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    Game 1 EXP Silas vs beelee

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    • S Offline
      SirSilas @beelee
      last edited by

      @beelee

      Hej,

      Thank you!

      Sovjet T3

      Game History

      Round: 3
      
          Purchase Units - Russians
              Note to players Russians: <body><b>It is Early 1941 and The Soviet Union has Formed 2 Tank Armies.<br><br><img src="Tank_General.png"/><br><br><br />You may purchase 1 Tank General per turn.<b></body>
              Note to players Russians: It is Early 1941 and The Soviet Union has Tankograd Up and Running !     Russia receives 1 Free Tank per turn as long as they control the Urals.
              Trigger TankGeneral: buyTank_General added to productionRussians
              Russians buy 1 Soviet_Commisar, 1 armour, 1 elite and 8 infantry; Remaining resources: 15 PUs; 3 AirLendLease; 3 TankLendLease; 
      
          Combat Move - Russians
              Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
      
          Combat - Russians
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
      
          Non Combat Move - Russians
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
              Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
              Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
              1 submarine moved from 125 Sea Zone to 123 Sea Zone
              1 1stCorps moved from Russia to Bryansk
              1 elite moved from Vologda to Archangel
              1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Sakha
              1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Sakha to Ukraine
              2 Russian_Rails moved from Ukraine to Russia
              1 R_Europe_Rail moved from Ukraine to Russia
              6 mine_unarmeds moved from Russia to Bryansk
              1 armour moved from Urals to Russia
              4 infantry moved from Russia to Bryansk
              1 elite moved from Russia to Bryansk
              1 infantry moved from Novgorod to Baltic States
              1 infantry moved from Belarus to Eastern Poland
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 Soviet_Commisar, 1 armour, 1 elite and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 52 PUs
      

      exp-game-1-silas-S3.tsvg

      B 1 Reply Last reply Reply Quote 0
      • B Online
        beelee @SirSilas
        last edited by beelee

        @sirsilas

        Lol I just got up from my nap. You must be up early 🙂

        I'll go ahead and bust Nippon out now

        Oh yea you don't need to move the Rail back to where they started. They will disappear at end turn

        S 1 Reply Last reply Reply Quote 0
        • S Offline
          SirSilas @beelee
          last edited by

          @beelee Haha Yeah Cannot sleep is not my strongest side 😴 .
          Are meeting up with The Captain in a couple of hours to see some Axis and Allies. Maybe im just too excited to sleep :beaming_face_with_smiling_eyes:

          B 1 Reply Last reply Reply Quote 1
          • B Online
            beelee @SirSilas
            last edited by beelee

            @sirsilas

            Awesome !!!

            Game History

            Round: 3
            
                Purchase Units - Japanese
                    Japanese buy 2 Fortifications, 2 air_transports, 1 armour, 1 elite, 1 harbour and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
            
                Combat Move - Japanese
                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                    1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                    1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                    2 bombers moved from Anhwe to Kansu
                    1 artillery and 2 infantry moved from Suiyuyan to Kansu
                    1 infantry moved from Hopei to Shensi
                    1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                    2 artilleries and 5 infantry moved from Kweichow to Shensi
                    1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                    1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
                    1 fighter moved from Yunnan to Shensi
                    1 fighter moved from Yunnan to Szechwan
                    2 fighters moved from Kwangsi to Szechwan
                    1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Szechwan
            
                Combat - Japanese
                    Battle in Shensi
                        Japanese attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
                        Chinese defend with 1 infantry
                            Japanese roll dice for 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Shensi, round 2 : 5/13 hits, 4.83 expected hits
                            Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese lost in Shensi
                            1 infantry owned by the Chinese lost in Shensi
                        Japanese win, taking Shensi from Chinese with 2 artilleries, 3 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 1 infantry
                    Battle in Szechwan
                        Japanese attack with 1 armour, 4 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                        Chinese defend with 1 infantry
                            Japanese roll dice for 1 armour, 4 artilleries, 4 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 7/19 hits, 6.67 expected hits
                            Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                            1 infantry owned by the Japanese lost in Szechwan
                            1 infantry owned by the Chinese lost in Szechwan
                        Japanese win, taking Szechwan from Chinese with 1 armour, 4 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                        Casualties for Japanese: 1 infantry
                        Casualties for Chinese: 1 infantry
                    Battle in Kansu
                        Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                        Chinese defend with 4 infantry
                            Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 2 : 5/9 hits, 4.50 expected hits
                            Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
                            4 infantry owned by the Chinese lost in Kansu
                        Japanese win, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                        Casualties for Chinese: 4 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
            
                Non Combat Move - Japanese
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                    Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kwangsi
                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                    1 fighter and 1 tactical_bomber moved from Kansu to Chahar
                    2 infantry moved from Chahar to Suiyuyan
                    1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
                    2 bombers moved from Kansu to Hunan
                    4 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                    3 fighters and 2 tactical_bombers moved from Shensi to Yunnan
                    1 transport moved from 33 Sea Zone to 34 Sea Zone
                    1 infantry moved from Paulau Island to 34 Sea Zone
                    1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                    1 infantry moved from 36 Sea Zone to Kwangsi
                    1 artillery and 1 elite moved from Kiangsu to Kiangsi
                    1 J_Rail and 1 Japanese_LCV moved from Kiangsu to Kwangsi
                    1 J_Rail moved from Kiangsu to Korea
                    1 J_Rail and 1 infantry moved from Korea to Yunnan
                    1 infantry moved from Korea to Manchuria
                    EDIT: 1 Japanese_LCV moved from Korea to Japan
                    1 elite and 3 infantry moved from Japan to 6 Sea Zone
                    1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                    1 elite and 3 infantry moved from 36 Sea Zone to Kwangsi
                    3 armour moved from Shantung to Hunan
                    1 aaGun and 3 infantry moved from Anhwe to Hunan
                    2 infantry moved from Jehol to Anhwe
                    2 transports moved from 19 Sea Zone to 6 Sea Zone
                    1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
                    1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
                    1 transport moved from 36 Sea Zone to 19 Sea Zone
            
                Place Units - Japanese
                    1 harbour placed in Kwangsi
                    1 armour and 2 infantry placed in Shantung
                    3 infantry placed in Kiangsu
                    2 air_transports, 1 elite and 2 infantry placed in Japan
                    2 Fortifications placed in Caroline Islands
            
                Turn Complete - Japanese
                    Japanese collect 36 PUs; end with 36 PUs
                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 44 PUs
                    Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
            

            Combat Hit Differential Summary :

            Chinese regular : 0.00
            Japanese regular : 1.00
            

            EXP Game 1 silas J3.tsvg

            Edit
            Hmm ... I wonder if I should make rail Air Transports ? They can't move after they unload and can't go to newly conquered TTys. I'll have to think about it.
            @VictoryFirst Do you see any reason why that might not work ?

