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    EXP crockett Victory Panzer beelee

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    • C Offline
      crockett36
      last edited by

      Testing Forum poster

      Test summary from TripleA, engine version: 2.7.14900, time: 5:38:15 AM
      Savegame

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      • C Offline
        crockett36
        last edited by

        TripleA Turn Summary: Russians round 2

        TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

        Game History

        Round: 2
        
            Purchase Units - Russians
                Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
                Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
                Russians buy 1 Russian_Engineer, 4 armour, 2 bombers, 1 elite and 1 russian_para; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
        
            Place Units - Russians
                3 armour placed in Novgorod
                2 bombers placed in Russia
                1 armour placed in Ukraine
                Russians undo move 1.
                3 armour placed in Novgorod
                1 Russian_Engineer, 1 elite and 1 russian_para placed in Russia
        
            Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
        
            Combat Move - Russians
                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                5 infantry moved from Novgorod to Karelia
        
            Combat - Russians
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
        
            Non Combat Move - Russians
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Russia
                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Novgorod
                1 aaGun and 8 infantry moved from Buryatia to Amur
                8 infantry moved from Sakha to Amur
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Novgorod
                3 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Karelia
                1 armour moved from Belarus to Karelia
                1 artillery and 9 infantry moved from Eastern Poland to Baltic States
                1 aaGun moved from Belarus to Baltic States
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Belarus
                1 aaGun moved from Belarus to Baltic States
                1 artillery and 7 infantry moved from Belarus to Novgorod
                1 armour and 3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 armour moved from Bryansk to Belarus
                1 elite moved from Russia to Bryansk
                1 elite moved from Russia to Bryansk
                1 Soviet_Commisar moved from Russia to Bryansk
                1 Russian_Engineer moved from Russia to Bryansk
                1 R_Europe_Rail moved from Russia to Novgorod
                2 bombers moved from Russia to Novgorod
                1 russian_para moved from Russia to Novgorod
                1 Soviet_Commisar moved from Russia to Novosibirsk
                1 Soviet_Commisar moved from Russia to Belarus
                1 Soviet_Commisar moved from Bryansk to Belarus
                1 Russian_Engineer moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Novgorod
        
            Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
        

        Combat Hit Differential Summary :

        Savegame

        C 1 Reply Last reply Reply Quote 0
        • C Offline
          crockett36 @crockett36
          last edited by

          @crockett36 I will start to read the rule book today. I am a delivery guy for ups so very busy. I had no combats so if i have made any horrible mistakes...have mercy.

          B 2 Replies Last reply Reply Quote 2
          • B Online
            beelee @crockett36
            last edited by

            @crockett36

            No worries Brother. Learning is part of the fun 🙂
            The Game Notes are quite detailed too. There are a few minor changes I need to make still but they help explain how triplea does it.

            There under the Help button now.

            1 Reply Last reply Reply Quote 0
            • B Online
              beelee @crockett36
              last edited by

              @crockett36

              heh heh so the first Plase phase is for special units only. This is Player Enforced. Russia will rarely use it. Basically, just when they upgrade a Factory or move it underground.

              The Reich uses it the most, due to their large number of special units.

              Anyway, I will move your 3 tanks to Novgorod and one to Ukraine.
              The other's I'll place in Moscow, although the Bombers technically could be placed at the other Factories. All the other units have to be produced in Moscow.

              Let us know if that works or if you would've placed differently.

              Don't worry, a few turns and it'll all start to feel natural. A couple games and you won't even think about it 🙂

