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    42 G15 Woods vs. Wylie

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    • W Offline
      wylie1070
      last edited by

      TripleA Turn Summary: Germans round 12

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 12
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Norway to 112 Sea Zone
              1 infantry moved from Norway to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
              2 infantry moved from 123 Sea Zone to Iceland
              1 armour moved from Vologda to Evenkiyskiy
                    Germans take Urals from Russians
                    Germans take Evenkiyskiy from Russians
              1 armour moved from Vologda to Evenkiyskiy
              1 artillery moved from Smolensk to Bryansk
              1 mech_infantry moved from Smolensk to Bryansk
              1 artillery moved from Smolensk to Bryansk
              3 armour moved from Novgorod to Smolensk
              2 mech_infantrys moved from Bessarabia to Bryansk
              1 armour moved from Tambov to Samara
              1 armour moved from Tambov to Samara
              1 artillery moved from Nenetsia to Vologda
              5 armour moved from Rostov to Bryansk
              1 fighter moved from Rostov to Smolensk
              1 fighter moved from Rostov to Smolensk
              3 armour moved from Ukraine to Bryansk
              1 fighter moved from Rostov to Bryansk
              1 tactical_bomber moved from Rostov to Smolensk
              1 fighter moved from Rostov to Smolensk
              1 fighter moved from Western Germany to Northern Italy
              1 fighter moved from Western Germany to Novgorod
              1 tactical_bomber moved from Western Germany to Novgorod
              1 fighter moved from Bryansk to Smolensk
              1 mech_infantry moved from Karelia to Archangel
              1 mech_infantry moved from Poland to Western Ukraine
      
          Combat - Germans
              Battle in Iceland
              Battle in Bryansk
                  Germans attack with 8 armour, 2 artilleries and 3 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 8 armour, 2 artilleries and 3 mech_infantrys in Bryansk, round 2 : 5/1 hits, 5.50 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Iceland from British, taking Bryansk from Russians with 8 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
      
          Place Units - Germans
              3 armour placed in Novgorod
              3 armour placed in Ukraine
              1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 63 PUs; end with 65 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -0.50
      

      Savegame

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      • R Offline
        redanto
        last edited by

        TripleA Turn Summary: UK_Pacific round 12

        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

        Game History

        Round: 12
        
            Purchase Units - British
                British buy 3 armour, 2 destroyers and 1 transport; Remaining resources: 2 PUs; 
        
            Combat Move - British
                2 infantry moved from Algeria to Tunisia
                8 armour moved from Iraq to Persia
                6 armour moved from Egypt to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 submarine moved from 110 Sea Zone to 123 Sea Zone
        
            Combat - British
                Battle in 123 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Persia
                    British attack with 8 armour
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                        British roll dice for 8 armour in Persia, round 2 : 4/0 hits, 4.00 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Persia, round 2 : 1/1 hits, 1.17 expected hits
                        1 armour owned by the British lost in Persia
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 7 armour remaining. Battle score for attacker is 8
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
        
            Non Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
        
            Place Units - British
                3 armour placed in Egypt
                2 destroyers and 1 transport placed in 110 Sea Zone
        
            Turn Complete - British
                British collect 35 PUs; end with 37 PUs
        
            Turn Complete - UK_Pacific
        

        Combat Hit Differential Summary :

        Japanese regular : -0.17
        British regular : 0.00
        

        Savegame

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        • W Offline
          wylie1070
          last edited by

          TripleA Turn Summary: Italians round 12

          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

          Game History

          Round: 12
          
              Purchase Units - Italians
                  Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
          
              Combat Move - Italians
                  1 armour moved from Ukraine to Volgograd
                  1 mech_infantry moved from Ukraine to Volgograd
                  1 mech_infantry moved from Volgograd to Turkmenistan
                  1 artillery moved from Bulgaria to Albania
                  1 infantry moved from Bulgaria to Albania
                  1 fighter moved from Southern Italy to Volgograd
                  1 fighter moved from Northern Italy to Volgograd
          
              Non Combat Move - Italians
          
              Place Units - Italians
                  1 armour and 2 mech_infantrys placed in Volgograd
          
              Turn Complete - Italians
                  Italians collect 14 PUs; end with 14 PUs
          

          Combat Hit Differential Summary :

          Savegame

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          • R Offline
            redanto
            last edited by

            TripleA Turn Summary: Russians round 13

            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

            Game History

            Round: 13
            
                Purchase Units - Russians
                    Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
            
                Combat Move - Russians
                    1 infantry moved from Russia to Tambov
                          Russians take Tambov from Germans
            
                Combat - Russians
            
                Non Combat Move - Russians
                    1 infantry moved from Buryatia to Yakut S.S.R.
                    1 infantry moved from Siberia to Sakha
            
                Place Units - Russians
                    1 artillery and 4 infantry placed in Russia
            
                Turn Complete - Russians
                    Russians collect 12 PUs; end with 12 PUs
            

            Combat Hit Differential Summary :

            Savegame

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            • W Offline
              wylie1070
              last edited by

              TripleA Turn Summary: Japanese round 13

              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

              Game History

              Round: 13
              
                  Purchase Units - Japanese
                      Japanese buy 4 armour, 1 destroyer, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
              
                  Combat Move - Japanese
                      1 armour moved from India to 39 Sea Zone
                      1 armour and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                      1 armour moved from 72 Sea Zone to Tanganyika Territory
                      1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                      1 armour moved from India to West India
                      2 artilleries moved from Borneo to 43 Sea Zone
                      2 infantry moved from Borneo to 43 Sea Zone
                      2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 44 Sea Zone
                      2 infantry moved from 44 Sea Zone to Celebes
                      2 artilleries moved from 44 Sea Zone to Celebes
                      1 battleship moved from 35 Sea Zone to 33 Sea Zone
                      2 fighters moved from 35 Sea Zone to 33 Sea Zone
                      1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                      3 fighters moved from Japan to 33 Sea Zone
                      1 tactical_bomber moved from Japan to 33 Sea Zone
                      1 submarine moved from 43 Sea Zone to 45 Sea Zone
                      1 destroyer moved from 43 Sea Zone to 45 Sea Zone
                      1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                      1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                            Japanese take 6 Sea Zone from Americans
                      1 infantry moved from Jehol to Manchuria
                      1 artillery moved from Jehol to Manchuria
                      1 infantry moved from Manchuria to Korea
                      1 artillery moved from Manchuria to Korea
                      1 armour moved from Shantung to Manchuria
                      1 mech_infantry moved from Shantung to Manchuria
                      2 mech_infantrys moved from Szechwan to Kazakhstan
                      1 armour moved from Szechwan to Kazakhstan
                      1 artillery moved from Szechwan to Sikang
                      1 infantry moved from Szechwan to Sikang
                      2 armour moved from Tsinghai to Kazakhstan
                      3 mech_infantrys moved from Kweichow to Sikang
                      2 mech_infantrys moved from French Indo China to Burma
                      2 mech_infantrys moved from Novosibirsk to Kansu
                      1 mech_infantry moved from Samara to Novosibirsk
                      1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                      2 fighters moved from Philippines to 33 Sea Zone
              