            Edit2
            Oh yea, I think they have to be in same TTy to load, so, won't work 😞

            S 1 Reply Last reply Reply Quote 0
            • S Offline
              SirSilas @beelee
              last edited by

              @beelee

              US, China and UK 🙂

              US:

              Game History

              Round: 3
              
                  Purchase Units - Americans
                      Americans buy 4 Fortifications, 1 artillery, 2 battleships, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              
                  Combat - Americans
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                      2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                      2 infantry moved from 35 Sea Zone to Philippines
                      1 transport moved from 35 Sea Zone to 49 Sea Zone
                      1 submarine moved from 45 Sea Zone to 41 Sea Zone
                      1 transport moved from 8 Sea Zone to 10 Sea Zone
                      1 transport moved from 26 Sea Zone to 10 Sea Zone
                      1 destroyer moved from 45 Sea Zone to 49 Sea Zone
              
                  Place Units - Americans
                      4 Fortifications placed in Philippines
                      2 battleships and 1 transport placed in 101 Sea Zone
                      1 artillery and 2 infantry placed in Eastern United States
                      Americans undo move 3.
                      2 infantry placed in Eastern United States
                      Units in Western United States being upgraded or consumed: 2 infantry
                      1 artillery and 2 marines placed in Western United States
                      Americans undo move 4.
                      Units in Western United States being upgraded or consumed: 2 infantry
                      2 marines placed in Western United States
                      1 artillery placed in Eastern United States
                      Americans undo move 3.
                      Americans undo move 2.
                      1 battleship and 1 transport placed in 101 Sea Zone
                      1 battleship placed in 101 Sea Zone
                      2 infantry placed in Central United States
              
                  Turn Complete - Americans
                      Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                      Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                      Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                      Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                      Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                      Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                      Americans collect 52 PUs; end with 52 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                      Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              

              China:

              Game History

              Round: 3
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 3 infantry; Remaining resources: 1 PUs; 
              
                  Combat Move - Chinese
              
                  Combat - Chinese
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                      1 fighter and 11 infantry moved from Sikang to Tsinghai
              
                  Place Units - Chinese
                      3 infantry placed in Tsinghai
              
                  Turn Complete - Chinese
                      Chinese collect 2 PUs; end with 3 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
              

              Combat Hit Differential Summary :

              UK

              Game History

              Round: 3
              
                  Purchase Units - Americans
                      Americans buy 4 Fortifications, 1 artillery, 2 battleships, 2 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
              
                  Combat - Americans
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                      2 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                      2 infantry moved from 35 Sea Zone to Philippines
                      1 transport moved from 35 Sea Zone to 49 Sea Zone
                      1 submarine moved from 45 Sea Zone to 41 Sea Zone
                      1 transport moved from 8 Sea Zone to 10 Sea Zone
                      1 transport moved from 26 Sea Zone to 10 Sea Zone
                      1 destroyer moved from 45 Sea Zone to 49 Sea Zone
              
                  Place Units - Americans
                      4 Fortifications placed in Philippines
                      2 battleships and 1 transport placed in 101 Sea Zone
                      1 artillery and 2 infantry placed in Eastern United States
                      Americans undo move 3.
                      2 infantry placed in Eastern United States
                      Units in Western United States being upgraded or consumed: 2 infantry
                      1 artillery and 2 marines placed in Western United States
                      Americans undo move 4.
                      Units in Western United States being upgraded or consumed: 2 infantry
                      2 marines placed in Western United States
                      1 artillery placed in Eastern United States
                      Americans undo move 3.
                      Americans undo move 2.
                      1 battleship and 1 transport placed in 101 Sea Zone
                      1 battleship placed in 101 Sea Zone
                      2 infantry placed in Central United States
              
                  Turn Complete - Americans
                      Note to players Americans: <body>America has joined the Allies, and declared war on Germany and Italy!</body>
                      Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                      Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                      Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                      Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                      Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                      Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                      Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                      Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                      Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                      Americans collect 52 PUs; end with 52 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                      Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy 3 infantry; Remaining resources: 1 PUs; 
              
                  Combat Move - Chinese
              
                  Combat - Chinese
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                      1 fighter and 11 infantry moved from Sikang to Tsinghai
              
                  Place Units - Chinese
                      3 infantry placed in Tsinghai
              
                  Turn Complete - Chinese
                      Chinese collect 2 PUs; end with 3 PUs
                      Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
              
                  Purchase Units - British
                      British buy 3 destroyers, 5 infantry, 4 uk_armours and 4 uk_paras; Remaining resources: 12 PUs; 3 AirLendLease; 3 NavyLendLease; 
              
                  Combat Move - British
                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
              
                  Combat - British
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
              
                  Non Combat Move - British
                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                      1 transport moved from 79 Sea Zone to 39 Sea Zone
                      2 infantry moved from India to 39 Sea Zone
                      2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                      2 infantry moved from 41 Sea Zone to Sumatra
                      2 infantry moved from Shan State to Malaya
                      1 transport moved from 44 Sea Zone to 41 Sea Zone
                      1 battleship moved from 37 Sea Zone to 39 Sea Zone
                      1 transport moved from 42 Sea Zone to 39 Sea Zone
                      1 uk_armour moved from Belgian Congo to Egypt
                      1 artillery moved from Kenya to Anglo Egyptian Sudan
                      2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                      1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia
                      1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                      1 uk_armour moved from Union of South Africa to Belgian Congo
              
                  Place Units - British
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                      Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                      3 destroyers placed in 106 Sea Zone
                      4 uk_paras placed in United Kingdom
                      3 uk_armours placed in Union of South Africa
                      5 infantry and 1 uk_armour placed in India
              
                  Turn Complete - British
                      Total Cost from Convoy Blockades: 10
                          Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
                          Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,3,5,6,5,1,5,2,5,5
                          Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                      British collect 48 PUs (10 lost to blockades); end with 60 PUs
                      Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 61 PUs
                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 67 PUs
              

              Combat Hit Differential Summary :

              You are in a strong position :grinning_face_with_sweat:

              exp-game-1-silas-B3.tsvg

              B 1 Reply Last reply Reply Quote 0
              • B Online
                beelee @SirSilas
                last edited by beelee

                @sirsilas

                He's all over it Well italy coming up then 🙂

                Sent you a chat

                Edit
                Oh yea, so if UK controls all it's original TTys with a PU value on the Europe map, they get a extra 5 bucks. It's slightly different from OOB where you need all the TTys on Europe.

                Anyway, makes Trans Jordan more valuable for you in this instance.

