#1: Panzerstahl-Helm (Axis) vs. Trout (Allies) | G40 House Rules Expansion by The Captain
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Game History
Round: 5 Purchase Units - Japanese Note to players Japanese: It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers ! Destroyers may now transport 1 Infantry or Elite Infantry. Japanese buy 2 Escorts, 1 carrier, 1 elite, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD Combat Move - Japanese Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 artillery moved from Queensland to New South Wales 2 fighters and 2 tactical_bombers moved from 49 Sea Zone to New South Wales 2 bombers moved from Caroline Islands to New South Wales 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 battleship moved from 49 Sea Zone to 54 Sea Zone 1 carrier moved from 49 Sea Zone to 54 Sea Zone 2 fighters moved from Caroline Islands to 54 Sea Zone 1 elite, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 aaGun, 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery, 1 elite and 1 infantry moved from 44 Sea Zone to Celebes 1 cruiser moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Chahar 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Hopei to Chahar 1 tactical_bomber moved from Hopei to Shensi 1 infantry moved from Sikang to Tsinghai 2 fighters and 1 tactical_bomber moved from Hopei to Tsinghai 3 infantry moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 cruiser moved from 49 Sea Zone to 54 Sea Zone Combat - Japanese Battle in New South Wales Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 3 fighters and 1 harbour ANZAC roll AA dice in New South Wales : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in New South Wales Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers in New South Wales, round 2 : 3/6 hits, 3,33 expected hits ANZAC roll dice for 1 aaGun, 1 armour and 3 fighters in New South Wales, round 2 : 1/4 hits, 2,50 expected hits 1 tactical_bomber owned by the Japanese lost in New South Wales 1 armour owned by the ANZAC, 1 fighter owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in New South Wales, round 3 : 5/5 hits, 2,83 expected hits ANZAC roll dice for 2 fighters in New South Wales, round 3 : 0/2 hits, 1,33 expected hits 2 fighters owned by the ANZAC lost in New South Wales Japanese captures 16PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 aaGun, 1 armour and 3 fighters Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine ANZAC defend with 1 battleship and 1 cruiser Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 fighters in 54 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits ANZAC roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Units damaged: 1 carrier owned by the Japanese 1 cruiser owned by the ANZAC and 1 battleship owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 24 Casualties for ANZAC: 1 battleship and 1 cruiser Battle in Chahar Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 3/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Celebes Changer loiter and taunt; Japanese attack with 1 artillery, 1 elite and 1 infantry Changer defend; ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 elite and 1 infantry in Celebes, round 2 : 1/4 hits, 1,17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 elite remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits, 1,67 expected hits British roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Japanese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone 1 carrier moved from 33 Sea Zone to 44 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from New South Wales to Queensland 1 artillery, 1 elite and 2 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 elite, 2 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone 1 artillery, 1 elite and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 Japan_destroyer moved from 49 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 Heavy_BB, 1 armour, 1 carrier, 1 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from 54 Sea Zone to Queensland 1 Escort_Convoy moved from 6 Sea Zone to 31 Sea Zone 1 Heavy_BB and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 Heavy_BB, 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Kwangtung to Kwangsi 2 artilleries moved from Hopei to Kweichow 1 mech_infantry moved from Hopei to Kweichow 1 tactical_bomber moved from Shensi to Kweichow 1 artillery moved from Yunnan to Kweichow 5 infantry moved from Anhwe to Kweichow 3 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 2 J_Rails moved from Kiangsu to Shantung 2 J_Rails and 2 infantry moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Chahar to Kweichow 2 fighters and 1 tactical_bomber moved from Tsinghai to Kweichow 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 2 fighters moved from Japan to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 2 Escorts, 1 carrier and 1 transport placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 1 elite and 1 