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    Game 1 EXP Trout vs beelee

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    • T Offline
      Trout @beelee
      last edited by

      @beelee Got it

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      • B Online
        beelee @Trout
        last edited by

        @trout said in Game 1 EXP Trout vs beelee:

        @trout Will try to graduate to posting Turn Summaries this next time

        heh heh no worries. it's a learning game 🙂

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        • T Offline
          Trout
          last edited by

          Game History

          Round: 1
          
              Purchase Units - Americans
                  Americans buy 4 Fortifications, 1 Heavy_BB, 1 carrier, 1 destroyer, 1 elite and 1 submarine; Remaining resources: 0 PUs; 
          
              Combat Move - Americans
                  Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
          
              Combat - Americans
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Americans
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 infantry moved from Hawaiian Islands to 26 Sea Zone
                  2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                  1 destroyer moved from 35 Sea Zone to 23 Sea Zone
                  1 submarine moved from 35 Sea Zone to 23 Sea Zone
                  1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 usa_fighter moved from 10 Sea Zone to 26 Sea Zone
                  1 usa_tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                  1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 infantry moved from Western United States to 10 Sea Zone
                  1 infantry moved from Mexico to Western United States
                  1 infantry moved from Mexico to Western United States
                  1 usa_armour moved from Central United States to Eastern United States
                  1 mech_infantry moved from Central United States to Eastern United States
                  1 mech_infantry moved from Central United States to Eastern United States
                  1 mech_infantry moved from Central United States to Eastern United States
                  1 bomber moved from Central United States to Western United States
                  1 bomber moved from Western United States to Hawaiian Islands
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                  1 usa_fighter moved from Western United States to Eastern United States
                  1 mech_infantry moved from Western United States to Eastern United States
                  1 infantry moved from Central United States to Eastern United States
          
              Place Units - Americans
                  1 elite placed in Eastern United States
                  1 Heavy_BB, 1 destroyer and 1 submarine placed in 101 Sea Zone
                  1 carrier placed in 101 Sea Zone
                  4 Fortifications placed in Philippines
          
              Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs
          
              Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - Chinese
                  Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
                  1 infantry moved from Kweichow to Yunnan
                  1 infantry moved from Kweichow to Yunnan
                  1 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Szechwan to Yunnan
                  1 infantry moved from Szechwan to Yunnan
          
              Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 5 infantry
                      Japanese defend with 1 artillery and 2 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                      Casualties for Chinese: 4 infantry
                      Casualties for Japanese: 1 artillery and 2 infantry
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - Chinese
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
                  1 infantry moved from Suiyuyan to Shensi
                  1 infantry moved from Suiyuyan to Shensi
                  1 fighter moved from Yunnan to Szechwan
          
              Place Units - Chinese
                  1 infantry placed in Kansu
                  2 infantry placed in Shensi
                  1 infantry placed in Szechwan
                  1 infantry placed in Sikang
          
              Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
                  Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
          
              Purchase Units - British
                  Trigger Seafire: buySeafire added to productionBritish
                  British buy 1 Hvy_Ind_1, 1 elite, 11 infantry, 2 mine_unarmeds and 1 uk_armour; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; 
          
              Place Units - British
                  Units in Union of South Africa being upgraded or consumed: 1 factory_minor
                  1 Hvy_Ind_1 placed in Union of South Africa
          
              Combat Move - British
                  Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
                  1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                  1 transport moved from 109 Sea Zone to 106 Sea Zone
                  1 uk_fighter moved from Scotland to 106 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 uk_fighter moved from Gibraltar to 96 Sea Zone
                  1 uk_fighter moved from Malta to 97 Sea Zone
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 uk_tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 uk_fighter moved from United Kingdom to 97 Sea Zone
                  1 uk_fighter moved from United Kingdom to 97 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 infantry moved from Alexandria to 98 Sea Zone
                  1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                  1 infantry moved from India to 39 Sea Zone
                  1 infantry moved from India to 39 Sea Zone
                  2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                  1 battleship moved from 37 Sea Zone to 39 Sea Zone
          
