TripleA Logo TripleA Forum
    • TripleA Website
    • Categories
    • Recent
    • Popular
    • Users
    • Groups
    • Tags
    • Register
    • Login

    Game 1 EXP Trout vs beelee

    Scheduled Pinned Locked Moved Play By Forum
    175 Posts 4 Posters 70.2k Views 3 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • B Offline
      beelee @Trout
      last edited by

      @trout

      yea so got to edit ctrle or top left under Game
      click on arty and right sidebar will have "Remove Selected Units"

      Screenshot from 2025-01-25 17-15-04.png

      Then go to "Change Resources" and adjust PU total. I can do it on G if needed 🙂

      T 1 Reply Last reply Reply Quote 0
      • T Offline
        Trout @beelee
        last edited by

        @beelee Game History

        Round: 4
        
            Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 infantry; Remaining resources: 5 PUs; 
        
            Combat Move - ANZAC
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to 61 Sea Zone
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
        
            Combat - ANZAC
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
        
            Non Combat Move - ANZAC
                Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                1 fighter moved from 61 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
        
            Place Units - ANZAC
                1 battleship placed in 62 Sea Zone
                1 infantry placed in New South Wales
        
            Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs
                Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs
        
            Combat Move - French
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Tunisia to Algeria
        
            Combat - French
                Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
        
            Non Combat Move - French
                Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
        
            Turn Complete - French
        

        Combat Hit Differential Summary :

        Okay, your instructions worked. Reich is up!

        e8d86c6e-bc2e-48b7-b40f-b1160d9f0f3b-exp-game-1-trout-f-4.tsvg

        B 1 Reply Last reply Reply Quote 1
        • B Offline
          beelee @Trout
          last edited by beelee

          @trout

          Game History

          Round: 5
          
              Research Technology - Germans
          
              Purchase Units - Germans
                  Note to players Germans: It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.    4 Divisions are Now Available in Berlin.
                  Trigger FrenchUK: buyFrenchUK added to productionBritish
                  Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
                  triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
                  triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
                  triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
                  Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
                  Germans buy 1 German_LCV, 3 Panzer_Grndrss, 2 WaffenPnzrGrndrs, 1 Waffen_Oberst, 1 artillery, 1 carrier, 1 elite, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
          
              Place Units - Germans
                  Units in Germany being upgraded or consumed: 2 Panzer_Grndrss, 1 infantry and 1 waffen_infantry
                  2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry placed in Germany
          
              Combat Move - Germans
                  Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
                  1 GermanUBoat moved from 112 Sea Zone to 104 Sea Zone
                  1 artillery and 7 infantry moved from Karelia to Novgorod
                  2 bombers moved from Romania to 98 Sea Zone
                  3 GermanUBoats moved from 93 Sea Zone to 98 Sea Zone
                  2 fighters moved from Southern Italy to 98 Sea Zone
                  1 elite and 4 infantry moved from Romania to Bessarabia
                  EDIT: 1 ArmyGroupNorth moved from Baltic States to Army Group North
                  EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 2 Panzer_Grndrss and 4 armour moved from Army Group North to Baltic States
                  EDIT: 2 Panzer_Grndrss moved from Baltic States to Western Ukraine
                  EDIT: 1 artillery, 1 elite and 1 infantry moved from Baltic States to Belarus
                  EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 1 artillery and 6 infantry moved from Baltic States to Novgorod
                  1 fighter and 1 tactical_bomber moved from Poland to Belarus
                  1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
          
              Combat - Germans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone
                  Battle in 104 Sea Zone
                      Germans attack with 1 GermanUBoat, 1 fighter and 1 tactical_bomber
                      British defend with 1 destroyer
                          Germans roll dice for 1 GermanUBoat in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                          British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                          1 GermanUBoat owned by the Germans lost in 104 Sea Zone
                          Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                          British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the British lost in 104 Sea Zone
                      Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 GermanUBoat
                      Casualties for British: 1 destroyer
                  Battle in Belarus
                      Germans attack with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber
                      Russians defend with 1 elite
                          Germans roll dice for 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.33 expected hits
                          Russians roll dice for 1 elite in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                          1 elite owned by the Russians lost in Belarus
                      Germans win, taking Belarus from Russians with 1 artillery, 1 elite, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 elite
                  Battle in 98 Sea Zone
                      Germans attack with 3 GermanUBoats, 1 Wolfpack, 2 bombers and 2 fighters
                      British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                          Germans roll dice for 3 GermanUBoats in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                          Germans roll dice for 1 Wolfpack, 2 bombers and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                      Units damaged: 1 battleship owned by the British
                          British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                          1 GermanUBoat owned by the Germans lost in 98 Sea Zone
                          1 cruiser owned by the British lost in 98 Sea Zone
                          1 Wolfpack owned by the Germans lost in 98 Sea Zone
                          Germans roll dice for 2 GermanUBoats in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                          Germans roll dice for 2 bombers and 2 fighters in 98 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                          British roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                          1 GermanUBoat owned by the Germans lost in 98 Sea Zone
                          1 destroyer owned by the British, 1 transport owned by the British and 1 battleship owned by the British lost in 98 Sea Zone
                      Germans win, taking 98 Sea Zone from Neutral with 1 GermanUBoat, 2 bombers and 2 fighters remaining. Battle score for attacker is 29
                      Casualties for Germans: 2 GermanUBoats and 1 Wolfpack
                      Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                  Battle in Western Ukraine
                      Germans attack with 2 Panzer_Grndrss, 1 fighter and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 2 Panzer_Grndrss, 1 fighter and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.83 expected hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                          1 Panzer_Grndrs owned by the Germans lost in Western Ukraine
                          1 infantry owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 1 Panzer_Grndrs, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 Panzer_Grndrs
                      Casualties for Russians: 1 infantry
                  Battle in Bessarabia
                      Germans attack with 1 elite and 4 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 elite and 4 infantry in Bessarabia, round 2 : 0/6 hits, 1.00 expected hits
                          Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Bessarabia
                          Germans roll dice for 1 elite and 3 infantry in Bessarabia, round 3 : 0/5 hits, 0.83 expected hits
                          Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                          Germans roll dice for 1 elite and 3 infantry in Bessarabia, round 4 : 2/5 hits, 0.83 expected hits
                          Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Bessarabia
                      Germans win, taking Bessarabia from Russians with 1 elite and 3 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Novgorod
                      Germans attack with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 13 infantry
                      Russians defend with 1 airfield, 1 harbour and 1 infantry
                          Germans roll dice for 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 13 infantry in Novgorod, round 2 : 5/19 hits, 5.17 expected hits
                          Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Novgorod
                          1 infantry owned by the Russians lost in Novgorod
                      Germans win, taking Novgorod from Russians with 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 2 artilleries and 12 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Ukraine
          
