Continuation of Trout - VF
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Keep Bmbr alive as long as possible ? Unless something funky happens

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Yes
ANZAC inf - French inf - British inf - art - tank - fighter - bomberbut if the Italians roll smoking hot then I might select the bomber just to be a bit more safe

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Game History
Round: 7 Purchase Units - Italians Italians buy 1 demo_harbour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Alexandria to Egypt EDIT: 2 italian_paras moved from Syria to Egypt 3 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Alexandria to Egypt Combat - Italians Battle in Egypt Italians attack with 3 armour, 3 artilleries, 2 fighters, 8 infantry, 2 italian_paras and 1 mech_infantry British defend with 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry, 7 uk_armours and 2 uk_fighters; French defend with 2 infantry; ANZAC defend with 2 infantry British win with 1 bomber, 5 uk_armours and 2 uk_fighters remaining. Battle score for attacker is -40 Casualties for Italians: 3 armour, 3 artilleries, 2 fighters, 8 infantry, 2 italian_paras and 1 mech_infantry Casualties for British: 1 artillery, 5 infantry and 2 uk_armours Casualties for ANZAC: 2 infantry Casualties for French: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 harbour 1 demo_harbour, 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 9 PUs; end with 9 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Trigger Italians DemoHarbour: has removed 1 demo_harbour owned by Italians in Southern Italy Combat - ANZAC Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to Caroline Islands 1 cruiser and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from Java to Dutch New Guinea 1 Escort moved from 54 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 artillery placed in Queensland 1 fighter placed in Queensland 1 Escort placed in 54 Sea Zone 1 transport placed in 62 Sea Zone ANZAC undo move 4. ANZAC undo move 3. 1 transport placed in 54 Sea Zone 1 Escort placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Trigger ANZAC Liberates Celebes: ANZAC met a national objective for an additional 1 PUs; end with 19 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Panzer Jagers !<br><br><img src="PanzerJagerFS.png"/><br><br></body> Note to players Germans: <body><b>It is Late 1943 and Germany Receives One Free SubPen !<br /><br><br><img src="SubPen.png"/><b></body> Note to players Germans: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="German_Hvy_Bmbr.png"/><br><br><img src="HvyBmbr.png"/><b></body> Trigger PanzerJagerFS: buyPanzerJagerFS added to productionGermans Trigger German Hvy Bmbr: buyGerman_Hvy_Bmbr added to productionGermans Trigger ItaliansBuyTakeOverItaly: buyTakeOverItaly added to productionItalians triggerAttachmenEarly1943: has removed 1 Early1943_red owned by Changer in Early 1943 triggerAttachmenLate1943Red: has removed 1 Late1943 owned by Changer in Late 1943 triggerAttachmenEarly1943: Changer has 1 Early1943 placed in Early 1943 triggerAttachmenLate1943Red: Changer has 1 Late1943_red placed in Late 1943 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Germans buy 1 Escort, 1 German_LCV, 4 TotalWarAirTrprts, 6 TotalWarMechInfs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 artillery, 1 elite, 1 german_para, 5 infantry, 1 waffen_PG, 2 waffen_infantrys and 3 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_General, 1 Panzer_Grndrs, 3 armour, 2 infantry and 1 waffen_infantry 1 WaffenPnzrGrndr, 1 Waffen_Oberst, 1 waffen_PG, 2 waffen_infantrys and 3 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Caucasus from Russians EDIT: Removing units owned by Russians from Rostov: 1 1stCorps EDIT: Removing units owned by Russians from Russia: 1 1stTankArmy EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Germans takes Anglo Egyptian Sudan from British EDIT: Turning off Edit Mode EDIT: 1 Waffen_Para moved from Belarus to Caucasus EDIT: 1 1stWaffenArmy moved from Western Germany to 1st Waffen EDIT: 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer moved from 1st Waffen to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 2 infantry moved from France to Southern France 1 Panzer_Grndrs moved from Yugoslavia to Southern France 2 infantry moved from France to Normandy Bordeaux 1 Panzer_Grndrs moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 LuftwaffeAce moved from Western Germany to Southern France 1 fighter moved from Denmark to Holland Belgium 1 LuftwaffeAce moved from Germany to Holland Belgium 1 Panzer_Grndrs and 3 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Romania to Bryansk 1 bomber moved from Romania to Smolensk