EXP crockett Victory Panzer beelee
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@crockett36 Here's the autosave precombat.
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Yea, so for Rostov, you need to move the tokens to their Boxes and then the dudes in the Boxes to Rostov in CM.
You have to move All defenders before any attackers or triplea won't count any defenders moved after attackers into the TTy during the battle, even though they will show up on the board.
So battle calc showing 10 % chance of victory if his AA doesn't hit. Leaves an average of 5 defenders, so basically his Air, although he may hang on to his PG instead of a Ftr.
Obviously, that's with average dice
Note
I removed the Air Trprts from the equation as they don't have a hp. Have to PE not to take them.So pretty dicey. I can see why you'd do it. The Yanks and Blokes ought to be able to clean up Caucasus, which will block him if things go poorly in Rostov.
It'll be Imperative to get Tambov and Bryansk. Bryansk be a little spendy, as you'll end up losing that Tank Army but it has to be done or go full turtle and then he'll bypass and breakout most likely.
Killing the SS Inf another good kill in Samara. I'm not too sure on ARCH and Vologda. Those Tanks are pretty valuable. especially as you're gonna lose both Tank Armies most likely. Before your next turn anyway.
The Tommie Tank and a Bmbr should hopefully take Vologda. I didn't understand the Dzavhan to Timguska edit move. I'd leave him as is as he's about the only unit you can Rail. None of Moscow can as they start surrounded.
For a buy, 2 Grds and a Elite Inf would be your max but I'd suggest Total War Tanks and save a buck. You're gonna need a TG and a FlakTower next turn and that's 20 bucks.
Even if you save the 3 tanks in Urals, you only get 1 more for Urals leaving you a Tank light for the Tank Army.
Probably gonna have to think about getting some Allied Air to Moscow pretty soon. You'll have at least 2 turns before he can strike still.
Anyway, that's what I'm seeing. I have one more outdoor chore before dark. I'll be on for a bit then go tackle it and back on after that.
Lastly, when fighting the Bryansk battle, if your Tank Army doesn't kill all his dudes first rd of battle and he gets a hit, you have to take the TG as a hit. Otherwise he'll keep giving the bonus.
You can swap him back in after battle if needed.
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@beelee I've already done every battle on the forum for real except Rostov.
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@crockett36 All were successful. I am trying to bring this game to a head. If I lose, I lose. But I won them all.
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yes I saw that however the Rostov battle needs to be redone. We can fight it with dicebot if you want and edit accordingly
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@beelee As I explained I didn't want to do any dice rolling in Rostov.
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@crockett36 it auto did that and i knew there was no way i could do it. someone else must do it. from the beginning.
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I will roll Rostov in dicebot. I won't roll for the AA as they already missed.
I have to tend to this chore about and hour
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@beelee appreciate it
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@beelee I would have moved all the units out of the boxes, but when I did that in local, all the units went to the attacker side.
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Oh ? What triplea pre you running ? I think one of the new ones did that but they've since fixed it.
Anyway, I'm gonna fire up dicebot at the other site now.