              Non Combat Move - Germans
                  Trigger ItaliansParaBoost atUkraine: Italians has 1 italian_paraBoost placed in Ukraine
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland
                  Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone
                  Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 93 Sea Zone
                  Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
                  EDIT: 1 1stPanzerArmy, 1 1stWaffenArmy, 1 2ndWaffenArmy, 4 armour, 1 artillery and 1 infantry moved from Novgorod to Army Group North
                  EDIT: 1 ArmyGroupNorth moved from Army Group North to Novgorod
                  2 infantry moved from Finland to Karelia
                  1 aaGun moved from Baltic States to Novgorod
                  1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                  1 fighter and 1 tactical_bomber moved from Belarus to Poland
                  1 artillery and 4 infantry moved from Poland to Baltic States
                  1 Panzer_General moved from Germany to Baltic States
                  1 infantry moved from Germany to Poland
                  2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Eastern Poland
                  2 infantry moved from Romania to Eastern Poland
                  2 bombers moved from 98 Sea Zone to Romania
                  2 fighters moved from 98 Sea Zone to Libya
                  1 aaGun moved from Tobruk to Libya
                  1 G_air_transport moved from Tobruk to Western Germany
                  1 G_air_transport and 1 infantry moved from Western Germany to Eastern Poland
                  1 transport moved from 112 Sea Zone to 113 Sea Zone
                  1 elite and 1 infantry moved from Germany to 113 Sea Zone
                  1 elite, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                  1 elite and 1 infantry moved from 112 Sea Zone to Norway
                  2 G_Rails and 2 infantry moved from Germany to Eastern Poland
                  EDIT: 2 WaffenPnzrGrndrs, 1 Waffen_Oberst and 1 waffen_infantry moved from Eastern Poland to 3rd Waffen
                  EDIT: 1 3rdWaffenArmy moved from 3rd Waffen to Eastern Poland
                  1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                  1 infantry moved from Northern Italy to Southern France
                  1 infantry moved from Northern Italy to France
                  1 fighter moved from Northern Italy to Western Germany
          
              Place Units - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 3rd Waffen: 1 Waffen_Oberst
                  EDIT: Adding units owned by Germans to 3rd Waffen: 1 Waffen_Oberst_3
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from 1st Waffen: 1 Waffen_Oberst_3
                  EDIT: Adding units owned by Germans to 1st Waffen: 1 Waffen_Oberst
                  EDIT: Turning off Edit Mode
                  1 carrier placed in 112 Sea Zone
                  1 German_LCV, 2 Panzer_Grndrss, 1 elite and 2 infantry placed in Germany
                  1 infantry placed in Normandy Bordeaux
                  1 artillery and 2 infantry placed in France
                  1 Panzer_Grndrs and 2 infantry placed in Western Germany
          
              Turn Complete - Germans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Germans collect 49 PUs; end with 49 PUs
                  Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 61 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
          

          Combat Hit Differential Summary :

          Russians regular : 0.67
          Germans regular : -4.50
          British regular : -0.50
          

          EXP game 1 Trout G 5.tsvg

          A few things.
          I kept the DD over the CA in 98 as SOP. We can always reroll battles by hand if we assume wrong. 🙂 Large battles in question I ask for Order Of Loss if questionable or go rd by rd.

          You can use History to see how I moved in and out of the Boxes. Usually, I make the legal move and when everybody is present, move them to the box.
          Since it's our first game, trying to be deliberate about it. As VF mentioned, you may not always want to do it for time purposes or just don't feel like it 🙂

          I kinda like seeing them myself lol

          When looking at History during edit moves, you need to go to "History" top right or it won't show up.
          Also, you have to click on each move. Can't just keep hitting next.

          Finally, Conscription next turn for Ivan. You can place up to 20 in Moscow, 6 in Stalingrad and 3 in any other Fctry. Even if they have moved. Not that turn or you go by the Fctry move rules for place.

          Usually, they will auto change to Inf after endTurn. They have the same power as Inf, so it's just to add another placement and keep a cleaner board.
          You can always edit any stragglers.