                  Combat - Japanese
                      Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                      Battle in Tanganyika Territory
                      Battle in 33 Sea Zone
                          Japanese attack with 1 battleship, 2 destroyers, 7 fighters and 2 tactical_bombers
                          Americans defend with 1 carrier, 4 destroyers and 4 fighters
                              Japanese roll dice for 1 battleship, 2 destroyers, 7 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 6/1 hits, 6.17 expected hits
                              Americans roll dice for 1 carrier, 4 destroyers and 4 fighters in 33 Sea Zone, round 2 : 5/1 hits, 4.33 expected hits
                          Units damaged: 1 battleship owned by the Japanese
                              2 fighters owned by the Japanese and 2 destroyers owned by the Japanese lost in 33 Sea Zone
                              4 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 33 Sea Zone
                              Japanese roll dice for 1 battleship, 5 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/1 hits, 4.50 expected hits
                              Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 2/1 hits, 2.67 expected hits
                              2 fighters owned by the Japanese lost in 33 Sea Zone
                              4 fighters owned by the Americans lost in 33 Sea Zone
                          Japanese win, taking Tanganyika Territory from British with 1 battleship, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                          Casualties for Japanese: 2 destroyers and 4 fighters
                          Casualties for Americans: 1 carrier, 4 destroyers and 4 fighters
                      Battle in Celebes
                          Japanese attack with 2 artilleries and 2 infantry
                          ANZAC defend with 1 artillery and 1 infantry
                              Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/1 hits, 1.33 expected hits
                              ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                              1 infantry owned by the Japanese lost in Celebes
                              1 infantry owned by the ANZAC lost in Celebes
                              Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 1/0 hits, 1.00 expected hits
                              ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                              1 infantry owned by the Japanese lost in Celebes
                              1 artillery owned by the ANZAC lost in Celebes
                          Japanese win, taking Celebes from ANZAC with 2 artilleries remaining. Battle score for attacker is 1
                          Casualties for Japanese: 2 infantry
                          Casualties for ANZAC: 1 artillery and 1 infantry
                      Battle in 45 Sea Zone
                          Japanese attack with 1 destroyer and 1 submarine
                          ANZAC defend with 1 destroyer
                              Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                              ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                              Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                              ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                              1 destroyer owned by the Japanese lost in 45 Sea Zone
                          1 submarine owned by the Japanese retreated to 35 Sea Zone
                          ANZAC win with 1 destroyer remaining. Battle score for attacker is -8
                          Casualties for Japanese: 1 destroyer
              
                  Non Combat Move - Japanese
                      2 carriers moved from 35 Sea Zone to 33 Sea Zone
                      1 fighter moved from 33 Sea Zone to Paulau Island
              
                  Place Units - Japanese
                      3 fighters placed in Japan
                      2 armour and 1 mech_infantry placed in India
                      1 armour and 1 mech_infantry placed in French Indo China
                      1 armour and 1 mech_infantry placed in Shantung
                      1 destroyer placed in 6 Sea Zone
              
                  Turn Complete - Japanese
                      Japanese collect 74 PUs; end with 74 PUs
                      Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                      Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
              

              Combat Hit Differential Summary :

              Americans regular : 0.00
              Japanese regular : -3.00
              ANZAC regular : 1.00
              

              Savegame

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              • R Offline
                redanto
                last edited by

                TripleA Turn Summary: Americans round 13

                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                Game History

                Round: 13
                
                    Purchase Units - Americans
                        Americans buy 2 armour, 6 destroyers and 1 fighter; Remaining resources: 2 PUs; 
                
                    Combat Move - Americans
                        5 destroyers moved from 25 Sea Zone to 33 Sea Zone
                        1 infantry moved from Buryatia to Yakut S.S.R.
                        2 infantry moved from Sakha to Buryatia
                        1 infantry moved from Sakha to Buryatia
                        1 artillery moved from Sakha to Buryatia
                        1 artillery moved from Siberia to Sakha
                        1 infantry moved from Siberia to Sakha
                        1 armour moved from Soviet Far East to Sakha
                        1 artillery and 2 infantry moved from Soviet Far East to Siberia
                        3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                        2 fighters moved from Iraq to 72 Sea Zone
                        1 fighter moved from Iraq to Russia
                        3 armour moved from Iraq to Northwest Persia
                        1 artillery moved from Eastern United States to 101 Sea Zone
                        1 infantry moved from Eastern United States to 101 Sea Zone
                        1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
                        1 artillery moved from 123 Sea Zone to Iceland
                        1 infantry moved from 123 Sea Zone to Iceland
                        2 fighters moved from Egypt to Tanganyika Territory
                        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                        1 infantry moved from Morocco to 91 Sea Zone
                        1 armour moved from Morocco to 91 Sea Zone
                        1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                        2 destroyers moved from 92 Sea Zone to 110 Sea Zone
                
