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    Game 1 EXP Silas vs beelee

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    • B Online
      beelee @SirSilas
      last edited by beelee

      @sirsilas

      hes back ! I was getting worried lol 🙂

      you've been playing good. Got a couple Texans on there first game too. Hope you stick with it :

      Edit
      Its been too long and too late in the day to remember my moves 🙂

      Im gonna study on it though

      B 1 Reply Last reply Reply Quote 1
      • B Online
        beelee @beelee
        last edited by

        @SirSilas

        Hi silas

        Just getting back up to speed here. Massive jag yesterday. Still smoothing out 🙂

        Couple things before I forget. The commiesar attacking Stalingrad should have activated begininng of CM. Didn't matter as the reds won easily. Just a heads up for future play 🙂

        Also, Rail should be able to move the Fctrys on there own during NCM. Click on them both and you can move.
        Movement is Player Enforced. 1 TTy per rail and 2 TTys max.

        Anyway, diving in on JPN now. Be up after bit 🙂

        1 Reply Last reply Reply Quote 0
        • B Online
          beelee
          last edited by beelee

          @SirSilas

          Game History

          Round: 5
          
              Purchase Units - Japanese
                  Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                  Japanese buy 1 Escort, 1 Fortification, 1 Japan_destroyer, 5 armour, 1 elite, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
          
              Politics - Japanese
                  Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                  Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                  Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                  Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                  Japanese takes Political Action: Political Action Japanese To War With Allies
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
          
              Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                  Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                  1 bomber moved from Yunnan to India
                  1 bomber moved from Yunnan to 43 Sea Zone
                  1 submarine moved from 36 Sea Zone to 43 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                  1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                  1 elite moved from Japan to 6 Sea Zone
                  1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 35 Sea Zone
                  1 elite moved from 35 Sea Zone to Philippines
                  1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 infantry moved from Kwangsi to French Indo China
                        Japanese take French Indo China from French
                  1 infantry moved from Yunnan to Shan State
                        Japanese take Shan State from British
                  3 armour moved from Yunnan to Malaya
                  1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
                  EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Kwangsi to Malaya
                  1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                  1 carrier moved from 36 Sea Zone to 37 Sea Zone
                  4 infantry moved from Kwangsi to 36 Sea Zone
                  4 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                  4 infantry moved from 37 Sea Zone to Malaya
                  EDIT: 1 Japanese_LCV and 2 infantry moved from Kwangsi to Philippines
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to Malaya
                  1 infantry moved from Kwangsi to 36 Sea Zone
                  1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                  1 Japan_destroyer, 1 artillery, 1 carrier, 6 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                  1 artillery and 6 infantry moved from 35 Sea Zone to Philippines
                  2 infantry moved from Yunnan to Burma
                  4 fighters and 4 tactical_bombers moved from Shensi to Burma
                  1 artillery, 1 elite and 5 infantry moved from Kiangsi to Kwangtung
          
              Combat - Japanese
                  Strategic bombing raid in India
                          British roll AA dice in India : 0/1 hits, 0.17 expected hits
                      Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                      Bombing raid in India causes 3 damage total. 
                  Battle in Malaya
                      Japanese attack with 1 Japanese_LCV, 3 armour, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber
                      British defend with 1 harbour and 7 infantry; ANZAC defend with 3 fighters and 1 infantry
                          Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                          Japanese roll dice for 1 Japanese_LCV, 3 armour, 1 artillery, 1 elite, 1 fighter, 5 infantry and 1 tactical_bomber in Malaya, round 2 : 3/13 hits, 4.50 expected hits
                          British roll dice for 3 fighters and 8 infantry in Malaya, round 2 : 6/11 hits, 4.67 expected hits
                          1 Japanese_LCV owned by the Japanese and 5 infantry owned by the Japanese lost in Malaya
                          4 infantry owned by the British lost in Malaya
                          Japanese roll dice for 3 armour, 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/8 hits, 3.67 expected hits
                          British roll dice for 3 fighters and 4 infantry in Malaya, round 3 : 6/7 hits, 3.33 expected hits
                          1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 elite owned by the Japanese and 3 armour owned by the Japanese lost in Malaya
                          1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
                      1 tactical_bomber owned by the Japanese retreated
                      British win with 3 fighters and 2 infantry remaining. Battle score for attacker is -31
                      Casualties for Japanese: 1 Japanese_LCV, 3 armour, 1 artillery, 1 elite, 1 fighter and 5 infantry
                      Casualties for British: 5 infantry
                      Casualties for ANZAC: 1 infantry
                  Battle in Burma
                      Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                      British defend with 1 infantry
                          Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Burma, round 2 : 2/10 hits, 5.00 expected hits
                          British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Burma
                          1 infantry owned by the British lost in Burma
                      Japanese win, taking Burma from British with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Philippines
                      Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 2 artilleries, 1 elite, 2 fighters, 9 infantry and 2 tactical_bombers
                      Changer defend; Americans defend with 8 Fortifications, 1 aaGun, 1 airfield, 1 harbour, 8 infantry and 2 usa_fighters
                          Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits
                          Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits
                          Japanese roll dice for 1 Japanese_LCV, 2 artilleries, 1 elite, 2 fighters, 9 infantry and 2 tactical_bombers in Philippines, round 2 : 7/17 hits, 5.33 expected hits
                          Americans roll dice for 8 Fortifications, 1 aaGun, 8 infantry and 2 usa_fighters in Philippines, round 2 : 6/10 hits, 5.33 expected hits
                          1 Japanese_LCV owned by the Japanese and 5 infantry owned by the Japanese lost in Philippines
                          1 aaGun owned by the Americans and 8 infantry owned by the Americans lost in Philippines
                          Japanese roll dice for 2 artilleries, 1 elite, 2 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 3 : 7/12 hits, 4.50 expected hits
                          Americans roll dice for 8 Fortifications and 2 usa_fighters in Philippines, round 3 : 1/2 hits, 1.33 expected hits
                          1 infantry owned by the Japanese lost in Philippines
                          2 usa_fighters owned by the Americans and 5 Fortifications owned by the Americans lost in Philippines
                          Japanese roll dice for 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 4 : 6/11 hits, 4.33 expected hits
                          Americans roll dice for 3 Fortifications in Philippines, round 4 : 0/0 hits, 0.00 expected hits
                          3 Fortifications owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
                      Casualties for Japanese: 1 Japanese_LCV and 6 infantry
                      Casualties for Americans: 8 Fortifications, 1 aaGun, 8 infantry and 2 usa_fighters
                  Battle in Kwangtung
                      Japanese attack with 1 artillery, 1 elite and 5 infantry
                      British defend with 1 harbour and 2 infantry
                          Japanese roll dice for 1 artillery, 1 elite and 5 infantry in Kwangtung, round 2 : 1/8 hits, 1.83 expected hits
                          British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese lost in Kwangtung
                          1 infantry owned by the British lost in Kwangtung
                          Japanese roll dice for 1 artillery, 1 elite and 4 infantry in Kwangtung, round 3 : 0/7 hits, 1.67 expected hits
                          British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 artillery, 1 elite and 4 infantry in Kwangtung, round 4 : 4/7 hits, 1.67 expected hits
                          British roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Kwangtung
                          1 infantry owned by the British lost in Kwangtung
                      Japanese win, taking Kwangtung from British with 1 artillery, 1 elite and 3 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 2 infantry
                  Battle in 43 Sea Zone
                      Japanese attack with 1 bomber and 1 submarine
                      British defend with 1 transport; ANZAC defend with 1 transport
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                          British roll dice for 2 transports in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                          1 transport owned by the British lost in 43 Sea Zone
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 bomber in 43 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                          British roll dice for 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                          1 transport owned by the ANZAC lost in 43 Sea Zone
                      Japanese win, taking 43 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                      Casualties for British: 1 transport
                      Casualties for ANZAC: 1 transport
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Japanese
                  Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Tsinghai
                  Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Yunnan
                  1 tactical_bomber moved from Malaya to 37 Sea Zone
                  1 fighter moved from Shensi to 37 Sea Zone
                  4 fighters and 4 tactical_bombers moved from Burma to Yunnan
                  1 artillery and 2 infantry moved from Yunnan to Shan State
                  1 armour moved from Kweichow to Shan State
                  2 tactical_bombers moved from Philippines to 35 Sea Zone
                  2 fighters moved from Philippines to 35 Sea Zone
                  1 infantry moved from Kwangsi to Yunnan
                  1 infantry moved from Kwangsi to Yunnan
                  1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
                  1 infantry moved from Shensi to Sikang
                  1 aaGun moved from Manchuria to Jehol
                  1 J_Rail and 1 infantry moved from Kiangsu to Tsinghai
                  3 artilleries moved from Tsinghai to Shensi
                  1 J_Rail and 1 artillery moved from Kiangsu to Yunnan
                  1 infantry moved from Kiangsu to Kiangsi
                  1 armour moved from Shantung to Kweichow
                  1 carrier moved from 6 Sea Zone to 35 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  2 air_transports moved from Caroline Islands to Japan
                  1 air_transport and 1 infantry moved from Japan to Caroline Islands
                  1 bomber moved from 43 Sea Zone to Yunnan
                  1 bomber moved from India to Yunnan
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                  1 fighter moved from Shensi to Yunnan
          