                Edit 2
                Game History

                Round: 3
                
                    Purchase Units - Italians
                        Italians buy 1 air_transport, 3 armour, 3 infantry and 1 italian_para; Remaining resources: 0 PUs; 
                
                    Politics - Italians
                        Italians takes Political Action: Political Action Axis To War With Russians
                            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                        Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
                
                    Combat Move - Italians
                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                        1 bomber moved from Southern Italy to Eastern Poland
                        1 infantry moved from Romania to Eastern Poland
                        1 infantry moved from Iraq to Northwest Persia
                              Italians take Northwest Persia from Neutral_Allies
                
                    Combat - Italians
                        Battle in Eastern Poland
                            Italians attack with 1 bomber and 1 infantry
                            Russians defend with 1 infantry
                            Italians win with 1 bomber remaining. Battle score for attacker is 0
                            Casualties for Italians: 1 infantry
                            Casualties for Russians: 1 infantry
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                
                    Non Combat Move - Italians
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                        Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                        1 bomber moved from Eastern Poland to Greece
                        1 air_transport and 1 infantry moved from Southern Italy to Gibraltar
                        3 infantry moved from Northern Italy to Southern France
                        1 armour and 1 artillery moved from Greece to 97 Sea Zone
                        1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                        1 armour and 1 artillery moved from 98 Sea Zone to Alexandria
                        1 italian_para moved from Syria to Iraq
                        2 infantry moved from Syria to Iraq
                        EDIT: 1 Italian_LCV moved from Syria to Greece
                        EDIT: 1 italian_para moved from Southern Italy to Syria
                
                    Place Units - Italians
                        1 air_transport, 1 infantry and 1 italian_para placed in Southern Italy
                        3 armour and 2 infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                        Italians collect 16 PUs; end with 16 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
                        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                

                EXP Game 1 silas I3.tsvg

                So SSR gets 10 bucks of free dudes. You can place them in any soviet TTy that didn't see combat or put it in the bank.
                Also, you can only put special units, LMs, Elite, Commisar etc ... in moscow where they normally place.

                First time I played I put 10 LMs on the border but then got told I couldn't do that 😞

                ha ha ha

                S 1 Reply Last reply Reply Quote 0
                • S Offline
                  SirSilas @beelee
                  last edited by

                  @beelee
                  Hej,

                  I have added 10 IPC to Russia total 🙂

                  I think I have made my mistake this game so far hahah

                  Anzac

                  Game History

                  Round: 3
                  
                      Purchase Units - ANZAC
                          Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked
                          Turning on Edit Mode
                          EDIT: Changing PUs for Russians from 52 to 62
                          EDIT: Turning off Edit Mode
                          ANZAC buy 4 infantry; Remaining resources: 2 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Combat - ANZAC
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                          3 fighters moved from Queensland to Malaya
                          2 infantry moved from New South Wales to 62 Sea Zone
                          2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                          2 infantry moved from 42 Sea Zone to Java
                          1 transport moved from 42 Sea Zone to 54 Sea Zone
                          1 transport moved from 44 Sea Zone to 56 Sea Zone
                  
                      Place Units - ANZAC
                          4 infantry placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 10 PUs; end with 12 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
                  

                  France

                  Game History

                  Round: 3
                  
                      Purchase Units - ANZAC
                          Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked
                          Turning on Edit Mode
                          EDIT: Changing PUs for Russians from 52 to 62
                          EDIT: Turning off Edit Mode
                          ANZAC buy 4 infantry; Remaining resources: 2 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Combat - ANZAC
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                          3 fighters moved from Queensland to Malaya
                          2 infantry moved from New South Wales to 62 Sea Zone
                          2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                          2 infantry moved from 42 Sea Zone to Java
                          1 transport moved from 42 Sea Zone to 54 Sea Zone
                          1 transport moved from 44 Sea Zone to 56 Sea Zone
                  
                      Place Units - ANZAC
                          4 infantry placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 10 PUs; end with 12 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
                  
                      Combat Move - French
                  
                      Combat - French
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
                  
                      Non Combat Move - French
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                          Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                          1 infantry moved from French Central Africa to French Equatorial Africa
                  
                      Turn Complete - French
                  

                  Combat Hit Differential Summary :

                  exp-game-1-silas F3.tsvg

                  B 2 Replies Last reply Reply Quote 1
                  • B Online
                    beelee @SirSilas
                    last edited by

                    @sirsilas

                    I've hit the wall again and have to regenerate. Be a few hours 🙂

                    1 Reply Last reply Reply Quote 0
                    • B Online
                      beelee @SirSilas
                      last edited by

                      @sirsilas

                      wow bit of a struggle today. Ended up with a jag on last night lol

                      The Reich has Declared War on the Soviet Union !

                      Scramble 115 ?

                      Screenshot from 2025-01-18 16-26-36.png

                      EXP Game 1 silas G4 Scramble.tsvg

                      S 1 Reply Last reply Reply Quote 0
                      • S Offline
                        SirSilas @beelee
                        last edited by

                        @beelee hi - no scramble 😊

                        B 1 Reply Last reply Reply Quote 0
                        • B Online
                          beelee @SirSilas
                          last edited by beelee

                          @sirsilas

                          Game History

                          Round: 4
                          
                              Research Technology - Germans
                          
                              Purchase Units - Germans
                                  Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts     to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv....
                                  Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport
                                  Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians
                                  Trigger FrenchEscortsA3: buyEscort added to productionFrench
                                  Trigger BritishEscortsA3: buyEscort added to productionBritish
                                  Trigger ANZACEscortsA3: buyEscort added to productionANZAC
                                  Trigger AmericansEscortsA3: buyEscort added to productionAmericans
                                  Trigger RussiansEscortsA3: buyEscort added to productionRussians
                                  Trigger JapaneseEscortsA3: buyEscort added to productionJapanese
                                  Trigger ItaliansEscortsA3: buyEscort added to productionItalians
                                  Trigger GermansEscortsA3: buyEscort added to productionGermans
                                  triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941
                                  triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941
                                  triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941
                                  triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                  Germans buy 1 Escort, 1 GermanUBoat, 2 German_LCVs, 1 aaGun, 1 artillery, 1 elite, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
                          