              1 Reply Last reply Reply Quote 0
              • B Online
                beelee
                last edited by beelee

                @VictoryFirst

                Game History

                Round: 2
                
                    Purchase Units - Japanese
                        Japanese buy 1 Japanese_LCV, 2 armour, 1 elite, 1 factory_minor, 1 harbour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                        1 infantry moved from Chahar to Suiyuyan
                              Japanese take Suiyuyan from Chinese
                        1 infantry moved from Anhwe to Hopei
                              Japanese take Hopei from Chinese
                        1 armour, 1 artillery and 6 infantry moved from Kwangsi to Yunnan
                        2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                        2 bombers moved from Kwangsi to Yunnan
                        7 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                
                    Combat - Japanese
                        Battle in Yunnan
                            Japanese attack with 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers
                            Chinese defend with 2 infantry
                                Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers in Yunnan, round 2 : 13/24 hits, 11.17 expected hits
                                Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                                2 infantry owned by the Chinese lost in Yunnan
                            Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 9 fighters, 6 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                            Casualties for Chinese: 2 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Japanese
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Turning on Edit Mode
                        EDIT: Changing ownership of Kweichow from Chinese to Japanese
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                        1 mech_infantry moved from Anhwe to Suiyuyan
                        2 artilleries and 5 infantry moved from Anhwe to Kweichow
                        1 artillery and 1 infantry moved from Chahar to Suiyuyan
                        1 artillery and 3 infantry moved from Hunan to Kweichow
                        2 fighters and 2 tactical_bombers moved from Yunnan to Chahar
                        2 bombers moved from Yunnan to Kwangsi
                        3 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                        3 fighters moved from Yunnan to Kwangsi
                        1 fighter moved from Yunnan to Hunan
                        2 J_Rails moved from Kiangsu to Jehol
                        2 J_Rails, 1 artillery and 1 infantry moved from Jehol to Kwangsi
                        1 transport moved from 36 Sea Zone to 37 Sea Zone
                        2 infantry moved from Siam to 37 Sea Zone
                        2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                        2 infantry moved from 36 Sea Zone to Kwangsi
                        4 infantry moved from Jehol to Chahar
                        1 aaGun and 1 infantry moved from Jehol to Anhwe
                        EDIT: 1 Japanese_LCV, 1 elite and 1 infantry moved from Japan to Korea
                
                    Place Units - Japanese
                        1 harbour placed in Kwangsi
                        1 factory_minor placed in Kiangsu
                        2 armour and 1 mech_infantry placed in Shantung
                        1 transport placed in 6 Sea Zone
                        1 Japanese_LCV and 1 elite placed in Japan
                
                    Turn Complete - Japanese
                        Japanese collect 33 PUs; end with 33 PUs
                        Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 41 PUs
                        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
                

                Combat Hit Differential Summary :

                Chinese regular : -0.67
                Japanese regular : 1.83
                

                EXP Game 1 Multi JPN 2.tsvg

                I forgot to take kweichow lol Hence the edit 🙂

                Edit
                Uggh Forgot to move the Trprts 😊

                EXP Game 1 Multi JPN 2edit.tsvg

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                • VictoryFirstV Offline
                  VictoryFirst
                  last edited by

                  TripleA Turn Summary: British round 2

                  TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                  Game History

                  Round: 2
                  
                      Purchase Units - Americans
                          Americans buy 3 Fortifications, 1 Heavy_BB, 3 destroyers and 1 submarine; Remaining resources: 4 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  
                      Combat - Americans
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                          3 usa_fighters and 1 usa_tactical_bomber moved from Wake Island to 26 Sea Zone
                          1 bomber moved from Wake Island to Eastern United States
                          2 usa_fighters moved from Wake Island to Western United States
                          2 transports moved from 8 Sea Zone to 10 Sea Zone
                          2 usa_fighters moved from Philippines to Guam
                  
                      Place Units - Americans
                          2 destroyers and 1 submarine placed in 101 Sea Zone
                          1 Heavy_BB and 1 destroyer placed in 101 Sea Zone
                          3 Fortifications placed in Aleutian Islands
                  
                      Turn Complete - Americans
                          Americans collect 52 PUs; end with 56 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 6 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Chinese
                          Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                  
                      Combat - Chinese
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                          1 fighter and 12 infantry moved from Shensi to Kansu
                          1 Rail moved from Kansu to Szechwan
                          1 Rail and 1 infantry moved from Szechwan to Kansu
                  
                      Place Units - Chinese
                          6 infantry placed in Kansu
                  
                      Turn Complete - Chinese
                          Chinese collect 5 PUs; end with 5 PUs
                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
                  