              Place Units - Japanese
                  1 Fortification placed in Caroline Islands
                  3 armour placed in Shantung
                  2 armour and 1 mech_infantry placed in Kiangsu
                  1 elite and 5 infantry placed in Japan
                  1 Escort and 1 Japan_destroyer placed in 6 Sea Zone
          
              Turn Complete - Japanese
                  Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                  Japanese collect 47 PUs; end with 47 PUs
                  Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
                  Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 58 PUs
                  Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
          

          Combat Hit Differential Summary :

          Americans regular : 0.33
          Japanese regular : 0.17
          British AA : -0.17
          Americans AA : -0.50
          British regular : 4.83
          

          EXP game 1 silas J 5.tsvg

          dam the tommies put the beatdown on in Singapore lol

          Edit
          oops wanted to move the 6 SZ Ftr to Carolines 😊

          EXP game 1 silas J 5edit.tsvg

          1 Reply Last reply Reply Quote 0
          • B Online
            beelee @SirSilas
            last edited by

            @sirsilas

            Hi silas

            Been another week. Gonna take a long time to finish this game at that pace 🙂

            Let me know if you got something going on and can't play. It's only a game but don't just go silent on me. I find that to be annoying 🙂

            Hope everything ok

            1 Reply Last reply Reply Quote 0
            • S Offline
              SirSilas
              last edited by

              Hi - I know I have been long on the answers. Im Sry for that.

              US T5:

              Game History

              Round: 5
              
                  Purchase Units - Americans
                      Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                      Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                      Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                      Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                      Americans buy 6 artilleries, 2 battleships, 1 destroyer, 3 infantry, 2 marines and 4 transports; Remaining resources: 5 PUs; 
              
                  Place Units - Americans
                      Units in Western United States being upgraded or consumed: 2 infantry
                      2 marines placed in Western United States
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
              
                  Combat - Americans
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                      2 transports moved from 89 Sea Zone to 101 Sea Zone
                      2 infantry moved from Brazil to 86 Sea Zone
                      2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                      3 usa_fighters moved from New Brunswick Nova Scotia to Western United States
                      2 usa_fighters moved from Western United States to Hawaiian Islands
              
                  Place Units - Americans
                      2 transports placed in 101 Sea Zone
                      1 battleship and 2 transports placed in 10 Sea Zone
                      1 battleship and 1 destroyer placed in 101 Sea Zone
                      6 artilleries and 3 infantry placed in Eastern United States
              
                  Turn Complete - Americans
                      Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                      Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                      Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                      Americans collect 52 PUs; end with 57 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              

              UK T 5

              Game History

              Round: 5
              
                  Purchase Units - Americans
                      Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                      Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                      Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                      Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                      Americans buy 6 artilleries, 2 battleships, 1 destroyer, 3 infantry, 2 marines and 4 transports; Remaining resources: 5 PUs; 
              
                  Place Units - Americans
                      Units in Western United States being upgraded or consumed: 2 infantry
                      2 marines placed in Western United States
              
                  Combat Move - Americans
                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                      Turning on Edit Mode
                      EDIT: Turning off Edit Mode
              
                  Combat - Americans
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Americans
                      Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                      2 transports moved from 89 Sea Zone to 101 Sea Zone
                      2 infantry moved from Brazil to 86 Sea Zone
                      2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
                      3 usa_fighters moved from New Brunswick Nova Scotia to Western United States
                      2 usa_fighters moved from Western United States to Hawaiian Islands
              
                  Place Units - Americans
                      2 transports placed in 101 Sea Zone
                      1 battleship and 2 transports placed in 10 Sea Zone
                      1 battleship and 1 destroyer placed in 101 Sea Zone
                      6 artilleries and 3 infantry placed in Eastern United States
              
                  Turn Complete - Americans
                      Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                      Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                      Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                      Americans collect 52 PUs; end with 57 PUs
                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs
                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 68 PUs
                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
              
                  Purchase Units - Chinese
                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                      Chinese buy nothing; Remaining resources: 6 PUs; 
              
                  Combat Move - Chinese
              
                  Combat - Chinese
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - Chinese
                      Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
              
                  Turn Complete - Chinese
                      Chinese collect 0 PUs; end with 6 PUs
              
                  Purchase Units - British
                      British repair damage of 3x factory_major; Remaining resources: 85 PUs; 3 AirLendLease; 3 NavyLendLease; 
                      British buy 1 carrier, 5 infantry, 4 uk_armours, 2 uk_fighters and 2 uk_paras; Remaining resources: 12 PUs; 3 AirLendLease; 3 NavyLendLease; 
              
                  Combat Move - British
                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                      2 infantry moved from India to Burma
              
                  Combat - British
                      Battle in Burma
                          British attack with 2 infantry
                          Japanese defend with 1 infantry
                              British roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.33 expected hits
                              Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the British lost in Burma
                              1 infantry owned by the Japanese lost in Burma
                          British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 0
                          Casualties for British: 1 infantry
                          Casualties for Japanese: 1 infantry
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
              
                  Non Combat Move - British
                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                      2 infantry moved from India to 39 Sea Zone
                      2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                      1 infantry moved from 42 Sea Zone to Java
                      1 infantry moved from 42 Sea Zone to Java
                      1 transport moved from 41 Sea Zone to 39 Sea Zone
                      2 infantry moved from India to 39 Sea Zone
                      2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                      2 infantry moved from 41 Sea Zone to Sumatra
                      1 uk_armour moved from Belgian Congo to Egypt
                      2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                      1 battleship moved from 39 Sea Zone to 79 Sea Zone
                      1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                      1 uk_armour moved from Union of South Africa to Belgian Congo
                      1 infantry moved from British Columbia to Alaska
                      1 artillery moved from British Columbia to Alaska
                      1 uk_armour moved from Quebec to Alberta Saskatchewan Manitoba
                      1 infantry moved from Quebec to Ontario
              
                  Place Units - British
                      Trigger ItaliansParaBoost atTobruk: Italians has 1 italian_paraBoost placed in Tobruk
                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                      Trigger ItaliansParaBoost atIraq: Italians has 1 italian_paraBoost placed in Iraq
                      1 carrier placed in 106 Sea Zone
                      2 uk_fighters placed in 106 Sea Zone
                      2 uk_paras placed in United Kingdom
                      5 infantry and 1 uk_armour placed in India
                      3 uk_armours placed in Union of South Africa
              
                  Turn Complete - British
                      Total Cost from Convoy Blockades: 10
                          Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,4
                          Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,4,2,2,3,2
                          Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                          Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,4,4,3
                      British collect 43 PUs (10 lost to blockades); end with 55 PUs
                      Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 56 PUs
                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 62 PUs
                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 67 PUs
              

              Combat Hit Differential Summary :

              Japanese regular : 0.67
              British regular : 0.67
              

              exp-game-1-silas-UKT5.tsvg

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @SirSilas
                last edited by

                @sirsilas

                That's all right. Hate to lose a promising new player is all 🙂 You already have the triplea mechanics down pretty good.