                              Politics - Germans
                                  Germans takes Political Action: Political Action Axis To War With Russians
                                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                          
                              Combat Move - Germans
                                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                      Turning on Edit Mode
                                      EDIT: Removing units owned by Germans from 1st Panzer: 1 Panzer_General3
                                      EDIT: Adding units owned by Germans to 1st Panzer: 1 Panzer_General
                                      EDIT: Germans takes Eastern Poland from Russians
                                  EDIT: Turning off Edit Mode
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  1 infantry moved from Romania to Bessarabia
                                        Germans take Bessarabia from Russians
                                  EDIT: 1 Panzer_General and 5 armour moved from 1st Panzer to Slovakia Hungary
                                  EDIT: 1 1stPanzerArmy moved from Slovakia Hungary to 1st Panzer
                                  EDIT: 1 Panzer_Grndrs and 1 armour moved from Slovakia Hungary to Western Ukraine
                                  EDIT: 2 german_paras moved from Romania to Caucasus
                                  EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 artillery moved from Romania to Caucasus
                                  EDIT: 1 German_LCV, 1 Panzer_Grndrs and 1 artillery moved from Romania to Rostov
                                  1 tactical_bomber moved from Romania to Caucasus
                                  1 tactical_bomber moved from Romania to Rostov
                                  1 tactical_bomber moved from Romania to Western Ukraine
                                  2 fighters and 2 tactical_bombers moved from Romania to 115 Sea Zone
                                  1 GermanUBoat and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                                  1 artillery and 2 infantry moved from Finland to Karelia
                                  1 bomber moved from Western Germany to Karelia
                                  1 bomber moved from Western Germany to 115 Sea Zone
                                  1 infantry moved from Romania to Eastern Poland
                                  1 artillery, 1 elite and 6 infantry moved from Poland to Baltic States
                                  1 1stWaffenArmy, 1 2ndWaffenArmy, 1 Panzer_Grndrs and 4 mech_infantrys moved from Slovakia Hungary to Baltic States
                                  EDIT: 1 Panzer_General and 4 armour moved from Slovakia Hungary to Baltic States
                                  1 2ndPanzerArmy moved from Germany to Baltic States
                                  1 GermanUBoat moved from 112 Sea Zone to 115 Sea Zone
                                  1 GermanUBoat moved from 106 Sea Zone to 123 Sea Zone
                                  1 GermanUBoat moved from 109 Sea Zone to 119 Sea Zone
                          
                              Combat - Germans
                                  Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
                                  Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone
                                  Battle in Caucasus
                                      Germans attack with 1 German_LCV, 1 Panzer_Grndrs, 1 artillery, 2 german_paras and 1 tactical_bomber
                                      Russians defend with 1 infantry
                                      Germans win, taking Caucasus from Russians with 1 German_LCV, 1 Panzer_Grndrs, 1 artillery, 2 german_paras and 1 tactical_bomber remaining. Battle score for attacker is 3
                                      Casualties for Russians: 1 infantry
                                  Battle in Baltic States
                                      Germans attack with 1 1stWaffenArmy, 1 2ndPanzerArmy, 1 2ndWaffenArmy, 1 Panzer_General, 1 Panzer_Grndrs, 4 armour, 1 artillery, 1 elite, 6 infantry and 4 mech_infantrys
                                      Russians defend with 1 infantry
                                      Germans win, taking Baltic States from Russians with 1 1stWaffenArmy, 1 2ndPanzerArmy, 1 2ndWaffenArmy, 1 Panzer_General, 1 Panzer_Grndrs, 4 armour, 1 artillery, 1 elite, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                                      Casualties for Russians: 1 infantry
                                  Battle in 115 Sea Zone
                                      Germans attack with 2 GermanUBoats, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                                      Russians defend with 1 cruiser and 1 submarine
                                      Germans win with 1 GermanUBoat, 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                                      Casualties for Germans: 1 GermanUBoat
                                      Casualties for Russians: 1 cruiser and 1 submarine
                                  Battle in Rostov
                                      Germans attack with 1 German_LCV, 1 Panzer_Grndrs, 1 artillery and 1 tactical_bomber
                                      Russians defend with 1 infantry
                                      Germans win, taking Rostov from Russians with 1 Panzer_Grndrs, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                                      Casualties for Germans: 1 German_LCV
                                      Casualties for Russians: 1 infantry
                                  Battle in Western Ukraine
                                      Germans attack with 1 Panzer_Grndrs, 1 armour and 1 tactical_bomber
                                      Russians defend with 1 infantry
                                      Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                                      Casualties for Russians: 1 infantry
                                  Battle in Karelia
                                      Germans attack with 1 artillery, 1 bomber and 2 infantry
                                      Russians defend with 1 infantry
                                      Germans win, taking Karelia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                                      Casualties for Germans: 1 infantry
                                      Casualties for Russians: 1 infantry
                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          
                              Non Combat Move - Germans
                                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                  Turning on Edit Mode
                                  EDIT: Turning off Edit Mode
                                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Poland
                                  Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone
                                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone
                                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                  1 aaGun moved from Finland to Norway
                                  1 infantry moved from Finland to Norway
                                  1 bomber moved from Karelia to Poland
                                  1 aaGun moved from Poland to Baltic States
                                  1 bomber moved from 115 Sea Zone to Western Germany
                                  2 fighters and 2 tactical_bombers moved from 115 Sea Zone to Finland
                                  2 infantry moved from Finland to Karelia
                                  1 tactical_bomber moved from Western Ukraine to Eastern Poland
                                  1 tactical_bomber moved from Eastern Poland to Poland
                                  1 tactical_bomber moved from Rostov to Romania
                                  1 tactical_bomber moved from Caucasus to Romania
                                  5 infantry moved from Romania to Eastern Poland
                                  2 infantry moved from Romania to Eastern Poland
                                  1 Panzer_Grndrs moved from Germany to Western Germany
                                  1 fighter moved from Western Germany to Norway
                                  1 transport moved from 112 Sea Zone to 113 Sea Zone
                                  1 elite and 1 infantry moved from Germany to 113 Sea Zone
                                  1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                                  1 elite and 1 infantry moved from 112 Sea Zone to Norway
                                  1 infantry moved from Germany to Poland
                                  1 infantry moved from Western Germany to Denmark
                                  1 infantry moved from Norway to Finland
                                  1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar
                                  1 G_air_transport moved from Gibraltar to Western Germany
                                  3 GermanUBoats moved from 91 Sea Zone to 112 Sea Zone
                                  4 GermanUBoats moved from 109 Sea Zone to 112 Sea Zone
                                  1 GermanUBoat moved from 109 Sea Zone to 112 Sea Zone
                                  EDIT: 1 1stWaffenArmy, 1 2ndPanzerArmy and 1 2ndWaffenArmy moved from Baltic States to Army Group North
                                  EDIT: 1 Panzer_Grndrs, 4 armour and 1 mech_infantry moved from Baltic States to Army Group North
                                  EDIT: 1 ArmyGroupNorth moved from Army Group North to Baltic States
                                  1 G_Rail moved from Germany to Romania
                                  1 G_Rail and 1 infantry moved from Romania to Poland
                                  1 G_Rail moved from Germany to Romania
                                  1 G_Rail and 1 aaGun moved from Romania to Poland
                          