                      Purchase Units - British
                          Note to players British: It is Late 1940 and the British Army has Formed a Tank Army.     They are Commanded by a Tank General.  You may only have 1 Tank Army at any one time.
                          Trigger UKTankGeneral: buyUK_TankGeneral added to productionBritish
                          British buy 4 Fortifications, 1 factory_minor, 5 infantry, 1 uk_armour and 3 uk_fighters; Remaining resources: 3 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          1 artillery and 1 infantry moved from Persia to Iraq
                          1 mech_infantry and 1 uk_armour moved from Egypt to Iraq
                          1 bomber moved from Malta to Iraq
                          2 uk_fighters and 1 uk_tactical_bomber moved from India to Iraq
                          2 infantry moved from Persia to Iraq
                          1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                                British take Ethiopia from Italians
                  
                      Combat - British
                          Battle in Iraq
                              British attack with 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber
                              Neutral_Axis defend with 3 infantry
                                  British roll dice for 1 artillery, 1 bomber, 3 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber in Iraq, round 2 : 3/10 hits, 4,00 expected hits
                                  Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                                  1 infantry owned by the British lost in Iraq
                                  3 infantry owned by the Neutral_Axis lost in Iraq
                              British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry, 1 uk_armour, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 6
                              Casualties for British: 1 infantry
                              Casualties for Neutral_Axis: 3 infantry
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Anglo Egyptian Sudan
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 1 Rail owned by British in Egypt
                          1 transport moved from 80 Sea Zone to 81 Sea Zone
                          1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                          2 uk_fighters and 1 uk_tactical_bomber moved from Malta to Egypt
                          3 infantry moved from Anglo Egyptian Sudan to Egypt
                          1 Rail and 1 uk_armour moved from Union of South Africa to Egypt
                          1 mech_infantry moved from French West Africa to French Equatorial Africa
                          1 Rail moved from Union of South Africa to French West Africa
                          1 Rail and 1 infantry moved from French West Africa to Anglo Egyptian Sudan
                          1 destroyer moved from 83 Sea Zone to 82 Sea Zone
                          1 destroyer and 1 transport moved from 87 Sea Zone to 82 Sea Zone
                          1 infantry moved from Eastern Persia to Persia
                          1 bomber, 2 uk_fighters and 1 uk_tactical_bomber moved from Iraq to Persia
                          2 aaGuns, 1 artillery and 6 infantry moved from Burma to India
                          1 transport moved from 41 Sea Zone to 39 Sea Zone
                          2 infantry moved from India to 39 Sea Zone
                          2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                          2 infantry moved from 41 Sea Zone to Sumatra
                          1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                  
                      Place Units - British
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          1 factory_minor placed in Egypt
                          3 Fortifications placed in Sumatra
                          1 Fortification placed in Borneo
                          5 infantry placed in India
                          1 uk_armour placed in Union of South Africa
                          3 uk_fighters placed in United Kingdom
                  
                      Turn Complete - British
                          Total Cost from Convoy Blockades: 4
                              Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                              Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,6,3
                          British collect 50 PUs (4 lost to blockades); end with 53 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs
                  

                  Combat Hit Differential Summary :

                  Neutral_Axis regular : 0,00
                  British regular : -1,00
                  

                  Savegame

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                  • VictoryFirstV Offline
                    VictoryFirst
                    last edited by

                    @Panzerstahl-Helm-0

                    La bella Italia is up 🙂

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      crockett36
                      last edited by

                      The bombers should be in Novgorod. I don't exactly understand anything else you said. I'll keep reading, but I need to be able to bomb the crap out of Germany or their navy!

                      B Panzerstahl-Helm 0P 2 Replies Last reply Reply Quote 0
                      • B Online
                        beelee @crockett36
                        last edited by

                        @crockett36 ok Two Tanks will have to go to Moscow or UKR. You can move on ANZC turn

                        C 1 Reply Last reply Reply Quote 1
                        • C Offline
                          crockett36 @beelee
                          last edited by

                          @beelee
                          super. thanks.