          Think that was it. There sure are a lot of Battleships in the Oceans 🙂 Raeder a little concerned. Convinced the fuhrer to cut loose with some dough for the Graf Zeppelin lol

          T 2 Replies Last reply Reply Quote 0
          • T Offline
            Trout @beelee
            last edited by

            @beelee Game History

            Round: 5
            
                Purchase Units - Russians
                    Note to players Russians: It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !      Up to 26 Army Conscripts are Available This Turn Only.
                    Trigger Army Conscript: buyArmy_Conscript added to productionRussians
                    Russians buy 26 Army_Conscripts; Remaining resources: 1 PUs; 3 AirLendLease; 3 TankLendLease; 
            
                Combat Move - Russians
                    Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    1 infantry moved from Rostov to Caucasus
                    1 infantry moved from Volgograd to Caucasus
                    1 infantry moved from Rostov to Ukraine
                    1 infantry moved from Rostov to Ukraine
                    1 infantry moved from Rostov to Ukraine
                    4 artilleries moved from Bryansk to Belarus
                    9 guard_infantrys moved from Russia to Belarus
                    1 infantry moved from Bryansk to Western Ukraine
                    1 infantry moved from Bryansk to Western Ukraine
                    1 1stCorps and 34 infantry moved from Bryansk to Belarus
                    1 fighter moved from Russia to Caucasus
                    1 fighter moved from Russia to Western Ukraine
                    1 tactical_bomber moved from Russia to Ukraine
                    1 armour moved from Russia to Ukraine
                    7 infantry moved from Archangel to Belarus
                    1 elite moved from Bryansk to Ukraine
                    EDIT: 1 Soviet_Commisar moved from Bryansk to 2nd Corps
                    EDIT: 1 armour moved from Bryansk to 2nd Corps
                    EDIT: 1 armour moved from Bryansk to 2nd Corps
                    EDIT: 1 mech_infantry moved from Bryansk to 2nd Corps
                    EDIT: 1 2ndCorps moved from 2nd Corps to Bryansk
                    EDIT: 1 2ndCorps moved from Bryansk to Belarus
            
                Combat - Russians
                    Battle in Ukraine
                        Russians attack with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber
                        Italians defend with 1 italian_para and 1 italian_paraBoost
                        Russians win, taking Ukraine from Italians with 1 armour, 1 elite, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                        Casualties for Italians: 1 italian_para and 1 italian_paraBoost
                    Battle in Western Ukraine
                        Russians attack with 1 fighter and 2 infantry
                        Germans defend with 1 Panzer_Grndrs
                        Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                        Casualties for Russians: 1 infantry
                        Casualties for Germans: 1 Panzer_Grndrs
                    Battle in Caucasus
                        Russians attack with 1 fighter and 2 infantry
                        Italians defend with 1 artillery
                        Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                        Casualties for Russians: 1 infantry
                        Casualties for Italians: 1 artillery
                    Battle in Belarus
                        Russians attack with 1 1stCorps, 1 2ndCorps, 4 artilleries, 9 guard_infantrys and 41 infantry
                        Germans defend with 1 artillery, 1 elite and 1 infantry
                        Russians win, taking Belarus from Germans with 1 1stCorps, 1 2ndCorps, 4 artilleries, 9 guard_infantrys and 41 infantry remaining. Battle score for attacker is 10
                        Casualties for Germans: 1 artillery, 1 elite and 1 infantry
                    Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            
                Non Combat Move - Russians
                    Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Bryansk
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Russia
                    Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Russian_Rail owned by Russians in Urals
                    4 aaGuns moved from Bryansk to Belarus
                    1 elite moved from Smolensk to Belarus
                    1 elite moved from Russia to Bryansk
                    1 fighter moved from Caucasus to Bryansk
                    1 tactical_bomber moved from Ukraine to Russia
                    1 fighter moved from Western Ukraine to Russia
                    1 Russian_Rail moved from Russia to Archangel
                    1 Russian_Rail and 1 russian_minor moved from Archangel to Urals
                    1 armour moved from Urals to Russia
                    1 infantry moved from Novosibirsk to Timguska
                    3 infantry moved from Novosibirsk to Samara
                    1 infantry moved from Novosibirsk to Samara
                    1 Russian_Rail moved from Russia to Timguska
                    1 Russian_Rail and 1 aaGun moved from Timguska to Bryansk
            
                Place Units - Russians
                    6 Army_Conscripts placed in Volgograd
                    3 Army_Conscripts placed in Bryansk
                    17 Army_Conscripts placed in Russia
                    Trigger RussiansReplaceConscriptsVolgograd: has removed 6 Army_Conscripts owned by Russians in Volgograd
                    Trigger RussiansReplaceConscriptsVolgograd: Russians has 6 infantry placed in Volgograd
            
                Turn Complete - Russians
                    Russians collect 32 PUs; end with 33 PUs
            

            Yamamoto up
            44fb9542-673b-4320-a5a6-0018e22cf318-exp-game-1-trout-rus-5.tsvg

            1 Reply Last reply Reply Quote 0
            • T Offline
              Trout @beelee
              last edited by

              @beelee Hey beelee. Before you start your Japan turn, can you please check to see if I did it right for forming the Russian Army Commissar Corps?

              B 1 Reply Last reply Reply Quote 1
              • B Offline
                beelee @Trout
                last edited by beelee

                @trout

                I need to make a trigger for 17 Convicts in Moscow to change lol Have 18,19,20 right now. Math works better with 17 🙂

                Yea, so what you or MPE did is fine. You had overwhelming firepower to win.
                I would wait and create 2nd Corps after the battle and you don't want to send Tokens into combat, as triplea will want to take them as casualties.

                If 2nd Corps attacking on it's own, you would delete the Commisar and edit the correct active one in and then move him in edit to attack.

                So for attack, the tokens should be in the boxes and the dudes should attack.

                So, I would form 2nd Corps in NCM, as only 1 Corps/Army can be active in a TTy unless it's Moscow. I'd just move them in CM as is and in NCM, you can move them to the box.

