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    42 G15 Woods vs. Wylie

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    • R Offline
      redanto
      last edited by

      TripleA Turn Summary: Americans round 15

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 15
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 destroyer moved from 54 Sea Zone to 46 Sea Zone
              1 infantry moved from Alaska to 1 Sea Zone
              1 artillery moved from Alaska to 1 Sea Zone
      
          Non Combat Move - Americans
              1 armour moved from Central Mongolia to Yenisey
              2 artilleries moved from Siberia to Soviet Far East
              1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              1 artillery moved from 3 Sea Zone to Soviet Far East
              1 infantry moved from 3 Sea Zone to Soviet Far East
              1 transport moved from 1 Sea Zone to 10 Sea Zone
              4 destroyers moved from 10 Sea Zone to 25 Sea Zone
              2 destroyers moved from 101 Sea Zone to 91 Sea Zone
              1 mech_infantry moved from 91 Sea Zone to Gibraltar
              1 carrier moved from 80 Sea Zone to 78 Sea Zone
              2 fighters moved from 80 Sea Zone to 78 Sea Zone
              1 infantry moved from 91 Sea Zone to Gibraltar
      
          Place Units - Americans
              2 armour and 2 infantry placed in Western United States
              2 bombers placed in Alaska
              2 fighters placed in Eastern United States
              1 infantry placed in Alaska
              1 destroyer placed in 10 Sea Zone
              1 transport placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      • W Offline
        wylie1070
        last edited by

        TripleA Turn Summary: Germans round 15

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 15
        
            Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers, 2 destroyers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
        
            Combat Move - Germans
                3 fighters moved from Norway to 110 Sea Zone
                3 destroyers moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from Northern Italy to 110 Sea Zone
                6 armour moved from Volgograd to Northwest Persia
                3 armour moved from Ukraine to Caucasus
                3 armour moved from Rostov to Northwest Persia
                1 bomber moved from Kansu to Novgorod
                3 fighters moved from Volgograd to Novgorod
                2 armour moved from Russia to Urals
                1 mech_infantry moved from Russia to Urals
        
            Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 3 destroyers, 8 fighters and 1 tactical_bomber
                    British defend with 5 destroyers and 3 fighters; Americans defend with 2 destroyers and 1 transport
                        Germans roll dice for 3 destroyers, 8 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/1 hits, 5.67 expected hits
                        British roll dice for 7 destroyers, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                        3 destroyers owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone
                        4 destroyers owned by the British and 2 destroyers owned by the Americans lost in 110 Sea Zone
                        Germans roll dice for 6 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 4/1 hits, 3.67 expected hits
                        British roll dice for 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 2/1 hits, 2.33 expected hits
                        2 fighters owned by the Germans lost in 110 Sea Zone
                        1 destroyer owned by the British and 3 fighters owned by the British lost in 110 Sea Zone
                        1 transport owned by the Americans lost in 110 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 3 destroyers and 4 fighters
                    Casualties for British: 5 destroyers and 3 fighters
                    Casualties for Americans: 2 destroyers and 1 transport
        
            Non Combat Move - Germans
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                4 fighters moved from 110 Sea Zone to Western Germany
        
            Place Units - Germans
                2 bombers placed in Western Germany
                2 destroyers and 1 transport placed in 113 Sea Zone
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Yugoslavia
                2 artilleries and 3 infantry placed in Western Germany
        
            Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
        

        Combat Hit Differential Summary :

        Germans regular : 0.67
        British regular : 0.33
        

        Savegame

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        • R Offline
          redanto
          last edited by

          TripleA Turn Summary: UK_Pacific round 15

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 15
          
              Purchase Units - British
                  British buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
          
              Combat Move - British
                  2 armour moved from Egypt to Iraq
                  1 fighter moved from Egypt to Iraq
                  1 transport moved from 71 Sea Zone to 72 Sea Zone
                  2 infantry moved from Tanganyika Territory to 72 Sea Zone
                  2 infantry and 1 transport moved from 72 Sea Zone to 58 Sea Zone
          
              Combat - British
                  Battle in Iraq
                      British attack with 2 armour and 1 fighter
                      Japanese defend with 1 airfield, 1 armour and 1 factory_minor
                          British roll dice for 2 armour and 1 fighter in Iraq, round 2 : 1/1 hits, 1.50 expected hits
                          Japanese roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                          1 armour owned by the Japanese lost in Iraq
                      British win, taking Iraq from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
          
              Non Combat Move - British
                  1 transport moved from 123 Sea Zone to 106 Sea Zone
                  1 fighter moved from Iraq to Egypt
          