                          B 1 Reply Last reply Reply Quote 1
                          • Panzerstahl-Helm 0P Offline
                            Panzerstahl-Helm 0
                            last edited by

                            @crockett36

                            Game History

                            Round: 2
                            
                                Purchase Units - Italians
                                    Italians buy 1 Italian_LCV, 3 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                            
                                Combat Move - Italians
                                    Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                    1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                                    1 bomber moved from Southern Italy to Algeria
                            
                                Combat - Italians
                                    Italians creates battle in territory 97 Sea Zone
                                    Battle in Algeria
                                        Italians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
                                        French defend with 2 infantry
                                            Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1,50 expected hits
                                            French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                                            1 infantry owned by the Italians lost in Algeria
                                            2 infantry owned by the French lost in Algeria
                                        Italians win, taking 97 Sea Zone from British, taking Algeria from French with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                                        Casualties for Italians: 1 infantry
                                        Casualties for French: 2 infantry
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - Italians
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Romania
                                    1 bomber moved from Algeria to Southern Italy
                                    EDIT: 1 Italian_LCV and 2 infantry moved from Southern Italy to Greece
                                    EDIT: 1 infantry moved from Northern Italy to Southern Italy
                                    EDIT: 1 armour moved from Albania to Romania
                                    EDIT: 1 armour, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                                    EDIT: 1 artillery moved from Bulgaria to Romania
                                    EDIT: 1 Rail moved from Southern Italy to Albania
                                    EDIT: 1 Rail and 1 infantry moved from Albania to Romania
                                    1 infantry moved from Albania to Greece
                            
                                Place Units - Italians
                                    1 Italian_LCV, 1 infantry and 1 italian_para placed in Southern Italy
                                    2 infantry placed in Northern Italy
                            
                                Turn Complete - Italians
                                    Italians collect 13 PUs; end with 13 PUs
                                    Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 16 PUs
                                    Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                            

                            Combat Hit Differential Summary :

                            French regular : 0,33
                            Italians regular : 0,50
                            

                            triplea_4020_2italia.tsvg

                            1 Reply Last reply Reply Quote 0
                            • B Online
                              beelee @crockett36
                              last edited by beelee

                              @crockett36

                              Hi crockett

                              I've updated the Game Notes for the next update. Here is a list of All the Units that can place the First Plase Phase. Unless I forgot something lol

                              Screenshot from 2024-12-08 20-21-37.png

                              Also, just to make sure you have the latest, these are the revised rules from The Captain.
                              https://drive.google.com/file/d/1jI_1JdIC-1KiTihBICJAbtX3GpVYnNgf/view

                              And here are some clarifications
                              https://www.axisandallies.org/forums/assets/uploads/files/1634040084883-rules-clarification-axis-amp-allies-global-1940-house-rules-expansion-1.pdf

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                crockett36
                                last edited by

                                TripleA Turn Summary: French round 2

                                TripleA Turn Summary for game: Global 40 Expansion UHD Boxes

                                Game History

                                Round: 2
                                
                                    Purchase Units - ANZAC
                                        ANZAC buy 1 carrier and 1 submarine; Remaining resources: 2 PUs; 
                                
                                    Combat Move - ANZAC
                                        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                        1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                                        1 submarine moved from 62 Sea Zone to 55 Sea Zone
                                        1 infantry moved from New Guinea to Dutch New Guinea
                                        1 transport moved from 42 Sea Zone to 45 Sea Zone
                                        1 infantry moved from Dutch New Guinea to 45 Sea Zone
                                        1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                                
                                    Combat - ANZAC
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - ANZAC
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        1 infantry moved from 44 Sea Zone to Celebes
                                              ANZAC take Celebes from Dutch
                                        1 fighter moved from Malaya to India
                                        1 infantry moved from Malaya to Shan State
                                
                                    Place Units - ANZAC
                                        1 carrier and 1 submarine placed in 62 Sea Zone
                                