                Also, 1st AG can form for SSR now. I would make all of the above moves with moving dudes to there boxes and when that's done, move what's needed to 1st AG box.

                I will post a save you can look at in History

                Edit
                So I would set it up like this. Sorry messed up UKR attack a little 🙂 It's correct, just had a redo for the Inf 🙂

                EXP game 1 Trout R 5 Box Moves.tsvg

                I'll finish up now

                T 1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout @beelee
                  last edited by

                  @beelee Okay thanks. Not exactly following everything you said but I think you said to only have one corps formed when attacking with two of them since only one has the bonus anyway. Do I have that right??

                  B 3 Replies Last reply Reply Quote 1
                  • B Offline
                    beelee @Trout
                    last edited by beelee

                    @trout

                    Here the end of the save as how I'd do it. The attacks ended up a little different but you should get the idea.

                    Also, I was wrong, edit will work with next to go move to move.
                    Edit
                    For going through History

                    EXP game 1 Trout R 5 Box Moves R Complete.tsvg

                    So roll through History and you should dial in.

                    You guys doing Good. First Game RightArm.png

                    That's a lot of soviet Infantry 🙂

                    1 Reply Last reply Reply Quote 0
                    • B Offline
                      beelee @Trout
                      last edited by beelee

                      @trout said in Game 1 EXP Trout vs beelee:

                      you said to only have one corps formed when attacking with two of them since only one has the bonus anyway

                      yea, so those guys then just attack as normal units would. they can still attack though. The Commisar is what activates them for bonus rolls. Use the non bonus commie and send everyone in 🙂

                      Ok
                      Try and get J out here in a bit 🙂

                      1 Reply Last reply Reply Quote 0
                      • B Offline
                        beelee @Trout
                        last edited by

                        @trout

                        Test J done
                        Coming up 🙂

                        B 1 Reply Last reply Reply Quote 0
                        • B Offline
                          beelee @beelee
                          last edited by

                          @Trout

                          lol I forgot the 6 bucks to DOW redo 😊

                          1 Reply Last reply Reply Quote 0
                          • B Offline
                            beelee
                            last edited by beelee

                            @Trout

                            Sadly, machine froze 😞 Tried to recover with auto save but didn't work.

                            Anyway, was through 3 battles and they were all as expeceted. Don't know what else to do but restart . fbs

                            well, here we go again

                            Edit
                            I will check email and see if I can recover the rolls there

                            Edit
                            Yea they are there but pita to deal with. Just gonna reo. If anything you'll do better and if you don't it won't really matter 🙂

                            Screenshot from 2025-01-25 23-44-12.png

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              beelee
                              last edited by beelee

                              @Trout

                              Game History

                              Round: 5
                              
                                  Purchase Units - Japanese
                                      Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !    Destroyers may now transport 1 Infantry or Elite Infantry.
                                      Japanese buy 8 Fortifications, 1 Heavy_BB, 1 carrier, 1 elite and 4 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens; 
                              
                                  Politics - Japanese
                                      Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
                                      Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
                                      Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
                                      Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
                                      Japanese spend 6 PUs on Political Action: Political Action Japanese To War With RussiansTurn5
                                          Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Japanese and Russians from Neutrality to War
                                          Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Chinese from Neutrality to Allied
                                          Japanese succeeds on action: Political Action Japanese To War With RussiansTurn5: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                                      Japanese takes Political Action: Political Action Japanese To War With Allies
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                                          Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                              
                                  Combat Move - Japanese
                                      Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
                                      Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Turning on Edit Mode
                                      EDIT: Turning off Edit Mode
                                      Note to players Russians: Japanese Sneak Attack! After Japanese Combat Move Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Tre....
                                      Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
                                      1 infantry moved from Korea to Amur
                                            Japanese take Amur from Russians
                                      1 artillery moved from Sikang to Kazakhstan
                                            Japanese take Kazakhstan from Russians
                                      1 artillery moved from Tsinghai to Novosibirsk
                                      1 armour and 1 infantry moved from Kansu to Novosibirsk
                                      3 armour, 2 artilleries and 1 mech_infantry moved from Kansu to Timguska
                                      1 tactical_bomber moved from Shensi to Novosibirsk
                                      1 fighter and 1 tactical_bomber moved from Shensi to Burma
                                      2 infantry moved from Yunnan to Burma
                                      1 fighter and 1 tactical_bomber moved from Shensi to Shan State
                                      2 infantry moved from Yunnan to Shan State
                                      1 infantry moved from Yunnan to French Indo China
                                            Japanese take French Indo China from French
                                      1 infantry moved from Yunnan to Shan State
                                      1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                                      1 carrier moved from 36 Sea Zone to 37 Sea Zone
                                      1 submarine moved from 36 Sea Zone to 41 Sea Zone
                                      2 bombers moved from Yunnan to 41 Sea Zone
                                      1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                                      1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                                      1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                                      EDIT: 1 Japanese_LCV, 1 artillery and 1 elite moved from Kwangsi to Borneo
                                      1 infantry moved from Kwangsi to 36 Sea Zone
                                      1 Japan_destroyer and 1 infantry moved from 36 Sea Zone to 37 Sea Zone
                                      1 infantry moved from 37 Sea Zone to Malaya
                                      2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                                      2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                                      2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                                      EDIT: 1 Japanese_LCV, 1 artillery and 1 infantry moved from Kwangsi to Philippines
                                      1 infantry moved from Manchuria to 19 Sea Zone
                                      1 artillery moved from Kiangsu to 19 Sea Zone
                                      1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                                      1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                                      1 infantry moved from Japan to 6 Sea Zone
                                      1 Japan_destroyer and 1 infantry moved from 6 Sea Zone to 5 Sea Zone
                                      1 infantry moved from 5 Sea Zone to Siberia
                                      1 elite and 3 infantry moved from Japan to 6 Sea Zone
                                      1 elite, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                                      1 elite and 3 infantry moved from 35 Sea Zone to Philippines
                                      1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                                      2 armour moved from Kiangsu to Kwangtung
                                      3 infantry moved from Kiangsi to Kwangtung
                                      1 infantry moved from Kwangsi to Kwangtung
                                      2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                                      1 fighter moved from Szechwan to Burma
                                      1 fighter moved from Yunnan to Shan State
                                      1 fighter moved from Szechwan to Kwangtung
                              