              Place Units - British
                  1 fighter and 7 infantry placed in United Kingdom
                  3 infantry placed in Egypt
          
              Turn Complete - British
                  British collect 35 PUs; end with 35 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
          
              Turn Complete - UK_Pacific
          

          Combat Hit Differential Summary :

          Japanese regular : -0.50
          British regular : -0.50
          

          Savegame

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          • W Offline
            wylie1070
            last edited by

            TripleA Turn Summary: Italians round 15

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 15
            
                Purchase Units - Italians
                    Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
            
                Combat Move - Italians
                    1 fighter moved from Volgograd to Yugoslavia
                    2 fighters moved from Volgograd to Yugoslavia
                    1 armour moved from Caucasus to Northwest Persia
                    1 armour moved from Volgograd to Northwest Persia
                    2 mech_infantrys moved from Volgograd to Northwest Persia
            
                Combat - Italians
            
                Non Combat Move - Italians
            
                Place Units - Italians
                    1 transport placed in 97 Sea Zone
                    1 artillery and 1 infantry placed in Southern Italy
            
                Turn Complete - Italians
                    Italians collect 14 PUs; end with 14 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • R Offline
              redanto
              last edited by

              triplea_4090_15ita.tsvg

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              • W Offline
                wylie1070
                last edited by

                TripleA Turn Summary: Japanese round 16

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 16
                
                    Purchase Units - Japanese
                        Japanese buy 2 armour, 8 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; 
                
                    Combat Move - Japanese
                        2 infantry moved from Amur to Siberia
                              Japanese take Siberia from Russians
                        1 armour moved from Amur to Sakha
                              Japanese take Sakha from Russians
                        1 armour moved from Sakha to Buryatia
                              Japanese take Buryatia from Russians
                        1 armour moved from Amur to Ulaanbaatar
                              Japanese take Ulaanbaatar from Russians
                        1 armour moved from Ulaanbaatar to Yakut S.S.R.
                              Japanese take Yakut S.S.R. from Russians
                        1 armour moved from Suiyuyan to Central Mongolia
                              Japanese take Central Mongolia from Russians
                        1 armour moved from Central Mongolia to Dzavhan
                        1 mech_infantry moved from Tsagaan Olom to Dzavhan
                        1 mech_infantry moved from Olgiy to Dzavhan
                        2 mech_infantrys moved from Suiyuyan to Dzavhan
                        1 armour moved from Chahar to Dzavhan
                        1 mech_infantry moved from Chahar to Central Mongolia
                        1 mech_infantry moved from Chahar to Tsagaan Olom
                        1 mech_infantry moved from Kansu to Olgiy
                        2 artilleries moved from Amur to Siberia
                        1 mech_infantry moved from Amur to Siberia
                        1 infantry moved from Amur to Siberia
                        1 fighter moved from Jehol to Dzavhan
                        2 fighters moved from Jehol to Japan
                        1 armour moved from Jehol to Central Mongolia
                        1 armour moved from Shantung to Buyant-Uhaa
                        1 armour moved from Shantung to Buyant-Uhaa
                        1 mech_infantry moved from Shantung to Buyant-Uhaa
                        1 bomber moved from Japan to 7 Sea Zone
                        1 bomber moved from Japan to 16 Sea Zone
                        1 bomber moved from Japan to 4 Sea Zone
                        2 destroyers moved from 6 Sea Zone to 4 Sea Zone
                        2 destroyers moved from 6 Sea Zone to 7 Sea Zone
                        2 destroyers moved from 6 Sea Zone to 16 Sea Zone
                        2 destroyers moved from 35 Sea Zone to 44 Sea Zone
                        3 fighters moved from 35 Sea Zone to 44 Sea Zone
                        2 armour moved from Northwest Persia to Iraq
                        3 mech_infantrys moved from Persia to Iraq
                        2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                        1 infantry moved from Turkmenistan to Eastern Persia
                        1 artillery moved from Turkmenistan to Eastern Persia
                        1 armour moved from Caucasus to Iraq
                