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body> Trigger Japanese RemoveConvoySZ6Invert: has removed 1 Escort owned by Japanese in 6 Sea Zone Trigger Japanese RemoveConvoySZ31: has removed 1 Escort_Convoy owned by Japanese in 31 Sea Zone Trigger Japanese RemoveConvoySZ6Invert: Japanese has 1 Escort_Convoy placed in 6 Sea Zone Trigger Japanese RemoveConvoySZ31: Japanese has 1 Escort placed in 31 Sea Zone Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6 Japanese collect 52 PUs; end with 68 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 69 PUs Trigger Japanese Controls SolomonIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 71 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 5,83 ANZAC AA : 0,50 ANZAC regular : -2,33 British regular : -0,67a807cdc6-823d-47eb-935e-1b6889c982b3-exp-game-1-trout-vs.panzer-j5.tsvg
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@panzerstahl-helm-0 Game History
Round: 5 Purchase Units - Americans Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br><img src="1stUSTank.png"/><br><br>You may have a total of 2 Tank Armies at any one time.<b></body> Note to players Americans: It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group. They may only have 1 Army Group at a time. Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans Trigger Army GroupUSA: buyArmy_Group added to productionAmericans Americans buy 6 Fortifications, 2 artilleries, 1 battleship, 2 destroyers, 1 elite, 1 harbour, 2 infantry, 2 submarines, 2 transports and 1 usa_armour; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States 1 usa_fighter moved from Eastern United States to 101 Sea Zone 1 usa_fighter moved from Eastern United States to 101 Sea Zone 1 usa_armour moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 elite moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 Heavy_BB, 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 elite, 3 infantry, 2 mech_infantrys, 1 submarine, 4 transports, 1 usa_armour, 5 usa_fighters and 1 usa_tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 30 Sea Zone 1 usa_fighter moved from Hawaiian Islands to 30 Sea Zone 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 30 Sea Zone 1 usa_fighter moved from 26 Sea Zone to 16 Sea Zone 1 Heavy_BB, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 10 Sea Zone to 31 Sea Zone 1 NavyFighter moved from 10 Sea Zone to 31 Sea Zone 1 NavyFighter moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Morocco Battle in 16 Sea Zone Americans attack with 3 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 3 usa_fighters in 16 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 2 usa_fighters in 16 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 usa_fighter in 16 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 Japan_destroyer in 16 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 usa_fighter owned by the Americans lost in 16 Sea Zone Japanese win, taking 35 Sea Zone from Japanese, taking Morocco from Italians with 1 Japan_destroyer remaining. Battle score for attacker is -27 Casualties for Americans: 3 usa_fighters Battle in 31 Sea Zone Americans attack with 1 Heavy_BB, 2 NavyFighters, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport Japanese defend with 1 Escort Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 Escort in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Escort owned by the Japanese lost in 31 Sea Zone Americans win with 1 Heavy_BB, 2 NavyFighters, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 Escort Battle in 30 Sea Zone Americans attack with 1 destroyer and 3 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 destroyer and 3 usa_fighters in 30 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 Japan_destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Americans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from 31 Sea Zone to Wake Island 1 usa_fighter moved from 30 Sea Zone to 31 Sea Zone 1 usa_fighter moved from 30 Sea Zone to Hawaiian Islands 1 usa_fighter moved from 30 Sea Zone to 31 Sea Zone Place Units - Americans 6 Fortifications placed in Hawaiian Islands 1 battleship, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 harbour placed in Wake Island 1 artillery, 1 elite and 1 usa_armour placed in Eastern United States 2 infantry placed in Western United States 1 artillery placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work. 1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone Americans collect 55 PUs; end with 55 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Chinese Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 FrenchUK, 1 artillery, 5 infantry, 1 mine_unarmed, 3 uk_armours and 1 uk_para; Remaining resources: 4 PUs; 3 AirLendLease; 3 NavyLendLease; Place Units - British 1 FrenchUK placed in United Kingdom Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 2 infantry and 1 uk_fighter EDIT: Removing units owned by British from United Kingdom: 1 FrenchUK EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 uk_para moved from