                                  Combat - Japanese
                                      Battle in Siberia
                                      Battle in Malaya
                                          Japanese attack with 1 artillery and 2 infantry
                                          British defend with 1 harbour; ANZAC defend with 1 infantry
                                              Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits, 1.17 expected hits
                                              British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the ANZAC lost in Malaya
                                          Japanese win, taking Siberia from Russians, taking Malaya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                          Casualties for ANZAC: 1 infantry
                                      Battle in Shan State
                                          Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                                          British defend with 1 infantry
                                              Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits
                                              British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Shan State
                                              1 infantry owned by the British lost in Shan State
                                          Japanese win, taking Shan State from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                          Casualties for Japanese: 1 infantry
                                          Casualties for British: 1 infantry
                                      Battle in 41 Sea Zone
                                          Japanese attack with 2 bombers and 1 submarine
                                          British defend with 1 transport
                                              Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              Japanese roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                                              British roll dice for 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                              1 transport owned by the British lost in 41 Sea Zone
                                          Japanese win, taking 41 Sea Zone from Neutral with 2 bombers and 1 submarine remaining. Battle score for attacker is 6
                                          Casualties for British: 1 transport
                                      Battle in Burma
                                          Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                                          British defend with 1 infantry
                                              Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits
                                              British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Burma
                                              1 infantry owned by the British lost in Burma
                                          Japanese win, taking Burma from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                                          Casualties for Japanese: 1 infantry
                                          Casualties for British: 1 infantry
                                      Battle in Novosibirsk
                                          Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                                          Russians defend with 1 infantry
                                              Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.83 expected hits
                                              Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Russians lost in Novosibirsk
                                          Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                                          Casualties for Russians: 1 infantry
                                      Battle in Philippines
                                          Changer loiter and taunt; Japanese attack with 1 Japanese_LCV, 4 artilleries, 1 elite, 2 fighters, 7 infantry and 2 tactical_bombers
                                          Changer defend; Americans defend with 6 Fortifications, 1 aaGun, 1 airfield, 1 harbour, 6 infantry and 2 usa_fighters
                                              Americans roll AA dice in Philippines : 1/3 hits, 0.50 expected hits
                                              1 fighter owned by the Japanese lost in Philippines
                                              Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                                              Japanese roll dice for 1 Japanese_LCV, 4 artilleries, 1 elite, 1 fighter, 7 infantry and 2 tactical_bombers in Philippines, round 2 : 10/16 hits, 5.33 expected hits
                                              Americans roll dice for 6 Fortifications, 1 aaGun, 6 infantry and 2 usa_fighters in Philippines, round 2 : 5/8 hits, 4.33 expected hits
                                              1 Japanese_LCV owned by the Japanese and 4 infantry owned by the Japanese lost in Philippines
                                              2 usa_fighters owned by the Americans, 2 Fortifications owned by the Americans, 1 aaGun owned by the Americans and 6 infantry owned by the Americans lost in Philippines
                                              Japanese roll dice for 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 3 : 3/12 hits, 4.67 expected hits
                                              Americans roll dice for 4 Fortifications in Philippines, round 3 : 0/0 hits, 0.00 expected hits
                                              3 Fortifications owned by the Americans lost in Philippines
                                              Japanese roll dice for 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers in Philippines, round 4 : 5/12 hits, 4.67 expected hits
                                              Americans roll dice for 1 Fortification in Philippines, round 4 : 0/0 hits, 0.00 expected hits
                                              1 Fortification owned by the Americans lost in Philippines
                                          Japanese win, taking Philippines from Americans with 4 artilleries, 1 elite, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
                                          Casualties for Japanese: 1 Japanese_LCV, 1 fighter and 4 infantry
                                          Casualties for Americans: 6 Fortifications, 1 aaGun, 6 infantry and 2 usa_fighters
                                      Battle in Kwangtung
                                          Japanese attack with 2 armour, 1 fighter and 4 infantry
                                          British defend with 1 harbour and 2 infantry
                                              Japanese roll dice for 2 armour, 1 fighter and 4 infantry in Kwangtung, round 2 : 1/7 hits, 2.17 expected hits
                                              British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                                              1 infantry owned by the Japanese lost in Kwangtung
                                              1 infantry owned by the British lost in Kwangtung
                                              Japanese roll dice for 2 armour, 1 fighter and 3 infantry in Kwangtung, round 3 : 2/6 hits, 2.00 expected hits
                                              British roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Kwangtung
                                              1 infantry owned by the British lost in Kwangtung
                                          Japanese win, taking Kwangtung from British with 2 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                                          Casualties for Japanese: 2 infantry
                                          Casualties for British: 2 infantry
                                      Battle in Borneo
                                          Japanese attack with 1 Japanese_LCV, 1 artillery and 1 elite
                                          British defend with 1 infantry
                                              Japanese roll dice for 1 Japanese_LCV, 1 artillery and 1 elite in Borneo, round 2 : 1/3 hits, 1.00 expected hits
                                              British roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the British lost in Borneo
                                          Japanese win, taking Borneo from British with 1 Japanese_LCV, 1 artillery and 1 elite remaining. Battle score for attacker is 3
                                          Casualties for British: 1 infantry
                                      Battle in Timguska
                                          Japanese attack with 3 armour, 2 artilleries and 1 mech_infantry
                                          Russians defend with 1 infantry
                                              Japanese roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Timguska, round 2 : 1/6 hits, 2.50 expected hits
                                              Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Russians lost in Timguska
                                          Japanese win, taking Timguska from Russians with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                                          Casualties for Russians: 1 infantry
                                      Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                              
                                  Non Combat Move - Japanese
                                      Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                      Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan
                                      1 carrier moved from 6 Sea Zone to 35 Sea Zone
                                      1 Escort_Convoy moved from 6 Sea Zone to 16 Sea Zone
                                      1 Japan_destroyer moved from 16 Sea Zone to 6 Sea Zone
                                      1 infantry moved from Japan to 6 Sea Zone
                                      1 infantry moved from 6 Sea Zone to Korea
                                      2 air_transports and 2 infantry moved from Japan to Caroline Islands
                                      1 fighter moved from 6 Sea Zone to Caroline Islands
                                      1 fighter moved from Japan to Caroline Islands
                                      1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                                      1 fighter and 1 tactical_bomber moved from Chahar to Japan
                                      1 fighter moved from Kwangtung to Kwangsi
                                      2 tactical_bombers moved from Philippines to 35 Sea Zone
                                      1 fighter moved from Philippines to 35 Sea Zone
                                      1 fighter moved from Shan State to 35 Sea Zone
                                      1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                                      2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                                      2 bombers moved from 41 Sea Zone to Yunnan
                                      1 J_Rail moved from Kiangsu to Korea
                                      1 J_Rail and 1 infantry moved from Korea to Yunnan
                                      1 J_Rail moved from Kiangsu to Shantung
                                      1 J_Rail and 1 armour moved from Shantung to Yunnan
                                      2 armour moved from Shantung to Kweichow
                                      2 infantry moved from Kweichow to Shensi
                                      1 tactical_bomber moved from Novosibirsk to Shensi
                                      2 fighters moved from Shensi to Yunnan
                                      1 carrier moved from 36 Sea Zone to 35 Sea Zone
                              