                              Place Units - Germans
                                  1 Escort and 1 GermanUBoat placed in 112 Sea Zone
                                  1 aaGun and 2 infantry placed in Western Germany
                                  2 German_LCVs, 1 elite and 2 infantry placed in Germany
                                  1 fighter placed in Western Germany
                                  1 infantry placed in France
                                  1 infantry placed in Normandy Bordeaux
                                  Turning on Edit Mode
                                  EDIT: Removing units owned by Germans from France: 1 infantry
                                  EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
                                  EDIT: Turning off Edit Mode
                                  1 infantry placed in France
                                  1 infantry placed in Western Germany
                                  1 artillery and 1 infantry placed in Germany
                          
                              Turn Complete - Germans
                                  Trigger Germans RemoveConvoySZ112Invert: has removed 1 Escort owned by Germans in 112 Sea Zone
                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                  Trigger Germans RemoveConvoySZ112Invert: Germans has 1 Escort_Convoy placed in 112 Sea Zone
                                  Germans collect 51 PUs; end with 51 PUs
                                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 63 PUs
                                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                          

                          EXP Game 1 silas G4.tsvg

                          How did The Captain's game go ?

                          S 1 Reply Last reply Reply Quote 0
                          • S Offline
                            SirSilas @beelee
                            last edited by

                            @beelee Hi,

                            I will not spoil it, as he will put up a game report 🙂

                            I have destroyed the Airport and Naval base in Novgorod and used the 3 Railroad to move Russia Industrial factories.
                            One question: I can see you have 1st Waffen, 2nd Waffen and 2 Panzer in Army Group Center?
                            I think you only can have 2 Armies in one Army Group with 10 land based combat units 🙂
                            One more question? When you have Army Corp./Army Groups etc. how does they count in the attact?

                            More specific: in the attack in Rostov I attack with the following:
                            4 Inf. at 1
                            1 Mech. Inf. at 1
                            1 Mech. Inf. at 2
                            1 Elite Inf. at 2 (2 Dice)
                            2 artillery at 2
                            Total 10 Dice.
                            My 1st Corps is not represented in the Dice (1 Dice at 2 (Commissar) and 3 dice at 3 (Tanks))
                            In total I should have 14 dices 🙂

                            It look like the same with Germany's attack in Baltic States, you are also missing dice there?

                            Rostov:
                            3d808cc3-69d1-4a8d-890c-4eb2f1e283ab-image.png

                            Baltics:
                            6c083691-6697-4eaa-87e1-f7cdc87add4d-image.png

                            Sovjet T4:

                            Game History

                            Round: 4
                            
                                Purchase Units - Russians
                                    Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body>
                                    Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status !       Russia can purchase 3 Guard Infantry for 10 PUs.  They can only be placed in Moscow.  ....
                                    Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body>
                                    Trigger RussianGuards: buyGuard_Infantry added to productionRussians
                                    Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians
                                    Trigger Russians LendLeaseFee: buyAirLL added to productionRussians
                                    Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians
                                    Russians buy 1 Tank_General, 1 elite and 9 guard_infantrys; Remaining resources: 21 PUs; 3 AirLendLease; 3 TankLendLease; 
                            
                                Combat Move - Russians
                                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    4 infantry moved from Bryansk to Rostov
                                    4 infantry moved from Ukraine to Western Ukraine
                                    1 fighter moved from Novgorod to Western Ukraine
                                    1 elite moved from Bryansk to Rostov
                                    2 mech_infantrys moved from Bryansk to Rostov
                                    2 artilleries moved from Bryansk to Rostov
                                    1 1stCorps moved from Bryansk to Rostov
                                    1 tactical_bomber moved from Novgorod to Western Ukraine
                                    1 fighter moved from Novgorod to Western Ukraine
                            
                                Combat - Russians
                                    Russians creates battle in territory 123 Sea Zone
                                    Battle in Western Ukraine
                                        Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                                        Germans defend with 1 Panzer_Grndrs and 1 armour
                                        Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                        Casualties for Russians: 2 infantry
                                        Casualties for Germans: 1 Panzer_Grndrs and 1 armour
                                    Battle in Rostov
                                        Russians attack with 1 1stCorps, 2 artilleries, 1 elite, 4 infantry and 2 mech_infantrys
                                        Germans defend with 1 Panzer_Grndrs and 1 artillery
                                        Russians win, taking Rostov from Germans with 1 1stCorps, 2 artilleries, 1 elite, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 2
                                        Casualties for Russians: 2 infantry
                                        Casualties for Germans: 1 Panzer_Grndrs and 1 artillery
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - Russians
                                    Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor
                                    Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Turning on Edit Mode
                                    EDIT: Removing units owned by Russians from Novgorod: 1 airfield and 1 harbour
                                    EDIT: Turning off Edit Mode
                                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                    1 tactical_bomber moved from Western Ukraine to Russia
                                    2 fighters moved from Western Ukraine to Russia
                                    EDIT: 1 russian_minor moved from Novgorod to Archangel
                                    EDIT: 1 russian_minor moved from Volgograd to Tambov
                                    EDIT: 1 russian_minor moved from Ukraine to Bryansk
                                    1 armour moved from Urals to Russia
                                    1 elite moved from Russia to Tambov
                                    6 infantry moved from Ukraine to Rostov
                                    1 infantry moved from Vyborg to Novgorod
                                    20 infantry moved from Novgorod to Archangel
                                    1 artillery moved from Novgorod to Archangel
                                    2 aaGuns moved from Novgorod to Archangel
                                    1 infantry moved from Belarus to Smolensk
                                    6 infantry moved from Ukraine to Bryansk
                                    2 infantry moved from Russia to Tambov
                                    1 Soviet_Commisar moved from Russia to Tambov
                                    3 infantry moved from Sakha to Buryatia
                                    6 infantry moved from Sakha to Buryatia
                                    2 aaGuns moved from Sakha to Buryatia
                            
                                Place Units - Russians
                                    1 Tank_General, 1 elite and 8 guard_infantrys placed in Russia
                                    Turning on Edit Mode
                                    EDIT: Turning off Edit Mode
                                    Russians undo move 1.
                                    1 Tank_General, 1 elite and 8 guard_infantrys placed in Russia
                                    Russians undo move 1.
                                    1 Tank_General and 9 guard_infantrys placed in Russia
                            
                                Turn Complete - Russians
                                    Russians collect 32 PUs; end with 53 PUs
                                    Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 58 PUs
                            

                            exp-game-1-silas-R4.tsvg

                            B 2 Replies Last reply Reply Quote 1
                            • B Online
                              beelee
                              last edited by beelee

                              @sirsilas

                              Right arm looks as if it was a lot of fun. 🙂

                              I will review now. A quick answer though is, one of the Armies can be part of a AG. So 6 dudes and 4 from the Army make 10

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                              • B Online
                                beelee @SirSilas
                                last edited by beelee

                                @sirsilaIt's 3 am for you :astonished_face:

                                Edit
                                Yea, so for Corps/ Box attacks, you need to move the units from the box in CM to the desired TTy and move the Corps token back to the box.