United Kingdom to Normandy Bordeaux EDIT: 1 bomber, 4 uk_fighters and 1 uk_tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 artillery, 7 infantry, 1 mech_infantry, 3 uk_armours, 1 uk_fighter and 1 uk_tactical_bomber moved from Egypt to Alexandria 1 uk_tactical_bomber moved from Iraq to Alexandria 1 uk_fighter moved from Iraq to Alexandria 1 uk_fighter moved from Iraq to Alexandria 1 infantry moved from Burma to Shan State British take Shan State from Japanese Combat - British Battle in Alexandria British attack with 1 artillery, 7 infantry, 1 mech_infantry, 3 uk_armours, 3 uk_fighters and 2 uk_tactical_bombers Italians defend with 3 armour, 4 artilleries, 1 bomber, 4 infantry, 1 italian_para, 1 mech_infantry and 1 tactical_bomber British roll dice for 1 artillery, 7 infantry, 1 mech_infantry, 3 uk_armours, 3 uk_fighters and 2 uk_tactical_bombers in Alexandria, round 2 : 7/17 hits, 6.17 expected hits Italians roll dice for 3 armour, 4 artilleries, 1 bomber, 4 infantry, 1 italian_para, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 8/15 hits, 5.50 expected hits 1 mech_infantry owned by the British and 7 infantry owned by the British lost in Alexandria 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Alexandria 3 uk_fighters owned by the British and 2 uk_tactical_bombers owned by the British retreated 1 artillery owned by the British and 3 uk_armours owned by the British retreated to Egypt Italians win with 3 armour, 2 artilleries, 1 bomber, 1 italian_para and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 7 infantry and 1 mech_infantry Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry Battle in Normandy Bordeaux British attack with 1 bomber, 4 uk_fighters, 5 uk_paras and 1 uk_tactical_bomber Germans defend with 1 UndergroundMinr, 1 Waffen_Arty, 1 artillery, 1 elite, 1 harbour and 6 infantry British roll dice for 1 bomber, 4 uk_fighters, 5 uk_paras and 1 uk_tactical_bomber in Normandy Bordeaux, round 2 : 5/11 hits, 4.17 expected hits Germans roll dice for 1 Waffen_Arty, 1 artillery, 1 elite and 6 infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3.67 expected hits 3 uk_paras owned by the British lost in Normandy Bordeaux 5 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 bomber, 4 uk_fighters, 2 uk_paras and 1 uk_tactical_bomber in Normandy Bordeaux, round 3 : 5/8 hits, 3.67 expected hits Germans roll dice for 1 Waffen_Arty, 1 artillery, 1 elite and 1 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2.00 expected hits 1 uk_para owned by the British lost in Normandy Bordeaux 1 elite owned by the Germans, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 Waffen_Arty owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 bomber, 4 uk_fighters, 1 uk_para and 1 uk_tactical_bomber remaining. Battle score for attacker is 15 Casualties for British: 4 uk_paras Casualties for Germans: 1 Waffen_Arty, 1 artillery, 1 elite and 6 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 1 bomber, 4 uk_fighters and 1 uk_tactical_bomber moved from Normandy Bordeaux to United Kingdom 1 uk_tactical_bomber moved from Alexandria to Egypt 1 uk_fighter moved from Alexandria to Egypt 1 uk_fighter moved from Alexandria to Egypt 1 uk_fighter moved from Alexandria to Egypt 1 uk_tactical_bomber moved from Alexandria to Egypt 1 uk_armour moved from Belgian Congo to Egypt 1 uk_armour moved from Belgian Congo to Egypt 1 uk_armour moved from Union of South Africa to Belgian Congo 1 uk_armour moved from Union of South Africa to Belgian Congo 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 Rail and 1 infantry moved from Union of South Africa to Egypt 1 infantry moved from India to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 uk_armour moved from India to Burma 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 Seafires, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Place Units - British Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 artillery, 3 infantry, 1 mine_unarmed and 1 uk_armour placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 uk_para placed in United Kingdom Turn Complete - British Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,3,4,2,5 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,5,1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,4,4,2,6,1,6,3,3,6,5 British collect 36 PUs (13 lost to blockades); end with 40 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 46 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -3.50 Italians regular : 2.50 Japanese regular : 1.00 Germans regular : -1.67 British regular : 3.000f4480cf-8afc-4c04-8cd5-d2d8813cf0c0-exp-game-1-trout-vs.panzer-uk5.tsvg
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@panzerstahl-helm-0 No need for the crowbar. They acquitted themselves on my turn with a destroyer taking out three fighters and then Italy pitched in by dicing me on the Alexandria attack

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Oh boy,
Alexandria was brutal....but SZ16 was a miracle....depending on your point of view!

