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    Game 1 EXP Trout vs beelee

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    • B Online
      beelee @Trout
      last edited by beelee

      @trout

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 Japanese_LCV, 1 artillery, 1 elite, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
              1 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
              1 artillery and 3 infantry moved from Kwangsi to Yunnan
              2 bombers moved from Japan to Yunnan
              2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
      
          Combat - Japanese
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      3 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits, 3.33 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 4 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 6/9 hits, 3.83 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
      
          Non Combat Move - Japanese
              Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
              Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kwangsi
              2 bombers moved from Yunnan to Kwangsi
              1 infantry moved from Jehol to Chahar
              1 artillery moved from Jehol to Chahar
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
              2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
              1 artillery and 2 infantry moved from Shantung to Anhwe
              2 J_Rails moved from Kiangsu to Korea
              2 J_Rails and 2 infantry moved from Korea to Kwangsi
              1 artillery and 3 infantry moved from Kiangsu to Anhwe
              1 mech_infantry moved from Manchuria to Anhwe
              1 artillery and 6 infantry moved from Manchuria to Jehol
              1 aaGun moved from Manchuria to Jehol
              1 infantry moved from Korea to Manchuria
              1 fighter moved from Korea to Japan
              2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
              2 infantry moved from Formosa to 20 Sea Zone
              1 cruiser, 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              2 infantry moved from Okinawa to 19 Sea Zone
              1 fighter moved from Okinawa to Kwangsi
              1 Japan_destroyer, 1 battleship, 2 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              2 infantry moved from 36 Sea Zone to Kwangsi
              1 carrier moved from 6 Sea Zone to 36 Sea Zone
              1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
              2 fighters moved from Caroline Islands to Kwangsi
              1 Japan_destroyer moved from 6 Sea Zone to 24 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              1 artillery moved from Japan to 6 Sea Zone
              1 armour, 1 artillery and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi
      
          Place Units - Japanese
              1 factory_minor placed in Shantung
              1 transport placed in 6 Sea Zone
              1 Japanese_LCV, 1 artillery and 1 elite placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 38 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Japanese regular : 2.33
      

      EXP Game 1 trout J1.tsvg

      Edit
      So after turn, I will hit "View Turn Summary"

      Screenshot from 2025-01-18 20-07-59.png

      Then ctrla and ctrlc to copy it.

      Screenshot from 2025-01-18 20-10-23.png

      Ctrls to save

      Screenshot from 2025-01-18 20-09-36.png

      and rename the save to what I want

      Screenshot from 2025-01-18 20-11-57.png

      Anyway, we are off to the races now 🙂

      oh yea, and post the above to the thread 🙂

      Edit 2
      Oh yea, was gonna show you how to form Corps/Armies.

      So you have a Commisar and 3 Tanks in Moscow. Not sure what Pizza man wants, but he can switch to his preferred makeup obviously 🙂

      We'll go with 2 Tanks and a Mech in this example.

      Usually, you can move in Non combat move, but early game, you usually have to edit in and out.
      So we remove the Commiesar, 2 Tanks and a Mech from Moscow and add those units to 1st Corps with the exception of the Commisar.

      He is activated, so we have to change him to "Commisar_3". This means he'll give his bonus shot to a Tank.

      Then we edit in 1st Corps to Moscow and it'll look like this

      Screenshot from 2025-01-18 20-29-18.png

      These Armies and Corps will sometimes Form and Deform throughout one's turn, so sometimes you don't put them in the Box if you know you'll be using them to attack or reform.

      Anyway, thought Mussolini might like the visual. I know I do 🙂

      Another edit lol
      Then when you want to move them from the Box, you use edit "Perform Move or Other Action" and you can pretty much crank him around howevere you want.

      Rules are player enforced at that point. Game Notes explain it pretty well and I will further as it comes up.

      OK done on this post 🙂

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      • T Offline
        Trout
        last edited by

        da84e305-a500-4c62-b479-3cdc3718c128-exp-game-1-trout-uk1.tsvg Scramble in SZ 97 or not??