              Combat - British
                  Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 uk_fighters and 1 uk_tactical_bomber
                      Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      Units damaged: 1 battleship owned by the Italians
                      British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier and 2 uk_fighters remaining. Battle score for attacker is 23
                      Casualties for British: 1 cruiser, 1 destroyer, 1 uk_fighter and 1 uk_tactical_bomber
                      Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                      Casualties for Germans: 1 tactical_bomber
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser and 1 uk_fighter
                      Italians defend with 1 destroyer and 1 transport
                      British win with 1 uk_fighter remaining. Battle score for attacker is 4
                      Casualties for British: 1 cruiser
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 106 Sea Zone
                      British attack with 1 destroyer, 1 transport and 1 uk_fighter
                      Germans defend with 2 GermanUBoats
                      British win, taking 106 Sea Zone from Germans with 1 destroyer, 1 transport and 1 uk_fighter remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 GermanUBoats
                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
          
              Non Combat Move - British
                  Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan
                  1 uk_fighter moved from 106 Sea Zone to Quebec
                  1 uk_fighter moved from 96 Sea Zone to Malta
                  1 uk_fighter moved from 97 Sea Zone to 95 Sea Zone
                  1 uk_fighter moved from 95 Sea Zone to 97 Sea Zone
                  1 bomber moved from 97 Sea Zone to Malta
                  1 infantry moved from 80 Sea Zone to Persia
                        British take Persia from Neutral_Allies
                  1 infantry moved from 44 Sea Zone to Celebes
                        British take Celebes from Dutch
                  1 infantry moved from 44 Sea Zone to Celebes
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  1 infantry moved from Malaya to Shan State
                  1 infantry moved from Malaya to Shan State
                  1 infantry moved from Malaya to Shan State
                  1 uk_fighter moved from Burma to India
                  1 infantry moved from India to Burma
                  1 infantry moved from India to Burma
                  1 infantry moved from India to Burma
                  1 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  1 aaGun moved from India to Burma
                  1 artillery moved from Egypt to Anglo Egyptian Sudan
                  1 infantry moved from Egypt to Anglo Egyptian Sudan
                  1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                  1 uk_armour moved from Alexandria to Anglo Egyptian Sudan
                  1 artillery moved from Alexandria to Egypt
                  1 infantry moved from Alexandria to Egypt
                  1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                  1 Rail and 1 infantry moved from Union of South Africa to Anglo Egyptian Sudan
                  1 infantry moved from Scotland to United Kingdom
                  1 infantry moved from Scotland to United Kingdom
                  1 aaGun moved from Scotland to United Kingdom
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 76 Sea Zone
          
              Place Units - British
                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                  6 infantry and 2 mine_unarmeds placed in India
                  2 infantry and 1 uk_armour placed in Union of South Africa
                  3 infantry placed in United Kingdom
                  1 elite placed in United Kingdom
          
              Turn Complete - British
                  British collect 50 PUs; end with 50 PUs
                  Trigger British Liberates Celebes: British met a national objective for an additional 1 PUs; end with 51 PUs
                  Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 57 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUs
          

          03dfe6a2-4480-441b-8f5e-5fc550eb400a-exp-game-1-trout-uk1.tsvg

          T 1 Reply Last reply Reply Quote 0
          • T Offline
            Trout @Trout
            last edited by

            @trout Done for the night - pick it up tomorrow with regards to ANZAC's turn. Thanks for your patience!

            1 Reply Last reply Reply Quote 1
            • T Offline
              Trout
              last edited by

              Hey beelee. Just saw your email earlier this morning and responded. Yes, looks like I am up and going now ... I think. Believe you are up for I1 next whenever you find time to continue. Again thanks for the patience while we learn this thing

              B 1 Reply Last reply Reply Quote 1
              • B Online
                beelee @Trout
                last edited by

                Hi @trout

                Do you want to lose the Ftrs first ? Remember they can't land if CV hit.