                                    Turn Complete - ANZAC
                                        ANZAC collect 17 PUs; end with 19 PUs
                                        Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 20 PUs
                                        Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 22 PUs
                                        Turning on Edit Mode
                                        EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
                                        EDIT: Adding units owned by ANZAC to Sumatra: 2 fighters
                                        EDIT: Turning off Edit Mode
                                
                                    Combat Move - French
                                        1 infantry moved from Trans-Jordan to Egypt
                                        1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                                        1 fighter moved from United Kingdom to French West Africa
                                        1 infantry moved from French Central Africa to French Equatorial Africa
                                        1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                                        1 cruiser moved from 92 Sea Zone to 94 Sea Zone
                                
                                    Combat - French
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - French
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                
                                    Turn Complete - French
                                

                                Combat Hit Differential Summary :

                                Savegame

                                1 Reply Last reply Reply Quote 0
                                • Panzerstahl-Helm 0P Offline
                                  Panzerstahl-Helm 0 @crockett36
                                  last edited by Panzerstahl-Helm 0

                                  @crockett36 said in EXP crockett Victory Panzer beelee:

                                  The bombers should be in Novgorod. I don't exactly understand anything else you said. I'll keep reading, but I need to be able to bomb the crap out of Germany or their navy!

                                  I moved your 2 bombers to Novgorod.

                                  @crockett36

                                  Game History

                                  Round: 3
                                  
                                      Research Technology - Germans
                                  
                                      Purchase Units - Germans
                                          triggerAttachmenEarly1941Red: has removed 1 Early1941 owned by Changer in Early 1941
                                          triggerAttachmenLate1940: has removed 1 Late1940_red owned by Changer in Late 1940
                                          triggerAttachmenEarly1941Red: Changer has 1 Early1941_red placed in Early 1941
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          triggerAttachmenLate1940: Changer has 1 Late1940 placed in Late 1940
                                          Germans buy 1 G_air_transport, 3 GermanUBoats, 1 German_Engineer, 1 German_LCV, 2 Waffen_Obersts, 1 destroyer, 1 elite, 1 german_para, 5 infantry, 5 mine_unarmeds and 2 waffen_infantrys; Remaining resources: 0 PUs; 
                                  
                                      Place Units - Germans
                                          Units in Germany being upgraded or consumed: 2 infantry and 2 waffen_infantrys
                                          2 Waffen_Obersts and 2 waffen_infantrys placed in Germany
                                  
                                      Combat Move - Germans
                                          Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                          1 carrier moved from 93 Sea Zone to 95 Sea Zone
                                          1 GermanUBoat moved from 93 Sea Zone to 94 Sea Zone
                                          1 GermanUBoat moved from 91 Sea Zone to 92 Sea Zone
                                          1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                                          1 Me_109T and 1 fighter moved from 93 Sea Zone to 94 Sea Zone
                                          1 fighter moved from Southern Italy to 95 Sea Zone
                                          1 tactical_bomber moved from Western Germany to 95 Sea Zone
                                          1 tactical_bomber moved from Western Germany to 94 Sea Zone
                                          1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                                          1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 87 Sea Zone
                                          1 artillery and 3 infantry moved from 87 Sea Zone to French West Africa
                                  