                    Combat - Americans
                        Battle in 72 Sea Zone
                            Americans attack with 2 fighters
                            Japanese defend with 1 destroyer and 1 transport
                                Americans roll dice for 2 fighters in 72 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
                                Japanese roll dice for 1 destroyer and 1 transport in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                                1 destroyer owned by the Japanese lost in 72 Sea Zone
                                1 transport owned by the Japanese lost in 72 Sea Zone
                            Americans win with 2 fighters remaining. Battle score for attacker is 15
                            Casualties for Japanese: 1 destroyer and 1 transport
                        Battle in 33 Sea Zone
                            Americans attack with 5 destroyers
                            Japanese defend with 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers
                                Americans roll dice for 5 destroyers in 33 Sea Zone, round 2 : 1/1 hits, 1.67 expected hits
                                Japanese roll dice for 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits
                                4 destroyers owned by the Americans lost in 33 Sea Zone
                                1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                                Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                                Japanese roll dice for 1 battleship, 2 carriers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 3/1 hits, 3.17 expected hits
                                1 destroyer owned by the Americans lost in 33 Sea Zone
                                1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                            Japanese win with 1 battleship, 2 carriers and 2 fighters remaining. Battle score for attacker is -18
                            Casualties for Americans: 5 destroyers
                            Casualties for Japanese: 2 tactical_bombers
                        Battle in Northwest Persia
                            Americans attack with 3 armour
                            Japanese defend with 1 mech_infantry
                                Americans roll dice for 3 armour in Northwest Persia, round 2 : 1/1 hits, 1.50 expected hits
                                Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                                1 mech_infantry owned by the Japanese lost in Northwest Persia
                            Americans win, taking Northwest Persia from Japanese with 3 armour remaining. Battle score for attacker is 4
                            Casualties for Japanese: 1 mech_infantry
                        Battle in Iceland
                            Americans attack with 1 artillery and 1 infantry
                            Germans defend with 1 airfield and 2 infantry
                                Americans roll dice for 1 artillery and 1 infantry in Iceland, round 2 : 0/1 hits, 0.67 expected hits
                                Germans roll dice for 2 infantry in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                                1 infantry owned by the Americans lost in Iceland
                                Americans roll dice for 1 artillery in Iceland, round 3 : 0/1 hits, 0.33 expected hits
                                Germans roll dice for 2 infantry in Iceland, round 3 : 1/1 hits, 0.67 expected hits
                                1 artillery owned by the Americans lost in Iceland
                            Germans win with 2 infantry remaining. Battle score for attacker is -7
                            Casualties for Americans: 1 artillery and 1 infantry
                        Battle in Tanganyika Territory
                            Americans attack with 2 fighters
                            Japanese defend with 1 armour
                                Americans roll dice for 2 fighters in Tanganyika Territory, round 2 : 1/0 hits, 1.00 expected hits
                                Japanese roll dice for 1 armour in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits
                                1 armour owned by the Japanese lost in Tanganyika Territory
                            Americans win with 2 fighters remaining. Battle score for attacker is 6
                            Casualties for Japanese: 1 armour
                
                    Non Combat Move - Americans
                        1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
                        1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
                        2 fighters moved from 72 Sea Zone to 81 Sea Zone
                        1 transport moved from 3 Sea Zone to 2 Sea Zone
                        1 artillery moved from Alaska to 2 Sea Zone
                        1 transport moved from 3 Sea Zone to 2 Sea Zone
                        1 artillery moved from Alaska to 2 Sea Zone
                        2 artilleries and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                        2 artilleries moved from 3 Sea Zone to Soviet Far East
                
                    Place Units - Americans
                        1 destroyer placed in 101 Sea Zone
                        2 armour and 1 fighter placed in Iraq
                        5 destroyers placed in 10 Sea Zone
                
                    Turn Complete - Americans
                        Americans collect 52 PUs; end with 54 PUs
                        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                

                Combat Hit Differential Summary :

                Americans regular : -1.50
                Japanese regular : -1.00
                Germans regular : 0.67
                

                Savegame

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                • R Offline
                  redanto
                  last edited by

                  TripleA Turn Summary: Chinese round 13

                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                  Game History

                  Round: 13
                  
                      Purchase Units - Chinese
                          Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  
                      Combat Move - Chinese
                  
                      Turn Complete - Chinese
                          Chinese collect 0 PUs; end with 0 PUs
                  

                  Combat Hit Differential Summary :

                  Savegame

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                  • W Offline
                    wylie1070
                    last edited by

                    TripleA Turn Summary: Germans round 13

                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                    Game History

                    Round: 13
                    
                        Purchase Units - Germans
                            Germans buy 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
                    
                        Combat Move - Germans
                            1 tactical_bomber moved from Smolensk to Russia
                            4 fighters moved from Smolensk to Russia
                            1 tactical_bomber moved from Novgorod to Russia
                            1 fighter moved from Novgorod to Russia
                            1 bomber moved from Western Germany to Russia
                            10 armour moved from Smolensk to Russia
                            8 armour, 2 artilleries and 3 mech_infantrys moved from Bryansk to Russia
                            1 mech_infantry moved from Western Ukraine to Russia
                            3 armour moved from Ukraine to Russia
                            1 artillery moved from Vologda to Russia
                            2 armour moved from Samara to Russia
                            1 mech_infantry moved from Archangel to Russia
                            3 armour moved from Novgorod to Finland
                            1 tactical_bomber moved from Western Germany to Norway
                            2 fighters moved from Western Germany to Norway
                            1 fighter moved from Northern Italy to Norway
                    
                        Combat - Germans
                            Battle in Russia
                                Germans attack with 23 armour, 3 artilleries, 1 bomber, 5 fighters, 5 mech_infantrys and 2 tactical_bombers
                                British defend with 2 fighters and 2 tactical_bombers; Americans defend with 3 fighters; Russians defend with 1 airfield, 2 artilleries, 1 factory_major, 1 fighter and 24 infantry
                                    Germans roll dice for 23 armour, 3 artilleries, 1 bomber, 5 fighters, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 19/1 hits, 18.33 expected hits
                                    Russians roll dice for 2 artilleries, 6 fighters, 24 infantry and 2 tactical_bombers in Russia, round 2 : 14/1 hits, 13.67 expected hits
                                    3 artilleries owned by the Germans, 6 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
                                    19 infantry owned by the Russians lost in Russia
                                    Germans roll dice for 17 armour, 1 bomber, 5 fighters and 2 tactical_bombers in Russia, round 3 : 13/0 hits, 13.00 expected hits
                                    Russians roll dice for 2 artilleries, 6 fighters, 5 infantry and 2 tactical_bombers in Russia, round 3 : 7/1 hits, 7.33 expected hits
                                    7 armour owned by the Germans lost in Russia
                                    1 fighter owned by the Russians, 5 infantry owned by the Russians, 2 tactical_bombers owned by the British, 2 artilleries owned by the Russians, 2 fighters owned by the Americans and 1 fighter owned by the British lost in Russia
                                    Germans roll dice for 10 armour, 1 bomber, 5 fighters and 2 tactical_bombers in Russia, round 4 : 9/1 hits, 9.50 expected hits
                                    Russians roll dice for 2 fighters in Russia, round 4 : 1/1 hits, 1.33 expected hits
                                    1 armour owned by the Germans lost in Russia
                                    1 fighter owned by the Americans and 1 fighter owned by the British lost in Russia
                                Germans captures 12PUs while taking Russians capital
                                Germans converts factory_major into different units
                                Germans win, taking Russia from Russians with 9 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
                                Casualties for Germans: 14 armour, 3 artilleries and 5 mech_infantrys
                                Casualties for Russians: 2 artilleries, 1 fighter and 24 infantry
                                Casualties for Americans: 3 fighters
                                Casualties for British: 2 fighters and 2 tactical_bombers
                    