Horrible for the US Fighters for sure!BR
Game History
Round: 5 Purchase Units - Italians Italians buy 1 Italian_LCV, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 Italian_LCV and 2 infantry moved from Gibraltar to Morocco EDIT: 2 fighters moved from Gibraltar to Morocco Combat - Italians Battle in Morocco Italians attack with 1 Italian_LCV, 2 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 Italian_LCV, 2 fighters and 2 infantry in Morocco, round 2 : 3/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 Italian_LCV, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Eastern Poland 2 fighters moved from Morocco to Gibraltar 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 armour and 2 artilleries moved from Alexandria to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 bomber and 1 tactical_bomber moved from Alexandria to Syria EDIT: 1 air_transport and 1 infantry moved from Southern Italy to Syria 1 aaGun moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Western Germany EDIT: 1 Italian_LCV, 1 aaGun and 1 infantry moved from Southern Italy to Syria 1 Rail moved from Southern Italy to Northern Italy 1 Rail and 1 infantry moved from Northern Italy to Eastern Poland 1 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern France 3 armour, 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports moved from 98 Sea Zone to 99 Sea Zone 3 armour and 2 artilleries moved from 99 Sea Zone to Syria 1 Escort_Convoy and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 Italian_LCV, 1 fighter and 1 infantry placed in Southern Italy 2 infantry and 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Trigger ItaliansParaBoost atAlexandria: Italians has 1 italian_paraBoost placed in Alexandria Italians collect 19 PUs; end with 19 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,670f4480cf-8afc-4c04-8cd5-d2d8813cf0c0-exp-game-1-trout-vs.panzer-it5.tsvg
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@panzerstahl-helm-0 Yes, the SZ16 battle had to be down in the 1% battle odds levels. Not much of a turn for ANZAC now
G6 up!Game History
Round: 5 Combat Move - ANZAC Combat - ANZAC Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Alexandria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atAlexandria: Italians has 1 italian_paraBoost placed in Alexandria Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 transport moved from 56 Sea Zone to 58 Sea Zone 1 destroyer moved from 62 Sea Zone to 50 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Combat Move - French 1 destroyer moved from 56 Sea Zone to 42 Sea Zone Combat - French Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger Remove All BritishParaBoost: has removed 1 uk_paraBoost owned by British in Normandy Bordeaux Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Alexandria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atAlexandria: Italians has 1 italian_paraBoost placed in Alexandria Trigger BritishParaBoost atNormandy Bordeaux: British has 1 uk_paraBoost placed in Normandy Bordeaux Trigger ParaBoost atRomania: Germans has 1 german_paraBoost placed in Romania Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
20f0a76c-25a7-48f8-a02a-e9edcadc6539-exp-game-1-trout-vs.panzer-fran5.tsvg
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1942 and The Fuhrer has Ordered Construction to begin on the Atlantic Wall. Do Not Place more than there are Infantry Present. Player Enforced. Note to players Germans: It is Late 1942 and Our Panzer Generals may be Promoted to Waffen Panzer General. The Waffen Panzer General can only be placed in Berlin and replace Panzer Generals on a 1:1 basis. German.... Note to players Germans: It is Late 1942 and Our Waffen Panzer Grenadier Divisions are reforming as Panzer Divisions. Waffen Panzers can only be placed in Berlin and replace Panzers on a 1:1 basis. Germany may on.... Note to players Germans: It is Late 1942 and after many Sorties the Most Accomplished Fighter Pilots have Obtained "Ace" Status. Luftwaffe and Fighter Aces are Now Available. Trigger GermansLuftwaffeAce: buyLuftwaffeAce added to productionGermans Trigger WaffenPanzer: buyWaffen_Panzer added to productionGermans Trigger WaffenPanzerPG: buyWaffen_PG added to productionGermans Trigger AtlanticWall: buyAtlantic_Wall added to productionGermans triggerAttachmenLate1942Red: has removed 1 Late1942 owned by Changer in Late 1942 triggerAttachmenEarly1942: has removed 1 Early1942_red owned by Changer in Early 1942 triggerAttachmenLate1942Red: Changer has 1 Late1942_red placed in Late 1942 triggerAttachmenEarly1942: Changer has 1 Early1942 placed in Early 1942 Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 3 Atlantic_Walls, 1 GermanUBoat, 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 1 WaffenPnzrGrndr, 1 elite, 1 german_para, 5 infantry and 2 waffen_panzers; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 Panzer_Grndrs and 2 armour 1 WaffenPnzrGrndr and 2 waffen_panzers placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany Turning on Edit Mode EDIT: Germans takes Bessarabia from Russians EDIT: Germans takes