                    Combat - Japanese
                        Battle in 16 Sea Zone
                            Japanese attack with 1 bomber and 2 destroyers
                            Americans defend with 1 destroyer
                                Japanese roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 destroyer owned by the Japanese lost in 16 Sea Zone
                                1 destroyer owned by the Americans lost in 16 Sea Zone
                            Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 destroyer
                            Casualties for Americans: 1 destroyer
                        Battle in 7 Sea Zone
                            Japanese attack with 1 bomber and 2 destroyers
                            Americans defend with 1 destroyer
                                Japanese roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                1 destroyer owned by the Japanese lost in 7 Sea Zone
                                1 destroyer owned by the Americans lost in 7 Sea Zone
                            Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 0
                            Casualties for Japanese: 1 destroyer
                            Casualties for Americans: 1 destroyer
                        Battle in 4 Sea Zone
                            Japanese attack with 1 bomber and 2 destroyers
                            Americans defend with 1 destroyer
                                Japanese roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                1 destroyer owned by the Americans lost in 4 Sea Zone
                            Japanese win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                            Casualties for Americans: 1 destroyer
                        Battle in 44 Sea Zone
                            Japanese attack with 2 destroyers and 3 fighters
                            ANZAC defend with 2 destroyers
                                Japanese roll dice for 2 destroyers and 3 fighters in 44 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                                ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                2 destroyers owned by the ANZAC lost in 44 Sea Zone
                            Japanese win, taking 44 Sea Zone from ANZAC with 2 destroyers and 3 fighters remaining. Battle score for attacker is 16
                            Casualties for ANZAC: 2 destroyers
                        Battle in Iraq
                            Japanese attack with 5 armour and 4 mech_infantrys
                            British defend with 1 airfield, 2 armour and 1 factory_minor; French defend with 3 infantry
                                Japanese roll dice for 5 armour and 4 mech_infantrys in Iraq, round 2 : 3/1 hits, 3.17 expected hits
                                British roll dice for 2 armour and 3 infantry in Iraq, round 2 : 2/0 hits, 2.00 expected hits
                                2 mech_infantrys owned by the Japanese lost in Iraq
                                3 infantry owned by the French lost in Iraq
                                Japanese roll dice for 5 armour and 2 mech_infantrys in Iraq, round 3 : 3/1 hits, 2.83 expected hits
                                British roll dice for 2 armour in Iraq, round 3 : 1/0 hits, 1.00 expected hits
                                1 mech_infantry owned by the Japanese lost in Iraq
                                2 armour owned by the British lost in Iraq
                            Japanese win, taking Iraq from British with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 9
                            Casualties for Japanese: 3 mech_infantrys
                            Casualties for French: 3 infantry
                            Casualties for British: 2 armour
                        Battle in Dzavhan
                            Japanese attack with 2 armour, 1 fighter and 4 mech_infantrys
                            Russians defend with 5 infantry
                                Japanese roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Dzavhan, round 2 : 2/1 hits, 2.17 expected hits
                                Russians roll dice for 5 infantry in Dzavhan, round 2 : 2/1 hits, 1.67 expected hits
                                2 mech_infantrys owned by the Japanese lost in Dzavhan
                                2 infantry owned by the Russians lost in Dzavhan
                                Japanese roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Dzavhan, round 3 : 2/1 hits, 1.83 expected hits
                                Russians roll dice for 3 infantry in Dzavhan, round 3 : 1/0 hits, 1.00 expected hits
                                1 mech_infantry owned by the Japanese lost in Dzavhan
                                2 infantry owned by the Russians lost in Dzavhan
                                Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Dzavhan, round 4 : 1/1 hits, 1.67 expected hits
                                Russians roll dice for 1 infantry in Dzavhan, round 4 : 0/1 hits, 0.33 expected hits
                                1 infantry owned by the Russians lost in Dzavhan
                            Japanese win, taking Dzavhan from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                            Casualties for Japanese: 3 mech_infantrys
                            Casualties for Russians: 5 infantry
                
                    Non Combat Move - Japanese
                        2 fighters moved from 44 Sea Zone to 35 Sea Zone
                        1 fighter moved from 44 Sea Zone to 35 Sea Zone
                        1 bomber moved from 7 Sea Zone to Japan
                        1 bomber moved from 16 Sea Zone to Japan
                        1 bomber moved from 4 Sea Zone to Japan
                        1 fighter moved from Dzavhan to Tsagaan Olom
                
                    Place Units - Japanese
                        3 destroyers placed in 39 Sea Zone
                        3 destroyers placed in 36 Sea Zone
                        Japanese undo move 2.
                        2 destroyers and 1 transport placed in 36 Sea Zone
                        2 armour and 1 mech_infantry placed in Shantung
                        3 destroyers placed in 6 Sea Zone
                
                    Turn Complete - Japanese
                        Japanese collect 86 PUs; end with 88 PUs
                        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                

                Combat Hit Differential Summary :

                Americans regular : 1.00
                Japanese regular : -0.83
                ANZAC regular : -0.67
                Russians regular : -0.00
                British regular : 0.00
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Americans round 16