        T B 2 Replies Last reply Reply Quote 1
        • T Offline
          Trout @Trout
          last edited by

          @trout Will try to graduate to posting Turn Summaries this next time

          B 1 Reply Last reply Reply Quote 0
          • B Online
            beelee @Trout
            last edited by

            @trout

            Max scramble

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            • T Offline
              Trout @beelee
              last edited by

              @beelee Got it

              1 Reply Last reply Reply Quote 1
              • B Online
                beelee @Trout
                last edited by

                @trout said in Game 1 EXP Trout vs beelee:

                @trout Will try to graduate to posting Turn Summaries this next time

                heh heh no worries. it's a learning game 🙂

                1 Reply Last reply Reply Quote 0
                • T Offline
                  Trout
                  last edited by

                  Game History

                  Round: 1
                  
                      Purchase Units - Americans
                          Americans buy 4 Fortifications, 1 Heavy_BB, 1 carrier, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
                  
                      Combat - Americans
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Americans
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                          1 infantry moved from Hawaiian Islands to 26 Sea Zone
                          1 infantry moved from Hawaiian Islands to 26 Sea Zone
                          2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                          1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                          1 submarine moved from 35 Sea Zone to 23 Sea Zone
                          1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                          1 carrier moved from 10 Sea Zone to 26 Sea Zone
                          1 usa_fighter moved from 10 Sea Zone to 26 Sea Zone
                          1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                          1 battleship moved from 10 Sea Zone to 26 Sea Zone
                          1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                          1 artillery moved from Western United States to 10 Sea Zone
                          1 infantry moved from Western United States to 10 Sea Zone
                          1 infantry moved from Mexico to Western United States
                          1 infantry moved from Mexico to Western United States
                          1 usa_armour moved from Central United States to Eastern United States
                          1 mech_infantry moved from Central United States to Eastern United States
                          1 mech_infantry moved from Central United States to Eastern United States
                          1 mech_infantry moved from Central United States to Eastern United States
                          1 bomber moved from Central United States to Western United States
                          1 bomber moved from Western United States to Hawaiian Islands
                          1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                          1 infantry moved from 26 Sea Zone to Hawaiian Islands
                          1 artillery moved from 26 Sea Zone to Hawaiian Islands
                          1 usa_fighter moved from Western United States to Eastern United States
                          1 mech_infantry moved from Western United States to Eastern United States
                          1 infantry moved from Central United States to Eastern United States
                  
                      Place Units - Americans
                          1 elite placed in Eastern United States
                          1 Heavy_BB, 1 destroyer and 1 submarine placed in 101 Sea Zone
                          1 carrier placed in 101 Sea Zone
                          4 Fortifications placed in Philippines
                  
                      Turn Complete - Americans
                          Americans collect 52 PUs; end with 52 PUs
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                          Chinese buy 5 infantry; Remaining resources: 0 PUs; 
                  
                      Combat Move - Chinese
                          Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                          1 infantry moved from Kweichow to Yunnan
                          1 infantry moved from Kweichow to Yunnan
                          1 infantry moved from Szechwan to Yunnan
                          1 infantry moved from Szechwan to Yunnan
                          1 fighter moved from Szechwan to Yunnan
                          1 infantry moved from Szechwan to Yunnan
                  
                      Combat - Chinese
                          Battle in Yunnan
                              Chinese attack with 1 fighter and 5 infantry
                              Japanese defend with 1 artillery and 2 infantry
                              Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                              Casualties for Chinese: 4 infantry
                              Casualties for Japanese: 1 artillery and 2 infantry
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - Chinese
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                          1 infantry moved from Suiyuyan to Shensi
                          1 infantry moved from Suiyuyan to Shensi
                          1 fighter moved from Yunnan to Szechwan
                  
                      Place Units - Chinese
                          1 infantry placed in Kansu
                          2 infantry placed in Shensi
                          1 infantry placed in Szechwan
                          1 infantry placed in Sikang
                  
                      Turn Complete - Chinese
                          Chinese collect 9 PUs; end with 9 PUs
                          Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                          Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
                  
                      Purchase Units - British
                          Trigger Seafire: buySeafire added to productionBritish
                          British buy 1 Hvy_Ind_1, 1 elite, 11 infantry, 2 mine_unarmeds and 1 uk_armour; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
                  
                      Place Units - British
                          Units in Union of South Africa being upgraded or consumed: 1 factory_minor
                          1 Hvy_Ind_1 placed in Union of South Africa
                  
                      Combat Move - British
                          Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                          1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                          1 transport moved from 109 Sea Zone to 106 Sea Zone
                          1 uk_fighter moved from Scotland to 106 Sea Zone
                          1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                          1 uk_fighter moved from Gibraltar to 96 Sea Zone
                          1 uk_fighter moved from Malta to 97 Sea Zone
                          1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                          1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                          1 carrier moved from 98 Sea Zone to 97 Sea Zone
                          1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                          1 uk_fighter moved from United Kingdom to 97 Sea Zone
                          1 uk_fighter moved from United Kingdom to 97 Sea Zone
                          1 bomber moved from United Kingdom to 97 Sea Zone
                          1 infantry moved from Alexandria to 98 Sea Zone
                          1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                          1 infantry moved from India to 39 Sea Zone
                          1 infantry moved from India to 39 Sea Zone
                          2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                          1 battleship moved from 37 Sea Zone to 39 Sea Zone
                  