                Game History

                Round: 5
                
                    Purchase Units - Italians
                        Italians buy 1 Italian_LCV, 1 air_transport, 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
                
                    Combat Move - Italians
                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                        Turning on Edit Mode
                            EDIT: Italians takes Eastern Persia from British
                            EDIT: Italians takes West India from British
                            EDIT: Changing ownership of Eastern Persia from Italians to British
                            EDIT: Turning off Edit Mode
                            Turning on Edit Mode
                            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                            EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        EDIT: 1 italian_para moved from Persia to West India
                        1 bomber moved from Northwest Persia to Egypt
                        2 fighters moved from Alexandria to Egypt
                        1 armour moved from Syria to Egypt
                              Italians take Trans-Jordan from British
                        1 infantry moved from Alexandria to 98 Sea Zone
                        1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                        1 infantry moved from Greece to 99 Sea Zone
                        2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                        2 infantry moved from 98 Sea Zone to Egypt
                        1 transport moved from 97 Sea Zone to 98 Sea Zone
                        1 infantry moved from Syria to 98 Sea Zone
                        1 infantry moved from 98 Sea Zone to Egypt
                        1 italian_para moved from Tobruk to Egypt
                        2 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                        EDIT: 1 italian_para moved from Iraq to Egypt
                        EDIT: 1 Italian_LCV moved from Syria to Egypt
                
                    Combat - Italians
                        Battle in Egypt
                            Italians attack with 1 Italian_LCV, 3 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 2 italian_paras and 1 mech_infantry
                            British defend with 1 artillery, 1 harbour, 3 infantry, 1 mech_infantry, 8 uk_armours, 1 uk_fighter and 2 uk_tactical_bombers; ANZAC defend with 2 infantry
                            1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                            1 armour owned by the Italians retreated to Alexandria
                            British win with 4 uk_armours, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is -12
                            Casualties for Italians: 1 Italian_LCV, 2 armour, 3 artilleries, 6 infantry, 2 italian_paras and 1 mech_infantry
                            Casualties for ANZAC: 2 infantry
                            Casualties for British: 1 artillery, 3 infantry, 1 mech_infantry and 4 uk_armours
                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                
                    Non Combat Move - Italians
                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                        Turning on Edit Mode
                        EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                        EDIT: Turning off Edit Mode
                        Turning on Edit Mode
                        EDIT: Turning off Edit Mode
                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Iraq
                        Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Tobruk
                        2 fighters moved from Egypt to Alexandria
                        1 bomber moved from Egypt to Greece
                        2 air_transports and 2 infantry moved from Southern Italy to Gibraltar
                        1 air_transport moved from Gibraltar to Northern Italy
                        2 infantry moved from Northern Italy to Southern France
                        1 armour moved from Bulgaria to Greece
                        1 Rail moved from Southern Italy to Northern Italy
                        1 Rail and 1 infantry moved from Northern Italy to Greece
                        1 armour moved from Northern Italy to Romania
                        1 infantry moved from Persia to Northwest Persia
                        4 infantry moved from Persia to Iraq
                        EDIT: 1 italian_para moved from Southern Italy to Syria
                        EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                        1 aaGun moved from Northern Italy to Southern France
                
                    Place Units - Italians
                        1 transport placed in 97 Sea Zone
                        1 Italian_LCV and 2 infantry placed in Southern Italy
                        1 infantry placed in Southern Italy
                        1 air_transport, 2 armour and 2 infantry placed in Northern Italy
                
                    Turn Complete - Italians
                        Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                        Italians collect 22 PUs; end with 22 PUs
                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 25 PUs
                        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                

                EXP Game 1 silas I 5.tsvg

                A few things. Triplea doesn't give the LCV a Bombard, so I edit in a Trprt and load the LCV dude on to it, then remove after battle.

                If you go through History, you can see how Empty TTys get conquerred when flying the Paras over them in edit. Sometimes you can avoid it by stopping somewhere and then continuing on a different path to your target.

                I just click back to edit and change the TTy back and then turn edit off and continue with the turn.

                Lastly, when Paras are participating in a Amphibous Attack, it won't let you retreat any non-amphib attacking units until the Paras are dead.
                I think that's only for when edit is used to move the Paras.

                So, if you think that might happen, fight the battle in edit. If only one battle, you will need edit on at end of NCM, as it'll go straight to battle.

                I didn't fight this one in edit, as i figured the Paras would die before it was over and they did.
                Just didn't think so many of their buddies would too 🙂

                Think that's it

                1 Reply Last reply Reply Quote 0
                • S Offline
                  SirSilas
                  last edited by

                  Hi

                  Anzac T5.

                  Game History

                  Round: 5
                  
                      Purchase Units - ANZAC
                          ANZAC buy 4 infantry; Remaining resources: 2 PUs; 
                  
                      Combat Move - ANZAC
                  
                      Combat - ANZAC
                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - ANZAC
                          Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          2 infantry moved from New South Wales to 62 Sea Zone
                          2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                          2 infantry moved from 42 Sea Zone to Java
                          2 infantry moved from Queensland to 54 Sea Zone
                          2 infantry moved from Queensland to 54 Sea Zone
                          4 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                          4 infantry moved from 44 Sea Zone to Celebes
                  
                      Place Units - ANZAC
                          4 infantry placed in New South Wales
                  
                      Turn Complete - ANZAC
                          ANZAC collect 10 PUs; end with 12 PUs
                          Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
                          Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                          Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  

                  exp-game-1-silas-A5.tsvg

                  I can see you changed Eastern Persia back 🙂

                  Not sure what you mean by LCV gives Bombard?

                  B 2 Replies Last reply Reply Quote 0
                  • B Online
                    beelee @SirSilas
                    last edited by

                    @sirsilas

                    Hej silas

                    So LCV units are same as Trprts but triplea won't allow them to get Bombard from BB and CA because it treats it as a land unit not a Trprt.

                    I find it esier to add a Trprt temporarily to load the LCV units so you can get the Bombard as opposed to handroll and edit.

                    Yea, when you move Paras in edit during CM, sometimes their route takes them over empty enemy TTys and it will auto take it.

                    Same thing happens when moving out of Boxes sometimes. You can stop your route part way and then continue to make it go a different way.

                    Doesn't always work though

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                    • B Online
                      beelee @SirSilas
                      last edited by beelee

                      @sirsilas

                      Game History

                      Round: 6
                      
                          Purchase Units - Germans
                              Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall.      Do Not Place more than there are Infantry Present. Player Enforced.
                              Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General.    The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German....
                              Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions.    Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on....
                              Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status.      Luftwaffe and Fighter Aces are Now Available.
                              Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans
                              Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans
                              Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans
                              Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans
                              triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942
                              triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942
                              triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942
                              triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Germans buy 5 Atlantic_Walls, 1 Escort, 1 G_air_transport, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 armour, 1 elite, 2 german_paras, 7 infantry, 1 transport and 1 waffen_infantry; Remaining resources: 0 PUs; 
                      
                          Place Units - Germans
                              Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry
                              2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
                      
                          Combat Move - Germans
                              Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              1 bomber moved from Western Germany to Ukraine
                              2 tactical_bombers moved from Romania to Ukraine
                              3 infantry moved from Western Ukraine to Ukraine
                              1 bomber moved from Western Germany to Bryansk
                              EDIT: 1 ArmyGroupNorth moved from Novgorod to Army Group North
                              EDIT: 1 2ndPanzerArmy moved from Army Group North to 2nd Panzer
                              EDIT: 1 Panzer_General3 and 5 armour moved from 2nd Panzer to Belarus
                              2 artilleries and 9 infantry moved from Novgorod to Belarus
                              3 mech_infantrys moved from Novgorod to Belarus
                              1 infantry moved from Eastern Poland to Belarus
                              1 infantry moved from Baltic States to Belarus
                              1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                              1 fighter moved from Norway to 125 Sea Zone
                              1 GermanUBoat moved from 119 Sea Zone to 112 Sea Zone
                              1 GermanUBoat moved from 113 Sea Zone to 112 Sea Zone
                      
