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    EXP crockett Victory Panzer beelee

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    • B Offline
      beelee @VictoryFirst
      last edited by

      @victoryfirst

      we were trying to figure out what you were doing lol

      VictoryFirstV 1 Reply Last reply Reply Quote 1
      • VictoryFirstV Offline
        VictoryFirst @beelee
        last edited by VictoryFirst

        @beelee

        Next turn I will destroy the factory in London 😂

        Heh heh gonna dust all the facilities everywhere lol

        1 Reply Last reply Reply Quote 1
        • C Offline
          crockett36
          last edited by

          triplea_4020_1fre.tsvg

          B 1 Reply Last reply Reply Quote 1
          • B Offline
            beelee @crockett36
            last edited by beelee

            @crockett36

            Nice looks as if the saves are all working correctly 🙂 You're gonna have so much fun playing this mod ! hee hee

            @Panzerstahl-Helm-0
            oh yea, reminder to swap the NB's in Gib and London.

            Edit
            @VictoryFirst
            @Black_Elk made the Naval Base 🙂

            Looks pretty cool 🙂

            VictoryFirstV 1 Reply Last reply Reply Quote 1
            • VictoryFirstV Offline
              VictoryFirst @beelee
              last edited by

              @beelee

              Lol wanted to upvote your post but I already did 😂

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @VictoryFirst
                last edited by

                @victoryfirst

                you may only upvote one time a day lol

                1 Reply Last reply Reply Quote 1
                • Panzerstahl-Helm 0P Online
                  Panzerstahl-Helm 0
                  last edited by

                  @crockett36

                  Guten Abend,

                  busy end of the year.
                  I adjusted the UK harbours in London and Gibraltar accordingly.

                  1st Panzer Army has been created! 🙂

                  Game History

                  Round: 2
                  
                      Purchase Units - Germans
                          Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
                          Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
                          Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
                          Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
                          Trigger FlakTower: buyFlakTower added to productionGermans
                          Trigger FlakTower: buyFlakTower added to productionRussians
                          Trigger FlakTower: buyFlakTower added to productionBritish
                          Trigger FlakTower: buyFlakTower added to productionItalians
                          Trigger FlakTower: buyRepair_FlakTower added to productionGermans
                          Trigger FlakTower: buyRepair_FlakTower added to productionRussians
                          Trigger FlakTower: buyRepair_FlakTower added to productionBritish
                          Trigger FlakTower: buyRepair_FlakTower added to productionItalians
                          Trigger PanzerGeneral: buyPanzer_General added to productionGermans
                          Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
                          Trigger Army Group: buyArmy_Group added to productionGermans
                          triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
                          triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
                          triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
                          Turning on Edit Mode
                          EDIT: Adding units owned by British to United Kingdom: 1 harbour
                          EDIT: Removing units owned by British from Gibraltar: 1 harbour
                          EDIT: Turning off Edit Mode
                          Germans buy 4 GermanUBoats, 1 Me_109T, 1 Panzer_General, 1 Repair_BB, 1 Waffen_Arty, 1 artillery, 1 carrier, 1 elite, 2 german_paras, 5 infantry and 6 waffen_infantrys; Remaining resources: 0 PUs; 
                  
                      Place Units - Germans
                          1 Repair_BB placed in 112 Sea Zone
                          Units in Germany being upgraded or consumed: 1 artillery and 6 infantry
                          1 Waffen_Arty and 6 waffen_infantrys placed in Germany
                  
                      Combat Move - Germans
                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                          1 unit repaired.
                          Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
                          1 GermanUBoat moved from 110 Sea Zone to 123 Sea Zone
                          2 bombers moved from Western Germany to 123 Sea Zone
                          1 transport moved from 112 Sea Zone to 110 Sea Zone
                          1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                          1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                          1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                          5 infantry moved from Bulgaria to Greece
                          1 armour moved from Romania to Greece
                          1 tactical_bomber moved from Western Germany to Greece
                          1 tactical_bomber moved from Southern Italy to Greece
                  