                                      Combat - Germans
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Battle in 92 Sea Zone
                                              Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber
                                              French defend with 1 destroyer
                                                  Germans roll dice for 1 GermanUBoat in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                                                  French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                  1 destroyer owned by the French lost in 92 Sea Zone
                                              Germans win with 1 GermanUBoat, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                              Casualties for French: 1 destroyer
                                          Battle in 95 Sea Zone
                                              Germans attack with 1 carrier, 1 fighter and 1 tactical_bomber
                                              French defend with 1 destroyer
                                                  Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                                                  French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                  1 destroyer owned by the French lost in 95 Sea Zone
                                              Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                                              Casualties for French: 1 destroyer
                                          Battle in French West Africa
                                              Germans attack with 1 artillery and 3 infantry
                                              French defend with 1 fighter
                                                  Germans roll dice for 1 battleship and 1 cruiser in French West Africa, round 2 : 2/2 hits, 1,17 expected hits
                                                  French roll dice for 1 fighter in French West Africa, round 2 : 1/1 hits, 0,67 expected hits
                                                  1 infantry owned by the Germans lost in French West Africa
                                                  1 fighter owned by the French lost in French West Africa
                                              Germans win, taking French West Africa from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                                              Casualties for Germans: 1 infantry
                                              Casualties for French: 1 fighter
                                          Battle in 94 Sea Zone
                                              Germans attack with 1 GermanUBoat, 1 Me_109T, 1 fighter and 1 tactical_bomber
                                              French defend with 1 cruiser
                                                  Germans roll dice for 1 GermanUBoat in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                                                  Germans roll dice for 1 Me_109T, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                                                  French roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                                                  1 cruiser owned by the French lost in 94 Sea Zone
                                              Germans win with 1 GermanUBoat, 1 Me_109T, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                                              Casualties for French: 1 cruiser
                                  
                                      Non Combat Move - Germans
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Slovakia Hungary
                                          Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                                          Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                          Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                          1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 87 Sea Zone
                                          1 Me_109T and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea Zone
                                          1 fighter moved from 94 Sea Zone to Southern Italy
                                          1 fighter moved from 95 Sea Zone to Western Germany
                                          1 tactical_bomber moved from 95 Sea Zone to Western Germany
                                          1 armour moved from Greece to Romania
                                          1 tactical_bomber moved from Romania to Poland
                                          1 elite moved from Germany to Poland
                                          2 german_paras moved from Germany to Romania
                                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 1st Waffen
                                          EDIT: 1 1stWaffenArmy moved from 1st Waffen to Slovakia Hungary
                                          EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to 2nd Waffen
                                          EDIT: 1 infantry moved from Slovakia Hungary to Germany
                                          1 1stPanzerArmy moved from Germany to Slovakia Hungary
                                          1 artillery and 1 infantry moved from Germany to Poland
                                          1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary
                                          1 G_Rail moved from Germany to Greece
                                          1 G_Rail and 1 infantry moved from Greece to Slovakia Hungary
                                          1 G_Rail moved from Germany to Greece
                                          1 G_Rail and 1 infantry moved from Greece to Germany
                                          2 bombers moved from Norway to Western Germany
                                          1 fighter moved from Norway to Western Germany
                                          1 tactical_bomber moved from Norway to Western Germany
                                          1 infantry moved from Greece to Bulgaria
                                          1 GermanUBoat moved from 123 Sea Zone to 119 Sea Zone
                                          3 GermanUBoats moved from 112 Sea Zone to 91 Sea Zone
                                          EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Slovakia Hungary to Army Group Centre
                                          EDIT: 1 ArmyGroupCentre moved from Army Group Centre to Slovakia Hungary
                                  
                                      Place Units - Germans
                                          1 G_air_transport, 1 German_Engineer, 1 German_LCV, 1 elite, 1 german_para and 5 mine_unarmeds placed in Germany
                                          1 GermanUBoat and 1 destroyer placed in 112 Sea Zone
                                          2 GermanUBoats placed in 93 Sea Zone
                                          2 infantry placed in Germany
                                          3 infantry placed in Western Germany
                                  
                                      Turn Complete - Germans
                                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                          Total Cost from Convoy Blockades: 1
                                              Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1
                                          Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
                                          Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs
                                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                                          Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                                  

                                  Combat Hit Differential Summary :

                                  French regular : -0,83
                                  Germans regular : 1,33
                                  

                                  triplea_4020_3Ger_edit 2nd SS+russian tanks to Moscow.tsvg

                                  EDIT: I placed the 2nd Waffen-SS symbol to Poland and moved 2 tanks from Novgorod to Moscoa in exchange for the 2 bombers

                                  B 1 Reply Last reply Reply Quote 2
                                  • B Online
                                    beelee
                                    last edited by beelee

                                    @crockett36

                                    Hi crockett

                                    As Panzer stated above, he moved your Bmbrs but that means that two of the tanks in novgorod have to go to the other Fctrys