EDIT: 4 german_paras moved from Alexandria to Anglo Egyptian Sudan 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter and 2 tactical_bombers moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 2 infantry moved from Belarus to Smolensk 1 Panzer_Grndrs moved from Eastern Poland to Smolensk Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Battle in Southern France Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 fighter, 2 infantry, 1 tactical_bomber, 1 waffen_infantry and 1 waffen_panzer Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 marines Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 fighter, 2 infantry, 1 tactical_bomber, 1 waffen_infantry and 1 waffen_panzer in Southern France, round 2 : 7/13 hits, 5.67 expected hits Americans roll dice for 2 artilleries and 2 marines in Southern France, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Southern France 2 marines owned by the Americans and 2 artilleries owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 fighter, 1 tactical_bomber, 1 waffen_infantry and 1 waffen_panzer remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry Casualties for Americans: 2 artilleries and 2 marines Battle in Smolensk Germans attack with 1 Panzer_Grndrs, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 Panzer_Grndrs, 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Panzer_Grndrs, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 elite Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 elite in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk 1 elite owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 elite Battle in Holland Belgium Germans attack with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 fighter and 3 infantry British defend with 1 elite and 1 infantry Germans roll dice for 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/7 hits, 2.33 expected hits British roll dice for 1 elite and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British and 1 elite owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 LuftwaffeAce, 1 Panzer_Grndrs, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 1 elite and 1 infantry Battle in Normandy Bordeaux Germans attack with 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 1 infantry Germans roll dice for 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 Panzer_Grndrs, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in France Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 98 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals Trigger SubPenLate43Place: Germans has 1 SubPen placed in Western Germany 1 LuftwaffeAce and 1 fighter moved from Southern France to Southern Italy 1 tactical_bomber moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 LuftwaffeAce moved from Holland Belgium to Western Germany 4 GermanUBoats moved from 112 Sea Zone to 113 Sea Zone 1 waffen_PG and 3 waffen_panzers moved from Germany to Eastern Poland 1 WaffenPnzrGrndr, 1 Waffen_Oberst and 2 waffen_infantrys moved from Germany to Eastern Poland 1 G_Rail and 1 artillery moved from Germany to Romania 1 German_LCV and 1 elite moved from Slovakia Hungary to Romania 1 bomber moved from Bryansk to Romania 1 bomber moved from Smolensk to Romania 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 Waffen_Para moved from Belarus to Novgorod 1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod 1 infantry moved from Novgorod to Karelia 1 Panzer_Grndrs moved from Poland to Belarus 1 mech_infantry moved from Belarus to Western Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Yugoslavia to Romania 1 G_Rail and 1 elite moved from Germany to France 2 German_Engineers moved from France to Yugoslavia Place Units - Germans 4 TotalWarAirTrprts, 6 TotalWarMechInfs, 1 artillery and 1 infantry placed in Western Germany 1 Escort placed in 113 Sea Zone 1 German_LCV, 1 elite, 1 german_para and 1 infantry placed in Germany 1 infantry placed in France 1 infantry placed in Yugoslavia 1 infantry placed in Germany Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: has removed 4 TotalWarAirTrprts owned by Germans in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: has removed 6 TotalWarMechInfs owned by Germans in Western Germany Trigger GermansTotalWarAirTrprtPlaceWesternGermany4: Germans has 4 G_air_transports placed in Western Germany Trigger GermansTotalWarMechInfPlaceWesternGermany6: Germans has 6 mech_infantrys placed in Western Germany Turn Complete - Germans Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger ParaBoost atAnglo Egyptian Sudan: Germans has 1 german_paraBoost placed in Anglo Egyptian Sudan Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,4,4,1,1,2,2,5 Germans collect 59 PUs (3 lost to blockades); end with 59 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.67 Germans regular : 1.83 British regular : 0.33That just about blew my mind to pieces lol Did like 5 or 6 test turns. Couldn't figure out my buy lol