                      Combat - Germans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Battle in Gibraltar
                          Battle in 123 Sea Zone
                              Germans attack with 1 GermanUBoat and 2 bombers
                              British defend with 1 battleship
                              Germans win, taking Gibraltar from British with 1 GermanUBoat and 2 bombers remaining. Battle score for attacker is 15
                              Casualties for British: 1 battleship
                          Battle in Greece
                              Germans attack with 1 armour, 5 infantry and 2 tactical_bombers
                              Neutral_Allies defend with 4 infantry
                              Germans win, taking Greece from Neutral_Allies with 1 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                              Casualties for Germans: 2 infantry
                              Casualties for Neutral_Allies: 4 infantry
                  
                      Non Combat Move - Germans
                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                          1 tactical_bomber moved from Greece to Western Germany
                          1 fighter moved from Tobruk to Southern Italy
                          1 tactical_bomber moved from Greece to Romania
                          2 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone
                          1 GermanUBoat, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                          2 infantry moved from Denmark to 112 Sea Zone
                          2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                          2 infantry moved from 91 Sea Zone to Gibraltar
                          5 armour moved from France to Germany
                          1 Waffen_Arty moved from France to Germany
                          1 armour and 2 mech_infantrys moved from Southern France to Western Germany
                          1 fighter moved from Western Germany to 93 Sea Zone
                          2 bombers moved from 123 Sea Zone to Norway
                          3 infantry moved from Finland to Norway
                          1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                  
                      Place Units - Germans
                          1 GermanUBoat and 1 carrier placed in 93 Sea Zone
                          1 Me_109T placed in 93 Sea Zone
                          3 GermanUBoats placed in 112 Sea Zone
                          1 Panzer_General, 1 elite, 2 german_paras and 3 infantry placed in Germany
                          2 infantry placed in France
                          1 artillery placed in Germany
                  
                      Turn Complete - Germans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Germans collect 44 PUs; end with 44 PUs
                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                          Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                  

                  triplea_4020_2Ger.tsvg

                  1 Reply Last reply Reply Quote 2
                  • C Offline
                    crockett36
                    last edited by

                    Testing Forum poster

                    Test summary from TripleA, engine version: 2.7.14900, time: 5:38:15 AM
                    Savegame

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36
                      last edited by

                      TripleA Turn Summary: Russians round 2

                      TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                      Game History

                      Round: 2
                      
                          Purchase Units - Russians
                              Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                              Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                              Russians buy 1 Russian_Engineer, 4 armour, 2 bombers, 1 elite and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                      
                          Place Units - Russians
                              3 armour placed in Novgorod
                              2 bombers placed in Russia
                              1 armour placed in Ukraine
                              Russians undo move 1.
                              3 armour placed in Novgorod
                              1 Russian_Engineer, 1 elite and 1 russian_para placed in Russia
                      
                          Politics - Russians
                              Russians takes Political Action: Political Action Russians To War With Japanese
                                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      
                          Combat Move - Russians
                              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                              5 infantry moved from Novgorod to Karelia
                      
                          Combat - Russians
                              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      
                          Non Combat Move - Russians
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novgorod
                              1 aaGun and 8 infantry moved from Buryatia to Amur
                              8 infantry moved from Sakha to Amur
                              2 fighters and 1 tactical_bomber moved from Kazakhstan to Novgorod
                              3 armour moved from Novgorod to Karelia
                              1 mech_infantry moved from Belarus to Karelia
                              1 armour moved from Belarus to Karelia
                              1 artillery and 9 infantry moved from Eastern Poland to Baltic States
                              1 aaGun moved from Belarus to Baltic States
                              2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                              1 aaGun moved from Belarus to Baltic States
                              1 artillery and 7 infantry moved from Belarus to Novgorod
                              1 armour and 3 infantry moved from Ukraine to Bryansk
                              2 infantry moved from Rostov to Bryansk
                              1 armour moved from Bryansk to Belarus
                              1 elite moved from Russia to Bryansk
                              1 elite moved from Russia to Bryansk
                              1 Soviet_Commisar moved from Russia to Bryansk
                              1 Russian_Engineer moved from Russia to Bryansk
                              1 R_Europe_Rail moved from Russia to Novgorod
                              2 bombers moved from Russia to Novgorod
                              1 russian_para moved from Russia to Novgorod
                              1 Soviet_Commisar moved from Russia to Novosibirsk
                              1 Soviet_Commisar moved from Russia to Belarus
                              1 Soviet_Commisar moved from Bryansk to Belarus
                              1 Russian_Engineer moved from Bryansk to Belarus
                              1 mech_infantry moved from Bryansk to Caucasus
                              1 armour moved from Bryansk to Novgorod
                      