                                    Edit
                                    @Panzerstahl-Helm-0 2nd Waffen is ? Poland ?
                                    🙂

                                    1 Reply Last reply Reply Quote 1
                                    • B Online
                                      beelee @Panzerstahl-Helm 0
                                      last edited by

                                      @panzerstahl-helm-0

                                      Sweet 🙂

                                      Just got the Panzerjaeger done lol Bolshies next

                                      Screenshot from 2024-12-15 09-00-45.png
                                      Screenshot from 2024-12-15 09-18-01.png

                                      1 Reply Last reply Reply Quote 0
                                      • C Offline
                                        crockett36
                                        last edited by

                                        TripleA Manual Gamesave Post: Russians round 3

                                        TripleA Manual Gamesave Post for game: Global 40 Expansion UHD Boxes

                                        Game History

                                        Round: 3
                                        
                                            Purchase Units - Russians
                                                Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
                                                Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
                                                Trigger TankGeneral: buyTank_General added to productionRussians
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Russians buy 1 Tank_General, 1 elite, 8 infantry and 2 mine_unarmeds; Remaining resources: 0 PUs; 3 AirLendLease; 3 TankLendLease; 
                                        
                                            Combat Move - Russians
                                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                                1 armour moved from Karelia to Novgorod
                                                3 infantry moved from Novgorod to Karelia
                                                1 infantry moved from Novgorod to Karelia
                                                1 infantry moved from Novgorod to Karelia
                                                1 mech_infantry moved from Karelia to Novgorod
                                                1 tactical_bomber moved from Novgorod to Karelia
                                                2 fighters moved from Novgorod to Karelia
                                                1 artillery and 9 infantry moved from Baltic States to Novgorod
                                                1 Soviet_Commisar moved from Belarus to Karelia
                                                1 artillery moved from Novgorod to Karelia
                                                1 armour moved from Novgorod to Karelia
                                        
                                            Combat - Russians
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                                        
                                            Non Combat Move - Russians
                                                Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                                1 aaGun moved from Baltic States to Novgorod
                                                1 aaGun moved from Baltic States to Novgorod
                                                1 infantry moved from Belarus to Novgorod
                                                1 Soviet_Commisar moved from Belarus to Novgorod
                                                2 aaGuns moved from Belarus to Novgorod
                                                1 artillery moved from Belarus to Novgorod
                                                1 armour moved from Ukraine to Smolensk
                                                1 russian_para moved from Russia to Novgorod
                                                2 armour moved from Russia to Smolensk
                                                1 armour moved from Novgorod to Smolensk
                                                1 Russian_Engineer moved from Russia to Smolensk
                                                1 elite and 5 infantry moved from Bryansk to Smolensk
                                                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                                                1 Soviet_Commisar moved from Novosibirsk to Timguska
                                                1 armour moved from Urals to Yenisey
                                                7 infantry moved from Amur to Buryatia
                                                5 infantry moved from Amur to Buryatia
                                                1 aaGun moved from Amur to Buryatia
                                        
                                            Place Units - Russians
                                                3 infantry placed in Novgorod
                                                1 Tank_General, 1 elite, 5 infantry and 2 mine_unarmeds placed in Russia
                                        
                                            Turn Complete - Russians
                                                Russians collect 37 PUs; end with 37 PUs
                                                Turning on Edit Mode
                                                EDIT: Removing units owned by Russians from Smolensk: 1 Russian_Engineer
                                                EDIT: Removing units owned by Russians from Novgorod: 1 armour
                                                EDIT: Adding units owned by Russians to Russia: 1 Russian_EngineerAttack
                                                EDIT: Adding units owned by Russians to Smolensk: 1 armour
                                                EDIT: Turning off Edit Mode
                                        

                                        Combat Hit Differential Summary :

                                        Savegame

                                        C 1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          crockett36 @crockett36
                                          last edited by

                                          @crockett36 I was trying to form armies in Kar, Nov and a tank army in Smo. Did I succeed? I tried to imitate the German ones. The tank general wanted to go to Smo, but couldn't. The mines wanted to go to the front, but couldn't. The engineer, I assumed needed to be near the mines? There you go.