                      Combat - British
                          Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                          Battle in 97 Sea Zone
                              British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber
                              Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                              Units damaged: 1 battleship owned by the Italians
                              British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier and 2 uk_fighters remaining. Battle score for attacker is 23
                              Casualties for British: 1 cruiser, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber
                              Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                              Casualties for Germans: 1 tactical_bomber
                          Battle in 96 Sea Zone
                              British attack with 1 cruiser and 1 uk_fighter
                              Italians defend with 1 destroyer and 1 transport
                              British win with 1 uk_fighter remaining. Battle score for attacker is 4
                              Casualties for British: 1 cruiser
                              Casualties for Italians: 1 destroyer and 1 transport
                          Battle in 106 Sea Zone
                              British attack with 1 destroyer, 1 transport and 1 uk_fighter
                              Germans defend with 2 GermanUBoats
                              British win, taking 106 Sea Zone from Germans with 1 destroyer, 1 transport and 1 uk_fighter remaining. Battle score for attacker is 8
                              Casualties for Germans: 2 GermanUBoats
                          Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                  
                      Non Combat Move - British
                          Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
                          1 uk_fighter moved from 106 Sea Zone to Quebec
                          1 uk_fighter moved from 96 Sea Zone to Malta
                          1 uk_fighter moved from 97 Sea Zone to 95 Sea Zone
                          1 uk_fighter moved from 95 Sea Zone to 97 Sea Zone
                          1 bomber moved from 97 Sea Zone to Malta
                          1 infantry moved from 80 Sea Zone to Persia
                                British take Persia from Neutral_Allies
                          1 infantry moved from 44 Sea Zone to Celebes
                                British take Celebes from Dutch
                          1 infantry moved from 44 Sea Zone to Celebes
                          1 infantry moved from West India to Eastern Persia
                                British take Eastern Persia from Neutral_Allies
                          1 infantry moved from Malaya to Shan State
                          1 infantry moved from Malaya to Shan State
                          1 infantry moved from Malaya to Shan State
                          1 uk_fighter moved from Burma to India
                          1 infantry moved from India to Burma
                          1 infantry moved from India to Burma
                          1 infantry moved from India to Burma
                          1 infantry moved from India to Burma
                          1 artillery moved from India to Burma
                          1 aaGun moved from India to Burma
                          1 artillery moved from Egypt to Anglo Egyptian Sudan
                          1 infantry moved from Egypt to Anglo Egyptian Sudan
                          1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                          1 uk_armour moved from Alexandria to Anglo Egyptian Sudan
                          1 artillery moved from Alexandria to Egypt
                          1 infantry moved from Alexandria to Egypt
                          1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                          1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                          1 infantry moved from Scotland to United Kingdom
                          1 infantry moved from Scotland to United Kingdom
                          1 aaGun moved from Scotland to United Kingdom
                          1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                          1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                          1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                  
                      Place Units - British
                          Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                          6 infantry and 2 mine_unarmeds placed in India
                          2 infantry and 1 uk_armour placed in Union of South Africa
                          3 infantry placed in United Kingdom
                          1 elite placed in United Kingdom
                  
                      Turn Complete - British
                          British collect 50 PUs; end with 50 PUs
                          Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 51 PUs
                          Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
                          Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
                  

                  03dfe6a2-4480-441b-8f5e-5fc550eb400a-exp-game-1-trout-uk1.tsvg

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                  • T Offline
                    Trout @Trout
                    last edited by

                    @trout Done for the night - pick it up tomorrow with regards to ANZAC's turn. Thanks for your patience!

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                    • T Offline
                      Trout
                      last edited by

                      Hey beelee. Just saw your email earlier this morning and responded. Yes, looks like I am up and going now ... I think. Believe you are up for I1 next whenever you find time to continue. Again thanks for the patience while we learn this thing

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @Trout
                        last edited by

                        Hi @trout

                        Do you want to lose the Ftrs first ? Remember they can't land if CV hit.