                                This will give the desired unit total. Sometimes you will have to edit the Commanding unit before moving.
                                I will do a example when I get back from my bier run 🙂

                                Edit
                                Using Edit "Preform Move or Other Actions"

                                Edit 2

                                Screenshot from 2025-01-19 20-51-11.png
                                Screenshot from 2025-01-19 20-51-33.png

                                Just looked at Corps and Armies and it doesn't clraify there.

                                Edit 3 or 4 actually 🙂

                                Go to edit and "Preform Move or Other Actions"

                                Screenshot from 2025-01-19 20-58-34.png

                                Then move the dudes from 1st Corps to the TTy you want to attack.

                                Screenshot from 2025-01-19 21-01-36.png

                                I move 1st Corps back to his box too.

                                Then turn edit off and move the rest of your dudes

                                Screenshot from 2025-01-19 21-03-53.png

                                That will get you what you want to dial in on. 🙂

                                Moving in and out of Boxes during NCM or CM best way to do it. Can't always and sometimes you need to change the Commander to active but you'll pick it up quick. 🙂

                                I'll give some more examples as we go along and checking History from opponents turn good way to see what's happening too.

                                Rock On !!!.png

                                S 1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee @SirSilas
                                  last edited by beelee

                                  @sirsilas

                                  yea, sorry, I was a slacker and didn't move jerry out of his boxes as I knew Ivan would die 🙂 without max units 🙂 but I should be more deliberate with this being your first game 😞 lol

                                  Oh yea was gonna check your Fctry and Rail move. Think you only need 2 rail ? I can't remember.

                                  brb

                                  Edit
                                  OK 1 Rail per Fctry

                                  Screenshot from 2025-01-19 21-14-56.png

                                  Hmm ... I wonder if that means they can move 3 with 3 Rail ?

                                  uggh brb

                                  Edit
                                  Ok says 2 areas only

                                  Edit again
                                  I think that's it 🙂 Obviously ask if still not certain 🙂

                                  Oh yea, I guess I should do Nippon lol. Sneak attack bastards that they are lol

                                  Sorry I shouldn't have said that. My bad 😞

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                                  • S Offline
                                    SirSilas @beelee
                                    last edited by

                                    @beelee
                                    Alright - I will move them out in the Future 🙂
                                    What about mines? How do I activate them in a specific zone between two TTy?

                                    Regarding the Factories I moved them 1 area and didn't build in them last turn. 🙂

                                    Do i miss Japan turn 4? Cannot find it.

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                                    • B Online
                                      beelee
                                      last edited by beelee

                                      @sirsilas

                                      Hej
                                      I went over your Russia turn again. A couple things. You moved your Fctrys correctly. 1 Rail per space. Can move 1 Fctry up to two spaces with 2 Rail max move . That's all good.

                                      It looks as if you bought a Elite but couldn't place it. Did you want to change to a regular INF ? You can place 1 unit in the Minors that moved or in Stalingrad. Or you can save it.

                                      Whatever you decide, I would place it in first place next turn and then delete it. It won't be hanging around that way. With Conscripts coming up, You can place up to 20 in Moscow and 6 in Stalingrad. The other Minors, if they don't move can place 3.

                                      You can't place anyting else in Moscow that turn. So you can bank the Elite I guess until turn 6 and place him then as another option.

                                      Anyway, whichever way you decide is fine.

                                      For battle with Corps/Armies you need to move the units from the Box into the TTy they're fighting at. Use edit "Perform Move or Other Actions" during CM. Also you don't want to send the Token in.

                                      What I do is, move the Token to the Box and then move the dudes to where they go and after battle, reform them in NCM if possible or desired by moving back to the Box and then the Token to the correct TTy.

                                      1st Tank is active, so it needs a "Tank_General3". I swap them out when they're in the Box.
                                      One other thing about Boxes, you have to move any defenders into the TTy before any attackers or triplea won't count them in battle, even though they're on the board.

                                      To arm LMs, remove in edit and add the corresponding one from "Changer". Most of the high use areas have border specific ones. If not, use the recommended color one and specify which border it's defending in comment log.

                                      When you hover on them, it'll tell which ones they are.
                                      For battle, have to use a diceroller. I just use dicebot at the A&A site although Victory has another one that he uses. He might have already mentioned it.

                                      Anyway, you can fight the battle in edit, that way you can kill any LM hits and not count their rolls. If there is only going to be one battle, you will need to be in edit at end of NCM as triplea will go straight to battle and you can't change it then.

                                      Think that was it 🙂 JPN coming up

                                      Edit
                                      when fighting in edit you have to be precise. Just like a real game. I usually double check myself it's a big battle 🙂

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                                      • S Offline
                                        SirSilas @beelee
                                        last edited by SirSilas

                                        @beelee

                                        Yeah i Calculated wrong with the number of units I could place last turn. I will refund it, as next turn I have something else to buy and place 🙂

                                        Will move the token back and the units back to the TTy next time 🙂

                                        Thank you, will try with the LMs and use the diceroller.

                                        B 1 Reply Last reply Reply Quote 1
                                        • B Online
                                          beelee @SirSilas
                                          last edited by beelee

                                          @sirsilas

                                          Game History

                                          Round: 4
                                          
                                              Purchase Units - Japanese
                                                  Japanese buy 3 Fortifications, 1 Japan_destroyer, 1 air_transport, 1 armour, 2 artilleries, 1 elite and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                                          
                                              Combat Move - Japanese
                                                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                                  1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai
                                                  1 fighter and 1 tactical_bomber moved from Chahar to Tsinghai
                                                  1 artillery and 2 infantry moved from Kansu to Tsinghai
                                                  2 bombers moved from Hunan to Tsinghai
                                                  5 fighters and 3 tactical_bombers moved from Yunnan to Tsinghai
                                                  2 artilleries and 5 infantry moved from Shensi to Tsinghai
                                                  1 armour and 1 mech_infantry moved from Szechwan to Sikang
                                                        Japanese take Sikang from Chinese
                                                  1 armour and 1 mech_infantry moved from Sikang to Tsinghai
                                          