                          Combat - Germans
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Strategic bombing raid in Bryansk
                                  Bombing raid in Bryansk rolls: 7 and causes: 6 damage to unit: russian_minor
                                  Bombing raid in Bryansk causes 6 damage total. 
                              Battle in Belarus
                                  Germans attack with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys
                                  Russians defend with 2 infantry
                                  Germans win, taking Belarus from Russians with 1 Panzer_General3, 5 armour, 2 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                                  Casualties for Russians: 2 infantry
                              Battle in Ukraine
                                  Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                                  Russians defend with 1 infantry
                                  Germans win, taking Ukraine from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                                  Casualties for Germans: 1 infantry
                                  Casualties for Russians: 1 infantry
                              Battle in 125 Sea Zone
                                  Germans attack with 1 GermanUBoat, 1 destroyer and 1 fighter
                                  Russians defend with 1 submarine
                                  Germans win, taking 125 Sea Zone from Neutral with 1 GermanUBoat, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                                  Casualties for Russians: 1 submarine
                              Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                      
                          Non Combat Move - Germans
                              Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Turning on Edit Mode
                              EDIT: Turning off Edit Mode
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania
                              Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany
                              Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                              Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                              EDIT: 1 Panzer_General3 and 5 armour moved from Belarus to 2nd Panzer
                              EDIT: 1 2ndPanzerArmy moved from 2nd Panzer to Army Group North
                              EDIT: 1 ArmyGroupNorth moved from Army Group North to Belarus
                              EDIT: 1 Panzer_Grndrs and 2 infantry moved from Southern France to Gibraltar
                              1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Gibraltar
                              2 artilleries moved from Normandy Bordeaux to France
                              1 aaGun moved from Normandy Bordeaux to Southern France
                              2 G_air_transports and 2 infantry moved from Western Germany to Alexandria
                              1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
                              1 transport moved from 112 Sea Zone to 110 Sea Zone
                              2 infantry moved from Holland Belgium to 110 Sea Zone
                              2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                              2 infantry moved from 112 Sea Zone to Norway
                              2 infantry moved from Karelia to Novgorod
                              1 infantry moved from Normandy Bordeaux to Southern France
                              1 infantry moved from Normandy Bordeaux to France
                              1 infantry moved from Holland Belgium to France
                              1 German_LCV moved from Slovakia Hungary to Romania
                              1 infantry moved from Poland to Baltic States
                              1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                              2 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Germany to Eastern Poland
                              1 aaGun moved from Eastern Poland to Belarus
                              1 WaffenPnzrGrndr moved from Poland to Eastern Poland
                              1 bomber moved from Bryansk to Eastern Poland
                              1 bomber and 2 tactical_bombers moved from Ukraine to Romania
                              EDIT: 3 WaffenPnzrGrndrs and 1 Waffen_Oberst moved from Eastern Poland to 3rd Waffen
                              EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                              1 fighter moved from 125 Sea Zone to Western Germany
                              1 waffen_infantry moved from Germany to Western Germany
                              1 infantry moved from Germany to Poland
                              1 G_Rail and 1 elite moved from Germany to Romania
                              1 G_Rail moved from Germany to Novgorod
                              1 G_Rail and 1 Panzer_General moved from Novgorod to Germany
                              1 infantry moved from Poland to Eastern Poland
                      
                          Place Units - Germans
                              4 Atlantic_Walls placed in Norway
                              1 Atlantic_Wall placed in Denmark
                              1 Escort and 1 transport placed in 93 Sea Zone
                              1 infantry placed in Southern France
                              1 G_air_transport and 2 infantry placed in Western Germany
                              1 German_LCV, 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 armour, 1 elite, 2 german_paras and 1 infantry placed in Germany
                              Turning on Edit Mode
                              EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                              EDIT: Adding units owned by Germans to France: 1 artillery
                              EDIT: Turning off Edit Mode
                              1 infantry placed in France
                              2 infantry placed in Germany
                      
                          Turn Complete - Germans
                              Trigger Germans RemoveConvoySZ93Invert: has removed 1 Escort owned by Germans in 93 Sea Zone
                              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              Trigger Germans RemoveConvoySZ93Invert: Germans has 1 Escort_Convoy placed in 93 Sea Zone
                              Germans collect 50 PUs; end with 50 PUs
                              Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs
                              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                      

                      EXP Game 1 silas G 6.tsvg

                      Forgot to move the Arty to France hence edit from W GER

                      Edit
                      uggh spaced the Pnzr Grndr to Jordan

                      EXP Game 1 silas G 6edit.tsvg

                      Edit 2
                      Chees and Rice ! I accidentally moved the P grndr to GIB with the 2 Inf 😊

                      EXP Game 1 silas G 6edit2.tsvg

                      S 1 Reply Last reply Reply Quote 0
                      • S Offline
                        SirSilas @beelee
                        last edited by

                        @beelee

                        Feeling you are winning this game :face_with_tongue:

                        Game History

                        Round: 6
                        
                            Purchase Units - Russians
                                Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production !    You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow.
                                Trigger BuyMassTanks: buyMass_Tanks added to productionRussians
                                Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians
                                Trigger AlliesFtrAce: buyFighterAce added to productionRussians
                                Russians repair damage of 6x russian_minor; Remaining resources: 27 PUs; 0 AirLendLease; 3 TankLendLease; 
                                Russians buy 9 infantry; Remaining resources: 0 PUs; 0 AirLendLease; 3 TankLendLease; 
                        
                            Combat Move - Russians
                                Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                                5 infantry moved from Caucasus to Northwest Persia
                        
                            Combat - Russians
                                Battle in Northwest Persia
                                    Russians attack with 5 infantry
                                    Italians defend with 1 infantry
                                    Russians win, taking Northwest Persia from Italians with 3 infantry remaining. Battle score for attacker is -3
                                    Casualties for Russians: 2 infantry
                                    Casualties for Italians: 1 infantry
                                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - Russians
                                Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Russia
                                1 infantry moved from Volgograd to Caucasus
                                1 armour moved from Urals to Russia
                        
                            Place Units - Russians
                                1 elite and 9 infantry placed in Russia
                        
                            Turn Complete - Russians
                                Russians collect 27 PUs; end with 27 PUs
                        

                        exp-game-1-silas-R6.tsvg

                        B 2 Replies Last reply Reply Quote 0
                        • B Online
                          beelee @SirSilas
                          last edited by

                          @sirsilas

                          heh heh it's still early 🙂

                          Little different playing on triplea too 🙂

                          1 Reply Last reply Reply Quote 0
                          • B Online
                            beelee @SirSilas
                            last edited by beelee

                            @sirsilas

                            did you wanna arm those LMs ?

                            Edit
                            Or move them ? Can arm after moving too

                            Feeling you are winning this game 😛
                            but it isn't looking all that good for the Allies either 🙂

                            Game History

                            Round: 6
                            
                                Purchase Units - Japanese
                                    Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death !      Banzai Attacks are Now Possible.
                                    Japanese buy 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    Trigger Banzai: Japanese has 1 Banzai placed in Japan
                                    Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                    1 submarine moved from 43 Sea Zone to 44 Sea Zone
                                    1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                                    1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                                    1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                                    1 elite moved from Caroline Islands to 33 Sea Zone
                                    1 Japan_destroyer and 1 elite moved from 33 Sea Zone to 45 Sea Zone
                                    1 elite moved from 45 Sea Zone to Dutch New Guinea
                                    2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                                    2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 35 Sea Zone to 45 Sea Zone
                                    2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
                                    1 elite and 1 infantry moved from Philippines to 35 Sea Zone
                                    1 Japan_destroyer moved from 35 Sea Zone to 34 Sea Zone
                                    1 infantry moved from Paulau Island to 34 Sea Zone
                                    1 Japan_destroyer and 1 infantry moved from 34 Sea Zone to 21 Sea Zone
                                    1 elite, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                                    1 elite and 2 infantry moved from 21 Sea Zone to Guam
                                    1 Banzai moved from Japan to Guam
                                    1 transport moved from 35 Sea Zone to 20 Sea Zone
                                    1 artillery and 1 elite moved from Kwangtung to 20 Sea Zone
                                    1 artillery, 1 elite and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                                    1 artillery and 1 elite moved from 37 Sea Zone to Malaya
                                    2 fighters and 2 tactical_bombers moved from Yunnan to Malaya
                                    2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                                    2 bombers moved from Yunnan to India
                                    1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                                    3 infantry moved from Yunnan to Burma
                                    1 armour, 1 artillery and 3 infantry moved from Shan State to Malaya
                            