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Online
                                            beelee @crockett36
                                            last edited by beelee

                                            @crockett36

                                            Hi crockett

                                            A few things. It looks as if you used edit to DOW JPN. The Soviet/JPN NAP works a little different in EXP.

                                            The first two rounds are same as OOB. Begining Early 1941/Rd3, there is a IPC fee you must pay and your opponent then receives that amount and can either place units in non combat Territories that turn or put them in the bank.

                                            Screenshot from 2024-12-18 06-28-30.png

                                            Screenshot from 2024-12-18 06-29-17.png

                                            Usually, we just add the dudes or the money on the Players turn but in some cases you might want to do it sooner ( adding units to non combat zones ).
                                            For example, if Italy attacked first or JPN attacked Russia first.

                                            Anyway, Politics come after Purchase, so you need to save enough dough to be able to DOW. In this case, it'd be 8 bucks.

                                            What I'll do is, rescind the DOW, since you didn't attack any JPN TTys and there is no advantage for you to do so.

                                            If you really wanted to though 🙂 You'd have to remove 8 dollars worth of buys and then JPN gets it added to it's Treasury or can place up to that amount of units on the board.

                                            I'll brb with how to form your Armies/Corps.

                                            Edit
                                            Armies and Corps are a little complex and as is usually true with most new things, there is a bit of a learning curve. You will pick it up quick though 🙂

                                            The Soviets have godless Commisars leading their Corps. Generally, what you want is to have them activate the most powerful unit in the Corps. Usually a Tank.

                                            We'll do Karelia first. You have a Commisar, Tank, Arty and Inf for your ideal Corps makeup of the available units.
                                            The best way, is after NCM but before you end it, turn on Edit, go to Perform Move or Other Actions and then move them to the appropriate box.

                                            Then move the corresponding Token back to the appropriate TTy.
                                            However, since G and Russia aren't at war yet, triplea won't let you do that.

                                            So, since it's just a Corps and not a Army Group, it's better to finish NCM and just edit them in and out.

                                            Also, to activate the Army/Corps, you will need to edit in the correct Commisar. Commisar3 is what activates the Tank and is the most common.

                                            When you go to use them in combat, you move them with edit to the desired TTy and move the token back.
                                            NOTE you must move all Defenders to said TTy first or the Attackers edited units won't do anything.
                                            But you don't need to worry about that just yet 🙂

                                            Tank Army next
                                            Edit 2
                                            The Tank General has to be present to form a Tank Army and the five Tanks also have to be present. So, you can't form a Tank Army in Smolensk just yet.

                                            Also, All of the required units must be present at turn start to move as a Army.
                                            You can't move the TG into Smolensk in CM and then activate it and keep moving.

                                            Basically, they will form at the end of your turn. Although Waffen Armies can be an exception.

                                            What I'm gonna do, is move one of the Smolensk Tanks back to Novgorod, so they can form 2nd Corps with a Tank.
                                            You can always restructure it next turn by moving it to join the other Tanks and the TG in order to form 1st Tank.

                                            Landmines can only be armed the turn they are bought in the TTy they're in. They can't move after that.
                                            The Engineer and the LMs all have to be present at the start of the turn for the Engnr to be able to transport them that turn. Otherwise, they can only move 1 space.
                                            They can use Rail movement though, but only one LM per Rail.

                                            To Arm the LMs, you have to edit them out and edit the correct "Changer Player" ones in. If there is not a specific LM for the TTy/Border you want, use the suggested colored one and make a note in Comments.

                                            I will post an updated R3 and go ahead with Nippon. If you would want to do something different, just let us know. 🙂

                                            @crockett36
                                            Here is adjusted save. Let us know if that works for you.
                                            EXP Game 1 Multi Russia3 Adjusted.tsvg

                                            B C 2 Replies Last reply Reply Quote 2

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