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    42 G15 Woods vs. Wylie

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    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Germans round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 15
      
          Purchase Units - Germans
              Germans buy 3 artilleries, 2 bombers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 fighters moved from Norway to 110 Sea Zone
              3 destroyers moved from 113 Sea Zone to 110 Sea Zone
              3 fighters moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              2 fighters moved from Northern Italy to 110 Sea Zone
              6 armour moved from Volgograd to Northwest Persia
              3 armour moved from Ukraine to Caucasus
              3 armour moved from Rostov to Northwest Persia
              1 bomber moved from Kansu to Novgorod
              3 fighters moved from Volgograd to Novgorod
              2 armour moved from Russia to Urals
              1 mech_infantry moved from Russia to Urals
      
          Combat - Germans
              British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
              Battle in 110 Sea Zone
                  Germans attack with 3 destroyers, 8 fighters and 1 tactical_bomber
                  British defend with 5 destroyers and 3 fighters; Americans defend with 2 destroyers and 1 transport
                      Germans roll dice for 3 destroyers, 8 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/1 hits, 5.67 expected hits
                      British roll dice for 7 destroyers, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                      3 destroyers owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone
                      4 destroyers owned by the British and 2 destroyers owned by the Americans lost in 110 Sea Zone
                      Germans roll dice for 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
                      British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                      2 fighters owned by the Germans lost in 110 Sea Zone
                      1 destroyer owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
                      1 transport owned by the Americans lost in 110 Sea Zone
                  Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                  Casualties for Germans: 3 destroyers and 4 fighters
                  Casualties for British: 5 destroyers and 3 fighters
                  Casualties for Americans: 2 destroyers and 1 transport
      
          Non Combat Move - Germans
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              4 fighters moved from 110 Sea Zone to Western Germany
      
          Place Units - Germans
              2 bombers placed in Western Germany
              2 destroyers and 1 transport placed in 113 Sea Zone
              1 transport placed in 97 Sea Zone
              1 artillery and 1 infantry placed in Yugoslavia
              2 artilleries and 3 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 63 PUs; end with 63 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Germans regular : 0.67
      British regular : 0.33
      

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: UK_Pacific round 15

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 15
        
            Purchase Units - British
                British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
        
            Combat Move - British
                2 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone
        
            Combat - British
                Battle in Iraq
                    British attack with 2 armour and 1 fighter
                    Japanese defend with 1 airfield, 1 armour and 1 factory_minor
                        British roll dice for 2 armour and 1 fighter in Iraq, round 2 : 1/1 hits, 1.50 expected hits
                        Japanese roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Japanese lost in Iraq
                    British win, taking Iraq from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
        
            Non Combat Move - British
                1 transport moved from 123 Sea Zone to 106 Sea Zone
                1 fighter moved from Iraq to Egypt
        
            Place Units - British
                1 fighter and 7 infantry placed in United Kingdom
                3 infantry placed in Egypt
        
            Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
        
            Turn Complete - UK_Pacific
        

        Combat Hit Differential Summary :

        Japanese regular : -0.50
        British regular : -0.50
        

        Savegame

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        • W Offline
          wylie1070
          last edited by

          TripleA Turn Summary: Italians round 15

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 15
          
              Purchase Units - Italians
                  Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  1 fighter moved from Volgograd to Yugoslavia
                  2 fighters moved from Volgograd to Yugoslavia
                  1 armour moved from Caucasus to Northwest Persia
                  1 armour moved from Volgograd to Northwest Persia
                  2 mech_infantrys moved from Volgograd to Northwest Persia
          
              Combat - Italians
          
              Non Combat Move - Italians
          
              Place Units - Italians
                  1 transport placed in 97 Sea Zone
                  1 artillery and 1 infantry placed in Southern Italy
          
              Turn Complete - Italians
                  Italians collect 14 PUs; end with 14 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • R Offline
            redanto
            last edited by

            triplea_4090_15ita.tsvg

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            • W Offline
              wylie1070
              last edited by