                                  Place Units - Japanese
                                      8 Fortifications placed in Caroline Islands
                                      1 Heavy_BB and 1 carrier placed in 6 Sea Zone
                                      1 elite placed in Japan
                                      2 infantry placed in Shantung
                                      1 infantry placed in Shantung
                                      1 infantry placed in Kiangsu
                              
                                  Turn Complete - Japanese
                                      Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
                                      Trigger Japanese RemoveConvoySZ16: has removed 1 Escort_Convoy owned by Japanese in 16 Sea Zone
                                      Trigger Japanese RemoveConvoySZ16: Japanese has 1 Escort placed in 16 Sea Zone
                                      Japanese collect 59 PUs; end with 59 PUs
                                      Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                                      Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 70 PUs
                                      Objective Japanese 5 Control China: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : 0.67
                              Japanese regular : 1.67
                              Americans AA : 0.50
                              Russians regular : -0.67
                              British regular : 1.50
                              

                              EXP Game 1 Trout J 5.tsvg

                              Well finally got it done. Took like 5 minutes the first time lol

                              Edit
                              Totally messe this up 😞 Shan ST planes go to the CV

                              oogiliy moogily

                              EXP Game 1 Trout J 5edit.tsvg

                              Edit 2
                              Oh yea so SSR can place up to 6 bucks worth of dudes in any TTy they control that didn't get sneak attacked or put it in the bank.

                              I think the prompts mention it but ... idk anymore lol

                              🙂

                              Edit 3
                              Oh yea, finally remebered lol. Pizza can destroy the bases in Novgorod if he wants. Use edit. The SSR Fctrys auto destroy if they haven't moved 🙂 You don't have to kill them though. Player Enforced thingy like on the real board 🙂

                              1 Reply Last reply Reply Quote 0
                              • B Offline
                                beelee
                                last edited by

                                @Trout

                                Here latest save again in case my edits obscured it. Just landed a Tac and Ftr on the CV in 37

                                EXP Game 1 Trout J 5edit.tsvg

                                T 2 Replies Last reply Reply Quote 0
                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Good morning beelee. Not following everything but understand your machine froze and you tried to recover. Was that successful?? We don't mind restarting if that is the case. Or were you able to find a work around?? If that's the case, then let's play on!

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    Trout @beelee
                                    last edited by

                                    @beelee Game History

                                    Round: 5
                                    
                                        Purchase Units - Americans
                                            Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
                                            Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.    They may only have 1 Army Group at a time.
                                            Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
                                            Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
                                            Americans buy 2 ArmoredInfantrys, 2 NavyFighters, 1 battleship, 2 carriers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 2 PUs; 
                                    
                                        Combat Move - Americans
                                            Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                                            1 carrier moved from 91 Sea Zone to 92 Sea Zone
                                            1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone
                                            1 usa_fighter moved from 91 Sea Zone to 92 Sea Zone
                                            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                                            1 battleship moved from 91 Sea Zone to 92 Sea Zone
                                    