I removed the tokens. They were just buggin on me

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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 8 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1943 and Our Factories are Now Producing Tank Destroyers !<br><br><img src="TankDestroyerFS.png"/><br><br></body> Trigger TankDestroyerFS: buyTankDestroyerFS added to productionRussians Russians buy 2 Soviet_Partisans, 1 elite and 8 infantry; Remaining resources: 1 PUs; 0 AirLendLease; 3 TankLendLease; Place Units - Russians 2 Soviet_Partisans placed in Russia Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Ukraine 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Rostov to Caucasus 2 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Iraq to Syria Russians take Syria from Italians 2 infantry moved from Shensi to Sikang 1 guard_infantry moved from Suiyuyan to Sikang 1 guard_infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 fighter moved from Russia to Ukraine 1 FighterAce moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 FighterAce, 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 FighterAce, 1 fighter and 3 infantry in Bryansk, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 FighterAce, 1 fighter and 2 infantry in Bryansk, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 FighterAce, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 Panzer_Grndrs Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 Panzer_Grndrs in Smolensk, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 3 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 Panzer_Grndrs in Smolensk, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Smolensk 1 Panzer_Grndrs owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 Panzer_Grndrs Battle in Sikang Russians attack with 1 guard_infantry and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 guard_infantry and 2 infantry in Sikang, round 2 : 0/3 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 guard_infantry and 2 infantry in Sikang, round 3 : 1/3 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sikang 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Caucasus Russians attack with 1 Soviet_Commisar_3, 2 armour, 2 infantry and 1 mech_infantry Germans defend with 1 Waffen_Para Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/8 hits, 2,67 expected hits Germans roll dice for 1 Waffen_Para in Caucasus, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Caucasus 1 Waffen_Para owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 Waffen_Para Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Anglo Egyptian Sudan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Russians Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger ParaBoost atAnglo Egyptian Sudan: Germans has 1 german_paraBoost placed in Anglo Egyptian Sudan Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Yakut S.S.R. 1 infantry moved from Volgograd to Caucasus 1 FighterAce and 1 fighter moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 2 fighters moved from Smolensk to Russia 1 fighter moved from Archangel to Russia 1 elite and 3 infantry moved from Iraq to Northwest Persia 1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Russia to Yakut S.S.R. EDIT: 1 Soviet_Partisan moved from Russia to Amur EDIT: 1 Soviet_Partisan moved from Russia to Siberia 1 guard_infantry moved from Suiyuyan to Hopei 1 armour moved from Urals to Russia 1 armour moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Vologda 2 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Vologda Place Units - Russians 3 infantry placed in Volgograd 1 elite and 5 infantry placed in Russia Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,4,4,6 Russians collect 26 PUs (1 lost to blockades); end with 27 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsCombat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : 0,67 Russians regular : -1,17 -
heh heh thought it was Elk
The notification thing actually works if i leave the window open lolGood. I can take a break from the report

Edit
Hey that's a good idea to place the Partisans first place and NCM. Better than the way i was doing it
I'll update game Notes with it
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I hate those Partisans. Might have to send Banzai after their ass lol