              TripleA Turn Summary: Japanese round 16

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 16
              
                  Purchase Units - Japanese
                      Japanese buy 2 armour, 8 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      2 infantry moved from Amur to Siberia
                            Japanese take Siberia from Russians
                      1 armour moved from Amur to Sakha
                            Japanese take Sakha from Russians
                      1 armour moved from Sakha to Buryatia
                            Japanese take Buryatia from Russians
                      1 armour moved from Amur to Ulaanbaatar
                            Japanese take Ulaanbaatar from Russians
                      1 armour moved from Ulaanbaatar to Yakut S.S.R.
                            Japanese take Yakut S.S.R. from Russians
                      1 armour moved from Suiyuyan to Central Mongolia
                            Japanese take Central Mongolia from Russians
                      1 armour moved from Central Mongolia to Dzavhan
                      1 mech_infantry moved from Tsagaan Olom to Dzavhan
                      1 mech_infantry moved from Olgiy to Dzavhan
                      2 mech_infantrys moved from Suiyuyan to Dzavhan
                      1 armour moved from Chahar to Dzavhan
                      1 mech_infantry moved from Chahar to Central Mongolia
                      1 mech_infantry moved from Chahar to Tsagaan Olom
                      1 mech_infantry moved from Kansu to Olgiy
                      2 artilleries moved from Amur to Siberia
                      1 mech_infantry moved from Amur to Siberia
                      1 infantry moved from Amur to Siberia
                      1 fighter moved from Jehol to Dzavhan
                      2 fighters moved from Jehol to Japan
                      1 armour moved from Jehol to Central Mongolia
                      1 armour moved from Shantung to Buyant-Uhaa
                      1 armour moved from Shantung to Buyant-Uhaa
                      1 mech_infantry moved from Shantung to Buyant-Uhaa
                      1 bomber moved from Japan to 7 Sea Zone
                      1 bomber moved from Japan to 16 Sea Zone
                      1 bomber moved from Japan to 4 Sea Zone
                      2 destroyers moved from 6 Sea Zone to 4 Sea Zone
                      2 destroyers moved from 6 Sea Zone to 7 Sea Zone
                      2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                      2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                      3 fighters moved from 35 Sea Zone to 44 Sea Zone
                      2 armour moved from Northwest Persia to Iraq
                      3 mech_infantrys moved from Persia to Iraq
                      2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                      1 infantry moved from Turkmenistan to Eastern Persia
                      1 artillery moved from Turkmenistan to Eastern Persia
                      1 armour moved from Caucasus to Iraq
              
                  Combat - Japanese
                      Battle in 16 Sea Zone
                          Japanese attack with 1 bomber and 2 destroyers
                          Americans defend with 1 destroyer
                              Japanese roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                              Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 destroyer owned by the Japanese lost in 16 Sea Zone
                              1 destroyer owned by the Americans lost in 16 Sea Zone
                          Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 destroyer
                          Casualties for Americans: 1 destroyer
                      Battle in 7 Sea Zone
                          Japanese attack with 1 bomber and 2 destroyers
                          Americans defend with 1 destroyer
                              Japanese roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                              Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                              1 destroyer owned by the Japanese lost in 7 Sea Zone
                              1 destroyer owned by the Americans lost in 7 Sea Zone
                          Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                          Casualties for Japanese: 1 destroyer
                          Casualties for Americans: 1 destroyer
                      Battle in 4 Sea Zone
                          Japanese attack with 1 bomber and 2 destroyers
                          Americans defend with 1 destroyer
                              Japanese roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                              Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              1 destroyer owned by the Americans lost in 4 Sea Zone
                          Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                          Casualties for Americans: 1 destroyer
                      Battle in 44 Sea Zone
                          Japanese attack with 2 destroyers and 3 fighters
                          ANZAC defend with 2 destroyers
                              Japanese roll dice for 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                              ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                              2 destroyers owned by the ANZAC lost in 44 Sea Zone
                          Japanese win, taking 44 Sea Zone from ANZAC with 2 destroyers and 3 fighters remaining. Battle score for attacker is 16
                          Casualties for ANZAC: 2 destroyers
                      Battle in Iraq
                          Japanese attack with 5 armour and 4 mech_infantrys
                          British defend with 1 airfield, 2 armour and 1 factory_minor; French defend with 3 infantry
                              Japanese roll dice for 5 armour and 4 mech_infantrys in Iraq, round 2 : 3/1 hits, 3.17 expected hits
                              British roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/0 hits, 2.00 expected hits
                              2 mech_infantrys owned by the Japanese lost in Iraq
                              3 infantry owned by the French lost in Iraq
                              Japanese roll dice for 5 armour and 2 mech_infantrys in Iraq, round 3 : 3/1 hits, 2.83 expected hits
                              British roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1.00 expected hits
                              1 mech_infantry owned by the Japanese lost in Iraq
                              2 armour owned by the British lost in Iraq
                          Japanese win, taking Iraq from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                          Casualties for Japanese: 3 mech_infantrys
                          Casualties for French: 3 infantry
                          Casualties for British: 2 armour
                      Battle in Dzavhan
                          Japanese attack with 2 armour, 1 fighter and 4 mech_infantrys
                          Russians defend with 5 infantry
                              Japanese roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Dzavhan, round 2 : 2/1 hits, 2.17 expected hits
                              Russians roll dice for 5 infantry in Dzavhan, round 2 : 2/1 hits, 1.67 expected hits
                              2 mech_infantrys owned by the Japanese lost in Dzavhan
                              2 infantry owned by the Russians lost in Dzavhan
                              Japanese roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Dzavhan, round 3 : 2/1 hits, 1.83 expected hits
                              Russians roll dice for 3 infantry in Dzavhan, round 3 : 1/0 hits, 1.00 expected hits
                              1 mech_infantry owned by the Japanese lost in Dzavhan
                              2 infantry owned by the Russians lost in Dzavhan
                              Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Dzavhan, round 4 : 1/1 hits, 1.67 expected hits
                              Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits, 0.33 expected hits
                              1 infantry owned by the Russians lost in Dzavhan
                          Japanese win, taking Dzavhan from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                          Casualties for Japanese: 3 mech_infantrys
                          Casualties for Russians: 5 infantry
              
