win, taking Buryatia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 2 NavyFighters, 1 destroyer and 5 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 2 NavyFighters, 1 destroyer and 5 usa_fighters in 16 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 NavyFighters, 1 destroyer and 5 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Amur Americans attack with 1 artillery and 3 marines Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 marines in Amur, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 artillery and 3 marines remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State Americans attack with 1 NavyFighter and 3 usa_fighters Japanese defend with 1 infantry Americans roll dice for 1 NavyFighter and 3 usa_fighters in Shan State, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win with 1 NavyFighter and 3 usa_fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 5 usa_fighters moved from 16 Sea Zone to 7 Sea Zone 2 NavyFighters moved from 16 Sea Zone to 7 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 pacific_transport moved from 31 Sea Zone to 25 Sea Zone 1 aaGun moved from Midway to 25 Sea Zone 1 aaGun, 1 infantry and 1 pacific_transport moved from 25 Sea Zone to 7 Sea Zone 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 Heavy_Transport and 4 infantry moved from 26 Sea Zone to 10 Sea Zone 1 NavyFighter moved from Shan State to 37 Sea Zone 3 usa_fighters moved from Shan State to 37 Sea Zone 1 marine moved from 91 Sea Zone to Spain 1 usa_armour moved from 91 Sea Zone to Spain 2 infantry moved from 91 Sea Zone to Spain 2 ArmoredInfantrys moved from 91 Sea Zone to Spain 1 Escort, 1 Escort_Convoy, 1 Heavy_BB, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 112 Sea Zone to 109 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to United Kingdom 2 usa_fighters moved from Northern Italy to 109 Sea Zone 2 usa_fighters moved from Normandy Bordeaux to 109 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to 109 Sea Zone 1 usa_fighter moved from Normandy Bordeaux to United Kingdom 4 bombers moved from Normandy Bordeaux to Southern Italy EDIT: 1 transport moved from 104 Sea Zone to 91 Sea Zone 1 aaGun and 1 marine moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain 1 marine moved from 91 Sea Zone to Spain 2 transports moved from 101 Sea Zone to 11 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 1 submarine placed in 10 Sea Zone 4 TotalWarNavyFtrs placed in 10 Sea Zone 6 TotalWarMechInfs placed in Eastern United States 2 ArmoredInfantrys and 1 infantry placed in Southern Italy 2 ArmoredInfantrys placed in Spain 1 usa_para placed in Eastern United States Americans undo move 4. 1 submarine placed in 97 Sea Zone 2 ArmoredInfantrys placed in Southern Italy 1 infantry placed in Spain Trigger AmericansTotalWarMechInfPlaceEUS: has removed 6 TotalWarMechInfs owned by Americans in Eastern United States Trigger AmericansTotalWarNavyFtrPlaceWUS: has removed 4 TotalWarNavyFtrs owned by Americans in 10 Sea Zone Trigger AmericansTotalWarMechInfPlaceEUS: Americans has 6 mech_infantrys placed in Eastern United States Trigger AmericansTotalWarNavyFtrPlaceWUS: Americans has 4 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 88 PUs Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 85 PUs Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British Turning on Edit Mode EDIT: Changing ownership of Yakut S.S.R. from Japanese to Russians EDIT: Changing PUs for Russians from 27 to 28 EDIT: Changing PUs for Japanese from 71 to 70 EDIT: Turning off Edit Mode British buy 1 artillery, 2 infantry, 6 mech_infantrys, 2 transports and 2 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa 2 transports moved from 112 Sea Zone to 109 Sea Zone 2 uk_armours moved from Samara to Sikang 1 uk_armour moved from Iraq to Greece 1 uk_armour moved from Turkey to Greece 2 uk_armours moved from Iraq to Caucasus 1 uk_armour moved from Persia to Caucasus 3 bombers moved from Egypt to Sikang 1 uk_armour moved from Burma to French Indo China British take Shan State from Japanese 4 uk_armours moved from India to Yunnan 1 uk_fighter moved from Spain to Southern Italy Combat - British Battle in Greece British attack with 2 uk_armours Germans defend with 1 armour British roll dice for 2 uk_armours in Greece, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Greece British win, taking Greece from Germans with 2 uk_armours remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Yunnan British attack with 4 uk_armours Japanese defend with 1 armour and 1 mech_infantry British roll dice for 4 uk_armours in Yunnan, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 4 uk_armours remaining. Battle score for attacker is 9 Casualties for Japanese: 1 armour and 1 mech_infantry Battle in French Indo China British attack with 1 uk_armour Japanese defend with 1 infantry British roll dice for 1 uk_armour in French Indo China, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 uk_armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Sikang British attack with 3 bombers and 2 uk_armours Japanese defend with 1 armour British roll dice for 3 bombers and 2 uk_armours in Sikang, round 2 : 3/5 hits, 3.00 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 3 bombers and 2 uk_armours remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Battle in Caucasus British attack with 3 uk_armours Germans defend with 1 Waffen_Para British roll dice for 3 uk_armours in Caucasus, round 2 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 Waffen_Para in Caucasus, round 2 : 1/1 hits, 0.67 expected hits 1 uk_armour owned by the British lost in Caucasus 1 Waffen_Para owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 uk_armours remaining. Battle score for attacker is 1 Casualties for British: 1 uk_armour Casualties for Germans: 1 Waffen_Para Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa 3 bombers moved from Sikang to Kazakhstan Place Units - British 1 transport placed in 109 Sea Zone 1 artillery and 1 infantry placed in United Kingdom 1 mech_infantry and 2 uk_armours placed in Egypt 5 mech_infantrys placed in India British undo move 4. 4 mech_infantrys placed in India British undo move 4. 1 transport placed in 39 Sea Zone British undo move 4. 5 mech_infantrys placed in India British undo move 3. 2 uk_armours placed in Egypt 1 transport placed in 81 Sea Zone 1 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 47 PUs; end with 47 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -3.67 Germans regular : -1.50 British regular : 2.00 -
Hi crockett
Just going through your USA turn and a couple things. The Marines have to be paired with Arty on the attack otherwise you need to use "marineA1"
or they will attack at 2 instead of 1.It didn't change the result of the Amur battle, as the Arty would have hit at 2. First two Marines miss at 1 Arty hits at 2 and supported Marine misses at 3 is how it would roll out.

More importantly though you can only have 8 Navy Ftrs total. You already had 7 so you can't buy Total War ones. Triplea will recognize the max build of 8 when building without Total War but not with Total War as it sees it as a different unit when purchased.
So you will need to redo your build. I guess you could whack a SS and a Inf giving you an extra 9 bucks for Total Ftr build or you have one spot left for a 6 PU Navy Ftr still.
Or whatever combination you decide on

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