                        Non Combat Move - Germans
                            1 bomber moved from Russia to Smolensk
                            1 fighter moved from Russia to Novgorod
                            1 fighter moved from Russia to Novgorod
                            1 fighter moved from Russia to Volgograd
                            1 fighter moved from Russia to Volgograd
                            1 fighter moved from Russia to Kazakhstan
                            1 tactical_bomber moved from Russia to Smolensk
                            1 tactical_bomber moved from Russia to Smolensk
                    
                        Place Units - Germans
                            1 transport placed in 97 Sea Zone
                            1 destroyer and 2 transports placed in 113 Sea Zone
                            3 fighters placed in Western Germany
                            2 artilleries and 2 infantry placed in Western Germany
                            1 artillery and 1 infantry placed in Yugoslavia
                    
                        Turn Complete - Germans
                            Germans collect 65 PUs; end with 77 PUs
                            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
                    

                    Combat Hit Differential Summary :

                    Russians regular : -0.33
                    Germans regular : 0.17
                    

                    Savegame

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                    • R Offline
                      redanto
                      last edited by

                      TripleA Turn Summary: UK_Pacific round 13

                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                      Game History

                      Round: 13
                      
                          Purchase Units - British
                              British buy 3 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
                      
                          Combat Move - British
                              1 artillery moved from United Kingdom to 110 Sea Zone
                              1 infantry moved from United Kingdom to 110 Sea Zone
                              1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                              1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                              1 armour moved from United Kingdom to 110 Sea Zone
                              1 infantry moved from United Kingdom to 110 Sea Zone
                              1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
                              1 armour moved from 123 Sea Zone to Iceland
                              1 infantry moved from 123 Sea Zone to Iceland
                              1 fighter moved from United Kingdom to Gibraltar
                              7 armour moved from Persia to Eastern Persia
                              6 armour moved from Iraq to Caucasus
                              1 infantry moved from Iraq to Persia
                              1 infantry moved from Alexandria to Egypt
                              2 infantry moved from Union of South Africa to Rhodesia
                              1 submarine moved from 123 Sea Zone to 125 Sea Zone
                      
                          Combat - British
                              Battle in Normandy Bordeaux
                              Battle in Eastern Persia
                                  British attack with 7 armour
                                  Japanese defend with 1 armour
                                      British roll dice for 7 armour in Eastern Persia, round 2 : 3/1 hits, 3.50 expected hits
                                      Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                                      1 armour owned by the Japanese lost in Eastern Persia
                                  British win, taking Normandy Bordeaux from Germans, taking Eastern Persia from Japanese with 7 armour remaining. Battle score for attacker is 6
                                  Casualties for Japanese: 1 armour
                              Battle in Iceland
                                  British attack with 1 armour and 1 infantry
                                  Germans defend with 1 airfield and 2 infantry
                                      British roll dice for 1 armour and 1 infantry in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                                      Germans roll dice for 2 infantry in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                                      1 infantry owned by the British lost in Iceland
                                      1 infantry owned by the Germans lost in Iceland
                                      British roll dice for 1 armour in Iceland, round 3 : 1/1 hits, 0.50 expected hits
                                      Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0.33 expected hits
                                      1 armour owned by the British lost in Iceland
                                      1 infantry owned by the Germans lost in Iceland
                                  Germans win with no units remaining. Battle score for attacker is -3
                                  Casualties for British: 1 armour and 1 infantry
                                  Casualties for Germans: 2 infantry
                              Battle in Caucasus
                                  British attack with 6 armour
                                  Italians defend with 1 mech_infantry
                                      British roll dice for 6 armour in Caucasus, round 2 : 3/0 hits, 3.00 expected hits
                                      Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                                      1 mech_infantry owned by the Italians lost in Caucasus
                                  British win, taking Caucasus from Italians with 6 armour remaining. Battle score for attacker is 4
                                  Casualties for Italians: 1 mech_infantry
                      
                          Non Combat Move - British
                      
                          Place Units - British
                              3 armour placed in Egypt
                              1 fighter placed in United Kingdom
                              1 transport placed in 71 Sea Zone
                      
                          Turn Complete - British
                              British collect 38 PUs; end with 40 PUs
                      
                          Turn Complete - UK_Pacific
                      

                      Combat Hit Differential Summary :

                      Italians regular : -0.33
                      Japanese regular : -0.50
                      Germans regular : 1.00
                      British regular : 0.33
                      

                      Savegame

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                      • W Offline
                        wylie1070
                        last edited by

                        TripleA Turn Summary: Italians round 13

                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                        Game History

                        Round: 13
                        
                            Purchase Units - Italians
                                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
                        
                            Combat Move - Italians
                                2 armour moved from Volgograd to Caucasus
                                5 mech_infantrys moved from Volgograd to Caucasus
                                3 fighters moved from Volgograd to Caucasus
                        
                            Combat - Italians
                                Battle in Caucasus
                                    Italians attack with 2 armour, 3 fighters and 5 mech_infantrys
                                    British defend with 6 armour
                                        Italians roll dice for 2 armour, 3 fighters and 5 mech_infantrys in Caucasus, round 2 : 4/1 hits, 3.33 expected hits
                                        British roll dice for 6 armour in Caucasus, round 2 : 3/0 hits, 3.00 expected hits
                                        3 mech_infantrys owned by the Italians lost in Caucasus
                                        4 armour owned by the British lost in Caucasus
                                        Italians roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Caucasus, round 3 : 3/1 hits, 2.83 expected hits
                                        British roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits
                                        1 mech_infantry owned by the Italians lost in Caucasus
                                        2 armour owned by the British lost in Caucasus
                                    Italians win, taking Caucasus from British with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
                                    Casualties for Italians: 4 mech_infantrys
                                    Casualties for British: 6 armour
                        
                            Non Combat Move - Italians
                                3 fighters moved from Caucasus to Volgograd
                        
                            Place Units - Italians
                                1 armour and 2 mech_infantrys placed in Volgograd
                        
                            Turn Complete - Italians
                                Italians collect 14 PUs; end with 14 PUs
                        

                        Combat Hit Differential Summary :

                        Italians regular : 0.83
                        British regular : 0.00
                        

                        Savegame

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                        • R Offline
                          redanto
                          last edited by

                          TripleA Manual Gamesave Post: Japanese round 14

                          TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

                          Game History

                          Round: 14
                          
                              Purchase Units - Japanese
                          

                          Combat Hit Differential Summary :

                          Savegame

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                          • W Offline
                            wylie1070
                            last edited by

                            TripleA Turn Summary: Japanese round 14

                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                            Game History