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 16
                  
                      Purchase Units - Americans
                          Americans buy 7 fighters; Remaining resources: 0 PUs; 
                  
                      Combat Move - Americans
                          1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                          2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                          2 destroyers moved from 25 Sea Zone to 7 Sea Zone
                          1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                          1 destroyer moved from 25 Sea Zone to 7 Sea Zone
                          1 destroyer moved from 25 Sea Zone to 4 Sea Zone
                          1 bomber moved from Alaska to 4 Sea Zone
                          1 bomber moved from Alaska to 7 Sea Zone
                          1 carrier moved from 78 Sea Zone to 60 Sea Zone
                          2 fighters moved from 78 Sea Zone to 60 Sea Zone
                          1 fighter moved from Gibraltar to Egypt
                          1 fighter moved from Gibraltar to Egypt
                          2 fighters moved from Eastern United States to Gibraltar
                          1 armour moved from Western United States to 10 Sea Zone
                          1 armour moved from Western United States to 10 Sea Zone
                          2 infantry moved from Western United States to 10 Sea Zone
                  
                      Combat - Americans
                          Battle in 16 Sea Zone
                              Americans attack with 3 destroyers
                              Japanese defend with 1 destroyer
                                  Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                  Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  1 destroyer owned by the Americans lost in 16 Sea Zone
                                  1 destroyer owned by the Japanese lost in 16 Sea Zone
                              Americans win with 2 destroyers remaining. Battle score for attacker is 0
                              Casualties for Americans: 1 destroyer
                              Casualties for Japanese: 1 destroyer
                          Battle in 7 Sea Zone
                              Americans attack with 1 bomber and 3 destroyers
                              Japanese defend with 1 destroyer
                                  Americans roll dice for 1 bomber and 3 destroyers in 7 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
                                  Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                  1 destroyer owned by the Americans lost in 7 Sea Zone
                                  1 destroyer owned by the Japanese lost in 7 Sea Zone
                              Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 0
                              Casualties for Americans: 1 destroyer
                              Casualties for Japanese: 1 destroyer
                          Battle in 4 Sea Zone
                              Americans attack with 1 bomber and 2 destroyers
                              Japanese defend with 2 destroyers
                                  Americans roll dice for 1 bomber and 2 destroyers in 4 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
                                  Japanese roll dice for 2 destroyers in 4 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                  1 destroyer owned by the Americans lost in 4 Sea Zone
                                  2 destroyers owned by the Japanese lost in 4 Sea Zone
                              Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                              Casualties for Americans: 1 destroyer
                              Casualties for Japanese: 2 destroyers
                  
                      Non Combat Move - Americans
                          1 bomber moved from 7 Sea Zone to Midway
                          1 bomber moved from 4 Sea Zone to Alaska
                          2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                          2 armour moved from 3 Sea Zone to Soviet Far East
                          2 infantry moved from 3 Sea Zone to Soviet Far East
                          1 transport moved from 3 Sea Zone to 2 Sea Zone
                          1 infantry moved from Alaska to 2 Sea Zone
                          1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                          1 infantry moved from 3 Sea Zone to Soviet Far East
                  
                      Place Units - Americans
                          7 fighters placed in Eastern United States
                  
                      Turn Complete - Americans
                          Americans collect 50 PUs; end with 50 PUs
                          Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                          Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                          Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  

                  Combat Hit Differential Summary :

                  Americans regular : 1.00
                  Japanese regular : 1.67
                  

                  Savegame

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                  • R Offline
                    redanto
                    last edited by

                    TripleA Turn Summary: Chinese round 16

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 16
                    
                        Purchase Units - Chinese
                            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                    
                        Combat Move - Chinese
                    
                        Turn Complete - Chinese
                            Chinese collect 0 PUs; end with 0 PUs
                    

                    Combat Hit Differential Summary :

                    Savegame

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                    • W Offline
                      wylie1070 @redanto
                      last edited by

                      @redanto triplea_4090_16chi.tsvg

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                      • R Offline
                        redanto
                        last edited by

                        TripleA Turn Summary: UK_Pacific round 16

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 16
                        
                            Purchase Units - British
                                British buy 1 artillery, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
                        
                            Combat Move - British
                                2 infantry moved from Tunisia to Libya
                        
                            Non Combat Move - British
                        
                            Place Units - British
                                1 submarine placed in 71 Sea Zone
                                2 fighters placed in Egypt
                                1 artillery and 1 infantry placed in United Kingdom
                                1 transport placed in 106 Sea Zone
                        