                          Turn Complete - Russians
                              Russians collect 37 PUs; end with 37 PUs
                      

                      Combat Hit Differential Summary :

                      Savegame

                      C 1 Reply Last reply Reply Quote 0
                      • C Offline
                        crockett36 @crockett36
                        last edited by

                        @crockett36 I will start to read the rule book today. I am a delivery guy for ups so very busy. I had no combats so if i have made any horrible mistakes...have mercy.

                        B 2 Replies Last reply Reply Quote 2
                        • B Offline
                          beelee @crockett36
                          last edited by

                          @crockett36

                          No worries Brother. Learning is part of the fun 🙂
                          The Game Notes are quite detailed too. There are a few minor changes I need to make still but they help explain how triplea does it.

                          There under the Help button now.

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee @crockett36
                            last edited by

                            @crockett36

                            heh heh so the first Plase phase is for special units only. This is Player Enforced. Russia will rarely use it. Basically, just when they upgrade a Factory or move it underground.

                            The Reich uses it the most, due to their large number of special units.

                            Anyway, I will move your 3 tanks to Novgorod and one to Ukraine.
                            The other's I'll place in Moscow, although the Bombers technically could be placed at the other Factories. All the other units have to be produced in Moscow.

                            Let us know if that works or if you would've placed differently.

                            Don't worry, a few turns and it'll all start to feel natural. A couple games and you won't even think about it 🙂

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee
                              last edited by beelee

                              @VictoryFirst

                              Game History

                              Round: 2
                              
                                  Purchase Units - Japanese
                                      Japanese buy 1 Japanese_LCV, 2 armour, 1 elite, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                              
                                  Combat Move - Japanese
                                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                      1 infantry moved from Chahar to Suiyuyan
                                            Japanese take Suiyuyan from Chinese
                                      1 infantry moved from Anhwe to Hopei
                                            Japanese take Hopei from Chinese
                                      1 armour, 1 artillery and 6 infantry moved from Kwangsi to Yunnan
                                      2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                                      2 bombers moved from Kwangsi to Yunnan
                                      7 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                              
                                  Combat - Japanese
                                      Battle in Yunnan
                                          Japanese attack with 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers
                                          Chinese defend with 2 infantry
                                              Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers in Yunnan, round 2 : 13/24 hits, 11.17 expected hits
                                              Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                                              2 infantry owned by the Chinese lost in Yunnan
                                          Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                                          Casualties for Chinese: 2 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Japanese
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Turning on Edit Mode
                                      EDIT: Changing ownership of Kweichow from Chinese to Japanese
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                                      1 mech_infantry moved from Anhwe to Suiyuyan
                                      2 artilleries and 5 infantry moved from Anhwe to Kweichow
                                      1 artillery and 1 infantry moved from Chahar to Suiyuyan
                                      1 artillery and 3 infantry moved from Hunan to Kweichow
                                      2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
                                      2 bombers moved from Yunnan to Kwangsi
                                      3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                                      3 fighters moved from Yunnan to Kwangsi
                                      1 fighter moved from Yunnan to Hunan
                                      2 J_Rails moved from Kiangsu to Jehol
                                      2 J_Rails, 1 artillery and 1 infantry moved from Jehol to Kwangsi
                                      1 transport moved from 36 Sea Zone to 37 Sea Zone
                                      2 infantry moved from Siam to 37 Sea Zone
                                      2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                                      2 infantry moved from 36 Sea Zone to Kwangsi
                                      4 infantry moved from Jehol to Chahar
                                      1 aaGun and 1 infantry moved from Jehol to Anhwe
                                      EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Korea
                              
                                  Place Units - Japanese
                                      1 harbour placed in Kwangsi
                                      1 factory_minor placed in Kiangsu
                                      2 armour and 1 mech_infantry placed in Shantung
                                      1 transport placed in 6 Sea Zone
                                      1 Japanese_LCV and 1 elite placed in Japan
                              
