#1: Trout + Mussolini Pizza Emperor (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain
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@victoryfirst Barbarossa begins! Pizza Emperor has finished his Combat Move. What do you want to do with your 10 IPC's??
9d189dc5-b508-473b-b645-6db7474c0629-exp-game-2-VF-g4.tsvg -
@trout Two tanks in Belarus, thanks!
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@victoryfirst Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans buy 3 GermanUBoats, 1 airfield, 1 factory_major, 4 infantry and 1 transport; Remaining resources: 2 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Some non-combat units are destroyed: Some non-combat units are destroyed: Note to players Russians: Unprovoked German Attack! If Russia Purchased Any Units After Axis Declaration of War, They Must Place Them in any Non Combat Russian Territory Now. Ignore if Italy has Already Attacked. Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 91 Sea Zone 1 armour moved from Poland to Novgorod Germans take Baltic States from Russians Germans take Novgorod from Russians 3 infantry moved from Finland to Norway 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Poland to Baltic States 1 armour moved from Romania to Ukraine Germans take Bessarabia from Russians Germans take Ukraine from Russians 7 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Poland to Baltic States 3 armour moved from Poland to Baltic States 2 artilleries moved from Poland to Baltic States 9 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 3 artilleries moved from Romania to Eastern Poland 4 armour moved from Romania to Eastern Poland 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 bombers moved from Algeria to Holland Belgium 2 tactical_bombers moved from Western Germany to Norway 2 fighters moved from Western Germany to Norway 1 fighter moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland Combat - Germans Trigger Wolfpack at95 SeaZones: Germans has 1 Wolfpack placed in 95 Sea Zone Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Germans creates battle in territory 125 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Russians to Belarus: 2 armour EDIT: Turning off Edit Mode Battle in Holland Belgium Germans attack with 2 bombers and 2 infantry British defend with 1 uk_para and 1 uk_paraBoost Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 uk_para and 1 uk_paraBoost Battle in Norway Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 uk_paras and 1 uk_paraBoost Germans win, taking Norway from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 2 uk_paras and 1 uk_paraBoost Battle in Eastern Poland Germans attack with 4 armour, 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans win, taking Eastern Poland from Russians with 4 armour, 3 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Germany Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 91 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 95 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 8 german_paras moved from Romania to Greece 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Poland to Baltic States 2 bombers moved from Holland Belgium to Western Germany 2 fighters moved from Norway to Western Germany 2 tactical_bombers moved from Norway to Western Germany 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Eastern Poland to Poland 5 armour moved from Germany to Eastern Poland 1 Panzer_General moved from Germany to Eastern Poland 2 Waffen_Artys moved from Germany to Eastern Poland 6 waffen_infantrys moved from Germany to Eastern Poland 1 G_Rail moved from Germany to Western Germany 1 G_Rail and 1 artillery moved from Western Germany to Poland 1 German_Heavy_BB moved from 93 Sea Zone to 91 Sea Zone 2 GermanUBoats moved from 93 Sea Zone to 91 Sea Zone 3 GermanUBoats moved from 95 Sea Zone to 91 Sea Zone Place Units - Germans 1 GermanUBoat placed in 110 Sea Zone 2 GermanUBoats and 1 transport placed in 112 Sea Zone 2 infantry placed in Normandy Bordeaux 1 factory_major placed in Romania 1 airfield placed in Greece 2 infantry placed in France Turn Complete - Germans Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 54 PUs; end with 56 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
@victoryfirst Hey VF! We are still struggling with how to form the Armies so please know that Eastern Poland - five tanks + PG are the First Panzer Army. Thanks!
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Panzer_General3