Caucasus from Russians EDIT: Changing ownership of Bessarabia from Germans to Russians EDIT: Turning off Edit Mode 2 infantry moved from Holland Belgium to Normandy Bordeaux 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux EDIT: 1 german_para moved from Romania to Caucasus Combat - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Battle in Normandy Bordeaux Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers British defend with 1 UndergroundMinr, 1 harbour, 1 uk_para and 1 uk_paraBoost Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits British roll dice for 1 uk_para and 1 uk_paraBoost in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits 1 uk_para owned by the British lost in Normandy Bordeaux 1 uk_paraBoost owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 uk_para and 1 uk_paraBoost Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Alexandria Non Combat Move - Germans Trigger ItaliansParaBoost atAlexandria: Italians has 1 italian_paraBoost placed in Alexandria Trigger Remove All ParaBoost: has removed 1 german_paraBoost owned by Germans in Romania Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Eastern Poland Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone 1 GermanUBoat, 1 German_Heavy_BB, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 GermanUBoat moved from 112 Sea Zone to 125 Sea Zone 2 GermanUBoats moved from 109 Sea Zone to 112 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 Panzer_Grndrs and 3 infantry moved from Southern France to 93 Sea Zone 1 Escort, 1 Panzer_Grndrs, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 Panzer_Grndrs and 3 infantry moved from 92 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Southern France to Gibraltar 1 German_LCV moved from Northern Italy to Southern France 1 bomber moved from Normandy Bordeaux to Western Germany 2 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 WaffenPnzrGrndr and 2 waffen_panzers moved from Germany to Eastern Poland 1 elite moved from Poland to Eastern Poland 1 infantry moved from Slovakia Hungary to Eastern Poland 1 german_para moved from Germany to Eastern Poland 1 armour moved from Holland Belgium to Germany 1 G_Rail moved from Germany to Holland Belgium 1 G_Rail and 1 waffen_infantry moved from Holland Belgium to Eastern Poland 1 G_Rail moved from Germany to Denmark 1 G_Rail and 1 Waffen_Oberst moved from Denmark to Eastern Poland 1 elite moved from Germany to Poland 1 infantry moved from Western Germany to Holland Belgium 2 Me_109Ts and 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Poland to Eastern Poland 2 infantry moved from Finland to Norway 2 tactical_bombers moved from 112 Sea Zone to Western Germany Place Units - Germans 1 Atlantic_Wall placed in Holland Belgium 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Norway 1 German_LCV, 1 LuftwaffeAce, 1 Panzer_General, 1 Panzer_Grndrs, 1 elite and 1 german_para placed in Germany 3 infantry placed in Southern France 2 infantry placed in Western Germany Germans undo move 6. 2 infantry placed in Western Germany 1 GermanUBoat placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 German_LCV EDIT: Adding units owned by Germans to Western Germany: 1 German_LCV EDIT: Turning off Edit Mode Turn Complete - Germans Trigger Germans RemoveConvoySZ92Invert: has removed 1 Escort owned by Germans in 92 Sea Zone Trigger Germans RemoveConvoySZ92Invert: Germans has 1 Escort_Convoy placed in 92 Sea Zone Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ParaBoost atCaucasus: Germans has 1 german_paraBoost placed in Caucasus Germans collect 44 PUs; end with 44 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans regular : -1,00 British regular : -0,5020f0a76c-25a7-48f8-a02a-e9edcadc6539-exp-game-1-trout-vs.panzer-ger6.tsvg
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@panzerstahl-helm-0 Okay, need a little help from you or Beelee before I do this. I am attacking E. Poland and I am very confused as to how to do the battle when there are Armies, Army Groups, etc. present. So you have an Army Group + 1 Oberst and I have one Commissar with three tanks. It's a crucial battle obviously so I want to get it right before doing it. SOS.
04f825f8-d57f-472a-ba26-f55ecec7de36-exp-game-1-trout-vs.panzer-r6attack.tsvg
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You need to move all the German dudes from their boxes to E POL first.
You also need to swap out your Commiesar before moving from Belarus to the attack for the active one.I'll post a save in a few showing it in detail.
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@beelee Thanks! Appreciate it- I also believe he gets two dice rolls with a Five if I am not mistaken
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Yea his AG Flag will. Victory and I have found it best to fight these big ones in edit, otherwise the AG Flag gets a hit which it shouldn't.
And if unsure of casualty selection, to post by battle rd a screenshot and you can save by clicking on save mid battle but the hot key ctrl s won't work.
You can only have 1 Elite in the battle, so I left the one in Baltic there.