                                Combat - Japanese
                                    Strategic bombing raid in India
                                            British roll AA dice in India : 0/2 hits, 0.33 expected hits
                                        Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                                        Bombing raid in India causes 7 damage total. 
                                    Battle in Malaya
                                        Japanese attack with 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers
                                        British defend with 1 harbour and 2 infantry; ANZAC defend with 3 fighters
                                            Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
                                            Japanese roll dice for 1 armour, 2 artilleries, 1 elite, 4 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 8/15 hits, 6.50 expected hits
                                            British roll dice for 3 fighters and 2 infantry in Malaya, round 2 : 4/5 hits, 2.67 expected hits
                                            3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya
                                            3 fighters owned by the ANZAC and 2 infantry owned by the British lost in Malaya
                                        Japanese win, taking Malaya from British with 1 armour, 1 artillery, 1 elite, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
                                        Casualties for Japanese: 1 artillery and 3 infantry
                                        Casualties for British: 2 infantry
                                        Casualties for ANZAC: 3 fighters
                                    Battle in Burma
                                        Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                                        British defend with 1 infantry
                                            Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 1.67 expected hits
                                            British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the British lost in Burma
                                        Japanese win, taking Burma from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                        Casualties for British: 1 infantry
                                    Battle in 42 Sea Zone
                                        Japanese attack with 1 Japan_destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                                        British defend with 1 transport; Americans defend with 1 submarine; ANZAC defend with 1 transport
                                            Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                            Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                                            Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                            Americans roll dice for 2 transports in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                                            1 submarine owned by the Americans lost in 42 Sea Zone
                                            Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                            Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                                            Americans roll dice for 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                                            1 submarine owned by the Japanese lost in 42 Sea Zone
                                            1 transport owned by the British lost in 42 Sea Zone
                                            Japanese roll dice for 1 Japan_destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
                                            Americans roll dice for 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                                            1 transport owned by the ANZAC lost in 42 Sea Zone
                                        Japanese win, taking 42 Sea Zone from Neutral with 1 Japan_destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                                        Casualties for Americans: 1 submarine
                                        Casualties for Japanese: 1 submarine
                                        Casualties for British: 1 transport
                                        Casualties for ANZAC: 1 transport
                                    Battle in 44 Sea Zone
                                        Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                                        ANZAC defend with 2 transports
                                            Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                            1 transport owned by the ANZAC lost in 44 Sea Zone
                                            Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                                            ANZAC roll dice for 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                            1 transport owned by the ANZAC lost in 44 Sea Zone
                                        Japanese win, taking 44 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                                        Casualties for ANZAC: 2 transports
                                    Battle in Guam
                                        Changer loiter and taunt; Japanese attack with 1 Banzai, 1 elite and 2 infantry
                                        Changer defend; Americans defend with 1 airfield and 1 infantry
                                            Japanese roll dice for 1 Banzai, 1 elite and 2 infantry in Guam, round 2 : 2/4 hits, 1.33 expected hits
                                            Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Americans lost in Guam
                                        Japanese win, taking Guam from Americans with 1 Banzai, 1 elite and 2 infantry remaining. Battle score for attacker is 3
                                        Casualties for Americans: 1 infantry
                                    Battle in Dutch New Guinea
                                        Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber
                                        Changer defend; ANZAC defend with 2 infantry
                                            Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                                            ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                                            2 infantry owned by the ANZAC lost in Dutch New Guinea
                                        Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 elite, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                                        Casualties for ANZAC: 2 infantry
                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                            
                                Non Combat Move - Japanese
                                    Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Guam
                                    Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                    1 fighter moved from Dutch New Guinea to 45 Sea Zone
                                    1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                                    1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                                    1 fighter moved from 42 Sea Zone to 35 Sea Zone
                                    1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                                    1 fighter moved from 44 Sea Zone to Philippines
                                    1 fighter moved from Malaya to 37 Sea Zone
                                    1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                                    3 fighters and 3 tactical_bombers moved from Malaya to Yunnan
                                    2 bombers moved from India to Yunnan
                                    2 armour and 1 mech_infantry moved from Kweichow to Yunnan
                                    2 artilleries moved from Shensi to Kweichow
                                    2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                                    3 armour moved from Shantung to Kweichow
                                    1 aaGun moved from Jehol to Anhwe
                                    1 artillery moved from Yunnan to Shan State
                                    1 artillery moved from Yunnan to Shan State
                                    1 infantry moved from Yunnan to Shan State
                                    1 infantry moved from French Indo China to Shan State
                                    1 J_Rail moved from Kiangsu to Korea
                                    1 J_Rail and 1 infantry moved from Korea to Yunnan
                                    1 J_Rail moved from Kiangsu to Jehol
                                    1 J_Rail and 1 infantry moved from Jehol to Yunnan
                                    3 infantry moved from Kwangtung to Kwangsi
                                    1 infantry moved from Kiangsi to Kwangtung
                                    1 elite moved from Japan to 6 Sea Zone
                                    1 Japan_destroyer and 1 elite moved from 6 Sea Zone to 33 Sea Zone
                                    1 elite moved from 33 Sea Zone to Caroline Islands
                                    2 air_transports and 2 infantry moved from Japan to Caroline Islands
                                    1 air_transport moved from Caroline Islands to 6 Sea Zone
                                    1 Escort moved from 6 Sea Zone to 16 Sea Zone
                                    1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                                    1 infantry moved from Japan to 6 Sea Zone
                                    1 infantry moved from 6 Sea Zone to Korea
                                    1 air_transport moved from 6 Sea Zone to Japan
                            
                                Place Units - Japanese
                                    1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
                                    3 armour placed in Shantung
                                    1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                                    1 elite and 2 infantry placed in Japan
                            
                                Turn Complete - Japanese
                                    Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work.  We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans.
                                    Japanese collect 50 PUs; end with 50 PUs
                                    Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 52 PUs
                                    Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                                    Trigger Japanese Controls Guam Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 56 PUs
                                    Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 64 PUs
                                    Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                            

                            Combat Hit Differential Summary :

                            Americans regular : -0.33
                            Japanese regular : 3.50
                            British AA : -0.33
                            ANZAC regular : -0.83
                            British regular : 1.00
                            

                            EXP Game 1 silas J 6.tsvg

                            1 Reply Last reply Reply Quote 0
                            • S Offline
                              SirSilas
                              last edited by

                              Hi

                              It was my plan to arm the LM, but dont know how haha

                              Try to change it for the allies 😕

                              US6

                              Game History

                              Round: 6
                              
                                  Purchase Units - Americans
                                      Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                                      Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                                      Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                                      Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
                                      2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                                      9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                                      2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                                      2 infantry moved from 91 Sea Zone to Gibraltar
                              
                                  Combat - Americans
                                      Battle in 91 Sea Zone
                                          Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                                          Germans defend with 1 Escort
                                          Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                                          Casualties for Germans: 1 Escort
                                      Battle in Gibraltar
                                          Americans attack with 9 artilleries and 11 infantry
                                          Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                                          Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                                          Casualties for Americans: 3 artilleries and 11 infantry
                                          Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                                          Casualties for Italians: 2 air_transports and 6 infantry
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Americans
                                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                                      2 marines moved from Western United States to 10 Sea Zone
                                      2 infantry moved from Western United States to 10 Sea Zone
                                      3 usa_fighters moved from Western United States to Hawaiian Islands
                                      2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                                      2 marines moved from 26 Sea Zone to Hawaiian Islands
                                      2 infantry moved from 26 Sea Zone to Hawaiian Islands
                                      1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                              
                                  Place Units - Americans
                                      1 battleship and 1 carrier placed in 10 Sea Zone
                                      2 usa_fighters placed in 10 Sea Zone
                                      5 artilleries and 5 infantry placed in Eastern United States
                              
                                  Turn Complete - Americans
                                      Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                      Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                                      Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                                      Americans collect 52 PUs; end with 60 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
                                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                              

                              UK turn 6

                              Game History

                              Round: 6
                              
                                  Purchase Units - Americans
                                      Note to players Americans: <body><b>It is Late 1942 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="USATankDestroyerFS.png"/><br><br></body>
                                      Trigger USATankDestroyerFS: buyUSATankDestroyerFS added to productionAmericans
                                      Trigger AlliesFtrAceUSA: buyFighterAceUSA added to productionAmericans
                                      Americans buy 5 artilleries, 1 battleship, 1 carrier, 5 infantry and 2 usa_fighters; Remaining resources: 8 PUs; 
                              
                                  Combat Move - Americans
                                      Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                      9 artilleries and 9 infantry moved from Eastern United States to 101 Sea Zone
                                      2 Heavy_BBs, 9 artilleries, 4 battleships, 5 destroyers, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
                                      9 artilleries and 9 infantry moved from 91 Sea Zone to Gibraltar
                                      2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                                      2 infantry moved from 91 Sea Zone to Gibraltar
                              