activates the Army. Swap the Blue dot one with it. You don't have to use the Boxes. Pnzr Armies are simplistic as they're all the same other than the PG.
The start of Game Notes explains all of the dudes who activate what. I will add PG there as well. Right now it's just under the PG notes.
Remember when in battle to kill the PG3 if the Army will disband. Otherwise he'll keep giving his bonus. You can use edit to swap him back in if needed at start of ncm.
Edit
Remember, the Pnzr Army has to start and move together in CM. -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: Global 40 Expansion UHD Boxes
Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 harbour EDIT: Removing units owned by Germans from Novgorod: 1 airfield EDIT: Turning off Edit Mode Russians buy 1 Tank_General and 3 guard_infantrys; Remaining resources: 19 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia 2 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine 2 infantry moved from Belarus to Novgorod 2 fighters moved from Russia to Novgorod 1 fighter moved from Caucasus to Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in Ukraine Russians attack with 3 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 3 fighters and 2 infantry in Ukraine, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians lost in Ukraine 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Russians Trigger RussianFctrys: Setting isLandTransportable to true for unitAttachment attached to russian_minor Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Bryansk 1 mech_infantry moved from Caucasus to Iraq 1 elite and 4 infantry moved from Caucasus to Volgograd 3 fighters moved from Ukraine to Russia 6 infantry moved from Russia to Bryansk 2 fighters moved from Novgorod to Bryansk 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk 2 aaGuns, 2 armour, 3 artilleries and 12 infantry moved from Belarus to Bryansk 1 Soviet_Commisar_3 and 3 armour moved from Russia to Volgograd 1 Soviet_Commisar_3, 2 armour and 1 mech_infantry moved from Kansu to Samara 1 armour moved from Urals to Russia 1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Buryatia 1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Buryatia to Bryansk 1 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Yunnan to Samara 1 elite moved from Russia to Smolensk Place Units - Russians 1 Tank_General and 3 guard_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -0,17 -
@trout Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 Fortifications, 1 Heavy_BB, 4 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Hunan to Kweichow 1 artillery and 6 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 artillery, 1 elite and 1 infantry moved from Korea to Amur 2 bombers, 8 fighters and 3 tactical_bombers moved from Hunan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 bombers, 8 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Kweichow from Chinese with 2 bombers, 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Greece Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 91 Sea Zone Non Combat Move - Japanese Trigger ParaBoost atGreece: Germans has 1 german_paraBoost placed in Greece Trigger Wolfpack at91 SeaZones: Germans has 1 Wolfpack placed in 91 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan 2 bombers, 8 fighters and 3 tactical_bombers moved from Kweichow to Hunan 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Hopei 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Hunan 1 armour moved from Shantung to Hopei 1 armour moved from Shantung to Hopei 1 armour moved from Jehol to Hopei 1 J_Rail and 1 infantry moved from Kiangsu to Hunan 1 Japan_destroyer, 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 transport moved from 45 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 Japan_destroyer, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 elite moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 elite and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 Heavy_BB moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 elite moved from 20 Sea Zone to Kwangtung 1 J_Rail moved from Kiangsu to Jehol 1 J_Rail and 1 infantry moved from Jehol to Hunan 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 Heavy_BB placed in 6 Sea Zone 3 Fortifications placed in Caroline Islands 2 armour placed in Kiangsu 2 armour placed in Shantung 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 41 PUs; end with 43 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 45 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 53 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 63 PUs -
@Trout Hi trout, sorry for the incredible delay of 11(!) days. Have been way to busy in combination with too many other games. Just letting you know that we need to put this game on hold for the time being until my busy period is over or until more of my other ongoing games have finished.
I need to practice for a music competition I am having on March 23rd. After that's over, I can play again and we can continue. Sorry for the inconvenience!
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@victoryfirst Okay - thanks. Good luck with your music competition
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Now that you back, might as well see if Pizza can defend the Old Man's Honor

Hey here's a @Black_Elk Star change to the map.properties.
just add the last two lines, then when you fire up, you can hit blends and it'll give you a lighter look.
I still like the neon

I feel like I already said that somewhere lol

you can change to .05 or .1 or .15 etc ... .2 the lightest Elk liked it best
Just buggin to remind ya this one still going too
hee heeEdit
Oh yea you gotta turn it on under "View" in "Show Map Blends"It'll stay on blends all the time until you change it even if you restart game.
OK I did my part to resurrect the thread

Edit
The dudes show up clearer in Italy and DNG. I Could get used to it I guess
Edit 2
Last ones
Blend off

Blend on

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