Click through History and it'll show you step by step
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@beelee Thanks! Doing back of the napkin math now to see if I will get slaughtered before I fire bullets. If so, I will not attack.
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@beelee Yikes! Battle calc didn't work for me but back of the napkin screamed don't do it. Your screen shot confirms it in a huge way. Yep hard for Soviets to get any traction until their Conscripts get into the action which hasn't happened yet. Always a bad sign for Allies when Italy is in the high 30's for income but no Soviet rescue this turn
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@trout battle calc didn't work ?
Put cursor on the TTy and hit ctrl b
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@panzerstahl-helm-0 Game History
Round: 6 Purchase Units - Russians Note to players Russians: It is Late 1942 and Our Factories have Begun Mass Tank Production ! You may now purchase 3 Tanks for 12 PUs. They can only be placed in Moscow. Trigger BuyMassTanks: buyMass_Tanks added to productionRussians Trigger Army ConscriptRemove: buyArmy_Conscript removed from productionRussians Trigger AlliesFtrAce: buyFighterAce added to productionRussians Russians buy 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 1 elite and 2 russian_paras; Remaining resources: 23 PUs; 0 AirLendLease; 3 TankLendLease; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Russians takes Slovakia Hungary from Germans EDIT: Russians takes Romania from Germans EDIT: Turning off Edit Mode 1 artillery, 1 guard_infantry and 2 infantry moved from Volgograd to Caucasus EDIT: 1 russian_para moved from Belarus to Slovakia Hungary EDIT: 1 russian_para moved from Belarus to Romania Combat - Russians Battle in Caucasus Russians attack with 1 artillery, 1 guard_infantry and 2 infantry Germans defend with 1 german_para and 1 german_paraBoost Russians win, taking Caucasus from Germans with 1 artillery, 1 guard_infantry and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 german_para and 1 german_paraBoost Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Alexandria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atAlexandria: Italians has 1 italian_paraBoost placed in Alexandria Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Belarus 1 elite moved from Belarus to Novgorod 3 Army_Conscripts and 1 elite moved from Bryansk to Belarus 1 Army_Conscript moved from Smolensk to Belarus 2 infantry moved from Rostov to Bryansk 1 armour and 1 fighter moved from Russia to Belarus 1 Army_Conscript and 1 R_Europe_Rail moved from Russia to Belarus 1 Army_Conscript and 1 Russian_Rail moved from Russia to Belarus 1 Army_Conscript and 1 Russian_Rail moved from Russia to Belarus 1 armour moved from Urals to Russia 1 Army_Conscript moved from Russia to Samara 3 Army_Conscripts moved from Russia to Smolensk 9 Army_Conscripts moved from Russia to Bryansk 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Karelia Place Units - Russians 1 FighterAce, 3 Mass_Tankss, 1 Tank_General, 1 elite and 2 russian_paras placed in Russia Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Turn Complete - Russians Trigger RussiansParaBoost atRomania: Russians has 1 russian_paraBoost placed in Romania Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Russians collect 42 PUs; end with 65 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 71 PUsf85c49e7-0089-4b60-a5ec-b7200b8eb3cf-exp-game-1-trout-vs.panzer-r6.tsvg
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Game History
Round: 6 Purchase Units - Japanese Note to players Japanese: It is Late 1942 and Prime Minister Tojo has Ordered All Japanese to Fight to the Death ! Banzai Attacks are Now Possible. Japanese buy 2 Escorts, 2 Fortifications, 1 Japanese_LCV, 1 Repair_Carrier, 1 air_transport, 1 carrier, 1 elite, 11 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Place Units - Japanese 1 Repair_Carrier placed in 54 Sea Zone Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu 1 unit repaired. Trigger Japanese RemoveRepair Carrier: has removed 1 Repair_Carrier owned by Japanese in 54 Sea Zone 1 submarine moved from 54 Sea Zone to 50 Sea Zone 2 bombers moved from Queensland to 50 Sea Zone 1 battleship moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Queensland to Northern Territory Japanese take Northern Territory from ANZAC 1 infantry moved from Queensland to South Australia Japanese take South Australia from ANZAC 1 artillery moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 artillery and 1 elite moved from Celebes to 44 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 1 elite and 2 transports moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 elite moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 infantry moved from Shensi to Tsinghai 1 mech_infantry moved from Kweichow to Tsinghai 2 infantry moved from Hopei to Suiyuyan 1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai 1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan 1 artillery and 1 elite moved from Queensland to 54 Sea Zone 1 artillery, 1 