                                              Combat - Japanese
                                                  Battle in Tsinghai
                                                      Japanese attack with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers
                                                      Chinese defend with 1 fighter and 14 infantry
                                                          Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 7 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 2 : 11/26 hits, 11.50 expected hits
                                                          Chinese roll dice for 1 fighter and 14 infantry in Tsinghai, round 2 : 6/15 hits, 5.33 expected hits
                                                          6 infantry owned by the Japanese lost in Tsinghai
                                                          11 infantry owned by the Chinese lost in Tsinghai
                                                          Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in Tsinghai, round 3 : 12/20 hits, 10.33 expected hits
                                                          Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.67 expected hits
                                                          1 infantry owned by the Japanese lost in Tsinghai
                                                          3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                                                      Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 2 bombers, 7 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 30
                                                      Casualties for Japanese: 7 infantry
                                                      Casualties for Chinese: 1 fighter and 14 infantry
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - Japanese
                                                  Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
                                                  2 bombers moved from Tsinghai to Szechwan
                                                  1 infantry moved from Suiyuyan to Kansu
                                                  1 infantry moved from Suiyuyan to Shensi
                                                  1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
                                                  1 fighter moved from Tsinghai to Shensi
                                                  1 tactical_bomber moved from Tsinghai to Shensi
                                                  5 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
                                                  2 J_Rails moved from Kiangsu to Szechwan
                                                  2 J_Rails and 2 artilleries moved from Szechwan to Kwangsi
                                                  3 infantry moved from Kiangsu to Kiangsi
                                                  2 infantry moved from Yunnan to Kwangsi
                                                  3 armour moved from Hunan to Yunnan
                                                  1 aaGun moved from Hunan to Yunnan
                                                  2 artilleries moved from Szechwan to Yunnan
                                                  7 infantry moved from Szechwan to Yunnan
                                                  2 bombers moved from Szechwan to Yunnan
                                                  3 infantry moved from Hunan to Kwangsi
                                                  2 infantry moved from Anhwe to Kiangsi
                                                  1 armour moved from Shantung to Kweichow
                                                  1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone
                                                  2 fighters moved from 36 Sea Zone to Caroline Islands
                                                  2 fighters moved from Yunnan to 36 Sea Zone
                                                  2 air_transports, 1 elite and 1 infantry moved from Japan to Caroline Islands
                                                  1 Japanese_LCV and 1 infantry moved from Japan to 6 Sea Zone
                                                  1 Japanese_LCV, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                                  1 Japanese_LCV and 1 infantry moved from 36 Sea Zone to Kwangsi
                                                  2 infantry moved from Shantung to 19 Sea Zone
                                                  2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                                                  2 infantry moved from 36 Sea Zone to Kwangsi
                                                  1 transport moved from 36 Sea Zone to 19 Sea Zone
                                                  1 infantry moved from Japan to 6 Sea Zone
                                                  1 infantry moved from Korea to 6 Sea Zone
                                                  2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                                                  2 infantry moved from 36 Sea Zone to Kwangsi
                                                  1 infantry moved from Manchuria to Jehol
                                                  1 aaGun and 1 infantry moved from Korea to Manchuria
                                          
                                              Place Units - Japanese
                                                  3 Fortifications placed in Caroline Islands
                                                  1 armour, 1 artillery and 1 infantry placed in Shantung
                                                  1 artillery and 2 infantry placed in Kiangsu
                                                  1 Japan_destroyer placed in 6 Sea Zone
                                                  1 air_transport, 1 elite and 5 infantry placed in Japan
                                          
                                              Turn Complete - Japanese
                                                  Japanese collect 38 PUs; end with 38 PUs
                                                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 46 PUs
                                                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs
                                                  Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                                          

                                          Combat Hit Differential Summary :

                                          Chinese regular : 0.00
                                          Japanese regular : 1.17
                                          

                                          EXP Game 1 silas J4.tsvg

                                          Right on we can use Panzer and my old thread

                                          https://www.axisandallies.org/forums/topic/40292/panzerstahl-vs-barnee-exp-game-2/354

                                          the dice code 1 post up

                                          S 1 Reply Last reply Reply Quote 0
                                          • S Offline
                                            SirSilas @beelee
                                            last edited by

                                            @beelee

                                            USA T4:

                                            Game History

                                            Round: 4
                                            
                                                Purchase Units - Americans
                                                    Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                                    Americans buy 3 artilleries, 1 battleship, 2 destroyers, 4 infantry and 5 transports; Remaining resources: 8 PUs; 
                                            
                                                Politics - Americans
                                                    Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                                    Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                                    Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                                    Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                                    Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                                    Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                            
                                                Combat Move - Americans
                                                    Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                            
                                                Combat - Americans
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Americans
                                                    Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                                    1 artillery moved from Eastern United States to 101 Sea Zone
                                                    1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                                    1 artillery moved from 86 Sea Zone to Brazil
                                                          Americans take Brazil from Neutral_Allies
                                                    3 usa_fighters moved from Eastern United States to New Brunswick Nova Scotia
                                                    2 infantry moved from Central United States to Eastern United States
                                                    1 usa_armour moved from Western United States to Eastern United States
                                                    2 artilleries and 2 marines moved from Western United States to 10 Sea Zone
                                                    2 artilleries, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                                                    2 transports moved from 10 Sea Zone to 89 Sea Zone
                                                    2 mech_infantrys moved from Western United States to Alaska
                                                    2 mech_infantrys moved from Western United States to Alaska
                                                    1 Rail moved from Eastern United States to Western United States
                                                    1 Rail and 1 aaGun moved from Western United States to Alaska
                                                    2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                                                    2 marines moved from 26 Sea Zone to Hawaiian Islands
                                                    1 transport moved from 49 Sea Zone to 26 Sea Zone
                                                    1 transport moved from 35 Sea Zone to 49 Sea Zone
                                                    1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                                            
                                                Place Units - Americans
                                                    3 artilleries and 4 infantry placed in Eastern United States
                                                    1 battleship, 2 destroyers and 5 transports placed in 101 Sea Zone
                                            
                                                Turn Complete - Americans
                                                    Americans collect 54 PUs; end with 62 PUs
                                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 76 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                                                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                                            

                                            UK T4:

                                            Game History

                                            Round: 4
                                            
                                                Purchase Units - Americans
                                                    Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
                                                    Americans buy 3 artilleries, 1 battleship, 2 destroyers, 4 infantry and 5 transports; Remaining resources: 8 PUs; 
                                            