                Screenshot from 2025-01-19 13-03-25.png

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                • T Offline
                  Trout
                  last edited by

                  Yes, lose the fighters first for the reasons you stated

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                  • T Offline
                    Trout
                    last edited by

                    For battles involving my Allies, which are USA/ANZAC/China, I am okay with you making the casualty choices. I trust you to be an honorable gent about it. 🙂

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                    • T Offline
                      Trout
                      last edited by

                      For my son's Allies, he prefers that you ask, just as you did now. I think he'll change his mind later but on this one, he said fighter casualties first.

                      B 1 Reply Last reply Reply Quote 1
                      • B Online
                        beelee @Trout
                        last edited by

                        @trout

                        Game History

                        Round: 1
                        
                            Purchase Units - Italians
                                Italians buy 1 fighter; Remaining resources: 1 PUs; 
                        
                            Combat Move - Italians
                                Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
                                1 infantry moved from Tobruk to Alexandria
                                      Italians take Alexandria from British
                                1 artillery and 2 infantry moved from Ethiopia to Kenya
                                      Italians take Kenya from British
                                1 infantry moved from Italian Somaliland to Kenya
                                1 bomber moved from Northern Italy to 97 Sea Zone
                                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                                1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                                1 armour moved from Albania to Yugoslavia
                        
                            Combat - Italians
                                Battle in Yugoslavia
                                    Italians attack with 2 armour, 2 artilleries and 2 infantry
                                    Neutral_Allies defend with 2 infantry
                                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                                    Casualties for Neutral_Allies: 2 infantry
                                Battle in 97 Sea Zone
                                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                                    British defend with 1 carrier and 2 uk_fighters
                                    Units damaged: 1 carrier owned by the British
                                    1 bomber owned by the Italians retreated
                                    1 cruiser owned by the Italians and 1 submarine owned by the Italians retreated to 95 Sea Zone
                                    British win with 1 uk_fighter remaining. Battle score for attacker is 14
                                    Casualties for Italians: 1 destroyer
                                    Casualties for British: 1 carrier and 1 uk_fighter
                                    1 uk_fighter owned by the British could not land and were killed
                                Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                        
                            Non Combat Move - Italians
                                Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy
                                1 bomber moved from 97 Sea Zone to Southern Italy
                                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                                1 artillery and 1 infantry moved from Libya to Tobruk
                                1 aaGun moved from Northern Italy to Yugoslavia
                                2 infantry moved from Southern Italy to Northern Italy
                        
                            Place Units - Italians
                                1 fighter placed in Southern Italy
                        
                            Turn Complete - Italians
                                Total Cost from Convoy Blockades: 0
                                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                                Italians collect 13 PUs; end with 14 PUs
                                Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
                        

                        EXP Game 1 Trout Italy 1.tsvg

                        Right arm. I just pick what I would but sometimes a choice comes up that could go either way.
                        We'll become more familiar with our playstyles as time goes by 🙂

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                        • T Offline
                          Trout
                          last edited by

                          Scramble???fb735594-aa42-4402-8dcf-91d2924ef3cb-exp-game-1-trout-france-1.tsvg

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                          • T Offline
                            Trout
                            last edited by

                            And also what is the casualty list? Would you prefer to lose the destroyer, cruiser, or fighter (if scrambled) in the event the French Navy gets a hit?

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                            • T Offline
                              Trout @Trout
                              last edited by

                              @beelee By the way on that same subject, I have noticed that the Triplea engine acts as if you can choose a transport as a casualty. I am pretty sure that on Turns 1 & 2, transports just die. Cannot be taken as casualties or shoot back, just die if they are on losing end of the battle. Or am I mistaken about that.

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                              • B Online
                                beelee @Trout
                                last edited by

                                @trout

                                Yea triplea has some limitations. Taking the Trprt as a hit before everything else sunk is one of them.