                  Non Combat Move - Japanese
                      2 fighters moved from 44 Sea Zone to 35 Sea Zone
                      1 fighter moved from 44 Sea Zone to 35 Sea Zone
                      1 bomber moved from 7 Sea Zone to Japan
                      1 bomber moved from 16 Sea Zone to Japan
                      1 bomber moved from 4 Sea Zone to Japan
                      1 fighter moved from Dzavhan to Tsagaan Olom
              
                  Place Units - Japanese
                      3 destroyers placed in 39 Sea Zone
                      3 destroyers placed in 36 Sea Zone
                      Japanese undo move 2.
                      2 destroyers and 1 transport placed in 36 Sea Zone
                      2 armour and 1 mech_infantry placed in Shantung
                      3 destroyers placed in 6 Sea Zone
              
                  Turn Complete - Japanese
                      Japanese collect 86 PUs; end with 88 PUs
                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 1.00
              Japanese regular : -0.83
              ANZAC regular : -0.67
              Russians regular : -0.00
              British regular : 0.00
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Americans round 16

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 16
                
                    Purchase Units - Americans
                        Americans buy 7 fighters; Remaining resources: 0 PUs; 
                
                    Combat Move - Americans
                        1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                        2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                        2 destroyers moved from 25 Sea Zone to 7 Sea Zone
                        1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                        1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                        1 destroyer moved from 25 Sea Zone to 4 Sea Zone
                        1 bomber moved from Alaska to 4 Sea Zone
                        1 bomber moved from Alaska to 7 Sea Zone
                        1 carrier moved from 78 Sea Zone to 60 Sea Zone
                        2 fighters moved from 78 Sea Zone to 60 Sea Zone
                        1 fighter moved from Gibraltar to Egypt
                        1 fighter moved from Gibraltar to Egypt
                        2 fighters moved from Eastern United States to Gibraltar
                        1 armour moved from Western United States to 10 Sea Zone
                        1 armour moved from Western United States to 10 Sea Zone
                        2 infantry moved from Western United States to 10 Sea Zone
                
                    Combat - Americans
                        Battle in 16 Sea Zone
                            Americans attack with 3 destroyers
                            Japanese defend with 1 destroyer
                                Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 destroyer owned by the Americans lost in 16 Sea Zone
                                1 destroyer owned by the Japanese lost in 16 Sea Zone
                            Americans win with 2 destroyers remaining. Battle score for attacker is 0
                            Casualties for Americans: 1 destroyer
                            Casualties for Japanese: 1 destroyer
                        Battle in 7 Sea Zone
                            Americans attack with 1 bomber and 3 destroyers
                            Japanese defend with 1 destroyer
                                Americans roll dice for 1 bomber and 3 destroyers in 7 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                                Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 destroyer owned by the Americans lost in 7 Sea Zone
                                1 destroyer owned by the Japanese lost in 7 Sea Zone
                            Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 0
                            Casualties for Americans: 1 destroyer
                            Casualties for Japanese: 1 destroyer
                        Battle in 4 Sea Zone
                            Americans attack with 1 bomber and 2 destroyers
                            Japanese defend with 2 destroyers
                                Americans roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                Japanese roll dice for 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                1 destroyer owned by the Americans lost in 4 Sea Zone
                                2 destroyers owned by the Japanese lost in 4 Sea Zone
                            Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                            Casualties for Americans: 1 destroyer
                            Casualties for Japanese: 2 destroyers
                
                    Non Combat Move - Americans
                        1 bomber moved from 7 Sea Zone to Midway
                        1 bomber moved from 4 Sea Zone to Alaska
                        2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                        2 armour moved from 3 Sea Zone to Soviet Far East
                        2 infantry moved from 3 Sea Zone to Soviet Far East
                        1 transport moved from 3 Sea Zone to 2 Sea Zone
                        1 infantry moved from Alaska to 2 Sea Zone
                        1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                        1 infantry moved from 3 Sea Zone to Soviet Far East
                
                    Place Units - Americans
                        7 fighters placed in Eastern United States
                
                    Turn Complete - Americans
                        Americans collect 50 PUs; end with 50 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                

                Combat Hit Differential Summary :