                                  Turn Complete - Japanese
                                      Japanese collect 33 PUs; end with 33 PUs
                                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs
                                      Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
                              

                              Combat Hit Differential Summary :

                              Chinese regular : -0.67
                              Japanese regular : 1.83
                              

                              EXP Game 1 Multi JPN 2.tsvg

                              I forgot to take kweichow lol Hence the edit 🙂

                              Edit
                              Uggh Forgot to move the Trprts 😊

                              EXP Game 1 Multi JPN 2edit.tsvg

                              1 Reply Last reply Reply Quote 0
                              • VictoryFirstV Offline
                                VictoryFirst
                                last edited by

                                TripleA Turn Summary: British round 2

                                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                Game History

                                Round: 2
                                
                                    Purchase Units - Americans
                                        Americans buy 3 Fortifications, 1 Heavy_BB, 3 destroyers and 1 submarine; Remaining resources: 4 PUs; 
                                
                                    Combat Move - Americans
                                        Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                
                                    Combat - Americans
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - Americans
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                        1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                                        3 usa_fighters and 1 usa_tactical_bomber moved from Wake Island to 26 Sea Zone
                                        1 bomber moved from Wake Island to Eastern United States
                                        2 usa_fighters moved from Wake Island to Western United States
                                        2 transports moved from 8 Sea Zone to 10 Sea Zone
                                        2 usa_fighters moved from Philippines to Guam
                                
                                    Place Units - Americans
                                        2 destroyers and 1 submarine placed in 101 Sea Zone
                                        1 Heavy_BB and 1 destroyer placed in 101 Sea Zone
                                        3 Fortifications placed in Aleutian Islands
                                
                                    Turn Complete - Americans
                                        Americans collect 52 PUs; end with 56 PUs
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                        Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                                
                                    Combat Move - Chinese
                                        Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                                
                                    Combat - Chinese
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - Chinese
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                                        1 fighter and 12 infantry moved from Shensi to Kansu
                                        1 Rail moved from Kansu to Szechwan
                                        1 Rail and 1 infantry moved from Szechwan to Kansu
                                
                                    Place Units - Chinese
                                        6 infantry placed in Kansu
                                
                                    Turn Complete - Chinese
                                        Chinese collect 5 PUs; end with 5 PUs
                                        Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
                                
                                    Purchase Units - British
                                        Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                                        Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                                        British buy 4 Fortifications, 1 factory_minor, 5 infantry, 1 uk_armour and 3 uk_fighters; Remaining resources: 3 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                
                                    Combat Move - British
                                        Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                        1 artillery and 1 infantry moved from Persia to Iraq
                                        1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                                        1 bomber moved from Malta to Iraq
                                        2 uk_fighters and 1 uk_tactical_bomber moved from India to Iraq
                                        2 infantry moved from Persia to Iraq
                                        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                                              British take Ethiopia from Italians
                                
                                    Combat - British
                                        Battle in Iraq
                                            British attack with 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
                                            Neutral_Axis defend with 3 infantry
                                                British roll dice for 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 3/10 hits, 4,00 expected hits
                                                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                                                1 infantry owned by the British lost in Iraq
                                                3 infantry owned by the Neutral_Axis lost in Iraq
                                            British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                                            Casualties for British: 1 infantry
                                            Casualties for Neutral_Axis: 3 infantry
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - British
                                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan
                                        Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                                        1 transport moved from 80 Sea Zone to 81 Sea Zone
                                        1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                                        2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt
                                        3 infantry moved from Anglo Egyptian Sudan to Egypt
                                        1 Rail and 1 uk_armour moved from Union of South Africa to Egypt
                                        1 mech_infantry moved from French West Africa to French Equatorial Africa
                                        1 Rail moved from Union of South Africa to French West Africa
                                        1 Rail and 1 infantry moved from French West Africa to Anglo Egyptian Sudan
                                        1 destroyer moved from 83 Sea Zone to 82 Sea Zone
                                        1 destroyer and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                                        1 infantry moved from Eastern Persia to Persia
                                        1 bomber, 2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Persia
                                        2 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                                        1 transport moved from 41 Sea Zone to 39 Sea Zone
                                        2 infantry moved from India to 39 Sea Zone
                                        2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                        2 infantry moved from 41 Sea Zone to Sumatra
                                        1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                                
                                    Place Units - British
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        1 factory_minor placed in Egypt
                                        3 Fortifications placed in Sumatra
                                        1 Fortification placed in Borneo
                                        5 infantry placed in India
                                        1 uk_armour placed in Union of South Africa
                                        3 uk_fighters placed in United Kingdom
                                