                                        Combat - Americans
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Americans
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                                            1 usa_fighter moved from Western United States to Eastern United States
                                            1 usa_fighter moved from Western United States to Eastern United States
                                            1 carrier moved from 10 Sea Zone to 26 Sea Zone
                                            1 NavyFighter moved from 10 Sea Zone to 26 Sea Zone
                                            1 NavyFighter moved from 10 Sea Zone to 26 Sea Zone
                                            1 usa_fighter moved from Hawaiian Islands to Western United States
                                            1 usa_fighter moved from Hawaiian Islands to Western United States
                                            1 usa_fighter moved from Hawaiian Islands to Western United States
                                            1 infantry moved from Western United States to 10 Sea Zone
                                            1 infantry moved from Western United States to 10 Sea Zone
                                            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                                            1 transport moved from 26 Sea Zone to 10 Sea Zone
                                            1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                            1 infantry moved from 26 Sea Zone to Hawaiian Islands
                                            1 Rail moved from Eastern United States to Western United States
                                            1 Rail moved from Eastern United States to Western United States
                                            1 Rail moved from Eastern United States to Western United States
                                            1 Rail moved from Eastern United States to Western United States
                                            1 Rail and 1 infantry moved from Western United States to Eastern United States
                                            1 Rail and 1 infantry moved from Western United States to Eastern United States
                                            1 Rail and 1 infantry moved from Western United States to Eastern United States
                                            1 Rail and 1 infantry moved from Western United States to Eastern United States
                                            1 infantry moved from Eastern United States to 101 Sea Zone
                                            1 infantry moved from Eastern United States to 101 Sea Zone
                                            1 infantry moved from Brazil to 86 Sea Zone
                                            1 infantry moved from Brazil to 86 Sea Zone
                                            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                                            1 infantry moved from 91 Sea Zone to Gibraltar
                                            1 infantry moved from 91 Sea Zone to Gibraltar
                                            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                                            1 infantry moved from 91 Sea Zone to Gibraltar
                                            1 infantry moved from 91 Sea Zone to Gibraltar
                                            1 battleship moved from 101 Sea Zone to 91 Sea Zone
                                            1 battleship moved from 101 Sea Zone to 91 Sea Zone
                                            1 submarine moved from 101 Sea Zone to 91 Sea Zone
                                    
                                        Place Units - Americans
                                            1 carrier, 1 submarine and 4 transports placed in 101 Sea Zone
                                            1 battleship placed in 101 Sea Zone
                                            1 carrier placed in 10 Sea Zone
                                            2 NavyFighters placed in 10 Sea Zone
                                            2 ArmoredInfantrys and 4 infantry placed in Eastern United States
                                    
                                        Turn Complete - Americans
                                            Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
                                            Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
                                            Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
                                            Americans collect 52 PUs; end with 54 PUs
                                            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 68 PUs
                                            Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 65 PUs
                                            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
                                            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                                            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                                    
                                        Purchase Units - Chinese
                                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                            Chinese buy nothing; Remaining resources: 8 PUs; 
                                    
                                        Combat Move - Chinese
                                    
                                        Combat - Chinese
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - Chinese
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                    
                                        Turn Complete - Chinese
                                            Chinese collect 0 PUs; end with 8 PUs
                                    
                                        Purchase Units - British
                                            British repair damage of 20x factory_major; Remaining resources: 52 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                            British buy 2 Seafires, 1 carrier, 1 harbour, 2 infantry and 2 uk_armours; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                                    
                                        Combat Move - British
                                            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                                            2 artilleries, 7 infantry and 2 uk_armours moved from Alexandria to Tobruk
                                            1 uk_fighter moved from Egypt to Tobruk
                                            1 bomber moved from Egypt to Tobruk
                                            1 uk_armour moved from Egypt to Tobruk
                                            1 uk_armour moved from Egypt to Tobruk
                                            1 mech_infantry moved from Egypt to Tobruk
                                            2 infantry moved from India to Burma
                                            1 uk_fighter moved from India to Burma
                                            1 uk_fighter moved from India to Burma
                                            1 uk_tactical_bomber moved from India to Burma
                                    
                                        Combat - British
                                            Battle in Tobruk
                                                British attack with 2 artilleries, 1 bomber, 7 infantry, 1 mech_infantry, 4 uk_armours and 1 uk_fighter
                                                Germans defend with 1 infantry
                                                British win, taking Tobruk from Italians with 2 artilleries, 1 bomber, 6 infantry, 1 mech_infantry, 4 uk_armours and 1 uk_fighter remaining. Battle score for attacker is 0
                                                Casualties for British: 1 infantry
                                                Casualties for Germans: 1 infantry
                                            Battle in Burma
                                                British attack with 2 infantry, 2 uk_fighters and 1 uk_tactical_bomber
                                                Japanese defend with 1 infantry
                                                British win, taking Burma from Japanese with 1 infantry, 2 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
                                                Casualties for British: 1 infantry
                                                Casualties for Japanese: 1 infantry
                                            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                    
                                        Non Combat Move - British
                                            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt
                                            2 uk_fighters moved from Burma to India
                                            1 uk_tactical_bomber moved from Burma to India
                                            1 uk_fighter moved from Tobruk to Egypt
                                            1 bomber moved from Tobruk to Egypt
                                            2 infantry moved from Persia to Eastern Persia
                                            1 infantry moved from Quebec to 106 Sea Zone
                                            1 artillery moved from Quebec to 106 Sea Zone
                                            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                                            1 artillery moved from 91 Sea Zone to Gibraltar
                                            1 infantry moved from 91 Sea Zone to Gibraltar
                                            1 battleship and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                                            2 uk_armours moved from Belgian Congo to Egypt
                                            1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                            1 Rail and 1 infantry moved from Union of South Africa to Egypt
                                            2 uk_armours moved from Union of South Africa to Belgian Congo
                                    
                                        Place Units - British
                                            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                            1 harbour placed in Gibraltar
                                            1 carrier placed in 106 Sea Zone
                                            2 Seafires placed in 106 Sea Zone
                                            2 infantry and 2 uk_armours placed in Union of South Africa
                                    
                                        Turn Complete - British
                                            Total Cost from Convoy Blockades: 4
                                                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                                                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                                            British collect 40 PUs (4 lost to blockades); end with 40 PUs
                                            Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 41 PUs
                                            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
                                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs
                                    

                                    deddf32e-90ad-4b19-b066-5b8177e31e14-exp-game-1-trout-uk5.tsvg

                                    1 Reply Last reply Reply Quote 0
                                    • T Offline
                                      Trout
                                      last edited by

                                      Italy up!