                Americans regular : 1.00
                Japanese regular : 1.67
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Chinese round 16

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 16
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  
                      Combat Move - Chinese
                  
                      Turn Complete - Chinese
                          Chinese collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • W Offline
                    wylie1070 @redanto
                    last edited by

                    @redanto triplea_4090_16chi.tsvg

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: UK_Pacific round 16

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 16
                      
                          Purchase Units - British
                              British buy 1 artillery, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                      
                          Combat Move - British
                              2 infantry moved from Tunisia to Libya
                      
                          Non Combat Move - British
                      
                          Place Units - British
                              1 submarine placed in 71 Sea Zone
                              2 fighters placed in Egypt
                              1 artillery and 1 infantry placed in United Kingdom
                              1 transport placed in 106 Sea Zone
                      
                          Turn Complete - British
                              British collect 32 PUs; end with 32 PUs
                      
                          Turn Complete - UK_Pacific
                      

                      Combat Hit Differential Summary :

                      Savegame

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                      • W Offline
                        wylie1070 @redanto
                        last edited by

                        @redanto triplea_4090_16uk_ (2).tsvg

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Turn Summary: Russians round 17

                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 17
                          
                              Combat Move - Russians
                          
                              Turn Complete - Russians
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • W Offline
                            wylie1070 @redanto
                            last edited by

                            @redanto triplea_4090_17rus.tsvg

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                            • R Offline
                              redanto
                              last edited by

                              TripleA Turn Summary: Americans round 17

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 17
                              
                                  Purchase Units - Americans
                                      Americans buy 3 artilleries, 6 destroyers and 3 infantry; Remaining resources: 1 PUs; 
                              
                                  Combat Move - Americans
                                      3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                                      1 transport moved from 91 Sea Zone to 101 Sea Zone
                                      2 fighters moved from Gibraltar to Egypt
                                      1 carrier moved from 60 Sea Zone to 41 Sea Zone
                                      2 fighters moved from 60 Sea Zone to 39 Sea Zone
                                      1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                                      2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                                      1 bomber moved from Midway to 16 Sea Zone
                                      1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                                      1 bomber moved from Alaska to 7 Sea Zone
                                      3 transports moved from 3 Sea Zone to 1 Sea Zone
                                      7 fighters moved from Eastern United States to Gibraltar
                              
                                  Combat - Americans
                                      Battle in 16 Sea Zone
                                          Americans attack with 1 bomber and 2 destroyers
                                          Japanese defend with 1 destroyer
                                              Americans roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                              Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                              1 destroyer owned by the Japanese lost in 16 Sea Zone
                                          Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                                          Casualties for Japanese: 1 destroyer
                                      Battle in 39 Sea Zone
                                          Americans attack with 2 fighters
                                          Japanese defend with 1 destroyer and 1 transport
                                              Americans roll dice for 2 fighters in 39 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                              Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                              1 fighter owned by the Americans lost in 39 Sea Zone
                                              1 destroyer owned by the Japanese lost in 39 Sea Zone
                                              1 transport owned by the Japanese lost in 39 Sea Zone
                                          Americans win with 1 fighter remaining. Battle score for attacker is 5
                                          Casualties for Americans: 1 fighter
                                          Casualties for Japanese: 1 destroyer and 1 transport
                                      Battle in 7 Sea Zone
                                          Americans attack with 1 bomber and 2 destroyers
                                          Japanese defend with 2 destroyers
                                              Americans roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                              Japanese roll dice for 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                              1 destroyer owned by the Americans lost in 7 Sea Zone
                                              1 destroyer owned by the Japanese lost in 7 Sea Zone
                                              Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                                              Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                              1 destroyer owned by the Japanese lost in 7 Sea Zone
                                          Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                                          Casualties for Americans: 1 destroyer
                                          Casualties for Japanese: 2 destroyers
                              
                                  Non Combat Move - Americans
                                      1 bomber moved from 7 Sea Zone to Alaska
                                      1 bomber moved from 16 Sea Zone to Midway
                                      1 fighter moved from 39 Sea Zone to 41 Sea Zone
                              
                                  Place Units - Americans
                                      3 destroyers placed in 2 Sea Zone
                                      3 destroyers placed in 101 Sea Zone
                                      2 artilleries and 2 infantry placed in Eastern United States
                                      1 artillery and 1 infantry placed in Western United States
                              
                                  Turn Complete - Americans
                                      Americans collect 50 PUs; end with 51 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : -0.67
                              Japanese regular : 0.33
                              

                              Savegame

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: Chinese round 17

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 17
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                
                                    Combat Move - Chinese
                                
                                    Turn Complete - Chinese
                                        Chinese collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • W Offline
                                  wylie1070 @redanto
                                  last edited by

                                  @redanto triplea_4090_17chi (2).tsvg

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