                                  Combat - Americans
                                      Battle in 91 Sea Zone
                                          Americans attack with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports
                                          Germans defend with 1 Escort
                                              Americans roll dice for 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports in 91 Sea Zone, round 2 : 9/13 hits, 7.67 expected hits
                                              Germans roll dice for 1 Escort in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 Escort owned by the Germans lost in 91 Sea Zone
                                          Americans win with 2 Heavy_BBs, 4 battleships, 5 destroyers and 10 transports remaining. Battle score for attacker is 6
                                          Casualties for Germans: 1 Escort
                                      Battle in Gibraltar
                                          Americans attack with 9 artilleries and 11 infantry
                                          Germans defend with 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber; Italians defend with 2 air_transports, 1 harbour and 6 infantry
                                              Americans roll dice for 9 artilleries and 11 infantry in Gibraltar, round 2 : 7/20 hits, 6.33 expected hits
                                              Italians roll dice for 1 G_air_transport, 1 aaGun, 2 air_transports, 4 fighters, 12 infantry and 1 tactical_bomber in Gibraltar, round 2 : 5/17 hits, 7.17 expected hits
                                              5 infantry owned by the Americans lost in Gibraltar
                                              1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 G_air_transport owned by the Germans, 1 infantry owned by the Italians and 2 air_transports owned by the Italians lost in Gibraltar
                                              Americans roll dice for 9 artilleries and 6 infantry in Gibraltar, round 3 : 8/15 hits, 5.00 expected hits
                                              Italians roll dice for 4 fighters, 9 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/14 hits, 6.17 expected hits
                                              5 infantry owned by the Americans lost in Gibraltar
                                              4 infantry owned by the Germans and 4 infantry owned by the Italians lost in Gibraltar
                                              Americans roll dice for 9 artilleries and 1 infantry in Gibraltar, round 4 : 4/10 hits, 3.33 expected hits
                                              Italians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 4 : 3/6 hits, 3.50 expected hits
                                              1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Gibraltar
                                              2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 infantry owned by the Italians lost in Gibraltar
                                              Americans roll dice for 7 artilleries in Gibraltar, round 5 : 2/7 hits, 2.33 expected hits
                                              Italians roll dice for 2 fighters in Gibraltar, round 5 : 1/2 hits, 1.33 expected hits
                                              1 artillery owned by the Americans lost in Gibraltar
                                              2 fighters owned by the Germans lost in Gibraltar
                                          Americans win, taking Gibraltar from Italians with 6 artilleries remaining. Battle score for attacker is 54
                                          Casualties for Americans: 3 artilleries and 11 infantry
                                          Casualties for Germans: 1 G_air_transport, 1 aaGun, 4 fighters, 6 infantry and 1 tactical_bomber
                                          Casualties for Italians: 2 air_transports and 6 infantry
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Americans
                                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                      1 battleship, 1 pacific_cruiser and 1 pacific_submarine moved from 10 Sea Zone to 26 Sea Zone
                                      2 marines moved from Western United States to 10 Sea Zone
                                      2 infantry moved from Western United States to 10 Sea Zone
                                      3 usa_fighters moved from Western United States to Hawaiian Islands
                                      2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                                      2 marines moved from 26 Sea Zone to Hawaiian Islands
                                      2 infantry moved from 26 Sea Zone to Hawaiian Islands
                                      1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 2 usa_fighters moved from 26 Sea Zone to 54 Sea Zone
                              
                                  Place Units - Americans
                                      1 battleship and 1 carrier placed in 10 Sea Zone
                                      2 usa_fighters placed in 10 Sea Zone
                                      5 artilleries and 5 infantry placed in Eastern United States
                              
                                  Turn Complete - Americans
                                      Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work.  1 Carrier with 2 Naval Fighters are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                      Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone
                                      Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone
                                      Americans collect 52 PUs; end with 60 PUs
                                      Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 74 PUs
                                      Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 71 PUs
                                      Trigger Americans Loses Guam: Americans met a national objective for an additional -1 PUs; end with 70 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                              
                                  Purchase Units - Chinese
                                      Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                      Chinese buy nothing; Remaining resources: 6 PUs; 
                              
                                  Combat Move - Chinese
                              
                                  Combat - Chinese
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Chinese
                                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                              
                                  Turn Complete - Chinese
                                      Chinese collect 0 PUs; end with 6 PUs
                              
                                  Purchase Units - British
                                      British repair damage of 7x factory_major; Remaining resources: 60 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                      British buy 1 battleship, 6 infantry, 2 transports and 3 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                              
                                  Combat Move - British
                                      Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                      1 transport moved from 41 Sea Zone to 39 Sea Zone
                                      2 infantry moved from India to 39 Sea Zone
                                      2 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                                      1 infantry moved from 79 Sea Zone to West India
                                      1 uk_armour moved from Egypt to Trans-Jordan
                                      2 uk_tactical_bombers moved from Egypt to Trans-Jordan
                                      1 uk_fighter moved from Egypt to Trans-Jordan
                              
                                  Combat - British
                                      Battle in West India
                                          British attack with 1 infantry
                                          Italians defend with 1 italian_para
                                              British roll dice for 1 battleship in West India, round 2 : 1/1 hits, 0.67 expected hits
                                              Italians roll dice for 1 italian_para in West India, round 2 : 0/1 hits, 0.33 expected hits
                                              1 italian_para owned by the Italians lost in West India
                                          British win, taking West India from Italians with 1 infantry remaining. Battle score for attacker is 4
                                          Casualties for Italians: 1 italian_para
                                      Battle in Trans-Jordan
                                          British attack with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers
                                          Germans defend with 1 Panzer_Grndrs
                                              British roll dice for 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers in Trans-Jordan, round 2 : 2/4 hits, 2.33 expected hits
                                              Italians roll dice for 1 Panzer_Grndrs in Trans-Jordan, round 2 : 0/1 hits, 0.50 expected hits
                                              1 Panzer_Grndrs owned by the Germans lost in Trans-Jordan
                                          British win, taking Trans-Jordan from Italians with 1 uk_armour, 1 uk_fighter and 2 uk_tactical_bombers remaining. Battle score for attacker is 4
                                          Casualties for Germans: 1 Panzer_Grndrs
                                      Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - British
                                      Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                      1 uk_fighter moved from Trans-Jordan to Egypt
                                      2 uk_tactical_bombers moved from Trans-Jordan to Egypt
                                      1 uk_armour moved from Belgian Congo to Egypt
                                      2 Rails and 2 uk_armours moved from Union of South Africa to Egypt
                                      1 uk_armour moved from Union of South Africa to Belgian Congo
                                      1 carrier, 3 destroyers and 2 uk_fighters moved from 106 Sea Zone to 91 Sea Zone
                                      1 uk_armour moved from Alberta Saskatchewan Manitoba to Alaska
                                      1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
                              
                                  Place Units - British
                                      Trigger ItaliansParaBoost atSyria: Italians has 1 italian_paraBoost placed in Syria
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      1 battleship and 2 transports placed in 106 Sea Zone
                                      4 infantry placed in India
                                      3 uk_armours placed in Union of South Africa
                                      2 infantry placed in United Kingdom
                              
                                  Turn Complete - British
                                      Total Cost from Convoy Blockades: 5
                                          Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                                          Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                                          Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,1,1,4,5
                                      British collect 44 PUs (5 lost to blockades); end with 44 PUs
                                      Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 45 PUs
                                      Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 51 PUs
                                      Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 56 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : 5.33
                              Italians regular : -5.00
                              Germans regular : -0.33
                              British regular : -0.00
                              

                              exp-game-1-silas-UK6.tsvg

                              B 1 Reply Last reply Reply Quote 1
                              • B Online
                                beelee @SirSilas
                                last edited by beelee

                                @sirsilas

                                I was in my email deleting old dice ones when the new ones started coming in. Looks as if GIB got it's ass kicked lol

                                To arm the LMs go to "Changer" and edit in the correct border ones.