elite and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 elite moved from 63 Sea Zone to New Zealand 1 tactical_bomber moved from Kweichow to Suiyuyan 1 fighter moved from Kweichow to Tsinghai Combat - Japanese Battle in Dutch New Guinea Battle in New Zealand Japanese attack with 1 artillery and 1 elite ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery and 1 elite in New Zealand, round 2 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking Dutch New Guinea from ANZAC, taking New Zealand from ANZAC with 1 artillery and 1 elite remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 elite, 1 fighter and 1 tactical_bomber in Borneo, round 2 : 1/5 hits, 2,17 expected hits British roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from British with 1 elite, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 50 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers in 50 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 50 Sea Zone 1 destroyer owned by the ANZAC lost in 50 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Suiyuyan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 destroyer Battle in Shan State Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 1,67 expected hits British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Romania Trigger Remove All RussiansParaBoost: has removed 1 russian_paraBoost owned by Russians in Slovakia Hungary Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Alexandria Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger ItaliansParaBoost atAlexandria: Italians has 1 italian_paraBoost placed in Alexandria Trigger RussiansParaBoost atRomania: Russians has 1 russian_paraBoost placed in Romania Trigger RussiansParaBoost atSlovakia Hungary: Russians has 1 russian_paraBoost placed in Slovakia Hungary Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 artillery moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 3 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Yunnan 1 J_Rail moved from Kiangsu to Hopei 1 J_Rail and 1 aaGun moved from Hopei to Yunnan 1 J_Rail and 1 infantry moved from Kiangsu to Yunnan 1 infantry moved from Chahar to Hopei 3 infantry moved from Shantung to Anhwe 2 infantry moved from Kiangsu to Anhwe 1 fighter and 2 tactical_bombers moved from Suiyuyan to Hopei 2 fighters and 1 tactical_bomber moved from Tsinghai to Hopei 1 mech_infantry moved from Chahar to Kweichow 1 elite and 1 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 Heavy_BB and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 bombers moved from 50 Sea Zone to Queensland 1 Heavy_BB moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 elite and 1 infantry moved from 6 Sea Zone to Korea 2 fighters moved from Caroline Islands to Japan 1 Japan_destroyer moved from 33 Sea Zone to 49 Sea Zone 2 fighters moved from 56 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 2 bombers moved from Queensland to New South Wales 1 cruiser and 1 transport moved from 54 Sea Zone to 42 Sea Zone Place Units - Japanese 2 Fortifications placed in Caroline Islands 2 Escorts, 1 carrier and 2 submarines placed in 6 Sea Zone 1 Japanese_LCV, 1 air_transport and 1 elite placed in Japan Japanese undo move 2. 3 infantry placed in New South Wales 2 Escorts, 1 carrier and 2 submarines placed in 6 Sea Zone 3 infantry placed in Shantung 3 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Note to players Japanese: It is Late 1942 and Our Shipyards are Hard at Work. We will soon Launch 1 new Carrier with 2 new Naval Fighters. They may only Operate in the Pacific and Indian Oceans. Japanese collect 62 PUs; end with 62 PUs Trigger Japanese Controls DNG Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 64 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 65 PUs Trigger Japanese Controls SolomonIslands Pacific Expanded: Japanese met a national objective for an additional 2 PUs; end with 67 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -0,17 French regular : -0,33 Japanese regular : -3,83 ANZAC regular : 0,33 British regular : 0,33f85c49e7-0089-4b60-a5ec-b7200b8eb3cf-exp-game-1-trout-vs.panzer-j6.tsvg
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@panzerstahl-helm-0 Question: Can airplanes scrambling into SZ 91 prevent shore bombardment of Gibraltar? It appears from me running a test that it does.
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yea the scramble creates a naval battle and there can be no bombard if there is a naval battle.
So it's a cheap way to sacrifice a Ftr to keep those big guns trained elsewhere. And the Ftr might even get a hit

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@beelee Again, all of my old strategies don't work anymore.

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yea I think there's some house rules out there that some use or maybe it's a different game so a single unit doesn't shutdown and entire fleet but that's how A&A does it

Could bomb the hell out of the AB with the yanks and the tommies could then bombard.
They don't really have a lot of bombard capability though

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