                            Round: 14
                            
                                Purchase Units - Japanese
                                    Japanese buy 4 armour, 1 bomber, 5 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
                            
                                Combat Move - Japanese
                                    1 mech_infantry moved from Manchuria to Jehol
                                    1 mech_infantry moved from Kansu to Chahar
                                    1 mech_infantry moved from Kansu to Suiyuyan
                                    1 mech_infantry moved from Novosibirsk to Timguska
                                          Japanese take Timguska from Russians
                                    1 mech_infantry moved from Kazakhstan to Kansu
                                    1 infantry moved from Manchuria to Amur
                                          Japanese take Amur from Russians
                                    1 artillery moved from Korea to Manchuria
                                    1 infantry moved from Korea to Manchuria
                                    4 armour moved from West India to Eastern Persia
                                    2 armour moved from India to Eastern Persia
                                    1 mech_infantry moved from India to Eastern Persia
                                    1 bomber moved from India to Eastern Persia
                                    1 armour moved from Kazakhstan to Eastern Persia
                                    1 mech_infantry moved from Kazakhstan to Eastern Persia
                                    1 artillery moved from Sikang to Kazakhstan
                                    1 infantry moved from Sikang to Kazakhstan
                                    1 mech_infantry moved from Sikang to Turkmenistan
                                    2 mech_infantrys moved from Sikang to Kansu
                                    2 mech_infantrys moved from Burma to West India
                                    1 armour moved from French Indo China to Szechwan
                                    1 mech_infantry moved from French Indo China to Szechwan
                                    1 armour moved from Shantung to Manchuria
                                    1 mech_infantry moved from Shantung to Manchuria
                                    1 fighter moved from Paulau Island to 44 Sea Zone
                                    1 submarine moved from 35 Sea Zone to 44 Sea Zone
                                    2 fighters moved from 33 Sea Zone to 44 Sea Zone
                                    1 battleship and 2 carriers moved from 33 Sea Zone to 35 Sea Zone
                                    1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                                    2 armour moved from Kazakhstan to Rostov
                                    1 armour moved from Kazakhstan to Tambov
                                          Japanese take Tambov from Russians
                            
                                Combat - Japanese
                                    Battle in Eastern Persia
                                        Japanese attack with 7 armour, 1 bomber and 2 mech_infantrys
                                        British defend with 7 armour
                                            Japanese roll dice for 7 armour, 1 bomber and 2 mech_infantrys in Eastern Persia, round 2 : 4/1 hits, 4.50 expected hits
                                            British roll dice for 7 armour in Eastern Persia, round 2 : 4/1 hits, 3.50 expected hits
                                            2 mech_infantrys owned by the Japanese and 2 armour owned by the Japanese lost in Eastern Persia
                                            4 armour owned by the British lost in Eastern Persia
                                            Japanese roll dice for 5 armour and 1 bomber in Eastern Persia, round 3 : 3/1 hits, 3.17 expected hits
                                            British roll dice for 3 armour in Eastern Persia, round 3 : 1/1 hits, 1.50 expected hits
                                            1 armour owned by the Japanese lost in Eastern Persia
                                            3 armour owned by the British lost in Eastern Persia
                                        Japanese win, taking Eastern Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 16
                                        Casualties for Japanese: 3 armour and 2 mech_infantrys
                                        Casualties for British: 7 armour
                                    Battle in Rostov
                                        Japanese attack with 2 armour
                                        Russians defend with 1 infantry
                                            Japanese roll dice for 2 armour in Rostov, round 2 : 1/0 hits, 1.00 expected hits
                                            Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                                            1 infantry owned by the Russians lost in Rostov
                                        Japanese win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
                                        Casualties for Russians: 1 infantry
                                    Battle in 44 Sea Zone
                                        Japanese attack with 3 fighters and 1 submarine
                                        ANZAC defend with 2 destroyers
                                            Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                                            Japanese roll dice for 3 fighters in 44 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                                            ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                            2 destroyers owned by the ANZAC lost in 44 Sea Zone
                                        Japanese win, taking 44 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 16
                                        Casualties for ANZAC: 2 destroyers
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                                    Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                                    Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                                    Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                            
                                Non Combat Move - Japanese
                                    3 fighters moved from 44 Sea Zone to 35 Sea Zone
                                    1 bomber moved from Eastern Persia to India
                            
                                Place Units - Japanese
                                    1 bomber placed in Japan
                                    5 destroyers placed in 6 Sea Zone
                                    2 armour and 1 mech_infantry placed in India
                                    2 armour and 1 mech_infantry placed in Shantung
                            
                                Turn Complete - Japanese
                                    Japanese collect 79 PUs; end with 79 PUs
                                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                            

                            Combat Hit Differential Summary :

                            Japanese regular : -0.50
                            ANZAC regular : -0.67
                            Russians regular : -0.33
                            British regular : 0.00
                            

                            Savegame

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                            • R Offline
                              redanto
                              last edited by

                              TripleA Turn Summary: Americans round 14

                              TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                              Game History

                              Round: 14
                              
                                  Purchase Units - Americans
                                      Americans buy 3 armour, 1 artillery, 5 destroyers, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
                              
                                  Politics - Americans
                                      Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                              
                                  Combat Move - Americans
                                      1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                                      2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                                      1 artillery moved from Siberia to Amur
                                      2 infantry moved from Siberia to Amur
                                      1 artillery moved from Sakha to Amur
                                      1 infantry moved from Sakha to Amur
                                      3 infantry moved from Buryatia to Amur
                                      1 artillery moved from Buryatia to Amur
                                      1 armour moved from Yenisey to Central Mongolia
                                      1 infantry moved from Yakut S.S.R. to Yenisey
                                      1 armour moved from Sakha to Amur
                                      2 artilleries moved from Soviet Far East to Siberia
                                      5 destroyers moved from 10 Sea Zone to 25 Sea Zone
                                      3 armour moved from Northwest Persia to Caucasus
                                      2 armour moved from Iraq to Caucasus
                                      1 fighter moved from Iraq to Caucasus
                                      1 transport moved from 123 Sea Zone to 106 Sea Zone
                                      1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
                                      1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                                      1 armour moved from 110 Sea Zone to Holland Belgium
                                      1 infantry moved from 110 Sea Zone to Holland Belgium
                                      2 fighters moved from Anglo Egyptian Sudan to Egypt
                                      1 carrier moved from 81 Sea Zone to 80 Sea Zone
                                      2 fighters moved from 81 Sea Zone to 80 Sea Zone
                              
