3 months ago

So what I did here was to rotate the diamond board 45 degrees, then stretched the field again by half to create a rectangle that would be more usable in tripleA for the zoom.

I used the last base I'd made for the large map and then warped and contorted it so it would roughly match what's going on in the 1914 presentation. Basically Europe is telescoped and rotated by I about 20 degrees, Africa has an even more extreme rotation and a much deeper stretch, the Mid East is stretched and warped to match, with the little strip of North America from Nova Scotia to New York, stitched onto the top of the board. Could probably be tweaked a bit more, but it's pretty consistent so the relative contours held up reasonably well. I think an easy additional morph would just be to stretch Africa and Scandinavia again to fit the extra space. Add back in the Caspian since it flew off the edge of the layer, or a few things like that. Basically slide and redraft some of that stuff by hand till it feels right from there. I think it's possible to widen the Med further, or compress or redraw the Arabia to push the edge, but least it's mostly there hehe.

https://drive.google.com/file/d/1MFP-JHdcUc5_BhEIFuetEycrqMloeA0z/view?usp=sharing

Here's how it looks (reduced to fit the boards)

WW1_basic_cartoon_stretched_aspect_example.png

You can see it only has the basic contours, but drawn in a 1 px black line. So the sea zones divisions and land boundaries would need to also be drawn back in at 1 px.

Here is a png image of the current 1914 baseline, rotated by 45 degrees and stretched to the same aspect. To give a sense for what I thought we might try.

example stretch for borders.png

That second image has anti-aliasing even at the full size, because of the transformations I did, but basically one could just sorta trace out the lines or block in the TTs to create the same geometry going on, or something analogous. If anyone feels like giving it a whirl. I think the tricky part is just sorta capturing the overall morphs, but that's mostly in place, so might not be too tough to just add in TT and SZ breaks where they gotta go.

Alternatively, it's possible to stretch even wider like to 2:1 or similar to the other standard maps. Why I stopped at this point with the continent contours, cause it easier to stretch those before drawing in the lines. Wasn't sure what peeps might be into, but anyway, that's where I got with it.