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 TotalWarNavyFtrs, 3 armour, 1 demo_harbour, 1 elite and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 2 bombers moved from Japan to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 2 armour moved from Jehol to Hopei 1 infantry moved from Anhwe to Hopei 1 armour moved from Kiangsu to Hopei 2 infantry moved from Kiangsu to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 1 Banzai moved from Japan to Kwangsi 2 fighters moved from 6 Sea Zone to Amur 2 fighters moved from 6 Sea Zone to Siberia 1 infantry moved from Manchuria to Amur 1 infantry moved from Soviet Far East to Siberia Combat - Japanese Battle in Kwangsi Japanese attack with 1 Banzai and 3 infantry British defend with 1 infantry Japanese roll dice for 1 Banzai and 3 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 Banzai and 2 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 Banzai and 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Siberia Japanese attack with 2 fighters and 1 infantry Russians defend with 1 Soviet_Partisan Japanese roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 Soviet_Partisan in Siberia, round 2 : 0/1 hits, 0.17 expected hits 1 Soviet_Partisan owned by the Russians lost in Siberia Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 Soviet_Partisan Battle in Hopei Japanese attack with 3 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 8 infantry; Russians defend with 1 guard_infantry Japanese roll dice for 3 armour, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/8 hits, 4.17 expected hits Chinese roll dice for 1 guard_infantry and 8 infantry in Hopei, round 2 : 5/9 hits, 3.17 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 armour owned by the Japanese lost in Hopei 3 infantry owned by the Chinese lost in Hopei 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 1 guard_infantry and 5 infantry remaining. Battle score for attacker is -18 Casualties for Japanese: 3 armour, 1 fighter and 1 infantry Casualties for Chinese: 3 infantry Battle in Amur Japanese attack with 2 fighters and 1 infantry Russians defend with 1 Soviet_Partisan Japanese roll dice for 2 fighters and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 Soviet_Partisan in Amur, round 2 : 0/1 hits, 0.17 expected hits 1 Soviet_Partisan owned by the Russians lost in Amur Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 Soviet_Partisan Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Anglo Egyptian Sudan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Kwangsi Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger ParaBoost atAnglo Egyptian Sudan: Germans has 1 german_paraBoost placed in Anglo Egyptian Sudan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Kiangsu Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 J_Rail owned by Japanese in Hunan 2 fighters moved from Siberia to 6 Sea Zone 2 fighters moved from Amur to 6 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 elite and 1 pacific_transport moved from 6 Sea Zone to 5 Sea Zone 1 elite moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Shantung to Jehol 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Anhwe to Shantung 1 J_Rail moved from Kiangsu to Shantung 1 J_Rail and 1 infantry moved from Shantung to Hunan 2 bombers and 1 tactical_bomber moved from Hopei to Shantung 1 Japan_destroyer moved from 19 Sea Zone to 35 Sea Zone 2 Heavy_BBs, 1 Japan_destroyer, 2 NavyFighters, 1 battleship, 1 carrier, 1 pacific_cruiser and 2 transports moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese Units in Philippines being upgraded or consumed: 1 harbour 1 demo_harbour placed in Philippines 4 TotalWarNavyFtrs placed in 6 Sea Zone 2 armour and 1 infantry placed in Kiangsu 1 armour and 2 infantry placed in Shantung 1 elite and 2 infantry placed in Japan Trigger JapaneseTotalWarNavyFighterPlaceJapan4: has removed 4 TotalWarNavyFtrs owned by Japanese in 6 Sea Zone Trigger JapaneseTotalWarNavyFighterPlaceJapan4: Japanese has 4 NavyFighters placed in 6 Sea Zone Turn Complete - Japanese Note to players Japanese: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 2 new Destroyers. They may only Operate in the Pacific and Indian Oceans.<b></body> Japanese collect 43 PUs; end with 43 PUs Trigger Japan Loses Marianas: Japanese met a national objective for an additional -1 PUs; end with 42 PUs Trigger Japan Loses CarolineIslands: Japanese met a national objective for an additional -3 PUs; end with 39 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 3.17 Japanese regular : 0.83 Russians regular : -0.33Game report seems not that bad compared to jpn lol
Edit
Actually I'm gonna put a Escort in 22 -
Remember the partisans cannot be attacked by air

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oops I forgot

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@VictoryFirst I'll just put em back
Edit
I wonder if redrawing the Partisan with Plane circle/ above it's shoulder would help to remember ?