                                  Combat - Americans
                                      Battle in Holland Belgium
                                      Battle in Amur
                                          Americans attack with 1 armour, 3 artilleries and 6 infantry
                                          Japanese defend with 1 infantry
                                              Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Amur, round 2 : 3/0 hits, 3.00 expected hits
                                              Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                                              1 infantry owned by the Japanese lost in Amur
                                          Americans win, taking Holland Belgium from Germans, taking Amur from Japanese with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                                          Casualties for Japanese: 1 infantry
                                      Battle in Caucasus
                                          Americans attack with 5 armour and 1 fighter
                                          Italians defend with 2 armour and 1 mech_infantry
                                              Americans roll dice for 5 armour and 1 fighter in Caucasus, round 2 : 3/0 hits, 3.00 expected hits
                                              Italians roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 1.33 expected hits
                                              1 armour owned by the Americans lost in Caucasus
                                              1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Caucasus
                                          Americans win, taking Caucasus from Italians with 4 armour and 1 fighter remaining. Battle score for attacker is 10
                                          Casualties for Americans: 1 armour
                                          Casualties for Italians: 2 armour and 1 mech_infantry
                              
                                  Non Combat Move - Americans
                                      1 fighter moved from Caucasus to Iraq
                                      2 transports moved from 3 Sea Zone to 1 Sea Zone
                              
                                  Place Units - Americans
                                      3 armour placed in Iraq
                                      1 destroyer placed in 101 Sea Zone
                                      1 artillery and 1 infantry placed in Alaska
                                      4 destroyers and 1 transport placed in 10 Sea Zone
                              
                                  Turn Complete - Americans
                                      Americans collect 58 PUs; end with 60 PUs
                                      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                                      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                                      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                              

                              Combat Hit Differential Summary :

                              Americans regular : 0.00
                              Italians regular : -0.33
                              Japanese regular : -0.33
                              

                              Savegame

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                              • R Offline
                                redanto
                                last edited by

                                TripleA Turn Summary: Chinese round 14

                                TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                Game History

                                Round: 14
                                
                                    Purchase Units - Chinese
                                        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                                
                                    Combat Move - Chinese
                                
                                    Turn Complete - Chinese
                                        Chinese collect 0 PUs; end with 0 PUs
                                

                                Combat Hit Differential Summary :

                                Savegame

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                                • W Offline
                                  wylie1070
                                  last edited by

                                  TripleA Turn Summary: Germans round 14

                                  TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                  Game History

                                  Round: 14
                                  
                                      Purchase Units - Germans
                                          Germans buy 5 armour, 1 artillery, 7 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
                                  
                                      Combat Move - Germans
                                          1 bomber moved from Smolensk to Yenisey
                                          1 armour moved from Evenkiyskiy to Yenisey
                                          1 armour moved from Evenkiyskiy to Yenisey
                                          1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                                          1 fighter moved from Norway to 125 Sea Zone
                                          1 tactical_bomber moved from Norway to 125 Sea Zone
                                          3 armour moved from Finland to Norway
                                          1 infantry moved from Western Germany to Holland Belgium
                                          1 artillery moved from Western Germany to Holland Belgium
                                          1 infantry moved from France to Normandy Bordeaux
                                          1 artillery moved from France to Normandy Bordeaux
                                          1 infantry moved from France to Normandy Bordeaux
                                          1 artillery moved from France to Normandy Bordeaux
                                          1 infantry moved from France to Holland Belgium
                                          1 artillery moved from France to Holland Belgium
                                          1 fighter moved from Western Germany to Holland Belgium
                                          1 fighter moved from Western Germany to Normandy Bordeaux
                                          6 armour moved from Russia to Volgograd
                                          3 armour moved from Russia to Rostov
                                          1 tactical_bomber moved from Smolensk to Rostov
                                          1 tactical_bomber moved from Smolensk to Rostov
                                  
                                      Combat - Germans
                                          Battle in 125 Sea Zone
                                              Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                                              British defend with 1 submarine
                                                  Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
                                                  British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                                                  1 destroyer owned by the Germans lost in 125 Sea Zone
                                                  1 submarine owned by the British lost in 125 Sea Zone
                                              Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                                              Casualties for Germans: 1 destroyer
                                              Casualties for British: 1 submarine
                                          Battle in Yenisey
                                              Germans attack with 2 armour and 1 bomber
                                              Americans defend with 1 infantry; Russians defend with 2 infantry
                                                  Germans roll dice for 2 armour and 1 bomber in Yenisey, round 2 : 2/1 hits, 1.67 expected hits
                                                  Russians roll dice for 3 infantry in Yenisey, round 2 : 1/0 hits, 1.00 expected hits
                                                  1 armour owned by the Germans lost in Yenisey
                                                  1 infantry owned by the Russians and 1 infantry owned by the Americans lost in Yenisey
                                                  Germans roll dice for 1 armour and 1 bomber in Yenisey, round 3 : 1/1 hits, 1.17 expected hits
                                                  Russians roll dice for 1 infantry in Yenisey, round 3 : 1/1 hits, 0.33 expected hits
                                                  1 armour owned by the Germans lost in Yenisey
                                                  1 infantry owned by the Russians lost in Yenisey
                                              Germans win with 1 bomber remaining. Battle score for attacker is -3
                                              Casualties for Germans: 2 armour
                                              Casualties for Russians: 2 infantry
                                              Casualties for Americans: 1 infantry
                                          Battle in Normandy Bordeaux
                                              Germans attack with 2 artilleries, 1 fighter and 2 infantry
                                              British defend with 1 artillery and 1 infantry
                                                  Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/1 hits, 1.83 expected hits
                                                  British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.67 expected hits
                                                  1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                                              Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                                              Casualties for British: 1 artillery and 1 infantry
                                          Battle in Holland Belgium
                                              Germans attack with 2 artilleries, 1 fighter and 2 infantry
                                              Americans defend with 1 armour and 1 infantry
                                                  Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/1 hits, 1.83 expected hits
                                                  Americans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.83 expected hits
                                                  1 infantry owned by the Germans lost in Holland Belgium
                                                  1 armour owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                                              Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                                              Casualties for Germans: 1 infantry
                                              Casualties for Americans: 1 armour and 1 infantry
                                  
                                      Non Combat Move - Germans
                                          1 fighter moved from Holland Belgium to Western Germany
                                          1 fighter moved from Normandy Bordeaux to Western Germany
                                          1 fighter moved from 125 Sea Zone to Norway
                                          1 tactical_bomber moved from 125 Sea Zone to Western Germany
                                          1 fighter moved from Kazakhstan to Volgograd
                                          1 bomber moved from Yenisey to Kansu
                                          1 fighter moved from Novgorod to Northern Italy
                                          1 fighter moved from Novgorod to Northern Italy
                                  