                                                Politics - Americans
                                                    Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                                                    Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                                                    Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                                                    Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                                                    Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                                                    Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                                            
                                                Combat Move - Americans
                                                    Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
                                                    Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                            
                                                Combat - Americans
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Americans
                                                    Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 5 Rails owned by Americans in Eastern United States
                                                    Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Alaska
                                                    1 artillery moved from Eastern United States to 101 Sea Zone
                                                    1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                                                    1 artillery moved from 86 Sea Zone to Brazil
                                                          Americans take Brazil from Neutral_Allies
                                                    3 usa_fighters moved from Eastern United States to New Brunswick Nova Scotia
                                                    2 infantry moved from Central United States to Eastern United States
                                                    1 usa_armour moved from Western United States to Eastern United States
                                                    2 artilleries and 2 marines moved from Western United States to 10 Sea Zone
                                                    2 artilleries, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                                                    2 transports moved from 10 Sea Zone to 89 Sea Zone
                                                    2 mech_infantrys moved from Western United States to Alaska
                                                    2 mech_infantrys moved from Western United States to Alaska
                                                    1 Rail moved from Eastern United States to Western United States
                                                    1 Rail and 1 aaGun moved from Western United States to Alaska
                                                    2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                                                    2 marines moved from 26 Sea Zone to Hawaiian Islands
                                                    1 transport moved from 49 Sea Zone to 26 Sea Zone
                                                    1 transport moved from 35 Sea Zone to 49 Sea Zone
                                                    1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                                            
                                                Place Units - Americans
                                                    3 artilleries and 4 infantry placed in Eastern United States
                                                    1 battleship, 2 destroyers and 5 transports placed in 101 Sea Zone
                                            
                                                Turn Complete - Americans
                                                    Americans collect 54 PUs; end with 62 PUs
                                                    Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 76 PUs
                                                    Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
                                                    Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                                                    Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
                                                    Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
                                            
                                                Purchase Units - Chinese
                                                    Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                                    Chinese buy nothing; Remaining resources: 6 PUs; 
                                            
                                                Combat Move - Chinese
                                            
                                                Combat - Chinese
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - Chinese
                                                    Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            
                                                Turn Complete - Chinese
                                                    Chinese collect 0 PUs; end with 6 PUs
                                            
                                                Purchase Units - British
                                                    Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
                                                    Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
                                                    British buy 5 Fortifications, 2 UK_LCVs, 6 infantry, 4 uk_armours and 2 uk_paras; Remaining resources: 10 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                            
                                                Combat Move - British
                                                    Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                                    Turning on Edit Mode
                                                    EDIT: Adding units owned by British to Normandy Bordeaux: 2 uk_paras
                                                    EDIT: Adding units owned by British to Holland Belgium: 2 uk_paras
                                                    EDIT: Removing units owned by British from United Kingdom: 4 uk_paras
                                                    EDIT: Turning off Edit Mode
                                                    1 uk_fighter moved from United Kingdom to Holland Belgium
                                                    1 uk_fighter moved from United Kingdom to Normandy Bordeaux
                                                    1 uk_fighter moved from United Kingdom to Holland Belgium
                                                    1 uk_fighter moved from United Kingdom to Normandy Bordeaux
                                                    1 uk_fighter moved from United Kingdom to Normandy Bordeaux
                                                    3 uk_armours moved from Egypt to Trans-Jordan
                                            
                                                Combat - British
                                                    British creates battle in territory 106 Sea Zone
                                                    Battle in Trans-Jordan
                                                        British attack with 3 uk_armours
                                                        Italians defend with 1 infantry
                                                            British roll dice for 3 uk_armours in Trans-Jordan, round 2 : 3/3 hits, 1.50 expected hits
                                                            Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                                                            1 uk_armour owned by the British lost in Trans-Jordan
                                                            1 infantry owned by the Italians lost in Trans-Jordan
                                                        British win, taking 106 Sea Zone from Germans, taking Trans-Jordan from Italians with 2 uk_armours remaining. Battle score for attacker is -2
                                                        Casualties for British: 1 uk_armour
                                                        Casualties for Italians: 1 infantry
                                                    Battle in Normandy Bordeaux
                                                        British attack with 3 uk_fighters and 2 uk_paras
                                                        Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                                                            British roll dice for 3 uk_fighters and 2 uk_paras in Normandy Bordeaux, round 2 : 2/5 hits, 1.83 expected hits
                                                            Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Germans lost in Normandy Bordeaux
                                                        British win, taking Normandy Bordeaux from Germans with 3 uk_fighters and 2 uk_paras remaining. Battle score for attacker is 3
                                                        Casualties for Germans: 1 infantry
                                                    Battle in Holland Belgium
                                                        British attack with 2 uk_fighters and 2 uk_paras
                                                        Germans defend with 1 infantry
                                                            British roll dice for 2 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                                                            Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                                                            1 infantry owned by the Germans lost in Holland Belgium
                                                        British win, taking Holland Belgium from Germans with 2 uk_fighters and 2 uk_paras remaining. Battle score for attacker is 3
                                                        Casualties for Germans: 1 infantry
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                            
                                                Non Combat Move - British
                                                    Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                                    2 uk_fighters moved from Holland Belgium to United Kingdom
                                                    1 infantry moved from Anglo Egyptian Sudan to Egypt
                                                    1 artillery moved from Anglo Egyptian Sudan to Egypt
                                                    1 uk_armour moved from Belgian Congo to Egypt
                                                    2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                                                    1 uk_armour moved from Union of South Africa to Belgian Congo
                                                    2 infantry moved from India to 39 Sea Zone
                                                    2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                                                    2 infantry moved from 43 Sea Zone to Borneo
                                                    1 transport moved from 41 Sea Zone to 39 Sea Zone
                                                    2 infantry moved from India to 39 Sea Zone
                                                    2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                                                    2 infantry moved from 41 Sea Zone to Sumatra
                                                    1 transport moved from 41 Sea Zone to 39 Sea Zone
                                                    1 infantry moved from Burma to India
                                                    2 uk_fighters moved from India to Samara
                                                    1 uk_fighter moved from Egypt to Rostov
                                                    3 uk_fighters moved from Normandy Bordeaux to Scotland
                                                    1 carrier, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 79 Sea Zone
                                            
                                                Place Units - British
                                                    Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    2 Fortifications placed in Java
                                                    3 Fortifications placed in Sumatra
                                                    5 infantry and 1 uk_armour placed in India
                                                    3 uk_armours placed in Union of South Africa
                                                    2 UK_LCVs, 1 infantry and 2 uk_paras placed in United Kingdom
                                            
                                                Turn Complete - British
                                                    Trigger BritishParaBoost atHolland Belgium: British has 1 uk_paraBoost placed in Holland Belgium
                                                    Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux
                                                    Total Cost from Convoy Blockades: 3
                                                        Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
                                                        Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,1,1,1
                                                    British collect 61 PUs (3 lost to blockades); end with 71 PUs
                                                    Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 72 PUs
                                                    Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 78 PUs
                                                    Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 83 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Italians regular : 0.67
                                            Germans regular : -0.67
                                            British regular : 2.33
                                            

                                            exp-game-1-silas-UK4.tsvg

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