                                Screenshot from 2025-02-18 08-58-36.png

                                Here the Bryansk ones

                                Screenshot from 2025-02-18 08-59-06.png

                                Hej silas
                                yea you don't want to take the Air Trprts as casualties until everything else is dead. You rolled so outstanding though, it didn't make a difference 🙂

                                I thought I had that in the Game Notes but I don't. I'll add for next update. Here's The Captain's

                                Screenshot from 2025-02-18 09-56-33.png

                                1 Reply Last reply Reply Quote 0
                                • B Online
                                  beelee
                                  last edited by beelee

                                  @SirSilas

                                  Dice were on my side this time 🙂

                                  Game History

                                  Round: 6
                                  
                                      Purchase Units - Italians
                                          Italians buy 1 Escort, 2 Italian_LCVs, 1 air_transport, 2 artilleries, 3 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Italians
                                          Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          1 bomber moved from Greece to Northwest Persia
                                          3 infantry moved from Iraq to Northwest Persia
                                          1 italian_para moved from Syria to Northwest Persia
                                          1 armour moved from Northern Italy to 97 Sea Zone
                                          1 infantry moved from Northern Italy to 97 Sea Zone
                                          1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                                          1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                                          EDIT: 1 Italian_LCV moved from Southern France to France
                                          EDIT: Italians undo move 8.
                                          EDIT: 1 Italian_LCV and 2 infantry moved from Southern France to Gibraltar
                                  
                                      Combat - Italians
                                          Battle in Northwest Persia
                                              Italians attack with 1 bomber, 3 infantry and 1 italian_para
                                              Russians defend with 3 infantry
                                                  Italians roll dice for 1 bomber, 3 infantry and 1 italian_para in Northwest Persia, round 2 : 2/5 hits, 1.33 expected hits
                                                  Russians roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
                                                  2 infantry owned by the Italians lost in Northwest Persia
                                                  2 infantry owned by the Russians lost in Northwest Persia
                                                  Italians roll dice for 1 bomber, 1 infantry and 1 italian_para in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits
                                                  Russians roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                                                  1 infantry owned by the Russians lost in Northwest Persia
                                              Italians win, taking Northwest Persia from Russians with 1 bomber, 1 infantry and 1 italian_para remaining. Battle score for attacker is 3
                                              Casualties for Italians: 2 infantry
                                              Casualties for Russians: 3 infantry
                                          Battle in Gibraltar
                                              Italians attack with 1 Italian_LCV, 1 armour and 3 infantry
                                              British defend with 1 harbour; Americans defend with 6 artilleries
                                                  Italians roll dice for 1 Italian_LCV, 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1.00 expected hits
                                                  British roll dice for 6 artilleries in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                                                  1 Italian_LCV owned by the Italians lost in Gibraltar
                                                  1 artillery owned by the Americans lost in Gibraltar
                                                  Italians roll dice for 1 armour and 3 infantry in Gibraltar, round 3 : 2/4 hits, 1.00 expected hits
                                                  British roll dice for 5 artilleries in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits
                                                  2 infantry owned by the Italians lost in Gibraltar
                                                  2 artilleries owned by the Americans lost in Gibraltar
                                                  Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 1/2 hits, 0.67 expected hits
                                                  British roll dice for 3 artilleries in Gibraltar, round 4 : 1/3 hits, 1.00 expected hits
                                                  1 infantry owned by the Italians lost in Gibraltar
                                                  1 artillery owned by the Americans lost in Gibraltar
                                                  Italians roll dice for 1 armour in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
                                                  British roll dice for 2 artilleries in Gibraltar, round 5 : 0/2 hits, 0.67 expected hits
                                                  1 artillery owned by the Americans lost in Gibraltar
                                                  Italians roll dice for 1 armour in Gibraltar, round 6 : 1/1 hits, 0.50 expected hits
                                                  British roll dice for 1 artillery in Gibraltar, round 6 : 0/1 hits, 0.33 expected hits
                                                  1 artillery owned by the Americans lost in Gibraltar
                                              Italians win, taking Gibraltar from British with 1 armour remaining. Battle score for attacker is 12
                                              Casualties for Italians: 1 Italian_LCV and 3 infantry
                                              Casualties for Americans: 6 artilleries
                                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                  
                                      Non Combat Move - Italians
                                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          Turning on Edit Mode
                                          EDIT: Turning off Edit Mode
                                          Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece
                                          Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria
                                          1 transport moved from 98 Sea Zone to 99 Sea Zone
                                          1 armour and 1 infantry moved from Greece to 99 Sea Zone
                                          1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                                          1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
                                          1 bomber moved from Northwest Persia to Greece
                                          1 armour moved from Romania to Greece
                                          1 armour moved from Northern Italy to Romania
                                          2 air_transports and 2 infantry moved from Northern Italy to Alexandria
                                          EDIT: 1 Italian_LCV moved from Southern Italy to Southern France
                                          1 armour and 2 infantry moved from Normandy Bordeaux to Southern France
                                          1 armour moved from Normandy Bordeaux to Northern Italy
                                          1 aaGun moved from Normandy Bordeaux to France
                                          1 Rail and 1 infantry moved from Southern Italy to Greece
                                          2 infantry moved from Southern Italy to Northern Italy
                                  
                                      Place Units - Italians
                                          2 Italian_LCVs and 2 italian_paras placed in Southern Italy
                                          1 air_transport, 2 artilleries and 3 infantry placed in Northern Italy
                                          1 Escort placed in 97 Sea Zone
                                  
                                      Turn Complete - Italians
                                          Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                          Italians collect 19 PUs; end with 19 PUs
                                          Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs
                                          Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                                          Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                                          Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Italians regular : 3.00
                                  Russians regular : 0.67
                                  British regular : -1.67
                                  

                                  EXP Game 1 silas I 6.tsvg

                                  If you still having trouble arming the LMs, let me know which border(s) you'd like and I'll place them.

                                  Edit
                                  Looks as if you missed the yank Trprt off Guadalcanal. Go ahead and move him on ANZAC. Or maybe you gonna load the Aussies on there 🙂

                                  1 Reply Last reply Reply Quote 0
                                  • S Offline
                                    SirSilas
                                    last edited by SirSilas

                                    Forgot to move the transport! 😞

                                    A6

                                    Game History

                                    Round: 6
                                    
                                        Purchase Units - ANZAC
                                            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 8 PUs; 
                                    
                                        Combat Move - ANZAC
                                    
                                        Combat - ANZAC
                                            Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - ANZAC
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                    
                                        Place Units - ANZAC
                                            1 destroyer placed in 62 Sea Zone
                                            3 infantry placed in New South Wales
                                    
                                        Turn Complete - ANZAC
                                            ANZAC collect 10 PUs; end with 18 PUs[exp-game-1-silas-F-6.tsvg]
                                    

                                    exp-game-1-silas-F-6.tsvg

                                    For some reason I was not able to move in edit with Preform a move 😑
                                    It should move to Hawaii.

                                    B 3 Replies Last reply Reply Quote 1
                                    • B Online
                                      beelee @SirSilas
                                      last edited by beelee

                                      @sirsilas

                                      Yay !!! He's back 🙂

                                      I can move it. Which one and where ?

                                      1 Reply Last reply Reply Quote 1
                                      • B Online
                                        beelee @SirSilas
                                        last edited by beelee

                                        @sirsilas

                                        oh you didn't post the save. Go ahead and edit the Trprt then

                                        oh there it is 🙂

                                        1 Reply Last reply Reply Quote 1
                                        • B Online
                                          beelee @SirSilas
                                          last edited by beelee

                                          @sirsilas said in Game 1 EXP Silas vs beelee:

                                          For some reason I was not able to move in edit with Preform a move
                                          It should move to Hawaii.

                                          oh yea so perform move only works in CM and NCM. It took me a long time to figure that out. It should be documented better. I'm not sure but I may have mentioned it in one of the notifications at game start but usually people will just blow through those anyway 🙂

                                          Vacation is over. they're headed to Pearl. Probably nicer there anyway 🙂

                                          Edit
                                          You can delete and add though when not in a move phase, although not always.

                                          1 Reply Last reply Reply Quote 0
                                          • B Online
                                            beelee
                                            last edited by beelee

                                            @SirSilas

                                            did you wanna arm those LMs in Bryansk ?

                                            Edit
                                            I'm just gonna arm them against Belarus. We can change it and redo the battle if you want.

                                            Edit2

                                            Screenshot from 2025-02-25 16-02-35.png

                                            Edit 3

                                            I fought Bryansk in edit, so I could kill the two unlucky bastards that stepped on the LMs.