Instead of that thing that's there. idk. probably to small to see but if it could be like the CV it might work/help -
TripleA Turn Summary: British round 8
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 8 Purchase Units - Americans Note to players Americans: It is Late 1943 and Our Shipyards are Now Producing Liberty Ships ! The USA may now purchase Heavy Transports. Note to players Americans: <body><b>It is Late 1943 and B-29s are coming off the Assembly Line !<br><br><img src="USA_Hvy_Bomber.png"/><br><br>The USA may now purchase Heavy Bombers.<b></body> Trigger Heavy Transport: buyHeavy_Transport added to productionAmericans Trigger USA Hvy Bomber: buyUSA_Hvy_Bomber added to productionAmericans Americans buy 1 Heavy_Transport, 2 NavyFighters, 1 USA_Hvy_Bomber, 3 artilleries, 1 carrier, 1 elite, 4 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 1 PUs; Place Units - Americans Units in Western United States being upgraded or consumed: 1 infantry 1 marine placed in Western United States Combat Move - Americans Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Philippines Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 pacific_submarine moved from 33 Sea Zone to 21 Sea Zone 1 usa_fighter and 1 usa_tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 2 usa_fighters moved from 33 Sea Zone to 21 Sea Zone 2 usa_fighters moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 26 Sea Zone to 22 Sea Zone 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery, 4 infantry and 1 marine moved from 93 Sea Zone to Southern France 2 usa_fighters moved from 93 Sea Zone to Southern France 2 bombers moved from Gibraltar to Southern France 1 usa_fighter moved from 91 Sea Zone to Southern France Combat - Americans Battle in 22 Sea Zone Americans attack with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber Japanese defend with 1 Escort Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 Escort in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Escort owned by the Japanese lost in 22 Sea Zone Americans win with 1 submarine, 1 usa_fighter and 1 usa_tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 35 Sea Zone Americans attack with 1 destroyer, 1 transport and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 destroyer, 1 transport and 2 usa_fighters in 35 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 Japan_destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 transport and 2 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in Southern France Americans attack with 1 artillery, 2 bombers, 4 infantry, 1 marine and 3 usa_fighters Germans defend with 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 factory_minor, 1 harbour, 1 waffen_infantry and 1 waffen_panzer Americans roll dice for 2 Heavy_BBs and 1 battleship in Southern France, round 2 : 5/5 hits, 4,00 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer in Southern France, round 2 : 4/7 hits, 4,83 expected hits 4 infantry owned by the Americans lost in Southern France 1 Waffen_Oberst_4 owned by the Germans, 1 Panzer_Grndrs owned by the Germans, 1 waffen_panzer owned by the Germans, 1 waffen_infantry owned by the Germans and 1 WaffenPnzrGrndr owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 2 bombers, 1 marine and 3 usa_fighters remaining. Battle score for attacker is 13 Casualties for Americans: 4 infantry Casualties for Germans: 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 Waffen_Oberst_4, 1 waffen_infantry and 1 waffen_panzer Battle in Philippines Battle in 21 Sea Zone Americans attack with 1 pacific_submarine and 2 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 pacific_submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 usa_fighters in 21 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 Japan_destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 pacific_submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 usa_fighters in 21 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 Japan_destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 pacific_submarine owned by the Americans lost in 21 Sea Zone Americans roll dice for 2 usa_fighters in 21 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 Japan_destroyer in 21 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 usa_fighters in 21 Sea Zone, round 5 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 Japan_destroyer in 21 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits 1 Japan_destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking Philippines from Japanese with 2 usa_fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 pacific_submarine Casualties for Japanese: 1 Japan_destroyer Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Anglo Egyptian Sudan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Americans Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger ParaBoost atAnglo Egyptian Sudan: Germans has 1 german_paraBoost placed