                                      B 1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        beelee @Trout
                                        last edited by beelee

                                        @trout

                                        yea I had to restart it . No big changes. If anything you killed an extra dude or two. Just a heads up in case you wondered about the extra dice rolls.

                                        I actually never look at the emails. Just delete them 🙂

                                        Game History

                                        Round: 5
                                        
                                            Purchase Units - Italians
                                                Italians buy 1 Escort and 5 infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - Italians
                                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                                Turning on Edit Mode
                                                    EDIT: Italians takes Rostov from Russians
                                                EDIT: Turning off Edit Mode
                                                EDIT: 1 italian_para moved from Greece to Rostov
                                                EDIT: 1 Italian_LCV and 2 infantry moved from Greece to Caucasus
                                                1 bomber moved from Romania to Caucasus
                                                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                                        
                                            Combat - Italians
                                                Battle in Caucasus
                                                    Italians attack with 1 Italian_LCV, 1 bomber and 2 infantry
                                                    Russians defend with 1 infantry
                                                        Italians roll dice for 1 Italian_LCV, 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                                                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Russians lost in Caucasus
                                                    Italians win, taking Caucasus from Russians with 1 Italian_LCV, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Russians: 1 infantry
                                                Battle in Western Ukraine
                                                    Italians attack with 1 artillery and 2 infantry
                                                    Russians defend with 1 infantry
                                                        Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                                                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                                                        1 infantry owned by the Russians lost in Western Ukraine
                                                    Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                                                    Casualties for Russians: 1 infantry
                                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                        
                                            Non Combat Move - Italians
                                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                Turning on Edit Mode
                                                EDIT: Turning off Edit Mode
                                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                                                1 bomber moved from Caucasus to Southern Italy
                                                EDIT: 1 Italian_LCV moved from Southern Italy to Greece
                                                EDIT: 1 italian_para moved from Southern Italy to Greece
                                                1 Rail moved from Southern Italy to Greece
                                                1 Rail and 1 infantry moved from Greece to Southern Italy
                                                2 armour and 2 infantry moved from Northern Italy to Southern Italy
                                        
                                            Place Units - Italians
                                                1 Escort placed in 95 Sea Zone
                                                3 infantry placed in Southern Italy
                                                2 infantry placed in Northern Italy
                                        
                                            Turn Complete - Italians
                                                Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                                Italians collect 20 PUs; end with 20 PUs
                                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 23 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Italians regular : 1.17
                                        Russians regular : -0.67
                                        

                                        EXP Game 1 Trout I 5.tsvg

                                        Edit
                                        Reminder SSR has 6 bucks coming or they can place dudes in non attacked TTys. Can't place LMs or special units, unless it's in Moscow

                                        T 1 Reply Last reply Reply Quote 0
                                        • T Offline
                                          Trout @beelee
                                          last edited by

                                          @beelee Game History

                                          Round: 5
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - ANZAC
                                          
                                              Combat - ANZAC
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - ANZAC
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                                  1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                                                  1 battleship moved from 62 Sea Zone to 54 Sea Zone
                                                  1 aaGun moved from New South Wales to Queensland
                                                  1 infantry moved from New South Wales to Queensland
                                                  1 transport moved from 54 Sea Zone to 49 Sea Zone
                                                  1 aaGun moved from Solomon Islands to 49 Sea Zone
                                                  1 infantry moved from Solomon Islands to 49 Sea Zone
                                                  1 aaGun, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                                                  1 aaGun moved from 54 Sea Zone to Queensland
                                                  1 infantry moved from 54 Sea Zone to Queensland
                                          
                                              Place Units - ANZAC
                                                  1 carrier placed in 62 Sea Zone
                                                  1 fighter placed in 62 Sea Zone
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 14 PUs; end with 14 PUs
                                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                                          
                                              Combat Move - French
                                                  1 infantry moved from Trans-Jordan to Egypt
                                                  1 destroyer moved from 83 Sea Zone to 91 Sea Zone
                                          
                                              Combat - French
                                                  Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Rostov
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - French
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  Trigger ItaliansParaBoost atRostov: Italians has 1 italian_paraBoost placed in Rostov
                                          
                                              Turn Complete - French
                                          

                                          Combat Hit Differential Summary :

                                          325a404a-e69a-491c-9069-1fcaab506f7d-exp-game-1-trout-f-5.tsvg

                                          B 1 Reply Last reply Reply Quote 0
                                          • B Offline
                                            beelee @Trout
                                            last edited by

                                            @trout

                                            Looks as if you forgot to move the yank Trprt in 56. Let me know where you want him and I'll move it or Pizza can on R

                                            T 2 Replies Last reply Reply Quote 0

                                            Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                            Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                            With your input, this post could be even better 💗

                                            Register Login
                                            • 1
                                            • 2
                                            • 5
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 9 / 9
                                            • First post
                                              Last post
                                            Copyright © 2016-2018 TripleA-Devs | Powered by NodeBB Forums