                            Turn Complete - British
                                British collect 32 PUs; end with 32 PUs
                        
                            Turn Complete - UK_Pacific
                        

                        Combat Hit Differential Summary :

                        Savegame

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                        • W Offline
                          wylie1070 @redanto
                          last edited by

                          @redanto triplea_4090_16uk_ (2).tsvg

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                          • R Offline
                            redanto
                            last edited by

                            TripleA Turn Summary: Russians round 17

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 17
                            
                                Combat Move - Russians
                            
                                Turn Complete - Russians
                            

                            Combat Hit Differential Summary :

                            Savegame

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                            • W Offline
                              wylie1070 @redanto
                              last edited by

                              @redanto triplea_4090_17rus.tsvg

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: Americans round 17

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 17
                                
                                    Purchase Units - Americans
                                        Americans buy 3 artilleries, 6 destroyers and 3 infantry; Remaining resources: 1 PUs; 
                                
                                    Combat Move - Americans
                                        3 destroyers moved from 91 Sea Zone to 92 Sea Zone
                                        1 transport moved from 91 Sea Zone to 101 Sea Zone
                                        2 fighters moved from Gibraltar to Egypt
                                        1 carrier moved from 60 Sea Zone to 41 Sea Zone
                                        2 fighters moved from 60 Sea Zone to 39 Sea Zone
                                        1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                                        2 destroyers moved from 25 Sea Zone to 16 Sea Zone
                                        1 bomber moved from Midway to 16 Sea Zone
                                        1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                                        1 bomber moved from Alaska to 7 Sea Zone
                                        3 transports moved from 3 Sea Zone to 1 Sea Zone
                                        7 fighters moved from Eastern United States to Gibraltar
                                
                                    Combat - Americans
                                        Battle in 16 Sea Zone
                                            Americans attack with 1 bomber and 2 destroyers
                                            Japanese defend with 1 destroyer
                                                Americans roll dice for 1 bomber and 2 destroyers in 16 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Japanese lost in 16 Sea Zone
                                            Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
                                            Casualties for Japanese: 1 destroyer
                                        Battle in 39 Sea Zone
                                            Americans attack with 2 fighters
                                            Japanese defend with 1 destroyer and 1 transport
                                                Americans roll dice for 2 fighters in 39 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                                Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                                1 fighter owned by the Americans lost in 39 Sea Zone
                                                1 destroyer owned by the Japanese lost in 39 Sea Zone
                                                1 transport owned by the Japanese lost in 39 Sea Zone
                                            Americans win with 1 fighter remaining. Battle score for attacker is 5
                                            Casualties for Americans: 1 fighter
                                            Casualties for Japanese: 1 destroyer and 1 transport
                                        Battle in 7 Sea Zone
                                            Americans attack with 1 bomber and 2 destroyers
                                            Japanese defend with 2 destroyers
                                                Americans roll dice for 1 bomber and 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
                                                Japanese roll dice for 2 destroyers in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                1 destroyer owned by the Americans lost in 7 Sea Zone
                                                1 destroyer owned by the Japanese lost in 7 Sea Zone
                                                Americans roll dice for 1 bomber and 1 destroyer in 7 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
                                                Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                                                1 destroyer owned by the Japanese lost in 7 Sea Zone
                                            Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                                            Casualties for Americans: 1 destroyer
                                            Casualties for Japanese: 2 destroyers
                                
                                    Non Combat Move - Americans
                                        1 bomber moved from 7 Sea Zone to Alaska
                                        1 bomber moved from 16 Sea Zone to Midway
                                        1 fighter moved from 39 Sea Zone to 41 Sea Zone
                                
                                    Place Units - Americans
                                        3 destroyers placed in 2 Sea Zone
                                        3 destroyers placed in 101 Sea Zone
                                        2 artilleries and 2 infantry placed in Eastern United States
                                        1 artillery and 1 infantry placed in Western United States
                                
                                    Turn Complete - Americans
                                        Americans collect 50 PUs; end with 51 PUs
                                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                                

                                Combat Hit Differential Summary :

                                Americans regular : -0.67
                                Japanese regular : 0.33
                                

                                Savegame

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                                • R Offline
                                  redanto
                                  last edited by

                                  TripleA Turn Summary: Chinese round 17

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 17
                                  
                                      Purchase Units - Chinese
                                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                  
                                      Combat Move - Chinese
                                  
                                      Turn Complete - Chinese
                                          Chinese collect 0 PUs; end with 0 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Savegame

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                                    wylie1070 @redanto
                                    last edited by

                                    @redanto triplea_4090_17chi (2).tsvg

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