in Anglo Egyptian Sudan Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 usa_fighter and 1 usa_tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 2 usa_fighters moved from 21 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 18 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 2 NavyFighters, 2 destroyers and 1 pacific_carrier moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 33 Sea Zone to 22 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from Western United States to 10 Sea Zone 2 NavyFighters, 1 artillery, 1 carrier, 1 destroyer, 1 marine, 1 pacific_BB, 1 pacific_transport and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 2 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 battleship moved from 33 Sea Zone to 35 Sea Zone 1 usa_tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 pacific_cruiser moved from 33 Sea Zone to 35 Sea Zone 1 usa_fighter moved from 33 Sea Zone to 35 Sea Zone 1 elite, 3 infantry, 1 mech_infantry and 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 elite, 3 infantry, 1 mech_infantry, 3 transports and 1 usa_armour moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 usa_fighters moved from Southern France to 93 Sea Zone 2 bombers moved from Southern France to Gibraltar 1 elite, 3 infantry, 1 mech_infantry and 1 usa_armour moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Western United States to Eastern United States 1 carrier moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone 1 Heavy_Transport placed in 101 Sea Zone 1 USA_Hvy_Bomber, 2 artilleries, 1 elite and 3 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 NavyFighters placed in 10 Sea Zone Turn Complete - Americans Note to players Americans: <body><b>It is Late 1943 and Our Shipyards are Hard at Work.<br><br>2 Destroyers are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger PacificFleetRD8: Americans has 2 pacific_destroyers placed in 10 Sea Zone Trigger PacificFleetJPNRD8: Japanese has 2 JPN_Pacific_DDs placed in 6 Sea Zone Americans collect 56 PUs; end with 57 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 71 PUs Trigger USA Controls Marianas Pacific Expanded: Americans met a national objective for an additional 1 PUs; end with 72 PUs Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 5 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Anhwe, round 2 : 3/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Anglo Egyptian Sudan Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger ParaBoost atAnglo Egyptian Sudan: Germans has 1 german_paraBoost placed in Anglo Egyptian Sudan Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu 1 infantry moved from Szechwan to Kweichow Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British Note to players British: <body><b>It is Late 1943 and Our Factories are Now Producing Heavy Bombers !<br><br><img src="UK_Hvy_Bomber.png"/><b></body> Trigger UK Hvy Bomber: buyUK_Hvy_Bomber added to productionBritish British buy 2 UK_LCVs, 1 artillery, 3 infantry, 2 submarines, 2 uk_armours and 6 uk_paras; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 3 destroyers EDIT: Adding units owned by Americans to 93 Sea Zone: 3 destroyers EDIT: Turning off Edit Mode 5 uk_armours moved from Egypt to Anglo Egyptian Sudan 1 bomber and 2 uk_fighters moved from Egypt to Anglo Egyptian Sudan 1 uk_armour moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 battleship, 1 cruiser, 1 infantry, 1 transport and 1 uk_armour moved from 80 Sea Zone to 81 Sea Zone 1 infantry and 1 uk_armour moved from 81 Sea Zone to Anglo Egyptian Sudan 1 infantry moved from Siam to French Indo China British take French Indo China from Japanese 1 infantry and 1 uk_armour moved from Malaya to 37 Sea Zone 1 infantry, 1 transport and 1 uk_armour moved from 37 Sea Zone to 20 Sea Zone 1 infantry and 1 uk_armour moved from 20 Sea Zone to Kwangtung 2 infantry and 1 uk_armour moved from Yunnan to Kwangsi 5 infantry moved from Yunnan to Hunan Combat - British Battle in Kwangtung Battle in Hunan British attack with 5 infantry Japanese defend with 1 infantry British roll dice for 5 infantry in Hunan, round 2 : 1/5 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan British win, taking Kwangtung from Japanese, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 1 bomber, 1 infantry, 6 uk_armours and 2 uk_fighters Germans defend with 4 german_paras and 1 german_paraBoost British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 bomber, 1 infantry, 6 uk_armours and 2 uk_fighters in Anglo Egyptian Sudan, round 2 : 3/10 hits, 4,83 expected hits Germans roll dice for 4 german_paras and 1 german_paraBoost in Anglo Egyptian Sudan, round 2 : 3/4 hits, 2,00 expected hits 1 infantry owned by the British and 2 uk_armours owned by the British lost in Anglo Egyptian Sudan 4 german_paras owned by the Germans lost in Anglo Egyptian Sudan 1 german_paraBoost owned by the Germans lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Germans