                        Screenshot from 2025-01-19 13-03-25.png

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                        • T Offline
                          Trout
                          last edited by

                          Yes, lose the fighters first for the reasons you stated

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                          • T Offline
                            Trout
                            last edited by

                            For battles involving my Allies, which are USA/ANZAC/China, I am okay with you making the casualty choices. I trust you to be an honorable gent about it. 🙂

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                            • T Offline
                              Trout
                              last edited by

                              For my son's Allies, he prefers that you ask, just as you did now. I think he'll change his mind later but on this one, he said fighter casualties first.

                              B 1 Reply Last reply Reply Quote 1
                              • B Online
                                beelee @Trout
                                last edited by

                                @trout

                                Game History

                                Round: 1
                                
                                    Purchase Units - Italians
                                        Italians buy 1 fighter; Remaining resources: 1 PUs; 
                                
                                    Combat Move - Italians
                                        Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                        1 infantry moved from Tobruk to Alexandria
                                              Italians take Alexandria from British
                                        1 artillery and 2 infantry moved from Ethiopia to Kenya
                                              Italians take Kenya from British
                                        1 infantry moved from Italian Somaliland to Kenya
                                        1 bomber moved from Northern Italy to 97 Sea Zone
                                        1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                                        1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                                        1 armour moved from Albania to Yugoslavia
                                
                                    Combat - Italians
                                        Battle in Yugoslavia
                                            Italians attack with 2 armour, 2 artilleries and 2 infantry
                                            Neutral_Allies defend with 2 infantry
                                            Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                                            Casualties for Neutral_Allies: 2 infantry
                                        Battle in 97 Sea Zone
                                            Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                                            British defend with 1 carrier and 2 uk_fighters
                                            Units damaged: 1 carrier owned by the British
                                            1 bomber owned by the Italians retreated
                                            1 cruiser owned by the Italians and 1 submarine owned by the Italians retreated to 95 Sea Zone
                                            British win with 1 uk_fighter remaining. Battle score for attacker is 14
                                            Casualties for Italians: 1 destroyer
                                            Casualties for British: 1 carrier and 1 uk_fighter
                                            1 uk_fighter owned by the British could not land and were killed
                                        Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                
                                    Non Combat Move - Italians
                                        Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                        Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                                        1 bomber moved from 97 Sea Zone to Southern Italy
                                        1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                                        1 artillery and 1 infantry moved from Libya to Tobruk
                                        1 aaGun moved from Northern Italy to Yugoslavia
                                        2 infantry moved from Southern Italy to Northern Italy
                                
                                    Place Units - Italians
                                        1 fighter placed in Southern Italy
                                
                                    Turn Complete - Italians
                                        Total Cost from Convoy Blockades: 0
                                            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                                        Italians collect 13 PUs; end with 14 PUs
                                        Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
                                

                                EXP Game 1 Trout Italy 1.tsvg

                                Right arm. I just pick what I would but sometimes a choice comes up that could go either way.
                                We'll become more familiar with our playstyles as time goes by 🙂

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                                • T Offline
                                  Trout
                                  last edited by

                                  Scramble???fb735594-aa42-4402-8dcf-91d2924ef3cb-exp-game-1-trout-france-1.tsvg

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                                  • T Offline
                                    Trout
                                    last edited by

                                    And also what is the casualty list? Would you prefer to lose the destroyer, cruiser, or fighter (if scrambled) in the event the French Navy gets a hit?

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                                    • T Offline
                                      Trout @Trout
                                      last edited by

                                      @beelee By the way on that same subject, I have noticed that the Triplea engine acts as if you can choose a transport as a casualty. I am pretty sure that on Turns 1 & 2, transports just die. Cannot be taken as casualties or shoot back, just die if they are on losing end of the battle. Or am I mistaken about that.

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                                      • B Online
                                        beelee @Trout
                                        last edited by

                                        @trout

                                        Yea triplea has some limitations. Taking the Trprt as a hit before everything else sunk is one of them.

                                        Game Notes explain most of this.

                                        I will bold it for next update.

                                        Screenshot from 2025-01-19 17-51-51.png

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                                        • T Offline
                                          Trout @beelee
                                          last edited by

                                          @beelee Thanks - so are you scrambling the Italian fighter? French attacking SZ 95. See game posted above

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                                          • B Online
                                            beelee
                                            last edited by

                                            @Trout

                                            Sub CA Ftr 🙂

                                            Also, when you save, would you remove the random characters please. It makes it easier to tell what is what.

                                            When you click on the save, it'll auto delete and just save the.tsvg triplea save part and you can name it whatever you want 🙂

                                            T 1 Reply Last reply Reply Quote 0

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