                                      Place Units - Germans
                                          3 destroyers placed in 97 Sea Zone
                                          3 destroyers placed in 113 Sea Zone
                                          1 destroyer placed in 127 Sea Zone
                                          3 armour placed in Ukraine
                                          2 armour and 1 mech_infantry placed in Russia
                                          1 artillery and 1 infantry placed in France
                                  
                                      Turn Complete - Germans
                                          Germans collect 63 PUs; end with 63 PUs
                                          Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                                          Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                                  

                                  Combat Hit Differential Summary :

                                  Americans regular : 0.17
                                  Russians regular : 0.67
                                  Germans regular : 0.00
                                  British regular : 0.17
                                  

                                  Savegame

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                                  • R Offline
                                    redanto
                                    last edited by

                                    TripleA Turn Summary: UK_Pacific round 14

                                    TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                    Game History

                                    Round: 14
                                    
                                        Purchase Units - British
                                            British buy 5 destroyers; Remaining resources: 0 PUs; 
                                    
                                        Politics - British
                                            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                    
                                        Combat Move - British
                                            2 infantry moved from Rhodesia to Tanganyika Territory
                                                  British take Tanganyika Territory from Japanese
                                            1 transport moved from 123 Sea Zone to 106 Sea Zone
                                            1 artillery moved from United Kingdom to 110 Sea Zone
                                            1 artillery and 1 transport moved from 110 Sea Zone to 123 Sea Zone
                                            1 artillery moved from 123 Sea Zone to Iceland
                                            1 fighter moved from Gibraltar to Egypt
                                    
                                        Combat - British
                                            Battle in Iceland
                                    
                                        Non Combat Move - British
                                    
                                        Place Units - British
                                            3 destroyers placed in 81 Sea Zone
                                            2 destroyers placed in 110 Sea Zone
                                    
                                        Turn Complete - British
                                            British collect 35 PUs; end with 35 PUs
                                            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
                                    
                                        Turn Complete - UK_Pacific
                                    

                                    Combat Hit Differential Summary :

                                    Savegame

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                                    • W Offline
                                      wylie1070
                                      last edited by

                                      TripleA Turn Summary: Italians round 14

                                      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                      Game History

                                      Round: 14
                                      
                                          Purchase Units - Italians
                                              Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
                                      
                                          Combat Move - Italians
                                              1 armour, 3 fighters and 2 mech_infantrys moved from Volgograd to Caucasus
                                              1 mech_infantry moved from Turkmenistan to Caucasus
                                              1 bomber moved from India to Persia
                                      
                                          Combat - Italians
                                              Battle in Caucasus
                                                  Italians attack with 1 armour, 3 fighters and 3 mech_infantrys
                                                  Americans defend with 4 armour
                                                      Italians roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Caucasus, round 2 : 2/1 hits, 2.50 expected hits
                                                      Americans roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
                                                      2 mech_infantrys owned by the Italians lost in Caucasus
                                                      2 armour owned by the Americans lost in Caucasus
                                                      Italians roll dice for 1 armour, 3 fighters and 1 mech_infantry in Caucasus, round 3 : 2/1 hits, 2.17 expected hits
                                                      Americans roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits
                                                      1 mech_infantry owned by the Italians lost in Caucasus
                                                      2 armour owned by the Americans lost in Caucasus
                                                  Italians win, taking Caucasus from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 12
                                                  Casualties for Italians: 3 mech_infantrys
                                                  Casualties for Americans: 4 armour
                                              Battle in Persia
                                                  Italians attack with 1 bomber
                                                  British defend with 1 infantry
                                                      Italians roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0.67 expected hits
                                                      British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
                                                      1 bomber owned by the Italians lost in Persia
                                                      1 infantry owned by the British lost in Persia
                                                  British win with no units remaining. Battle score for attacker is -9
                                                  Casualties for Italians: 1 bomber
                                                  Casualties for British: 1 infantry
                                      
                                          Non Combat Move - Italians
                                              3 fighters moved from Caucasus to Volgograd
                                      
                                          Place Units - Italians
                                              1 armour and 2 mech_infantrys placed in Volgograd
                                      
                                          Turn Complete - Italians
                                              Italians collect 14 PUs; end with 14 PUs
                                      

                                      Combat Hit Differential Summary :

                                      Americans regular : 0.00
                                      Italians regular : -0.33
                                      British regular : 0.67
                                      

                                      Savegame

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                                      • R Offline
                                        redanto
                                        last edited by

                                        TripleA Turn Summary: ANZAC round 14

                                        TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                        Game History

                                        Round: 14
                                        
                                            Purchase Units - ANZAC
                                                ANZAC buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
                                        
                                            Combat Move - ANZAC
                                                1 armour moved from New South Wales to 62 Sea Zone
                                                1 infantry moved from New South Wales to 62 Sea Zone
                                                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                                                1 armour moved from 42 Sea Zone to Java
                                                1 infantry moved from 42 Sea Zone to Java
                                                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                                                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                                                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                                        
                                            Combat - ANZAC
                                                Battle in Java
                                                    ANZAC attack with 1 armour and 1 infantry
                                                    Japanese defend with 2 infantry
                                                        ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                                                        Japanese roll dice for 2 infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
                                                        1 infantry owned by the ANZAC lost in Java
                                                        1 infantry owned by the Japanese lost in Java
                                                        ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits
                                                        Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                                                        1 armour owned by the ANZAC lost in Java
                                                        1 infantry owned by the Japanese lost in Java
                                                    Japanese win with no units remaining. Battle score for attacker is -3
                                                    Casualties for ANZAC: 1 armour and 1 infantry
                                                    Casualties for Japanese: 2 infantry
                                                Battle in 44 Sea Zone
                                                    ANZAC attack with 2 destroyers
                                                    Japanese defend with 1 submarine
                                                        ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                                                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                                                        ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                                                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                                                        1 submarine owned by the Japanese lost in 44 Sea Zone
                                                    ANZAC win, taking 44 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
                                                    Casualties for Japanese: 1 submarine
                                        
                                            Non Combat Move - ANZAC
                                        
                                            Place Units - ANZAC
                                                1 factory_minor placed in Queensland
                                                1 infantry placed in New South Wales
                                        
                                            Turn Complete - ANZAC
                                                ANZAC collect 10 PUs; end with 10 PUs
                                                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                                        

                                        Combat Hit Differential Summary :

                                        Japanese regular : 0.67
                                        ANZAC regular : 0.50
                                        

                                        Savegame

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                                        • R Offline
                                          redanto
                                          last edited by