                                Game Notes explain most of this.

                                I will bold it for next update.

                                Screenshot from 2025-01-19 17-51-51.png

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                                • T Offline
                                  Trout @beelee
                                  last edited by

                                  @beelee Thanks - so are you scrambling the Italian fighter? French attacking SZ 95. See game posted above

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                                  • B Online
                                    beelee
                                    last edited by

                                    @Trout

                                    Sub CA Ftr 🙂

                                    Also, when you save, would you remove the random characters please. It makes it easier to tell what is what.

                                    When you click on the save, it'll auto delete and just save the.tsvg triplea save part and you can name it whatever you want 🙂

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                                    • B Online
                                      beelee @Trout
                                      last edited by

                                      @trout

                                      sorry 😊 yes scramble

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                                      • T Offline
                                        Trout @beelee
                                        last edited by

                                        @beelee I will try. For some reason, I do copy/paste from the game save without all of the mumbo/jumbo but the link shows up how it does. 😠 Maybe I will figure out how to get rid of it but haven't so far

                                        B 1 Reply Last reply Reply Quote 1
                                        • T Offline
                                          Trout
                                          last edited by

                                          Game History

                                          Round: 1
                                          
                                              Purchase Units - ANZAC
                                                  ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
                                          
                                              Combat Move - ANZAC
                                                  1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                                                  1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                                                  1 infantry moved from New South Wales to 62 Sea Zone
                                                  1 infantry moved from New South Wales to 62 Sea Zone
                                                  1 artillery moved from Queensland to New South Wales
                                                  1 infantry moved from Queensland to Northern Territory
                                                  1 infantry moved from Queensland to Northern Territory
                                                  1 fighter moved from Queensland to New South Wales
                                                  1 fighter moved from New Zealand to New South Wales
                                                  1 fighter moved from New Zealand to New South Wales
                                                  2 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                                                  1 infantry moved from New Guinea to Dutch New Guinea
                                                        ANZAC take Dutch New Guinea from Dutch
                                                  2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                                          
                                              Combat - ANZAC
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - ANZAC
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                                  1 infantry moved from 42 Sea Zone to Java
                                                        ANZAC take Java from Dutch
                                                  1 infantry moved from 42 Sea Zone to Java
                                          
                                              Place Units - ANZAC
                                                  1 infantry placed in New South Wales
                                                  1 destroyer placed in 62 Sea Zone
                                          
                                              Turn Complete - ANZAC
                                                  ANZAC collect 14 PUs; end with 14 PUs
                                                  Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 16 PUs
                                          
                                              Combat Move - French
                                                  1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                                                  1 destroyer moved from 72 Sea Zone to 70 Sea Zone
                                                  1 infantry moved from French West Africa to French Central Africa
                                          
                                              Combat - French
                                                  Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                                                  Battle in 95 Sea Zone
                                                      French attack with 1 cruiser and 1 destroyer
                                                      Italians defend with 1 cruiser, 1 fighter, 1 submarine and 1 transport
                                                      Italians win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -10
                                                      Casualties for French: 1 cruiser and 1 destroyer
                                                      Casualties for Italians: 1 submarine
                                                  Moving scrambled unit from 95 Sea Zone  back to originating territory: Southern Italy
                                                  Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
                                          
                                              Non Combat Move - French
                                                  Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
                                          
                                              Turn Complete - French
                                          

                                          b2fbe2aa-7890-4af3-87c4-d216db81babf-exp-game-1-trout-france-1.tsvg
                                          Germany up!

                                          B 1 Reply Last reply Reply Quote 1
                                          • B Online
                                            beelee @Trout
                                            last edited by beelee

                                            @trout

                                            no worries 🙂

                                            When I hit ctrls I get

                                            Screenshot from 2025-01-19 18-16-41.png

                                            then I type on the hilighted part with the new save. I may have given wrong instructions earlier. When it's hilighted, type in new name.

                                            Screenshot from 2025-01-19 18-18-36.png

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