                                    Turn Complete - British
                                        Total Cost from Convoy Blockades: 4
                                            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                                            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,3
                                        British collect 50 PUs (4 lost to blockades); end with 53 PUs
                                        Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs
                                        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs
                                

                                Combat Hit Differential Summary :

                                Neutral_Axis regular : 0,00
                                British regular : -1,00
                                

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • VictoryFirstV Offline
                                  VictoryFirst
                                  last edited by

                                  @Panzerstahl-Helm-0

                                  La bella Italia is up 🙂

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    crockett36
                                    last edited by

                                    The bombers should be in Novgorod. I don't exactly understand anything else you said. I'll keep reading, but I need to be able to bomb the crap out of Germany or their navy!

                                    B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
                                    • B Offline
                                      beelee @crockett36
                                      last edited by

                                      @crockett36 ok Two Tanks will have to go to Moscow or UKR. You can move on ANZC turn

                                      C 1 Reply Last reply Reply Quote 1
                                      • C Offline
                                        crockett36 @beelee
                                        last edited by

                                        @beelee
                                        super. thanks.

                                        B 1 Reply Last reply Reply Quote 1
                                        • Panzerstahl-Helm 0P Online
                                          Panzerstahl-Helm 0
                                          last edited by

                                          @crockett36

                                          Game History

                                          Round: 2
                                          
                                              Purchase Units - Italians
                                                  Italians buy 1 Italian_LCV, 3 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - Italians
                                                  Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                                  1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                                                  1 bomber moved from Southern Italy to Algeria
                                          
                                              Combat - Italians
                                                  Italians creates battle in territory 97 Sea Zone
                                                  Battle in Algeria
                                                      Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                                                      French defend with 2 infantry
                                                          Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,50 expected hits
                                                          French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                                                          1 infantry owned by the Italians lost in Algeria
                                                          2 infantry owned by the French lost in Algeria
                                                      Italians win, taking 97 Sea Zone from British, taking Algeria from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                                                      Casualties for Italians: 1 infantry
                                                      Casualties for French: 2 infantry
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Italians
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Turning on Edit Mode
                                                  EDIT: Turning off Edit Mode
                                                  Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
                                                  1 bomber moved from Algeria to Southern Italy
                                                  EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
                                                  EDIT: 1 infantry moved from Northern Italy to Southern Italy
                                                  EDIT: 1 armour moved from Albania to Romania
                                                  EDIT: 1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                                                  EDIT: 1 artillery moved from Bulgaria to Romania
                                                  EDIT: 1 Rail moved from Southern Italy to Albania
                                                  EDIT: 1 Rail and 1 infantry moved from Albania to Romania
                                                  1 infantry moved from Albania to Greece
                                          
                                              Place Units - Italians
                                                  1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy
                                                  2 infantry placed in Northern Italy
                                          
                                              Turn Complete - Italians
                                                  Italians collect 13 PUs; end with 13 PUs
                                                  Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
                                                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                                          

                                          Combat Hit Differential Summary :

                                          French regular : 0,33
                                          Italians regular : 0,50
                                          

                                          triplea_4020_2italia.tsvg

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                                          • B Offline
                                            beelee @crockett36
                                            last edited by beelee

                                            @crockett36

                                            Hi crockett

                                            I've updated the Game Notes for the next update. Here is a list of All the Units that can place the First Plase Phase. Unless I forgot something lol

                                            Screenshot from 2024-12-08 20-21-37.png

                                            Also, just to make sure you have the latest, these are the revised rules from The Captain.
                                            https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

                                            And here are some clarifications
                                            https://www.axisandallies.org/forums/assets/uploads/files/1634040084883-rules-clarification-axis-amp-allies-global-1940-house-rules-expansion-1.pdf

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