                                          TripleA Turn Summary: Russians round 15

                                          TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                          Game History

                                          Round: 15
                                          
                                              Politics - Russians
                                                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                                          
                                              Combat Move - Russians
                                                  2 infantry moved from Buyant-Uhaa to Central Mongolia
                                                  1 infantry moved from Ulaanbaatar to Central Mongolia
                                                  1 infantry moved from Dzavhan to Central Mongolia
                                                  2 infantry moved from Olgiy to Yenisey
                                                  1 infantry moved from Buryatia to Ulaanbaatar
                                          
                                              Non Combat Move - Russians
                                          
                                              Turn Complete - Russians
                                          

                                          Combat Hit Differential Summary :

                                          Savegame

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                                          • W Offline
                                            wylie1070
                                            last edited by

                                            TripleA Turn Summary: Japanese round 15

                                            TripleA Turn Summary for game: World War II Global 1942 2nd Edition

                                            Game History

                                            Round: 15
                                            
                                                Purchase Units - Japanese
                                                    Japanese buy 4 armour, 2 bombers, 4 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
                                            
                                                Combat Move - Japanese
                                                    1 unit repaired.
                                                    2 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
                                                    1 bomber and 3 fighters moved from Japan to Amur
                                                    4 armour moved from Eastern Persia to Iraq
                                                          Japanese take Persia from British
                                                    1 bomber moved from India to Iraq
                                                    1 armour moved from Rostov to Northwest Persia
                                                          Japanese take Northwest Persia from Americans
                                                    1 armour moved from Rostov to Northwest Persia
                                                    1 armour moved from Tambov to Caucasus
                                                    1 mech_infantry moved from Turkmenistan to Persia
                                                    1 artillery moved from Kazakhstan to Turkmenistan
                                                    1 infantry moved from Kazakhstan to Turkmenistan
                                                    2 mech_infantrys moved from West India to Persia
                                                    2 armour and 1 mech_infantry moved from India to Eastern Persia
                                                    3 fighters moved from 35 Sea Zone to 42 Sea Zone
                                                    1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                                                    2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                                                    4 infantry moved from Korea to Amur
                                                    1 armour moved from Szechwan to Suiyuyan
                                                    1 mech_infantry moved from Szechwan to Suiyuyan
                                                    1 mech_infantry moved from Shantung to Chahar
                                                    1 armour moved from Shantung to Jehol
                                                    1 armour moved from Shantung to Chahar
                                                    1 mech_infantry moved from Jehol to Buyant-Uhaa
                                                          Japanese take Buyant-Uhaa from Russians
                                                    1 mech_infantry moved from Kansu to Tsagaan Olom
                                                          Japanese take Tsagaan Olom from Russians
                                                    1 mech_infantry moved from Kansu to Olgiy
                                                          Japanese take Olgiy from Russians
                                            
                                                Combat - Japanese
                                                    Battle in Amur
                                                        Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry
                                                        Americans defend with 1 armour, 3 artilleries and 6 infantry
                                                            Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 1 mech_infantry in Amur, round 2 : 5/1 hits, 5.50 expected hits
                                                            Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Amur, round 2 : 3/1 hits, 3.50 expected hits
                                                            3 infantry owned by the Japanese lost in Amur
                                                            5 infantry owned by the Americans lost in Amur
                                                            Japanese roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 1 mech_infantry in Amur, round 3 : 5/0 hits, 5.00 expected hits
                                                            Americans roll dice for 1 armour, 3 artilleries and 1 infantry in Amur, round 3 : 1/1 hits, 1.83 expected hits
                                                            1 infantry owned by the Japanese lost in Amur
                                                            1 armour owned by the Americans, 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Amur
                                                        Japanese win, taking Amur from Americans with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 24
                                                        Casualties for Japanese: 4 infantry
                                                        Casualties for Americans: 1 armour, 3 artilleries and 6 infantry
                                                    Battle in Iraq
                                                        Japanese attack with 4 armour and 1 bomber
                                                        Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 fighter
                                                            Japanese roll dice for 4 armour and 1 bomber in Iraq, round 2 : 3/1 hits, 2.67 expected hits
                                                            Americans roll dice for 3 armour and 1 fighter in Iraq, round 2 : 3/1 hits, 2.17 expected hits
                                                            3 armour owned by the Japanese lost in Iraq
                                                            3 armour owned by the Americans lost in Iraq
                                                            Japanese roll dice for 1 armour and 1 bomber in Iraq, round 3 : 1/1 hits, 1.17 expected hits
                                                            Americans roll dice for 1 fighter in Iraq, round 3 : 1/1 hits, 0.67 expected hits
                                                            1 bomber owned by the Japanese lost in Iraq
                                                            1 fighter owned by the Americans lost in Iraq
                                                        Japanese win, taking Iraq from Americans with 1 armour remaining. Battle score for attacker is -2
                                                        Casualties for Japanese: 3 armour and 1 bomber
                                                        Casualties for Americans: 3 armour and 1 fighter
                                                    Battle in 42 Sea Zone
                                                        Japanese attack with 1 destroyer and 3 fighters
                                                        ANZAC defend with 2 destroyers and 1 transport
                                                            Japanese roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits
                                                            ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                                                            1 destroyer owned by the Japanese lost in 42 Sea Zone
                                                            2 destroyers owned by the ANZAC lost in 42 Sea Zone
                                                            1 transport owned by the ANZAC lost in 42 Sea Zone
                                                        Japanese win with 3 fighters remaining. Battle score for attacker is 15
                                                        Casualties for Japanese: 1 destroyer
                                                        Casualties for ANZAC: 2 destroyers and 1 transport
                                            
                                                Non Combat Move - Japanese
                                                    3 fighters moved from 42 Sea Zone to 35 Sea Zone
                                                    1 bomber moved from Amur to Japan
                                                    3 fighters moved from Amur to Jehol
                                            
                                                Place Units - Japanese
                                                    4 destroyers placed in 6 Sea Zone
                                                    2 bombers placed in Japan
                                                    2 armour and 1 mech_infantry placed in Shantung
                                                    2 armour and 1 mech_infantry placed in India
                                            
                                                Turn Complete - Japanese
                                                    Total Cost from Convoy Blockades: 4
                                                        Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                                                        Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,5,3
                                                    Japanese collect 78 PUs (4 lost to blockades); end with 79 PUs
                                                    Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
                                                    Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                                            

                                            Combat Hit Differential Summary :

                                            Americans regular : -0.17
                                            Japanese regular : -0.17
                                            ANZAC regular : 0.33
                                            

                                            Savegame

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