with 1 bomber, 4 uk_armours and 2 uk_fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry and 2 uk_armours Casualties for Germans: 4 german_paras and 1 german_paraBoost Battle in Kwangsi British attack with 2 infantry and 1 uk_armour Japanese defend with 1 infantry British roll dice for 2 infantry and 1 uk_armour in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 2 infantry and 1 uk_armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anhwe 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 uk_armour moved from India to Yunnan 3 infantry moved from Burma to Yunnan 2 Rails moved from Union of South Africa to India 2 Rails and 2 infantry moved from India to Anhwe 3 infantry moved from India to Burma 1 uk_armour moved from Tobruk to Libya 2 uk_fighters moved from Anglo Egyptian Sudan to Iraq 1 bomber moved from Anglo Egyptian Sudan to Iraq 2 infantry moved from Brazil to British Guiana Place Units - British Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone 3 infantry and 2 uk_armours placed in India 2 submarines placed in 98 Sea Zone 2 UK_LCVs, 1 artillery and 6 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,3,6,1 British collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 59 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs Objective British 2 Kwangtung And Malaya: British met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese regular : 2,00 Americans regular : -0,33 Japanese regular : -2,00 Germans regular : 0,17 British regular : -1,67 -
@beelee or a plane with a red line through it

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@victoryfirst said in Continuation of Trout - VF:
or a plane with a red line through it
yea that's what I meant. Stick a rocket on his other shoulder

Or maybe just add a separate unit normal sized. Similar to what amphib units have. If there are Partisans, there won't be any other units there.
Idk if I can make a popup before battle that detects planes and rockets and Partisans in same TTy.
Well, I'll think on it. I can easily see it happening again. Especially for new players. Although I think I should remember now

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Got sucked up into the multi. That one is looking more interesting every turn

Looking at this now
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@beelee I believe I am playing over 10 games again. I've lost count lol. You can take your time.
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heh heh coming right up. Not much for them to do lol
Game History
Round: 8 Purchase Units - Italians Italians buy 1 Escort and 1 UndergroundMinr; Remaining resources: 2 PUs; Place Units - Italians Units in Southern Italy being upgraded or consumed: 1 factory_minor 1 UndergroundMinr placed in Southern Italy Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 1 fighter moved from Southern Italy to Southern France 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 1 fighter and 1 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 marine Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 marine in Southern France, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 marine in Southern France, round 3 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Italians and 1 infantry owned by the Italians lost in Southern France 1 marine owned by the Americans lost in Southern France Americans win with 1 artillery remaining. Battle score for attacker is -8 Casualties for Italians: 1 fighter and 1 infantry Casualties for Americans: 1 marine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 113 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 98 Sea Zone Non Combat Move - Italians Trigger Wolfpack at98 SeaZones: Germans has 1 Wolfpack placed in 98 Sea Zone Trigger Wolfpack at113 SeaZones: Germans has 1 Wolfpack placed in 113 Sea Zone Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy Place Units - Italians 1 Escort placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Italians collect 5 PUs (3 lost to blockades); end with 7 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33Well this will probably do it lol Still enjoyed playing it

One needs a way to evac those aaGuns or ... well yea ha ha ha
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Perhaps the air transport can lend a hand? lol
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So you want to call it quits? I can understand, with all those defeats everywhere for the Axis it's hard to keep on fighting. I thought you might do a hail mary to Moscow and take it like the previous two games we had

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@victoryfirst
G can but Italia can't. I noticed it a couple turns ago but didn't wanna say anything. i knew you saw it anyways
Edit
hmm ... I think Air Trprt can only move their own dudes ? They can move allies too ?
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