                                            Game History

                                            Round: 7
                                            
                                                Research Technology - Germans
                                            
                                                Purchase Units - Germans
                                                    Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War.<br><br><img src="TotalWar.png"/><br><br> Total War Rules are Now in Effect.<b></body>
                                                    Note to players Germans: It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions.       They are Now Available for Purchase.
                                                    Note to players Germans: It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon !       You may now purchase Rockets.
                                                    Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans
                                                    Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans
                                                    Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans
                                                    Trigger Rockets: buyGerman_Rockets added to productionGermans
                                                    Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans
                                                    Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans
                                                    Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans
                                                    Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans
                                                    Trigger GermansTotalWar Bomber: buyTotalWar_Bomber added to productionGermans
                                                    Trigger WaffenPara: buyWaffen_Para added to productionGermans
                                                    triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942
                                                    triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943
                                                    triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943
                                                    Germans buy 2 Atlantic_Walls, 1 LuftwaffeAce, 3 Panzer_Grndrss, 6 TotalWarMechInfs, 2 Waffen_Paras, 1 elite, 4 infantry, 1 waffen_PG and 3 waffen_panzers; Remaining resources: 0 PUs; 
                                            
                                                Place Units - Germans
                                                    Units in Germany being upgraded or consumed: 1 Panzer_General, 3 armour and 2 german_paras
                                                    2 Waffen_Paras, 1 waffen_PG and 3 waffen_panzers placed in Germany
                                            
                                                Combat Move - Germans
                                                    Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Russians from Bryansk: 6 mine_unarmeds
                                                    EDIT: Adding units owned by Changer to Bryansk: 6 R_mine_Bryansk_Belaruss
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    1 GermanUBoat moved from 112 Sea Zone to 109 Sea Zone
                                                    1 GermanUBoat moved from 112 Sea Zone to 119 Sea Zone
                                                    EDIT: 1 1stCorps moved from Caucasus to 1st Corps
                                                    EDIT: 1 Soviet_Commisar_3 and 3 armour moved from 1st Corps to Caucasus
                                                    1 bomber and 2 tactical_bombers moved from Romania to Caucasus
                                                    1 bomber moved from Eastern Poland to Caucasus
                                                    EDIT: 2 German_LCVs, 1 artillery, 1 elite and 2 infantry moved from Romania to Caucasus
                                                    2 artilleries and 8 infantry moved from Belarus to Bryansk
                                                    1 infantry moved from Belarus to Bryansk
                                                    1 infantry moved from Belarus to Bryansk
                                            
                                                Combat - Germans
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Turning on Edit Mode
                                                    EDIT: Battle in Bryansk
                                                        EDIT: Germans attack with 2 artilleries and 10 infantry; Changer loiter and taunt
                                                        EDIT: Changer defend; Russians defend with 3 Army_Conscripts, 3 infantry and 1 russian_minor
                                                            EDIT: 2/12 hits, 2.67 expected hits
                                                            EDIT: 4/6 hits, 2.00 expected hits
                                                        EDIT: 6 infantry owned by the Germans lost in Bryansk
                                                        EDIT: 2 Army_Conscripts owned by the Russians lost in Bryansk
                                                            EDIT: 2/6 hits, 1.67 expected hits
                                                            EDIT: 1/4 hits, 1.33 expected hits
                                                        EDIT: 1 infantry owned by the Germans lost in Bryansk
                                                        EDIT: 1 infantry owned by the Russians and 1 Army_Conscript owned by the Russians lost in Bryansk
                                                            EDIT: 0/5 hits, 1.50 expected hits
                                                            EDIT: 2/2 hits, 0.67 expected hits
                                                        EDIT: 2 infantry owned by the Germans lost in Bryansk
                                                            EDIT: 0/3 hits, 1.00 expected hits
                                                            EDIT: 0/2 hits, 0.67 expected hits
                                                            EDIT: 1/3 hits, 1.00 expected hits
                                                            EDIT: 0/2 hits, 0.67 expected hits
                                                        EDIT: 1 infantry owned by the Russians lost in Bryansk
                                                            EDIT: 1/3 hits, 1.00 expected hits
                                                            EDIT: 0/1 hits, 0.33 expected hits
                                                        EDIT: 1 infantry owned by the Russians lost in Bryansk
                                                        EDIT: Germans takes Bryansk from Russians
                                                        EDIT: Some non-combat units are destroyed: 
                                                        EDIT: Germans win
                                                        EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -12
                                                        EDIT: Turning off Edit Mode
                                                    Battle in Caucasus
                                                        Germans attack with 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers
                                                        Russians defend with 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                                            Germans roll dice for 2 German_LCVs, 1 artillery, 2 bombers, 1 elite, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 5/9 hits, 3.67 expected hits
                                                            Russians roll dice for 1 Soviet_Commisar_3, 3 armour and 1 infantry in Caucasus, round 2 : 3/7 hits, 3.33 expected hits
                                                            2 German_LCVs owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                                                            1 Soviet_Commisar_3 owned by the Russians, 1 infantry owned by the Russians and 3 armour owned by the Russians lost in Caucasus
                                                        Germans win, taking Caucasus from Russians with 1 artillery, 2 bombers, 1 elite, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                                                        Casualties for Germans: 2 German_LCVs and 1 infantry
                                                        Casualties for Russians: 1 Soviet_Commisar_3, 3 armour and 1 infantry
                                                    Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Southern Italy
                                            
                                                Non Combat Move - Germans
                                                    Trigger ItaliansParaBoost atSouthern Italy: Italians has 1 italian_paraBoost placed in Southern Italy
                                                    Turning on Edit Mode
                                                    EDIT: Removing units owned by Changer from Bryansk: 2 R_mine_Bryansk_Belaruss
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Turning on Edit Mode
                                                    EDIT: Turning off Edit Mode
                                                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Bessarabia
                                                    Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Belarus
                                                    Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                                                    Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                                                    2 bombers and 2 tactical_bombers moved from Caucasus to Romania
                                                    1 infantry moved from Western Ukraine to Ukraine
                                                    1 infantry moved from Bessarabia to Ukraine
                                                    1 3rdWaffenArmy moved from Eastern Poland to Ukraine
                                                    1 infantry moved from Eastern Poland to Belarus
                                                    1 infantry moved from Poland to Eastern Poland
                                                    1 Waffen_Para moved from Germany to Western Ukraine
                                                    1 LuftwaffeAce moved from Germany to Western Germany
                                                    1 tactical_bomber moved from Western Germany to Belarus
                                                    1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland
                                                    EDIT: 1 waffen_PG and 3 waffen_panzers moved from Eastern Poland to 1st Waffen Panzer
                                                    EDIT: 1 1stWaffenPnzrArmy moved from 1st Waffen Panzer to Eastern Poland
                                                    1 Waffen_Para moved from Germany to Belarus
                                                    1 G_Rail and 1 elite moved from Germany to Bessarabia
                                                    EDIT: 1 German_LCV and 2 infantry moved from Southern France to Gibraltar
                                                    1 Panzer_Grndrs and 1 aaGun moved from Southern France to 93 Sea Zone
                                                    1 Escort_Convoy, 1 Panzer_Grndrs, 1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                                                    1 Panzer_Grndrs and 1 aaGun moved from 92 Sea Zone to Gibraltar
                                                    1 G_air_transport moved from Alexandria to Western Germany
                                                    1 G_air_transport moved from Alexandria to Western Germany
                                                    1 G_air_transport and 1 infantry moved from Western Germany to Gibraltar
                                                    1 Panzer_Grndrs moved from Germany to Eastern Poland
                                                    1 infantry moved from Germany to Poland
                                                    1 German_LCV moved from Germany to Slovakia Hungary
                                                    1 G_Rail and 1 infantry moved from Germany to Belarus
                                                    1 infantry moved from Germany to Poland
                                                    1 Panzer_Grndrs moved from Western Germany to Poland
                                                    1 infantry moved from Western Germany to France
                                            
                                                Place Units - Germans
                                                    1 Panzer_Grndrs, 6 TotalWarMechInfs and 1 infantry placed in Western Germany
                                                    1 infantry placed in Western Germany
                                                    1 LuftwaffeAce, 1 Panzer_Grndrs, 1 elite and 1 infantry placed in Germany
                                                    1 Atlantic_Wall placed in Denmark
                                                    1 Atlantic_Wall placed in Norway
                                                    1 Panzer_Grndrs placed in Germany
                                                    1 infantry placed in Southern France
                                                    Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany
                                                    Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany
                                            
                                                Turn Complete - Germans
                                                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                    Germans collect 53 PUs; end with 53 PUs
                                                    Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 65 PUs
                                                    Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                                                    Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                                                    Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Russians regular : -0.33
                                            Germans regular : 1.33
                                            EDIT: : -1.50
                                            

                                            EXP Game 1 silas G 7.tsvg

                                            Edit 4
                                            You can also see in History how I offed the commiesar when his corps disbanded. Hmm actually that might have been in the test game. I got good dice 🙂 and they all died at once 🙂

                                            Anyway, you need to kill the bonus dudes first in battle if their program doesn't work anymore or they'll just keep pumping out the bonus.

                                            You can swap them out after battle with edit if needed.

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